Yeah, a slam attack would be good. I like the art style. Looks like the controls are crisp too. Oh @3:38! Reversed movement is always a tricky mechanic! I also like the fire themes. It does look like a harder roguelike, but that can be a lot of fun. I often go full tank mode in games too. It was be hard on games where you have to be a bit more reserved to avoid death, especially when hp and energy are shared. Nice job getting through that level. It was hard! Very cool find. Looks like a fun one!
Thanks! That one was tough, mainly because I had to restart from the first level whenever I died. Which is fair enough, it's demo so once you beat it that's sort of it for now. I could see the combat system getting pretty cool as new moves get unlocked and new enemy types are introduced. That last level was especially fun, base defense and tower buying is always fun
Yeah, a slam attack would be good.
I like the art style. Looks like the controls are crisp too.
Oh @3:38! Reversed movement is always a tricky mechanic!
I also like the fire themes. It does look like a harder roguelike, but that can be a lot of fun.
I often go full tank mode in games too. It was be hard on games where you have to be a bit more reserved to avoid death, especially when hp and energy are shared.
Nice job getting through that level. It was hard!
Very cool find. Looks like a fun one!
Thanks! That one was tough, mainly because I had to restart from the first level whenever I died. Which is fair enough, it's demo so once you beat it that's sort of it for now. I could see the combat system getting pretty cool as new moves get unlocked and new enemy types are introduced. That last level was especially fun, base defense and tower buying is always fun