Thesis Character Gameplay Test (Unreal Engine)
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- Опубліковано 16 січ 2025
- Here is my thesis game character I 3D modeled in Unreal Engine. It's based on the concept art of the artist, Alexandre Diboine. She is rigged to Unreal Engine 5 skeleton so the default animations and controls work. WASD for moving and spacebar for jumping. Pressing 1 spawns their shield on their back.
Programs used: Zbrush, Maya, Substance Painter, Blender, Unreal Engine 5.