I love the dynamism of the track, the constant percussion and dynamic flares of the higher pitched instruments like flutes and high strings make the track feel so alive and compliments the dark, grandiose ganondorf theme complete with all the epic instruments that befit the demon king: horns, strings, drums and choir signaling the height of power
Idea: He starts 2nd phase with extended health. As soon as he takes damage, he begins healing and just continues healing unless you keep hitting him. In short, after dealing the first hit he continues healing uncontrollably unless you hit him and don't allow his post-damage healing cooldown to refresh.
I love the mixture of the Ocarina of Time fight theme mixed with the Breath of the Wild theme and the drumbeat. Ganondorf, the Gerudo King, has devolved into a cannibal. The gloom saps life from his victims, and he has spent most of it consuming people, plants and animals , like a parasitic force. Like Demise said in Skyward Sword, Hyrule is doomed to wander a blood-soaked sea of darkness for all time.
The Ocarina of Time theme in the background of his Demon King transformation is one of the most badass musical moments in the series, and honestly almost as cool as the healthbar.
The amount I appreciation I have for you making this, let alone making it such a good joke too. The original OOT boss theme is my peak favorite but the pure *mesh* of leitmotifs in this one makes it addictive to listen to when it's not undercut by the Calamity theme's higher pitched instruments that kinda shout at you instead of looming over you like an insurmountable wall.
Glad to see I'm not the only one who prefers the first half of this song over the second half. I like thr second half, but I hate that it doesn't loop the first half back into it.
Wait a minute, this masterpiece doesn't even have 10k views and you have less than 15 subscribers?! This is unphatomable!! I had thought that wasn't the case for a while until I actually looked there...I can't believe that instead of being searched and praised this piece of art lies in the shadows unnoticed by most...it truly deserves much more than that! Just look at it! A perfect thumbnail, a great title and, last but not least, a great meme and extension (the fact alone that you made The Sages' Encouragement play at each cycle is testament of that, it sounds so gorgeous in a loop, it makes it truly sound like we're battling for the sake of the world, not mention it goes along with the visual background really well (the rest of the theme as well for that matter). I really do hope this gets more attention, because it really deserves it all, masterpieces don't deserve to languish in the shadows after all!
Thanks. I can't really complain though. I made the extension because I couldn't find a good one myself and now this is one of the top results if you search for it.
Honestly I wish Ganondorf in game had the Health bar reach from all the way to the left all the way to the right. But thats mainly because the Master Sword fused with a Savage Lynel Saber Horn does ABSURD damage. In conclusion the healthbar could have been kept the same just increase total hp from whatever is to like x3
I agree, they should have given him immense regeneration except when he gets hit with the Master Sword. If Gloom reduces our max-health, then the Master Sword should have the samw effect on him.
I will say this phase 2 could have been way better gameplay wise if nintendo literally just wern't allergic to making complex stuff and difficult games too. Its like make the walls unclimable, make Ganondorf way faster like Maz Koshia and Thunderblight, make his sword and other weapons change in design to be like shit in Hyrule Warriors and do different things, like no horse battle fine but that horse from the cutscene where he's like "destroy her allies" warp in and out of the battle to do dash attacks while he also attacks you. Fuck the clones thing literally have it be a 1 v 5 like it was in the actual story in the imprisoning war and give him a REAL flurry rush with all the weapons where he can literally do like 7-8 hits with the sword, 15ish hits with the spear and 4 with his club. None of these things have to do that much damage and you can still do bullet time through other methods without climbing the walls. It can still be easy for people without feeling like a joke, but Nintendo will never learn the lesson. They literally have always sucked at making a genuinly creative final boss. Demon Dragon still sucking, not as much as dark beast mind you, but its still not THAT good.
@@RandomPerson3826 Very clearly implied that they can make the boss they want and make it interesting. Difficult is one thing, but creative is something else. A Also I played all those games. Thats how I know.
Lore accurate Ganondorf Healthbar
And only the Master Sword can reduce it, every other damage he takes gets either healed inmediately or nullified
@@Chris-gx1eiAnd if he counters it, Ganondorf immediately attacks you with 3 times the amount of damage your attack would’ve normally done to him
This is how much health Ganon gets if you spend the entire game looking for Koroks
That would actually be an interesting reward for finding the Koroks.
FINALLY SOMEONE MADE A LOOP OF IT WITHOUT THE PHASE 3 (CALAMITY GANON FROM BOTW) PART OF THE THEME TYSM
I love the dynamism of the track, the constant percussion and dynamic flares of the higher pitched instruments like flutes and high strings make the track feel so alive and compliments the dark, grandiose ganondorf theme complete with all the epic instruments that befit the demon king: horns, strings, drums and choir signaling the height of power
If I don't see this in Master Mode, I am refunding.
unfortunately Nintendo said they won't do a update to TOTK so.... oof 💀
@@niteriemcfarlane5285 I am refunding
@@arctris9380 W and great decision
Idea: He starts 2nd phase with extended health. As soon as he takes damage, he begins healing and just continues healing unless you keep hitting him. In short, after dealing the first hit he continues healing uncontrollably unless you hit him and don't allow his post-damage healing cooldown to refresh.
They can always put out a free update with Master Mode. I mean we were pretty pissed having to pay for hard mode when BotW announced DLC Pack 1
0:24 - Nightmare Battle - Link's Awakening ( ua-cam.com/video/Uxqfs4AivKE/v-deo.html )
0:50 - Ganon's Tower - Ocarina of Time ( ua-cam.com/video/ZC5REupC3Lc/v-deo.html )
1:02 - Main Theme - Breath of the Wild ( ua-cam.com/video/GY4WjuVTdvY/v-deo.html )
1:14 - Mipha's Theme? - Age of Calamity ( ua-cam.com/video/MvqQ4MrqvCE/v-deo.html )
1:28 - Prologue - Tears of the Kingdom ( ua-cam.com/video/Px0qt-Ho6pQ/v-deo.html )
I love the mixture of the Ocarina of Time fight theme mixed with the Breath of the Wild theme and the drumbeat. Ganondorf, the Gerudo King, has devolved into a cannibal. The gloom saps life from his victims, and he has spent most of it consuming people, plants and animals , like a parasitic force. Like Demise said in Skyward Sword, Hyrule is doomed to wander a blood-soaked sea of darkness for all time.
Wheres the ocarina part?
@@BrofessorDG The start of this song is a slowed-down version of the Ganondorf Boss theme Fight theme from Ocarina of time. 0:25
@@BrofessorDG -- ua-cam.com/video/aLUBcARHejc/v-deo.html--
It's so epic!!
The Ocarina of Time theme in the background of his Demon King transformation is one of the most badass musical moments in the series, and honestly almost as cool as the healthbar.
that health bar is terrifying
Sephiroth: And I thought MY HP was high.....
Im pretty sure end game monster hunter boss have this Kind of bar in a alternate dimension....
The amount I appreciation I have for you making this, let alone making it such a good joke too. The original OOT boss theme is my peak favorite but the pure *mesh* of leitmotifs in this one makes it addictive to listen to when it's not undercut by the Calamity theme's higher pitched instruments that kinda shout at you instead of looming over you like an insurmountable wall.
My favorite part of the Ganondorf boss fight. And I don't think any other versions on UA-cam carry it on long enough, so thanks for this upload!
You're a hero for making this
“I learned a new trick after meeting that Sephiroth guy in Smash Bros.”
I let Ganondorf borrow some of my health bar.
300
I love that little "ksshh" sound before the vocals from the trailer 3:37
Glad to see I'm not the only one who prefers the first half of this song over the second half.
I like thr second half, but I hate that it doesn't loop the first half back into it.
Wait a minute, this masterpiece doesn't even have 10k views and you have less than 15 subscribers?! This is unphatomable!! I had thought that wasn't the case for a while until I actually looked there...I can't believe that instead of being searched and praised this piece of art lies in the shadows unnoticed by most...it truly deserves much more than that! Just look at it! A perfect thumbnail, a great title and, last but not least, a great meme and extension (the fact alone that you made The Sages' Encouragement play at each cycle is testament of that, it sounds so gorgeous in a loop, it makes it truly sound like we're battling for the sake of the world, not mention it goes along with the visual background really well (the rest of the theme as well for that matter). I really do hope this gets more attention, because it really deserves it all, masterpieces don't deserve to languish in the shadows after all!
Thanks. I can't really complain though. I made the extension because I couldn't find a good one myself and now this is one of the top results if you search for it.
@@RandomPerson3826 Indeed! And that's because you did it right! We really appreciate you for this :).
I love this music for ganondorf a perfect mix of ocarina of time and breath of the wild’s ganondorf battle music
POV: You're fighting max HP Blissey in pokemon DPP and it can heal itself
So how much health should we give ganondorf for the final boss fight??
Nintendo: " *YES* " X3
2:00 best part for me
ty forincluding the extra bit~
Ganon's health car in 2050 zelda game
Honestly I wish Ganondorf in game had the Health bar reach from all the way to the left all the way to the right. But thats mainly because the Master Sword fused with a Savage Lynel Saber Horn does ABSURD damage. In conclusion the healthbar could have been kept the same just increase total hp from whatever is to like x3
I wish the 6v1 fight of my TotK dreams lasted as long as this loop. 😞
nah bro.. I would just let him take over
Sephiroth: NOPE!! I'm done!! That is WAY too much HP even for me!!
😊
Sephiroth he just jealous he cant upgrade is health bar by breaking the rule of the game like ganondorf
26:18 WHAT THE AAAAAAAAAA
Jotaro's Pov after Dio kills Joseph
This video should be titled phase two loop, phase 3 is the best imo
But...That's what it's called already.
They should have gone with the Problem Sleuth route of insane life bar generation
why not both
I agree, they should have given him immense regeneration except when he gets hit with the Master Sword.
If Gloom reduces our max-health, then the Master Sword should have the samw effect on him.
0:23 finally found out this instrument is called hyoshigi. Yours is so far the only version I've found that has left it in. Thank you!
Can you do one without the sages?
Sure this Master Mode and not Relics of the Kingdom (Kaizo Mode)?
He has a health bar of Sora's HP
WHA THE 0:50
Everyone gangsta until you see more of his hp bar
There won't be a Master Mode
I will say this phase 2 could have been way better gameplay wise if nintendo literally just wern't allergic to making complex stuff and difficult games too. Its like make the walls unclimable, make Ganondorf way faster like Maz Koshia and Thunderblight, make his sword and other weapons change in design to be like shit in Hyrule Warriors and do different things, like no horse battle fine but that horse from the cutscene where he's like "destroy her allies" warp in and out of the battle to do dash attacks while he also attacks you. Fuck the clones thing literally have it be a 1 v 5 like it was in the actual story in the imprisoning war and give him a REAL flurry rush with all the weapons where he can literally do like 7-8 hits with the sword, 15ish hits with the spear and 4 with his club.
None of these things have to do that much damage and you can still do bullet time through other methods without climbing the walls. It can still be easy for people without feeling like a joke, but Nintendo will never learn the lesson. They literally have always sucked at making a genuinly creative final boss. Demon Dragon still sucking, not as much as dark beast mind you, but its still not THAT good.
Just play Dark Souls Lol.
@@RandomPerson3826 Very clearly implied that they can make the boss they want and make it interesting. Difficult is one thing, but creative is something else. A
Also I played all those games. Thats how I know.