MTG Top 10: "Fixed" Cards That Are Still OVERPOWERED
Вставка
- Опубліковано 28 чер 2024
- #mtg #magicthegathering #mtgtop10
• MTG Top 10s
This video is sponsored by Card Kingdom! Check out their awesome store here: www.cardkingdom.com/nizzahon
Direct Card Kingdom Links for Each Card in This Video (SPOILERS)
Note: Prices may have changed
Path to Exile - www.cardkingdom.com/mtg/domin...
Swords to Plowshares - www.cardkingdom.com/mtg/comma...
Wasteland - www.cardkingdom.com/mtg/secre...
Strip Mine - www.cardkingdom.com/mtg/4th-e...
Exploration - www.cardkingdom.com/mtg/consp...
Fastbond - www.cardkingdom.com/mtg/3rd-e...
Yawgmoth's Bargain - www.cardkingdom.com/mtg/urzas...
Necropotence - www.cardkingdom.com/mtg/wilds...
Underworld Breach - www.cardkingdom.com/mtg/thero...
Yawgmoth's Will - www.cardkingdom.com/mtg/urzas...
Time Spiral - www.cardkingdom.com/mtg/urzas...
Timetwister - www.cardkingdom.com/mtg/unlim...
Vampiric Tutor - www.cardkingdom.com/mtg/domin...
Demonic Tutor - www.cardkingdom.com/mtg/ultim...
Brainstorm - www.cardkingdom.com/mtg/adven...
Ancestral Recall - www.cardkingdom.com/mtg/unlim...
Mox Diamond - www.cardkingdom.com/mtg/stron...
Chrome Mox - www.cardkingdom.com/mtg/doubl...
Original Moxen - www.cardkingdom.com/catalog/s...
Lion's Eye Diamond - www.cardkingdom.com/mtg/mirag...
Lotus Petal - www.cardkingdom.com/mtg/tempe...
Black Lotus - www.cardkingdom.com/mtg/unlim...
Nizzamerch: merchland.net/collections/niz...
Channel membership:
/ @nizzahonmagic
Want to support the channel? You can on Patreon!: / nizzahon_magic
Check out my History UA-cam Channel: / @nizzahonhistory
Want to see me draft live? You can on Twitch! / nizzahon
Follow me on Twitter for channel updates and other Magic musings: / nizzahonmagic
Motion Graphics and logo by Michael Findley
mographmike.com/ @mographmike on twitter
I Can Feel it Coming Kevin MacLeod (incompetech.com )
Licensed under Creative Commons: By Attribution 3.0 License
creativecommons.org/licenses/b... - Ігри
You forgot Earthshaker Dreadmaw. It is a weaker version of Colossal Dreadmaw. They added the negative effect that you could mill yourself with Earthshaker Dreadmaw to counter its insane stats
Don't forget- It kills you when an opponent has a Bowmasters on the field
Indeed, it is now vulnerable to torpor orb
And now they transformed this degenerated card into an equipment. DAMN YOU MH POWER CREEP
Would have been neat to see the respective scores of the cards in question, comparing the original to the fixed.
Agree! Maybe some of them would be higher because they were playable in multiple formats.
Technically, Manabond is a fixed version of Fastbond. When it would allow you to dump all your lands at EoT, but making you discard anything else.
I paused the video and scrolled down to say exactly this lmao
Of course, in Lands both of those effects are upsides.
Yes, in fact the "innocuous" Fastbond has many "fixed" versions from Manabond to Exploration to Azusa, Lost...
I think you forgot how they tried to fix lotus petal... by making it a token called 'Treasure' and stapling it to so so so many cards.
Nah treasure tokens are the fixed versions of gold tokens.
I love how THE very first attempt of Wizards to create a Black Enchantment that makes you pay life to draw cards was Greed... which costs 4 mana, has activation cost of B and 2 life to draw one card. Necropotence feels like an apology to make up for Greed XD
Also... Yawgmoth's Bargain... I actually ran that in my Replenish Decks. It helps me get to my combo pieces and is a significant 6/6 booty when Opalessence hits the table
Yawgmoths bargain is sooooooo busted.
That said, Greed is still pretty much as good as you can make it without it being busted. They more or less got the power-level right the first time. The fact that they are STILL printing it today seem to show that they agree it's fine as is.
Got a commander who loves paying life and pays you off for paying life like Vilis, Broker of Blood, or a card like Soul Conduit, Magus of The Mirror, or Psychic Transfusion?? Greed can get out of hand quickly
Can you often cast spells from exile?? Greed and Crumbling Sanctuary make for a ridiculous engine.
Greed is Good, but only as a card in MTG, Wall Street can piss up a rope.
TIL greed isn't a relatively new card
Nice to see you breaking from the normal point format. Not saying I want to get rid of the points. But embracing the flexibility it gives you from time to time is good
Necropotence doesn't draw you cards. It puts them into your hand. This small difference gets around things like Narset, Parter of Veils.
Yup, same for Ad Naus.
Sure, but there weren't many "things like Narset" back when it was printed.
@@LibertyMonk true, but mill decks were already a thing and not drawing anymore just nullifies them
Yeah, but it also doesn't let you have more than 7 cards in hand.
Yes and this wound up having two points involved: 1) This was R+D's way of letting you put cards in hand at end of turn and also exiling cards that would normally be discarded...R+D has much more skill in wording design nowadays but back then, in Ice Age they were trying to get around Ancestral/DT/Timetwister/Wheel effects that put cards into your hand right then and there when you had free mana effects like Dark Ritual, Lotus, Sol Ring, Moxes, Fastbond, etc.; 2) Gets around Underworld Dreams/Chains Of Mephistopheles as drawbacks.
Time Spiral is the most egregious "what on earth were they thinking" design ever. It's not the most broken card but when I read it, I just can't imagine how they justified that design being ok. Casting it fairly is still just bonkers and the floor of waiting until turn 6 is still insane because then it costs 0 net mana.
I think they thought by not only increasing the cost to 6 and getting rid of all of the free mana spells like Mox and Lotus. But...
with brainstorm : to be fair when they printed it shuffle effects where pretty rare. It became really busted when fetchlands hit the scene before that it was not played that often. But fetchlands provided an uncounterable shuffle effect essentially for free, and you could wait till you needed it.
Yup, Impulse was often prefered to Brainstorm before fetchlands were a thing.
Totally agree. But there was another factor that increased the use of brainstorm. Until 6th edition, interrupts were faster than instants, so you couldn’t use brainstorm to grab a counterspell and then respond. When that rule changed brainstorm was preferrable over impulse because it was cheaper to cast.
@@marciodemeo4731 oh... right... i DID remember playing during the era of "interrupts" (Tempest Block). Removal of the card type did help power down Counterspell and its ilk a little bit since there were more ways to interact with them as opposed to before were interrupts could only be affected by other interrupts (pretty much)
Competitive EDH was never the same after Breach was printed. The ability to go like "Intuition, getting LED, Sevinne's Reclamation and Breach" in someone elses end step basically makes it a one turn combo. Another very potent combo is Breach + Brain Freeze, and it's usually game from there as its not difficult to find something that gets you LED for the win.
Wasteland was printed because Kjeldoran Outpost was such a dominant card that it needed an answer every deck could run. And it needed to be a land because the Outpost deck was like 20 counterspells and Outpost so you'd never resolve an answer spell. Turns out Wasteland did a lot more than just answer Outpost! What's amusing is that Strip Mine was printed to deal with Library of Alexandria (the lead time on sets then was like a month--they did very little testing) and also ended up doing a lot more than it was meant to do.
Super-underrated comment. At the end of your turn, make a dude.
I always thought of Past in Flames as the 'fixed' Yawg Will. Underworld Breach feels like an attempt to remake Past in Flames. With flashback the cards are still exiled, it costs more mana and still in a different color. I'm sure someone at Wizards developing that card said "well it costs more so we should add another ability" then put flashback on the spell that gives your other spells flashback.
There is a very key important difference between Past in Flames and the duo mentioned here - PiF only works on Instants and Sorceries, which makes it way weaker.
The key with Breach is that it doesnt exile the card when it goes back to the graveyard, unlike Will.
Mox diamond is NOT from the Weatherlight. It’s from Stronghold.
Yup, and it's memorably in Stronghold as it was the only good card in that bad set for a long time.
Another batch of fixed cards I think of are the fixed Counterspells over the years, fixing both the original and Force of Will. Most of the fixing of Counterspell is either make it cost one more mana or limit what it counters. Fixed Force of Wills include Pact of Negation and Force of Negation.
Mana Drain had a huge drawback originally since the extra mana it generated could damage you with Mana Burn. That disappeared when Mana Burn was removed from the game.
@@shuboy05even back then it was seen as generally better than counterspell, even with the potential downsides
My first thought for a fixed Counterspell is stuff like Arcane Denial and Mana Leak, spells that either give your opponent extra cards (but also gives you a cantrip effect) or counters unless they pay X.
@@poiri No. In fact Mana Drain saw almost no tournament play. Getting mana burn was a big deal back then with Channel running around and so much direct damage out there. Back then the #1 and #2 spell counters were Power Sink and Counterspell.
I think that would be a honorable mention. There are two kinds of "fixed spells": 1) Nizz's list where the effect is just way too strong especially for the OG casting cost; and 2) We don't want people to be able to play 8 to 12 of the same basic effect, warping the format bigtime.
This would include common color staples such as Counterspell, Lightning Bolt, Dark Ritual, etc.
Mox Diamond is not from weatherlight it is from stronghold.
Underworld breach is debatably better than Yawg Will honestly... you can keep looping the same card over and over, it's so stupid.
Yeah the fact that it doesn’t exile the spell is so busted
You must be young and never witnessed the things Yawg Will can do compared to Underworld breach. Having to exile 3 cards for every spell is just so much higher "setup cost"
@@denissinner4625 I never said yawg’s will was bad. It probably is better, but breach is an insanely dumb card that really doesn’t take much setup at all to break.
Yawgmoths wills advantage is that is has not additional cost. It has no limit. It just exiles
The spells. It’s great for Storm abilities and combos. breach is ridiculous because it can play the same spell over and over, it just has limitations due to the graveyard removal needed to activate it. Yawg was insane in urza era and ridiculous in vintage formats for 25
Years now. I just can’t believe how much breach can practically cover the same need as Will has for ages. It’s a strange busted card.
Don't think so, there is significant less setup for Will, even if there are better interactions for Breach with DRC and Grinding station.
Lotus petal is also legal in pauper. It’s strong but overall fine there because the payoffs are worse than other formats. Just crazy to me that it was printed at common.
I mean, it's not a great card in Limited, and wow the list of Rares in Tempest is a trip to look at.
@@LibertyMonkStop making rude comments.
I'd argue that Past in Flames was the original fix for Yawgmoth's Will. Clipping off permanents from being castable makes it much more reasonable and "worse," but less playable. Breach also allowing cards that go back to the grave after being cast makes it marginally better than yawg will.
Mox Diamond was in Stronghold, not Weatherlight
Time Spiral was banned in Legacy for a long time, but it’s now fully legal there. It powers the High Tide deck.
If Demonic tutor has a so called fixed version, it would be Diabolic tutor
Well many of the cards on this list had multiple fixed versions. Diabolic is certainly a legit one for DT. Personally I don't think DT should have made the list as it's not that strong but that's me.
Underworld Breach also has one massive upside that Yawgmoth's Will doesn't, it lets you repeatedly cast the same card out of your graveyard, since it doesn't exile it afterwards. This means that as long as you have cards in your yard, you can repeatedly cast the same mana-producing spell from it instead of having to find different ones, and that was key to making it broken.
It's also important because you can repeatedly cast graveyard filling spells too, which in combination with the repeated mana consistently allows people to play their entire decks.
God breach is so stupid
For that reason almost alone I think its better than yawgmoths will
I would put Mox Opal and Mox Amber among the broken "fixed" Moxen, alongside Diamond and Chrome. They enabled broken combos in Modern and Pioneer, respectively, enough to get a ban.
Another one that could have made the list is Windfall and Wheel of Fortune. The floor is lower since it’s not a guaranteed seven, but you have a much higher ceiling and it’s in blue so you’re far more likely to have more than seven cards in hand than you would playing red.
The thing is, you wouldn't want to play any wheel card with a full hand in the first place. The way wheel (and also timetwister) are generally played is with fast hyper aggressive decks that empty their entire hand potentially on the first turn, then use wheel to draw 7 new cards. Windfall can work like that too, but only when you're the first player. If your opponent gets the chance to play some cards too, windfall might give you much less, and as the player with more cards in your hand it's generally not a card you want to use. It helps you potentially dig for a specific card (but tutors can do so without having you discard lots of cards) but after a windfall with the bigger hand you'll always have less cards in your hand than before and also giving your opponent lots of bonus cards. The bigger ceiling generally only holds true if your opponent is drawing lots of cards.
Or you play wheel cards alongside commanders like Nekusar the Mindrazer, Niv Mizzet the Firemind, Locust God, Brallin & Shabraz, Tor Wauki the Younger, and Sheoldred the Apocalypse and go ham.
@@nicolaistuhlmuller8718 That's A strategy draw 7s. Other more prevalent strategies include drawing into combo pieces or certain cards like Time Walk, drawing into more card draw, combo-ing with Underworld Dreams, etc. But the "drop your hand and draw another 7" is a huge component and are not mutually exclusive at all.
Guessing Lotus Petal has to be high, Petal is still a super messed up card despite a common lol.
Also, lotus blossom
He just did a list on top 10 lotus effects so you can see where it landed.
Honestly I love it when the designers print something so busted that even its weaker forms are overpowered. Doesn't tend to happen as much in YuGiOh, but definitely does happen. I wonder if any of these cards would make it onto "Top 10 Vintage Cards (Minus Power 9)", or maybe a YuGiOh card would make it on.
Well there’s certainly a couple but the biggest stand out for “fixed” Yugioh cards are all the Pot of Greed successors. Pot of avarice, extravagance, prosperity.
Did you change your profile pic?
@@vinnythewebsurfer But what does it do!?!
Love the channel! Love the videos!
It was very interesting to compare all of thoses cards
I have to say this is one of the better top 10's you've put out.
While you mention brainstorm, I'm surprised you didn't mention treasure cruise! Wasn't treasure cruise selling at some ridiculous price before it got banned from modern? Whatever the price actually was, I'm pretty sure it was the most expensive standard legal common I've ever seen.
Idk why but I only just realised that the guy in ancestral recall is supposed to be thinking and not just looking shocked lmao
I also have always thought that he was covering his ears! 😂
@@stefanoriva9767 thought I was the only one lol
Mox Diamond was from Stronghold, released in 1998, not Weatherlight.
It is so frustrating reading comments like this.
Good topic. Will we ever get the opposite where it's remakes of cards that went bad?
(14:02) Oops, Mox Diamond is from Stronghold, not Weatherlight.
Great list!
Mox Diamond is fully legal in Legacy now.
I wonder where Ancestral Vision is according to Nizzahon’s metholody. I guess the most “successful” fixed cards would actually have average rankings.
I also wonder what are the worst fixed cards (assuming Nizzahon hasn’t made a list yet).
Vision has a ton of competitive success, it was banned in Modern for several years for a reason.
I was surprised that you excluded LED from the "Top 10 Lotuses" (Though in hindsight I agree with the decision), so I'm happy to see it on this list.
I'm sure someone has already brought this up, but Mox Diamond is from Stronghold, not Weatherlight.
Pretty sure Contract from Below is the best draw card every printed: "B - draw seven"
The early days of Magic were weird.
The Urza Saga block (Saga, Legacy, Destiny) is still the best block in MTG history.
Ah, we found the guy who started Combo Winter!
Nice topic!
Underworld Breach is a card I want for an Immodane Pyrohammer deck, or any burn deck really to get all that extra value out of Lightning Bolts or Shivan Meteors.
Any chance you could do a history dive with the period that type II (standard) had it’s own restricted list?
Most of the time “banned” is what is focused on, while restricted is lumped in and basically thought of in vintage.
Most of that time, when Type 2 started, is extremely well documented.
Jeweled Lotus, which was supposed to be a fixed Black Lotus for Commander, proved to be so strong that it is played outside of Commander, as there are ways to "clone" its mana without the restrictions, making it a combo piece that can produce three usable mana.
He did cover this in his "Top 10 Lotuses", but I think he's of the opinion that it doesn't qualify as a "busted" fixed Lotus.
Yeah, it isn't anywhere close to busted. After all, it was only very sparsely played in Legacy.
@@NizzahonMagic Oh, sorry.
I always thought mox opal was good free mana especially in a myr deck.
Funnily enough, the actual fixed necropotence already existed: Greed
Yawgmoth's Bargain not only let's you draw now, you don't have to exile discarded cards so it can be insane with graveyard strategies.
I'd like to see another video like this, but it's the top 10 "strictly better" versions of Alpha cards.
I think a top ten card that have never been banned/restricted would be a good episode.
breach in some situations is BETTER than yawg's will since it lets you repeatedly cast the same card over and over, leading to especially busted combos with cards like brainfreeze
I feel like Gaea's Will is the "fixed" Yawgmoth's Will
So proud that i guessed lion's eye diamon as soon as I saw the title of this video.
I wonder what other extra text Wizards would need to put on a 0 mana artifact that sacs or taps for 3 mana to make it not busted even in Legacy. There's just no way they abandon that template entirely because of how iconic it is.
Maybe, exiling face down 3 cards from the hand as a cost. That way the "race" is a bit harder.
I could see something like "if you would cast a spell with this mana exile that spell with 3 time counters on it, that spell gains suspend" not being too busted, you get your 3 mana boost, but the spell is still delayed by 3 turns?
Jeweled Lotus is also used in Legacy, but not really busted.
"spend this mana only to cast your commander"
Pretty much anything else gets to go in belcher.
@@seandun7083 yeah, but "commanderization" might wither the game as a whole
@@seandun7083 Even if it's: "0 mana. When this card enters the battlefield, each opponent chooses 1 card from their library and casts it as though paying its full mana cost. Tap: Gain 3 mana."?
Mox Diamond is from 1998's Stronghold!
Quick factual correction: Path to Exile isn’t really played in competitive magic aside from the sideboards of Boros Burn and occasionally hammertime. Giving your opponent a land is too much of a cost, and prismatic ending, solitude, and leyline binding are much better removal options in a control context.
Nevertheless, I agree with the spirit of the example.
My favorite example was Demonic Tutor. As long as it says go get "any, " card, players will be like "you said ANY? "
Imagine a format where you can play all these unique cards 😮
Interesting list but adding si ilar cards in the fixed side would have been better like with time twister, putting echo of eons, days undoing, etc
Well, those fixed variants aren't broken
It would be interesting to see yawg will in modern, breach is arguably stronger but hasn’t broken the format
Necropotence to Yawgmoth's Bargain to Griselbrand although the monster comes in chunks of 7 instead of one at a time.
Would the Moxen be "fixed" at 2 mana? It does seem most colored mana rocks start coming in at three these days.
Besides the times you mentioned, I'd like to also point ou that Path to Exile is also the better of the two cards in some of the aggressive white or boros aggro decks that have run it
Does anyone know if path to exile ramping was ever a thing in a 60 card format?
It was an option decks had access to situationally but to my knowledge never a decks main plan
@@CrossFirePownage yeah my wording was not great, but as excepted it was not realy a main plan.
Next we need a Top 10 "Fixed" Fixed Cards That Are Still Overpowered 🤣 Kinda like how Wizards thought that Griselbrand would be a "fixed" Yawgmoth's Bargain, since they assumed that making it 8 mana and drawing in increments of seven would make the ability less flexible
Card Kingdom sells Beta Lightning Bolts for 99 cents?
I know a lot of people will argue with this but they didn't play with the power nine back in 94/95 when every tournament deck ran power. I believe you missed 1 and 2, and instead, included at the bottom of the list two rather tame cards.
1 and 2 should be Balance (fixed as Balancing Act), and Mind Twist (fixed as Duress/Mind Warp/Mind Shatter).
You said Necropotence is banned in every format except Vintage, which threw me for a loop, since I have played it in Historic Brawl.
Mox Diamond is legal in Legacy and Vintage.
Surprised Shock Lands didn't make the list. Along with fetch lands, they basically define the mana bases of any format they are legal in, and can situationally be better than OG duals (Death's Shadow)
I don't think anyone would describe shock lands as overpowered though.
It's not a matter of shock lands but just any type of dual mana colored land like the Ice Age pain lands were the first attempt to "fix" dual lands. But yeah, shocks aren't OP. Fetches on the other hand could be considered even better than OG duals.
@@Rorschachqp fetches are really only better than OG duals because they can fetch the OG duals and shocks. When it comes to mana fixing on lands, duals and shocks stand head and shoulders above any other "dual" lands, and they are still your best options if you're running a multi colored deck without fetches. We are willing to acknowledge that Brainstorm is only OP because of fetches, I see nothing wrong with saying that shocks are also OP because of fetches.
@@greatbrandini3967 You know fetches are played even in mono colored decks to help stack graveyards, thin the deck out, fuel Crucible/WrennSix strats and give mana free shuffles as well…not just fetch dual lands? Where as dual lands just provide two colors. Ironically they also help in Death’s Shadow.
Any reason treasure cruise didn't get a shout out in the Ancestral Recall section? Not trying to me mean, just curious. 😊
I think each card on this list and many others could be their own videos on this topic. For example Ancestral Recall can then go from Brainstorm, Ponder, Sleight Of Mind, Preordain, Serum Visions, Treasure Cruise, and any blue spell that draws like 1-3 cards.
Past in Flames feels more Yawgmoth’s Will than Breach, IMO
Stronghold not weatherlight for mox diamond
I love how Path to Exile doesnt see any play anymore in Modern. Gotta love Powercreep..
Okay the Wasteland downside of only hitting nonbasics is basically nonexistent. Especially in legacy, everyone just plays almost only nonbasics anyway, and with so many lands decks running around its still insane. I guess some monocolor decks won't get hit as hard but they all still run like kamigawa channel lands and cards like those that can be hit
Disagree that Time Spiral was meant to be a fixed Timetwister; that was pretty clearly Diminishing Returns, and the timetwister effect has just become something they do sometimes now (similar to how Time Warp is a "fixed" Time Walk, and every other extra turn effect is just an extra turn effect). See Temporal Cascade, Sway of the Stars (sorta), Echo of Eons, Day's Undoing, Time Reversal...Time Spiral is definitely one of the earlier ones, but the extra effect marks it fairly clearly as a variant rather than an attempted fix in my opinion.
Timespiral is no longer banned in legacy, it is a staple of the high tide archetype.
While they trying to make fix version of other cards they are creating such broken cards without trying to fix with another version, I think they learn that if they "fix it" they would windup another broken card but these fix cards are way humble and hard to pull off because need combos with it. Yet later on down the line they are like "fuck it less make broken cards that doesn't need combos!". I bet with these cards you could stop it but right cards it feels like you just sit there and get angry how much bullshit it is.
I enjoy your top 10 videos, and I've called for more opinion videos like this one in the past, so I'm glad to see you make an opinion video like this rather than a data aggregation objective top 10 as you've done before. I appreciate your time in making this video and don't mean this critical comment to be taken as if I did not enjoy the video regardless, but as a Vintage player watching this video, I have quite a few criticisms, ranging from significant errors to minor nitpicks/my personal opinions. Here are my notes in the order they appear in the video:
Path to Exile is legal in Vintage and yet it sees no play in Vintage, so unless by "formats" you only mean Pro Tour formats, you are wrong to say that it sees heavy play in every format it's legal in.
Fastbond does NOT see significant play in Vintage. It's a 4-of in Lands (as are Exploration and LftL) which is less than 1% of the meta, and is never played in anything else.
Necropotence puts the cards in hand at the beginning of YOUR next end step, not THE next end step.
It's worth mentioning that Time Spiral is currently unrestricted.
The best draw spell in the entire game is Contract from Below, not Ancestral Recall. It's not even remotely close. I guess cards that are legal in no format anyone plays could be said to "not be Magic cards anymore," but such a footnote seems like a very deserved qualifier to give to your superlative.
The fact that the card exiled with Chrome Mox cannot be an artifact or land should not be glossed over, especially with all the blue artifacts in the game and the amount of play Sphinx of the Steel Wind sees.
A lot of top players don't take anyone seriously who thinks Black Lotus is better than Ancestral Recall. There's a reason Ancestral Vision is Suspend 4 and Lotus Bloom is only Suspend 3 despite the fact that Ancestral Vision is also a Sorcery.
I also think Wasteland is quite low on the rankings. Putting Exploration above it seems like a very hot take to me.
Pedantic comments like this should have your account banned.
I don't really play the kind of formats that use a lot of these older cards so I was today years old when I found out Vampiric Tutor is an instant. Excuse me? I feel like that makes it -better- than Diabolic Tutor in most cases--you just cast it at the end of your opponent's turn, and then when you draw the card you tutored up you aren't down two mana so you're more likely to be able to use it right away. Am I wrong? I guess the card disadvantage is a little rough, you're giving up a card in hand and your next draw, but still.
I think someone was smoking crack when they designed Underworld breach to only cost 2 mana... Or actually maybe just the whole card in general
Man i loved this list. I was fully on laughing on the fixed versions cause most of them were actually “better” than the original
Treasure Cruise along side Brainstorm?
I thought that necropotence was watered down yawgmoths bargain
Underworld Breach doesn't seem like a fixed anything to me. Past in Flames feels more like a fixed Yawgwill
They’re both “fixed” yawgmoth’ wills, UWB just happens to be the stronger of the two
@togglebott7748 Underworld breach is better than Yawgwill is what I was saying.
They even fixed the art so the wizard has her fingers at the temple in focus and isn’t just covering his ears bc he’s overstimulated by all the noise his ancestors are making
can you IMAGINE if fastbond was in legacy... the lands deck would be unstoppable...
Treasure cruise.
Shock is a 'fixed' lightning bolt
It's like Wizards has never known how powerful free mana is
Would be interested in other similar lists: bad cards reworked to be too good; bad cards reworked but still bad; good cards reworked too far and now unplayable.
Path to Exile is legal in Vintage and yet it sees no play in Vintage, so unless by "formats" you only mean Pro Tour formats, you are wrong to say that it sees heavy play in every format it's legal in.
Fastbond does NOT see significant play in Vintage. It's a 4-of in Lands (as are Exploration and LftL) which is less than 1% of the meta, and is never played in anything else.
Necropotence puts the cards in hand at the beginning of YOUR next end step, not THE next end step.
It's worth mentioning that Time Spiral is currently unrestricted.
The best draw spell in the entire game is Contract from Below, not Ancestral Recall. It's not even remotely close. I guess cards that are legal in no format anyone plays could be said to "not be Magic cards anymore," but such a footnote seems like a very deserved qualifier to give to your superlative.
The fact that the card exiled with Chrome Mox cannot be an artifact or land should not be glossed over, especially with all the blue artifacts in the game and the amount of play Sphinx of the Steel Wind sees.
A lot of top players don't take anyone seriously who thinks Black Lotus is better than Ancestral Recall. There's a reason Ancestral Vision is Suspend 4 and Lotus Bloom is only Suspend 3 despite the fact that Ancestral Vision is also a Sorcery.
I also think Wasteland is quite low on the rankings. Putting Exploration above it seems like a very hot take to me.
lets see these fixed cards....
Squire is a fixed version of Stormcrow. They had to take away Stormcrows OP abilities.
i could have sworn yawgmoths bargain came out first
No fixed Time Walk?
They don’t feel as broken maybe.
All the fixed ones are very fair.
sweet
Ancestral is not the best draw spell in the game.
That's Contract from Below. Sure it's banned everywhere because ante, but it's a better draw spell than Ancestral. Also brainstorm isn't strictly worse than ancestral. Against a discard deck or when playing with counterbalance I'd probably prefer brainstorm.
And LED is as powerful as it is in legacy and vintage largely because it's an integral part of storm decks.
I would argue Underworld Breach is the more powerful of the two
10:19 "they sharted"