Making a cave rock PBR Material in Substance Designer - Tutorial (timelapsed)
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- Опубліковано 21 сер 2024
- In todays Substance Designer tutorial we will make a cave rock PBR Material. This will be part one of a small two video series. In the second one we will push our material further and add some vegetation like moss, fern and grass, so we will transform it into a nice cliff material.
1k textures for free at: vfx-world.com/t... (soon)
Get_Slope node by QuantumTheory for free at: share.substanc...
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Great as always!
Thank you! Really appreciate it! :)
Could someone share the "get slope" node if someone downloaded it when it could still be downloaded?
Hi Jonathan, I would gladly share it, but I am not sure if I am allowed to, so I am afraid I can't. You could reach out to the original artist who made the node, this is his artstation: www.artstation.com/qtheory But thinking about it, I made ask him myself for permission to share it.
Hi Jonathan, here is the node: vfx-world.com/stuff/get_slope_node_by_peter_sekula.zip
not find get slope node page , cloud you upload a file ? thanks
You can find the Get Slope node for free here: share-legacy.substance3d.com/libraries/1172
what was that? Clearly not a tutorial.
Those timelapsed tutorials are more aimed towards advanced users with a basic understanding of the program and they work quite well, especially when you reduce the playback speed and it's in realtime. If you are looking for a beginner tutorial, I also have a simple "ice floe" tutorial which is narrated.