Sounds great, always wondered how you were getting on. I still check your patreon from time to time, glad to see you return. There are zero learning materials for FBIK and physics hands, so if you filled that niche, I'd be eternally thankful.
Buddy, we've been really looking forward to your return. We still can't figure out the two-handed automatic weapon capture system, if you tell us how to do it on the channel, we will be very happy. Thanks for coming back
Hey Quinn, I am working as a 3D artist and VR dev, but mostly on the 3D side, at a university in Munich. I wish you good luck and it would be extremly interesting for me if you would like to share how is it to work for GM and what are you day to day responsabilities as a VR dev. I really enjoy your content and I also followed your tutorials so I will definitely stick around for more!
Im glad your coming back :) if you want something to start with maby a tutorial on full body and how to add your hand anim tutorial ands to a full body mesh in VR so its not floating hands its just a idea but i think it would be greatly apreteated from everyone.
@@JRENUGZ Yeah it's a pain😅 epic games needs to make a update dedicated to VR and making it more easy to make full body tracking and hands like these because like you said not everyone has the time to make a tree of IK stuff especially when your not a professional game dev and you don't know how to. I hope QK gets it working and is able to make a tutorial though because I think it would make a lot of good games
@@QuinnKuslich I've also got a full body IK that I don't know how to incorporate into your hands, this tutorial would be a gamechanger if you could put it together!
Wow this is great news! How about an update to the hand grip system? It seems that in ue5.3 the animations no longer work since the Input system has been definitively updated to Enhaced Input. Thank You
This comment is a reminder for you to start making videos again, time goes by fast and we have to appreciate it. Randomly found your channel and decided to watch this, so now you should decide to continue your work.
As someone who stopped making youtube videos for 3D, I think expecting to always make the "highest quality" videos is what killed my passion for it. I just wanted to make short cool videos that didn't have to be perfect. But the negative comments killed it for me. Im sorry you're struggling too.
It happens. I think something that really helps me is that most people who have something positive to say, will say nothing, and are more likely to comment on something and say something negative. I have had people say many things to me while I was active. However most of them were wrong, I got the job, I established myself as a developer and I still have people messaging me saying I was the best at teaching VR dev for Unreal. I want to do that again, I just need to make the time for it.
Love your videos, keep going bro, enjoy real and unreal life ! we would love to see like some super basic tutorials and tips for unreal beginners, that would be very cool! thanks
Hey all, I’m working on editing the procedural Grip Tutorial or UE5.4. It should be up by the end of this week!!!!!!!
Sounds great, always wondered how you were getting on. I still check your patreon from time to time, glad to see you return. There are zero learning materials for FBIK and physics hands, so if you filled that niche, I'd be eternally thankful.
glad to see you after a long time & want to see you more on this channel.
Do it up bro! Would absolutely love a tutorial on how to punch through a wall in VR. Much love brother.
🎉🎉 so nice i learn a lot with you for vr , im french , thanx a lot
Buddy, we've been really looking forward to your return. We still can't figure out the two-handed automatic weapon capture system, if you tell us how to do it on the channel, we will be very happy. Thanks for coming back
Hey Quinn, I am working as a 3D artist and VR dev, but mostly on the 3D side, at a university in Munich. I wish you good luck and it would be extremly interesting for me if you would like to share how is it to work for GM and what are you day to day responsabilities as a VR dev. I really enjoy your content and I also followed your tutorials so I will definitely stick around for more!
Im glad your coming back :) if you want something to start with maby a tutorial on full body and how to add your hand anim tutorial ands to a full body mesh in VR so its not floating hands its just a idea but i think it would be greatly apreteated from everyone.
I’ve done some work on that previously, let me see if I can’t get something working
@@QuinnKuslich Alrighty🙂
@@JRENUGZ Yeah it's a pain😅 epic games needs to make a update dedicated to VR and making it more easy to make full body tracking and hands like these because like you said not everyone has the time to make a tree of IK stuff especially when your not a professional game dev and you don't know how to. I hope QK gets it working and is able to make a tutorial though because I think it would make a lot of good games
@@QuinnKuslich I've also got a full body IK that I don't know how to incorporate into your hands, this tutorial would be a gamechanger if you could put it together!
Wow this is great news! How about an update to the hand grip system? It seems that in ue5.3 the animations no longer work since the Input system has been definitively updated to Enhaced Input. Thank You
I am currently working on adding physics to the hands so with that comes an update to the enhanced input
@@QuinnKuslichwow! This would be amazing! ❤
Excited to see where you go with the videos man!
He’s back 🎉🎉🎉 🤟
Could you create a tutorial on how to create a physics port similar to Half Life Alyx
Can’t wait to see your upcoming content!
This comment is a reminder for you to start making videos again, time goes by fast and we have to appreciate it.
Randomly found your channel and decided to watch this, so now you should decide to continue your work.
Thank you for getting me back
As someone who stopped making youtube videos for 3D, I think expecting to always make the "highest quality" videos is what killed my passion for it. I just wanted to make short cool videos that didn't have to be perfect. But the negative comments killed it for me. Im sorry you're struggling too.
It happens. I think something that really helps me is that most people who have something positive to say, will say nothing, and are more likely to comment on something and say something negative. I have had people say many things to me while I was active. However most of them were wrong, I got the job, I established myself as a developer and I still have people messaging me saying I was the best at teaching VR dev for Unreal. I want to do that again, I just need to make the time for it.
Yes !!!!!!
Love your videos, keep going bro, enjoy real and unreal life !
we would love to see like some super basic tutorials and tips for unreal beginners, that would be very cool! thanks
I def want to hear about your work, please make a vid about it!
get back bro
Welcome back
Hello, great explanation. Do you have experience with VR in bigger world? Where is used world partition?
No, I’ve never used world partition. I’ve always used sublevel loading with large levels/worlds.
We missed you
Thank you!
Are you back... yet?
You mentioned that you were working on physical hands, is that still coming along? The procedural hands looks really good
Still working on the tutorial, I think I am just going to scan my own hands and rig them.
That sound cool, looking forward to it
The grip tutorial is out!!! ua-cam.com/video/m3xanGZ5ETI/v-deo.htmlsi=gO0f-M-fRVlfc-5W