These days its funny how some of the best games are still better then a lot of new games of the same genre. Only difference is graphics. But Oblivion will immerse you more then starfield even tho its graphics are much older. So it does not matter. A lot of people don't realize it but they actually have no good reason to spend 70$ on a new game while they can basically: Play the best games in the world, for almost no money at all.
Don't feel guilty. Who ever sold you the game set the price tag, not you lol. My buddy is like this. He keeps saying he doesn't like older games only new ones. Then is repeatedly disappointed with the new ones. My buddy is missing out.
I was 15 when Oblivion came out, and it was my first RPG. It completely blew my mind. I could believe games could look that good and be so huge. It will always be my favourite BGS game
Yeah, it was just about the last good (note: Failout 3 is ok-ish IMHO and Skyrim bores me actually, just like Fallout 4 and Snoozefield...I guess I've become picky over the years, because IMHO Oblivion is the best of the bunch!) Badthesda-Game!
@@dreamingflurry2729 Same. Skyrim has some improvements like better wildlife, dual wield and channeled spells (but even that with the caveat of the 2-hands-restriction), but Oblivion is better where it matters. Dialogue (no NPC just spouts a single line repeatedly), environment, exploration, factions, not every quest leading into a dungeon, ...
I went into Elder Scrolls IV: Oblivion blind in 2006. It was unlike anything I had ever played at the time. Really thinking of doing another playthrough this year. Still wondering how the remaster will be different from the Skyblivion project coming in 2025.
Morrowind did the same for me as a teen. Couldn't believe how big the world was. As I've gotten older and replayed it, I've only noticed more and more detail, especially in the lore and mystery of the world.
What a masterpiece. The level of charm this game still has is unparalleled. For me it was the first game that truly felt like a real world in which you could live in and do whatever you want. The NPCs are a huge part of that, they're not just quest givers standing in the same place the whole time but real people with their quirks and daily routines. Also young me was so invested in this game that he never really noticed that the whole game was voiced by eight people 😂
I love Oblivion. The world building is still amazing, with each city having its own unique architecture. The fact that it's so easy to mod lifts it to whole new level - I've written quite a few mods myself. I'm now in the process of reinstalling the game and updating the mods prior to starting a new campaign.😃
I miss that high fantasy setting. The bright, vivid colors. This sense of awe and wonder while you explore. The quests and different guilds you can join. It was and still is like no other game. I love Skyrim for its dark fantasy... But I want to go back to this type of elder scrolls
The only issue with Oblivion was the level scaling system, the rest of the game (yes even the NPC face) still hold well and I would say it adds to the charm of the game.
Even the level scaling is easily overcome. For its naysayers, mostly Skyrim Only nuts, it is far more in depth than holy moly you raised yourself to godteir by only working a smithy.🤔🧐
Randomly appearing Oblivion gates were randomized. When you entered a gate the game would choose a random Oblivion World from seven possible maps. Other gates would open to a specific one of the random Oblivion Worlds while quest specific gates like Kvatch and the Great Gate had their own unique maps.
That’s one of the few things that I did not like about oblivion was the fucking oblivion gates. I know that they were an essential part of the story obviously but I dreaded going into them. I only played the main quest once and that’s all I need 😂
@@mikevandemark1993they are definitely annoying. However, if you start going into them at later levels like 20+ you can make a fortune from the amount of daedra armor and weapons that are dropped from xivilia and dremoras warlords. Plus if you have 100 alchemy there are alot of great ingredients you can make potions out of. Unfortunately once you own all the houses and unique weapons and armor from shops money becomes pointless
I remember back in 2006 this game was absolutely nuts, the footwork combat, the physics, the real time lightning, magic working even with weapons, the npc routines and voices (Wes Johnson GOAT), the graphics (bloom and hdr were all the rage) and music, the mods... The innovations back then were out of this world. Too bad they couldn't really do the imperial province (and capital) justice (both technical and lore), but they did wonders with the expansions. The only real downside was the bonkers level/enemy scaling. Still play it in 2023, still find new stuff.
It was my first RPG. I got so hooked, my parents went out of town for the weekend, my gf at the time begged me to come over. I told her I was sick, ordered pizza and didn’t even leave my basement
Shivering isles is my all time favorite dlc. Spending time there is literally borderline therapy to me... that's where my favorite oblivion memories were made to say the least, and that's probably the world I've spent the most time in hands down. You're missing out and I hope you enjoy it one day
I will always have a soft spot for this game. I got a 360 when it first launched and having this game come out a couple months later truly felt like the first next gen game to me and I was completely hooked.
I’m so glad you mentioned the combination of sound, look, and feel that Oblivion provides to the player! That’s why I personally fell in love with the game, over 10 years ago.
One of my favorite aspects of Oblivion, other than quests of course, is the graphics. Are the textures itself great looking? No. But, the style of it combined with that beautiful soundtrack just unlocked a sense of beauty for me that I have yet to see in many games.
I hit a very bad period in my life, lost my home and spent several years living on the street. When I pulled myself together, with a job and place to live had an accident that put me on my back for approximately 6 months. Had no resources and was going stir crazy. A good friend dropped an xbox 360 and a copy of Oblivion off with me. I played it for 6 month's straight. I hadn't gamed since becoming homeless and was absolutely amazed at this game. The sheer size of the world and people. The depth of gameplay. The graphics (very simple by todays standards but top notch at the time). Have been and will continue to do a playthrough every year since. If/when it is remade or remastered will try the new version of course but whether it is or is not successful will continue to revisit the game that saved my sanity (possibly my life). Good vid
I had a similar experience, lost everything due to bad decisions and ended up in a shitty house share, the only thing that got me through it was locking my door and immersing myself in oblivion on my shitty borrowed tv, the only way i could stop thinking about my shitty life and actually relax for a few hours. Hope things are better for you now my friend
Even after finishing skyrim on my first playthrough and acknowledging how great it was I also knew right then that oblivion was still my favorite bethesda game. the tone and deeper rpg mechanics just sink me into the world may more.
Matty, I just learned how to mod Oblivion for the first time. It was easier than I thought. You are MISSING OUT on some of the great mods for the game like Better Cities (almost doubles the cities in terms of size) and Unique Landscapes, which overhauls a large portion of the more generic parts of Cyrodiil with unique environments, makes exploring a joy
@@Visceralll Modding oblivion is VERY similar to modding Skyrim if you’ve done it before. There’s also mod lists like Skyrim where you can download them with just a click. If you decide to add mods manually (through an MO) there are some videos you can find online by simply searching. Installing essential mods like blockhead that can’t run through a Mod Organiser is literally as simple as dragging and dropping them into the game root folder. They also have instructions under the mods themselves for installation.
@@Visceralll look up "Through the Valleys" modlist by PushTheWinButton. It improves oblivion in every way, while keeping the original soul of the game alive.
Was my first BGS game and is still the most sentimental experience of all their games in my memory. I have played through it 6 times including once last year. I go through it, fallout 3, and new Vegas, as well as the mass effect trilogy every couple years.
Oblivion and KOTOR are the 2 biggest reasons I fell in love with games as a kid and never looked back. Such a time of innovation. So many great memories.
@@johnnelson7148 The controls are pretty outdated but holding down both mouse buttons worked for me. If you mean you’re having a hard time progressing the story because of the lack of map markers, that’s understandable but its actually half the fun for me. The game trusts you to put the pieces together yourself and it feels very rewarding to progress because you’re not just blindly following waypoints but actively engaging with the plot and characters
Oblivion is my favourite game of all time. I love to explore Cyrodiil from the Jerall Mountains to the Topal Bay. But I honestly think a fully voiced Morrowind remake would be a better use of resources by Bethesda.
Oblivion will always be in my hall of fame. My first ES game was Morrowind but my dog got ahold of it and tore it to shreds, my brother and I were so sad. When we started seeing news about oblivion that’s all we could talk about but we never asked for it because back then you couldn’t just ask your parents to buy you something without earning it first. Come Christmas Day we got a present that we instantly knew was a game, we unwrapped it and lo and behold ‘twas oblivion. We still have the picture of that moment today, my face was like 😲😲😲😲
This was BGS at the height of their powers/wizardry. Yes, the class/skill/magic mechanics were dumbed down from Morrowind…but the graphics, environments, world building and design were legitimately cutting-edge for a 2006 game. Still a perennial favorite of mine. And yes, I unapologetically love Oblivion’s dungeon designs. The vibe and atmosphere more than make up for the randomness/meandering of the stitched-together tiles.
I've played oblivion in graphics it may have aged poorly. However, in story its still amazing, and the graphics, even tho it havent aged well , give it its own personality and humor
Oblivon is my THE favorite game of all time. People tend to say Oblivion didn't age well but most of the things people give harsh time for (character model, wacky voice acting, radiant AI, etc) were what made Oblivion so charming. To sum it up, Oblivion is a fantasy cartoon whereas Skyrim is a period drama. What worries about the possible remake is Bethesda's current obession on realism. Realism is boring. Do you think you will enjoy Shivering Isles if it looked more "real"? I don't think so. Things that can be improved is the leveling system and dungeons.
I loved Oblivion. I can't tell the amount of times I played through the game. After so many playthroughs, my only gripe is everything capped at level 20. Once you hit level 20, you had access to the beat armor and weapons in the game which made the rest of the game a joke.
In 2006, My friend was telling me about this new game he was playing in 4th grade. He was talking about going to a hotel after killing someone, sleeping and then a guy came to him to ask him to be in the dark brotherhood. And I was like, “you chose to do that stuff? It wasn’t part of the story?” And he said “yeah you can do whatever you want.” So I convinced my mom to buy it for me. I couldn’t believe video games were capable of letting you do WHATEVER you wanted 😂 it was literally a magical experience for me learning that there’s more to video games than my dads old SNES.
Still play this from time to time on my old ps3. This, fallout, champions of norrath, and runescape were my middle school/highschool years, and i still play all of them.
Never played Oblivion when it originally came out but as soon as I loaded it up on the Series X, I immediately understood why it’s such a beloved RPG. It was many people’s intro into BGS games back when they peaked as a company.
I was wondering: The people who are working on SkyBlivion (the Oblivion remake with Skyrim engine) for the past like 10 years - were they absolutely devastated to hear that there may be a proper remake in the pipeline? Or does it not really affect them?
@@pisscvre69 Yes that is true. Starfield was a massive letdown, and 76 was...well you know. I do still hope they can deliver, but if not - at least we have a backup!
Great game with a great DLC, Shivering Isles. However yes it aged a bit, but could be worse. It still looks decent at the same time, the mountains and towns. One game I am working on, Test Drive Unlimited for 360, has aged poorly but could be worse this is for the 360 version. The racing is still fun and time trials. There was this one time trial where you had to get it done in under 22 minutes or a little more so that was lonnnnggg but I got bronze for it.
Oblivion is their peak. The only game they have made that was actually a step up. Skyrim was the first dip into mediocrity they got rid of so much that was unique to Elder Scrolls. They can't make anything better because they lost the plot in favor of easy money
I love the idea of Oblivion. I hate the leveling and scaling system. It frustrates me, so I've played it a bit over the years but never really delved in. Are there any recommended mods that do a good job of fixing it?
Oblivion blew me away when I first played back on 360 in 2006. The music, the atmosphere, world building, the lore, the factions, even the menus. It was all so well done. I loved the little stories every time you leveled up. I loved the spell crafting and I liked how it did enchanting over how it was in Skyrim. You're missing out not playing Shivering Isles. It😊 is my favorite Bethesda DLC ever. I loved how different it was from the main game, with the island split between Mania and Demetia. Definitely my favorite RPG of all time.
Originally played Oblivion (TES 4) on the xbox 360 when it was finally released 6 months late and finally got to enjoy it with its quests and lore (Morrowind, tes 1, tes2), then there were the guide books which were like large enjoyable bibles of the game, there was also the scenic country walks which were so relaxing and fun. Mods made it even better. But, I also recall, Beth refusing to add GamePad control support for the PC, so I had to use a pinacle gamepad add on program which then alowed me to finally enjoy it on PC. Tried Oblivion (tes 4) on PC now in 2023, the graphics are too poor for today's 8k/4k large 80 inch displays. GamePad still is not working the way it should. Beth should of fixed this by now - to work at least like it did on xbox 360. Then tried it on Xbox 2, it is only available thru the old ported games, but, it does work except the picture quality is so so. So I hope they release Oblivion as a newer version for 4k displays with fully functional GamePad control. But, then there's Todd H. from Beth who play tested the new 2023 game StarField (20 years in the making- per Todd) on an old 1080 display, lol. Come on Todd get with the times. Then there is SkyBlivion (Oblivion remade into Skyrim), which looks great, if it ever releases, but its been over 10 years in the making, so who knows.
tldr: I think Oblivion's lack of visual diversity and reused voices is actually a good thing. It really adds to the verisimilitude of the world. It's all _just_ right, for a world you can get lost in, rather than being in a super-ultra-realistic setting. It's a game, you _know_ it's a game, and that catches you off guard by allowing you to sub-consciously immerse yourself more easily, because it's accidently believable imo. But maybe nostalgia really is a helluva drug. I absolutely love the dialogue quirks of Oblivion. Having multiple characters with the same voice, even when interacting with each other, will never not be charming to me. Between the terse, disposition based greetings, and the sometimes seemingly nonsensical conversations that npcs will have with each other, the system is just right. Sitting in that peripheral zone of being a believable world. When you're half paying attention, if that makes sense. Like, yeah, they're having a conversation over there, they're existing, doing things while I run around being a loot goblin. Sure, when you look at things under a microscope, their issues are magnified. But when their issues are apparent just by stopping and paying attention, you realize that they were good enough when you weren't that it kinda doesn't matter that much. It wasn't trying to be this ultra-realistic life sim, and I don't expect it to be anywhere close to approaching even half of that. Dungeons, 7:50 not all created by one guy. There was a team, but they did use a snap together tileset that does tend to have this feeling of everything looking the same. You might be referring to Joel Burgess, quoted to do 20 dungeons over two weeks. He and another guy went on to remake a dozen or so dungeons near the end of Oblivion's initial development. The most notable being Vilverin, the Ayleid ruin that you first see coming out of the sewers. Those, along with the mega dungeon Sundercliff Watch(MR dlc), convinced the higher ups to do the Mehrunes' Razor dlc. Despite all that I think it's actually a benefit that the dungeons kinda blend together. It adds to the replayability without utilizing never ending procedural dungeon generation. If you play enough you'll learn dungeon layouts, and you'll definitely recognize quest locations across multiple playthroughs. So it's not completely muddying that the dungeons reuse tiles. They stand out enough so that you can remember them, if you're the type to pay attention to that level of detail. While still varied enough that through exploration of non-quest related dungeons you will feel like they are different from each other. Again lending to that verisimilitude that I think Oblivion accidentally achieves. And I think that the Skyrim method, where every dungeon dumps you out at the beginning, is nice, but is overused. The Oblivion style, where only some dungeons do this, is a better system. Why does this random cave full of woodland critters wrap around itself so conveniently, just like all the other caves full of woodland critters? Being forced to backtrack through dungeons is important for slowing exploration down, making the world feel a bit bigger, and causing the player to decompress after fighting their way through to the "boss" chest. The character building system; Major/minor skills, sleeping to level, attributes, etc. Better than Skyrim, not by a huge amount, but still sizably better. The guaranteed perks of Oblivion's skills every 25 skill levels feels more rewarding than Skyrim's, increase a character level to see any sort of bonuses applied to individual skills. Where even when you get a skill to 100, it doesn't matter unless you've got the 5+ perk points/levels to grab the master level perk. Oblivion's 21 skills, with 4 perks each, that's 84 total, each one adding something to the skill. Whereas Skyrim's 18 skills, with 180 different perks(251 including all ranks) is just a grind, wasting time gaining character levels just to marginally empower your skills(on average). Having the max level range from ~46-53 is preferable to 81-Infinite with prestiging skills. Of course the major failure of Oblivion's system being the "leveling problem". But using the difficulty slider should be encouraged in that case.
My favourite elder scrolls game this. Reason being was the quests, story, and rpg elements. For example, leveling up aerobatics and just going around jumping haha! Key memory!
Funny how people experienced this game differently. Coming from Morrowind, I was disappointed by Oblivion, especially by the dumming down of the skill system and the level-scaling.
The last Elder Scrolls game. Skyrim had better combat and graphics (obviously), but it also cut out a massive amount of RPG elements. Character creation being the worst. Selecting major/minor skills and your sign have a major influence on your game even if you decide to build your character entirely different as you level. The removal of the spell crafting system from oblivion and morrowind is criminal
I bought this game at a discount from the used bin at GameStop. I didn't know what to expect but man it was fun. I liked how when I picked something up it was considered stealing.
I'm playing it right now with the Through The Valleys mod collection on the Nexus. It's basically Vanilla+, and makes the game feel and look the way I remember it being. The only mod I added on top of it was Enhanced Camera, always a must in Bethesda games.
I recommend Through the Valleys - PushTheWinButton's Vanilla Plus Modding Guide. It is the overhaul that sticks truest to Vanilla and definitely fixes the level progression and enemy scaling. Oblivion is perfect with it, does not feel like another game and could have launched with it. You don't have to install all the mods in the guide, but Ascension is essential.
Oblivion holds a special place in my heart, and it's probably the game I have the most nostalgia for. When it came out, I was in high school, and from the time they showed that first trailer for this then next-gen game off, I couldn't wait! As someone who loves the fantasy genre, and had had fun with Morrowind on the Xbox, I was stoked. And then it came out just in time for my birthday in 2006 (March 20, my birthday is the 19th). So after my parents learned that it didn't ACTUALLY have boobs (ah, those modders!), and were convinced that was the only reason for the M-rating, they bought it for me for the PC, along with enough RAM and graphics to work well. I thoroughly enjoyed it all...even the balloon-faced characters and 5 voice actors (something that Starfield has definitely improved since even Skyrim!). The soundtrack was (and still is incredible), and even though it is still clearly that awkward middle child of the series, they introduced mechanics like the Radiant AI and automatic schedules that have only improved over time in their games. I'm not a fan of shooters, so I've never been a big Fallout fan. Of course, Skyrim perfected many things that Oblivion introduced, even though Oblivion's create-your-own-class strategy is better than what you get in Skyrim. Played through the Shivering Isles, and it was great!
I remember my friend telling me all about this when I was like 11 because his dad was playing it and I remember getting the guide book first and being blown away by how much there was to do and then I remember the very first thing I did was go and get fin gleam form underwater 😂
I was 13-14 yrs old at the time. Still one of my favorite game ever. I don't know if people realize that in 2006 this game was something unbelievable. The first GDR with that type of freedom and one of the first games to have an npc daily routine. Probably Bethesda's pinnacle of quality.
This is one of the games that defined me as a gamer. I was about 10 when it released and it instantly had me hooked. It will forever hold a special place in my heart and I will keep replaying it for years to come.
Oblivion will always be my favorite Rpg. There have and will be many rpgs with new graphics and modernized systems, but nothing compares to the nostalgia of Oblivion, and unlike returning to some old legacies for nostalgia, Oblivion hits the spot just right every time.
Oblivion is a great game I just prefer morrowind and skyrim. Oblivion sits in the middle for me it's not quite as good as the other 2 but it's great in its own way. It's the one I've played the least but I think I'll be getting back into it after my skyrim playthrough
never before had i experienced such a game, as a xbox player. having lost a family member around that time and being 15 it was just soooo damn cool. i still love the low res look of the grapics. in our lives we all get that one game when we are young that impacts us. oblivion is my game
Graphics and engine evolved, but lets recall, this would not exist w/o Morrowind. So proud of this gsme. Will drop 150.00 if ever remastered for xboxx❤🎉 also happy new year matty!!!
I wasn't as excited for this until I heard Unreal Engine 5... and yesterday I was looking into UEVR... so getting both Oblivion remade AND get to play it in VR? Sounds good!
I remember being excited whenever I found the Unicorn. Riding the Unicorn while wearing the “Knights of the Nine” armor was surreal. The Oblivion gates were hell, though (no pun intended, lol). Patrick Stewart was great (as usual) in his brief role. The calmer music tracks, in particular, were excellent. The game world was beautiful at the time, especially when you first leave the sewers at the beginning. Sheogorath was a riot. Overall, a lot of great memories.
I kind of like that there was no crafting and enchanting required getting into the mages college. The crafting skills in skyrim are really tedious to grind and level. Nobody reasonably would need to craft hundreds of weapons and armor needed to reach level 100, so to reach those high levels, you will almost certainly need to grind if you want to craft the best items in the game. Oblivion doesn't have the same crafting mechanics, so the best items are generally hidden around the world, and not in crafting menus.
I never understood the hype for Oblivion. My first elder scrolls game was Morrowind. I felt everything was better in Morrowind. Especially the story. If I had to rank the non-ESO games it would be Morrowind Skyrim Oblivion. I think a lot of Morrowind had to do with the story which had a lot of twists and turns. I felt Oblivion and Skyrim the story wasn’t anything shocking. Certainly the world of Skyrim felt better than Morrowind. But I feel that no one talks about Morrowind. Everyone just jumps on Oblivion. Maybe it’s because it was on consoles and I think Morrowind was on PC only.
If we ever are to get a remake/remaster, I wish they will tone down the ennemy scaling or if they don't that the make the leveling system more lenient like in Morrowind (no arbitrary 5 trainings per levels and no attribute multiplier block when you get the level up pop up).
My most memorable merchants are the RE4 guy with his "whatcha buyin", and Oblivion's Edgar's Discount Spells with his "you don't want the best, you want cheap'
I'll be honest. Remakes and remaster lately have been nothing but quick cash grabs. I think I'll support the skyblivion team before an official remaster.
I just paid 3.18 for this game 😂 do I feel like I underpaid for this fantastic game? Yes. Do I feel guilty? No. 👍
These days its funny how some of the best games are still better then a lot of new games of the same genre. Only difference is graphics. But Oblivion will immerse you more then starfield even tho its graphics are much older. So it does not matter. A lot of people don't realize it but they actually have no good reason to spend 70$ on a new game while they can basically: Play the best games in the world, for almost no money at all.
Don't feel guilty. Who ever sold you the game set the price tag, not you lol. My buddy is like this. He keeps saying he doesn't like older games only new ones. Then is repeatedly disappointed with the new ones. My buddy is missing out.
Oblivion is going on 20 years old. There's no reason a game that old should cost more than $10 or so. You did alright!
.99 cent for me. my pph is 0.00055 cents per hour
@@9nxt good deal!
I was 15 when Oblivion came out, and it was my first RPG. It completely blew my mind. I could believe games could look that good and be so huge. It will always be my favourite BGS game
Yeah, it was just about the last good (note: Failout 3 is ok-ish IMHO and Skyrim bores me actually, just like Fallout 4 and Snoozefield...I guess I've become picky over the years, because IMHO Oblivion is the best of the bunch!) Badthesda-Game!
Oblivion never looked good
@@dreamingflurry2729 Same. Skyrim has some improvements like better wildlife, dual wield and channeled spells (but even that with the caveat of the 2-hands-restriction), but Oblivion is better where it matters. Dialogue (no NPC just spouts a single line repeatedly), environment, exploration, factions, not every quest leading into a dungeon, ...
I'm sorry to hear that.
Same here!!!! I was 15 and it came with my ps3 & changed my life forever 😆
I went into Elder Scrolls IV: Oblivion blind in 2006. It was unlike anything I had ever played at the time. Really thinking of doing another playthrough this year. Still wondering how the remaster will be different from the Skyblivion project coming in 2025.
I heard the remaster was a false rumor
@@Palendrome it isn't false because the entire xbox lineup was leaked a few months ago.
@@Palendromeit was literally in a court document
In 2025 Skyblivion will be coming out in 2026. In 2026 it will be coming out in 2027, an so on.
Never coming
This game changed what I thought games could be. It blew my mind!
Same!
Back when BGS innovated. As a kid and young teen the npcs having lives was crazy
Morrowind did the same for me as a teen. Couldn't believe how big the world was. As I've gotten older and replayed it, I've only noticed more and more detail, especially in the lore and mystery of the world.
Facts
Are you ok now?
This is one of the games that made the first few years of the xbox 360 magical.. this game really felt like a huge leap when it came out.
Good that's more like it.
Blew my teenage mind back in 2007. And that view the moment you exit the sewers is burnt deep in my mind.
I would buy in a heartbeat, this was my first bethesda game.
Me too!
same, and I couldnt have chosen a better game.
"what do you want? Breton trash!?"
"Hello there!" 🙂
Same
Oblivion is Jeremy Soule's best work. It not only enhances the tone, it was fundamental to building the vibe
Personally I prefer neverwinter nights. Oblivion is a little one note.
Kotor soundtrack
As much as I love oblivion, Skyrim ost is leagues better imo
@@TheSpartanBluesnooe
It wasn't
What a masterpiece. The level of charm this game still has is unparalleled. For me it was the first game that truly felt like a real world in which you could live in and do whatever you want. The NPCs are a huge part of that, they're not just quest givers standing in the same place the whole time but real people with their quirks and daily routines. Also young me was so invested in this game that he never really noticed that the whole game was voiced by eight people 😂
I love Oblivion. The world building is still amazing, with each city having its own unique architecture. The fact that it's so easy to mod lifts it to whole new level - I've written quite a few mods myself. I'm now in the process of reinstalling the game and updating the mods prior to starting a new campaign.😃
I miss that high fantasy setting. The bright, vivid colors. This sense of awe and wonder while you explore. The quests and different guilds you can join. It was and still is like no other game. I love Skyrim for its dark fantasy... But I want to go back to this type of elder scrolls
The Dark Brotherhood questline in Oblivion is legendary 🔥
My first Elder scrolls, the sense of scale & beauty when you escape those sewers is iconic. Look forward to the remaster.
The only issue with Oblivion was the level scaling system, the rest of the game (yes even the NPC face) still hold well and I would say it adds to the charm of the game.
Yup, for a game from 2006 its still beautiful, and the quests/writing is one of BSGs best
The game is super dated nowadays, the main point is the gameplay that is horrible
Even the level scaling is easily overcome. For its naysayers, mostly Skyrim Only nuts, it is far more in depth than holy moly you raised yourself to godteir by only working a smithy.🤔🧐
"Hail!"
"No."
Level scaling is Oblivion's biggest issue, but there are a lot more issues.
Randomly appearing Oblivion gates were randomized. When you entered a gate the game would choose a random Oblivion World from seven possible maps. Other gates would open to a specific one of the random Oblivion Worlds while quest specific gates like Kvatch and the Great Gate had their own unique maps.
Say that 3 times fast. 😂
That’s one of the few things that I did not like about oblivion was the fucking oblivion gates. I know that they were an essential part of the story obviously but I dreaded going into them. I only played the main quest once and that’s all I need 😂
@@mikevandemark1993they are definitely annoying. However, if you start going into them at later levels like 20+ you can make a fortune from the amount of daedra armor and weapons that are dropped from xivilia and dremoras warlords. Plus if you have 100 alchemy there are alot of great ingredients you can make potions out of. Unfortunately once you own all the houses and unique weapons and armor from shops money becomes pointless
I remember back in 2006 this game was absolutely nuts, the footwork combat, the physics, the real time lightning, magic working even with weapons, the npc routines and voices (Wes Johnson GOAT), the graphics (bloom and hdr were all the rage) and music, the mods... The innovations back then were out of this world. Too bad they couldn't really do the imperial province (and capital) justice (both technical and lore), but they did wonders with the expansions. The only real downside was the bonkers level/enemy scaling. Still play it in 2023, still find new stuff.
When this game first came out I was obsessed with it. I completely ignored everything in my life and only played Oblivion. One of the best rpg's imo.
i was like 11 when i first played it. it was seriously like crack for me
It was my first RPG. I got so hooked, my parents went out of town for the weekend, my gf at the time begged me to come over. I told her I was sick, ordered pizza and didn’t even leave my basement
This game took me to another world.
It's time and place will always stay with me.
Shivering isles is my all time favorite dlc. Spending time there is literally borderline therapy to me... that's where my favorite oblivion memories were made to say the least, and that's probably the world I've spent the most time in hands down. You're missing out and I hope you enjoy it one day
It was the first dlc I ever played (as it came out when I was very young) but omg it was fantastic and to this day its still my favourite ever dlc
It was basically a whole other elderscrolls game
Still my all-time favorite game expansion DLC and I haven't played Phantom Liberty for Cyberpunk yet.
the game that got me started in Elder Scrolls and RPG's in general. Goated, thank you soo much
In 2006, this game was mind-blowing. I had no idea that games could be this deep. I really hope it gets a full remake and not a simple remaster.
I will always have a soft spot for this game. I got a 360 when it first launched and having this game come out a couple months later truly felt like the first next gen game to me and I was completely hooked.
One of my all time favourite games. Still holds up today
I’m so glad you mentioned the combination of sound, look, and feel that Oblivion provides to the player! That’s why I personally fell in love with the game, over 10 years ago.
One of my favorite aspects of Oblivion, other than quests of course, is the graphics. Are the textures itself great looking? No. But, the style of it combined with that beautiful soundtrack just unlocked a sense of beauty for me that I have yet to see in many games.
Indeed. Another game that really nails that kind of atmosphere is Drakensang (the CRPG, not the MMO).
I hit a very bad period in my life, lost my home and spent several years living on the street. When I pulled myself together, with a job and place to live had an accident that put me on my back for approximately 6 months. Had no resources and was going stir crazy. A good friend dropped an xbox 360 and a copy of Oblivion off with me. I played it for 6 month's straight. I hadn't gamed since becoming homeless and was absolutely amazed at this game. The sheer size of the world and people. The depth of gameplay. The graphics (very simple by todays standards but top notch at the time). Have been and will continue to do a playthrough every year since. If/when it is remade or remastered will try the new version of course but whether it is or is not successful will continue to revisit the game that saved my sanity (possibly my life). Good vid
I had a similar experience, lost everything due to bad decisions and ended up in a shitty house share, the only thing that got me through it was locking my door and immersing myself in oblivion on my shitty borrowed tv, the only way i could stop thinking about my shitty life and actually relax for a few hours. Hope things are better for you now my friend
@@ScottyDnB Much, thank you
Even after finishing skyrim on my first playthrough and acknowledging how great it was I also knew right then that oblivion was still my favorite bethesda game. the tone and deeper rpg mechanics just sink me into the world may more.
Matty, I just learned how to mod Oblivion for the first time. It was easier than I thought. You are MISSING OUT on some of the great mods for the game like Better Cities (almost doubles the cities in terms of size) and Unique Landscapes, which overhauls a large portion of the more generic parts of Cyrodiil with unique environments, makes exploring a joy
Do you have a video or something you can suggest so i can jump into modding the game myself?
@@VisceralllJust search in UA-cam "oblivion mods" and look at the links for the mods in the description for each mod video
@@Visceralll It's extremely simple, really. Literally just a quick google search "how do i start modding oblivion" will give you the info you need.
@@Visceralll Modding oblivion is VERY similar to modding Skyrim if you’ve done it before. There’s also mod lists like Skyrim where you can download them with just a click. If you decide to add mods manually (through an MO) there are some videos you can find online by simply searching. Installing essential mods like blockhead that can’t run through a Mod Organiser is literally as simple as dragging and dropping them into the game root folder. They also have instructions under the mods themselves for installation.
@@Visceralll look up "Through the Valleys" modlist by PushTheWinButton. It improves oblivion in every way, while keeping the original soul of the game alive.
Was my first BGS game and is still the most sentimental experience of all their games in my memory. I have played through it 6 times including once last year. I go through it, fallout 3, and new Vegas, as well as the mass effect trilogy every couple years.
Oblivion and KOTOR are the 2 biggest reasons I fell in love with games as a kid and never looked back. Such a time of innovation. So many great memories.
Same, amazing games
I loved KOTOR so much I still have my original Xbox and the two disk copys of KOTOR 1&2.
I can’t wrap my head around KOTOR. I can’t navigate around to save my damn life. It’s the only game it has happened with. 😂
@@johnnelson7148 The controls are pretty outdated but holding down both mouse buttons worked for me. If you mean you’re having a hard time progressing the story because of the lack of map markers, that’s understandable but its actually half the fun for me. The game trusts you to put the pieces together yourself and it feels very rewarding to progress because you’re not just blindly following waypoints but actively engaging with the plot and characters
Playing oblivion when it released was peak gaming memories, getting lost and enjoying it. I downloaded it this past weekend to play it some more.
Oblivion is my favourite game of all time. I love to explore Cyrodiil from the Jerall Mountains to the Topal Bay. But I honestly think a fully voiced Morrowind remake would be a better use of resources by Bethesda.
Matty your work ethic is incredible. Back to back videos across ALL your channels. It’s commendable and inspiring🙏
He has more than 2 channels?
All work & much play!?
First RPG I’ve ever played and still the best to this day!
Oblivion will always be in my hall of fame. My first ES game was Morrowind but my dog got ahold of it and tore it to shreds, my brother and I were so sad. When we started seeing news about oblivion that’s all we could talk about but we never asked for it because back then you couldn’t just ask your parents to buy you something without earning it first. Come Christmas Day we got a present that we instantly knew was a game, we unwrapped it and lo and behold ‘twas oblivion. We still have the picture of that moment today, my face was like 😲😲😲😲
This was BGS at the height of their powers/wizardry. Yes, the class/skill/magic mechanics were dumbed down from Morrowind…but the graphics, environments, world building and design were legitimately cutting-edge for a 2006 game. Still a perennial favorite of mine.
And yes, I unapologetically love Oblivion’s dungeon designs. The vibe and atmosphere more than make up for the randomness/meandering of the stitched-together tiles.
Good timing, was about to fold laundry, but instead I get to procrastinate and watch a new Mr Matty video.
Honestly they should just Remaster Skyrim. With all the mods and new tech available they could really take it to a next level.
I'd say it aged pretty well for a game from 2006.
Yeah, I agree with you :) the only issue is the number of Voice actors.
I've played oblivion in graphics it may have aged poorly. However, in story its still amazing, and the graphics, even tho it havent aged well , give it its own personality and humor
Oblivon is my THE favorite game of all time. People tend to say Oblivion didn't age well but most of the things people give harsh time for (character model, wacky voice acting, radiant AI, etc) were what made Oblivion so charming. To sum it up, Oblivion is a fantasy cartoon whereas Skyrim is a period drama. What worries about the possible remake is Bethesda's current obession on realism. Realism is boring. Do you think you will enjoy Shivering Isles if it looked more "real"? I don't think so.
Things that can be improved is the leveling system and dungeons.
Well with all the mods you can make oblivion par with most modern games anyway, especially with Oblivion reloaded
Jeremy Soule's dad was my middle school band teacher. His passion for music definitely came from his dad. He was an incredible teacher
I loved Oblivion. I can't tell the amount of times I played through the game. After so many playthroughs, my only gripe is everything capped at level 20. Once you hit level 20, you had access to the beat armor and weapons in the game which made the rest of the game a joke.
In 2006, My friend was telling me about this new game he was playing in 4th grade. He was talking about going to a hotel after killing someone, sleeping and then a guy came to him to ask him to be in the dark brotherhood. And I was like, “you chose to do that stuff? It wasn’t part of the story?” And he said “yeah you can do whatever you want.”
So I convinced my mom to buy it for me. I couldn’t believe video games were capable of letting you do WHATEVER you wanted 😂 it was literally a magical experience for me learning that there’s more to video games than my dads old SNES.
My favorite Elder Scrolls! I really really really really hope they do it justice with the remaster/remake
Still play this from time to time on my old ps3. This, fallout, champions of norrath, and runescape were my middle school/highschool years, and i still play all of them.
My friends and I used to say "It's called Oblivion, because that's where your social life goes when you start it up."
Best game i ever played in 2007 on ps3.
I dont think any game will ever feel like Oblivion made 1st time elder scrolls players feel, back then
The graphics aged poorly but that story is like fine wine 🍷🤤
Never played Oblivion when it originally came out but as soon as I loaded it up on the Series X, I immediately understood why it’s such a beloved RPG. It was many people’s intro into BGS games back when they peaked as a company.
A masterpiece, no question or doubt in my mind.
Oblivion is my favorite Elder Scrolls game by a long shot. I cannot praise it highly enough.
Capital!
I was wondering: The people who are working on SkyBlivion (the Oblivion remake with Skyrim engine) for the past like 10 years - were they absolutely devastated to hear that there may be a proper remake in the pipeline? Or does it not really affect them?
given the “quality” of bethesdas work these days, i have a feeling the mod will be more popular in the end lol
@@pisscvre69 sounds like is being outsourced anyway.
I hope that Bethesda at least won't try to stop the SkyBlivion project like some companies have done in the past when releasing remasters.
We'll all be on death's door before any of those remake mods ever get completed.
@@pisscvre69 Yes that is true. Starfield was a massive letdown, and 76 was...well you know. I do still hope they can deliver, but if not - at least we have a backup!
Great game with a great DLC, Shivering Isles. However yes it aged a bit, but could be worse. It still looks decent at the same time, the mountains and towns. One game I am working on, Test Drive Unlimited for 360, has aged poorly but could be worse this is for the 360 version. The racing is still fun and time trials. There was this one time trial where you had to get it done in under 22 minutes or a little more so that was lonnnnggg but I got bronze for it.
This game has aged perfectly, it's a great reminder of how great games used to be! and i still play it vanilla to this day and never regret that
I do love this game but I feel somehow it's aged even worse than morrowind and even daggerfall
I’ll say this till they put me in the ground.
If oblivion came out the same day as Skyrim with the same tech, oblivion craps all over Skyrim.
Oblivion is their peak. The only game they have made that was actually a step up. Skyrim was the first dip into mediocrity they got rid of so much that was unique to Elder Scrolls. They can't make anything better because they lost the plot in favor of easy money
Oblivion is still in my top 5 favorite games
This game is so playable even today. Its a shame Bethesda has lost that magic.
Oblivion updated to current gen? Yes, please!
I love the idea of Oblivion. I hate the leveling and scaling system. It frustrates me, so I've played it a bit over the years but never really delved in. Are there any recommended mods that do a good job of fixing it?
PushtheWinButton has a guide of his mod's and other recommendations on his "through the valley's" page on nexus.
Yeah, I’ve heard about that too. If you don’t level perfectly, it gets to a point where you can’t progress because you cannot defeat anything.
Oblivion blew me away when I first played back on 360 in 2006. The music, the atmosphere, world building, the lore, the factions, even the menus. It was all so well done. I loved the little stories every time you leveled up. I loved the spell crafting and I liked how it did enchanting over how it was in Skyrim. You're missing out not playing Shivering Isles. It😊 is my favorite Bethesda DLC ever. I loved how different it was from the main game, with the island split between Mania and Demetia. Definitely my favorite RPG of all time.
who else remembers using modio to edit savegames 😂😂 9999999999999 stamina and magicka in oblivion on xbox 360
Oblivion is God S++ tier and you set a time up and I will fight anyone who says otherwise...Ill throw them hands
Originally played Oblivion (TES 4) on the xbox 360 when it was finally released 6 months late and finally got to enjoy it with its quests and lore (Morrowind, tes 1, tes2), then there were the guide books which were like large enjoyable bibles of the game, there was also the scenic country walks which were so relaxing and fun. Mods made it even better. But, I also recall, Beth refusing to add GamePad control support for the PC, so I had to use a pinacle gamepad add on program which then alowed me to finally enjoy it on PC.
Tried Oblivion (tes 4) on PC now in 2023, the graphics are too poor for today's 8k/4k large 80 inch displays. GamePad still is not working the way it should. Beth should of fixed this by now - to work at least like it did on xbox 360. Then tried it on Xbox 2, it is only available thru the old ported games, but, it does work except the picture quality is so so. So I hope they release Oblivion as a newer version for 4k displays with fully functional GamePad control.
But, then there's Todd H. from Beth who play tested the new 2023 game StarField (20 years in the making- per Todd) on an old 1080 display, lol.
Come on Todd get with the times.
Then there is SkyBlivion (Oblivion remade into Skyrim), which looks great, if it ever releases, but its been over 10 years in the making, so who knows.
tldr: I think Oblivion's lack of visual diversity and reused voices is actually a good thing. It really adds to the verisimilitude of the world. It's all _just_ right, for a world you can get lost in, rather than being in a super-ultra-realistic setting. It's a game, you _know_ it's a game, and that catches you off guard by allowing you to sub-consciously immerse yourself more easily, because it's accidently believable imo. But maybe nostalgia really is a helluva drug.
I absolutely love the dialogue quirks of Oblivion. Having multiple characters with the same voice, even when interacting with each other, will never not be charming to me. Between the terse, disposition based greetings, and the sometimes seemingly nonsensical conversations that npcs will have with each other, the system is just right. Sitting in that peripheral zone of being a believable world. When you're half paying attention, if that makes sense. Like, yeah, they're having a conversation over there, they're existing, doing things while I run around being a loot goblin. Sure, when you look at things under a microscope, their issues are magnified. But when their issues are apparent just by stopping and paying attention, you realize that they were good enough when you weren't that it kinda doesn't matter that much. It wasn't trying to be this ultra-realistic life sim, and I don't expect it to be anywhere close to approaching even half of that.
Dungeons, 7:50 not all created by one guy. There was a team, but they did use a snap together tileset that does tend to have this feeling of everything looking the same. You might be referring to Joel Burgess, quoted to do 20 dungeons over two weeks. He and another guy went on to remake a dozen or so dungeons near the end of Oblivion's initial development. The most notable being Vilverin, the Ayleid ruin that you first see coming out of the sewers. Those, along with the mega dungeon Sundercliff Watch(MR dlc), convinced the higher ups to do the Mehrunes' Razor dlc.
Despite all that I think it's actually a benefit that the dungeons kinda blend together. It adds to the replayability without utilizing never ending procedural dungeon generation. If you play enough you'll learn dungeon layouts, and you'll definitely recognize quest locations across multiple playthroughs. So it's not completely muddying that the dungeons reuse tiles. They stand out enough so that you can remember them, if you're the type to pay attention to that level of detail. While still varied enough that through exploration of non-quest related dungeons you will feel like they are different from each other. Again lending to that verisimilitude that I think Oblivion accidentally achieves. And I think that the Skyrim method, where every dungeon dumps you out at the beginning, is nice, but is overused. The Oblivion style, where only some dungeons do this, is a better system. Why does this random cave full of woodland critters wrap around itself so conveniently, just like all the other caves full of woodland critters? Being forced to backtrack through dungeons is important for slowing exploration down, making the world feel a bit bigger, and causing the player to decompress after fighting their way through to the "boss" chest.
The character building system; Major/minor skills, sleeping to level, attributes, etc. Better than Skyrim, not by a huge amount, but still sizably better. The guaranteed perks of Oblivion's skills every 25 skill levels feels more rewarding than Skyrim's, increase a character level to see any sort of bonuses applied to individual skills. Where even when you get a skill to 100, it doesn't matter unless you've got the 5+ perk points/levels to grab the master level perk. Oblivion's 21 skills, with 4 perks each, that's 84 total, each one adding something to the skill. Whereas Skyrim's 18 skills, with 180 different perks(251 including all ranks) is just a grind, wasting time gaining character levels just to marginally empower your skills(on average). Having the max level range from ~46-53 is preferable to 81-Infinite with prestiging skills. Of course the major failure of Oblivion's system being the "leveling problem". But using the difficulty slider should be encouraged in that case.
I would love to see a game where they maybe even focused on the arena, but definitely expanded on the arena.
I always return to this game over Skyrim purely because I love the world of oblivion so much
My favourite elder scrolls game this.
Reason being was the quests, story, and rpg elements.
For example, leveling up aerobatics and just going around jumping haha!
Key memory!
I played oblivion 3 years ago for the first time after playing every bgs game since fallout 3. Still tremendous
Skyrim i get bored of without mods but oblivion i never get tired of. Its so charming and unique and broken lol
Funny how people experienced this game differently. Coming from Morrowind, I was disappointed by Oblivion, especially by the dumming down of the skill system and the level-scaling.
Same here, massive disappointment.
I'll never forget escaping the sewer and being blown away by the graphics back in 2006. 😅
The last Elder Scrolls game. Skyrim had better combat and graphics (obviously), but it also cut out a massive amount of RPG elements. Character creation being the worst. Selecting major/minor skills and your sign have a major influence on your game even if you decide to build your character entirely different as you level. The removal of the spell crafting system from oblivion and morrowind is criminal
I bought this game at a discount from the used bin at GameStop. I didn't know what to expect but man it was fun. I liked how when I picked something up it was considered stealing.
I'm playing it right now with the Through The Valleys mod collection on the Nexus. It's basically Vanilla+, and makes the game feel and look the way I remember it being.
The only mod I added on top of it was Enhanced Camera, always a must in Bethesda games.
When I played this on my 360 when it was first released I was completely blown away. I freaking love this game
I recently listened to the soundtrack. Go good, brought back so many memories. My first Bethesda game.
Never seen a game do level scaling worse than Oblivion.
I recommend Through the Valleys - PushTheWinButton's Vanilla Plus Modding Guide. It is the overhaul that sticks truest to Vanilla and definitely fixes the level progression and enemy scaling. Oblivion is perfect with it, does not feel like another game and could have launched with it. You don't have to install all the mods in the guide, but Ascension is essential.
Oblivion holds a special place in my heart, and it's probably the game I have the most nostalgia for. When it came out, I was in high school, and from the time they showed that first trailer for this then next-gen game off, I couldn't wait! As someone who loves the fantasy genre, and had had fun with Morrowind on the Xbox, I was stoked. And then it came out just in time for my birthday in 2006 (March 20, my birthday is the 19th). So after my parents learned that it didn't ACTUALLY have boobs (ah, those modders!), and were convinced that was the only reason for the M-rating, they bought it for me for the PC, along with enough RAM and graphics to work well. I thoroughly enjoyed it all...even the balloon-faced characters and 5 voice actors (something that Starfield has definitely improved since even Skyrim!). The soundtrack was (and still is incredible), and even though it is still clearly that awkward middle child of the series, they introduced mechanics like the Radiant AI and automatic schedules that have only improved over time in their games. I'm not a fan of shooters, so I've never been a big Fallout fan. Of course, Skyrim perfected many things that Oblivion introduced, even though Oblivion's create-your-own-class strategy is better than what you get in Skyrim. Played through the Shivering Isles, and it was great!
I remember my friend telling me all about this when I was like 11 because his dad was playing it and I remember getting the guide book first and being blown away by how much there was to do and then I remember the very first thing I did was go and get fin gleam form underwater 😂
I was 13-14 yrs old at the time. Still one of my favorite game ever. I don't know if people realize that in 2006 this game was something unbelievable. The first GDR with that type of freedom and one of the first games to have an npc daily routine. Probably Bethesda's pinnacle of quality.
They don't make em like this anymore!
You mentioned Skyblivion, and it just reminded me of how hyped I am
One of the best OST for videogame I remember.
This is one of the games that defined me as a gamer. I was about 10 when it released and it instantly had me hooked. It will forever hold a special place in my heart and I will keep replaying it for years to come.
It's one of my favorite games to this day... so excited for this remaster/remake!
Oblivion will always be my favorite Rpg. There have and will be many rpgs with new graphics and modernized systems, but nothing compares to the nostalgia of Oblivion, and unlike returning to some old legacies for nostalgia, Oblivion hits the spot just right every time.
Oblivion is a great game I just prefer morrowind and skyrim. Oblivion sits in the middle for me it's not quite as good as the other 2 but it's great in its own way. It's the one I've played the least but I think I'll be getting back into it after my skyrim playthrough
never before had i experienced such a game, as a xbox player. having lost a family member around that time and being 15 it was just soooo damn cool. i still love the low res look of the grapics. in our lives we all get that one game when we are young that impacts us. oblivion is my game
Playing this on the steam deck with control mod plays great.
Graphics and engine evolved, but lets recall, this would not exist w/o Morrowind. So proud of this gsme. Will drop 150.00 if ever remastered for xboxx❤🎉 also happy new year matty!!!
I wasn't as excited for this until I heard Unreal Engine 5... and yesterday I was looking into UEVR... so getting both Oblivion remade AND get to play it in VR? Sounds good!
I remember being excited whenever I found the Unicorn. Riding the Unicorn while wearing the “Knights of the Nine” armor was surreal. The Oblivion gates were hell, though (no pun intended, lol).
Patrick Stewart was great (as usual) in his brief role. The calmer music tracks, in particular, were excellent. The game world was beautiful at the time, especially when you first leave the sewers at the beginning. Sheogorath was a riot. Overall, a lot of great memories.
Waiting for the remaster! My first elder scrolls was Skyrim.
The God damn Oblivion gates...
I kind of like that there was no crafting and enchanting required getting into the mages college. The crafting skills in skyrim are really tedious to grind and level. Nobody reasonably would need to craft hundreds of weapons and armor needed to reach level 100, so to reach those high levels, you will almost certainly need to grind if you want to craft the best items in the game. Oblivion doesn't have the same crafting mechanics, so the best items are generally hidden around the world, and not in crafting menus.
I never understood the hype for Oblivion. My first elder scrolls game was Morrowind. I felt everything was better in Morrowind. Especially the story. If I had to rank the non-ESO games it would be Morrowind Skyrim Oblivion.
I think a lot of Morrowind had to do with the story which had a lot of twists and turns. I felt Oblivion and Skyrim the story wasn’t anything shocking. Certainly the world of Skyrim felt better than Morrowind. But I feel that no one talks about Morrowind. Everyone just jumps on Oblivion. Maybe it’s because it was on consoles and I think Morrowind was on PC only.
If we ever are to get a remake/remaster, I wish they will tone down the ennemy scaling or if they don't that the make the leveling system more lenient like in Morrowind (no arbitrary 5 trainings per levels and no attribute multiplier block when you get the level up pop up).
even then the stats don't do much anyway, unless you are abusing stacking elemental dmg it just feels bad to play in combat
This game is legendary
My most memorable merchants are the RE4 guy with his "whatcha buyin", and Oblivion's Edgar's Discount Spells with his "you don't want the best, you want cheap'
I would way rather see a Morrowind remake like skywind. I guess this will work.
I'll be honest. Remakes and remaster lately have been nothing but quick cash grabs. I think I'll support the skyblivion team before an official remaster.