I don't think it's Kislev per se, but i also think the campaigns are pretty boring. Boris is ok, but with the rest, you're feeling like playing a much weaker Empire with worse artillery. The campaign mechanics are just ... eh.
The problem with these types of tier lists is that 'fun' is very subjective. I had a lot of fun with the Hag campaign but apparently most people think it's a trash campaign.
I'd agree mechanically in campaign Kislev is on the meh side. Katarin public order bonus though... kinda worth playing her just for that. You'll have 0 issue taking the Chaos Wastes even on legendary. In battle, however... yes, most of their ranged is weaker than Empire. But ALL their units are incredibly sticky due to passive, they have solid magic and all those op monsters they got from SoC elevates them to a tier that I *hate* facing Kislev in any and all campaigns. They doomstack Akshinas, bear units and Witcher monsters like there is no tomorrow.
@38crippler still seems weird to rank queek so high compared to the other skaven lords. Ikit claw is just straight up better by like a lot. In few instances does starting spot really impact a factions "powerfulness/easiness" to any large extent and queek is just not one of those few factions
@@chasefox-n9k Yeah, it is almost a benchmark for tier-lists - how they rate Ikit Claw in comparison to other skaven lords? We can even say that UA-camr talks BS if they put Ikit below A-tier FOR ANY REASON and/or lower than Queek (who is just generic and okay but not that fun beyond usual skaven mechanics). It is not even a matter of opinion with these two xD
Vampire Coast has always been rough since WH2, they need to be reworked so you can get hero capacity from baseline buildings or grab mods so their economy isn't so terrible, be able to confederate LLs, pretty much need some help.
Vampire Coast is lame, very basic since WH2 never got any rework or updates, Coves suck in general, loaylty is mehhh especially for Coast, at least Skavens and DE got Dilemma. They really could use some skill, tech tree tweaks, some mechanics.... generally WH2 Factions are lagging behind like Tomb Kings, Vanilla HE, Lizardmen, VCoast mentioned, also Vanilla DE Morathi and Malekith.
They were a really poor faction in wh2, a maxed out province probably gave you around 2k gold, compare that to any other faction and the time it takes to get to that point it's actually pretty bad, they suffer from worst public order than DE
some good takes but would to hard disagree with skarsnik, Max difficulty i've had 27 armies at turn 34, with half the empire conquered, from azagh to queek conquered, from barak var to khemri, and was touching the mountains of mourn, the snowball potential of skarsnik is insane, close to 3 mines in your inital area, your initial province can afford 3.5 full nasty skulker/archer stacks at T3+, after thorgrim is killed by turn 10ish (he stands 0 chance against 2 nasty skulker + archer stacks with waaagh), waaagh karak 8 peaks as you siege the dawi capital, turn 20 the campaign is essentially won and K8P is yours, and you gobbo tide with -40 percent upkeep -15 for mushy addicted (per hero and lord as well and they all stack) -17 iirc for blue line skill tree , - 20 for the tech "on second thoughts" it's not hard at all to get 80%+ upkeep reduction across your armies and if you save your hero's and lords (mushy addicted) well you basically get free armies, hordes of nasty skulkers/night gobbo archers(regular with scrap against armoured armies though)/ a few spider cav and arachnarok spiders turn 40+ imho skarsnik might be the fastest empire builder in the game, an extra tip Mushy addicted night gobbo shaman are your best lords as skarsnik that arachnarok spider mount is goated and spamming night gobbo shamans for magic missles is quite great actually (can put them all on wolf mounts as well), i think Gobbos are on the stronger side of greenskins atm, love Grimgor but i dont think he would stand a chance to a competent skarsnik, FOR EVERY GOBBO YOU KILL 10 MORE WILL TAKE HIS PLACE - some guardsman from 40k ps. i will concede if you don't like fighting a lot of battles it may not be the campaign for you though, auto resolve doesnt like gobbos in a fair fight, but if your fighting fair as skarsnik you're doing it wrong fr. PSS. Skarsnik AI is one of the few if only AI's that gets his faction effect removed (the -40percent upkeep) which is why is ai is quite meh, sometimes pops off, but CA had to nerf AI skarsnik that should tell you something. There is a mod to re add that trait to AI skarsnik and have a look how good his ai becomes when its fair for him lmao.
Yeah I totally agree, his faction is very strong, just drown everything in endless waves of goblins. Skarsnik's Nasty Skulkers are one of the most cost effective units in the game, at least early-mid game.
@@tiagomarx5072It really is busted. The little fighting you have to do isn't even micro-intensive, specially if you spam skulkers. Just run them around the side, destroy range and artillery, and crush infantry with superior numbers and smoke bombs. It's that easy. it destroys most endgame crisis easily
@@KorsAir1987 Even late-game it's pretty effective against the right enemy. I have been able to win agains entire dwarf endgame crisis with just skulkers spam
I know. Teclis' campaign is great, because he's 'not' in Ulthuan. I love the challenge. Not that anything is a challenge to Teclis. The guy's a doomstack on his own! He eats Skarbrand for breakfast!
The typical "I have 7000 hours for every total war game that's ever released, so I only enjoy campaigns that are like shattering a glass rod in my dick to feel anything" no lifers, lol
@@Ephraim-Michael Here I am, restarting campaigns, and tweaking my AI mods every 30-40 turns because I am steam rolling and 2nd place on the strength meter is a fraction of mine :)
I just finished a campign with Alarielle and I think she should be S-Tier. You go up against dark elves and Slaanesh early and by the time you get done with them, you'll have to rush over to face two full stacks of Dreadfleet blitzing up the west coast of Ulthuan. After getting all of that done, you can push west to fight Morathi, north to fight Chaos or other dark elves, or east to fight Grom or Ikit Claw if they're still around. There's tons of variety and a lot to do within easy reach of Ulthuan.
I don't get ranking Katarin as trash. I admit the supporter mechanic leaves something to be desired, however I think it's one of the most enjoyable campaigns in that it gives you this "I'm under siege from every direction" feeling. If you like that kind of campaign, Katarin is one of the best. Malakai, though in a seemingly worse position actually is easier as a) it's easier to recruit high damage units (grapeshot cannons) and you can eliminate Tretch, Throgg and Azazel much more easily and quickly. Katarin, being further away, interestingly ends up harder.
I regrettable have to agree regarding Ikit Claw. You're right, in the Old World mod he just has so much more to do, so many more interesting enemies and ways to expand. That and giving him a full starting province plays to the Skaven strengths much more. I kinda agree regarding the wood elves too. Even if I declare war on everyone as Orion I never feel threatened because the AI is too meek to actually invade Athel Loren. Its a shame.
I always find it interesting how much consideration you give towards victory conditions when its a part of the game I never check and have only ever achieved victory conditions by accident
@@Costin_Gaming That makes complete sense to me, I just think I never actually bothered to check myself what they are and what they give me. I just play and do whatever, not gonna have someone tell me who I need to beat up lol
i know this is your list and your opinion and im fine with that, but do you still have fun with the game? there are 50+ lords in bad and below, which is worrying
I love ostankya camaign and to put it in trash it's a shame the most troll campaign i have ever play i think she need a small update so i would put her it mediocre or bad until they well update her
I've never disagreed with a Tierlist harder than this one, absolute trash 😂 Challenging Campaign = bad is what this guy's brain seems to put out. Challenging campaigns are fun. Also Bretonnia being as low as they are is going in the Great Book of Grudges.
I feel like Azazel should atleast temporarily be in F because the Legendary Lord doesn't work which was INCRECIBLY salt inducing after buying the dlc for him after allying him in my first campaign and riding together to glorious victory. Just charges into combat then stands still indefinitely after a few seconds. Mostly happens on sieges but it was getting to the point of being a 50-50 the lord stops working. The pain of buying a dlc to play a particular lord and he just doesn't work.
What I find odd about these ratings is that they ignore the things that are common between all LLs in a faction, such as unit roster and army stances. Imo all Skaven lords would at least B tier simply because the Skaven roster is so wide and strong, Stalk stance is the single most busted mechanic in the entire game, Menace Below is a legal cheat code, and the Warlock Master is one of the best generic lords in the game. Skaven have so many things going for them that I don't see how any of them could possibly be in the bottom tiers. Cathay has a similar issue with having a very strong roster, magic, and the Yin Shugengan being one of the best generic lords for any faction - none of the dragons should be in bad tier because they are all strong.
I've never played Ikit but he's probably the favorite of my brother but everytime he plays a Ikit campaign for the first 15-20 turns I'll always hear nothing but complaints about how shit his position is lol
Grimgor is strong boring IMO. You barely have any challenge early on. If you go for Tamurkhan’s defeat trait, as you said, there’s no stopping you. Not to mention you’re absolutely swimming in money from sacking settlements. Chorfs could be a challenge if you leave them to their affairs for too long, but their early armies are kind of mediocre. Once you wipe them out, you will simply have too many armies for anyone to be even a tiny threat.
Good list and given the conditions you set I’d agree on most cases, if some of those trash races got and update things would be a lot of fun, lustria needs a rework badly. Only one I disagree on his tamurkhan , I had so much fun with this felt like a proper chaos warband experience. Great video tho Costin!
Aranessas campaign is one of my favorite, you have a freedom to travel the world and set your own path, whilst also having your homebase rather than just land grab around you that most other campaigns dont have, id put hers in one of the top.
you really should revisit kholek campaign, still strong but being that close to grimgor and tamurkan rushes you from the start, probably the hardest campaign right now
I LOVE these tier list videos. Also I hate Kislev campaigns right now. You always feel weak and poor, the campaign progresses insanely slowly, and their units are kinda sucky and not fun to use (their jack of all trades, master of none shtick doesn't work well in higher campaign difficulties).
Tretch's strenght isn't the vermins. It's devastating flanker for his army. Get a 4 stack of AP wolfrats going turn 3 and you'll melt everything you touch with them. If anything his buffs to vermins are just there so your anvils are sturdier for the real killers of the army. Wolf rats, Death Runners, Doomwheels, Both Rat ogres, Brood horrors. Anything melee you can move around stuff quickly that wants to charge basically. He's not a cheesy specialized lord that just spams the one good unit they have, he's versatile above all and his campaign is perfect for who he is lore-wise. You'll never be top power but those campaign are a snoozefest of auto resolve, you want people to underestimate you give you wars so you get max ambush chance the second you kill skarsnik (Turn 4) and vanguard deploy on every armies you have for three turns. You can make a strong economy by Under-citying Zharr Nagrund, absolutely steamroll Drazhoath as long as you dodge the power creep nukes and kill Imrik's dragon with 4 tier 1 units.
Could you open up on how Lustria is bad? I think you have complained that immortal empires map is bad because distance between settlements is almost always small enough that you will have settlement battle every turn. But in this video you complained that in Lustria you can't do that?
Well sure there's areas of the map it feels you go from one settlement to another in 1 turn. In lustria the distance is far greater, so you might think good right? But not quite when you end up with an average of higher than 2 turns, even 3. Also placement of factions: You got so many order factions right next to each other in the North part.
That Ordertide core in Lustria really screws over the Lizards. Scarce few times when they can thrive in their own home, coupled with their pretty bad autoresolve and weak garrisons. Putting Yuan Bo there was just too much, he was the tipping point.
Lack of enemies to fight as order factions and movement is a pain in the ass, enemies will always dance juuuust outside of your movement range to raid your shit or drag you away for several turns. If the trees didn't impede you, it wouldn't be so bad, but they do so it's a pain in the ass without underway.
@@daviddavidson6289 Sorty why can't you fight ordertide factions while playing as ordertide? At least with Yuan Bo and Markus game almost straight up tells you to go and kill lizardmen.
@@masaheimoi Same reason you don't blow up the french as empire, it's an ally and a buffer. I wish Ikit was still in lustria and there was more bad boy factions there to fight/ally with
Repansse is a great campaign to practice using cavalry whilst having a decent infantry to hold the line (her peasant physical resistance and amazing 1v1 ability). I really enjoy wrecking feebly leadership skeletons with my dutiful crusader peasants with just 1 or 2 cavalry to manage
You’re definitely underselling Epidemius. He’s probably my favorite Nurgle boi now. His start is awful, and his campaign takes a bit to get off the ground but once you start getting your passive Infections/turn up so you can send waves of Plague Cultists to infect the Empire you can easily sit at max Plagues for his mechanic 24/7. It is a lot to micro, but worth it. Epidemius himself is just awesome… once he gets going. He took the support aspects of Kugath and dailed it up to eleven. Once you get his item set and his passives, he’s an absolute monster. Or rather, his super-buffed army is!
People play alberic wrong. He starts in lustria so you can beat Luthor harkon and trade his settlements for a defensive alliance with Itza and eventually sotek. Then you can go either to Araby or tilea to eventually take sartossa
24:46 "yeah, he goes against that" Wait, why does he believe that goblins are bad? I managed to push them to 60 melee attack per unit in my campaign, while i had thrice the armies i would have normally in a campaign
As someone who hasnt played a single campign as half the lords in the game, i will still blantantly let my personal bias say that Lokir deserves to be in perfect tier.
Your opinion about Skarbrand seems to have improved from Trash to Bad. 😁 Don't worry about people complaining. You are doing good. You put a lot of reasoning behind your list, which is appreciable.
When i saw tamurkhan in B tier I knew this was whack. From an actually objective standpoint, I think he has/is close to having access to the most tier 4 and 5 units in the game for a relatively low cost. Just comparing the stats of units tamurkhan is likely going to be bringing into a battle versus pretty much anyone else, he's looking terrifying, then you add the power of all his legendary heroes to heal, shred enemy heroes, cast aoe spells (the guy who can spam pendulum) not sure in what possible way he's B tier.
Why are Vampire Coast so low? Most people think their campaigns are great, even though there's been no updates for them. EDIT: Shipbuilding alone is a reason to give them at least a B Tier. EDITx2: Also you can just sail away, sail away, Enya-style, which means nearby starting terrain isn't an issue which is a big factor for you. I enjoyed the video but disagree a bunch lol
The F teir is just too bloated without any proper reason. Wulfhart, sure he is difficult to play with, but that's his playstyle. Same with Epidemus with plagues, it is hard to spread a ton of plagues in the mid game, but not impossible, just play with the cards you are delt with. That is the great thing about this game, each faction has their own unique start and game plan, and dude Skarsnik in the F tier, that's just weird. The standard of this tier list seems to revolve around the freedom of each faction in their start position, which is kinda confusing because he seems to view every faction has the same game plan and strategy.
Thorek, Norscans and Ogres are definitely not trash at all, it depends on the strategy used in a campaign though, in certain way any race or lord can be trashed.
TLDR; Not optimal, but having one or two good armies is also fun and should be also taken into ranking. Mostly agree with list, but here is my nooby two cents. What that "Must have several good armies" attitude with your videos? It's a sandbox and judging by achievements people rarely go for long victory. Take VCoast for example, secure (build walls) starting province in Lustria and go for very enthusiastic swim to old world, horde can recruit everywhere, get money from sacking/fighting, rarely AI would swim half map to screw you. The only downside you can't attack from see (WTF CA?). Or Tamurkhan: one province for units, two for gold/infections and then take another very enthusiastic walk to Nuln. Finally Malakai, you can travel without penalties and after dealing with Chaos and Norsca there is not a lot of enemies to deal with.
I think Skarbrand/Khorne would Benefit with having a system like the beastmen, Not Entirely but like, The Lords being Semi Hordes like Vamp Coasts, Having Monuments or skull alters of Khorne to give yourself a bloodground like effect and not allowing anyone to settle because the alter makes everything bat shit crazy and wanna murder each other. But Unlike the beastmen The Skullalter Spawns Netural/Khorne Armies to do and wreck other factions and or your own because khrone wants to keep fighting
LOL, four of my five favorite Lords end up in F or below--probably the firmest evidence that we all definitely look to get different things out of our individual play Also, if your S tier is any indication, you really like playing a sneaky, stalky boi
Public service announcement, someone's opinions are just opinions that you can agree with or not. For example, Settra is one of my favorite campaigns, Costin considers it trash and this in no way affects my enjoyment of big bone daddy's campaign 💀
Why is Boris with weak race good and Malus with good race bad, if they have the same campaign situation and Malus by being Malus has better starting army?
I think Malus is a bit more frustrating as his unique mechanic is very annoying. Personally, I think if they scrapped the potion thing he'd be much improved.
Tbf he did say it was based on “replayability” which he doesn’t really define. However, some of the choices do feel like an attempt to generate controversy to help his struggling channel growth…though we are giving him his engagement so….i guess good job?? 😅 Edited: meant to say ”replayability”
Replayability. This is perhaps something hard for some to understand. I imagine the average Total War player only plays a handful of races they like and a handful of LLs they like there. That's probably the norm. Hell over 90% of players have never finished ONE campaign. I play every race and every lord multiple times. Sure some more than others: I have dozens of campaigns as Kislev for instance, but still I do go out of my way. As for engagement sure I do want it, that's why I do certain videos but I don't make certain picks just for controversy: I really think Ikit Claw is overrated as hell. Same with Skarbrand.
Problem with Malekith and Hellebron is they get sucked north and east fighting demons instead of having a chance to go south to fight high elves. By time they get to Ulthuan most of the time Morathi, Noctilus, and N'Kari have already conquered the place leaving you to keep going east fighting norsca which suuuuucks as dark elves. Dark elves need to have watchtowers like in the lore that are maybe similar to the ones empire has.
I enjoyed it, but can you explain the Kairos one a bit more? I might understand what you mean, since his campaign is very repetitive. Kill slaanesh, kill oxyotl, then move north, but I feel like just by being tzeentch with fun effects he should be a bit better than the bottom. Also ignore these fools berating you, it's subjective enjoyment.
I feel like very few campaigns in TWW3 are worth playing more than once. Although I'm just finishing up a Malakai campaign and I do agree that this is the best campaign in the game currently. Still its suffers from the invented difficulty all TW campaigns have . The challenge is in the early to mid game. After that things get mostly trivial and late game is mostly cleanup. I do play on Legendary but it doesn't matter. TWW3 is a much easier game than TWW2, for better or worse.
I agree with your list almost to a T. Currently I think Gelt is also strong, but boring. The way he can literally print money and make a hero doom stack by turn 10 makes his campaign trivial. Probably the easiest campaign in the game right now.
Especially with the triumphant return, if you say good bye to Cathay and come home. You can easily cheese getting Altdorf and Nuln to tier 5 extremely early on by capturing the main settlements and destroying the minor ones, just to settle in them afterwards. Gelt has the Ghorst syndrome of being so powerful and overpowered, that his campaign becomes boring. Not because he has to manually fight way too many battles, but because all of the empire struggles are non existent when you have two major, important settlements on tier 5 before you have any threats to your campaign. . . Printing money and heroes doesn't help that case either.
I agree to some and disagree, I feel the same exactly about Beastmen rework was great but they're lagging behind again no rework since WH2, Dread income is low and spending them is expensive, you start Slooow getting units, Bretonnia is lame, never got any signifcant rework they really suck in WH3 well Fay Enchantress is best faction imho. I'd say Thorgrim is A tier for me, he has really good grudges around because of friendly Dwarf factions, Malakai struggles with that a bit. Volkmar and Markus yup lame campaigns and book of Nagash mechanics, or Lustria hostility is just big mehhh and annoying, Markus himself is weak Lord even as range, he only boosts army by a lot.
I never was so Curious about a Ranking List. Scarbrand just Smash anyone same like the Dragon Queen, Belegar, Nákari, Nakai the Wanderer wtf is wrong with you dude this guys are crazy strong. THey only need to Add some Units to the Factions.
I still dont get costins hate to the demon factions. I have played them a lot (love nkari) and they really arent bad. Probably costin just auto resolves too much.
Reddit nerds are malding at a dude who takes climate suitability, starting situations and campaign variety into primary consideration. Like, I enjoy ikit, but I do hate the region around skaven light In WH2, I preferred his lustria starting position, lol.
The problem with Malakai is that its the easiest campaign i´ve ever played. Dwarves are way too strong since the change to the point where it feels like im cheating even on the hardest difficulties. Even post nerf theres not a single enemy anywhere in sight that can even deal with your doom baloon. For memes you can even delete your starting army n just use malakai, felix n gotrek with the doom baloon n still not encounter any resistance what so ever. To me a good campaign needs to offer some form of excitment, malakai is the most broken faction ive ever played.
Positive comment here. I think you've been quite maybe too much active on Warhammer video making, which make your content poorer and less accurate (IMO). I think you would want to take more time to sharp your thoughts to make your whole content greater ! Wish you a great success and make even more unique concepts in your content, thanks for the efforts you do for us :)
Damn man I can always come to this channel to get the worst hot takes. Taurox and his tide of minotaur are C? Fucking GROMBRINDAL forgotten about in Canada at S wtf. My boy Tiktaqto at the bottom man that is just wrong. Also, Boris as an A really? One of the worst campaigns starting in an area that is bad terrain for your faction being attacked by tons of very strong daemons and if you do manage to fend them off chorfs come and ruin your day. Shit man I cant fathom the metrics you use to gauge how good something is because it makes no damn sense.
Grombrindal: Has insane movement range and a fun campaign area and also with distant confederation has a ton of variety available to him. Also has the best dwarf climate situation along Malakai and Ungrim. Boris: Has the best starting army of any faction in the game, tons of power, steamrolls every enemy faction he encounters early on and because of his climate benefits has a a ton more possibilities of expansion, combined with good victory conditions that give me easy access to more heroes AND the ability to constant buff eco with Dazsh he's the best by far of Kislev. Taurox: Beastmen have a miserable early game due to all their limitations, Taurox is better to be sure but he's still got a lame early game. Tic Tac: His flying units are not that great and because of jungle and inherent Lizardmen issues has a slow pace.
@@Costin_Gaming i agree with you on this. Havent really played Tic Tac tho, so not sure about that one. Beastmen could be put under “strong But boring. There are no stakes, it feels like
@@Costin_Gaming "not that great" ... I litteraly one-two shot entire early games armies just by flying over them, while being untouchable. This is litteraly the strongest early game army I played with in Warhammer 3 hahaha. It become less op as the campain progress tho, especially against Tzeentch and missile units. But overall it is broken as fuck and very very fun to play. Hard disagree too, but I disagree with most of your lists so... Sometimes I wonder if you are just trolling us so we post comments saying we disagree, a quite effective strategy I must admit.
rename the video to factions i like to play tier list then it would be accurate
Costin likes to blitz through his campaings with auto resolve and cheesy tactics. Hence why his tier lists.
Costin plays warhammer campaigns on a level we cant comprehend
Yeah, i disagree with this list. I disagree hard.
I never agree with his lists haha
going in the book
Challenging campaign = bad. Thats the vibe here.
Just whine and cry. And tierlists. That's all this channel is.
There will be a new list in 12hrs anyway, check that one out!
kislev is fun, never expected them to be trash. Well we are different, but this is still a strange choice.
I don't think it's Kislev per se, but i also think the campaigns are pretty boring. Boris is ok, but with the rest, you're feeling like playing a much weaker Empire with worse artillery. The campaign mechanics are just ... eh.
i disagree. both katarin and kostaltyn are fairly challenging with lot of strong factions to fight. Ostankya is trash but not those two for me.
The problem with these types of tier lists is that 'fun' is very subjective. I had a lot of fun with the Hag campaign but apparently most people think it's a trash campaign.
Yeah Katarin has to be one of my favourite campaigns.
I'd agree mechanically in campaign Kislev is on the meh side. Katarin public order bonus though... kinda worth playing her just for that. You'll have 0 issue taking the Chaos Wastes even on legendary.
In battle, however... yes, most of their ranged is weaker than Empire. But ALL their units are incredibly sticky due to passive, they have solid magic and all those op monsters they got from SoC elevates them to a tier that I *hate* facing Kislev in any and all campaigns. They doomstack Akshinas, bear units and Witcher monsters like there is no tomorrow.
Cult of Sotek is one of the most OP campaigns in the game. Agree with a lot here, but Costin rushed him it feels like
QUEEK ABOVE IKIT? BY SIGMAR, NO
I admit I could have spent more time explaining reasoning.
isnt sotek only OP because of the free buildings, aside from that hes just as strong as other lizardmen campaigns
@@jaspyy9856 saurus follower gives free armies too. Its so good
@@jaspyy9856 that and you can choose the blessing spawning
@@jaspyy9856 And the free armys, faction mechanic just makes them better than the other liz. factions
Queek is A tier? He has no mechanics, buffs nothing except sort of Stormvermin.
"Terrain" isn't a big enough factor to change rankings that much.,
Queek also buffs your leadership a lot, so if you don't like how Skaven play he's the best Skaven I think.
@38crippler still seems weird to rank queek so high compared to the other skaven lords. Ikit claw is just straight up better by like a lot.
In few instances does starting spot really impact a factions "powerfulness/easiness" to any large extent and queek is just not one of those few factions
@@chasefox-n9k Yeah, it is almost a benchmark for tier-lists - how they rate Ikit Claw in comparison to other skaven lords?
We can even say that UA-camr talks BS if they put Ikit below A-tier FOR ANY REASON and/or lower than Queek (who is just generic and okay but not that fun beyond usual skaven mechanics). It is not even a matter of opinion with these two xD
Queek needs a rework. He also needs ska bloodtail
Jesus, I've never seen another TW: Warhammer content creator having such hatred towards Vampire Coast so much, who stole ya booty?
Vampire Coast has always been rough since WH2, they need to be reworked so you can get hero capacity from baseline buildings or grab mods so their economy isn't so terrible, be able to confederate LLs, pretty much need some help.
Vampire Coast is lame, very basic since WH2 never got any rework or updates, Coves suck in general, loaylty is mehhh especially for Coast, at least Skavens and DE got Dilemma.
They really could use some skill, tech tree tweaks, some mechanics.... generally WH2 Factions are lagging behind like Tomb Kings, Vanilla HE, Lizardmen, VCoast mentioned, also Vanilla DE Morathi and Malekith.
They were a really poor faction in wh2, a maxed out province probably gave you around 2k gold, compare that to any other faction and the time it takes to get to that point it's actually pretty bad, they suffer from worst public order than DE
@@cyrus4496 Ngl, I had to -heavily- mod VC back in WH2 to make them fun or less painful/punishing to play, lol.
Cylostra strong AF
some good takes but would to hard disagree with skarsnik, Max difficulty i've had 27 armies at turn 34, with half the empire conquered, from azagh to queek conquered, from barak var to khemri, and was touching the mountains of mourn, the snowball potential of skarsnik is insane, close to 3 mines in your inital area, your initial province can afford 3.5 full nasty skulker/archer stacks at T3+, after thorgrim is killed by turn 10ish (he stands 0 chance against 2 nasty skulker + archer stacks with waaagh), waaagh karak 8 peaks as you siege the dawi capital, turn 20 the campaign is essentially won and K8P is yours, and you gobbo tide with -40 percent upkeep -15 for mushy addicted (per hero and lord as well and they all stack) -17 iirc for blue line skill tree , - 20 for the tech "on second thoughts" it's not hard at all to get 80%+ upkeep reduction across your armies and if you save your hero's and lords (mushy addicted) well you basically get free armies, hordes of nasty skulkers/night gobbo archers(regular with scrap against armoured armies though)/ a few spider cav and arachnarok spiders turn 40+ imho skarsnik might be the fastest empire builder in the game, an extra tip Mushy addicted night gobbo shaman are your best lords as skarsnik that arachnarok spider mount is goated and spamming night gobbo shamans for magic missles is quite great actually (can put them all on wolf mounts as well), i think Gobbos are on the stronger side of greenskins atm, love Grimgor but i dont think he would stand a chance to a competent skarsnik, FOR EVERY GOBBO YOU KILL 10 MORE WILL TAKE HIS PLACE - some guardsman from 40k
ps. i will concede if you don't like fighting a lot of battles it may not be the campaign for you though, auto resolve doesnt like gobbos in a fair fight, but if your fighting fair as skarsnik you're doing it wrong fr.
PSS. Skarsnik AI is one of the few if only AI's that gets his faction effect removed (the -40percent upkeep) which is why is ai is quite meh, sometimes pops off, but CA had to nerf AI skarsnik that should tell you something. There is a mod to re add that trait to AI skarsnik and have a look how good his ai becomes when its fair for him lmao.
I love how people don't play Skarsnik and rate him as being bad without even trying to see how absolutely strong his campaign is
@@tiagomarx5072 tww2 ptsd
Yeah I totally agree, his faction is very strong, just drown everything in endless waves of goblins. Skarsnik's Nasty Skulkers are one of the most cost effective units in the game, at least early-mid game.
@@tiagomarx5072It really is busted. The little fighting you have to do isn't even micro-intensive, specially if you spam skulkers. Just run them around the side, destroy range and artillery, and crush infantry with superior numbers and smoke bombs. It's that easy. it destroys most endgame crisis easily
@@KorsAir1987 Even late-game it's pretty effective against the right enemy. I have been able to win agains entire dwarf endgame crisis with just skulkers spam
Big f tier tier list. "Is it challenging? Must be terrible"
I know.
Teclis' campaign is great, because he's 'not' in Ulthuan.
I love the challenge. Not that anything is a challenge to Teclis.
The guy's a doomstack on his own! He eats Skarbrand for breakfast!
The typical "I have 7000 hours for every total war game that's ever released, so I only enjoy campaigns that are like shattering a glass rod in my dick to feel anything" no lifers, lol
It's not that he's hard is more that he's next to the damn bird
Any sane person dislikes hardship
@@Ephraim-Michael Here I am, restarting campaigns, and tweaking my AI mods every 30-40 turns because I am steam rolling and 2nd place on the strength meter is a fraction of mine :)
I just finished a campign with Alarielle and I think she should be S-Tier. You go up against dark elves and Slaanesh early and by the time you get done with them, you'll have to rush over to face two full stacks of Dreadfleet blitzing up the west coast of Ulthuan. After getting all of that done, you can push west to fight Morathi, north to fight Chaos or other dark elves, or east to fight Grom or Ikit Claw if they're still around. There's tons of variety and a lot to do within easy reach of Ulthuan.
A big change to Luen was Albion getting changed to Jungle so you can get easy questing vows by killing belakor.
You know what would help fix these is bringing back the campaign for each faction like warhammer 2 mortal empires
Thorek at the bottom seems insane to me
I don't get ranking Katarin as trash. I admit the supporter mechanic leaves something to be desired, however I think it's one of the most enjoyable campaigns in that it gives you this "I'm under siege from every direction" feeling. If you like that kind of campaign, Katarin is one of the best.
Malakai, though in a seemingly worse position actually is easier as a) it's easier to recruit high damage units (grapeshot cannons) and you can eliminate Tretch, Throgg and Azazel much more easily and quickly. Katarin, being further away, interestingly ends up harder.
I personally like the devotion mechanic and the +8 factionwide control is actually lovely in the early game on higher difficulties.
I regrettable have to agree regarding Ikit Claw. You're right, in the Old World mod he just has so much more to do, so many more interesting enemies and ways to expand. That and giving him a full starting province plays to the Skaven strengths much more.
I kinda agree regarding the wood elves too. Even if I declare war on everyone as Orion I never feel threatened because the AI is too meek to actually invade Athel Loren. Its a shame.
I always find it interesting how much consideration you give towards victory conditions when its a part of the game I never check and have only ever achieved victory conditions by accident
I give consideration when the effect is important: Like hero capacity for factions that lack it.
@@Costin_Gaming That makes complete sense to me, I just think I never actually bothered to check myself what they are and what they give me. I just play and do whatever, not gonna have someone tell me who I need to beat up lol
i know this is your list and your opinion and im fine with that, but do you still have fun with the game? there are 50+ lords in bad and below, which is worrying
I mean there's 96 in total so yeah I do actually enjoy quite a lot of them.
I love ostankya camaign and to put it in trash it's a shame the most troll campaign i have ever play i think she need a small update so i would put her it mediocre or bad until they well update her
I've never disagreed with a Tierlist harder than this one, absolute trash 😂
Challenging Campaign = bad is what this guy's brain seems to put out. Challenging campaigns are fun. Also Bretonnia being as low as they are is going in the Great Book of Grudges.
I feel like Azazel should atleast temporarily be in F because the Legendary Lord doesn't work which was INCRECIBLY salt inducing after buying the dlc for him after allying him in my first campaign and riding together to glorious victory. Just charges into combat then stands still indefinitely after a few seconds. Mostly happens on sieges but it was getting to the point of being a 50-50 the lord stops working. The pain of buying a dlc to play a particular lord and he just doesn't work.
What I find odd about these ratings is that they ignore the things that are common between all LLs in a faction, such as unit roster and army stances. Imo all Skaven lords would at least B tier simply because the Skaven roster is so wide and strong, Stalk stance is the single most busted mechanic in the entire game, Menace Below is a legal cheat code, and the Warlock Master is one of the best generic lords in the game. Skaven have so many things going for them that I don't see how any of them could possibly be in the bottom tiers. Cathay has a similar issue with having a very strong roster, magic, and the Yin Shugengan being one of the best generic lords for any faction - none of the dragons should be in bad tier because they are all strong.
I was agreeing in the first half but sh*t went crazy after Skarbrand The Great
I've never played Ikit but he's probably the favorite of my brother but everytime he plays a Ikit campaign for the first 15-20 turns I'll always hear nothing but complaints about how shit his position is lol
You put the changing below trench. Coaaaaal!
Grimgor is strong boring IMO. You barely have any challenge early on. If you go for Tamurkhan’s defeat trait, as you said, there’s no stopping you. Not to mention you’re absolutely swimming in money from sacking settlements.
Chorfs could be a challenge if you leave them to their affairs for too long, but their early armies are kind of mediocre. Once you wipe them out, you will simply have too many armies for anyone to be even a tiny threat.
Good list and given the conditions you set I’d agree on most cases, if some of those trash races got and update things would be a lot of fun, lustria needs a rework badly.
Only one I disagree on his tamurkhan , I had so much fun with this felt like a proper chaos warband experience. Great video tho Costin!
Aranessas campaign is one of my favorite, you have a freedom to travel the world and set your own path, whilst also having your homebase rather than just land grab around you that most other campaigns dont have, id put hers in one of the top.
markus has pretty enjoyable campain, id put him in B tier, hes really not that bad
He def. needs a rework to GTFO of lustria and play a more standard campaign. I enjoyed it once or twice, but the campaign mechanics are too rairoady.
As a belegar main, the 50% upkeep not a major factor once you take care of ikkit and the ogre and sell the lands back to the border prince faction
you really should revisit kholek campaign, still strong but being that close to grimgor and tamurkan rushes you from the start, probably the hardest campaign right now
I LOVE these tier list videos. Also I hate Kislev campaigns right now. You always feel weak and poor, the campaign progresses insanely slowly, and their units are kinda sucky and not fun to use (their jack of all trades, master of none shtick doesn't work well in higher campaign difficulties).
Tretch's strenght isn't the vermins. It's devastating flanker for his army. Get a 4 stack of AP wolfrats going turn 3 and you'll melt everything you touch with them.
If anything his buffs to vermins are just there so your anvils are sturdier for the real killers of the army. Wolf rats, Death Runners, Doomwheels, Both Rat ogres, Brood horrors. Anything melee you can move around stuff quickly that wants to charge basically.
He's not a cheesy specialized lord that just spams the one good unit they have, he's versatile above all and his campaign is perfect for who he is lore-wise. You'll never be top power but those campaign are a snoozefest of auto resolve, you want people to underestimate you give you wars so you get max ambush chance the second you kill skarsnik (Turn 4) and vanguard deploy on every armies you have for three turns. You can make a strong economy by Under-citying Zharr Nagrund, absolutely steamroll Drazhoath as long as you dodge the power creep nukes and kill Imrik's dragon with 4 tier 1 units.
Nice, its great seeing your perspective of the game
Good work !
Could you open up on how Lustria is bad? I think you have complained that immortal empires map is bad because distance between settlements is almost always small enough that you will have settlement battle every turn. But in this video you complained that in Lustria you can't do that?
Well sure there's areas of the map it feels you go from one settlement to another in 1 turn. In lustria the distance is far greater, so you might think good right? But not quite when you end up with an average of higher than 2 turns, even 3.
Also placement of factions: You got so many order factions right next to each other in the North part.
That Ordertide core in Lustria really screws over the Lizards. Scarce few times when they can thrive in their own home, coupled with their pretty bad autoresolve and weak garrisons. Putting Yuan Bo there was just too much, he was the tipping point.
Lack of enemies to fight as order factions and movement is a pain in the ass, enemies will always dance juuuust outside of your movement range to raid your shit or drag you away for several turns. If the trees didn't impede you, it wouldn't be so bad, but they do so it's a pain in the ass without underway.
@@daviddavidson6289 Sorty why can't you fight ordertide factions while playing as ordertide? At least with Yuan Bo and Markus game almost straight up tells you to go and kill lizardmen.
@@masaheimoi Same reason you don't blow up the french as empire, it's an ally and a buffer. I wish Ikit was still in lustria and there was more bad boy factions there to fight/ally with
Repansse is a great campaign to practice using cavalry whilst having a decent infantry to hold the line (her peasant physical resistance and amazing 1v1 ability). I really enjoy wrecking feebly leadership skeletons with my dutiful crusader peasants with just 1 or 2 cavalry to manage
You’re definitely underselling Epidemius. He’s probably my favorite Nurgle boi now. His start is awful, and his campaign takes a bit to get off the ground but once you start getting your passive Infections/turn up so you can send waves of Plague Cultists to infect the Empire you can easily sit at max Plagues for his mechanic 24/7. It is a lot to micro, but worth it.
Epidemius himself is just awesome… once he gets going. He took the support aspects of Kugath and dailed it up to eleven. Once you get his item set and his passives, he’s an absolute monster. Or rather, his super-buffed army is!
14:37 damn son, you earned name in a book of grudges
People play alberic wrong. He starts in lustria so you can beat Luthor harkon and trade his settlements for a defensive alliance with Itza and eventually sotek. Then you can go either to Araby or tilea to eventually take sartossa
24:46 "yeah, he goes against that"
Wait, why does he believe that goblins are bad? I managed to push them to 60 melee attack per unit in my campaign, while i had thrice the armies i would have normally in a campaign
As someone who hasnt played a single campign as half the lords in the game, i will still blantantly let my personal bias say that Lokir deserves to be in perfect tier.
Any recommendations for new players?
So when Lustria-only mod campaign?
I definitely disagree on Warriors of Chaos but I can definitely see your point and respect your opinion. Great video
Your opinion about Skarbrand seems to have improved from Trash to Bad. 😁
Don't worry about people complaining. You are doing good. You put a lot of reasoning behind your list, which is appreciable.
When i saw tamurkhan in B tier I knew this was whack. From an actually objective standpoint, I think he has/is close to having access to the most tier 4 and 5 units in the game for a relatively low cost. Just comparing the stats of units tamurkhan is likely going to be bringing into a battle versus pretty much anyone else, he's looking terrifying, then you add the power of all his legendary heroes to heal, shred enemy heroes, cast aoe spells (the guy who can spam pendulum) not sure in what possible way he's B tier.
Looking at this Tierlist you know what it reminds me of ? A beat em up game, i think a beat em up in the warhammer universe would be kinda cool
Why are Vampire Coast so low? Most people think their campaigns are great, even though there's been no updates for them.
EDIT: Shipbuilding alone is a reason to give them at least a B Tier.
EDITx2: Also you can just sail away, sail away, Enya-style, which means nearby starting terrain isn't an issue which is a big factor for you.
I enjoyed the video but disagree a bunch lol
The F teir is just too bloated without any proper reason. Wulfhart, sure he is difficult to play with, but that's his playstyle. Same with Epidemus with plagues, it is hard to spread a ton of plagues in the mid game, but not impossible, just play with the cards you are delt with. That is the great thing about this game, each faction has their own unique start and game plan, and dude Skarsnik in the F tier, that's just weird.
The standard of this tier list seems to revolve around the freedom of each faction in their start position, which is kinda confusing because he seems to view every faction has the same game plan and strategy.
Thorek, Norscans and Ogres are definitely not trash at all, it depends on the strategy used in a campaign though, in certain way any race or lord can be trashed.
TLDR; Not optimal, but having one or two good armies is also fun and should be also taken into ranking.
Mostly agree with list, but here is my nooby two cents. What that "Must have several good armies" attitude with your videos? It's a sandbox and judging by achievements people rarely go for long victory. Take VCoast for example, secure (build walls) starting province in Lustria and go for very enthusiastic swim to old world, horde can recruit everywhere, get money from sacking/fighting, rarely AI would swim half map to screw you. The only downside you can't attack from see (WTF CA?). Or Tamurkhan: one province for units, two for gold/infections and then take another very enthusiastic walk to Nuln. Finally Malakai, you can travel without penalties and after dealing with Chaos and Norsca there is not a lot of enemies to deal with.
should've had a tier callled Needs reworked, to help clean up trash
I think Skarbrand/Khorne would Benefit with having a system like the beastmen, Not Entirely but like, The Lords being Semi Hordes like Vamp Coasts, Having Monuments or skull alters of Khorne to give yourself a bloodground like effect and not allowing anyone to settle because the alter makes everything bat shit crazy and wanna murder each other. But Unlike the beastmen The Skullalter Spawns Netural/Khorne Armies to do and wreck other factions and or your own because khrone wants to keep fighting
LOL, four of my five favorite Lords end up in F or below--probably the firmest evidence that we all definitely look to get different things out of our individual play
Also, if your S tier is any indication, you really like playing a sneaky, stalky boi
How could you put Miao Ying Dragon mommy in D tier
The only factions that are genuinely trash are norsca and demons of chaos. Every other race has interesting units/mecanics
Public service announcement, someone's opinions are just opinions that you can agree with or not.
For example, Settra is one of my favorite campaigns, Costin considers it trash and this in no way affects my enjoyment of big bone daddy's campaign 💀
All the campaigns are worth playing. Its not like they are not fun just boring or buggy.
Why is Boris with weak race good and Malus with good race bad, if they have the same campaign situation and Malus by being Malus has better starting army?
I think Malus is a bit more frustrating as his unique mechanic is very annoying. Personally, I think if they scrapped the potion thing he'd be much improved.
Tbf he did say it was based on “replayability” which he doesn’t really define. However, some of the choices do feel like an attempt to generate controversy to help his struggling channel growth…though we are giving him his engagement so….i guess good job?? 😅
Edited: meant to say ”replayability”
Replayability.
This is perhaps something hard for some to understand. I imagine the average Total War player only plays a handful of races they like and a handful of LLs they like there. That's probably the norm. Hell over 90% of players have never finished ONE campaign.
I play every race and every lord multiple times. Sure some more than others: I have dozens of campaigns as Kislev for instance, but still I do go out of my way.
As for engagement sure I do want it, that's why I do certain videos but I don't make certain picks just for controversy: I really think Ikit Claw is overrated as hell. Same with Skarbrand.
Problem with Malekith and Hellebron is they get sucked north and east fighting demons instead of having a chance to go south to fight high elves. By time they get to Ulthuan most of the time Morathi, Noctilus, and N'Kari have already conquered the place leaving you to keep going east fighting norsca which suuuuucks as dark elves.
Dark elves need to have watchtowers like in the lore that are maybe similar to the ones empire has.
I enjoyed it, but can you explain the Kairos one a bit more? I might understand what you mean, since his campaign is very repetitive. Kill slaanesh, kill oxyotl, then move north, but I feel like just by being tzeentch with fun effects he should be a bit better than the bottom.
Also ignore these fools berating you, it's subjective enjoyment.
I know tier lists are based on subjectivity, but this guy is always wrong when he makes one; it's astonishing, and for that, I am impressed.
Sweet child of summer if you think I'm wrong wait until you see what the community voted for.
i feel like skarsnik is tough but he's pretty powerful on the campaign map
I feel like very few campaigns in TWW3 are worth playing more than once. Although I'm just finishing up a Malakai campaign and I do agree that this is the best campaign in the game currently. Still its suffers from the invented difficulty all TW campaigns have . The challenge is in the early to mid game. After that things get mostly trivial and late game is mostly cleanup. I do play on Legendary but it doesn't matter. TWW3 is a much easier game than TWW2, for better or worse.
You could almost say Tauroxs campaign loses "Momentum" 😏
You are a very brave man for making this video and posting it, your balls are S tier, but your analysis was F tier.
Albric face needs a change he looks too much like a generic baron lord 😒
Great placement for Queek!
Beastmen are sick campaigns each there own I guess
High elf is quite ood in warhammer3, the campaign mechanic needs some changes in this chaos world.
I agree with your list almost to a T. Currently I think Gelt is also strong, but boring. The way he can literally print money and make a hero doom stack by turn 10 makes his campaign trivial. Probably the easiest campaign in the game right now.
Certainly is at risk of that I can understand.
Especially with the triumphant return, if you say good bye to Cathay and come home. You can easily cheese getting Altdorf and Nuln to tier 5 extremely early on by capturing the main settlements and destroying the minor ones, just to settle in them afterwards. Gelt has the Ghorst syndrome of being so powerful and overpowered, that his campaign becomes boring. Not because he has to manually fight way too many battles, but because all of the empire struggles are non existent when you have two major, important settlements on tier 5 before you have any threats to your campaign. . . Printing money and heroes doesn't help that case either.
I agree to some and disagree, I feel the same exactly about Beastmen rework was great but they're lagging behind again no rework since WH2, Dread income is low and spending them is expensive, you start Slooow getting units, Bretonnia is lame, never got any signifcant rework they really suck in WH3 well Fay Enchantress is best faction imho.
I'd say Thorgrim is A tier for me, he has really good grudges around because of friendly Dwarf factions, Malakai struggles with that a bit.
Volkmar and Markus yup lame campaigns and book of Nagash mechanics, or Lustria hostility is just big mehhh and annoying, Markus himself is weak Lord even as range, he only boosts army by a lot.
I always find such subjective lists interesting
I never was so Curious about a Ranking List. Scarbrand just Smash anyone same like the Dragon Queen, Belegar, Nákari, Nakai the Wanderer wtf is wrong with you dude this guys are crazy strong. THey only need to Add some Units to the Factions.
You ever going to do a list based strictly off power?
Do you think a WE playable lord in wargrove of woe or Laurelorn would be fun?
You choose the ranking based on the faction and not on the lord.
these subjective list really get alot of ppl engaged 😂
You forgot to mention vampire counts lords in this tier list xD
I still dont get costins hate to the demon factions. I have played them a lot (love nkari) and they really arent bad. Probably costin just auto resolves too much.
Do not hate on Green Daddy Skarsnik he’s the #1 goblin
Love the videos my dude! It simply had to be said.
I had a heart attack watching end result wtf
This guy just likes easy simple campaigns...
Skarsnik is an excellent campaign. Not the most powerful but exceptionally fun imo
Scarsnik can build millions of good armies due to 40% upkeep reduction. Bad take ngl
Reddit nerds are malding at a dude who takes climate suitability, starting situations and campaign variety into primary consideration.
Like, I enjoy ikit, but I do hate the region around skaven light
In WH2, I preferred his lustria starting position, lol.
Nakai is just screwed over by the devs
Keep up with the good work! Watch all your videos.
skarbrand D tier is crazy
SALUT COSTIIIN
as a Queek Chad this list is 10/10
I love skarbrand, few mods fix his issues
Why is mediocre over bad ? Isnt mediocre worse than just bad ? This tierlist is very weird
There's no logic or consistency with this tier list. It's literally just a what you enjoy list.
The problem with Malakai is that its the easiest campaign i´ve ever played. Dwarves are way too strong since the change to the point where it feels like im cheating even on the hardest difficulties. Even post nerf theres not a single enemy anywhere in sight that can even deal with your doom baloon. For memes you can even delete your starting army n just use malakai, felix n gotrek with the doom baloon n still not encounter any resistance what so ever.
To me a good campaign needs to offer some form of excitment, malakai is the most broken faction ive ever played.
Positive comment here. I think you've been quite maybe too much active on Warhammer video making, which make your content poorer and less accurate (IMO). I think you would want to take more time to sharp your thoughts to make your whole content greater ! Wish you a great success and make even more unique concepts in your content, thanks for the efforts you do for us :)
can you do a multiplayer tier list
Wheres belakor? Dont got him unlocked yet?
If you actually watched the video, you'd see belakor got put in so op it's boring.
@deathsmonkey9113 good... where he should be.
How to make WOC and WE fun to play? Nerf them?
I'd say both would benefit from nerfs or more aggressive AI. it's generally too easy to conquer heathlands, and the AI usually leaves you alone. Booo.
Damn man I can always come to this channel to get the worst hot takes. Taurox and his tide of minotaur are C? Fucking GROMBRINDAL forgotten about in Canada at S wtf. My boy Tiktaqto at the bottom man that is just wrong. Also, Boris as an A really? One of the worst campaigns starting in an area that is bad terrain for your faction being attacked by tons of very strong daemons and if you do manage to fend them off chorfs come and ruin your day. Shit man I cant fathom the metrics you use to gauge how good something is because it makes no damn sense.
Grombrindal: Has insane movement range and a fun campaign area and also with distant confederation has a ton of variety available to him. Also has the best dwarf climate situation along Malakai and Ungrim.
Boris: Has the best starting army of any faction in the game, tons of power, steamrolls every enemy faction he encounters early on and because of his climate benefits has a a ton more possibilities of expansion, combined with good victory conditions that give me easy access to more heroes AND the ability to constant buff eco with Dazsh he's the best by far of Kislev.
Taurox: Beastmen have a miserable early game due to all their limitations, Taurox is better to be sure but he's still got a lame early game.
Tic Tac: His flying units are not that great and because of jungle and inherent Lizardmen issues has a slow pace.
@@Costin_Gaming i agree with you on this. Havent really played Tic Tac tho, so not sure about that one. Beastmen could be put under “strong But boring. There are no stakes, it feels like
@@Costin_Gaming "not that great" ...
I litteraly one-two shot entire early games armies just by flying over them, while being untouchable. This is litteraly the strongest early game army I played with in Warhammer 3 hahaha.
It become less op as the campain progress tho, especially against Tzeentch and missile units. But overall it is broken as fuck and very very fun to play. Hard disagree too, but I disagree with most of your lists so... Sometimes I wonder if you are just trolling us so we post comments saying we disagree, a quite effective strategy I must admit.