I PLAYED YOUR GAMES! | Let's Talk Game Design.

Поділитися
Вставка
  • Опубліковано 26 вер 2024
  • I played your indie games and here is my feedback for you! Hope you enjoy. :)
    Wishlist Will You Snail on Steam: store.steampow...
    ---
    0:50
    Ghost Grab 3000
    by Matt Glanville
    Twitter: @crowbarska
    Wishlist on Steam here: store.steampow...
    Patreon: / mattglanville
    10:07
    TheyllFindYou
    by Teddy Baker
    19:29
    Phos
    by Amatsugu
    UA-cam: / @amatsugu
    Twitter: / amatsugu_
    29:51
    Neural bOts
    by The Red Ghost Studio
    Download on itch: the-red-ghost-...
    For beta testing: theredghost.on...
    38:14
    AI-Buster
    by Saturn91
    40:38
    Lofi-Room
    by Bearmask Studios
    Play here: bearmaskstudio...
    Instagram: / barend_harris
    Twitter: / barend_harris
    Itch.io: bearmaskstudio...
    44:06
    Area 86
    by Sim Devs
    Sorry that I didn't end up playing your game. Ooopsie doopsie.
    Steam: store.steampow...
    45:29
    Grace Fall
    by Rebecca Harrison
    52:05
    Poly Cube 2
    by Oktopod
    Download: oktopod.itch.i...
    Instagram: / oktopod
    ---
    Join our community on Discord: / discord
    Big thank you for all of the awesome games and prototypes you sent me! It was a pleasure to play them.
    #gamedev #indiedev #gamedesign

КОМЕНТАРІ • 327

  • @JonasTyroller
    @JonasTyroller  5 років тому +92

    Thanks everybody for sending me your awesome creations! Really good stuff! :)
    If you like this format, you can check out the entire playlist here: ua-cam.com/video/QkrbQLSDcu0/v-deo.html
    Will we do this again?
    Yes, of course. Just stay tuned. I'll announce the next round in the community section of my channel and on our Discord group. :)
    Hope you enjoy.

    • @ipga13
      @ipga13 4 роки тому

      Eventuell, Ja

    • @ipga13
      @ipga13 4 роки тому

      Ich hörte :"German Keyboard" und: Kommentare = Meins!

    • @paulolukeny5736
      @paulolukeny5736 4 роки тому

      Yo Jonas, I have a little suggestion, I leggit love this 'series' of yours and I love watching you play the games other people made,
      So, What if, for exmaple, you put all the games you didn't play in a list or file of sorts and reviewed like, 3-5 of them (every now and then), until you completed the list. Kind of like, filler video content, if you get what I mean.
      That would be pretty dope. And before you ask, yes, I have already wishlisted Will You Snail!

    • @JonasTyroller
      @JonasTyroller  4 роки тому +2

      @@paulolukeny5736 Problem with that suggestion is that games would come in faster than I can play them. If I play through the list from top to bottom I would play outdated games most of the time where the feedback isn't really useful for the devs anymore. Just recorded a new video for the series. I'll try to keep them coming, no worries. :)

    • @HediDev
      @HediDev 4 роки тому

      please i am poor donate
      hedi-dev-studio.itch.io/
      i make games and projects for free !

  • @zarr1356
    @zarr1356 5 років тому +655

    You know you made a good game when the person playing stops talking.

    • @JonasTyroller
      @JonasTyroller  5 років тому +125

      Hmmm. Yeah, I guess that's true. Very interesting point.

    • @Shanes_dead274
      @Shanes_dead274 4 роки тому +1

      @Zarr135 ?

    • @DarthHamster12
      @DarthHamster12 4 роки тому +32

      @@Shanes_dead274 they stop commentating to focus because it is almost impossible to commentate and focus at the same time

    • @mrnickhox
      @mrnickhox 4 роки тому +10

      43:51 he's dancing to this one i think we got a winner chat

  • @crowbarska
    @crowbarska 5 років тому +583

    Wow thank you for putting Ghost Grab 3000 up first, Jonas! Super useful feedback and I'm definitely going to act on all of it! Keep the great videos coming. 👻

    • @MrProtjes
      @MrProtjes 5 років тому +39

      Great game to see pop up in my subscription feed! :v)

    • @crowbarska
      @crowbarska 5 років тому +13

      @@MrProtjes :D :D :D

    • @JonasTyroller
      @JonasTyroller  5 років тому +62

      Happy to hear you found my feedback useful. Keep up the good work. :)

    • @jona7164
      @jona7164 5 років тому +7

      Hey! I really like the game but I think you should use only one art style, because you used for your menü a pixel style, for the game a drawed style and in the backround a 3d animation.

    • @luckypro6827
      @luckypro6827 5 років тому

      @@crowbarska can u send me the game I want to play it

  • @VeryBlueBot
    @VeryBlueBot 5 років тому +204

    "This video is sponsored by.. ME!" haha.. loved it.. Please more lists tips vids I love those..
    Id sponsored you if I had any money

    • @JonasTyroller
      @JonasTyroller  5 років тому +11

      Okay. I'll see what I can do about that. :)

    • @VeryBlueBot
      @VeryBlueBot 5 років тому +4

      @@JonasTyroller :) don't get me wrong those are great too.. love your channel you just keep those coming and your channel will be huge :)

    • @stellanovaluna
      @stellanovaluna 3 роки тому +1

      @@salihcanozdemir2112 bruh

  • @bearmask_io
    @bearmask_io 5 років тому +95

    Thank you so much for including LoFi Room!
    I'm glad you enjoyed it :)

  • @notluke2410
    @notluke2410 4 роки тому +61

    Fun fact: ghost grab 3000 is on Nintendo Switch now

  • @ZayyzYT
    @ZayyzYT 5 років тому +127

    YES! PLEASE DO THIS MORE!

    • @JonasTyroller
      @JonasTyroller  5 років тому +9

      I will. Perhaps the next video will not be as long, though. :D

    • @Transgender__
      @Transgender__ 3 роки тому

      @@JonasTyroller are you sure about that there

  • @ahnmichael1484
    @ahnmichael1484 4 роки тому +89

    that lo-fi one was reaaaaaaaaally different

  • @Simdevspage
    @Simdevspage 5 років тому +59

    Woop - another awesome video + feedback!
    About Area 86 - will try to improve the coloring - thanks!
    Let the Snails go wild!!!

    • @qusaiagha5852
      @qusaiagha5852 4 роки тому +2

      Great game btw

    • @0ozymandias641
      @0ozymandias641 3 роки тому +1

      I'm a bit saddened he didn't play your game but it looks very promising!

  • @rebeccaharrison4588
    @rebeccaharrison4588 5 років тому +8

    Thanks so much for playing Gracefall! :D Yeah haha I’ve been having people from the gamedev community help me by playtesting and I’ve made some big fixes regarding the overall stability of the flight and implemented changes to the camera system. You’re right it is Cinemachine hehe.
    I think my big problem is that the tutorial just isn’t doing an adequate job of explaining the mechanic. About 50% of people do the rapid clicking you were doing, which generates no lift and therefore causes those backflips that were happening.
    Thank you so much for your honest feedback and I’ll work hard on the control scheme! It means a lot to me that you think it has promise. :)

    • @NinjarioPicmin
      @NinjarioPicmin 5 років тому +1

      i have seen your game in the discord a few times now and since i don't have a gaming laptop i never tried it but now that i have seen it in this video i can see what it is about. i think the concept is really awesome and graphically very appealing as well. what you just said about the rapid clicking is a problem i see a lot lot lot in these kinds of games/situations. immediately at least 3 different games come to my mind where new players rapid click some sort of wing / similar and then get frustrated because they don't gain height or what they are trying to do doesn't work.
      I think this should be a big part of your tutorial, that teaches the player what happens when you rapid click (= bad) and what happens when you time your jumps. because if the player understands the concept that rapid clicking is not the intended way to maneuver they will immediately know that they can improve on maneuvering instead of you the game developer needing to improve the maneuvering, which feels frustrating to a player even if it isn't the case.

    • @rebeccaharrison4588
      @rebeccaharrison4588 5 років тому +1

      Ninjario Picmin thank you for your thoughtful reply! Yeah I can’t blame the player for not knowing something they were never taught hehe :P
      I think the tutorial and the camera are the two big areas I need to improve in right now.
      Also your kind words about the concept and graphics really mean a lot to me :’)

    • @NightimeLofi
      @NightimeLofi 4 роки тому

      Please make more videos and updates on your game its a really cool concept just needs a little more work

  • @thatonegamer5937
    @thatonegamer5937 2 роки тому +4

    Jonas:You should make it so you can’t leave a room until you kill all the enemies.
    Also Jonas: Killing all the enemies in the room is a little tedious.

    • @DOSRetroGamer
      @DOSRetroGamer 10 місяців тому

      There is a difference between killing all enemies on the screens you pass (e.g. on your way to a goal) and killing all enemies on all screens.

  • @dabekka
    @dabekka 5 років тому +39

    Thank you so much! lot of precious feedback! it's sad that music and sound bugged and didn't play for most of the game, I should have noticed that bug long ago(it has something to do with player prefs). and again thank you! btw love playing islanders to relax after long development day

    • @dabekka
      @dabekka 5 років тому +2

      btw that laser sound staying after level changed is because we use wwise for all the music and sound. and it's pain in the ass :D but still useful for interactive music

    • @JonasTyroller
      @JonasTyroller  5 років тому +3

      Super happy to hear there was some useful feedback in there for you. Wish you the best of luck with sorting those sound issues out. :D

  • @MrSpiky
    @MrSpiky 5 років тому +13

    Hey Jonas, I really enjoy these videos because they are long and I can watch them while I'm making games and I think it's nice of you to review other people's games, who knows I might just submit mine one day

    • @JonasTyroller
      @JonasTyroller  5 років тому +2

      Thanks for your kind words. I certainly hope I'll get around to playing your game one day. :)

  • @amateurprogrammer25
    @amateurprogrammer25 4 роки тому +4

    In AI-Buster, another recommendation I would make -- after you die, the enemy tanks continue shooting at you. If you've ever played portal, after you get killed by a turret, your body still lies there on the floor and you continue to see for a few seconds before you respawn, but as soon as you die, all of the turrets instantly stop tracking you and go back to scanning the room and that kind of acts as a bit more of a slap in the face.

  • @DanZaidan
    @DanZaidan 5 років тому +24

    Really cool!
    I can learn a lot from the other games even though mine didn't show up.
    Your community is super talented! :D

    • @hiiambarney4489
      @hiiambarney4489 5 років тому +1

      Jeah it would be pretty impossible to play all those 100 games in that detail. I think this is the caveat that we had to make.

    • @salihcanozdemir2112
      @salihcanozdemir2112 4 роки тому

      play.google.com/store/apps/details?id=com.UrazSoftware.StickyBall

  • @MsRedNebulaPlays
    @MsRedNebulaPlays 5 років тому +5

    I like this! I feel like any game dev listening (especially newbies like me!) can also learn a thing or two from the feedback you're giving these games.

  • @TomsBackyardWorkshop
    @TomsBackyardWorkshop 3 роки тому +3

    Damn I thought I was being original when I decided to use a rolling cube as the key mechanic of my game. I hadn't seen it done before.

    • @OdpadKreativity
      @OdpadKreativity 3 роки тому +1

      You still can do it, the cube game in this video seems to be deleted for some reason....

  • @tiagotiagot
    @tiagotiagot 5 років тому +3

    For the They'll Find You game, maybe it would be interesting if the monsters had stuff like limited running stamina, pouncing with telegraphing, momentum etc, varied mechanics that require you to learn different ways to move to dodge them?

    • @teddybaker4759
      @teddybaker4759 5 років тому +2

      Funny you should mention pouncing.
      My favorite enemy in the game does jump at you (not much in the way of a warning though, you just gotta dodge quickly as soon as they do.).
      And if you're close enough to a wall & they miss, they'll jump off for a second try.

  • @kiraPh1234k
    @kiraPh1234k 4 роки тому +38

    I like this series and your honesty.
    That said, I genuinely feel that you missed the point on the game "neural bots". You were judging it based on assumptions you had made about the game that the game didn't really direct you to making.
    The character movement and level design were clearly focused on precision based gameplay with a rarely used style of movement.
    The only design element that hinted at speed is timing the levels, however that is ideal in a precision challenge as well as you want to be the fastest while being precise.
    I feel like the way you approached reviewing that particular game would be like someone coming into your game "will you snail?" And making the comment that the A.I. shouldn't predict your movement. It feels like the review is either ignoring the core mechanics or that it is a way of expressing distaste for the core mechanic.

    • @JonasTyroller
      @JonasTyroller  4 роки тому +24

      True. Good design is only about meeting your design goals. I don't know any of the developers design goals which means I can only make assumptions about their goals. In doing so I can miss the point sometimes.

    • @kiraPh1234k
      @kiraPh1234k 4 роки тому +11

      Thank you for the response!
      As an aside, that game reminded me of the old arcade game "lunar lander", don't know if you've seen/remember that one. I have actually hoped to see some modern takes on that kind of movement without feeling like they are copying that game so it was pretty exciting to have seen this one for me.

    • @douglasparkinson4123
      @douglasparkinson4123 3 роки тому +6

      perhaps if the bot flew with a propeller, it would hint more towards precision. having a rocket engine makes people assume speed, because rockets

    • @eirgel38
      @eirgel38 Рік тому

      @@douglasparkinson4123 yeah there wasn't really much to suggest that intention, something like getting over it/qwop it's very obvious that maneuvering is supposed to be somewhat awkward

  • @jackat4
    @jackat4 3 роки тому +1

    Jonas: Have you wishlisted “Will you Snail” already?
    Me:* Karlson flashbacks *

  • @somekek6734
    @somekek6734 4 роки тому +35

    1:29
    me (german): * looks at keyboard *
    qwertz = YXC
    he switched up y and z on german keyboards, or he's somehow betraying with qwerty

    • @diamondbowgamer3812
      @diamondbowgamer3812 4 роки тому

      Yea qwerty has x and y about 3 keys away diagonally. So I think he's just a traitor.

    • @samwarren6008
      @samwarren6008 4 роки тому +1

      Some German keyboards do replace Y and Z. He might already be used to this, so it would just be annoying and pointless to switch.

  • @teddybaker4759
    @teddybaker4759 5 років тому +2

    Dude, thank you for playing & for the feedback.
    It really brought some useful things to my attention.
    Also a lot of these other games look dope af.
    And yes I DO want to play Will You Snail?

  • @gemigames154
    @gemigames154 5 років тому +6

    Grace Fall's music is a remix of the Will You Snail theme!
    46:50
    EDIT: I'm dumb, Jonas clearly added it in post. Nice chill remix of the theme though, I like it.

    • @darxoonwasser
      @darxoonwasser 5 років тому

      I feel like Jonas put in Will you snail soundtrack as background music because in Phos I've also heard islanders soundtrack^^

    • @JonasTyroller
      @JonasTyroller  5 років тому +2

      I put in Will You Snail soundtrack as the game didn't have any music. xD

  • @SnutiHQ
    @SnutiHQ 5 років тому +2

    So many cool games here! 😍 Well done all devs! 💪

  • @GunnarClovis
    @GunnarClovis 5 років тому +3

    Awesome work, Jonas! These are probably my favorite videos of yours, and that's saying something because I really like all of your videos! (You're probably my favorite gamedev UA-camr ❤️)
    I love that you do these; you have such great, really knowledgeable and apt advice for each game. Keep it up!

  • @PeterMilko
    @PeterMilko 4 роки тому

    Nice of you to do this for the community

  • @MrMOG91
    @MrMOG91 3 роки тому +1

    Felt like i was watching more of a lets play than a game design talk :)

  • @Andre-mg9pn
    @Andre-mg9pn 3 роки тому +2

    The feedback on that tank game: humm you should have to kill all enemies before leaving the room. 30 seconds Later: WHAT...I Need to kill all enemies? that's tedious...

  • @jmc-julian
    @jmc-julian 2 роки тому +2

    37:45 "I would never dare to make a Game with a Level Editor"

    • @bubberiffic
      @bubberiffic Рік тому

      lol, exactly. I was gonna comment this

  • @imogenarj495
    @imogenarj495 4 роки тому +12

    I'm ready to start my coding career! I got a gaming pc and I can't wait for it to get here beacuse i have 2d and 3d unity coarse's to do I can't wait I love your videos they give me lot's of idea's for my future games!

    • @ABRBD
      @ABRBD 4 роки тому +1

      Great! Good luck!

  • @manuelgeissberger2910
    @manuelgeissberger2910 5 років тому +3

    Thanks for playing my reeeeeally early prototype AI-Bustet Jonas and your onest feedback. :D really nice!!
    (38.00)

  • @srijanpaul
    @srijanpaul 4 роки тому +1

    That music game was awesome !

  • @Fupicat
    @Fupicat 5 років тому +17

    Your channel never fails to put me in the mood for some programming. I hope you play my game someday, when it's a bit farther in development.

  • @PhodexGames
    @PhodexGames 5 років тому +10

    Can't wait to watch the video :D, love those! One day I will be in that kind of video hehe :P

  • @LittleMikeStarCraft
    @LittleMikeStarCraft 4 роки тому +4

    I would like to see the developer of that flight game play it-- I bet you he can do barrel rolls and back flips and stuff.

    • @SevenRedSunsOfficial
      @SevenRedSunsOfficial 2 роки тому +1

      actually many game devs suck at their own games XD. me included.

  • @jadefae
    @jadefae 2 роки тому

    Oh wow what a coincidence. We looked at Lofi-Room last year in my game design course at uni. Such an adorable little project

  • @tjboor9539
    @tjboor9539 4 роки тому +2

    The first game should use the waves as a checkpoint to prevent boredom

  • @jacknation1141
    @jacknation1141 5 років тому +8

    19:48
    “Pretty watchable”

    • @JonasTyroller
      @JonasTyroller  5 років тому +1

      Haha, oof. That part is really bad. Sooooorrryyyyy. :D

    • @jacknation1141
      @jacknation1141 5 років тому

      Jonas Tyroller
      It’s ok, and I really liked the video!
      It gave me good insight on game design

    • @JonasTyroller
      @JonasTyroller  5 років тому

      @@jacknation1141 Thanks for your comment and for watching. I'm happy you managed to get some value out of it. :)

  • @tobyk5091
    @tobyk5091 5 років тому +6

    9:40 Remember kids, don’t trust metallic sounding voices

  • @laurenzreinthaler2301
    @laurenzreinthaler2301 5 років тому +10

    Jonas Tyroller, knows clearly how to record videos and streams (never show your community the game)

  • @davidm.johnston8994
    @davidm.johnston8994 4 роки тому

    This is inspiring! Thank you for your video :-) and for being so kind and encouraging.

  • @CartoonCoffee
    @CartoonCoffee 5 років тому +1

    Wow 99 submissions!
    I was hoping to get some feedback, but I totally got drowned out haha. I definitely learned a valuable lesson about titling your email appropriately!
    Great video, there really was a lot of great games here and I still learned a lot.

    • @JonasTyroller
      @JonasTyroller  5 років тому

      Awesome. Thanks a lot for your submission. I wish I could play all but there's just not enough time... :D

  • @konigaminggr
    @konigaminggr 4 роки тому +1

    " I Am Literary A Rolling Cube "
    Me Using The Jonas Tutorial For Movement For A Cube: That's How He Did It Yah?

  • @nandotvarbeitmitelienergie
    @nandotvarbeitmitelienergie 5 років тому

    I enjoy your videos. You radiate experience in game making. I call this the "professional effect". When you try to fix your electricity and the electrician walks in and turns on the switch and it works. He doenst say "why did you call me", he is well aware. Also I like the way you are international with your English. I like listening to your speech. I will definately watch some more of your videos. Looks very yummy to a (old) new game developer like me. Grüße aus Köln

  • @islandgames5206
    @islandgames5206 5 років тому +16

    Cool video, how did you change your voice like some sort of a robot for "Will You Snail"?

    • @mandyluke7676
      @mandyluke7676 5 років тому +1

      Audacity its free

    • @jambie
      @jambie 4 роки тому +4

      If you are still wondering exactly how, his video "Don't put 600 voice lines in your indie game" goes through it

    • @sirstotes
      @sirstotes 4 роки тому

      @@jambie Eat your cereal

    • @jambie
      @jambie 4 роки тому

      @@sirstotes yes sir

  • @oliverdowning1543
    @oliverdowning1543 4 роки тому +1

    Maybe to avoid the easier stuff in level 1 you still keep what wave you need to get to the next level but let you skip to the wave you last completed successfully because otherwise you end up completing each level first time.

  • @kineticstishi
    @kineticstishi 4 роки тому +1

    I think I would play PHOS coz I love logistic games

  • @juanoncho
    @juanoncho 3 роки тому

    You just find a bug in my most recent game... still in development, and i haven't even show to anyone (break the flow starting again from lvl 1) he he he he!! thank you so much.

  • @itsdabenji9518
    @itsdabenji9518 Рік тому

    "I would never dare to make a game with a level editor"
    One often meets his fate on the path he takes to avoid it

  • @NiclasGleesborg0
    @NiclasGleesborg0 5 років тому

    These videos are really awesome and helpful, thanks for doing them Jonas :)

    • @JonasTyroller
      @JonasTyroller  5 років тому

      You're welcome. Thanks a lot for watching them. :)

  • @homemacai
    @homemacai 4 роки тому

    So much knowledge! Thanks man!

  • @nkusters
    @nkusters 5 років тому

    You are very good at this (as many people have said many times before). I know you want to continue working on your own game, but I'd make sure to reserve plenty of time each week to make 1 or 2 episodes, playing a few games.

  • @davidlascu9426
    @davidlascu9426 4 роки тому

    bro you are underrated
    really apreciatu you

  • @heygogreyer4158
    @heygogreyer4158 4 роки тому +1

    "y and x are far apart on german keyboards"
    y and x:
    literally next to each other
    ä

  • @SparkeyAvalon
    @SparkeyAvalon 2 роки тому +1

    43:55 I actually want to play this now.

  • @jussivalter
    @jussivalter 4 роки тому

    Phos. Just wow! Good start

  • @tiagotiagot
    @tiagotiagot 5 років тому +1

    Maybe you could have something like a sub-reddit where people vote on games based on screenshots, videos etc, and you pick from the hot list to make the video?

    • @JonasTyroller
      @JonasTyroller  5 років тому +2

      Cool idea. Thanks for the suggestion. I'm a bit afraid that would result in me only playing the good looking games. I don't really want the quality of the game to be a big criteria for selecting them as the whole purpose is to give feedback. :)

  • @spenceryascolt8038
    @spenceryascolt8038 3 роки тому

    When you're watching a video and then go, WAIT HES RIGHT, and add a feature to your game mid-video to make it visually better

  • @Dorbellprod
    @Dorbellprod 4 роки тому

    Jonas: Wishlist will you snail
    Squid: *YOU DONT WANT TO PLAY THIS GAME*

  • @Amatsugu
    @Amatsugu 5 років тому +3

    Thank you for your feedback on Phos! Got a lot of feedback. Especially in communicating to the player what things do. A lot of problems would be solved with that. Thanks!

    • @pinguin4898
      @pinguin4898 4 роки тому

      I could recommend the good old method of showing the resources travel on the wires
      it's an old trope but it's a good trope

  • @1J03B
    @1J03B 3 роки тому

    32:08 I think the problem with doing that is that the mouse will follow the camera but the character won't, so moving the camera will change the direction of the thrusting and mess the player up

  • @timvandeneng4724
    @timvandeneng4724 5 років тому +6

    I think you are doing an awesome job in bringing attention to some indie game devellopers and giving some really good feedback. I will definetly submit my game once i finish a playtest build. Keep up the good work man!!!

  • @looserdev
    @looserdev 5 років тому +1

    am i the only one that thinks Poly Cube 2 is very similar to Brackey's Tutorial Game thing?
    Like, the red cube, the camera is exactly -10 Z behind, the "LEVEL COMPLETE" thing that looks exactly like the one that brackey's did,
    that's awesome.

  • @thefurry7165
    @thefurry7165 4 роки тому +1

    "It's very hard to make a horror game because in a top-down view, you know, you can see everything"
    .
    .
    .
    *Maybe you should give a try to Darkwood.*

  • @SparkeyAvalon
    @SparkeyAvalon 2 роки тому

    3:50 I think I know where this was inspired from.
    There were those little flash games back in the day when we had to go with the CD to the first kid in the village who had a PC to get them.

  • @karacter3369
    @karacter3369 4 місяці тому

    I read the title as if my father was scolding me about my school grades, truly terrifying

  • @Lugmillord
    @Lugmillord 5 років тому +1

    100? o.O That can only mean that you are very famous now ;)

  • @nabzoku
    @nabzoku 4 роки тому

    Subbed, great advices and personality.

  • @catedoge3206
    @catedoge3206 4 роки тому

    The box one is amazing.

  • @Sellfell
    @Sellfell 2 роки тому

    I finally figured out who he reminds me....tobey maguire in fear and loathing in las vegas
    xD

  • @ZenoDovahkiin
    @ZenoDovahkiin 4 роки тому +2

    First game could just screen clear on death, like in Touhou.

  • @PhyloGenesis
    @PhyloGenesis 4 роки тому

    PolyCube2 could be amazing with some very subtly presented narrative. So not at all like an RPG narrative, but something to further stoke the deep mood that it seems to present, which I think is mainly created by the music.

  • @BookdashYoutube
    @BookdashYoutube 3 роки тому

    very cool

  • @SebaneseTheLebanese
    @SebaneseTheLebanese 5 років тому

    Will You Snail is now officially on my wishlist!!

    • @JonasTyroller
      @JonasTyroller  5 років тому

      Very very nice. Thank you very much. :)

  • @gentelmen...5450
    @gentelmen...5450 3 роки тому

    This dude sponsoring himself. Real chad

  • @makemypetgamedevprocess6475
    @makemypetgamedevprocess6475 3 роки тому

    Nice vid Jonas

  • @vinsplayer2634
    @vinsplayer2634 4 роки тому

    14:25 I think a very big empty room is pretty creepy, it feels like there's no place to hide, and that if someone comes, you are straight away dead.

    • @vinsplayer2634
      @vinsplayer2634 4 роки тому

      I think it is creepiest if there's either giant empty black room or a dark room full of boxes

  • @nicolaifeldthaus4649
    @nicolaifeldthaus4649 4 роки тому +2

    I only watch things under an hour so I guess this is acceptable

  • @hannorasmusholtiegel6044
    @hannorasmusholtiegel6044 5 років тому

    Best series ever.

  • @brownricestudio1447
    @brownricestudio1447 5 років тому

    Heh, that was a long video. Great video as always!

  • @ZiRR0
    @ZiRR0 3 роки тому

    the controls for lofi room could be A-W-D-Space or A-S-D-Space, makes it somewhat better to land those beats.
    Still a nice game tho!

  • @Ramp10er
    @Ramp10er 4 роки тому

    I'm also developing a game which you create and complete the setup of a PCB board which is base on real life electronics tools and gadgets. It teaches the gamer How a diode or other components work, what kind of voltage is needed for the board to be stable and usable... Including writing codes for micro controller or processor... I thought of these idea with regards to Flight/Driving Simulator, Car Mechanic puzzle making of how to fix a car...

    • @snapsnap9678
      @snapsnap9678 4 роки тому

      A computer within a computer .. i love it :D

  • @Willeexd1337
    @Willeexd1337 4 роки тому

    That Phos game looks nice

  • @CreativeSteve69
    @CreativeSteve69 5 років тому

    Hey jonas i know I have said it before n ill keep saying it lol. I am glad i discovered your channel. After a long i decded to try n enter my very first game jam. Thanks to it i devoloped a idea for my very first game idea I want to make, so be prepeared after I learn to make my first game to be prepeared to demo it. :)

  • @shredman
    @shredman 4 роки тому

    hey lucky me found a great channel, love ur content

  • @musikSkool
    @musikSkool 4 роки тому

    A game called "Area 49 and 1/2" with extremely incompetent robots trying to contain green aliens that are very terrible at escaping. You choose to either help the aliens escape or help the robots contain them by solving puzzles. When you win, no matter what side you chose to be on, the scientists come back, (they are surrounded by shadows so you can't see them clearly) they complain that you shouldn't have done anything because they were testing their AI against the aliens to see who was smarter. If you replay the game it takes about 10 minutes for each level to "solve" itself, but who wins is kind of random, and whichever side wins more times is declared the winner at the end, but only if you sit back and don't touch any of the puzzles. So when you get the "Aliens Win!" ending or the "Robots Win!" ending there is an animation of all the Aliens safely behind bars, or all the Aliens escaping a hole in the wall and disappearing into the night, then after the credits of the game you see a very small spaceship leave into the sky and get smaller. You can watch it all happen, but if you want to see who wins, you can't click any of the puzzles. You can go through any door already unlocked or open, but you can't pick any lock or use any key. You can use the security cameras to see the progress but only if the door is open, which happens at about the 6 minute to 7 minute mark when the security bot runs out of the room, presumably to tell someone what is happening on the monitors, and the radio isn't working. It should be a wonky game, fully 3D but very silly looking. Someone please steal my idea, this needs to be a game.

  • @neinnine
    @neinnine 4 роки тому

    this videyo is isponsord by MII
    ahahaha subscribed ma man

  • @ojonasdev
    @ojonasdev 4 роки тому

    I love that format. How can i send a game for You to play?

  • @MajorSmurf
    @MajorSmurf 5 років тому +1

    Found this channel recently love the content so please make more.
    Quick question have you considered doing code reviews as I've been working on a game and I'm more interested in improved the code functionality rather than the balance, looks etc.

    • @JonasTyroller
      @JonasTyroller  5 років тому +1

      Thank you very much. I'm not sure if I'm the correct person to do code reviews. I don't really feel qualified. :D

    • @MajorSmurf
      @MajorSmurf 5 років тому

      @@JonasTyroller I have a feeling that you're most likely more qualified than me :3

    • @NinjarioPicmin
      @NinjarioPicmin 5 років тому +1

      @@MajorSmurf it is very difficult for someone that has never seen the code of a project to figure out what exactly is going on. it takes a lot of time to get in there and seeing the problems in a given code can take a very long time. i don't think it will be very helpful for either side

    • @MajorSmurf
      @MajorSmurf 5 років тому

      @@NinjarioPicmin I understand that it can be difficulty to read others codes. However it can be helpful to have someone just to go "Hey I think it would easier to do it this way" and when coding I make sure to add notes for what each part is doing so that its easy for someone to see what certain parts do as well as for me when I'm searching through.
      And I would like to add one of the best things about coding is how universal it is. Language barriers in coding is rare . And when solo deving it is important to get feedback on your code whether its just on a forum somewhere. As if not some people can develop bad habitats for coding which I want to avoid,

    • @NinjarioPicmin
      @NinjarioPicmin 5 років тому

      @@MajorSmurf of course i am not saying anything against having someone look over your code, i just don't think it would make for a great video format, especially comparing how much time it would take versus the payout compared to epsiodes like these

  • @lolgameking4784
    @lolgameking4784 4 роки тому

    13:26 Bruh,would have never guessed this game is about Baldi

  • @hydroflame3050
    @hydroflame3050 4 роки тому

    Lol I had a ad about bugs in this video, how ironic

  • @macnpotato
    @macnpotato 5 років тому +1

    The last game is kind of like the Brakey’s unity tutorial.

    • @JonasTyroller
      @JonasTyroller  5 років тому +1

      Haha, true. A game doesn't need to be complicated. :P

  • @pieTone
    @pieTone Рік тому

    37:47
    Well, now it's reality

  • @crayclips980
    @crayclips980 5 років тому +5

    That really motivates me making new games.
    Ps: Does anyone know how to make screenshake in GMS?

  • @katakana1
    @katakana1 4 роки тому

    In the US, y and x keys are pretty far apart (y is key 6 row 3, x is key 2 row 5)

  • @guilledcf1547
    @guilledcf1547 4 роки тому

    anyone: wtfking hell was THAT!
    this guy: mh, that's interesting

  • @gregglemange
    @gregglemange 4 роки тому

    Bro when you were playing they’ll find you my phone was on minimum brightness and it was so dark I legit thought it was a first person game

  • @TastyPancakes
    @TastyPancakes 4 роки тому

    my boyfriend and I are making a game together, he is programming and I am drawing.. watching your vids while drawing is very nice :DD

    • @JonasTyroller
      @JonasTyroller  4 роки тому

      Nice. Happy to hear that. Have fun. :)

  • @SofaKiingD
    @SofaKiingD 2 роки тому

    I would like to try this at some point, how can you be sure that no one is trying to give you a virus through those emails?

  • @-r1ch0-16
    @-r1ch0-16 4 роки тому +1

    Just watched the whole vid xd