Minecraft 1.20 REVOLUTIONIZES Anti-Elytra Technology

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  • Опубліковано 24 гру 2024

КОМЕНТАРІ • 535

  • @jacksonbarkerthebluehairedfox
    @jacksonbarkerthebluehairedfox 11 місяців тому +3347

    The evolution of Minecraft videos:
    2013: How to build a rollercoaster!
    2024: How to build anti-air flak cannons!

    • @yololinsken3045
      @yololinsken3045 9 місяців тому +93

      There is also a tutorial for building an orbital strike TNT cannon

    • @sharpsrain8302
      @sharpsrain8302 8 місяців тому +19

      Na Seth bling/the old heads did crazy shit too

    • @qrae_qrae6629
      @qrae_qrae6629 6 місяців тому +12

      ​@@sharpsrain8302 sethbling just made a physics engine within minecrafts limitations and made rocket league in minecraft

    • @harry2b2t
      @harry2b2t 6 місяців тому +8

      Flag means Fly-defense-Canon in germany so technically this isn't a Flak cannon but just a Flak

    • @beaclaster
      @beaclaster 6 місяців тому +2

      ​@@harry2b2the basically said FlAFlAKK w

  • @EnderMega
    @EnderMega Рік тому +5231

    If you see, anti-elytra technology is something really important, there isnt much you can do about elytras in this game. Nice job mate.

    • @СергійСавелов
      @СергійСавелов Рік тому +49

      What's the problem with elytras? I know this game for more than 8 years and I still cannot get it.

    • @EnderMega
      @EnderMega Рік тому +347

      @@СергійСавелов Elytras are op, simply.
      You can avoid fights, that only occur on ground.

    • @СергійСавелов
      @СергійСавелов Рік тому +69

      @@EnderMega log out button does the same, enderpearls do the same, enderpearl stasis does the same.

    • @СергійСавелов
      @СергійСавелов Рік тому +9

      @@EnderMega what makes elytras special?

    • @EnderMega
      @EnderMega Рік тому +240

      @@СергійСавеловMost servers punish you for combat log; enderpears statis, yeah, nothing you can do about that. But preals dont do much, it used in cpvp alot, if your oponent preals away you can preal back to him, but if your oponent FLIES AWAY, no, you cant get him on the air. Minecraft air combat doesnt work.

  • @kerbalengineeringsystems7415
    @kerbalengineeringsystems7415 Рік тому +2926

    I feel like there has to be a way to use sculk sensors to triangulate a player's position and basically do guided attacks. Maybe some kind of smart TNT cannon combined with sculk sensor detection could be used to reliably hit players, but I feel like any redstone computation needed to do the actual math to make that work would be so complicated and slow that it wouldn't be practical

    • @theredsaurian
      @theredsaurian Рік тому +333

      cool idea. you can do a lot with zero-tick nowadays, although i assume you would need computation of sine and cosine and i'm not sure if that's possible

    • @Ice_elite
      @Ice_elite Рік тому +56

      maybe four or more to get basic tracking

    • @SWRDMaster
      @SWRDMaster Рік тому +183

      Based on the needed precision sin can be pre-computed and accessed with a lookup table. Cos(x) is just sin(90-x); if working in degrees. Music disks can store 4 bits of data so might be usable for table storage.
      Have toyed with the idea of an automated 'no fly/no go zone' in my head for quite a few months but don't have any of the details worked out.
      (Sky sensor network relayed downward to an instawire mesh below ground, each step down of sky sensor layer increases the number of sensors tripped at the ground determining height & position, use multiple tnt stations that accelerate a single arrow at different times/places to computed coordinates based on best fitting Bezier curve fitted to at least 3 sensor readings, ..., multilayer regenerative walls and 'ground' to prevent access to the computer from the ground)
      Would be fun to build and try to get working one day.

    • @theredsaurian
      @theredsaurian Рік тому +60

      @@SWRDMaster if accelerated arrows are your kill method, you might have trouble given that by the time the arrow reaches the computed position the target might have moved out of that position - unless it's fast enough to hit them immediately after the sensor goes off, which might be possible, i don't know enough about technical redstone

    • @SWRDMaster
      @SWRDMaster Рік тому +19

      Completely agree. Charging tnt for launch would also be time consuming. Figure a few accelerated arrows should clear the air and save the sensors/ground from tnt damage.

  • @Voidwalker07692
    @Voidwalker07692 Рік тому +1470

    Not to mention calibrated sculk sensors can be hard coded to only detect elytra passing

    • @Ice_elite
      @Ice_elite Рік тому +58

      i forgot about that lol

    • @MiPeru-pz9qg
      @MiPeru-pz9qg 11 місяців тому +24

      El que hizo esta construcción en gran cantidad en un servidor y se olvidó de dormir por tres días 💀

    • @Ice_elite
      @Ice_elite 11 місяців тому

      what@@MiPeru-pz9qg

    • @MarkAnthony22-g2x
      @MarkAnthony22-g2x 6 місяців тому +2

      ​@@MiPeru-pz9qgNooooooo. Entire work, gone just like that! Now we NEED 8 hours of sleep

    • @SmokeFactory
      @SmokeFactory День тому

      that's not what hard coded means

  • @poppinlochnesshopster3249
    @poppinlochnesshopster3249 Рік тому +748

    See weird stuff floating in the sky, fly near it to check it out, hear an explosion ahead of you, go "huh that was odd" realize the contraption does nothing, fly past it.

    • @J0hnB09
      @J0hnB09 Рік тому +32

      Or the tnt was nearer the edge of the skulk sensor’s range and you die

    • @poppinlochnesshopster3249
      @poppinlochnesshopster3249 Рік тому +55

      @@J0hnB09 Much less likely to happen than it just blowing up randomly not on you. You wouldn't fly past some shit like this at full speed ignoring it.

    • @munashemanamike4217
      @munashemanamike4217 11 місяців тому

      😂😂😂😂

    • @youtubealt243
      @youtubealt243 11 місяців тому +61

      This was a one-direction mine, you can make Omni-directional mines just by repeating the sequence both on the sensor and in all directions from the sensor. More expensive but expense is not an issue in late game Minecraft

    • @poppinlochnesshopster3249
      @poppinlochnesshopster3249 11 місяців тому +32

      @@youtubealt243 And you can easily fly above the build limit with elytra, There is a tiny chance this works on 1 person once on a server. Then its design is known and people will just fly over it. This is a novelty, no actual function and it would be insane to actually build these surrounding a base.

  • @SaraGemZ
    @SaraGemZ Рік тому +888

    I wonder, if given enough time and practice, one could learn to fly through the holes in the circles and avoid the mechanisms

    • @Malorem
      @Malorem  Рік тому +395

      Probably, but I only built it like that so it would have a nice grid pattern. You could always just put the mechanisms closer together to make the holes smaller. Might make an interesting minigame though

    • @danielsieker9927
      @danielsieker9927 Рік тому +91

      You could, if you see these contraptions, fly close enough to trigger, then fly away, wait for the explosion, then fly on through

    • @celsiusnebula
      @celsiusnebula Рік тому +16

      @@danielsieker9927 or fly in the other direction

    • @danielsieker9927
      @danielsieker9927 Рік тому +21

      @@celsiusnebula yeah but then whoever set up the traps won without using them, you champion. The point is tricking the defence, not giving up

    • @celsiusnebula
      @celsiusnebula Рік тому +23

      @@danielsieker9927 i formulated my point incorrectly. the traps only work if you fly in a certain direction. if you fly in the opposite direction, you can trigger the trap without dying. (or use blast protection 4, but im not sure if that would work)

  • @mantvydaskazakevicius2121
    @mantvydaskazakevicius2121 Рік тому +248

    A firework crossbow can manually detonate these bombs, they could only serve real purpose when camouflagued in mountains or jungle trees but that would be too specific and ineffective.

    • @J0hnB09
      @J0hnB09 Рік тому +24

      The point is to stop flying, and when you are flying, you can’t do anything against the traps.

    • @СергійСавелов
      @СергійСавелов 11 місяців тому +8

      @@J0hnB09
      Step 1: get few stacks of TNT.
      Step 2: use tnt to destroy the wall.
      Step 3: ravage base of the player who built the wall, just for sake of it.

    • @J0hnB09
      @J0hnB09 11 місяців тому +47

      @@СергійСавелов the same person who builds anti-elytra defenses will probably have an obsidian base with almost every other defense they can make.

    • @СергійСавелов
      @СергійСавелов 11 місяців тому

      @@J0hnB09 cannot make it wither proof.
      Except for chunk banning whole base, but it is just paranoia at that point.

    • @asierx7047
      @asierx7047 11 місяців тому +9

      The sculk sensors are probably calibrated to exclusively look for elytra flight

  • @cappsMUSIC816
    @cappsMUSIC816 11 місяців тому +167

    minecraft literally now has factories, anti air technology, artillery, tanks and planes.

    • @penguinpingu3807
      @penguinpingu3807 9 місяців тому +23

      Welcome to Minecraft's industrial revolution!

    • @atomf9143
      @atomf9143 9 місяців тому +19

      We've gotten Mach 4 claymores, strategic bombers, guided anti-air weapons, and so much more. Next thing you know someone will figure out how to accurately recreate a chlorine gas attack in minecraft.

    • @cappsMUSIC816
      @cappsMUSIC816 9 місяців тому +3

      @@atomf9143 minecraft sclieffen plan goes hard ngl

    • @venator-fb7yy
      @venator-fb7yy 8 місяців тому +9

      ​@@atomf9143Would multiple splash potions of harming recreate the chlorine gas to some extent?

    • @atomf9143
      @atomf9143 8 місяців тому +3

      @@venator-fb7yy If you find a way to launch them several hundred blocks en masse, like the original WW1 chlorine shells, 100%.

  • @ShadowDancer1000
    @ShadowDancer1000 11 місяців тому +78

    We’ve done it lads. We now have military grade anti-aircraft weapons in Minecraft. We’re leaving the Stone Age and sprinting to the modern era.

    • @sleep_deprived_stormworker
      @sleep_deprived_stormworker 9 місяців тому +1

      soon we will have CBU and surface to air missiles

    • @pixel273a
      @pixel273a 6 місяців тому

      We're more like moving from medieval era. Cause yknow, generic TNT cannons were there a long time.

    • @ShadowDancer1000
      @ShadowDancer1000 6 місяців тому

      @@pixel273a no the medieval era was tnt cannons

    • @pixel273a
      @pixel273a 6 місяців тому

      @@ShadowDancer1000 That's what i meant, TNT cannons WERE the medieval era, we move on to somewhat WW1 tech i think, this anti-elytra defence reminds me of WW1 small unmanned blimps used to block planes from moving around a specific area where they are flying at + they had chains to catch planes on, you xan replicate that by putting iron bars all the way to ground.

    • @dont_ask_none
      @dont_ask_none 5 місяців тому

      Ok, but we already have nukes. What more could we possibly need?

  • @VadascovinichRagen
    @VadascovinichRagen Рік тому +88

    waterlogging the sculk sensor will also make it undetectable so victims wouldn't know what triggered the trap

  • @Dreiasaiy_IDK
    @Dreiasaiy_IDK Рік тому +129

    What'd be impressive is just a whole wall of these and those red circles. It just looks like a giant shield to me

    • @superubergoober
      @superubergoober 11 місяців тому +6

      reminded me of evangelions a.t. fields lol

    • @outlawthesecond7597
      @outlawthesecond7597 9 місяців тому +1

      "a suit of armour around the world"

    • @andrew-know
      @andrew-know 7 місяців тому

      Minecraft energy shield💀

  • @regalbien6058
    @regalbien6058 Рік тому +256

    great design, but what if the elytra-player just slow down just closer enough to trigger the calibrated sculk sensor ? There should be another TNT nuke right next to the calibrated sculk sensor

    • @Malorem
      @Malorem  Рік тому +113

      Yeah I considered that but didn’t add it in for simplicity, I’ll probably bring it up in the tutorial

    • @WhatIsMyPorpoise
      @WhatIsMyPorpoise Рік тому +35

      consider the use of trapping something like a nether tunnel, if it doesn't have a iceboat track, people will be using the elytra to navigate through it.
      It would be child's play for calibrated sensors go under the tunnel to set up a trap like this. by the time they hear the sensor go off, they're dead.

    • @sluin
      @sluin Рік тому +4

      ​@@WhatIsMyPorpoiseor just adding it in an area of the nether which isn't that high

    • @brownfamily1892
      @brownfamily1892 Рік тому +1

      that's actually really smart@@WhatIsMyPorpoise

    • @gearhead743
      @gearhead743 11 місяців тому +2

      Why bother slowing down though? The defenses are super obvious and can be totally countered by either flying over or flying parallel to the wall, triggering many of the traps in short succession, thus costing excessive resources for rhe defender, for very little risk to the self. Tbh, these things are the sort of thing that would only work once or twice.

  • @mikh_kovalev
    @mikh_kovalev Рік тому +619

    I don't know how, but it's the third time you upload a video with a working contraption a day after I come up with an idea of pretty much the same thing. However, everytime you do it much better than me... Anyway, good job

    • @Malorem
      @Malorem  Рік тому +111

      Great minds think alike, I went through quite a few bad designs myself before eventually coming up with this one

    • @tertsv7746
      @tertsv7746 Рік тому +16

      work together! engineering is best with a team!

    • @puppergump4117
      @puppergump4117 10 місяців тому +1

      @@tertsv7746 Engineers aren't exactly team players

  • @humourlessjester3584
    @humourlessjester3584 11 місяців тому +41

    This is unrelated but the title makes me think that a mining fatigue like effect on elytras can actually be really good for the game, something with the same debuff as mining fatigue but with the same radius as a beacon. It can set up isolated areas in the world where elytras are rendered useless and therefore the player is forced to either go around it or do whatever challenge there is in that area. It may also be great in servers where you want a base that's only accessible through walking to showcase build sight lines. For pvp this can be very interesting since it can restrict access to the elytra and force the player to finally use their chestplates for once.

  • @HellhoundIW
    @HellhoundIW 11 місяців тому +8

    This protects from Elytras.
    Ghast cannons protect against flying machines.
    Landmines protect the ground.
    And of course, spamming F3+A will detect underground players.
    WE NOW HAVE FULL BASE PROTECTION WITH JUST 2 PLAYERS REQUIRED!!!

  • @Alex-R164
    @Alex-R164 11 місяців тому +14

    Using elytra in combat was always so rewarding I’ve gotta get back into it

  • @VoidEnd
    @VoidEnd 4 місяці тому +2

    Meanwhile, nowadays there is literally a redstone machine that disconnects players who use elytra in an area so that whenever they reconnect they fall off the server again until the machine is broken or disabled... Y'all can search about it, its called update supressor but with some changes using a calibrated sculk sensor, so it supress only the sound relatwd events that it was configured to detect, its soo dangerous that can cause several crashes...

  • @nobodyimportant4778
    @nobodyimportant4778 10 місяців тому +3

    "Oh cool what are these things?"
    *flies and lands next to sensor. Other side blows up*

  • @totallyrealname8849
    @totallyrealname8849 Рік тому +10

    Didn’t expect this to be a legitimately viable strategy good job

  • @cristianemontagner9616
    @cristianemontagner9616 Рік тому +9

    I swear to god the minecraft community one day is gonna discover tech to make 100% accurate arrow railgun AA batteries

  • @birdbeakbeardneck3617
    @birdbeakbeardneck3617 Рік тому +12

    so aor defenses, orbital canons , faction canons, chunk activation based traps, wireless redstone, teleporting arrows...
    cantwait for minecraft: warfare edition

  • @600do
    @600do 11 місяців тому +2

    this is a cutting-edge idea I haven't seen before.

  • @MidnightDoom777
    @MidnightDoom777 Рік тому +46

    some flaws are the gaps in the circles, but odds of someone making it through without that being highlighted is slim. But what happens if someone slows down or stops short of the tnt?

    • @syrelian
      @syrelian Рік тому +15

      Those gaps can be covered by just arranging the sensors in a denser pattern
      The slow-down is an issue but if you consider the entire configuration disposable
      Just add more TNT scatters along the detection rod's length, you can also make the rods strike at any of the four axis by just making it a cross with the sensor at the center rather than a rod

    • @the-dn3zw
      @the-dn3zw 11 місяців тому

      @@syrelian Another flaw is that you can just... go over it?

    • @syrelian
      @syrelian 11 місяців тому +9

      @@the-dn3zw I mean, yeah, this isn't particularly practical for open-air defense, but its probably pretty useful for trapping common zones, especially things like transit tunnels or aerial exits/entrances, the configuration itself can work on any mode of movement that generates noise by just reconfiguring the crystal skulk and adjusting length and delay for normal speed as well

  • @Nicehat-
    @Nicehat- 5 місяців тому +1

    If you know what it is you can just land on the calibrated sculk sensor

  • @Jakumalala
    @Jakumalala 9 місяців тому +4

    Bros out here making anti air weapon in minecraft 😂😂😂

  • @keni4457
    @keni4457 7 місяців тому +3

    u can do an iron dome with this, only problem, is countered by firework crossbows (similar of how flares and chaff work on aircraft)

  • @mace1234
    @mace1234 Рік тому +10

    figured this video was coming!! big improvement with the upgraded calibrated sensor range :)

  • @jamesshaw3500
    @jamesshaw3500 Рік тому +14

    What about launching tnt... kinda like serface to air tnt? That sounds really cool. Basically make a flak cloud using skulk sensors.

    • @AnEnderNon
      @AnEnderNon 5 місяців тому

      nah catching player gonna be difficult

    • @pixel273a
      @pixel273a 5 місяців тому

      ​​@@AnEnderNon WW2 flak cannons weren't accurate either, germans' strategy was to
      S P A M I T .

  • @Redactedredacted5837
    @Redactedredacted5837 11 місяців тому +2

    In 2025: Hey guys, I made an integrated air defense system in Minecraft.

  • @Eliseiff
    @Eliseiff 6 місяців тому +2

    The problem will be that you can only build them up to 320 heights, and the elytra can fly infinitely high, which is why it is enough to fly high enough

  • @Caldoric
    @Caldoric Рік тому +12

    These would be easily disarmed... Just do a perpendicular flyby of the sensor ends to set them off, then flu throythe new holes in the grid.

    • @modernmajorgeneral4669
      @modernmajorgeneral4669 Рік тому +2

      True. You could add more tnt clusters, but they probably wouldn’t be particularly effective at countering. These devices seem better suited for delaying an invasion than stopping one (although that isn’t bad)

    • @svendinsvinderlin4569
      @svendinsvinderlin4569 11 місяців тому +2

      ​@@modernmajorgeneral4669I feel like a regular wall would delay you more than this tho

    • @modernmajorgeneral4669
      @modernmajorgeneral4669 11 місяців тому +1

      That’s probably true. On second thought, these anti-elytra mines are probably best for traps than the backbone of a defense

    • @Caldoric
      @Caldoric 11 місяців тому +1

      @@svendinsvinderlin4569 not much. Just fly straight up til you go above build height. Ain't no wall stopping you that far up.

    • @svendinsvinderlin4569
      @svendinsvinderlin4569 11 місяців тому +2

      @@Caldoricroof

  • @iTsCookieKing
    @iTsCookieKing 6 місяців тому +1

    3:07 “harmless” might get you banned if you show that bios once more…

  • @trig-w4n
    @trig-w4n 4 місяці тому

    Man, this reminds me of the good old days when I used to use other side for every single tales and trails video

  • @TheTrueMr.Chicken
    @TheTrueMr.Chicken 11 місяців тому +18

    You should find a way to make a reloading system, so they're not single use and can take out multiple elytra users

    • @invis_potion
      @invis_potion 11 місяців тому +3

      I'm scared to ask your intentions

  • @goldietheswagbear8288
    @goldietheswagbear8288 11 місяців тому +5

    the biggest downside is that they only work once, though they don't seem that expensive to restoke if you have a gun powder farm and a iron farm, not exactly hard farms to make

  • @Daveir
    @Daveir Рік тому +11

    Played too much clash of clans now the air mines are in Minecraft..

    • @Dhdja2741
      @Dhdja2741 Рік тому +3

      Now we wait until someone designs anti air missiles 😂

  • @tranquoccuong890-its-orge
    @tranquoccuong890-its-orge 11 місяців тому +1

    calibrated skulk sensor is still omni-directional and as such just a proximity sensor
    what we need next is probably a directional skulk sensor, whose detection volume is a narrow but long beam

    • @karbohydrates1842
      @karbohydrates1842 4 місяці тому

      at that point we might as well have RADAR wouldn't we?

  • @casev799
    @casev799 Рік тому +5

    I wasn't aware there was anti elytra tech in-game now. I gotta know more!

  • @Iliveforzelink
    @Iliveforzelink 6 місяців тому

    Anti-Air mines, Bluetooth, sand based teleportation, arrow frag grenades. Minecraft is truly reaching limitless possibilities

  • @kaisermaximal8123
    @kaisermaximal8123 5 місяців тому +1

    We got AA devices in Minecraft before GTA 6

  • @DanielWeidner-li2yf
    @DanielWeidner-li2yf 4 місяці тому

    I was planning on building an elytra flying course so I could make it slightly slower so you can escape it if you're fast enough to ad some thrill or something.

  • @DreadMew
    @DreadMew 11 місяців тому +1

    if someone flies slow enough or is curious and lands on the tip, they'll just watch the explosion on the other tip , it needs to explode MORE

  • @TestingAccount-kk1fv
    @TestingAccount-kk1fv 7 місяців тому

    I like to use the calibrated sculk sensor (signal strenght of one which is movement) to determine motion detection at a given range. It is useful for security for any people trying to sneak up into your base, making you aware of their presence.

  • @takemo_
    @takemo_ 6 місяців тому

    if you are getting chased by other players using elytra, you can practically usee these passive traps as offensive weapons by simply going onto the other side (tnt side first) and then activate the skulk. If timed right, you will fly past the explosions whislt the opps get bombarded (if given enough distance from u)

  • @NoisterPro
    @NoisterPro 4 місяці тому +1

    So when war thunder x minecraft collab with free classified docments???

  • @mrexperiment_al6094
    @mrexperiment_al6094 Рік тому +2

    you gotta be my favourite minecraft youtuber, really like your videos!

  • @breakdown3317
    @breakdown3317 4 місяці тому +1

    Now the biggest problem with these is that its not re-usable
    Cause it only takes 2 people flying one after another to completely bypass this was or flack
    Any solution besides just putting more walls of these?

  • @loganboehnlein2738
    @loganboehnlein2738 6 місяців тому

    Ive long wanted a Minecraft server that offered magic and subclasses, and like one of the Mage spells would be Area Denial. Stuff like rings of protection, wards, AOE's, etc. One of them would definitely be air restriction

  • @toreole
    @toreole 10 місяців тому +1

    I mean thats neat but also really easy to avoid

  • @oatmealman1586
    @oatmealman1586 6 місяців тому

    If you were tech savvy enough with redstone, you could also make a kill zone that crashes the game of anyone who sets off the system, meaning that they cant avoid the effects, and are forced to remain grounded.

  • @MajimaEnjoyer
    @MajimaEnjoyer 11 місяців тому +1

    Iranian airspace in minecraft (Real, Working 1.20)

  • @Skaffa
    @Skaffa 10 місяців тому +2

    say hello to phantoms

  • @bobskanal
    @bobskanal 8 місяців тому

    Mojang 2016: We want to fix combat
    The state of Minecraft in 2024: Totems, Elytras, Netherite... Crystal PVP

  • @volochaevka249
    @volochaevka249 Рік тому +7

    Malorem if possible, mind making a Redstone tank? Well I'd suggest making the box tank which is the French ww1 tank Saint Chamond or the German ww1 tank the A7V

  • @ItRudeToStare
    @ItRudeToStare 11 місяців тому +1

    Babe wake up, anti-air mines are in vanilla minecraft

  • @MacElMasMancoDeTodos
    @MacElMasMancoDeTodos 10 місяців тому +5

    Now, behold. The flying over y:320 tactic.
    Still is a useful technology to defend a tight place like a big cave entrance.

    • @riley1636
      @riley1636 8 місяців тому +1

      Make these vertical across the top near y=320. You can go over, but not in. Problem solved.

  • @sparking023
    @sparking023 11 місяців тому

    Bruv is talking like this is some serious warfare advancement, and I'm all in for it

  • @kiberbuller258
    @kiberbuller258 Місяць тому

    everybody gangsta untill the enemy shoots 1 little arrow/firework and false triggers your 10000$ air defense systems

  • @Big_RandyTM
    @Big_RandyTM 11 місяців тому

    After reading the title I had the image of someone using an elytra getting obliterated by a flak cannon

  • @tabithal2977
    @tabithal2977 Рік тому +3

    This is all well and good until you realize they'd be a pain to make without an elytra to get up to them

  • @caiobortoletto4363
    @caiobortoletto4363 7 місяців тому

    Bro I remember being excited about the fact I could dig another 60 blocks in like beta. Now I am watching a tutorial for AA mines.

  • @rudrisdeadrightnow
    @rudrisdeadrightnow 11 місяців тому +1

    mojang added sculk senors but minecraft player really made a working tnt anti air missiles💀

  • @aidennatteravent4519
    @aidennatteravent4519 6 місяців тому

    Bro you need a 2 part system, heavy flak air mines (your example here) and light flak firework launchers with max power and diff durations so you can cover a massive area with said flak, and water direction based system to cover diagonally (not effective but its the best and probably only option) so you can cover a build in light flak guns and ghast anti flight machines artilleries and your air mine system to maximize effectiveness

  • @poddias3773
    @poddias3773 11 місяців тому

    Zakviel's anti-air defense worked even before that, but was more cumbersome

  • @animatoraoi3672
    @animatoraoi3672 11 місяців тому

    Ah yes anti air weapons a find addition to my redstone base that I totally would build in the next couple decade

  • @NickAndriadze
    @NickAndriadze 11 місяців тому

    This is pretty interesting and could have a potential, but, because of the whole delay mechanism thing, it is...
    1. Strictly directional;
    2. Pretty unreliable, as you're assuming the player is going full ahead with elytra;
    3. Probably really inconsistent;
    4. If somebody knows how it works, it's really easy to bait it into exploding and continue on with your day;
    5. And the detection range still isn't a large enough of a radius to create an ''unassuming'' looking trap like that, unless it's concealed in a decent looking exterior so that it looks like a base/afk platform or something else. Even then you'll need a lot of them, which is a lot of building and decorating, for a one time use trap that would require near full rebuilding once it's gone off, _if it gets the target to begin with._
    Interesting tech, but I don't think it'll have much of a practical use. Maybe it could work if someone's flying in a tight space, where fully concealing it is easy and somebody will for sure be caught in its blast radius with basically no escape, but definitely not in open air.

    • @Jakumalala
      @Jakumalala 9 місяців тому

      Its pretty usefull for Minecraft Civilization server😅

  • @jendostromann6744
    @jendostromann6744 Рік тому +3

    one problem with this trap, what if they approach from the opposite side? then it'll create an explosion way behind them, and they won't die. also now that I know what it looks like all I'd have to do is either turn around or go above build limit, and then you still won't be able to stop me. the concept is good, but it wouldn't work in practice

    • @yellowlemqn2547
      @yellowlemqn2547 11 місяців тому +5

      Why would you stop at making a simple wall? Have it be a full cube. Really the only problems is the detection delay (which can be partially solved with more tnt along the detection rod), and the fact that it’s one use. So there’s just an obvious hole in the system once it’s used once.

    • @svendinsvinderlin4569
      @svendinsvinderlin4569 11 місяців тому +1

      ​@@yellowlemqn2547I mean if we're gonna go all out and spend probably millions of gunpowder, just make like 10 layers

    • @Partially_Frozen
      @Partially_Frozen 11 місяців тому +1

      I guess its like, the enemy is coming from one direction, and you know that, because they cant already be inside your territory. I think it would be practical if it was an industrial scale war with actual hundreds of people per team genuinely trying to capture and claim land, but i don't think that situation will ever arise.

    • @AndyTheBoiz
      @AndyTheBoiz 11 місяців тому

      Just put another one facing the opposite direction on the opposite side

  • @moonfoxarise
    @moonfoxarise 7 місяців тому

    **Intense flying over the build limit noises**

  • @damienrey8216
    @damienrey8216 11 місяців тому

    havent played this game in a few yrs and now mojang is pioneering echolocation technology

  • @acenovaYT
    @acenovaYT 8 місяців тому

    Idk this is probs only usable for megabases (im envisoning some kind of honeycomb tunnel wall if you dont know the right one you get blown up), but at that point killing them once would do little to stop them from griefing you when they come back so pretty useless (well it might be good if you shoot the tnt upwards and put the trap in the ground then its a pretty good trap for random travellers) One way the trap should be changed is detecting if someone comes from the wrong side (or goes sideways aka triggers an adjacent sensor to the side that would disarm the trap)

  • @samisalama3033
    @samisalama3033 7 місяців тому

    Forget about anti-air flak cannons, this is an airmine, imagine a 1000x1000 area with landmines and airmines.

  • @Friedbaboons
    @Friedbaboons Рік тому +1

    Finally, floating landmines. Just what I needed to get rid of those pesky flying players.

  • @KallegrandStudios
    @KallegrandStudios 6 місяців тому

    I guess that some people tend to fly without looking at where they are going.

  • @wans3216
    @wans3216 5 місяців тому

    flies on the tnt side outside of skulk detection range

  • @The_Descending
    @The_Descending 11 місяців тому

    This is meh until you realize riptide will allow you to fly through

  • @nighthawkgaming2953
    @nighthawkgaming2953 Рік тому +2

    HES BACK

  • @talade5556
    @talade5556 3 місяці тому

    You can make that even faster with powered rails and observers

  • @alpacaofthemountain8760
    @alpacaofthemountain8760 11 місяців тому

    Great work!

  • @Takamiya_Mio
    @Takamiya_Mio Рік тому +1

    Seems we need "wild weasel" in minecraft too...?
    Like Bow as Anti-Radiation Missile

  • @komatsu_palu
    @komatsu_palu 10 місяців тому

    minecraft better add the AGM-88 High-speed Anti-Skulk Sensor Missile in 1.22 so we can make suppression of enemy air defense missions possible

  • @Quillbee
    @Quillbee Рік тому +1

    Very impressive!!

  • @Tactical_Assault_Pelican
    @Tactical_Assault_Pelican 10 місяців тому

    Those modules could be made even better with wireless redstone available in create mod

  • @VexxenCreations
    @VexxenCreations Рік тому +11

    Me: Flies above build limit

  • @dIancaster
    @dIancaster 10 місяців тому

    So? Approach from the side, pass through the detection radius, then retreat. Allow the charges to detonate then pass through.

  • @K17ZUN3
    @K17ZUN3 9 місяців тому

    This could be failry well done if the pro builder player starts to build a massive decoration just for that, avoiding any air assault

  • @tongs1073
    @tongs1073 8 місяців тому

    there are flaws to this system though: enemies who comes from the other side of the grid can safely pass and at the same time activating the trap, wasting it. Second, all it takes for the whole grid to be avoided is to disarm atleast one of them, and you got yourself an entrance.
    This is still a really cool idea though,

  • @itsClaptrap
    @itsClaptrap 8 місяців тому

    these only really work if the Elytra player is flying straight ahead and never decides to deviate their path
    yes, they could potentially set off another trap trying to pivot up, down, left or right, but all they'd have to do is just... find where the array starts and ends, then fly around it.
    hypothetically if it were a box, then honestly, it's just a war of attrition and all they'd need to do is just fly up to build limit and go around that way, as it's highly unlikely a player would have the patience to set up an array that expansive on the Y axis that high without cheating, assuming its expansive enough on the X axis to encourage going around it from above

  • @farofaespacial3154
    @farofaespacial3154 Рік тому

    Like that weird Pinocchio once said:
    "I love it!"

  • @strangemajesyyt3697
    @strangemajesyyt3697 11 місяців тому +1

    they added flight duration three again? let's go

  • @HellhoundIW
    @HellhoundIW 11 місяців тому

    You could cover it with fighter jets and have a fighter fleet protect your base!

  • @manuelchalarca5350
    @manuelchalarca5350 11 місяців тому

    And a defense mechanism that works with explosives fireworks? And ground - air sistem whit elder Warden defendind the dispensers and some skull sensor in the sky to active a array of dispensers with explosives

  • @rogofos
    @rogofos 8 місяців тому

    wait so if I see this kind of structure I can just fly in slowly
    and then immediately fly out
    triggering the sensor but not getting blown up?

  • @nessy3098
    @nessy3098 9 місяців тому

    It is just from that single direction though, wonder if there can be one for any direction

  • @sage5296
    @sage5296 Рік тому

    you could just fly along the edge of the perimeter and that would set off all the charges. neat idea tho

  • @Daedra_Dude
    @Daedra_Dude 5 місяців тому

    0:17 they did, Minecraft legacy edition

  • @chaomatic5328
    @chaomatic5328 11 місяців тому

    Grian: * spams rockets in opposite direction*

  • @rizzwan-42069
    @rizzwan-42069 11 місяців тому

    wasn't the flight duration 3 always there though

  • @cewla3348
    @cewla3348 Рік тому +1

    but can it defend from an Orbital Air Strike (theoretically infinite range, can send a literal nuke or tnt down to bedrock ANYWHERE on a server, can be programmed with MULTIPLE payloads, FULLY automatic, survival friendly)

    • @svendinsvinderlin4569
      @svendinsvinderlin4569 11 місяців тому

      obsidian roof?

    • @micalobia1515
      @micalobia1515 11 місяців тому

      @@svendinsvinderlin4569 way it works i'm not actually sure it would matter, it teleports the tnt into unloaded chunks

    • @svendinsvinderlin4569
      @svendinsvinderlin4569 11 місяців тому

      @@micalobia1515 I have absolutely no understanding of how they work but I've never seen the feature of it being able to hit things underground. Would be super cool if it could though

  • @kofatheballer5539
    @kofatheballer5539 6 місяців тому

    How do you deal with someone flying diagonally past this

  • @galaxie836
    @galaxie836 11 місяців тому +1

    I think it would become ineffective if players trigger the sensor first and not actually going to the explosion radius