"Muscle menory" is not a myth, it's a misnomer. It should be called "synaptic reinforcement". If you play with the exact same sensitivity for years, it becomes extremely intuitive to aim and very hard to switch to anything else and regain consistency. Your brain makes more synapses to strengthen connections and pathways that you favor by training.
fun fact if you aim train the situations you've adapted from prior years on a different sense it only takes about an hour to have the same development on a new sense. although this can change for a lot of people I always noticed that when I changed my sense and trained once with it im good to go!
I think both sides have valid arguments. With precision aim you fine-tune what you see on screen which doesn't require you to instinctively know your mouse sens as much as flicking or navigating when blinded for example. I'd go so far as to bet there's a clear difference in how well "muscle memory" translates across different sensitivities between those scenarios.
playing with sensitivity of 1 and DPI of 500, my 360 in CM is 83.13. I also have a giant mousepad and it feels natural to me to play with such a low sensitivity. the part at 1:33 and foward about "window to hit target" is something i've been talking to friends about where the lower your sensitivity is the bigger the target window on your mouse movement. Nice to see it in a video.
I'd say it totally depends on your play style and personal preference. Entry fraggers need to clear lots of angles very quickly whereas support players hold a single angle more often. Then again there's pro players as living evidence out there that doesn't always have to be the case either. But there definitely are thresholds where the pros outweigh the cons in both directions. Infinite precision is just as unnecessary as infinite mobility. I've played from 0.85/800dpi (61cm/360°) up to 2/1200dpi (17/360°) (might've been higher still don't remember exactly) and found a happy medium at 1.15/800dpi (45cm/360°) which I'm playing for years now.
@@denisgaganov8405 Most high-ranking players on Faceit or mm (who arent cheating) end up playing with low sensitivity. It's to have greater control over your aim, as it displaces itself.
Wait, that green area explanation opened up my mind so much!! I’m a high sens player and I didn’t realise I had such a small window of movement like you described. Nice vid! Subbed
Basically lower sens is always better because it gives you much more room for error, but for some games having the sens too low is not viable due to how much you need to look around. Arena shooters like overwatch require being able to flick across larger angles so the sens needs to be higher to do this quickly. CS is all about holding angles or peeking around corners checking one spot at a time, so most of the time you only need about ~60 degrees of movement at most (usually much less 15-30).
And yet there's plenty of cs pros playing with high sens woxic, f0rest, rallen, maden, s1mple, to name a few play what you like, it really doesn't matter
@@TheWitcherX 7-months late here, but would be interesting to see accuracy differences first off, but ultimately that isn't the only factor. I'd think dual sense with ADS much lower would be the superior method, but just a guess.
Long story short, low sens is good for precision, and it is as simple as that, for pro plays you don't need to do 360 flick shots often since everyone is responsible for 1 small area to hold, and if someone is in your side or behind you, he will headshot you before you turn no matter what sens you use since that he is a pro player too.
And no one is talking about it ... (High sens, high reward in Competition games. Less HS% but more flexible to the game) You are sooooo right brother 🙏
@@who7126not really. You have low sensitivity because you should have good cross hair placement. If you need a high sensitivity for tons of flicks, you probably have the crosshair placement of a retard. It's not high risk high reward
Nobody ever talks about static vs dynamic resistance. Low res essentially keeps more of your movement in the dynamic range vs high res where you go from static to on target real quick
@@cheffman7127 pretty sure he is talking about dynamic vs static aiming. It’s basically flicking versus drag aiming. High sens players usually flick and move in straight lines from target to target, whilst low sens players use a more “flowy” dynamic movement when going from target to target. This is also why its so fun to watch someone like M0nesy and so boring to watch someone like Tenz aim. Not throwing shade at Tenz what so ever, just saying that aim wise its more exciting to watch higher sens players
@@republicinthepolitics It's kind of interesting how you chose m0nesy and Tenz for this comparison. During his CSGO stint, Tenz mainly played at 1 sens with 800dpi. M0nesy plays with 2 sens at 400dpi. Which means they use the exact same sensitivity. High or low sens have nothing to do with aiming style. F0rest has a higher sensitivity than s1mple, yet he looks as smooth as Niko when aiming.
Yes, I agree with most of the video, but muscle memory is a factor but you can adapt. If you change 0.5 to 0.75 your movement will not be the same. In fact we did some similar tests during my study by changing the amplitude of pilot inputs on an aircraft. The pilots needed some time to adapt but unless you went extreme, they adapted quickly.
This is true for veteran players. I remember when i started to play, I constantly decreased sensitivity over time, went too low, increased it a bit, went back and forth and only some time later found one that suits me.
My first FPS on Mouse and Keyboard was CSGO, and I used to play with a heavy mouse. When I switched to a lightweight mouse I lowered my sensitivity to adjust to the ease of movement, so when I started playing other FPS games I found that I still prefer lower sensitivity
Finally someone uses a distance measurement on the mousepad for a 360 to represent mouse sensitivity i'm so tired of having to do dpi/sens calculations when trying to find what someone uses
Hold up. I've just calculated my sens (1.15/800dpi) to be 45cm/360°. My mousepad measures out at exactly 45cm wide. That's pretty much exactly a 180 in either direction from centre position. That makes so much sense and I'm pretty sure I didn't set that up knowingly.
he said " THE REAL REASON " there is no real reason....it has always been like this. spray control and headshot priority in CS since halflife mod@@Maketoru
@@ShortyScientific show me a clip of you using 20 sens 1600 dpi hitting 100% hs and perfect sprays. oh wait that's impossible. it very much matters, but definitely not as much as people make it out to be
This is a good point but another thing to consider is how games typically play. Hardly ever will you get caught off guard and need a very large flick to compensate. This is mostly due to map design and team play.
@@gots0359 simple sens is 3.07 this way too high to play, dunno how he shoots so well with rifle and awp on same sens, i tried it, it's ok for awp, but for rifle is way too fast, to do one taps or hs.
That is a hard habit to get rid of though. I pretty much exclusively aimed long range taps with strafing and it made my strafing patterns so predictable that I got clapped all the time if I didn't hit the first shot. Crosshair placement is 50% of aim in CS, very true.
Yeah, it's rather rare to get jumped form the back, and if it happens, you already did a wrong thing much earlier. Crosshair placement and recoil management.
One misconception about muscle memory is that your muscles learn how far you have to move to reach your target. This isn't the case. You learn how much force it takes to move the mouse. This is why the same mouse on the same edpi will feel different if one is significantly lighter.
@@JirenSZN May I ask what level/rank you play csgo at? I'm surprised to hear that as anyone I've ever spoken to has felt they had to slightly lower their sensitivity, at least at first, to play at the same standard. It's also well documented in other areas how muscle memory is affected mainly by force/exertion. You may be an outlier I suppose. In that case you're either very young and malleable or just one of life's lucky ones.
@@monty3854 i don't play Csgo, i only play CoD (or Xdefiant when it release) i have +200h of aim trainers and +500h playing the last 4 cods on KbM My sens is 33cm/360. My previous mouse was a Razer Bazilisk v3 and i switched to a Lamzu Atlantis Mini 2 days ago I was worried about the weight diff when i buyed the Lamzu but after like 6 hours nothing particular happened like i don't overshoot more than often I'm much more distracted by the feeling of the skates than by the weight diff honestly (btw sorry for my english im not a native speaker)
I recently got a new mouse that is 18grams lighter so i had to lower my sens from 800DPI*1.8=1440eDPI down to 800*1.6=1280eDPI. Old mouse was 108grams, new mouse is 90grams. I was playing really crappy with the lighter mouse til i realized i had to lower my sens cuz the lighter mouse takes much less effort to move.
That's so true, I'm only realizing now that mouse weight influences what sens feels best. I honestly thought the lighter the mouse the better. I use 1.15/800dpi (45cm/360°) and my mouse weighs 105g but it's on its way out. Curious to see how a new mouse will feel.
The thing is, the lighter mouse will give less resistance to movement. That can be both good and bad. It is harder to move it accidentally, but also harder to move it on purpose. It will give a harder time to get it moving, but easier to keep it where it is.
yeah muscle memory is a myth but you still have to properly warm up to a new sens. And going too far outside of a decent range could require massive changes in your ergonomics to achieve decent aim, example: haksal in overwatch.
That close to/far from the crosshair is something I also noticed. In a different, unrelated game I noticed that changing FOV would also mean the edge of the screen is further out. So a flick on someone who is just in view is different depending on the FOV. On high FOV the flick would need a greater movement. And in general I wouldn't say there is any "perfect sens", just a range that is advantageous for a game. In CS that range just happen to be much lower. If there was just one true sens, everyone would use that. But even the pros are spread across that "pro range"
Ofc youll always have to move further like that because you can see more, thats the hole point of using high fov. How is that a revelation for you? Edit: or are you an Osu player lol
As a long time CS2 player and unbeaten world champ since 1956, I can say that this is a good video to bring the topic closer to casuals. But the easiest explanation is that the mouse sensitivity is just the scale at which the image which you see on the monitor is projected onto the mouse pad. You indicated this with the distance between two green parallel lines, which determine the room of error.
You can make anything work let's be real, ive seen people use some weird ass settings and be amongst the best players. People who keep stressing about what setting to use while not being top elo are just wasting time, choose what's comfortable and grind
Muscle memory is definitely not a myth. But at start u gotta always test different sensitivities to find one best fitting. Also it may not take forever to get used to new one, but maybe the best thing i learned during years and thousands of hours in csgo was that when stopped changing sensitivity i finally started getting better and better at aiming and spraying. So if you have played lot of hours with one sens, i would not suggest change sens if there is no good reason.
After 5 years using 800 dpi 1.93 sensi , finally I switched to 400 dpi then 1600 and 3200 dpi. Now 3200 dpi .23 sensi is feeling most natural edit: after narrowing down the sensitivity on 800dpi I used dpi/sensi converter to try the others out.
@@qex916 what happen is I ended up going back down to 400 dpi ☠️ 2.33 sensi and a new mouse got me winning a lot. Finally back to dmg after hard stuck in mg. Lower sensi always means you don’t have to drag mouse so much to turn and horizontal plane is easier to keep straight so tapping heads on 4:3 stretched feels great.
@Taistelupelto420 After 3200 there's no longer a benefit. Anywhere between 1600-3200 is ideal for dpi since the latency is reduced with higher dpi due to sensor having to update more frequently.
@Taistelupelto420Erm... Some of the BEST pro players play at 400 dpi such as: Niko, S1mple, Zywoo, dev1ce, Monesy, ropz...! I have played with 400 dpi since CS 1.5 but I haven't noticed this "jumping" you talk about. Perhaps it's just your mouse.
I played on 32.5cm/360 for the longest time. But everyone always told me how low that was. And I started thinking so too. Then I made drastic changes to my sensitivity over time. I never realized CS pros on average used 60% slower sensitivity than me xd
I totally get what this video wants to convey. I trained for low sens in CS 1.6 but my aim messed up for CSGO later because I switched to Call of Duty. COming back to CSGO, I had to put sensitivity as max. I sucked hard there and practiced a lot before I can feel comfortable at sens around 3
if you want to literally never need to change sensitivity use woxics edpi of 2400 or 800dpi at 3 in game, it works for accuracy and speed in any game regardless of how fast paced it is
I hesitated to do a an aim tutorial a long time ago because I noticed so many things and especially those stuff you're saying. I tested many different sens throughout my 8 years. If I had to do an aim tutorial I'll for sure, link to your video to the video for sure as a reference
I’m a MG ranked player and for anyone who hasn’t watched a csgo mouse cam video you should it will reveal how many extremely tiny adjustments me we make to our crosshair placement in a fight we also love aim training maps and spray control maps (if we aren’t in a match we are probably in one of those maps practicing with a new gun or polishing up on arguably the hardest part of csgo which is spray control on moving targets
High sensitivity leads to high speed accuracy while low sensitivity leads to comparitively lower speed but higher accuracy with precision. Thus low sensitivity leads to more consistency. I had a question btw. I used to palm grip at 400dpi 1.6 in game sens. Now, I am switching to claw to include fingers in my aiming coz I reached a plateau in palm grip. Should I keep my sensitivity to 1.6 or switch to around 2.2 which feels more comfortable to control now that I changed my grip?
I’ve had a nearly identical set of sensitivities over the years. Played 1.6 sens with palm, and I play 2.1 sens now with a hybrid grip. Personally, I found it took about a week or so to get used to the new sensitivity. If you’re willing to have slightly worse aim for a week or so while you acclimatize I think it’s worth it in the long run.
2.2 will be better if it feels comfortable, very low sens is mostly needed for beginners but u can be consistent with higher and higher sens the more u practice and still be accurate
@@csgopillermach1ne815 that's total horseshit, beginners in csgo always use high sensitivity and they are utter trash. Low sensitivity is for usually riflers that want consistency, it is as simple as that. Everybody gets better on a certain sensitivity the more they use it, pushing for higher sensitivities will always lose out on consistency compared to low but with more potential in certain scenarios. Don't type random crap for the sake of it
Very useful video with accurate terminology. I have a small desk, so measured my mouse travel [20cm/8in] and used the calculator you mentioned to generate a suitable sensitivity. [2.5/800]
@@frosty2l4s5f4 with Millions and Millions of Players and daily peaks of about 1.5 Million Players at the Same time it is bizarre to have one random Guy Play at your sensitivity, especially with probably the Most Common dpi number Out there???
I like how you are saying 10 cm for 360 is high when i see mine xd. I know mine is extremly high with 3300 dpi for 1.8 in game but it always shock me how low the other player sensitivities are.
@beenguy5887I play at 8.3cm/360 on Apex (Sens 1.0, 5000dpi). I mouse with my wrist/finger tips, not my arm as is the style now (I'm "old"). Been doing it this way for 35 years. I have much more fine control with my fingers than with my arm, and it makes it much more easily to turn a 180 when you're getting shot in the back. I used to be even higher sens, but dialed it down as far as I could stand.
for surf you need even lower sensitivity, most pro surfers use ~0.5 sens at 5-600 dpi. going fast in surf needs low sensitivity, and turnbinds are used for anything but the most precise turns
wow, that's news for me for default game I play 1.7@400dpi and for surf I just take it to 1.7@800dpi. as in surf you need approximate camera movement and at shooting you need precise aim.
@ivanvolkov9306 for top level surf, the exact positioning on a ramp (to like 5-6 units) is critical for completing t7-8 maps, super low sensitivity is needed to fine tune your position and exact velocity. Losing 5 u/s on surf_anubis means you will not make it to the next ramp.
I still don't get it why marjory of cs2 pro players rather play 400 dpi with hight sens than 1600 dpi with a low sens? Is that any plausible explanation for that? Thank you in advance.
because with high dpi it makes you inaccurate. the mouse sensor scans more information , therefore it scans more human errors of you. 400 or 800 dpi are more "smooth" in that regard.
That was one of the reasons why I was better than my peers in the early 2000s. We didn’t know 1/4 of the stuff you guys put out these days so we just went by feel and trail and error. Lots of people wanted to turn quick so they upped the sens like my buddies. Most of them played with a sense north of 3.5 on a higher DPI setting. But I always found it hard to aim that way so I turned it down to as low as 1.2 on 800dpi in cs 1.5. And it allowed me to score HS all the damn time which led to a series of bans because the people on public servers couldn’t possible fathom that I was legit. However these days the skill level is so high among the general population (in part bc of videos like yours) that most ppl have the right sens and good aim right off the bat. I just recently started CS after a loooooong break (last time I played when 1.6 dropped) and after a few hours of DM I landed on a sense of 3.0 @400 dpi. That’s still on the higher end (1200 eDPI) but low enough so that I can’t really turn around unless I move my arm like you are showing in this video. And I believe lots of pros are in this range as well.
I literally train my muscle memory for like 10min before start playing or even before a dm. It helps a lot. It only takes 1hr to get used to a new sense if specifically train for it. To me it's very important and makes me much more precise unconsciously. When you don't have to make any micro adjustment to get to head cuz your brain feel how much you have to move the mouse you see this.
Ax1le 800 1.5 (1200 edpi) s1mple 400 3.09 (1236 edpi) 2 top 5 players of last year who use high sens, really just skill issue if you cant be good on high sens.
I used to play about 3,5cm per 360° around years 2009-2014, older I'm lowering my sense :D After reinstall, or new mouse. Today im on around 11,4cm/360°. Game is also important factor, CS do not usually need to aim up or down, cannot same the same for other FPS, TF2, COD games. Imagine to need aim up or down 10x in minute with lower sense then 20cm/360°, your mouse end up hanging down from table, bad shoulder aches can appear also :D
Yeah, CS is mostly horizontal movement, the vertical component is almost exclusively recoil control. And CS doesn't have lots of big flicks and rotations.
ur insane. im on 81 cm and after some time of adjusting, looking up or down is natural. if u think u need higher than 20cm to actually be able to look around, ur doing something very very wrong.
Not all of them use low sens, many of them use insanely high sense. I was researching this at the time and i was shocked, as i feel best using around 90cm/360° and only one or 2 pros at that time used such low sens.
Last I checked average was around 750 eDPI. "Insanely high" is like 1.5k+ plus, which only like 3 t1 pros exceed. "Many" is quite an overstatement imo. 90cm/360 is about as rare as that, but many hover around the 80-85cm/360. The issue with extremely low sens is that often in LAN settings you don't have the same, consistent, large, mousepad. I see quite a few pros go up in sens as they move from t2 to t1 to compensate for the inconsistent conditions. Also not to mention low sens has its downsides.
@@faranocks I did use the word insanely wrongly, i agree. But i dont understand why you said that about mousepads on LAN, everybody brings their own that they use. And i also think pros dont ever change their sens dramatically. What i can observe is that T1 pros have vastly different preference of sens, some use high, some low, its not like all the best players use similar sens.
If you're interested in doing the work, you could take all the senses of pros, throw them into excel, and make yourself a distribution plot. The data will give some sort of curve. Then just look at where maybe 50%, 2/3, 3/4, 90% etc of the pros are. That peal should give a good target to start with when looking for a sens.
@@HappyBeezerStudios No bro, that approach is so wrong. You should experiment yourself and use a sense that makes YOU most comfortable in game and then tweak it by 0.1 or like in my case 0.01.
I am more interested in what mouse brand and model you guys use as a long time frequent CS winner. Im here my son, gonna buy him a present, he plays CS a lot, just the other day he proudly showed me that he is now playing the CS2
The thing you said about muscle memory only makes sense because you are playing cs and not a real fps like quake. Quake will require different types of aim and so fast reactive shots that you can`t just click things when they are in your crosshair, you must use muscle memory to sling your mouse fast enough.
1.7 mouse sens at 400 dpi is slow? i was using that sens & it didnt feel that great so i went up to 2 sens at 400 dpi however i have a big mousepad so i can swing my arm from point a to point b on my pad to do a complete 180
I play with 1200DPI and 1.2 sens. Honestly, even though I've played for over 6 years, the micromovements still feel really hard. I've just gotten used to high sens, so I can't really switch to low sens anymore.
That's why I use a low sens combined with a linear mouse acceleration profile using RawAccel. Best of both worlds: Accuracy when aiming slowly, yet, a flick of the wrist and I do an 180°.
riddle me this fragman, should you use or should you not use, zoom sens that isn't 1? i'm talking KennyS's 1.1 zoom sens, the weird super long 0.1894675309 or whatever zoom sens, or mine at 1.25, while playing 0.176 (making my scope and ads 0.22) ? i know val and cs handle scoping in differently, so can this be vaiable in both, or one over the other?
I remember i loved low sensivity so much. 400/600/800/1200 dpi (360 65+cm) My friends, parents and my classmates that i know. Were talking about same question: How you playing like that?? Then played shooter games. Been killed in most of times because of my slow sensivity. Then my brother came and said. Why your sensivity so slow, use high sensivity at least 180 degress spin at 10-20cm. And 1 year pass till the moment i stopped using low sens 😥
I think muscle memory is being portrayed as something that will take a very long time to build, however it really isn't, as it's probably other factors like mouse control that make it seem like you can't improve with new settings. Don't be scared to change the settings as muscle memory isn't that important, i think is a better way of phrasing it.
@@ProfessorCat-lf1tm I mean that sure is a perspective. Might be true for all I know, thanks for the response. But, 'really isn't' and 'probably' aren't friends in your argument there. Just irritates me when 'educational' channels make wild assertions with absolutely no presented data and expect us to just accept it.
If you are good at mouse control, you can use almost any mouse sensitivity with 5-10 min warmup. Your hand should automatically adapt to it, as what you think is muscle memory is just your adaptability when it comes to mouse control. Sure, using the same sensitivity for longer periods of time means you'll have more consistency, but it has nothing to do with "muscle memory".
I dont really understand using a sensitivity that won't allow you to do a 180 without lifting the mouse tho... that's really common, and you dont wanna get stuck half way when someone is behind you
How do these players react to players at a 90+ degree angle to them? Do they use the sniper button at a higher DPI or just move that hand like it's about to hit a volleyball?
I am currently struggling hard with this. I used to be on 1700DPI and 3 ingame sens. I know, incredibly high. I improved a lot when i went down to 1500 DPI and 1.5 ingame send, but that is still pretty high and i really cant go lower, it just FEELS wrong...
keep at it. give your brain a proper month or 2 to adapt to it. i'm at 1800 DPI and 0.6 sens and at long range it's still difficult for me to consistently get on a head and tap it. my hand cramps up fast from doing it as well. so i'll have to go lower, i fear i'll run out of mousepad space lol
You dont have a problem. I used to play at 1200DPI and 3 in game sens. I was pressured by anyone else because i feel like im the only one that is abnormal/crazy. I put it down to 1000 and 1.7. Gotten used to it and now im rocking a 1500dpi and 1.5sens. This is the lowest i can go. This is the answer. Youre a Wrist Player. Just like me, i only use my palm and wrist to move around. Im not everyone else who's an Arm player who flicks their whole arm across their mousepad.
@@ShinyworldwideMaybe its just that he's a wrist player. Not an arm one. When i flick with an Awp i dont even have to flick my whole arm. We cant really change how we play because its how we are used to.
@@daghetto101 that’s such nonsense. Give it enough time and even you can change your playstyle. I used to play games with insanely high sensitivity and as time has gone on i set it lower and lower to be more accurate.
You probably have a lot of time playing on simple office mouse ;) if you want smooth aim keep your mouse sens low, and play with in game sens, but still it depends, some players have reverse config, very low in game sens, and high dpi. Never tried it my self so dunno how ot feels in game, i always played on 800/1200 dpi, now switched to 400, i had weird feeling first 1/2 days, and was a bottom frag s coulple of times, but now it feels really good on 400 dpi, and my KDA is alright.
One thing I have noticed that low sensitivity also brings a lot more consistently....few of my mates would absolutely dominate few games but would be absolutely terrible few games while I have never bottom fragged in my entire CSGO playtime.
Playing csgo since it was released 2012 I realized that mouse dpi plays an important role higher DPI mouse performs well on low sensitivity and lower DPI mouse performs well on higher sensitivity. I played cs1.6 , cs source and csgo with high sensitivity (800 DPI mouse) and on low sensitivity with ( 1600 DPI mouse) it both feels same.
dpi is a useless metric, you should talk about eDpi (your dpi multiplied with your ingame sensitivity). If it feels the same on either dpi than your edpi is probably the same
Using a low sensitivity, you have to move your entire arm across the mouse pad several time when you do a 180-degree turn in game. I would have a sore arm even before a match ends. How do you cope with this?
Not trying to be an ass, but if moving a mouse around your desk causes arm soreness you should probably consider doing some physical activity to strengthen your body. That's not a good sign.
@@sallad2645 I'm not a gym bro by any means, and most of my day is at a desk, but even I don't have a problem playing with arm movement. But for CS in particular, you don't constantly turn around like a human spinbot. The small movement prosicion is where it's at.
Some people are just arm player and some are just wrist players. Arm Players dont get sore arms after playing. Its just that people are different and we are already used to on how we do things.
3:43 "If you're totally lost, start at the average pro sens" What eDPI would that be? I've just drastically lowered my sens from 1.440 to 800 eDPI as a starting point.
Switched from 800 dpi to 400, +3 ranks in one night;) from 1AK to LE) and boy i can tell that players skill has increased a lot since when i was LE/Supreme in 2014/2015, now on LE in 2023 people 1 tap you almost every second peak you do. So your first shot in half of times will lead to your kill or death, so this is important to have good sens, fitting your play style and the way you peak/shoot. Also i recommend use some pro player config, they have a lot of useful binds, like a separate key for molly/smoke/flash, gun hand swap, etc.
Yes. Muscle memory is a myth. Last 2 week I played with 800 dpi with 1.56 sens, then this week I played with 800 dpi with 0.86 sens. But yesterday, i just switch to 800dpi with 2.0 sens. Still getting headshots as usual.
On normal shots yes, but on reflex flicks where you react without thinking, your hand moves the distance is used to. That's muscle memory, when you aren't actively thinking
@@erxulaco23 still able to flick and spray transfer. I guess it based on physical condition. If tired, i feel like need to much effort for 360. If well rested, high sensitivity feels off. So, going back to low sens.
so if we struggle when crosshair is near target can we train with high sens and if we struggle when crosshair is far away from target we train with low sens?
While I get how good low sensitivity is for aiming, this doesn’t explain how low sensitivity players are able to whip around and do 90 or 180 degree plays on a dime. Anyone have a link?
0.32 sens * 1000 DPI in Valorant or 1.02 * 1000 DPI in CS:GO is the go-to for me it lands at around 40.8cm/360º, and its a sweet spot. quite slow sensitivity by many people's standard. anything slower will just make flicks an unachievable dream. the perfect sensitivity isn't what you're comfortable with. your brain will adapt. the perfect sensitivity is the one that from the center of your mousepad you can do an 180º on the game you're playing without lifting your mouse, or doing a 360º with only one lifting of your mouse. i'm not bullshitting you, try it out in your favorite game and you'll see how many more shots you'll be hitting because of this. bonus: back in early 2010s, i used to play with 10.0 sens * 2400 dpi in CS:S. this is insanely fast at 1.73cm/360º, and i still managed to hit headshots and good spray control/tracking like crazy, not to mention flicks as fast as the blink of an eye. its about brain adaptation. obviously lower sens than 1.73cm/360º is really important, but its a matter of adaptation.
Low or high sens doesn’t make you better or worse, the only limiting factor is too high or too low. Low sens in low ranks is probably a good idea because they have problems controlling recoil and don’t preaim so they would be forced to learn it, but fact is beeing able to turn fast is very useful in pugs because people do dumb things and their aim isn’t 100%- everyone does unpredictable things including your teammates and chances are high that somebody might show up behind you, shoot a few bullets at you which miss and if you can turn and continue aiming without having to lift your mouse you can win the fight. And generally people whose sens is too low end up looking like bots most of the time because they are fooling themselves and can’t control their mouse fast enough, so their reactions just look horrible and they can’t do nothing. 400 dpi skips pixels on higher res btw
I just tested 100 dpi at 1440p and there's no pixel skipping whatsoever. I do recall in older csgo version that it would clearly skip, but this doesn't appear to be the case so much now. not for my setup anyway
Yeah low sense is good until you fuck up your sholder and elbow from too much bhop and playing, my best sense was 180 with 1 flick, wich for me was best, after i ruined my sholders, i cant go lower than that, else i get tired in half an hour.
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😮😮😮I 😮😮😮😮😮
😢 0:09 😮😮😮😮😮😮😮
😮and 🎉😢😢🎉😮is 😮for 😮😢in the 😢morning 😅😅 0:09 😢is a 3433❤3😢😢and 🎉🎉😮and the lizard is the next for 0:09 😮😮😢😮😮😢I have 3
Man
I am a long time CS player and Voltaic Grandmaster, honestly this is the first non-BS video on aiming AND CS I see on UA-cam. Please do more videos.
Struth is on the top of most leaderboards on KovaaKs!
secrets of an old man cs player 😂 we were from cs beta 😔
Heh, me too 😅
@@josefwurzel5072ye sure, you're all ex pros here.
did you practice every day (on the voltaic routines) i was really proud of my aim and turned out im barely gold in voltaic benchmarks
"Muscle menory" is not a myth, it's a misnomer.
It should be called "synaptic reinforcement". If you play with the exact same sensitivity for years, it becomes extremely intuitive to aim and very hard to switch to anything else and regain consistency.
Your brain makes more synapses to strengthen connections and pathways that you favor by training.
fun fact if you aim train the situations you've adapted from prior years on a different sense it only takes about an hour to have the same development on a new sense. although this can change for a lot of people I always noticed that when I changed my sense and trained once with it im good to go!
Pros changing sens all the time, you just need little time to get used to it
I think both sides have valid arguments. With precision aim you fine-tune what you see on screen which doesn't require you to instinctively know your mouse sens as much as flicking or navigating when blinded for example. I'd go so far as to bet there's a clear difference in how well "muscle memory" translates across different sensitivities between those scenarios.
I guess you could use complex words such as "synaptic" or just call it muscle memory
No it doesn't, lot of people on top of Voltaic leaderboards change sensitivity weekly if not daily
playing with sensitivity of 1 and DPI of 500, my 360 in CM is 83.13. I also have a giant mousepad and it feels natural to me to play with such a low sensitivity. the part at 1:33 and foward about "window to hit target" is something i've been talking to friends about where the lower your sensitivity is the bigger the target window on your mouse movement. Nice to see it in a video.
I'd say it totally depends on your play style and personal preference. Entry fraggers need to clear lots of angles very quickly whereas support players hold a single angle more often.
Then again there's pro players as living evidence out there that doesn't always have to be the case either.
But there definitely are thresholds where the pros outweigh the cons in both directions. Infinite precision is just as unnecessary as infinite mobility.
I've played from 0.85/800dpi (61cm/360°) up to 2/1200dpi (17/360°) (might've been higher still don't remember exactly) and found a happy medium at 1.15/800dpi (45cm/360°) which I'm playing for years now.
I just did it and found out mine is 7.4 cm
My eDpi is 2400 was playing with 1800 eDpi but it's to low for me, can't check many spots in a glimpse of an eye
@@denisgaganov8405 Most high-ranking players on Faceit or mm (who arent cheating) end up playing with low sensitivity. It's to have greater control over your aim, as it displaces itself.
@@tomasgogashvily5350 I've meant that it's completely comfortable for me to give insane taps at 3k elo lobbies
Wait, that green area explanation opened up my mind so much!! I’m a high sens player and I didn’t realise I had such a small window of movement like you described. Nice vid! Subbed
Basically lower sens is always better because it gives you much more room for error, but for some games having the sens too low is not viable due to how much you need to look around.
Arena shooters like overwatch require being able to flick across larger angles so the sens needs to be higher to do this quickly. CS is all about holding angles or peeking around corners checking one spot at a time, so most of the time you only need about ~60 degrees of movement at most (usually much less 15-30).
And yet there's plenty of cs pros playing with high sens
woxic, f0rest, rallen, maden, s1mple, to name a few
play what you like, it really doesn't matter
and because of that I need to train and master my aim with both low sens (for CS) and high sens (for TF2) lol
@@TheWitcherX 7-months late here, but would be interesting to see accuracy differences first off, but ultimately that isn't the only factor. I'd think dual sense with ADS much lower would be the superior method, but just a guess.
Long story short, low sens is good for precision, and it is as simple as that, for pro plays you don't need to do 360 flick shots often since everyone is responsible for 1 small area to hold, and if someone is in your side or behind you, he will headshot you before you turn no matter what sens you use since that he is a pro player too.
And no one is talking about it ... (High sens, high reward in Competition games. Less HS% but more flexible to the game)
You are sooooo right brother 🙏
@@who7126not really. You have low sensitivity because you should have good cross hair placement. If you need a high sensitivity for tons of flicks, you probably have the crosshair placement of a retard. It's not high risk high reward
Yyy...
NO?!
Nobody ever talks about static vs dynamic resistance. Low res essentially keeps more of your movement in the dynamic range vs high res where you go from static to on target real quick
Wtf does this mean
@@cheffman7127 pretty sure he is talking about dynamic vs static aiming. It’s basically flicking versus drag aiming. High sens players usually flick and move in straight lines from target to target, whilst low sens players use a more “flowy” dynamic movement when going from target to target. This is also why its so fun to watch someone like M0nesy and so boring to watch someone like Tenz aim. Not throwing shade at Tenz what so ever, just saying that aim wise its more exciting to watch higher sens players
@@republicinthepolitics monesy is at the average csgo pro sens though at 2x400
@@phanminhchau2002 Monesy was just an example. Look at s1mple, he has 400dpi and 3.09 sens.
@@republicinthepolitics It's kind of interesting how you chose m0nesy and Tenz for this comparison.
During his CSGO stint, Tenz mainly played at 1 sens with 800dpi.
M0nesy plays with 2 sens at 400dpi. Which means they use the exact same sensitivity.
High or low sens have nothing to do with aiming style. F0rest has a higher sensitivity than s1mple, yet he looks as smooth as Niko when aiming.
"Muscle memory for a sensitivity is a myth" That's a whole load of bullsh*t, constantly changing your mouse sensitivity will absolutely screw you over
Yes, I agree with most of the video, but muscle memory is a factor but you can adapt.
If you change 0.5 to 0.75 your movement will not be the same.
In fact we did some similar tests during my study by changing the amplitude of pilot inputs on an aircraft. The pilots needed some time to adapt but unless you went extreme, they adapted quickly.
This is true for veteran players. I remember when i started to play, I constantly decreased sensitivity over time, went too low, increased it a bit, went back and forth and only some time later found one that suits me.
It takes about one Week to get the same aiming with new sense.
@Sumowning bro is really acting this confident despite being so wrong
My first FPS on Mouse and Keyboard was CSGO, and I used to play with a heavy mouse. When I switched to a lightweight mouse I lowered my sensitivity to adjust to the ease of movement, so when I started playing other FPS games I found that I still prefer lower sensitivity
Since you try to headshot in every game😅
Finally someone uses a distance measurement on the mousepad for a 360 to represent mouse sensitivity
i'm so tired of having to do dpi/sens calculations when trying to find what someone uses
Hold up. I've just calculated my sens (1.15/800dpi) to be 45cm/360°. My mousepad measures out at exactly 45cm wide. That's pretty much exactly a 180 in either direction from centre position. That makes so much sense and I'm pretty sure I didn't set that up knowingly.
You probably did that by feeling which is good
i like 45cm also ^^ im mostly slower than that tho
A proper video, less than 5 minutes, no clickbait, just straight forward information. Good job!
no clickbait? lol....its all about spray control and HS priority - THATS ALL
@@ShortyScientificWell he said why pro uses it, how is that clickbait? Just think before commenting
he said " THE REAL REASON " there is no real reason....it has always been like this. spray control and headshot priority in CS since halflife mod@@Maketoru
@@ShortyScientific show me a clip of you using 20 sens 1600 dpi hitting 100% hs and perfect sprays. oh wait that's impossible. it very much matters, but definitely not as much as people make it out to be
This is a good point but another thing to consider is how games typically play. Hardly ever will you get caught off guard and need a very large flick to compensate. This is mostly due to map design and team play.
I think the bare minimum and maximum sensitivity should be roughly 180° per comfortable full swipe.
woxic:
simple:
@@gots0359 simple sens is 3.07 this way too high to play, dunno how he shoots so well with rifle and awp on same sens, i tried it, it's ok for awp, but for rifle is way too fast, to do one taps or hs.
i play 800 DPI and 3.0 sens lol. s1mple equivalent would be 800 DPI and roughly 1.5 sens@@betraid
tbh in pro cs go, croshair placement is most important , and people also straife with A and D and just hold their crosshair still
That is a hard habit to get rid of though. I pretty much exclusively aimed long range taps with strafing and it made my strafing patterns so predictable that I got clapped all the time if I didn't hit the first shot.
Crosshair placement is 50% of aim in CS, very true.
Yeah, it's rather rare to get jumped form the back, and if it happens, you already did a wrong thing much earlier. Crosshair placement and recoil management.
One misconception about muscle memory is that your muscles learn how far you have to move to reach your target.
This isn't the case. You learn how much force it takes to move the mouse. This is why the same mouse on the same edpi will feel different if one is significantly lighter.
source: sez u
@@lilbpack2100 Let's hear your theory.
i just switched from a 100 to 50g mouse and this is not true for me
@@JirenSZN May I ask what level/rank you play csgo at?
I'm surprised to hear that as anyone I've ever spoken to has felt they had to slightly lower their sensitivity, at least at first, to play at the same standard.
It's also well documented in other areas how muscle memory is affected mainly by force/exertion.
You may be an outlier I suppose. In that case you're either very young and malleable or just one of life's lucky ones.
@@monty3854 i don't play Csgo, i only play CoD (or Xdefiant when it release)
i have +200h of aim trainers and +500h playing the last 4 cods on KbM
My sens is 33cm/360.
My previous mouse was a Razer Bazilisk v3 and i switched to a Lamzu Atlantis Mini 2 days ago
I was worried about the weight diff when i buyed the Lamzu but after like 6 hours nothing particular happened like i don't overshoot more than often
I'm much more distracted by the feeling of the skates than by the weight diff honestly
(btw sorry for my english im not a native speaker)
I recently got a new mouse that is 18grams lighter so i had to lower my sens from 800DPI*1.8=1440eDPI down to 800*1.6=1280eDPI. Old mouse was 108grams, new mouse is 90grams. I was playing really crappy with the lighter mouse til i realized i had to lower my sens cuz the lighter mouse takes much less effort to move.
I got heavier mouse (switched from 78 to 102) and it felt S L O W. I realised i had to increase sensitivity
still quite fast , pros use usually around 900 eDPI, I use 800*1.32
That's so true, I'm only realizing now that mouse weight influences what sens feels best. I honestly thought the lighter the mouse the better.
I use 1.15/800dpi (45cm/360°) and my mouse weighs 105g but it's on its way out. Curious to see how a new mouse will feel.
I got 74g mouse and 2400 eDpi, can't imagine how you all playing 1000 eDpi feels way to slow
The thing is, the lighter mouse will give less resistance to movement. That can be both good and bad. It is harder to move it accidentally, but also harder to move it on purpose. It will give a harder time to get it moving, but easier to keep it where it is.
yeah muscle memory is a myth but you still have to properly warm up to a new sens. And going too far outside of a decent range could require massive changes in your ergonomics to achieve decent aim, example: haksal in overwatch.
That close to/far from the crosshair is something I also noticed. In a different, unrelated game I noticed that changing FOV would also mean the edge of the screen is further out. So a flick on someone who is just in view is different depending on the FOV. On high FOV the flick would need a greater movement.
And in general I wouldn't say there is any "perfect sens", just a range that is advantageous for a game. In CS that range just happen to be much lower. If there was just one true sens, everyone would use that. But even the pros are spread across that "pro range"
Ofc youll always have to move further like that because you can see more, thats the hole point of using high fov. How is that a revelation for you? Edit: or are you an Osu player lol
As a long time CS2 player and unbeaten world champ since 1956, I can say that this is a good video to bring the topic closer to casuals.
But the easiest explanation is that the mouse sensitivity is just the scale at which the image which you see on the monitor is projected onto the mouse pad.
You indicated this with the distance between two green parallel lines, which determine the room of error.
You can make anything work let's be real, ive seen people use some weird ass settings and be amongst the best players. People who keep stressing about what setting to use while not being top elo are just wasting time, choose what's comfortable and grind
you know, I never thought about the accuracy being a "spot" on my mousepad, so lower having bigger forgiveness. Thats a very clever way to look at it
Muscle memory is definitely not a myth. But at start u gotta always test different sensitivities to find one best fitting. Also it may not take forever to get used to new one, but maybe the best thing i learned during years and thousands of hours in csgo was that when stopped changing sensitivity i finally started getting better and better at aiming and spraying. So if you have played lot of hours with one sens, i would not suggest change sens if there is no good reason.
Phenomenal video, nothing but good stuff and directly to the point! Keep up the great work man!
After 5 years using 800 dpi 1.93 sensi , finally I switched to 400 dpi then 1600 and 3200 dpi. Now 3200 dpi .23 sensi is feeling most natural edit: after narrowing down the sensitivity on 800dpi I used dpi/sensi converter to try the others out.
sounds like placebo tbh
So what's happened?
@@qex916 what happen is I ended up going back down to 400 dpi ☠️ 2.33 sensi and a new mouse got me winning a lot. Finally back to dmg after hard stuck in mg. Lower sensi always means you don’t have to drag mouse so much to turn and horizontal plane is easier to keep straight so tapping heads on 4:3 stretched feels great.
@Taistelupelto420 After 3200 there's no longer a benefit. Anywhere between 1600-3200 is ideal for dpi since the latency is reduced with higher dpi due to sensor having to update more frequently.
@Taistelupelto420Erm... Some of the BEST pro players play at 400 dpi such as: Niko, S1mple, Zywoo, dev1ce, Monesy, ropz...! I have played with 400 dpi since CS 1.5 but I haven't noticed this "jumping" you talk about. Perhaps it's just your mouse.
I've been using that last tip you showed with the fingers for years! great advice!
I played on 32.5cm/360 for the longest time. But everyone always told me how low that was. And I started thinking so too. Then I made drastic changes to my sensitivity over time. I never realized CS pros on average used 60% slower sensitivity than me xd
I though 14cm/360 was very slow lol
I totally get what this video wants to convey. I trained for low sens in CS 1.6 but my aim messed up for CSGO later because I switched to Call of Duty. COming back to CSGO, I had to put sensitivity as max. I sucked hard there and practiced a lot before I can feel comfortable at sens around 3
if you want to literally never need to change sensitivity use woxics edpi of 2400 or 800dpi at 3 in game, it works for accuracy and speed in any game regardless of how fast paced it is
I hesitated to do a an aim tutorial a long time ago because I noticed so many things and especially those stuff you're saying. I tested many different sens throughout my 8 years.
If I had to do an aim tutorial I'll for sure, link to your video to the video for sure as a reference
Okay
Its been 4 months. Are You posted video like You says?
*unless they're doing qn infolock cheat where they suddenly move at 99999 dpi that gradually slows to 5 dpi but no one questions kt
I play with wrist -1600 dpi ,2.5 in game sense 😅
I’m a MG ranked player and for anyone who hasn’t watched a csgo mouse cam video
you should it will reveal how many extremely tiny adjustments me we make to our crosshair placement in a fight
we also love aim training maps and spray control maps (if we aren’t in a match we are probably in one of those maps practicing with a new gun or polishing up on arguably the hardest part of csgo which is spray control on moving targets
"Aim is just mouse control" ( 3:30 )
I want you to try to play at 4200 DPI
possible
@@LxRcs_ I didnt say it to be memey. I play at 4200. Try playing at it for a bit.
@@spiderdemon9198 yeah and a sens of 0.09
@@spiderdemon9198 I love high dpi, I don't love trying to fine tune high dpi to the decimals In games xd
4200 DPI, 0.1 ingame sens = 420 eDPI, that is about 98.9 cm/360, nothing special for CS.
High sensitivity leads to high speed accuracy while low sensitivity leads to comparitively lower speed but higher accuracy with precision. Thus low sensitivity leads to more consistency.
I had a question btw. I used to palm grip at 400dpi 1.6 in game sens. Now, I am switching to claw to include fingers in my aiming coz I reached a plateau in palm grip. Should I keep my sensitivity to 1.6 or switch to around 2.2 which feels more comfortable to control now that I changed my grip?
I’ve had a nearly identical set of sensitivities over the years.
Played 1.6 sens with palm, and I play 2.1 sens now with a hybrid grip.
Personally, I found it took about a week or so to get used to the new sensitivity. If you’re willing to have slightly worse aim for a week or so while you acclimatize I think it’s worth it in the long run.
2.2 will be better if it feels comfortable, very low sens is mostly needed for beginners but u can be consistent with higher and higher sens the more u practice and still be accurate
@@csgopillermach1ne815 that's total horseshit, beginners in csgo always use high sensitivity and they are utter trash. Low sensitivity is for usually riflers that want consistency, it is as simple as that. Everybody gets better on a certain sensitivity the more they use it, pushing for higher sensitivities will always lose out on consistency compared to low but with more potential in certain scenarios. Don't type random crap for the sake of it
@@jamieeddolls5605 you are from UK or NA dont talk please
@@csgopillermach1ne815 always the internet know it all's that are xenophobic
Very useful video with accurate terminology. I have a small desk, so measured my mouse travel [20cm/8in] and used the calculator you mentioned to generate a suitable sensitivity. [2.5/800]
way too high bruh
agreed try out 0.5/800
It's bizarre how we both playin at the exact same sensitivity and dpi 😮
@@frosty2l4s5f4 with Millions and Millions of Players and daily peaks of about 1.5 Million Players at the Same time it is bizarre to have one random Guy Play at your sensitivity, especially with probably the Most Common dpi number Out there???
@@4everdex fair enough 😂😂😂
I like how you are saying 10 cm for 360 is high when i see mine xd. I know mine is extremly high with 3300 dpi for 1.8 in game but it always shock me how low the other player sensitivities are.
@beenguy5887I play at 8.3cm/360 on Apex (Sens 1.0, 5000dpi). I mouse with my wrist/finger tips, not my arm as is the style now (I'm "old"). Been doing it this way for 35 years. I have much more fine control with my fingers than with my arm, and it makes it much more easily to turn a 180 when you're getting shot in the back. I used to be even higher sens, but dialed it down as far as I could stand.
for surf you need even lower sensitivity, most pro surfers use ~0.5 sens at 5-600 dpi. going fast in surf needs low sensitivity, and turnbinds are used for anything but the most precise turns
wow, that's news for me
for default game I play 1.7@400dpi and for surf I just take it to 1.7@800dpi. as in surf you need approximate camera movement and at shooting you need precise aim.
@ivanvolkov9306 for top level surf, the exact positioning on a ramp (to like 5-6 units) is critical for completing t7-8 maps, super low sensitivity is needed to fine tune your position and exact velocity. Losing 5 u/s on surf_anubis means you will not make it to the next ramp.
No on average pro surfers use about 0.8 800 dpi
I still don't get it why marjory of cs2 pro players rather play 400 dpi with hight sens than 1600 dpi with a low sens? Is that any plausible explanation for that? Thank you in advance.
because with high dpi it makes you inaccurate. the mouse sensor scans more information , therefore it scans more human errors of you. 400 or 800 dpi are more "smooth" in that regard.
Sooo you didn't really answer why an OW pro would use a higher sens
1:14 God Inferno looked so much better back then... What happened? Literally soul vs soulless...
That was one of the reasons why I was better than my peers in the early 2000s. We didn’t know 1/4 of the stuff you guys put out these days so we just went by feel and trail and error. Lots of people wanted to turn quick so they upped the sens like my buddies. Most of them played with a sense north of 3.5 on a higher DPI setting. But I always found it hard to aim that way so I turned it down to as low as 1.2 on 800dpi in cs 1.5. And it allowed me to score HS all the damn time which led to a series of bans because the people on public servers couldn’t possible fathom that I was legit. However these days the skill level is so high among the general population (in part bc of videos like yours) that most ppl have the right sens and good aim right off the bat. I just recently started CS after a loooooong break (last time I played when 1.6 dropped) and after a few hours of DM I landed on a sense of 3.0 @400 dpi. That’s still on the higher end (1200 eDPI) but low enough so that I can’t really turn around unless I move my arm like you are showing in this video. And I believe lots of pros are in this range as well.
spray and pray is the best how to aim
I literally train my muscle memory for like 10min before start playing or even before a dm. It helps a lot. It only takes 1hr to get used to a new sense if specifically train for it. To me it's very important and makes me much more precise unconsciously. When you don't have to make any micro adjustment to get to head cuz your brain feel how much you have to move the mouse you see this.
Ax1le 800 1.5 (1200 edpi)
s1mple 400 3.09 (1236 edpi)
2 top 5 players of last year who use high sens, really just skill issue if you cant be good on high sens.
1200 edpi is high sens?
@@thatdozy yessssss
@@thatdozy for cs yes
guys please start using cm/360 for UNIVERSAL measurement of sens.
@@izemes no because cs go is only relevant game and idc
I used to play about 3,5cm per 360° around years 2009-2014, older I'm lowering my sense :D After reinstall, or new mouse. Today im on around 11,4cm/360°. Game is also important factor, CS do not usually need to aim up or down, cannot same the same for other FPS, TF2, COD games. Imagine to need aim up or down 10x in minute with lower sense then 20cm/360°, your mouse end up hanging down from table, bad shoulder aches can appear also :D
Yeah, CS is mostly horizontal movement, the vertical component is almost exclusively recoil control. And CS doesn't have lots of big flicks and rotations.
ur insane. im on 81 cm and after some time of adjusting, looking up or down is natural. if u think u need higher than 20cm to actually be able to look around, ur doing something very very wrong.
Not all of them use low sens, many of them use insanely high sense. I was researching this at the time and i was shocked, as i feel best using around 90cm/360° and only one or 2 pros at that time used such low sens.
Last I checked average was around 750 eDPI. "Insanely high" is like 1.5k+ plus, which only like 3 t1 pros exceed. "Many" is quite an overstatement imo. 90cm/360 is about as rare as that, but many hover around the 80-85cm/360. The issue with extremely low sens is that often in LAN settings you don't have the same, consistent, large, mousepad. I see quite a few pros go up in sens as they move from t2 to t1 to compensate for the inconsistent conditions. Also not to mention low sens has its downsides.
@@faranocks I did use the word insanely wrongly, i agree.
But i dont understand why you said that about mousepads on LAN, everybody brings their own that they use.
And i also think pros dont ever change their sens dramatically. What i can observe is that T1 pros have vastly different preference of sens, some use high, some low, its not like all the best players use similar sens.
If you're interested in doing the work, you could take all the senses of pros, throw them into excel, and make yourself a distribution plot. The data will give some sort of curve. Then just look at where maybe 50%, 2/3, 3/4, 90% etc of the pros are. That peal should give a good target to start with when looking for a sens.
@@HappyBeezerStudios No bro, that approach is so wrong. You should experiment yourself and use a sense that makes YOU most comfortable in game and then tweak it by 0.1 or like in my case 0.01.
yes high sense is best if you can still be accurate with it
I am more interested in what mouse brand and model you guys use as a long time frequent CS winner. Im here my son, gonna buy him a present, he plays CS a lot, just the other day he proudly showed me that he is now playing the CS2
The thing you said about muscle memory only makes sense because you are playing cs and not a real fps like quake. Quake will require different types of aim and so fast reactive shots that you can`t just click things when they are in your crosshair, you must use muscle memory to sling your mouse fast enough.
The real factor that comes into play is the size of your table.
Can you make a video on how to do 180 with low sensitivity like niko, twistzz, ropz? Bcz we have to 180 more in csgo nowadays
FFS what the hell are you talking about 😂 such a bullshit
1.7 mouse sens at 400 dpi is slow?
i was using that sens & it didnt feel that great so i went up to 2 sens at 400 dpi however i have a big mousepad so i can swing my arm from point a to point b on my pad to do a complete 180
started with default 5 sensitivity in Q3 and kept it with no problems until today.
I played with about 10cm for a 360.
I used mouse, wsad and strg for aiming ^^
I play with 1200DPI and 1.2 sens. Honestly, even though I've played for over 6 years, the micromovements still feel really hard. I've just gotten used to high sens, so I can't really switch to low sens anymore.
but you always can switch to even higher)
Youre a wrist player. Not an arm player like everyone else.
this is by far the best sens explanation, good job!
That's why I use a low sens combined with a linear mouse acceleration profile using RawAccel. Best of both worlds: Accuracy when aiming slowly, yet, a flick of the wrist and I do an 180°.
can you do accurate and consistent flicks though? has the acceleration been baked into your muscle memory?
riddle me this fragman, should you use or should you not use, zoom sens that isn't 1? i'm talking KennyS's 1.1 zoom sens, the weird super long 0.1894675309 or whatever zoom sens, or mine at 1.25, while playing 0.176 (making my scope and ads 0.22) ? i know val and cs handle scoping in differently, so can this be vaiable in both, or one over the other?
I remember i loved low sensivity so much. 400/600/800/1200 dpi (360 65+cm)
My friends, parents and my classmates that i know.
Were talking about same question: How you playing like that??
Then played shooter games. Been killed in most of times because of my slow sensivity. Then my brother came and said. Why your sensivity so slow, use high sensivity at least 180 degress spin at 10-20cm. And 1 year pass till the moment i stopped using low sens 😥
I've practiced on high sensitivity, but lack precision sometimes. However I hit nutty flicks
Nutty flicks are still very much achieveable on low sens! if you've got the mouse pad space for it, that is xd
3:27 muscle memory is a myth? Any scientific sources to back you up there? Or just gonna assert that like it’s completely self-evident…..
I think muscle memory is being portrayed as something that will take a very long time to build, however it really isn't, as it's probably other factors like mouse control that make it seem like you can't improve with new settings. Don't be scared to change the settings as muscle memory isn't that important, i think is a better way of phrasing it.
@@ProfessorCat-lf1tm I mean that sure is a perspective. Might be true for all I know, thanks for the response. But, 'really isn't' and 'probably' aren't friends in your argument there. Just irritates me when 'educational' channels make wild assertions with absolutely no presented data and expect us to just accept it.
@@philiptherambler Sure, I can agree with that. I'm gonna do my own research instead.
If you are good at mouse control, you can use almost any mouse sensitivity with 5-10 min warmup. Your hand should automatically adapt to it, as what you think is muscle memory is just your adaptability when it comes to mouse control. Sure, using the same sensitivity for longer periods of time means you'll have more consistency, but it has nothing to do with "muscle memory".
Hey if you're still interested, I suggest reading voltaic's doccuments. (Voltaic is a group dedicated to help improving aim to put it simply)
This is so complicated.. im just going to stick with 800dpi and slightly adjusting the edpi in games.
eDPI = DPI X in-game sens. DPI doesn't really matter but you just take that into consideration when choosing your sens in-game.
I dont really understand using a sensitivity that won't allow you to do a 180 without lifting the mouse tho... that's really common, and you dont wanna get stuck half way when someone is behind you
play whatever suits u
What about high dps and low in-game sensitivity? Does that help in any way?
Should be the same. Dpi*multiplier is edpi
What is the name of the workshop at minute 2:23?
This is not a workshop map, this is a custom programmed training mode on our platform Refrag.gg
How do these players react to players at a 90+ degree angle to them? Do they use the sniper button at a higher DPI or just move that hand like it's about to hit a volleyball?
What custom maps did you use to warmup with the timer?
These are not maps, these are custom training modes that we create here at Refrag.gg
The reason I don't why I don't use low sense it's because my table so fricking smol
I am currently struggling hard with this. I used to be on 1700DPI and 3 ingame sens. I know, incredibly high. I improved a lot when i went down to 1500 DPI and 1.5 ingame send, but that is still pretty high and i really cant go lower, it just FEELS wrong...
keep at it. give your brain a proper month or 2 to adapt to it. i'm at 1800 DPI and 0.6 sens and at long range it's still difficult for me to consistently get on a head and tap it. my hand cramps up fast from doing it as well. so i'll have to go lower, i fear i'll run out of mousepad space lol
You dont have a problem. I used to play at 1200DPI and 3 in game sens. I was pressured by anyone else because i feel like im the only one that is abnormal/crazy. I put it down to 1000 and 1.7. Gotten used to it and now im rocking a 1500dpi and 1.5sens. This is the lowest i can go.
This is the answer. Youre a Wrist Player. Just like me, i only use my palm and wrist to move around. Im not everyone else who's an Arm player who flicks their whole arm across their mousepad.
@@ShinyworldwideMaybe its just that he's a wrist player. Not an arm one. When i flick with an Awp i dont even have to flick my whole arm. We cant really change how we play because its how we are used to.
@@daghetto101 that’s such nonsense. Give it enough time and even you can change your playstyle. I used to play games with insanely high sensitivity and as time has gone on i set it lower and lower to be more accurate.
You probably have a lot of time playing on simple office mouse ;) if you want smooth aim keep your mouse sens low, and play with in game sens, but still it depends, some players have reverse config, very low in game sens, and high dpi. Never tried it my self so dunno how ot feels in game, i always played on 800/1200 dpi, now switched to 400, i had weird feeling first 1/2 days, and was a bottom frag s coulple of times, but now it feels really good on 400 dpi, and my KDA is alright.
What's the name of the map at 3:00
One thing I have noticed that low sensitivity also brings a lot more consistently....few of my mates would absolutely dominate few games but would be absolutely terrible few games while I have never bottom fragged in my entire CSGO playtime.
I think miscle memory works better when you are using the whole arm instead of just a hand movement.
More muscles you use, the better
Playing csgo since it was released 2012 I realized that mouse dpi plays an important role higher DPI mouse performs well on low sensitivity and lower DPI mouse performs well on higher sensitivity. I played cs1.6 , cs source and csgo with high sensitivity (800 DPI mouse) and on low sensitivity with ( 1600 DPI mouse) it both feels same.
dpi is a useless metric, you should talk about eDpi (your dpi multiplied with your ingame sensitivity). If it feels the same on either dpi than your edpi is probably the same
Using a low sensitivity, you have to move your entire arm across the mouse pad several time when you do a 180-degree turn in game. I would have a sore arm even before a match ends. How do you cope with this?
Either your mousepad is too small or the sens it too low. This is why cm/360 is a useful measurement.
Not trying to be an ass, but if moving a mouse around your desk causes arm soreness you should probably consider doing some physical activity to strengthen your body. That's not a good sign.
@@sallad2645 I'm not a gym bro by any means, and most of my day is at a desk, but even I don't have a problem playing with arm movement.
But for CS in particular, you don't constantly turn around like a human spinbot. The small movement prosicion is where it's at.
Some people are just arm player and some are just wrist players. Arm Players dont get sore arms after playing. Its just that people are different and we are already used to on how we do things.
Thank you for measuring sensitivity in cm, instead of stupid and meaningless "eDpi"
I play around 230 edpi in both valorant and cs but before I had a fairly high sens, once I changed my sens lower and immediately became better
3:43 "If you're totally lost, start at the average pro sens"
What eDPI would that be?
I've just drastically lowered my sens from 1.440 to 800 eDPI as a starting point.
THIS IS WHY PEEKERS ADVANTAGE IS SO STRONG IN CS AS OPPOSED TO OTHER GAMES
Switched from 800 dpi to 400, +3 ranks in one night;) from 1AK to LE) and boy i can tell that players skill has increased a lot since when i was LE/Supreme in 2014/2015, now on LE in 2023 people 1 tap you almost every second peak you do. So your first shot in half of times will lead to your kill or death, so this is important to have good sens, fitting your play style and the way you peak/shoot. Also i recommend use some pro player config, they have a lot of useful binds, like a separate key for molly/smoke/flash, gun hand swap, etc.
hey , what ur sens ?
@@oussel7579 2.2 in game, 400 dpi
@@betraidhow about Windows sens nobody talks about it. I have it as 6 from 20 and 1600 dpi with 0.79 sens
@@ahmetzyc win sens 6 i think is "standard" value for majority of players +-1 in each sidep
@@betraid well it is but still not default value which is annoying.
ahh just now realised this is a spinless ad
Can someone tell me the name of this map 2:22
Thanks
Yes. Muscle memory is a myth. Last 2 week I played with 800 dpi with 1.56 sens, then this week I played with 800 dpi with 0.86 sens. But yesterday, i just switch to 800dpi with 2.0 sens. Still getting headshots as usual.
On normal shots yes, but on reflex flicks where you react without thinking, your hand moves the distance is used to. That's muscle memory, when you aren't actively thinking
@@erxulaco23 still able to flick and spray transfer. I guess it based on physical condition. If tired, i feel like need to much effort for 360. If well rested, high sensitivity feels off. So, going back to low sens.
that isn’t true either
@@erxulaco23if you are actively calculating how far your mouse has to move when you flick, somthing is wrong
@@erxulaco23 nah man thats just not it. Your head get used to any sense within week. Pros changing sens all the time
Theres some low freq feedback on your mic, please fix.
Because, in csgo if you are making insane faraway flicks you've done something wrong.
What is the name of the map at 0:50
It is not a map, its a custom training mode on refrag.gg
so if we struggle when crosshair is near target can we train with high sens and if we struggle when crosshair is far away from target we train with low sens?
what is the workshop map for 2:53
@optimum do you have a voice twin or is this you?
What the workshop at 2:27 ?
Its our custom training modes on refrag.gg
What is the name of the map with the dots?
i switched from like 74cm to 57 recently and it felt like im playing the highest sens in csgo now xD
what about mouse acceleration? doesnt that solve both problems at once?
Creates more problems than it solves, flicking practically impossible
4:00 thanks for this tip.
I came to check how to put my sens in CSGO the same as in CS 1.6.
Im trying to migrate to CSGO
While I get how good low sensitivity is for aiming, this doesn’t explain how low sensitivity players are able to whip around and do 90 or 180 degree plays on a dime. Anyone have a link?
s1mple dpi -400, ingame sens - 3.09 - it's totaly not 33cm\360. it's more like 60cm\360
How do you find this version of your sensitivity
0.32 sens * 1000 DPI in Valorant or 1.02 * 1000 DPI in CS:GO is the go-to for me
it lands at around 40.8cm/360º, and its a sweet spot. quite slow sensitivity by many people's standard.
anything slower will just make flicks an unachievable dream.
the perfect sensitivity isn't what you're comfortable with. your brain will adapt. the perfect sensitivity is the one that from the center of your mousepad you can do an 180º on the game you're playing without lifting your mouse, or doing a 360º with only one lifting of your mouse. i'm not bullshitting you, try it out in your favorite game and you'll see how many more shots you'll be hitting because of this.
bonus: back in early 2010s, i used to play with 10.0 sens * 2400 dpi in CS:S. this is insanely fast at 1.73cm/360º, and i still managed to hit headshots and good spray control/tracking like crazy, not to mention flicks as fast as the blink of an eye. its about brain adaptation. obviously lower sens than 1.73cm/360º is really important, but its a matter of adaptation.
that .02 makes no difference so its just 1
@@geniuz4093 yeah, no
@@rylsdark yep.
the fact that you got pressed shows that you adding .02 makes you think youre a pro or something lmao. git gud silver 2 snowflake
is muscle memory for sens really a myth?
yes, watch "Is Muscle Memory Real? Debunked" by Dazs
Low or high sens doesn’t make you better or worse, the only limiting factor is too high or too low. Low sens in low ranks is probably a good idea because they have problems controlling recoil and don’t preaim so they would be forced to learn it, but fact is beeing able to turn fast is very useful in pugs because people do dumb things and their aim isn’t 100%- everyone does unpredictable things including your teammates and chances are high that somebody might show up behind you, shoot a few bullets at you which miss and if you can turn and continue aiming without having to lift your mouse you can win the fight. And generally people whose sens is too low end up looking like bots most of the time because they are fooling themselves and can’t control their mouse fast enough, so their reactions just look horrible and they can’t do nothing. 400 dpi skips pixels on higher res btw
Pro players like Niko, S1mple, Zywoo, dev1ce, Monesy, ropz. would probably not agree with you because they all play at 400dpi.
I just tested 100 dpi at 1440p and there's no pixel skipping whatsoever. I do recall in older csgo version that it would clearly skip, but this doesn't appear to be the case so much now. not for my setup anyway
Yeah low sense is good until you fuck up your sholder and elbow from too much bhop and playing, my best sense was 180 with 1 flick, wich for me was best, after i ruined my sholders, i cant go lower than that, else i get tired in half an hour.
No way you got hurt playing video games when people are doing hard labor for YEARS