Here it is, it's the Feb build with the Map files from the Preview build you shared with me ported over: drive.google.com/drive/u/1/folders/1AbHimOYKW8JZDGU5eu5l0e-Cb0ibQqPu I plan to do another version with the maps ported to the final version of the game if anyone is interested in playing the maps that way instead (Better car controls, no free cam, tokens actually doing something, etc).
@@rainyday9174 Wacky Races DC modding is REAL! You know what's funny? I asked the dreamcast forum was asked to do this years ago, but they just didn't. This gets us one step closer to the ultimate mod... THE PS2 MAPS IN THE DC VERSION.
@@HammMann Was literally thinking the same thing. From what I've learnt making this, to me it seems very possible. I'll look into it this weekend if I'm free and I'll let you know what I come up with :)
@@rainyday9174 Quick question, could you send me the one that you've got? The one from the download either doesn't have the preview tracks or is too confusing for me to find the tracks on.
@@HammMann That's strange. Do you mean they don't show up in game? Or are you looking for the map files themself? If it's the latter the files were extracted then built again. Also most of the tracks can only be selected from the centre signpost, almost all the Wild Frontier tracks from it's signpost will appear as Oil Be Back when selected
@@jakebodicoat2164 A little known fact. In the PS2 version by playing multiplayer and collecting a Dastardly Token in certain modes you will be taken to one of the boss maps for a race against the other player and 6 AI drivers.
Good to hear from you again:) hope you’re doing ok
Doing good thanks! Good hearing from you again as well :)
MY FUCKING HEART. Can you send me this a link to this build in your DM's? I can't find it on my hard drive.
Here it is, it's the Feb build with the Map files from the Preview build you shared with me ported over:
drive.google.com/drive/u/1/folders/1AbHimOYKW8JZDGU5eu5l0e-Cb0ibQqPu
I plan to do another version with the maps ported to the final version of the game if anyone is interested in playing the maps that way instead (Better car controls, no free cam, tokens actually doing something, etc).
@@rainyday9174 Wacky Races DC modding is REAL!
You know what's funny?
I asked the dreamcast forum was asked to do this years ago, but they just didn't.
This gets us one step closer to the ultimate mod...
THE PS2 MAPS IN THE DC VERSION.
@@HammMann Was literally thinking the same thing. From what I've learnt making this, to me it seems very possible. I'll look into it this weekend if I'm free and I'll let you know what I come up with :)
@@rainyday9174 Quick question, could you send me the one that you've got? The one from the download either doesn't have the preview tracks or is too confusing for me to find the tracks on.
@@HammMann That's strange. Do you mean they don't show up in game? Or are you looking for the map files themself? If it's the latter the files were extracted then built again. Also most of the tracks can only be selected from the centre signpost, almost all the Wild Frontier tracks from it's signpost will appear as Oil Be Back when selected
Amazing work keep itup
@@jakebodicoat2164 Thank you!!!
Thats crazy to know the ai were programmed for the boss maps
@@jakebodicoat2164 A little known fact. In the PS2 version by playing multiplayer and collecting a Dastardly Token in certain modes you will be taken to one of the boss maps for a race against the other player and 6 AI drivers.