In my opinion the best RPGM alternative is "RPG Architect". Its literally Rpg Maker unlocked! It does not have any limitations RPG Maker has. And it generally works the same way RPGM works, same mind set. Only downside (if you consider it downside) it does not have any templates. Meaning: with RPGM your menu, save system, player locomotive etc. is game ready; with RPGA you don't have any of this, you have to make everything from scratch (its so easy btw). There's also "RPG Developer BAKIN" if you want to switch to 3D. That engine is literally made for making games like Octopath Traveler. Engine file system is a bit clunky, but for me it was easy to learn. If I were RPGA devs now, I would come up with templates that would suit RPGM needs, I would try everything to get RPGM community on my side. So that if Sony does anything crazy, it would be the same effect as people migrating away from unity to godot but this time RPGM to RPGA.
I was worried about this exact thing when I heard about it. But I don't think Sony is going to axe RPGM. They might dump a little money into it to give it better features, and might even allow Devs to put their games on the Playstation store (with jurying). It's also somewhat of a cash cow for them if they leave it how it is. It doesn't take much compared to what they already have to produce and maintain and will bring in a bit of money. Lets not forget that Indie Games are having a resurgence (no small part to Sony's missteps as of late), and it looks like RPGM is blowing up right now. Them dropping Gotcha Gotcha and RPGM would be a huge mistake, and I don't think they want to piss off that many people.
this is really bad news for me. Kadokawa not only makes RPG Maker but they make tons of great rpgs on switch. if sony owns them, we can kiss that goodbye
Yes there's a guy who is working on an RPG Maker inspired tool since Jan this year. It looks like a 2k3 + XP hybrid. He features his process in Love2D forum. Not sure how he's going with the project at the moment, so I contacted him recently to find out: love2d.org/forums/viewtopic.php?t=94221
The Octopath Traveler games are developed using Unreal Engine 4 according to Wikipedia. This engine allowed the developers to create the game's unique HD-2D art style, which combines retro-style pixel art characters with modern 3D environments. I talk about it here: ua-cam.com/video/EzXoAV7HPX8/v-deo.html
@@Gusthewizard I would suggest checking out RPG Developer Bakin. That engine is literally created for such games. Unreal is much bigger and complex and is not necessarily catering to such games as Octopath Traveler. Yeah a Dev team can do it most likely with any engine, bu I assume you're a solo hobbyist?
So does this mean Sony will delist Both RPG Maker With and MV on switch and take away the license for anyone who purchased the Digital Version without even refunding anyone? I hope not RPG Maker With will have crossplay with Switch and playstation and if With Switch Servers shutdown then what's the point And as for MV that was the only RPG Maker on the console at that time so if both are removed then RPG Maker will completly be inaccessible for switch users I hope they do the right thing and not mess things up this buyout is just ridiculous if they are trying to make the RPG Maker series Playstation exclusive Well it was before but we don't need it to be exclusive again
horrible news. Sony & Microsoft have completely lost the plot. its getting to the point i dont want to buy, play, or develop games. i just feel like my energy would be better spent places that arent as heavily monetized, politicized, and censored
The RM engines will still be there, including 2k3 Maniacs, so it won't be completely abandoned. But I also featured some of the engines/plugins that were inpired by years of RPG Maker existence, so we have options.
Thanks for the video, I totally forgot I used Rpg Paper Maker sometime last year
In my opinion the best RPGM alternative is "RPG Architect". Its literally Rpg Maker unlocked! It does not have any limitations RPG Maker has.
And it generally works the same way RPGM works, same mind set.
Only downside (if you consider it downside) it does not have any templates. Meaning: with RPGM your menu, save system, player locomotive etc. is game ready; with RPGA you don't have any of this, you have to make everything from scratch (its so easy btw).
There's also "RPG Developer BAKIN" if you want to switch to 3D. That engine is literally made for making games like Octopath Traveler. Engine file system is a bit clunky, but for me it was easy to learn.
If I were RPGA devs now, I would come up with templates that would suit RPGM needs, I would try everything to get RPGM community on my side. So that if Sony does anything crazy, it would be the same effect as people migrating away from unity to godot but this time RPGM to RPGA.
4:13 Blooper, guys! 😆
Haha, so cute
I was worried about this exact thing when I heard about it. But I don't think Sony is going to axe RPGM. They might dump a little money into it to give it better features, and might even allow Devs to put their games on the Playstation store (with jurying). It's also somewhat of a cash cow for them if they leave it how it is. It doesn't take much compared to what they already have to produce and maintain and will bring in a bit of money. Lets not forget that Indie Games are having a resurgence (no small part to Sony's missteps as of late), and it looks like RPGM is blowing up right now. Them dropping Gotcha Gotcha and RPGM would be a huge mistake, and I don't think they want to piss off that many people.
this is really bad news for me. Kadokawa not only makes RPG Maker but they make tons of great rpgs on switch. if sony owns them, we can kiss that goodbye
Since love2d is as portable as rpg maker. I wonder if an UI for it can be built... So people could make rpgs on it kinda easily.
Yes there's a guy who is working on an RPG Maker inspired tool since Jan this year. It looks like a 2k3 + XP hybrid. He features his process in Love2D forum. Not sure how he's going with the project at the moment, so I contacted him recently to find out: love2d.org/forums/viewtopic.php?t=94221
which engine are the Octopath Traveler games made in? i feel this will probably suck, Sony will probably rip it from switch but probably keep for PC
The Octopath Traveler games are developed using Unreal Engine 4 according to Wikipedia. This engine allowed the developers to create the game's unique HD-2D art style, which combines retro-style pixel art characters with modern 3D environments. I talk about it here: ua-cam.com/video/EzXoAV7HPX8/v-deo.html
@@Anya_and_Lolo alright thanks :D i may look into using that for a game once i get some more experience
@@Gusthewizard I would suggest checking out RPG Developer Bakin. That engine is literally created for such games. Unreal is much bigger and complex and is not necessarily catering to such games as Octopath Traveler. Yeah a Dev team can do it most likely with any engine, bu I assume you're a solo hobbyist?
I agree 💯
@@Grungeuncle well, i need to learn coding first :D but yes, it would generally just be a hobby but who knows?
I thought kadokawa sold rpg maker in the last 2 years to gotcha gotcha games?
Yes and now it's about to be bought again by Sony.
So does this mean Sony will delist Both RPG Maker With and MV on switch and take away the license for anyone who purchased the Digital Version without even refunding anyone?
I hope not RPG Maker With will have crossplay with Switch and playstation and if With Switch Servers shutdown then what's the point
And as for MV that was the only RPG Maker on the console at that time so if both are removed then RPG Maker will completly be inaccessible for switch users
I hope they do the right thing and not mess things up this buyout is just ridiculous if they are trying to make the RPG Maker series Playstation exclusive
Well it was before but we don't need it to be exclusive again
horrible news. Sony & Microsoft have completely lost the plot. its getting to the point i dont want to buy, play, or develop games. i just feel like my energy would be better spent places that arent as heavily monetized, politicized, and censored
The RM engines will still be there, including 2k3 Maniacs, so it won't be completely abandoned. But I also featured some of the engines/plugins that were inpired by years of RPG Maker existence, so we have options.
now they are gonna roll a new update forcing more lgbt inclusive language on games