We had a slight glitch in the original upload so this is a clean version for posterity! (Do Us a Favor and like & comment to help us gain back that algorithm juice) Here is a links to all the assets from the Video Game History Foundation: archive.org/details/dma_press_material Thanks for watching out videos in 2021 and keeping us around. If you enjoy our work consider becoming a patron in 2022. patreon.com/noclip
aye aye Captain! As always a great job. Some ppl don't realize the value and quality invested on this type of content, but surely enough I can confident say that this will eventually become out historical heritage in the near future for our generation. As always, thanks for sharing and supporting this series.
RIP David Lawson and Ian Hetherington, we lost them both this year. The old guard are leaving us and we need more documentaries like this, thanks again @noclip.
Absolutely. Very sad. We had hoped (and still hope) to do a doc on Psygnosis and their massively underappreciated influence. I hope one day we can get around to doing it properly. May they rest in peace.
I loved DMA Design back in the Amiga days. I remember playing GTA with my baby daughter on my lap when she was 1 - now she's 24, works at Rockstar Games and isn't ever allowed to tell me what she's working on until it's announced! But I'm so proud.
Danny's face when Obbe tells him he's a fan of the show, lol. I get it entirely, what pride I would feel if somebody that's had such a large impact on gaming were to compliment my work. Totally deserved, too, this vid is as great as all of noclip's, which is saying something. Keep it up!
Hah - It's never not weird when industry people tell us they watch. It was nice to finally put one of those moments in because it's as much a celebration of our entire community as it is us - and we get to hear it a bunch these days.
I actually ended up working, at different companies, briefly on a later Lemmings title (EyeToy Lemmings on Playstation) and GTA IV at R*. Worked with Obbe, a really nice laid back guy, very knowledgable. Leslie Benzies was around the place, didn't work very closely with him as he was more "god" status, too high for my lowly rank, apart from the occasional "shit we have a bug" type chat. Met Mike Dailly once when working on the Lemmings game, seemed a nice guy. I'm not surprised Obbe and quite a few others left after GTA IV, that was a very long, hard slog - something I didn't survive and moved to greener pastures. Great documentary NoClip.
As someone who lives 30mins from Dundee it was nice to see how respectful you were to the city. Showing how beautiful it can be. Scottish media is normally pretty harsh to Dundee because its not Edinburgh or Glasgow. Well done!
I've lived in Dundee for the last 20 years, and I'm proud to call it my home. This made me a little misty eyed, having watched so much of your other content over the years Danny & Co. A lovely piece of work. Thank you!
Haha awesome. I remember when a friend of mine once asked me while we were playing GTA4 "Where is GTA made? America right?" He's CLUELESS about games and anything in general tbh the thick lovely chav. And he was SHOCKED and PROUD af when I told him it was his own Scotland. He just turned his head so quick from the screen to me with a joint in his mouth "We made it?! Fucking right on pal!" Things are always way more profound too when you're stoned af We were smoking 10 year old tack (hash) that an ex dealer friend had found in his attic when clearing it a 9 bar he just gave us it as he didn't smoke or deal no more lol. Good times. 😂 The bad thing about tack though compared to the weed we and everyone else were smoking by 2008 was HOT ROCKS. For all you young weed smokers that have never smoked tack back in the days hot rocks would RUIN your tracky bottoms! You smoke your joint and a bring orange red hot rock of tack would fall from the end of the joint and burn holes in your bottoms! If your mam seen this she'd KNOW you've been smoking tack! 🤣🤣 They were a nightmare for a young kid. No one smoked tack by this point (2008) as it was diluted to soap bar SOO much it was unsmokeable. Weed took over as a result. Because the route from Morocco to Spain got fucked so to make the money back up they diluted the hash with all fucking sorts, so much that it was horrible to smoke and didn't really get you stoned. It was a HUGE mistake they fucked up so bad by doing so that they lost the market to the Vietnamese weed growers in the UK and now no one smokes tack and everyone smokes weed and it's GOOD. BUT its way more expensive than tack was man. It's a shame as tack in the 90s was soo fucking good and you could get way higher as good hash is stronger than weed for obvious reasons of how it's made. Woah fuck me I'm too high and talking more about the history of the UK cannabis market than GTA. 🤣🤣
@@rooneye Hey, for what it's worth, I found this very interesting and insightful. As a degenerate burgerfat from Houston, Texas--thank you for sharing this anecdote. 👍✌️
It's always Great to hear when people appreciate Dundee was the founder of a giant such as Gta... I have pride for very little things but DMA is one of them from My home town.
That's wonderful to hear. One of the reasons I felt so strongly about celebrating Dundee as a character in this story was that I'm from a post-industrial port-town in the south of Ireland. My grandfather worked in a jute mill for a time. We've not prospered as much as Dundee but I'm proud of my city's efforts to reinvent itself during my lifetime. I could hear that same pride in the interviews we did, and it felt right to speak to it. Games are so often these ethereal things. It's easy to forget they are borne from places with distinct histories, struggles and dreams.
We Dundonians have a lot of things to be proud of if you dig deep enough. For a nerd there is GTA, Lemmings and the ZX Spectrum (they were built at Dundee's Timex factory), then there are games made by other Dundee developers like Earthworm Jim, State of Emergency and Crackdown. Chris Sawyer is from Dundee, he made all of the Tycoon games, such as Rollercoaster Tycoon. The Beano, the Dandy, Topper and Beezer, the four most popular UK kids comics are all made here at DC Thomson, as well as Oor Wullie and the Broons. Mary Shelley wrote some of her novel Frankenstein in Dundee. The postage stamp was invented in Dundee The RRS Discovery was built here, it took Scott of the Antarctic to the north pole on his ill-fated voyage. Marmalade was invented here (a trader whose shipment of oranges were left to bake in the sun while he waited for customs clearance decided to boil his wasted fruit and came up with a disgusting alternative to jam) Winston Churchill was Dundee's member of parliament for 14 years and did incredible things for the city, falling in love with the city and spending much of his free time here. William McGonagle, arguably the worst poet in the history of poetry called Dundee his home. He's famous for his shite poems. Captain Kidd, one of the most famous pirates of the golden age of piracy was from Dundee. In 1832 James Bowman Lindsay broadcast the world's first radio signal from Dundee which was received by his team in St Andrews In 1879 Karl Marx, the father of communism and author of the Communist Manifesto would have been killed in the Great Tay Bridge Disaster if his Dundonian hosts had not pleaded with him to stay in Dundee, he was in the city to deliver a lecture at one of the universities when the "storm to end all storms" rolled in and destroyed the bridge and the train he would have been on, killing 70 people. Dundee's notorious Liff Mental Hospital became famous when Douglas Adams (creator of the Hitchhiker's Guide to the Galaxy) referenced it in the title of his book, The Meaning of Liff. Dundee is situated on the slopes of an extinct volcano. Dundee folklore is heavily influenced by the story of a dragon that lived here 1200 years ago, the dragon killed nine maidens by nine wells, hence the name of a well known pub and a hospital. Camperdown park is named in honour of Adam Duncan, 1st Viscount Duncan, a Dundonian admiral who defeated the Dutch fleet at the battle of Camperdown in 1797, the second greatest naval victory in British history after Trafalgar. Seriously, once you scratch the surface and find out some of the incredible shit that has happened in our city it'll blow your mind. Today we are probably about the 50th or 60th most industrious city in the UK but at our height in the 1850's Dundee was the third most industrious city in the UK after only Birmingham and Liverpool with 80% of all jute and linen from India landing at our docks and being processed here, and with the majority of whaling ships being built here and based here. At the height of the whale oil trade Dundee was for Britain what Nantucket was for the eastern US, our city kept the oil lamps running across the whole of the UK for 100 years. I am damned proud of this city.
I've always thought DMA doesn't get the love and recognition it deserves and this is such a perfect tribute to them, hats off to you guys and all of the people who worked at DMA Designs to bring us something entirely new and something we all still hold so dearly literally decades later.
I've spent years trying to remember a game that I played on my cousins N64. I've always had fond memories of that time. Some, open world, sandbox. I remember 3rd person shooting. Aliens & vehicles. Thank you for letting me remember, that the game was called "BODY HARVEST". Good times!
What a truly odd, back-handed thing to say. Why on earth wouldn't you Like a video that you enjoy? How hard is it to support someone's creative work, that probably took hours, days, weeks to make? All you have to do is click an icon; you're not putting yourself out.
@@w0mblemania I don't like to play along with the notion that content driven by engagement, such as comments and likes, gets promoted by algorithms, so I mostly don't play along with that. I made an exception in this case because I can know that re-uploading a video can be a killer for a content creator due to loss of momentum. Instead of all that I have youtube premium and support creators with my watch time.
@@w0mblemania it doesn’t always come naturally, especially on the tv app. I don’t like and comment on a tv show I’ve been watching. Different people have different behaviours.
@@VascovanZellerHoly shite: I found the single most respectful and succinct expression of differing opinions in this thread.. and it all went okay! Right on dudes. ♥️✌️♥️
So grateful to have grown up in Dundee. I work in AAA games now, which has given me so many fantastic opportunities. If I hadn't grown up in a city with such a prevalent games industry, I'm not sure it would have occured to me to choose programming as a career. It's really nice to see my home city's contribution to games being recognized
I remember playing the 1st GTA, an unknown game in my friends circle in High School. Some years later, when GTA 3 came out, EVERYBODY was talking about it! To see and hear the story behind this revolution from the people that created it, it's really cool! Thank you for this documentary.
My cousin had Space Station Silicon Valley, and I loved the couple of hours he let me play around in it. I loved being able to posses things and just experiment with stuff. A low key classic that sadly isn't as well remembered
I still remember my school friend trying to describe to me that GTA 3 was in 3D. We were coming from GTA 1 with the fixed perspective and I remember him telling me you could move the camera around and look at whatever you wanted. For some reason I asked what it looks like if you look down at the floor and he said "like pavement and gravel and rocks" and my mind was blown that you could see stones in the pavement 😄
I also appreciate how you guys always focus on celebrating them without slandering anything that might come after. Keep up the good work and thanks for everything you guys do!
GTA 1 and 2 got me and my siblings through some tough times as kids. It was amazing to see how those games came to be and the history behind them. Thanks for continuing to make great stuff Noclip!
Incredible Noclip, simply incredible, over an hour documentary on one of the most popular game studio in the world, I appreciate your dedication to your craft and skill, Merry Christmas and happy New Year to you and those close to you!
These games were a giant part of my childhood and they formed my interest into programming, gaming and development. Thank you to all the guys at DMA and Noclip. Now I'm working as a programmer and am happy with my job. Now I really want to replay GTA 1&2 as well as Lemmings :)
Another fantastic tale about something as simple as video games that is so much more. The final message about the importance of Dundee to video games is very touching and special in this currently isolated world. It goes to show that you don't have to be in the typical places to create something amazing, something that will leave a lasting legacy
Great stuff! I ran Spidersoft and Tarantula Studios, setting up Rockstar Lincoln. We did conversions of GTA, Lemmings 2 and Space Station Silicon Valley back in the day. It was a pleasure working with DMA Design.
Dude, the housers get COMPLETELY DESERVED credit for the games that made Rockstar huge because they're the reason the games were good Without Dan Housers writing, gta, bullyand red dead would've been mediocre at best, and garbage in rdr 2s case Gta 3 would've been massive regardless and frankly the writing in gta 3 isn't that great anyways but from then on, the writing is what made them all great Rdr 2 is genuinely one of the worst playing games I've ever played but I still loved it. Only because of the story The housers deserve nearly all the credit
@@GamesNosh wtf are you talking about? It absolutely is. Without them writing it, gta will be complete garbage. It's like metal gear Without kojima. You can't take away what made something good and think it's gonna work out. Especially when that thing was THE ONLY good thing. GTA IV, RDR, and RDR 2 would've all been terrible games if it wasn't for the writing. Gta 6 will be an embarrassment
@@HugoStiglitz88 Do you know the Houser brothers? What's with the weird defensive reaction? lol If you watched the doc you may have picked up on how little the people actually involved credited them with, virtually nothing. DMA, Leslie benzies and the guys at Rockstar North in Edinburgh deserve all the credit.
This was an excellent doc, and there's just some that tickles me that the same studio that developed GTA 3 developed fucking lemmings and they did it in scotland. GTA is such an america-centric series that its just really surprising. By the Boys in scotland really knocked it out of the park.
Damn, when you imagine how actually hard working a talented they had to be back then and just how major improvements came down to luck and being in the right moment! Amazing job bringing this out! Great video, as always!
Hey Dan, Yes, you deserve more credit for your amazing work on SV. I'd love to pop by in Dundee for drinks once this Covid thing is over. Dma was magic and this doc made me remember.
@@obbevermeij7285 Thank you both for your work on the game, it was one of my absolute favorites of all time and certainly lots of fun as a kid on the N64 who later loved GTA3 on a technical level too. I've thought about it a lot over the years and it was one of those games that makes you want to push yourself to be a more creative programmer remembering viewing all of those ability listings, figuring out the funny puzzles from the objective text, and trying to make sure you got around to each new animal and corner of the map, particularly the ice ones. I think it might have even made trips to the San Diego Zoo and learning about evolutionary theory & simulation a bit cooler.
@@accretedarcana Thank you very much. It's very humbling to find out how much people connected with gta and also Silicon Valley. I enjoyed the experience and challenges of making games with a great team. Hearing from people who still remember them after all those years is mind blowing.
Another Dundee dev here. Great job on this from all angles guys. This place has become home so it's nice to see people talk about it's history without the sneer.
The original GTA was one of my favorite games, and I logged so many hours the soundtrack is permanently etched into my brain. What cracked me up, the nature of the quests and language used was far worse than just about any of the 3D games that came later, but the fact that the game was top down and the naughty language/content was almost exclusively delivered via text, it didn't seem to get nearly as much attention. Apparently parents only find visual content objectionable, and don't mind their kids reading about horrible things--but I guess if you can get kids to read, that's a win in and of itself.
*never clicked faster* I was a student up on Dundee in the late 90s. Remember playing to death the time-limited GTA demo and still only game I can think of that I ever picked up day-one (HMV Dundee) (#edit maybe it wasn't day-one, and I was waiting for my money to come through - but just remember how satisfying the mechanics felt on OG PC DOS - oh and then the music. Oh and then later picking it up on PS and how clunky that felt in comparison). No idea at the time this game was made in the same wind-swept little city I was in. "Gouranga!" In retrospect feel bad, knowing the little row I was mowing over were most likely based on the same seemingly lovely and earnest Hare Krishnas who were intent on giving me a free vegetarian meal and some reading material whenver I ventured into town. When Lindsay Lohan was sueing over her likeness being used in GTA, often wondered if there's a random guy in an orange robe with a better claim.
This has got to be my favourite series that you've done, and I'm so glad to see some of the forgotten gems like Lemmings and DMA pop and be talked about. Keep up the great work!!!
Your video game documentaries are second to none! You always deliver exceptional production quality and very information rich videos. Keep up the great work in 2022 - I hope your channel reaches the subscriber counts it deserves!
I had completely forgotten about the existence of space station silicone valley, and my memories of discovering it, playing it, and loving it when I was 5 or 6 - 20 years ago now. Thank you!
Any time I heard a Rhodes piano in *any* music it takes me right back to the first time I started up GTA 2. What a time to be alive! Thank you for making this, it was superb!
I grew up with DMA Design, Lemmings and all the other games leading up to GTA1 and so forth. This is extremely well put together, thanks for another great doc!
It's strange the things that stick with you. I got GTA for PS1 on Christmas 1997, as a 13 year old, bless my parents, & remembering taking turn about on it with my 11 year old cousin at New Year's Day, howling at the idea of a video game that actually had people swearing! Obviously it was mindblowing, but even all these years later the bit that sticks in my head more than anything else is just the sheer joy of taking cars to the crane at the port & getting paid as they got crushed. It was a tiny part but deeply satisfying, & my joy was undoubtedly improved knowing that this was a dev studio from Scotland, not something that was very common then.
Really great documentary! It is really good to see Scotland influence in the gaming industry back in the late 90s and early 2000s; and I did not realise that Rockstar develops their games in Edinburgh nowadays and only the publishing is done in New York...
If you've been around the yoyogames scene (current sustainers for the game maker studio engine) its crazy to see Mike and Russell here. It's especially funny to me, because I've seen then around those forums before I knew they were involved in Lemmings and the original GTA.
I am grateful for Noclip preserving this history; these games had a huge impact on us all, and knowing the finer details of their development really emphasizes the human element in it all. These creations were designed at a time when people didn't really know what the greater impact these games would have on the culture. And as the older engineers and techs and writers and so on pass away I don't want to forget truly how visionary this work was within its proper historical context. Great video!
I’ll always remember playing this game in my friends basement, struggling to create a lan connection so we could play together. We eventually got it working, and was the first time we had experienced multiplayer on a computer ❤
Thank you so so much for making this incredible video! I'm working on a University assignment all about the history of Grand Theft Auto and DMA Design, and this was a godsend to find in my subscription feed only 2 weeks before the deadline. Thank you so much!
This really makes me appreciate how such a small group of people can cause such an amazing chain of events, that would in turn transform the identity of an entire town. I'd like to see Dundee one day. Great doc, Dan! Thank you for this!
As usual, Noclip brings the brilliance. For my money one of the best gaming documentary channels on UA-cam, and that's impressive considering the amount of quality competition. Small anecdote: I once emailed the chap responsible for the majority of the soundtrack on the original GTA, Colin Anderson, and he was nice enough to reply when I thanked him for the quality of his work, and we spoke for a little while about music as I also happen to be a musician. Lovely chap. For me, Rockstar peaked with the 3D era. I never gelled with GTA IV and although GTA V was a bit of a return to form, Rockstar using it as a cash cow for milking GTA Online tarnishes any good about the game. I think on a technical note it still runs at 720p30 on even Series X and PS5 now, in an age where a lot of older games are getting FPS Boost on the Series X for example. Why? Rockstar don't care, that's why. As long as it makes them money in a lazy easy way. So looking back at their golden era, was a nice trip down memory lane.
Just saying, FPS boost is implemented on an API level by Microsoft and the devs have nothing to do with it. That said, quite a few devs do offer frame rate upgrades for their games for free or for a small fee. And some developers like 4A studios offer insanely impressive raytraced versions of their game for free. Rockstar recently gave us a cashgrab called the “definitive edition” and will probably release a version of gta 5 on the next gen consoles with graphics which PCs already got back in 2015. And I’m pretty sure they’ll do the same thing to RDR 2 for consoles a few years later. But all this will be forgotten when Rockstar unveils gta 6.
When looking at all the various places this story could go when it got to the piece de resistance GTA III, I was NOT expecting the big guns behind its design to be the team who worked on underappreciated SPACE STATION FRIGGIN SILICON VALLEY. Unbelievable.
Great video! My only feedback would be that I'd love to know where/what the people from DMA are doing now, maybe a little snippet at the end of the video.
I used to work for a PC game development company called Smoking Gun Productions based in Southampton. A friend of mine said "you gotta come over and play this game called GTA 3". After 3 hrs I went out and bought a PS2 and a copy of the game. Amazing, the freedom! Nice documentary .
Oh my God, the NoClip title sequence. Somebody spent a considerable amount of time matching fonts and aesthetics for that. Kudos to them! What kind of masochist made them do that, I wonder?
Absolutely brilliant doc (and no, the intro's just a bonus 😉). Tapping right into the nostalgic feels. Watched the early access now rewatching again. Love that you managed to chat to Obbe too. Great work mate 👍🏽
The transition from the PS1 era GTA titles to PS2 and onward always felt weird to me - something really gamey and arcadey was lost and I never understood it till this documentary. Great to hear about their humble beginnings and figure this mystery out! Thank you for all your hard work NoClip!
DMA would have been a great game company to have in this era where most companies today just put out the same military shooters and role playing games. The technology that could have used for their creative ideas for PC would have been crazy.
Amazing Video!! Thank you very much for all the effort you put into this! So nice to see the original roots of one of the best video games ever. I was lucky enough to have met Leslie Benzies as he was dating my sister at about the time of San Andreas and Manhunt so me and my brother actually got early copies a good few days before they actually launched. He even gave us some promotional merch like t-shirts, stickers and even a polaroid camera! Was a shame about all the controversy surrounding him and hope his new games studio is just as ground breaking.
I like your videos before watching for two reasons: 1. Just in case I forget to later 2. I’ve never watched a video of yours that hasn’t been incredible. Keep up the amazing work!
I remember one of my Tutors saying Mike and Russel went to the same College as I. The chemistry class is now devoid of all its chemistry stuff and is now a Social Media and Animation class.
Born and raised in dundee whole life. Cool to see it in a documentary. i really like the lemmings statue they have here it is good to see walking past it sometimes. i am proud of the city's efforts to make it more nicer and appealing in general.
Omg I had forgotten about Tanktics! Young teenager me trying to understand how that game f worked with a friend of mine back then... I'm 37 now, this was really sweet & sour, thank you sm!
I loved Wild Metal on the Dreamcast! :-D Of every game mentioned in the list, that’s the one I played the most. Lemmings on the Amiga is the runner-up. I own Space Station Silicon Valley, but have yet to get around to playing it, I’m sad to say.
I was growing up in this era and played all the mentioned games. A little earlier being a teen I played a game that always reminded me of GTA later, and it was the end of the 80ties and called "Turbo Esprit". You drove through a city, collecting points for being a gangster. Together with a friend, we also just had fun seeing who would get the most penalty and playing for negative scores… like driving over people (like a guy fixing stuff). I played it on my Amstrad (Schneider) CPC 464 with a green screen.
Yet another gold star gaming documentary.... Thanks Danny and everyone for making this and everything else I have watched. You are the leader in what you do out there in UA-cam land..... as far as I am concerned. May 2022 give you more of what you deserve.... stay safe.
It's great to watch a NoClip doc focused on a place so familiar to me. I got my degree and my first games industry job in Dundee. Great work NoClip : )
Great video, thanks! :-) A little suggestion for next time, 4:3 footage should really be adjusted when you include it in your documentaries. In the GTA gameplay it's very obvious how cars are long when they're horizontal and almost square when they're vertical. Quite disturbing.
Another great documentary. Love what you do and happy to be one of many supporters who enjoy these looks behind the curtains of the games we've played and even the ones we haven't played. It helps me to understand and appreciate the design of the games and the people who make them even more than before. No Clip documentaries has open my interest for games I didn't consider before, like Bastion, the recent Hitman trilogy, and the remastered Command and Conquer collection. You have my thanks.
I watched a documentary about DMA and what came after, I hear "Pikmin" my childhood. Smol world (Got done watching it, that was very wholesome, loved it.)
I remember the first time my Cousin showed me GTA on the Playstation 1, that blew my mind how cool it was and original. I also still remember the day my best friend David in Middle School (who I still speak to 2 decades later today) told me about this amazing game called Grand Theft Auto 3, and how it was like the original GTA 1 and 2 games but was in a completely 3d world with amazing graphics and you could do ANYTHING. He told me he spent the entire afternoon trying to get more Wanted Stars so he could get a tank and run around in town blowing everything up and all these crazy adventures he had had playing the game after renting it. I remember myself another friend Jeff who saw the game at his place and our eyes were glued to the screen wanting to take turns for the entire day. GTA 1 and GTA 3 I still remember the exact times and moments watching the game and hearing about them for the first time, that's how pivotal they were in game design and development. It's just too bad current day Rockstar has fallen so far from grace because even Lorne the creator of Oddworld said back then they were real Rockstars, it's sad to see where they are now.
It‘s great to see the innovative spirit of the early days still alive in the Indie studios of today. So much of the communication at DMA, bouncing ideas off each other and turning happy accidents into beloved features reminds me of other documentaries on this channel. This doesn’t go for all AAA studios but in many cases the personality and playfulness gets lost as the teams grow bigger and bigger with the vast majority of the staff just honed in on very small parts of the whole picture. Thankfully there are still some such as Rockstar or From Software who approach their projects with a focus on quality and a creative vision instead of churning out derivative products each year. That would probably make them a lot of easy money in the short term but destroy the reputation that built them as time goes by. However, even the good ones seem to have a formulaic approach that only allows for so much deviation. My hope is that comparatively small and niche games made by companies as big as DMA used to be will continue to push boundaries as I don‘t think that an industry giant will invent the next GTA.
Don't know if it's out there or not, but I remember discovering two "tricks" in GTA I & GTA II for Playstation: GTA 1: If you are wanted, get a cop car, get in, turn sirens off, get out. Now your wanted level is gone. GTA 2: Select the hand grenade, jump and quickly tap the button for throwing the grenade. Now you are flying and you can get almost in every place you want, like the prison yard (spoiler alert: nothing happens. You just get in there and can't come out). Wonder if anybody knew about this.
I never ever would've guessed that GTA would be a scottish product. Always thought it was developed in the usa. Amazing doc as always! It's great to see the origin place represented so well here. Those GTA1 ambient city sounds bring so many good memories from my childhood. A true classic.
I've never played GTA and only heard of Lemmings way back in the 90s. Only started watching this because it is Noclip. But still didn't expect to finish the whole thing. But this was so interesting that 72 minutes just flew by. Thank you for the outstanding quality! The biggest aspect I took away from this was how integral freedom, enjoyment and communication between the different parts of the team were to the creative process. I wonder what could be done if this process were used today. Maybe we could get more new IPs and not just continuous rehashing of the same ideas.
Aaah memories. I was a Commodore kid in the 80's & 90's and DMA did some really solid stuff on the Amiga. Menace was great. Blood Money I played the hell out of, and I most certainly burned myself out from playing Lemmings for a long time after sinking waaay too many hours in. I still remember the hilarious hooha in Parliament. My mum read about it in the papers and mentioned it. I showed her the demo (the game hadn't been released yet.. and it was timed if I remember correctly) and she literally said "That's it? That's what they are saying teaches people how to break into cars?". Good times.
We had a slight glitch in the original upload so this is a clean version for posterity!
(Do Us a Favor and like & comment to help us gain back that algorithm juice)
Here is a links to all the assets from the Video Game History Foundation: archive.org/details/dma_press_material
Thanks for watching out videos in 2021 and keeping us around. If you enjoy our work consider becoming a patron in 2022. patreon.com/noclip
here's some algorithm juice
Oh when is the history of Hatoful Boyfriend Pidgeon dating simulator coming out?!! much love from spain
aye aye Captain! As always a great job. Some ppl don't realize the value and quality invested on this type of content, but surely enough I can confident say that this will eventually become out historical heritage in the near future for our generation. As always, thanks for sharing and supporting this series.
Hell yeah I love posteriors, I'll comment for a posterior upload
@@thenaiveofficial2670 Would love to! It's been a few years since I completed those games but I hear the bird cafe is real!
RIP David Lawson and Ian Hetherington, we lost them both this year. The old guard are leaving us and we need more documentaries like this, thanks again @noclip.
Newbie here, pls explain this comment
@@wrath2008 both co founders of Psygnosis.
@@krankymann Psygnosis were so import in my gaming history, Sony stole them from us. 😥
RIP man. Proper programmers. Proper legends.
Absolutely. Very sad. We had hoped (and still hope) to do a doc on Psygnosis and their massively underappreciated influence. I hope one day we can get around to doing it properly. May they rest in peace.
I loved DMA Design back in the Amiga days. I remember playing GTA with my baby daughter on my lap when she was 1 - now she's 24, works at Rockstar Games and isn't ever allowed to tell me what she's working on until it's announced! But I'm so proud.
Woah
If life coning a full circle was a YT comment -
BTW is she working on the next GTA? It's announced now, so you are now allowed to ask her.
@@lucifer_69960 that’s not how that works she still can’t say what she’s actually doing
damn man, working in r* is my dream
Danny's face when Obbe tells him he's a fan of the show, lol.
I get it entirely, what pride I would feel if somebody that's had such a large impact on gaming were to compliment my work.
Totally deserved, too, this vid is as great as all of noclip's, which is saying something. Keep it up!
Hah - It's never not weird when industry people tell us they watch. It was nice to finally put one of those moments in because it's as much a celebration of our entire community as it is us - and we get to hear it a bunch these days.
@@NoclipDocs you do such an amazing job with these documentaries, makes me feel happy about you getting noticed more and more by the developers
@@NoclipDocs Guys, it's amazing what you do. I thank you deeply and wish you to prosper! Happy 2022!
Timestamp?
@@n00b_ninja 1:00:31
Love noclip, the commitment to posterity at the expense of the algorithm had to be a tough call but big respect.
Thanks, it was! I had to remember that the work is always about people watching it tomorrow, and ten years from now.
I actually ended up working, at different companies, briefly on a later Lemmings title (EyeToy Lemmings on Playstation) and GTA IV at R*. Worked with Obbe, a really nice laid back guy, very knowledgable. Leslie Benzies was around the place, didn't work very closely with him as he was more "god" status, too high for my lowly rank, apart from the occasional "shit we have a bug" type chat. Met Mike Dailly once when working on the Lemmings game, seemed a nice guy. I'm not surprised Obbe and quite a few others left after GTA IV, that was a very long, hard slog - something I didn't survive and moved to greener pastures.
Great documentary NoClip.
As someone who lives 30mins from Dundee it was nice to see how respectful you were to the city. Showing how beautiful it can be. Scottish media is normally pretty harsh to Dundee because its not Edinburgh or Glasgow. Well done!
I've lived in Dundee for the last 20 years, and I'm proud to call it my home. This made me a little misty eyed, having watched so much of your other content over the years Danny & Co. A lovely piece of work. Thank you!
Haha awesome. I remember when a friend of mine once asked me while we were playing GTA4 "Where is GTA made? America right?" He's CLUELESS about games and anything in general tbh the thick lovely chav. And he was SHOCKED and PROUD af when I told him it was his own Scotland. He just turned his head so quick from the screen to me with a joint in his mouth "We made it?! Fucking right on pal!"
Things are always way more profound too when you're stoned af We were smoking 10 year old tack (hash) that an ex dealer friend had found in his attic when clearing it a 9 bar he just gave us it as he didn't smoke or deal no more lol. Good times. 😂 The bad thing about tack though compared to the weed we and everyone else were smoking by 2008 was HOT ROCKS. For all you young weed smokers that have never smoked tack back in the days hot rocks would RUIN your tracky bottoms! You smoke your joint and a bring orange red hot rock of tack would fall from the end of the joint and burn holes in your bottoms! If your mam seen this she'd KNOW you've been smoking tack! 🤣🤣 They were a nightmare for a young kid.
No one smoked tack by this point (2008) as it was diluted to soap bar SOO much it was unsmokeable. Weed took over as a result. Because the route from Morocco to Spain got fucked so to make the money back up they diluted the hash with all fucking sorts, so much that it was horrible to smoke and didn't really get you stoned. It was a HUGE mistake they fucked up so bad by doing so that they lost the market to the Vietnamese weed growers in the UK and now no one smokes tack and everyone smokes weed and it's GOOD. BUT its way more expensive than tack was man. It's a shame as tack in the 90s was soo fucking good and you could get way higher as good hash is stronger than weed for obvious reasons of how it's made.
Woah fuck me I'm too high and talking more about the history of the UK cannabis market than GTA. 🤣🤣
@@rooneye Hey, for what it's worth, I found this very interesting and insightful.
As a degenerate burgerfat from Houston, Texas--thank you for sharing this anecdote. 👍✌️
@@rooneye it's always cool to read stories like that. Good times, man.
gay
@@learnedeldersofteemo8917 Oof, coming from the League Of LooneyToon schlub.. what a zinger!
It's always Great to hear when people appreciate Dundee was the founder of a giant such as Gta... I have pride for very little things but DMA is one of them from My home town.
That's wonderful to hear. One of the reasons I felt so strongly about celebrating Dundee as a character in this story was that I'm from a post-industrial port-town in the south of Ireland. My grandfather worked in a jute mill for a time. We've not prospered as much as Dundee but I'm proud of my city's efforts to reinvent itself during my lifetime. I could hear that same pride in the interviews we did, and it felt right to speak to it. Games are so often these ethereal things. It's easy to forget they are borne from places with distinct histories, struggles and dreams.
We Dundonians have a lot of things to be proud of if you dig deep enough.
For a nerd there is GTA, Lemmings and the ZX Spectrum (they were built at Dundee's Timex factory), then there are games made by other Dundee developers like Earthworm Jim, State of Emergency and Crackdown. Chris Sawyer is from Dundee, he made all of the Tycoon games, such as Rollercoaster Tycoon.
The Beano, the Dandy, Topper and Beezer, the four most popular UK kids comics are all made here at DC Thomson, as well as Oor Wullie and the Broons.
Mary Shelley wrote some of her novel Frankenstein in Dundee.
The postage stamp was invented in Dundee
The RRS Discovery was built here, it took Scott of the Antarctic to the north pole on his ill-fated voyage.
Marmalade was invented here (a trader whose shipment of oranges were left to bake in the sun while he waited for customs clearance decided to boil his wasted fruit and came up with a disgusting alternative to jam)
Winston Churchill was Dundee's member of parliament for 14 years and did incredible things for the city, falling in love with the city and spending much of his free time here.
William McGonagle, arguably the worst poet in the history of poetry called Dundee his home. He's famous for his shite poems.
Captain Kidd, one of the most famous pirates of the golden age of piracy was from Dundee.
In 1832 James Bowman Lindsay broadcast the world's first radio signal from Dundee which was received by his team in St Andrews
In 1879 Karl Marx, the father of communism and author of the Communist Manifesto would have been killed in the Great Tay Bridge Disaster if his Dundonian hosts had not pleaded with him to stay in Dundee, he was in the city to deliver a lecture at one of the universities when the "storm to end all storms" rolled in and destroyed the bridge and the train he would have been on, killing 70 people.
Dundee's notorious Liff Mental Hospital became famous when Douglas Adams (creator of the Hitchhiker's Guide to the Galaxy) referenced it in the title of his book, The Meaning of Liff.
Dundee is situated on the slopes of an extinct volcano.
Dundee folklore is heavily influenced by the story of a dragon that lived here 1200 years ago, the dragon killed nine maidens by nine wells, hence the name of a well known pub and a hospital.
Camperdown park is named in honour of Adam Duncan, 1st Viscount Duncan, a Dundonian admiral who defeated the Dutch fleet at the battle of Camperdown in 1797, the second greatest naval victory in British history after Trafalgar.
Seriously, once you scratch the surface and find out some of the incredible shit that has happened in our city it'll blow your mind. Today we are probably about the 50th or 60th most industrious city in the UK but at our height in the 1850's Dundee was the third most industrious city in the UK after only Birmingham and Liverpool with 80% of all jute and linen from India landing at our docks and being processed here, and with the majority of whaling ships being built here and based here. At the height of the whale oil trade Dundee was for Britain what Nantucket was for the eastern US, our city kept the oil lamps running across the whole of the UK for 100 years.
I am damned proud of this city.
I've always thought DMA doesn't get the love and recognition it deserves and this is such a perfect tribute to them, hats off to you guys and all of the people who worked at DMA Designs to bring us something entirely new and something we all still hold so dearly literally decades later.
I've spent years trying to remember a game that I played on my cousins N64. I've always had fond memories of that time. Some, open world, sandbox.
I remember 3rd person shooting. Aliens & vehicles.
Thank you for letting me remember, that the game was called "BODY HARVEST".
Good times!
Wow, the fact that Danny has to explain what Lemmings is makes me feel about 800 years old
Don’t worry, those kids won’t understand the joy of riding a dinosaur.
I learned that GTA existed to Playstation - wasn't even aware x)
I never like or comment on videos, but this video deserves all the help it can get. Well done guys!
What a truly odd, back-handed thing to say.
Why on earth wouldn't you Like a video that you enjoy?
How hard is it to support someone's creative work, that probably took hours, days, weeks to make? All you have to do is click an icon; you're not putting yourself out.
@@w0mblemania I don't like to play along with the notion that content driven by engagement, such as comments and likes, gets promoted by algorithms, so I mostly don't play along with that. I made an exception in this case because I can know that re-uploading a video can be a killer for a content creator due to loss of momentum.
Instead of all that I have youtube premium and support creators with my watch time.
@@VascovanZeller Fair enough, cheers.
@@w0mblemania it doesn’t always come naturally, especially on the tv app. I don’t like and comment on a tv show I’ve been watching. Different people have different behaviours.
@@VascovanZellerHoly shite: I found the single most respectful and succinct expression of differing opinions in this thread.. and it all went okay!
Right on dudes. ♥️✌️♥️
So grateful to have grown up in Dundee. I work in AAA games now, which has given me so many fantastic opportunities. If I hadn't grown up in a city with such a prevalent games industry, I'm not sure it would have occured to me to choose programming as a career.
It's really nice to see my home city's contribution to games being recognized
So much innovation came from the UK - much of it from Dundee/Scotland. Every modern day gamer should learn this history.
I remember playing the 1st GTA, an unknown game in my friends circle in High School. Some years later, when GTA 3 came out, EVERYBODY was talking about it!
To see and hear the story behind this revolution from the people that created it, it's really cool! Thank you for this documentary.
My cousin had Space Station Silicon Valley, and I loved the couple of hours he let me play around in it. I loved being able to posses things and just experiment with stuff. A low key classic that sadly isn't as well remembered
I still remember my school friend trying to describe to me that GTA 3 was in 3D. We were coming from GTA 1 with the fixed perspective and I remember him telling me you could move the camera around and look at whatever you wanted. For some reason I asked what it looks like if you look down at the floor and he said "like pavement and gravel and rocks" and my mind was blown that you could see stones in the pavement 😄
I also appreciate how you guys always focus on celebrating them without slandering anything that might come after. Keep up the good work and thanks for everything you guys do!
GTA 1 and 2 got me and my siblings through some tough times as kids. It was amazing to see how those games came to be and the history behind them. Thanks for continuing to make great stuff Noclip!
Awesome!
Another stellar bit of history presented by the Noclip team. Loved all of it, especially the 11th hour interview. Well done!
Incredible Noclip, simply incredible, over an hour documentary on one of the most popular game studio in the world, I appreciate your dedication to your craft and skill, Merry Christmas and happy New Year to you and those close to you!
These games were a giant part of my childhood and they formed my interest into programming, gaming and development. Thank you to all the guys at DMA and Noclip. Now I'm working as a programmer and am happy with my job.
Now I really want to replay GTA 1&2 as well as Lemmings :)
Another fantastic tale about something as simple as video games that is so much more.
The final message about the importance of Dundee to video games is very touching and special in this currently isolated world. It goes to show that you don't have to be in the typical places to create something amazing, something that will leave a lasting legacy
Great stuff! I ran Spidersoft and Tarantula Studios, setting up Rockstar Lincoln. We did conversions of GTA, Lemmings 2 and Space Station Silicon Valley back in the day. It was a pleasure working with DMA Design.
Damn. Housers really get alot of undeserved credit from American games media, huh?
I'm glad the DMA OGs got a chance to set the record straight
God forbid anyone other than Americans made anything
Indeed, it also brings into focus how them not being involved in GTA6 isn't a big deal as some think it is.
Dude, the housers get COMPLETELY DESERVED credit for the games that made Rockstar huge because they're the reason the games were good
Without Dan Housers writing, gta, bullyand red dead would've been mediocre at best, and garbage in rdr 2s case
Gta 3 would've been massive regardless and frankly the writing in gta 3 isn't that great anyways but from then on, the writing is what made them all great
Rdr 2 is genuinely one of the worst playing games I've ever played but I still loved it. Only because of the story
The housers deserve nearly all the credit
@@GamesNosh wtf are you talking about? It absolutely is. Without them writing it, gta will be complete garbage. It's like metal gear Without kojima. You can't take away what made something good and think it's gonna work out. Especially when that thing was THE ONLY good thing.
GTA IV, RDR, and RDR 2 would've all been terrible games if it wasn't for the writing. Gta 6 will be an embarrassment
@@HugoStiglitz88 Do you know the Houser brothers? What's with the weird defensive reaction? lol If you watched the doc you may have picked up on how little the people actually involved credited them with, virtually nothing. DMA, Leslie benzies and the guys at Rockstar North in Edinburgh deserve all the credit.
This was an excellent doc, and there's just some that tickles me that the same studio that developed GTA 3 developed fucking lemmings and they did it in scotland. GTA is such an america-centric series that its just really surprising. By the Boys in scotland really knocked it out of the park.
Wow! How have I not come across this channel before?! This was an amazing docu! Subscription earned!
Thanks so much! We've been doing this for 5 years, enjoy the back catalog :D
Having done my BSc in Dundee was something I'll never regret. Amazing memories from this cozy little city. Plus they have a Lemmings statue.
I loved the first GTA and Driver. I couldn't even imagine being able to play a blend of both, with what became gta 3.
When Driver came out I wished you could get out of the car like in GTA
@@fearless1000 like getting off the board in tony hawk
@@fearless1000 same, but Driver 2's on foot sections were so bad, a GTA 3 style game seemed way off, in terms of quality.
Driver needs a reboot/remake
Ah yes Driver. Yet another game set in the US but made in the UK.
Damn, when you imagine how actually hard working a talented they had to be back then and just how major improvements came down to luck and being in the right moment!
Amazing job bringing this out! Great video, as always!
Amazing film, thank you. I was there making space station silicon valley, I LOVED my time at DMA. Thank you ^_^
Hey Dan,
Yes, you deserve more credit for your amazing work on SV.
I'd love to pop by in Dundee for drinks once this Covid thing is over.
Dma was magic and this doc made me remember.
@@obbevermeij7285 Thank you both for your work on the game, it was one of my absolute favorites of all time and certainly lots of fun as a kid on the N64 who later loved GTA3 on a technical level too. I've thought about it a lot over the years and it was one of those games that makes you want to push yourself to be a more creative programmer remembering viewing all of those ability listings, figuring out the funny puzzles from the objective text, and trying to make sure you got around to each new animal and corner of the map, particularly the ice ones. I think it might have even made trips to the San Diego Zoo and learning about evolutionary theory & simulation a bit cooler.
@@accretedarcana Thank you very much. It's very humbling to find out how much people connected with gta and also Silicon Valley. I enjoyed the experience and challenges of making games with a great team. Hearing from people who still remember them after all those years is mind blowing.
@@accretedarcana Thats amazing to hear, thank you. ^_^
@@obbevermeij7285 Would be good to see you again! Also, got you xmas card! ^_^
Another Dundee dev here. Great job on this from all angles guys. This place has become home so it's nice to see people talk about it's history without the sneer.
Incredible work. I was just the right age when GTA come out to be obsessed. It seemed like a game in a class of it's own.
The original GTA was one of my favorite games, and I logged so many hours the soundtrack is permanently etched into my brain. What cracked me up, the nature of the quests and language used was far worse than just about any of the 3D games that came later, but the fact that the game was top down and the naughty language/content was almost exclusively delivered via text, it didn't seem to get nearly as much attention. Apparently parents only find visual content objectionable, and don't mind their kids reading about horrible things--but I guess if you can get kids to read, that's a win in and of itself.
Work for Rockstar, as QA, for the last 5 years and just wanted to say what an incredible documentary! Thank you for creating and sharing this with us!
This is a comment about helping the video get its popularity back up. Love you Noclip
*never clicked faster*
I was a student up on Dundee in the late 90s. Remember playing to death the time-limited GTA demo and still only game I can think of that I ever picked up day-one (HMV Dundee)
(#edit maybe it wasn't day-one, and I was waiting for my money to come through - but just remember how satisfying the mechanics felt on OG PC DOS - oh and then the music. Oh and then later picking it up on PS and how clunky that felt in comparison).
No idea at the time this game was made in the same wind-swept little city I was in.
"Gouranga!"
In retrospect feel bad, knowing the little row I was mowing over were most likely based on the same seemingly lovely and earnest Hare Krishnas who were intent on giving me a free vegetarian meal and some reading material whenver I ventured into town.
When Lindsay Lohan was sueing over her likeness being used in GTA, often wondered if there's a random guy in an orange robe with a better claim.
Wow, must have been a heck of a time
getting those game world maps to pin up on the wall straight from the case was amazing, i always loved stuff like that
This has got to be my favourite series that you've done, and I'm so glad to see some of the forgotten gems like Lemmings and DMA pop and be talked about. Keep up the great work!!!
Your video game documentaries are second to none! You always deliver exceptional production quality and very information rich videos.
Keep up the great work in 2022 - I hope your channel reaches the subscriber counts it deserves!
I had completely forgotten about the existence of space station silicone valley, and my memories of discovering it, playing it, and loving it when I was 5 or 6 - 20 years ago now. Thank you!
Any time I heard a Rhodes piano in *any* music it takes me right back to the first time I started up GTA 2. What a time to be alive! Thank you for making this, it was superb!
I grew up with DMA Design, Lemmings and all the other games leading up to GTA1 and so forth. This is extremely well put together, thanks for another great doc!
It's strange the things that stick with you. I got GTA for PS1 on Christmas 1997, as a 13 year old, bless my parents, & remembering taking turn about on it with my 11 year old cousin at New Year's Day, howling at the idea of a video game that actually had people swearing! Obviously it was mindblowing, but even all these years later the bit that sticks in my head more than anything else is just the sheer joy of taking cars to the crane at the port & getting paid as they got crushed. It was a tiny part but deeply satisfying, & my joy was undoubtedly improved knowing that this was a dev studio from Scotland, not something that was very common then.
This was fantastic. Body Harvest is one of my childhood favorites. Cool to see how many games they made.
Really great documentary!
It is really good to see Scotland influence in the gaming industry back in the late 90s and early 2000s; and I did not realise that Rockstar develops their games in Edinburgh nowadays and only the publishing is done in New York...
I still do and forever will appreciate with you all do here on this channel. I love the docs and the podcast. I've been around since the beginning.
Thank you for another great documentary. I still chuckle at the, 'Paws' (pause) icon button from Lemmings, and I'm over half a century old!
If you've been around the yoyogames scene (current sustainers for the game maker studio engine) its crazy to see Mike and Russell here.
It's especially funny to me, because I've seen then around those forums before I knew they were involved in Lemmings and the original GTA.
Glitches gonna glitch. I'm guessing it was the bit where suddenly there was secondary quieter audio replaying thing you just said for a short time?
That silly glitch gremlin
I was wondering about that audio glitch early into the lemmings section.
I am grateful for Noclip preserving this history; these games had a huge impact on us all, and knowing the finer details of their development really emphasizes the human element in it all. These creations were designed at a time when people didn't really know what the greater impact these games would have on the culture. And as the older engineers and techs and writers and so on pass away I don't want to forget truly how visionary this work was within its proper historical context.
Great video!
I’ll always remember playing this game in my friends basement, struggling to create a lan connection so we could play together. We eventually got it working, and was the first time we had experienced multiplayer on a computer ❤
Thank you so so much for making this incredible video! I'm working on a University assignment all about the history of Grand Theft Auto and DMA Design, and this was a godsend to find in my subscription feed only 2 weeks before the deadline. Thank you so much!
This really makes me appreciate how such a small group of people can cause such an amazing chain of events, that would in turn transform the identity of an entire town. I'd like to see Dundee one day. Great doc, Dan! Thank you for this!
I popped when I saw you were wearing a Deftones hoodie. I already liked you and your work a lot Danny, but now even more so!
I have some great memories of Lemmings & the first couple of GTA games. It was definitely a very different era of video games.
As usual, Noclip brings the brilliance. For my money one of the best gaming documentary channels on UA-cam, and that's impressive considering the amount of quality competition.
Small anecdote: I once emailed the chap responsible for the majority of the soundtrack on the original GTA, Colin Anderson, and he was nice enough to reply when I thanked him for the quality of his work, and we spoke for a little while about music as I also happen to be a musician. Lovely chap.
For me, Rockstar peaked with the 3D era. I never gelled with GTA IV and although GTA V was a bit of a return to form, Rockstar using it as a cash cow for milking GTA Online tarnishes any good about the game. I think on a technical note it still runs at 720p30 on even Series X and PS5 now, in an age where a lot of older games are getting FPS Boost on the Series X for example. Why? Rockstar don't care, that's why. As long as it makes them money in a lazy easy way. So looking back at their golden era, was a nice trip down memory lane.
Just saying, FPS boost is implemented on an API level by Microsoft and the devs have nothing to do with it.
That said, quite a few devs do offer frame rate upgrades for their games for free or for a small fee. And some developers like 4A studios offer insanely impressive raytraced versions of their game for free. Rockstar recently gave us a cashgrab called the “definitive edition” and will probably release a version of gta 5 on the next gen consoles with graphics which PCs already got back in 2015. And I’m pretty sure they’ll do the same thing to RDR 2 for consoles a few years later. But all this will be forgotten when Rockstar unveils gta 6.
When looking at all the various places this story could go when it got to the piece de resistance GTA III, I was NOT expecting the big guns behind its design to be the team who worked on underappreciated SPACE STATION FRIGGIN SILICON VALLEY. Unbelievable.
I loved it.
This could be shown as is on any TV channel in the world.
noclip has the best production and editing style in video games journalism, hands down.
Great video! My only feedback would be that I'd love to know where/what the people from DMA are doing now, maybe a little snippet at the end of the video.
I used to work for a PC game development company called Smoking Gun Productions based in Southampton. A friend of mine said "you gotta come over and play this game called GTA 3". After 3 hrs I went out and bought a PS2 and a copy of the game. Amazing, the freedom! Nice documentary
.
Still an absolute epic docu. Definitely watch it again :)
Oh my God, the NoClip title sequence. Somebody spent a considerable amount of time matching fonts and aesthetics for that. Kudos to them! What kind of masochist made them do that, I wonder?
Amazing. Thank you! As an Amiga 500 owner DMA Designs has had a big part in my gaming history!
Absolutely brilliant doc (and no, the intro's just a bonus 😉). Tapping right into the nostalgic feels. Watched the early access now rewatching again. Love that you managed to chat to Obbe too. Great work mate 👍🏽
The transition from the PS1 era GTA titles to PS2 and onward always felt weird to me - something really gamey and arcadey was lost and I never understood it till this documentary. Great to hear about their humble beginnings and figure this mystery out! Thank you for all your hard work NoClip!
Absolute brilliant documentary. This channel is easily one of the best on UA-cam.
Great Job, Danny. You nailed it!
DMA would have been a great game company to have in this era where most companies today just put out the same military shooters and role playing games. The technology that could have used for their creative ideas for PC would have been crazy.
Miyamoto in Dundee is the strangest visualisation for me.
Amazing Video!! Thank you very much for all the effort you put into this! So nice to see the original roots of one of the best video games ever. I was lucky enough to have met Leslie Benzies as he was dating my sister at about the time of San Andreas and Manhunt so me and my brother actually got early copies a good few days before they actually launched. He even gave us some promotional merch like t-shirts, stickers and even a polaroid camera! Was a shame about all the controversy surrounding him and hope his new games studio is just as ground breaking.
I like your videos before watching for two reasons:
1. Just in case I forget to later
2. I’ve never watched a video of yours that hasn’t been incredible.
Keep up the amazing work!
I am the “Thomas” from Danny/GameSpot’s GTA Diaries Nativity, and I approve this message.
The best recommendation yet. Great to hear from you Tom! :D
dudes its an immense pride to have people like the NoClip team (even thou I only know Danny but im pretty sure he´s not alone making all this!)
I remember one of my Tutors saying Mike and Russel went to the same College as I. The chemistry class is now devoid of all its chemistry stuff and is now a Social Media and Animation class.
Born and raised in dundee whole life. Cool to see it in a documentary. i really like the lemmings statue they have here it is good to see walking past it sometimes. i am proud of the city's efforts to make it more nicer and appealing in general.
Omg I had forgotten about Tanktics! Young teenager me trying to understand how that game f worked with a friend of mine back then... I'm 37 now, this was really sweet & sour, thank you sm!
WILD METAL COUNTRY??? Are you kidding??? I LOVED THAT GAME, omg...
I loved Wild Metal on the Dreamcast! :-D Of every game mentioned in the list, that’s the one I played the most. Lemmings on the Amiga is the runner-up. I own Space Station Silicon Valley, but have yet to get around to playing it, I’m sad to say.
I was growing up in this era and played all the mentioned games. A little earlier being a teen I played a game that always reminded me of GTA later, and it was the end of the 80ties and called "Turbo Esprit". You drove through a city, collecting points for being a gangster. Together with a friend, we also just had fun seeing who would get the most penalty and playing for negative scores… like driving over people (like a guy fixing stuff). I played it on my Amstrad (Schneider) CPC 464 with a green screen.
I love NoClip and I wish the algorithm to favour the doc.
Yet another gold star gaming documentary.... Thanks Danny and everyone for making this and everything else I have watched. You are the leader in what you do out there in UA-cam land..... as far as I am concerned. May 2022 give you more of what you deserve.... stay safe.
It's great to watch a NoClip doc focused on a place so familiar to me. I got my degree and my first games industry job in Dundee. Great work NoClip : )
why am i crying watching a video game documentary? amazing job
Great video, thanks! :-) A little suggestion for next time, 4:3 footage should really be adjusted when you include it in your documentaries. In the GTA gameplay it's very obvious how cars are long when they're horizontal and almost square when they're vertical. Quite disturbing.
3:08 the intro may not be the reason i watch these but it is one of the reasons i get goosebumps watching
Excellent Documentary. GTA I and Wild Metal Country were two of my favourite PC games from childhood
Another great documentary. Love what you do and happy to be one of many supporters who enjoy these looks behind the curtains of the games we've played and even the ones we haven't played. It helps me to understand and appreciate the design of the games and the people who make them even more than before. No Clip documentaries has open my interest for games I didn't consider before, like Bastion, the recent Hitman trilogy, and the remastered Command and Conquer collection. You have my thanks.
Merry Chrysler! Feels quite surreal watching this!
I watched a documentary about DMA and what came after, I hear "Pikmin" my childhood.
Smol world
(Got done watching it, that was very wholesome, loved it.)
I remember the first time my Cousin showed me GTA on the Playstation 1, that blew my mind how cool it was and original.
I also still remember the day my best friend David in Middle School (who I still speak to 2 decades later today) told me about this amazing game called Grand Theft Auto 3, and how it was like the original GTA 1 and 2 games but was in a completely 3d world with amazing graphics and you could do ANYTHING.
He told me he spent the entire afternoon trying to get more Wanted Stars so he could get a tank and run around in town blowing everything up and all these crazy adventures he had had playing the game after renting it.
I remember myself another friend Jeff who saw the game at his place and our eyes were glued to the screen wanting to take turns for the entire day.
GTA 1 and GTA 3 I still remember the exact times and moments watching the game and hearing about them for the first time, that's how pivotal they were in game design and development. It's just too bad current day Rockstar has fallen so far from grace because even Lorne the creator of Oddworld said back then they were real Rockstars, it's sad to see where they are now.
Well made and very important video. Really enjoyed to watch it. Keep up with the tremendous content 👏
It‘s great to see the innovative spirit of the early days still alive in the Indie studios of today. So much of the communication at DMA, bouncing ideas off each other and turning happy accidents into beloved features reminds me of other documentaries on this channel.
This doesn’t go for all AAA studios but in many cases the personality and playfulness gets lost as the teams grow bigger and bigger with the vast majority of the staff just honed in on very small parts of the whole picture.
Thankfully there are still some such as Rockstar or From Software who approach their projects with a focus on quality and a creative vision instead of churning out derivative products each year. That would probably make them a lot of easy money in the short term but destroy the reputation that built them as time goes by. However, even the good ones seem to have a formulaic approach that only allows for so much deviation.
My hope is that comparatively small and niche games made by companies as big as DMA used to be will continue to push boundaries as I don‘t think that an industry giant will invent the next GTA.
Don't know if it's out there or not, but I remember discovering two "tricks" in GTA I & GTA II for Playstation:
GTA 1: If you are wanted, get a cop car, get in, turn sirens off, get out. Now your wanted level is gone.
GTA 2: Select the hand grenade, jump and quickly tap the button for throwing the grenade. Now you are flying and you can get almost in every place you want, like the prison yard (spoiler alert: nothing happens. You just get in there and can't come out).
Wonder if anybody knew about this.
I never ever would've guessed that GTA would be a scottish product. Always thought it was developed in the usa. Amazing doc as always! It's great to see the origin place represented so well here. Those GTA1 ambient city sounds bring so many good memories from my childhood. A true classic.
Brilliant job once again. Thank you and your team for your service in providing these docs.
Favorite content on the internet. Thanks for giving these individuals somewhere to tell this story.
I've never played GTA and only heard of Lemmings way back in the 90s. Only started watching this because it is Noclip. But still didn't expect to finish the whole thing. But this was so interesting that 72 minutes just flew by. Thank you for the outstanding quality!
The biggest aspect I took away from this was how integral freedom, enjoyment and communication between the different parts of the team were to the creative process. I wonder what could be done if this process were used today. Maybe we could get more new IPs and not just continuous rehashing of the same ideas.
Aaah memories. I was a Commodore kid in the 80's & 90's and DMA did some really solid stuff on the Amiga. Menace was great. Blood Money I played the hell out of, and I most certainly burned myself out from playing Lemmings for a long time after sinking waaay too many hours in. I still remember the hilarious hooha in Parliament. My mum read about it in the papers and mentioned it. I showed her the demo (the game hadn't been released yet.. and it was timed if I remember correctly) and she literally said "That's it? That's what they are saying teaches people how to break into cars?". Good times.