The best AI game development channel. I have one piece of advice for this channel: try adjusting the lighting in your 3D scenes a few steps brighter, it will make them look brighter.
@@ArtificiallyInked Here are some ways to do this: 1. You can change the color of the texture to a lighter color. 2. You can add more lights or increase the brightness of the lights. 3. You can emphasize the contrast of colors with the color management option, making brighter areas brighter and darker areas darker. This makes the scene look dynamic. 4. Try changing the character to a color and material that contrasts with the background. This helps to emphasize the character.
@@ArtificiallyInked Oh, good to hear! I subscribed btw, very cool stuff. I was just thinking how much I wished there was someone out there comparing all of these things. It would be great if you could show performance as well, thinks like the topology and skinning and stuff. Like some deep dives in which you be as critical as possible to see how it really stands up.
@@MarioTGP I just used blender. With most of these ai tools it still will require some setup on the front end and some clean up on the back end to get good results.
@@MarioTGP I believe there will always be some sort of prep and some sort of clean up. Especially as an artist. There will always be some tweaking. These tools are making upgrades very quickly. I view them the same as a plugin for something like blender. It helps me get to my goal quicker not necessarily finish the job for me.
The best AI game development channel.
I have one piece of advice for this channel: try adjusting the lighting in your 3D scenes a few steps brighter, it will make them look brighter.
@@meywu Thank you so much for the critique. I am new to lighting, I am actually new to a lot of this. Improving a little on each project.
@@ArtificiallyInked Here are some ways to do this:
1. You can change the color of the texture to a lighter color.
2. You can add more lights or increase the brightness of the lights.
3. You can emphasize the contrast of colors with the color management option, making brighter areas brighter and darker areas darker. This makes the scene look dynamic.
4. Try changing the character to a color and material that contrasts with the background. This helps to emphasize the character.
That first song generated by suno is beatiful
@@temitayoshorunke8932 Suno does output some magic at times.
Add a summary of the tools / topics with timestamps so we can jump around. This should be trivial, tons of AI tools that do it!
@@tempchannel17 absolutely, great point, it’s usually a staple in my videos. Somehow overlooked it in this one. Will definitely get that corrected
@@ArtificiallyInked Oh, good to hear! I subscribed btw, very cool stuff. I was just thinking how much I wished there was someone out there comparing all of these things.
It would be great if you could show performance as well, thinks like the topology and skinning and stuff. Like some deep dives in which you be as critical as possible to see how it really stands up.
did you manually model your channel's mascot or was it generated with ai?
@@MarioTGP I used an image from Leonardo ai then fed that into Rodin to get the 3D model. I later cleaned up the textures and the mesh manually.
@@ArtificiallyInked got it, but did you clean up the model with traditional software like blender or within the ai tool websites?
@@MarioTGP I just used blender. With most of these ai tools it still will require some setup on the front end and some clean up on the back end to get good results.
@@ArtificiallyInked i see, then the tools are still some way to go
@@MarioTGP I believe there will always be some sort of prep and some sort of clean up. Especially as an artist. There will always be some tweaking. These tools are making upgrades very quickly. I view them the same as a plugin for something like blender. It helps me get to my goal quicker not necessarily finish the job for me.
Ask gpt to write a code to boost views for this wonderful video. 😂
I would drop the ...funny? script people wants usefull information not some cartoon, trying to be constructive, best of luck
Boo
@@sebastianurciuolo6249 I appreciate the feedback. I will make a post and let the community vote on it.
@@ArtificiallyInked as long as we can jump to the tools in the timeline, its cool
or make the funny bits shorter and more "wtf"