@@emilyrattini8462I mean doc destroyed that amount of blocks down to bedrock when he first made the perimeter, so what will one extra layer of dirt do?
Xisuma casually dropping the bomb fact that he effectivley invented the most played gamemode ever on multiplayer servers. Xisuma you might actually be responsible for the running of thousands of servers and the enjoyment of millions of players! X for the win!
Xisuma invented Bedwars. Grian invented TNT Run and co-founded WynnCraft. Vintage Beef invented UHC. Etho created… well… a lot. Wild that the hermits created so many foundational aspects of Minecraft, and they don’t even flex about it.
I fully support you taking your time, working on projects that excite you, and uploading when you have something you want us to see. Don't worry about keeping to a schedule if that's going to cramp your style. I look forward to seeing others play your game!
Welcome to Hermitcraft! We have Xisuma, Impulse, Tango, Docm77 and the Hivemind, Grian, MumboJumbo, every other member who have also made amazing things... And then we have the true GOAT, Etho
I don't think he'll use it anymore so it's not a big deal, but the strings in Doc's dragon eggs farm needed to be placed in an exact order. I'm pretty sure it's broken now
It‘s great that you are still doing Hermitcraft. No need for frequent episodes but if there are some from time to time I‘m super happy! They are always so much fun
Not even halfway through, but X, the production in this video, reference to old builds, reference to the origin of bedwars. I like all of it a LOT! I hope you find a new direction for your Hermitcraft endeavours and continue to make great content. This video is super excellent!
This seems super fun! I'd love to see even more projects like this in the future. Kind of like Etho's Battle Bane. There's something about pvp games that are really fun, because a lot of the gameplay unfolds from decisions the players make, rather than just following a template
I am loving all the games being built by the hermits! It is going to lead to such fun videos. Mega bases are neat, but I really love the games where hermits can hang out and have a friendly competition. An idea for season 10!
It might be interesting if the glass in the centre had a fog effect from stained glass. It might make the central area a little more spooky and unpredictable, although it might not fit with the game you are making
An unnecessary, but cool thing you could add is for the team entrances, instead of a simple iron door, a flush piston door made with netherite blocks. It’s the same blast-resistance and mining properties as obsidian, and generally more similar in color & theme so it feels more like the players are getting sealed into an obsidian vault, but unlike obsidian, is moveable with pistons so can be made into a piston door. And making it flush from the inside just further adds to the “no escape” vibe this is going for.
You could alternate the glass layers in the central room to get the foggy effect an therefore seeing the enemies emerging from the fog, and move the glowstone to another biome like the desert-like one that already has other yellow blocks, or maybe even make a nether inspired biome, sandwitched between amethyst block layers to simbolyze a portal, with also lava and quartz for redstone (that could be included in one of the deepslate layers.). Regardless, the game seems fun and I might build it to try it with my friends. Also, happy to see Iskall on the server!
I am so shocked that x basically came up with the concept of bed wars. Incredible and you never see him brag about it or anything (you actually never see him at all) but what I did get to see was that amazing double derp animation and I loved it
could you use the string to make a second bed, maybe as like a decoy? or as a gamble, to set your spawn closer to the action, but if you lose that spawnpoint, you're out of the game
The arena's kind of narrow; it might be hard to sneak around. Suggestions: - Add chests with swift sneak boots. - Add chests with blaze rods, nether wart, fermented spider eyes, and carrots. (Let the smart player's put 'em together.) - Alternatively, just give players invisibility potions (if poison & golden carrots are too OP) - Entomb armor stands (and name them after hermits) - Alternatively, add nametags and let hermits create their own decoys Additional ideas: - Entomb some wolves, and add bones - Entomb some hostile mobs (silence them, if you've got that mod installed) - Make the bottom layer of the gravel section icy (powdered snow, mixed in with regular snow and ice)
Just a thought I had when you were working on the center. Instead of glowstone at the center, you could have a "outpost" you have to capture which works essentially like a hopper clock, but each side of the clock is disabled by pressure plates. The team that "captures the middle" could then gain an advantage, such as having a single health damage 2 potion being deposited via water elevator to their base every few minutes. Then, because hermits could blow up or mine the pressure plate, you could use ancient debris to mark out where the pressure plates are suppose to go on the floor.
Xisuma, idk if you thought of this, but you’ll need to leave a layer of space between the top layer of stone and stuff and the obsidian, so that players can access chests on the top rows.
I know this video isn’t about it but I love that the whole server came together (minus doc of course) to cover the perimeter! When I saw Mumbo’s video (I saw his first) and saw that everyone came together, even Iskall, to do that, it was really awesome to see. This server is amazing! Even though season 9 is starting to slow down in content, it’s still throwing out surprises
I've heard of it but never seen a bedwars game before. This was so much fun to watch Joe Hill's video on them playing it! Thanks for such great Hermitcraft entertainment.
This is so cool! I'm looking forward to seeing hermits play it! (I feel like I've said that a lot recently, lol, it's really great how there are so many minigames being made!)
This is awesome and reminds me of how on the Playstation 3 back in the day in 1.10 I'd create custom Superflat Worlds with every layer having a different material that got more and more precious.´It just felt awesome to get op for some reason but I was really young back then so I couldn't get lots of all of the ores and stuff in a normal world. Brought back some nostalgic memories.
One suggestion would be to put a beacon at the starting end of each tunnel. I imagine the start will be slow but as it drags on, there may be a lot of walking, so players can put speed to get to the middle quicker. They can also put whatever effect they like and upgrade the beacon as they choose, but it's a double edged sword since the effect will also affect the enemy
maybe a loyalty trident could be in the centre, as you don't see them very often in pvp but it would give a small advantage to whichever team can keep it.
This was such a cool project to watch, and part of what I liked was that this felt like you sharing your honest excitement for a Hermitcraft project. It really comes through how important it was for you to take this break from the grind of the UA-cam schedule. Thanks for sharing, X!
Had this episode been released last week and other hermits, say Grian, got to know about both this stockpile of obsidian and the possibility of easily farming it, Doc's perimeter would now be sealed shut for good. It'd be easier to dig the whole damn thing again in some other area than manually farming the half a million obsidian covering the perimeter.
@11:30 to watch every skin and to know I've seen you as each of them in an episode. That's not a tribute to me, it's a tribute to the lasting entertainment and creativity you've provided. Cheers, sir!
Well that looks amazing! And yes, I have been figuring out how to cheese it. Probably start off by making a wooden pick, axe and trapdoor to minimise tunnel size, then just rush diamonds
It might be fun to put air gaps between the glass so that the further out you are the harder it is to see the other team. And who doesn't love a fog effect?
On the next build of tunnel rats, I think a see through roof, maybe with obsidian over that to keep the theme, to make a viewing area or knockout area for people to watch and look down on. Maybe iron trapdoors to catch glimpses? It would be out of bounds for anyone still playing.
IMPROVEMENTS: 1) some items like cobwebs could be abused to make a second bed. You can fix this by giving a carefully selected amount of them. Or for less upkeep, give exactly 1 too few to make a bed in a chest at the start. 2) not all resources need to be gathered in the blocks, if I want to craft something, I could have been given all but 1 resource, as long as I need to find that 1 last thing, it's effectively the same. 3) if you didn't have the immovable blocks, you could make the floor/ceiling and or walls out of pistons and allow for a quick rebuild in survival mode. (You'd want to compare how many of each block was mined so the right amounts get pushed back in for each section, still better than placing it all. 4) Some open spaces would be nice. Granted if there's open spaces in the mining sections then you can't automate rebuilding as easily. But a central open area between the glass could be cool. Otherwise all combat is always going to be in close quarters. 5) since you have a starting area, your shop idea is viable, could even be redstone. For example, instead of the apples in the chests, you could have hoppers the players can throw things in and droppers that give them stuff. Ex. Put in a block they don't need to craft with, and the machine at the front will take X of that block and give an apple or a gunpowder. 6) Not really an improvement but this game becomes a different strategy if played in the nether with respawn anchors. Just a thought lol 7) adding the shop at the front would allow players to buy potions without you needing to add all the resources needed to brew into the game. 8) This would mess with the auto reload idea, but pockets of water or lava could be very interesting Hopefully X sees this lol
you could put a lava pool in the middle, people can bridge over it or collect it with iron buckets. kinda OP but also kinda funny. or mobs of some sort.
This seems like an amazing game and I’d love to play it. I might make a version in creative which automatically regenerates with randomised positions of ores and chests and randomised contents of chests. One thought I had: you gave them gravel for flint. You gave them iron. You put them in an obsidian box. Could they not go to the nether? I realised that the box isn’t the right shape, but then you gave them mineable obsidian so…?
Add ender pearl chambers outside the minigame!, the team that loses will respawn on spawn so they won't take as long to come back. It could also be a quick way to reunite everybody when the game is finished to celebrate the winners.
Hey X, I was thinking you could add a chest inside of the glowstones that contains blaze rods and nether warts so that teams could make potions. Perhaps as a balance you could add a thick wall of crying obsidian in the middle to separate each side that way its harder for teams to get all the potions to themselves. Just an idea, cool concept for a minigame reguardless!
9:40 might be faster to build a catching platform at the bottom of the towers and then farm those. Next just respWn the dragon which respawns the towers
This is such an amazing project. That said, am I the only one who keeps hearing the whale noises from the probe in Star Trek IV: The Voyage Home whenever the obsidian tube was being shown off?
X, the dragon egg farm is still broken, even if you replace the string. The string needs to be placed in a VERY specific way. It's why it was behaving weirdly. I'm guessing doc won't mind anyway, just letting you know.
I also feel like Hermits are creating mini-games (or attractions from Scar) recently. If you ever re-build your mini-game, maybe use barrels instead of chests ?
Excellent video! This game looks amazing and I love to see you just enjoying making the content. It really makes for better videos. That is one of the reasons I get so excited to see an Etho video. They may not be as frequent, but the content and energy in it will always keep me coming back for more. S tier cc in my book :D
Casually dropping that you're the inventor of Bed Wars is such an Xisuma thing to do
or an etho thing to do but its all hermits after all lol
Still think it's crazy the Xisuma basically invented Bed Wars.
yummy
And it’s original name was Rush back in the day, early Minecraft.
@@doomi4055ok boomer
@@FighteroftheNightman That "joke" is so old that it makes you the boomer
The only time ok Boomer was funny was in season seven with the demolition crew
Xisuma: "I basically just need to mess with Doc's redstone."
Me: "Oh dear lord..."
"oh whats this? shenanigans are afoot!" best way to describe this server
I remember playing your very first version of bed wars, truly crazy how there used to be a time without bedwars
Yoo 1Lucia love your hl mods vids!
Only on Hermitcraft does a 45,000+ block megastructure sound tame compared to the 250,000 blocks the Buttercups placed earlier this week lol
And those blocks of dirt have already been fully removed. Doc works fast
@@emilyrattini8462how'd you find this out? I can't see that Doc has uploaded
Wait u serious?
@@emilyrattini8462It’s the GOAT’s world after all
@@emilyrattini8462I mean doc destroyed that amount of blocks down to bedrock when he first made the perimeter, so what will one extra layer of dirt do?
I like how you casually mention that you created one of the most played Minecraft minigames lol
What a power move
Xisuma casually dropping the bomb fact that he effectivley invented the most played gamemode ever on multiplayer servers. Xisuma you might actually be responsible for the running of thousands of servers and the enjoyment of millions of players! X for the win!
Xisuma invented Bedwars. Grian invented TNT Run and co-founded WynnCraft. Vintage Beef invented UHC. Etho created… well… a lot. Wild that the hermits created so many foundational aspects of Minecraft, and they don’t even flex about it.
my, I love the double derp animation. it's simply... perfect.
I fully support you taking your time, working on projects that excite you, and uploading when you have something you want us to see. Don't worry about keeping to a schedule if that's going to cramp your style. I look forward to seeing others play your game!
You sound a lot happier now that you've reallocated your time! It's also great to see a new game resulting from it.
technically an old one but one new to all but the lucky few who played it 10 years ago.
I get that it's no Decked Out, but doing something like this in survival MC, that's just amazing. And I like your tech tree easter eggs.
Wait YOU made the base for bed wars? That's insane!
Yeah what thats crazy
Why is it crazy? Someone had to come up with it. @@gaminggeeker6896
Welcome to Hermitcraft!
We have Xisuma, Impulse, Tango, Docm77 and the Hivemind, Grian, MumboJumbo, every other member who have also made amazing things... And then we have the true GOAT, Etho
@@Xavi_Shado ive been a fan of almost everyone you named for like 5 years but i had no idea xsumia invented bedwars🤣
@@gaminggeeker6896 I know right? I only learned a month or 2 ago
These guys are all amazing
I didn't know Xisuma was the original creator for Bedwars. Very cool 😎.
ok
@@johnshedIetsky k
I don't think he'll use it anymore so it's not a big deal, but the strings in Doc's dragon eggs farm needed to be placed in an exact order. I'm pretty sure it's broken now
I think I'll recreate this on my server and try it out! Thanks for the idea X!
It might actually be good to have a haste beacon around so it speeds up the game a bit. It could even be an upgrade that you pay for with materials.
It‘s great that you are still doing Hermitcraft. No need for frequent episodes but if there are some from time to time I‘m super happy!
They are always so much fun
Xisuma casually dropping that he invented bed wars
Why would he say it other than casually?
This is such a cool game idea.
Also seeing all of the different Xisumavoids together was really fun.
I love watching all of your viewers discovering you made the first version of bed wars
Not even halfway through, but X, the production in this video, reference to old builds, reference to the origin of bedwars. I like all of it a LOT! I hope you find a new direction for your Hermitcraft endeavours and continue to make great content. This video is super excellent!
This seems super fun! I'd love to see even more projects like this in the future. Kind of like Etho's Battle Bane. There's something about pvp games that are really fun, because a lot of the gameplay unfolds from decisions the players make, rather than just following a template
I am loving all the games being built by the hermits! It is going to lead to such fun videos. Mega bases are neat, but I really love the games where hermits can hang out and have a friendly competition. An idea for season 10!
Xisuma just casually creating another phenomenal game mode.
It might be interesting if the glass in the centre had a fog effect from stained glass. It might make the central area a little more spooky and unpredictable, although it might not fit with the game you are making
gonna be fun with the voice mod and hearing the other team through the walls as you get close
You could also just create two groups with the voice mod. One for each team. That way, they don't hear each other and will just meet at the center.
An unnecessary, but cool thing you could add is for the team entrances, instead of a simple iron door, a flush piston door made with netherite blocks. It’s the same blast-resistance and mining properties as obsidian, and generally more similar in color & theme so it feels more like the players are getting sealed into an obsidian vault, but unlike obsidian, is moveable with pistons so can be made into a piston door. And making it flush from the inside just further adds to the “no escape” vibe this is going for.
idk whats weirder the casual mention that he invented bed wars or the casual double derp animation lmao
I'm curious what your plan is for resetting the game after each match. Are you gonna manually replace every block that gets mined?
17:30 one of the best, coolest self-made games!!
Sometimes I forget how much of a staple of the mcyt community Hermits are, and then I see videos like this, and remember
You could alternate the glass layers in the central room to get the foggy effect an therefore seeing the enemies emerging from the fog, and move the glowstone to another biome like the desert-like one that already has other yellow blocks, or maybe even make a nether inspired biome, sandwitched between amethyst block layers to simbolyze a portal, with also lava and quartz for redstone (that could be included in one of the deepslate layers.). Regardless, the game seems fun and I might build it to try it with my friends. Also, happy to see Iskall on the server!
I am saving that Double Derp thing and dropping it on someone randomly one day. I was so confused as to what was going on at first.
Can't wait to see them play this. You have such great ideas.
I am so shocked that x basically came up with the concept of bed wars. Incredible and you never see him brag about it or anything (you actually never see him at all) but what I did get to see was that amazing double derp animation and I loved it
could you use the string to make a second bed, maybe as like a decoy? or as a gamble, to set your spawn closer to the action, but if you lose that spawnpoint, you're out of the game
I always get whiplash every time I remember you are the creator of bedwars
The Double Derp reminds me of those bowling animations LOL
THANK YOU X, for continuing to put together FANTASTIC content. YOU ARE APPRECIATED AND LOVED
The double derp animation was great!! Reminds me of the bowling alley animations when you get a spare or a strike 🤣🤣🤣
that's what I was thinking too lol
The arena's kind of narrow; it might be hard to sneak around. Suggestions:
- Add chests with swift sneak boots.
- Add chests with blaze rods, nether wart, fermented spider eyes, and carrots. (Let the smart player's put 'em together.)
- Alternatively, just give players invisibility potions (if poison & golden carrots are too OP)
- Entomb armor stands (and name them after hermits)
- Alternatively, add nametags and let hermits create their own decoys
Additional ideas:
- Entomb some wolves, and add bones
- Entomb some hostile mobs (silence them, if you've got that mod installed)
- Make the bottom layer of the gravel section icy (powdered snow, mixed in with regular snow and ice)
YOU WERE THE INVTOR OF BEDWARS???? That’s REALLY cool, congrats
I can't wait to see the hermits playing this. Thanks a lot X for creating this :)
That double derp animation felt like I was at a bowling alley.
Just a thought I had when you were working on the center. Instead of glowstone at the center, you could have a "outpost" you have to capture which works essentially like a hopper clock, but each side of the clock is disabled by pressure plates. The team that "captures the middle" could then gain an advantage, such as having a single health damage 2 potion being deposited via water elevator to their base every few minutes. Then, because hermits could blow up or mine the pressure plate, you could use ancient debris to mark out where the pressure plates are suppose to go on the floor.
Xisuma, idk if you thought of this, but you’ll need to leave a layer of space between the top layer of stone and stuff and the obsidian, so that players can access chests on the top rows.
They can still break the chest, so as long as xisuma does not make that against the rules they should be good. Nice catch right there.
Never heard of bed wars but so excited to see how it plays out. The concept is amazing
Wow, I had no clue that Xisuma began the creation of Bedwars, thats crazy.
I know this video isn’t about it but I love that the whole server came together (minus doc of course) to cover the perimeter! When I saw Mumbo’s video (I saw his first) and saw that everyone came together, even Iskall, to do that, it was really awesome to see. This server is amazing! Even though season 9 is starting to slow down in content, it’s still throwing out surprises
I've heard of it but never seen a bedwars game before. This was so much fun to watch Joe Hill's video on them playing it! Thanks for such great Hermitcraft entertainment.
This is so cool! I'm looking forward to seeing hermits play it! (I feel like I've said that a lot recently, lol, it's really great how there are so many minigames being made!)
Oh lol, up until the obsidian reveal, I thought this was gonna be about the Perimeter covering
This will be so cool! Also, was that an Iskall sighting? I saw a quick flash of him in someone else's most recent video. Ren maybe?
AND decked out is very nearly finished as well, can’t wait for the next few months
This is awesome and reminds me of how on the Playstation 3 back in the day in 1.10 I'd create custom Superflat Worlds with every layer having a different material that got more and more precious.´It just felt awesome to get op for some reason but I was really young back then so I couldn't get lots of all of the ores and stuff in a normal world. Brought back some nostalgic memories.
One suggestion would be to put a beacon at the starting end of each tunnel. I imagine the start will be slow but as it drags on, there may be a lot of walking, so players can put speed to get to the middle quicker.
They can also put whatever effect they like and upgrade the beacon as they choose, but it's a double edged sword since the effect will also affect the enemy
maybe a loyalty trident could be in the centre, as you don't see them very often in pvp but it would give a small advantage to whichever team can keep it.
Evil X mining hundreds of the hardest block to break? Terrifying.
This was such a cool project to watch, and part of what I liked was that this felt like you sharing your honest excitement for a Hermitcraft project. It really comes through how important it was for you to take this break from the grind of the UA-cam schedule. Thanks for sharing, X!
It's always so much fun to scroll through the comments and see people find out Xisuma made bedwars.
I really like this approach to Hermitcraft, just doing episodes when you’ve had a cool idea. It makes for a much more complete viewing experience.
8:11 I legitimately thought this was in the end. Such a great build.
Had this episode been released last week and other hermits, say Grian, got to know about both this stockpile of obsidian and the possibility of easily farming it, Doc's perimeter would now be sealed shut for good. It'd be easier to dig the whole damn thing again in some other area than manually farming the half a million obsidian covering the perimeter.
@11:30 to watch every skin and to know I've seen you as each of them in an episode. That's not a tribute to me, it's a tribute to the lasting entertainment and creativity you've provided. Cheers, sir!
Well that looks amazing!
And yes, I have been figuring out how to cheese it. Probably start off by making a wooden pick, axe and trapdoor to minimise tunnel size, then just rush diamonds
"we dont need stacks of diamnonds, we already have that!" i don't know why but i laughed at that
i should have expected someone from hermitcraft made one of the most popular game modes
In creative you can have comand blocks with fill commands for each area with each block percentage and that's it, game done, randomized and resetable.
I absolutely love the blast in comment section when X mentions that he invented bed wars lol
Awesome game! Just watched the guys play it on Joe’s channel. Has such a StarCraft feel to it. Absolutely love it!!! Thanks Xisuma!!
I would totally play that game with the obsidian. I would be so cool if ever released I could see it on servers like Hypixel
It might be fun to put air gaps between the glass so that the further out you are the harder it is to see the other team. And who doesn't love a fog effect?
why not put silk touch on the pickaxe, axe, etc and make a trading system instead, so it's replay able?
Gigachad just casually drops the "yeah I came up with bedwars no biggie" and moves on with the video. Truly humble.
X, this is such an amazing concept that you brought to fruition! I can't wait to see it played.
On the next build of tunnel rats, I think a see through roof, maybe with obsidian over that to keep the theme, to make a viewing area or knockout area for people to watch and look down on. Maybe iron trapdoors to catch glimpses? It would be out of bounds for anyone still playing.
IMPROVEMENTS:
1) some items like cobwebs could be abused to make a second bed. You can fix this by giving a carefully selected amount of them. Or for less upkeep, give exactly 1 too few to make a bed in a chest at the start.
2) not all resources need to be gathered in the blocks, if I want to craft something, I could have been given all but 1 resource, as long as I need to find that 1 last thing, it's effectively the same.
3) if you didn't have the immovable blocks, you could make the floor/ceiling and or walls out of pistons and allow for a quick rebuild in survival mode. (You'd want to compare how many of each block was mined so the right amounts get pushed back in for each section, still better than placing it all.
4) Some open spaces would be nice. Granted if there's open spaces in the mining sections then you can't automate rebuilding as easily. But a central open area between the glass could be cool. Otherwise all combat is always going to be in close quarters.
5) since you have a starting area, your shop idea is viable, could even be redstone. For example, instead of the apples in the chests, you could have hoppers the players can throw things in and droppers that give them stuff. Ex. Put in a block they don't need to craft with, and the machine at the front will take X of that block and give an apple or a gunpowder.
6) Not really an improvement but this game becomes a different strategy if played in the nether with respawn anchors. Just a thought lol
7) adding the shop at the front would allow players to buy potions without you needing to add all the resources needed to brew into the game.
8) This would mess with the auto reload idea, but pockets of water or lava could be very interesting
Hopefully X sees this lol
I always knew the hermits were old-school minecrafters, but I didn’t think they were so old school that Xisuma created bedwars
you could put a lava pool in the middle, people can bridge over it or collect it with iron buckets. kinda OP but also kinda funny. or mobs of some sort.
This seems like an amazing game and I’d love to play it. I might make a version in creative which automatically regenerates with randomised positions of ores and chests and randomised contents of chests. One thought I had: you gave them gravel for flint. You gave them iron. You put them in an obsidian box. Could they not go to the nether? I realised that the box isn’t the right shape, but then you gave them mineable obsidian so…?
Add ender pearl chambers outside the minigame!, the team that loses will respawn on spawn so they won't take as long to come back. It could also be a quick way to reunite everybody when the game is finished to celebrate the winners.
Hey X, I was thinking you could add a chest inside of the glowstones that contains blaze rods and nether warts so that teams could make potions. Perhaps as a balance you could add a thick wall of crying obsidian in the middle to separate each side that way its harder for teams to get all the potions to themselves. Just an idea, cool concept for a minigame reguardless!
Thanks for some truly entertaining content. The fun you put in...so much fun.
Careful, Xisuma. Cub might get interested and break a portion of your minigame to put in his museum.
that double derp reminded me of a bowling alley animation, LOVE IT
9:40 might be faster to build a catching platform at the bottom of the towers and then farm those. Next just respWn the dragon which respawns the towers
Oh my gosh that double derp animation was hilarious! I love it XD
This is such an amazing project. That said, am I the only one who keeps hearing the whale noises from the probe in Star Trek IV: The Voyage Home whenever the obsidian tube was being shown off?
I saw "hermitcraft" and "war" I immediately thought "Yeah Doc finally snapped!"
11:25 Animation that plays when you strike at a bowling alley
I love seeing Type O Negative in Xisumas Season 9 soundtrack book, they're my 2nd favorite Goth Metal band, Peter Steele is a legend
I like how Evil Xisuma became Xisuma's "hired help"
X, the dragon egg farm is still broken, even if you replace the string. The string needs to be placed in a VERY specific way. It's why it was behaving weirdly.
I'm guessing doc won't mind anyway, just letting you know.
I have a feeling that a certain "Doc-tator" may find your obsidian "generator" useful ...
I also feel like Hermits are creating mini-games (or attractions from Scar) recently.
If you ever re-build your mini-game, maybe use barrels instead of chests ?
Excellent video! This game looks amazing and I love to see you just enjoying making the content. It really makes for better videos. That is one of the reasons I get so excited to see an Etho video. They may not be as frequent, but the content and energy in it will always keep me coming back for more. S tier cc in my book :D
11:03 the bowling alley screen when you get a strike
I had no idea that xisuma came up with the basis behind bed wars. Also the double derp video is so cute