3:50 this is how chargers worked in the first game....okay 8:17 so there is like 6 chargers but they are not constantly on your ass by constantly charging. Insted only one charges and the rest walk. Also you are able to get away from this situation without being forced to kill all of them since they are not spamming the charge, fascinating. 10:42 now the pack shows up but they, CHARGERS, were not fast enough to get there before the objective was done. 12:09 none of those charged charged, amazing. 13:20 again more chargers just walking.
Railgun slows, toxic avenger slows Unlike hd1 you arent sharing a camera and you can easily evade massive hoards by walking Bigger problem in hd2 imo is just lacm of options to kill tons of big targets, meta only took shape cause of this exact reason, blame the devs never the players
Mind you, in HD1 they were called TANKs not chargers, and although they could charge, it wasn't their main thing, because there was a lot more limited manuvering space in HD1 due to the isometric and shared camera. (Also these specific ones are called BEHEMOTHs, and were fully encased in armour having no weak spot, and only appeared on higher difficulty missions)
@@DiversificationPlus What DLC is that? I have the disc version for PS4 which is the Super Earth ultimate edition, and every DLC plus October bonuses ever since. I'm playing on PS4, PS3 and even the Vita but I've never heard of turning off friendly fire - what pack is that?
3:50 this is how chargers worked in the first game....okay
8:17 so there is like 6 chargers but they are not constantly on your ass by constantly charging. Insted only one charges and the rest walk. Also you are able to get away from this situation without being forced to kill all of them since they are not spamming the charge, fascinating.
10:42 now the pack shows up but they, CHARGERS, were not fast enough to get there before the objective was done.
12:09 none of those charged charged, amazing.
13:20 again more chargers just walking.
Railgun slows, toxic avenger slows
Unlike hd1 you arent sharing a camera and you can easily evade massive hoards by walking
Bigger problem in hd2 imo is just lacm of options to kill tons of big targets, meta only took shape cause of this exact reason, blame the devs never the players
Mind you, in HD1 they were called TANKs not chargers, and although they could charge, it wasn't their main thing, because there was a lot more limited manuvering space in HD1 due to the isometric and shared camera.
(Also these specific ones are called BEHEMOTHs, and were fully encased in armour having no weak spot, and only appeared on higher difficulty missions)
At 6:45, how is that he has a respawn in an Instant without havin to type the combo
Muscle memory. I can input reinforcement strat on just a second.
@UCTLC4VDbTfm-RbRcF13OP_Q ps4/5 controller
Wow, are you a joystick or a mouse + keyboard user?
That’s a given 10+ diff. If you don’t know that, don’t play there.
How is it that there is no friendly fire?
dlc that allow you to cancel Friendly's fire
@@DiversificationPlus What DLC is that? I have the disc version for PS4 which is the Super Earth ultimate edition, and every DLC plus October bonuses ever since. I'm playing on PS4, PS3 and even the Vita but I've never heard of turning off friendly fire - what pack is that?
@@Henkibojj addon more like, there is no ff dlc lol
@@Verticom10 Phrase it however you want, there should be no way to turn off friendly fire so the question remains.
probably a mod for pc