The 2024 Trick to Turning 2D into AMAZING 3D!

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  • Опубліковано 29 січ 2025

КОМЕНТАРІ • 8

  • @BDLabs2
    @BDLabs2 Місяць тому +1

    This multi image workflow is great for live-action 3D scans. Personally, I’m sticking to the single image pipeline for A.I. generative artworks.

    • @ArtificiallyInked
      @ArtificiallyInked  Місяць тому

      @@BDLabs2 after this experiment I have discovered the interpolation the img to 3D products use seems to be better than the SV3D outputs. I never would have guessed that originally

  • @MarioTGP
    @MarioTGP Місяць тому +2

    to be honest, the single image output looks better, the ears of r4 are rounder, after using rodin (or roDAN, as r4 sometimes says) for a while now, i can say that it never gives you consistent results, sometimes it generates fairly decent stuff and sometimes it renders absolute trash, that thing being paywalled doesn't help either, if they're gonna charge they better produce better outputs than what they're currently delivering

    • @ArtificiallyInked
      @ArtificiallyInked  Місяць тому +1

      @@MarioTGP I completely agree. I have run into many issues this past week with many Ai programs and the change of payment methods. Across the board they are trying to output less for more money. Never been a fan of the credit system of payment. Like you mentioned , especially for random outputs.

  • @NeoSmoove
    @NeoSmoove Місяць тому +1

    Why use roden instead of meshy? Meshy has a free monthly amount

    • @ArtificiallyInked
      @ArtificiallyInked  Місяць тому

      @@NeoSmoove True Meshy and Tripo have free monthly tokens. I have had the best success with overall quality in Rodin. Plus I don’t believe there is a multi image input for Meshy.

    • @nyomanbandarayani6830
      @nyomanbandarayani6830 Місяць тому +1

      why use Meshy and Rodin? both needs retopo and UV mapping manually LOL

    • @ArtificiallyInked
      @ArtificiallyInked  Місяць тому

      @@nyomanbandarayani6830 I hear this argument a lot in this space. Those two issues Ai haven't solved yet and honestly are the main tasks the 3D community are asking a solution for. but even most plugins or auto Retopo tools are still going to require hands on adjustments. That is just part of workflow as a 3D artist. for now at least