Thesis Character Gameplay Test (Unreal Engine)

Поділитися
Вставка
  • Опубліковано 16 січ 2025
  • Here is my thesis game character I 3D modeled in Unreal Engine. It's based on the concept art of the artist, Alexandre Diboine. She is rigged to Unreal Engine 5 skeleton so the default animations and controls work. WASD for moving and spacebar for jumping. Pressing 1 spawns their shield on their back.
    Programs used: Zbrush, Maya, Substance Painter, Blender, Unreal Engine 5.

КОМЕНТАРІ •