How Expensive is Hearthstone
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- Опубліковано 30 вер 2024
- Hey there today we will look at how expensive Hearthstone really is and talk about if Hearthstone is Pay to win. Using all 6300 of my IQ points to come up with the best possible fix to make Hearthstone cheaper is obviously included
Btw do you like the thumbnail? I think its great, clickable and simple enough to understand but I guess we will see how many of dem views or going to fly in
WATCH ME LIVE ► / solem
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While we were playing this Wild Hearthstone Deck and had a win rate that could have been better, we figured out that Hearthstone Decks in 2020 might be what you expect, broken Decks that can get you to legend easily. Being a Hearthstone Legendary rank makes your best deck even more interesting and fun because after Scholomance Academy a lot of random effects on minions and spells came to the game of Hearthstone
(this nonsense is for SEO btw)
#WildHearthstone #Hearthstone #Solem
Greetings people did you know that you can still get early access to duels just by watchin the Stream on Twitch!?!?! Whaat thats like insane
twitch.tv/solem
Honestly, I've been watching for a short while and I can tell you've been putting in more effort into the videos. I'm excited to see what quality you will maintain and I cant wait to see more content like this man.
Except Canadians are excluded from the Duels Twitch drops. I checked the legal terms.
Hearthstone is pay to win if you want to do any good. Ofc you can hit legend without it as f2p as i have while not spending a single $. However, when you run 10 times in a row into Raza priest at high ranks and lose 90% of games cause you dont draw cards you need to counter then as a control deck or when they clear all n curve vs agro... you start question that.
@@alexanderromanov7581 nah man.. as a fellow f2p player (since vanilla HS) you should have enough resources to counter whatever u want to counter, whatever aggro/combo/control they through at ya, not drawing the cards u need is just part of the game.. i'm missing soooo many cards but can still decide that if all i want to do is counter raza priests on ladder and make their lives miserable then I sure can do that :) be happy to share some tips if u need help with that
GOOD stuff Solem, good stuff!
I'm broke so I just play Priest and use Thought Steals and Mind Visions to take expensive cards from my richer opponents.
xD
Yoo that's my priest deck but with more RNG based. I can't afford big removals nor the 5 mana taunt. 🤣🤣
Thats a way
Same! I scrimped and saved back when I played hs to get my hands on thief rogue with academic espionage, that was so much fun!
used to play rogue thief like this, there should be a mirror class to help balance things out. I really dont want to spend more than 2 hours per week on the game, but right now you ether pay or have to play frequently to replace out of rotation cards.
Conclusion: Hearthstone is pay to fun
Agreed!
Yeah pretty much.
I mean isn't that most games? at least hearthstone can be done free to play to have a decet amount of fun which is better than most games which call themselves free to play.
@@theotherguy4456 not really. Some free to play games dont requiere you to spend 1k to have "fun". The obvious example Is runeterra. But at least to me a better example Is dota 2 has every single hero (champion) at the start. And literal everything Is free. The only literal payment are a subscription that anybody pays. And some skins.
@Alex I don't agree with you, but everyone has an opinion so it is fine
Easy solution:
Get one account for each class you want to play. Kappa.
Hmmm, that's 5Head
200 IQ
Already in motion
I did it before. Sucks a lot of your time. it's better to play in each region (asia, europa and america) and in each region 3 classes. Or just play in one server but with 3-4 most your favorite classes.
That's what I've been doing, America for demon hunter and huter, Asia for warlock and Europe for rogue
Riot's Runeterra is much more... 'clever" in it's monetisation.
Main monetisation focus is cosmetics (not cards), and those cosmetics are awesome.
Like custom skin for your side of board, with exclusive soudtrack and animations (with new KDA board you can even change the track)
A pet with different animations
Tons of emotions
Battle pass (for more cosmetics)
Cardbacks ofc.
I'm pretty sure there will be different card animations soon.
As a result i feel no restrictions in deck experementations, and i can just buy the Bilgewater board because i "want" it, not cause i "need"it.
I fill up my collecton to max long before new cards go out without excessive grinding, often not caring about quests at all.
But will they survive with only cosmetic to add money to do expansion
The game itself if fairly generous with giving you cards (Especially the ability to get 1 Champ Wild a week), but I think the biggest benefit is being able to purchase wildcards straight-up (Something which MTG Arena needs to be able to do).
With the current pricing model, the most it could cost you to purchase a deck would be ~$60USD (6x$3 + 34x$1.20). But of course, that's assuming every non-champion card is Epic (Which chances are, will not be the case).
The lor graphic sore my eye, enough for me to never play that game
I always say "pay to play more than one class"
Even if it's not pay to win its pay to have fun.
Edit: Lmao I wrote this before he said it
I'm in this comment and i dislike it
or just play legends of Runeterra
@@stormdragon2529 Is it micro transaction free?
there are just cosmetic micro transactions. the game itself is free in every way. you only pay to have more boards and emotes, but all the cards can be earned for free by just playing.
It's not p2w if you play wild
Join the wild today
standard is the same , f2p
@@tsprvja8034 No, standard forces you to make new decks every year aka you have to disenchant your cards and you lose dust
@@Nope0823 I rarely disenchant cards. There usually are good decks without many Legendarys.
@@tobiasbehnke939 no azaher is saying that if you’re a standard only player when the cards rotate to wild they become useless to you and you can disenchant it
@Jeff Reee reno priest one of the most expensive decks? Pass me some of that crack you’re smoking.
Yo Solem
Now there are 10 old gods in the game
3 C'thun (normal, boomsday, darkmoon)
3 N'zoth (normal, darkmoon hero, darkmoon cards)
2 Yogg (normal and darkmoon)
2 Y'Shaarj (normal and darkmoon)
I remember giving you a cookie for the 3 old gods deck, so how about a proportional offer of 3,33 cookies to play this ?
Also battlegrounds yogg
Yoggers
Does ancient one count
A card market in a digital card game like HS has many problems, like alt accounts...
Maybe only allow players with all classes level 20-30 to buy and sell cards.
Well artifact never have a problems with alt
@Kaiman what's that going to do with this... My point is it's a free market anyone can buy and sell alt account also still not gonna affect this much they still have to buy
@@guaplei1 cause you had to pay money to even play artifact my dude. Even if you could earn money by making alts it wasn't guaranteed 100% so ir wss a risk. But what would be stopping any and every player from creating 30 alts on day one of the expansion and getting allá the copies of free legendaries you get on every expansion and trading them to their main account un exchange for dime of the useless common cards they own? Cause I for dure would do something like that, maybe not to get EVERY legendary but at least until I got the good ones or enough dust yo craft them.
@@miguela2790 trade a free legendary with a useless common? Dude the market doesn't works like that you can't trade at all only sell and buy via dust also you can't buy specific people cards as a buyer you will only see a list of cards and their prices and you automatically bought the cheapest one available
@@miguela2790 even if people make alt they can't transfer any card directly to their main and their mains didn't get anything for free and still has to buy anything with dust
Introduce a wild card system. Wild cards for different rarities drop in every 5 or ten packs and can be redeemed for any card of that rarity. That way people are still incentivized to buy packs but you can actually open the things you need without the odds being a billion to one
Looks like Legends of Runeterra with extra steps
@@angelicoz Is that a Ricky and Morty reference?
Isn't Golden cards basically that?
When you disenchant a golden you get enough dust to craft a card of the same rarity right?
Unless you are saying golden legendary should drop every 5-10 packs.
@@dokonodareka8900 Yeah but how often are golden legendaries? I've played for 5 years at least and only ever had a golden Gruul, and a self crafted golden Wizbang
Yeah, this works great in Runeterra, really nice system.
It wouldn't be pay2whatever if gold wasn't so rare.
Don't use the word "investment". You will never get a return on that investment.
in theory you could sell your account.
I see what you mean, but I don't think it's wrong to use it when you're talking about continuous value, in this case in terms of hours of play. I don't know which other word I could use to talk about the amount of fun I get from crafting a deck relative to another deck of the same cost. So saying that one deck or card is a better "investment" is an easy way to communicate what I mean, because everyone understands that the "return" on that investment is the use I'm going to get out of that. Nobody is going to mistake it for an actual, financial investment.
the reason people can live with themselves spending 500 on a Yugioh deck is because there is resell value
A lot of people don't resell their decks in yugioh though. Value doesn't hold long in Yugioh. 1 Banlist can neuter the value of a deck, reprints inevitably halve the value of competitive cards, and demand goes down as stronger decks enter the meta.
@@haruhirogrimgar6047 if someone were to understand how the market works then they can either turn a profit on higher end cards or get away with minimal loss. I make several high rarity decks each format and sell before there is a significant drop in value due to upcoming reprints or I hold until those highest rarity cards inevitably go up in price again
@@Nickscarangella You understand that isn't the norm though right? Most people take a loss on any given deck they play.
@@haruhirogrimgar6047 that’s their own fault for not taking the effort to mitigate potential losses and blindly buy into product and unwise investments. Of course a bit of luck is involved but you need to approach it practically. That’s why I can spend $1000 on a full deck knowing I won’t lose much after having used it for months
@@Nickscarangella I am saying a lot of people don't need to sell a deck at a higher value to justify spending money on it. People get validation from enjoying it or getting competitive success.
I know for sure I don't regret my purchases for Guru control even though that had to end up being over $500 through the course of a couple of years.
Imaging getting each week a sale dissenchant like this weeks sale is reno jackson u can dissenchant it for 800 dust and craft it for 800,get 10 cards each week to craft/dissenchant 2 legendaries 3 epics and 5 rares
good idea but not a solution to the more intrinsic issues
There can be millions of ways to improve the game for the players and give it actual life, but they did absolutely nothing the last 5 years..
Disenchant, with 1 S
Hearthstone economy is a joke. Idk why they bother asking the community what they want to change in the game when they blatantly ignore the top choice which is always the economy. The duplicate protection system is a joke, last 5 legendaries ive opened were duplicates.
I stopped playing when I unpacked a golden Nozdormu. Which was the fourth Nozdormu I got. IN A ROW.
So I've been playing hearthstone on and off for 3 years, completely free to play, I never spent a dime. I'm level 40ish with 3 characters, I have 2 complete decks and a deck I need to improve on along with a new one I want to make. AFTER 3 YEARS OF PLAYING?!!? Thats pretty absurd and I'm forced to play 3 classes AFTER 3 YEARS because I have to disenchant every other card I get. This game is seriously busted with its grind and prices but the game and decks I made are really fun so here I am playing a price gouging game.
Also the most messed up thing this game has done to me is when I had a shaman deck and needed a certain card to make it better, that was ONLY available halfway through an adventure that made me save up 2800 gold over a few months. Its absurd.
I have full collection in LoR and only spent 10 euros because I wanted a specific deck in the first week... Playing like 6 months 😂
And the gameplay is even better
@@stefanopaolini6117 I've played LoR didnt like it nearly as much but to each their own imma be here praying for the best
Just read the title, and my first response was “Hell yeah! Is that even a question?!”
@Rubee I do heavily agree with u. Ppl get legend with aggro drood
@Rubee I don't completely agree, I love aggro decks so I'm having a lot of fun playing them, my only regret is meme decks, I don't have the money to craft bad cards
@Rubee Which is the _main purpose_ of playing a game. When you play any game, you play it for having fun right? If that aspect is locked behind a paywall, you might as well call the game pay to win. On second thought, ‘pay to win’ might not be the appropriate term. But we can all agree that the economy is definitely not friendly for f2p players. There are a zillion other games I could be playing _while having fun_ in the time I grind gold for hearthstone. Isn’t that unhealthy for the game in general?
What about we make are able to unlock every card from the current expansion directly by just playing the game. No packs, no dust, no RNG with card gaining. Maybe you unlock tokens of each rarity as you play so you can choose which card you want to unlock of that rarity. Like the new progression path they are adding, but with just tokens and maybe some cosmetics. Then Blizzard can monetize all the other cosmetic stuff and let the players actually use all the cards they made without RNG deciding their fate.
Me spending to get an all golden deck
Pay to be cool
Pay to have fun! That's the point
Legends of Runeterra : play to have fun, you dont need to spend 1 penny to get all the cards
@@stormdragon2529 ha-ha-ha, so much "fun" in the game where topdecks are even more tilty than in HS, not to mention balance...
@@SMILE53335 i mean. Lee sin aint s tier anymore. At least o have like 3 s tier decks at anytime and also can just have my off meta fun deck.
@@stormdragon2529 you go around in a Hs video comment section to say another game is better, how awful can you be
@@benjaminbustamante7924 lee sin needs a buff
The Yu-Gi-Oh thing was quite odd, since this is digital and the cards have next to zero actual value in the secondary market. With paper tcgs there's resale value and actual return on investment.
Obligatory LOR has a much more generous reward system comment
im full f2p playing since 2015 and it's not that bad. i don't even dust wild cards (that were good and i can't make deck with them). i usually have 1-2 tier 1 decks, few tier 2. and some wild decks like razakus, cube warlock, even shaman. i'll recommend people to play wild more often because you don't have to create new deck every 4 months.
yep bc everyone played during 2015 and they're able to afford making some decks
Yeah i also have that. In wild i have a couple tier 2 decks and some tier 3's. By playing the game for 5 years. 5 years to have 4 Versions of the same game. Jesús christ thats a Lot of Time. Like a Lot.
"It's not that bad." Ah yes, the bargaining phase of the abused and exploited.
its more like "pay to have fun"
Hearth$tone, where a woefully incomplete expansion to your game is more expensive than an entire AAA video game during a steam sale.
Hearthstone used to be my favorite card game of all time, I even went so far as to spend 200$ on it, a choice that I do not regret since I believe good games should be rewarded in some way, especially if they are free to play.
The thing is, I am an expairimenter. I like learning through making mistakes and adjusting my strategy. The problem with Hearthstone is that making mistakes is extremely painful as far as deck building goes. If I burn a bajillion dust to build a crazy idea for a deck I had and it turns out to suck I can't just go back and use those resources to make another deck: disenchanting only returns an abysmal 25% of the dust you put into a deck. While the game does give good avenues for getting cards either through spending money or time it just isn't worth it. I don't want to either grind for two monthes to get enough dust for a deck, or else shell out 100$ dollars to get enough dust to make my deck.
I played Hearthstone from Whispers of the Old Gods all the way to League of Villains. I had a lot of fun with this game, but I've since moved onto other digital card games.
just play Legends of Runeterra man. its much better
@@stormdragon2529 I already am! I just didn't want to say so in this post because the last time I did under a Hearthstone video I was denounced as a fanboy.
@@stormdragon2529 much better is too subjective opinion
This is me in a nutshell. I also started at WOTOG.
One of my treasured memories is C'thun Hunter. It was a really dumb idea banking on the strategy that Stitched Tracker would copy C'thun or other C'thun Buffers, and Deathstalker Rexxar for some more late game value. It was dumb, but it was so fun
Nah heartstone is play 24 every day to get a decent deck
Hearthstone needs something like the shrine of secrets from dead by daylight. Every week, 10 or so cards will be free to use for everyone, and discounted if you would like to craft them
If you spend that money on a Yu-Gi-Oh deck, you now have the deck and can _resell it_ in the future if you want. Money you put into Hearthstone (just like every other gacha game) might as well disappear into the void.
Except that the next banlist might make the deck's value drop like a rock, so that point seems pretty moot.
And let's not mention reprints.
I think a notable upside is the physical cards you own you can always play with your friends and ignore the banlist, meanwhile if a card is nerfed in Hearthstone, you will never get to play it as it was before unless they decide to unnerf it.
@@sebastianscopa3188 That's true. There's also the fact that there's a certain feel to physical cards that can't be replicated in online card games. That said, I like feeling that I don't have to pay a ton of money for staples, let alone 3 copies of them.
The funny thing is that all they have to do to help f2p is change dust numbers to help new players, yet they will never do. Imagine if they change disenchant legendary from 400 to an actual fair amount
What if they let you craft “illusions” like from Jandice Barov for something like 10-20 dust, and you could only play them in practice mode, solo adventures and friendly challenges?
Fair is not an Activision word
They don't because they don't want to.
Short answer: Yes, it is.
No it’s not
I didn’t spend any money in the game and i am platium 5
@@Snaybol Yeah I was joking lol
asking ''is HS P2W'' is the equivalent of asking "is HS a card game'' imo
But you don't even have to buy the cards to build a competitive deck though.
Almost 3 years later, this video is so relevant. Whenever I have an itch to play hearthstone again, I feel some kind of barrier. And you described this barrier perfectly. I know the game will gate the fun to try and nickel and dime me.
Pay to win doesn't mean just literally pay $70 for +5% damage. Two new players might jump in and look at the same hunter deck recipe. One player uses suboptimal substitutes and the other payed money so they craft better cards and win matches that the other player wouldn't. Even with the example of the top tier budget deck, you have less room to experiment with what works and what decks are easier for you. Sure a top player can rocket to legend with any tier 1/2 deck but a typical player might have a 49% winrate with one of those decks and 51% with the one they can't afford. They lose 2 in 100 games because they didn't pay to win.
I used to play FFA till there got a point where absurd legendaries became too frequent.
Then I became Mr. Face and killed opponent on turn 5/6 before they could play their absurd legendries.
Eventually I got fed up and uninstalled the game.
My life on token druid XD
Think of how many other games cost thousands of dollars to just start on an even playing field. Almost none. Basketball baseball soccer football chess checkers backgammon speedrunning Rocketleague darts poker gin cribbage athletics? None of them. Hearthstone players are in an abusive relationship and I can't believe yall accept this shit. I get that they need some kind of money to survive, but imagine playing Madden ans either playing with backups on 1 or 2 teams, paying 200 dollars to expand to 4 teams ans starters, or 2000 for the full rosters, the franchise would be disgraced and dead in a heartbeat
I still dont have a shield slam and ive been playing for 1,5 years. I think it is ptw, yes
It's the second time I see you comparing the free rotation of champs in League with Hearthstone. We could use something like that, but take a look at Legends of Runeterra since they're greatly f2p with stuff like wildcards and tons of rewards weekly. That's where HS devs should be aiming, not with a battle pass that barely improves anything
I feel like epics need a fix, they're terribly overpriced with small effects and very limited use
This might be the stupidest comment I've ever seen, and I've read full threads on Q-Anon.
As a Yu-gi-oh player, I’d love to add that when you buy a full meta deck, you can always SELL it again when you’re bored when in Hearthstone, well tous dust them...
I'm not getting tired to say:
- Shaft Classic and Basic Set
- Make a 'Core' Set with 66% staying and 33% new cards each HS year
Whizzbang would be a wonderful addition to such a set.
Whizbang being a mechanism to give players a chance to test out decks is a great idea.
winning in hs is easy. having fun is not.
How is this video a near 15 minutes video? XD Hearthstone is Blizzard’s take on casino games inspired from that of Las Vegas. It’s not pay to win, it’s a pay to lose game. Done. Don’t even need to make a video to answer that question.
I keep thinking a subscription model might work better with people paying a (small) fee each month for access to the competitive ladder and package complete access to the all of the cards in an expansion with that.
It's mind boggling how people think "Well, you can reach a very high rank without paying, so it's not p2w", by that logic, almost not a single game is p2w.
Imagine csgo but every weapon costs $100000 just to have available, well, technically speaking, you can win with knife only, you just have to git gud, so it's not p2w.
If two players are equally skilled and spend an equal time in game, but one is a whale and the other is f2p, the whale will win against the f2p more often than not. This is BY DEFINITION p2w.
Its pay to have fun and i always said exactly this. This is why the disaster that was Artifact shouldnt have failed and it angers me. The game itself was absolut crap, but the bussiness model was 100% fun, despite what idiots would say. In magic, yugioh, pokemon, what do you do to play? you buy a fukkin starter-deck. these take you back 20 bucks. Why exactly are digital card-games something that should be free to play and never follow the rules of a physical card game? Because guess what happend in atrifact: fun-decks indeed, cost nothing. And thats why the dust-system of hearthstone is simply shit. If i want to play an overload-only shaman which will probably never really win games in a meaningful matter, why should i pay EXACTLY the same as a meta-deck? In magic, if i wanted to play a curse-deck, i pay like 20 bucks. Not a thousand like the meta-deck.
And before someone calls me out on competitive play and the "fairness" that everyone simply pays the same for them - yeah i guess you are right. So? I wouldnt mind having meta-decks cost a fortune, because in the end: every single fukker imaginable plays something he netdecks. Nothing else. He never had put in a single thought about his deckbuilding. Such players are not what fosters a healthy, toxic-free competitive environment. For me, these guys do have mental issues and try to compensate for something. So, let the meta-decks cost a million, so any other player not interested in useless ranked play could run wild with rogue-decks and simply having fun. Its a much better system rather than fostering ranked-zombies netdecking the monthly aggro-deck. Nobody would lose anything in these types of players.
Some lackeys are not random! (this comment was sponsored by the Kobald and Goblin lackey support group)
yes. (if you want to actually have fun)
Titanic lackey wants to know your location
@@erik2293 we don’t take your kind around here
Hearthstone is one of those weird games where you pay to lose.
Is Hearthstone pay to win? Hell no. Aggro is almost always meta and very cheap. Is Hearthstone expensive as hell? Yes, but it's still considerably cheaper than other big card games. Can you still have fun? Probably, if you craft decks for a single class or two.
Not pay to win but pay to have fun. You can grind the game every day doing daily challenges to build a competitive deck but that's no fun, that's a part time job. If you pay, you have access to multiple decks and fun cards, if your free to play you can't afford fun cards.
Something like csgos skin market would be cool.
Like, sure youd have to pay money in order to get a certain card, but it isnt random what you get, additionally that you get like 1/4 of the cost when you disenchant is just hilarious and selling or trading them would be awesome!
You can pay with your wallet or pay with your soul. Ben Brode still has my soul.
Hearthstone is getting worse and worse, its emberassing if u take the game seriously or play competetive it can be fun and creative but it is mostly a luck factor and There are not enough game modes. The design is to make u spend thousands and Still not have all the cards, what a hell hole of a design.
But if a digital card market is produced, you'll see people like me just spamming accounts and trading back and forth at the same time abusing the 10pack rule to get the entire collection for free
I'm a ftp player and as long as I do the quests every day I get enough gold to buy 60ish packs and with the new thing that doesn't let you open two of the same card I get every rare and most epics...then enough dust to craft almost any deck I want.
Why wouldn't they make whiz standard? He's useless in wild because all your opponents decks are always op. Im a whale i guess, but that would have been really good for budget players 🤦🏽♂️
One channel said it takes around 262 or 230 packs to complete one set.
3:20 You'r saying to a magic the gathering player. 500? Pathetic.
Yeah this is kind of why I can't really hate the price structure of the game. Other games are far more brutal with the price scheme. The new economy looks cool so far though so I guess that's something.
MtG is less predatory than HS. Lol
short answer:yes
long answer: of course
the "problem" with card trading, you make a new account
and even if it's trade legendary for legendary, you trade your cho for like zephrys and your profit 1200
“Build a deck around the first legendary you get”
Yeah the first legendary I got was a golden Millhouse Manastorm.. 😑
Imo it's more like pay to play rather than pay to win.
I don’t believe it’s pay to “win” per se. if I’m honest, if I had every card in the game I probably wouldn’t get near legend because I just don’t understand how everything goes with each other or the meta. The problem I have with it is that I have one or two good decks for ladder when I know there are like another 8 or 9 decks that are way better but I don’t have the dust and I really don’t want to pay money for the chance I’ll get the cards I need.
Great ideas in this video! Doubt Blizzard will apply though.
It’s pay to have fun and let’s be real, do you play a game to not have fun?
In two weeks... everything change.. hs is pay to win now
to be honest I wish hearthstone halved the dust needed to craft
Heartstone ( pay to win and have fun with 1 deck)
Legends of Runeterra ( play for free to win and have fun with multiple decks )
lets be serious now. LoR hasn't even been released for 1 year and its already better than Heartstone for casual players
No it's not.
Yes its p2win. Every year im dusting my wild cards and i can make decks with that dust. But new expansion is coming and i dont have dust. I cant do new decks. Its impossible without MONEY.
Last time I was this early you could play around your opponents cards in hearthstone
Honestly I'm annoyed that "pay to win" has become such a common term because it's such an easy bar to clear, all you need is a single character/deck available for free that you can theoretically win with, bam, now it's not "pay to win" technically. I liked the emphasis on "pay to have fun" because I think that cuts to the heart of why people complain about "pay to win" games: paying money is what gives you access to flexible, powerful options that are interesting, where playing for free is like a demo version where you play with weaker tools.
One other term I've seen is "uneven playfield", like where you can pay money to buy a better deck/character/etc. than free players.
Is hearthstone pay to win?
Do fish move?
Is hearthstone pay to win? Well no, but actualy yes.
When you want to play some fun decks or combo and want to get to legend you Need to have legendary cards = dust = packs = money. Yes its pay to win.
But you can also win for cheap with token druid or something. Pay to have fun is more accurate
the cheapest decks that you can easily get for free are literally the best decks to get to legend...
Boring? Yes, still free tho.
Only 500 for a Yu-Gi-Oh deck damn that's a cheap deck that's like the price for a playset of tactics talents XD.
To expensive? as someone who does not play at all I find this game quite affordable
idk where you seen a "500 dollar" yugioh deck. but you can go to your local store and get a structured deck for 10 bucks and it works just as well as the next deck for the most part. hell you can go to ebay and buy 100 pack booster boxes, or 4000 random tiered cards for 50 bones. hearthstone is FAR AND ABOVE more expensive than yugioh and the worse part is. if you break for 1-3 years your decks out power creeped df out or moved into wild so you cant even play standard with your most beloved cards.
Yeah, paper can be super expensive but at least cards can have a resale value and you can buy singles. None of that in HS, and it has comparable prices, so it's trash.
@@HighLanderPonyYT yeah there are some rare cards going for 1000s today. the investment value is almost a joke to even compare the two.
I've never been this early to a video XD
Same
Same first video I watch of him
Holy shit I saw your pfp and thought I somehow commented lol
True gamers will remember when this was titled "is hearthstone pay to win"
I think HS would benefit from converting to a wildcard system like magic.
Yo, Solem changed the title
!
Ima build that Reno mage when zephyr rotates from standard, only missing 7 legendary cards and 1 epic.
60% dont even Play the game
The Legendary token you mention is basically the "Champion Wildcard" from Legends of Runeterra. I really like that idea.
And this is why I think Battlegrounds is saving Hearthstone, although its growing less and less fun.
Well, some buffs and nerfs were just announced,hopefully that changes things
@@temporal5000 I honestly just want them to get rid of Nomi.
It's pay to have fun, which may be worse
Wow I was right on the money when saying that lol
These ideas sound so good! I would definitely play hearthstone again if either of these ideas were implemented.
Well yes, but also yes.
One word: "very"
Ah title changed.
"You dont need to pay to win. You just need the cards for the deck that you have to pay for."
People should watch the video before commenting everyone in the comments is mostly just repeating what Solem said
I’ve recently been wanting to try out mechathun warlock, so I started opening boomsday packs to get it and soularium, and in the meantime had crafted hemet (still need dorean). However while opening boomsday packs, I opened myra’s element, which is good in mechathun rogue, but I crafted hemet for warlock. So it’s kinda frustrating being a free to play player and getting stuck in a situation where I crafted a legendary for one deck, then end up getting a key piece for a similar deck for a different class. If I choose to go rogue now, hemet is a waste of a craft, if I choose warlock, Myra was a waste of a legendary open. I think this about sums up how it feels to want to play fun decks but get shafted by card costs because holy hell legendaries are expensive
Just play one class
I never pay a single cent and i got legend in two years and still having much fun
What’s your secret?
@@aquila1154 keep track of disgusting decks (now in wild are Reno Priest and Time Warp Reno Mage) which are absolutely disgusting. I got into legend before the zoolock nerf so yea jus keep track of the meta and BE DISGUSTING
Actually I played HS for... too much time and I never paid Blizzard to have fun... i mean... it's... hard sometimes just farming gold and dust... but hey! It's totally free!
Solem, love the AH idea 👍 and yes, Duels needs to be re-designed. I have every single standard card and absolutely no wild cards - and I will not be playin duels even if I would like to, just bc of the fact, that my opponent has an advantage big enough for me to stay away from it
Except they won't have an advantage unless the Wild set available is Knights of the Frozen Throne or Kobolds & Katacombs
Great video, as always! Talking about how expensive Hearthstone is,i saw that arena rewards are huge if you reach at least 7 victories, but i've never done more than 4. I thought it would be helpful and interesting if you can do a video about how to play arena and how to do build a good deck for it... Again, good video and thank you for all beautiful contents you bring on UA-cam ☺️
Im usualy gold/platinum cos i dont like playing face decks (or rank 20-15 by the old account). I like combo and control decks the most and the deck i spent most money on was shudder shaman (also my first golden hero).
Now i try to golden up other heroes and atm im farming with this abomination:
AAEBAf0EHosDyQPsB78IuxbDFqO2ArC8AsrBAsrDApbHAsfHAqDOApvTAtfhApbkAr7sAu+AA6aHA8mHA+eVA6CbA8KhA/yjA5KkA/WsA4i2A4y2A8O4A97EAwAA
Lil bit of random but i kinda find if fun to play (even won some games vs ress priests, no idea how)
Most of the cards i got from packs, i think i only crafted zefris
i allways save up gold then buy 1 of each pack available at that time, unless new expansion is right around the corner, then i hoard gold for packs/adventures (i own all adventures and i never payed real money for them)
In summary, i agree with statement of pay to have fun (i cant afford to buy all the cards i want to play with) but since i played the game for long enough i still have enough cards to assemble kinda fun decks for most classes (i can see new players lacking this, they are mostly stuck with demon hunter for a while till they get enough cards for other classes i guess)
I really enjoy these types of videos, where u talk about a certain topic about the game, but i really dislike the stream "vods" or whatever u call them, some of the things u do there are kinda annoying, so seeing more videos like this one would be great, i ain't telling u what to do and to stop making these stream videos, but i would love more of these.
Videos like this will be post in this channel, vods videos are being post on his other channels
@@Nijaral i used a wrong word, didn't mean "vods" exacly, but videos that have gameplay and commentary from his streams, that still have an intro and a concept behing them, if that makes sense.
Also od you come from not euro oriented country the exchange is insane 80$ is like times 4 sometimes 4,5 (it despends) soo for me preorder expansion costs like 320-360 PLN. And it is common for people to make 2700 PLN a month so, yea. Hs is expensive