PaperKlay Gameplay Trailer

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  • Опубліковано 26 жов 2022
  • Wishlist on Steam now! store.steampowered.com/app/13...
    A classic 3D platformer with a tactile twist. Open, unfold, and rotate your way through a stunning open world with a varied moveset of double-jumps, dashes, and glides. Explore, solve puzzles and make friends as you try to find every last egg!
    Handcrafted worlds
    PaperKlay is a 3D platforming adventure set in a world made out of clay, cardboard, paper and other crafting materials.
    A handcrafted twist
    Rotate and unfold the environment to progress. PaperKlay has plenty of collectibles and an exciting world to explore at your own pace!
    Make new friends
    Meet and befriend a charming cast of craftspeople, from the cardboard scarecrows of Foldy Woods, to the great Pinecone King, spiky monarch of Pinecone Village.
    Explore your own way
    Master a variety of moves to explore the world! Double-jump, dash and sprint your way through levels, or use your glider to reach new heights. Your sidekick Nugget has his own unique way of solving puzzles, too!
    Twitter: / anderssonkev
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КОМЕНТАРІ • 24

  • @Parrexion
    @Parrexion Рік тому +5

    It just looks better and better every time I see this game. Keep up the good work!

    • @WhyKev
      @WhyKev  Рік тому +1

      I really appreciate it Parrexion!

  • @ongamex
    @ongamex Рік тому +3

    Nice!
    I've played the demo, and something that will freshen-up the gameplay would be a simple run button. It would emphasize exploring and make the game a bit more dynamic. In the demo the walk speed is so low that it start to feel tedious to walk a to something that is just over there.

    • @WhyKev
      @WhyKev  Рік тому +2

      Thanks for playing! :) You can run by pressing B (on xbox controller) or Left Shift (on keyboard).

    • @ongamex
      @ongamex Рік тому

      @@WhyKev wow I feel lame. I think I've tried it :D I'll give it another go.

    • @C3beruz
      @C3beruz Рік тому

      Maybe running/sprinting needs more noticable effect (I haven't the demo played it yet, so just a thought)

  • @zayniacgames
    @zayniacgames Рік тому

    Great Trailer!

    • @WhyKev
      @WhyKev  Рік тому

      Thank you so much! :)

  • @jumi6051
    @jumi6051 Рік тому +1

    Hey! I tried the demo and it was really fun. Here are a few things though that bothered me: 1. The Pc-Keybinds didn't match (LB was 'E', talking was on 'Q', etc.) (I figure that's because it's a demo); 2. I think the glider would feel better if it would stop gliding on button-release and not on pressing it again (don't know if that would work for consoles, but it could be a thing for PC) ; 3. The speed at which the platform started rising (the one before the rotating puzzle) was too slow, maybe speeding it up 20-30% or so could help). Besides that, it was all in all a very great experience.

    • @WhyKev
      @WhyKev  Рік тому +1

      Thank you so much Jumi for playing and sharing your feedback! I agree with everything! Going to make sure it's all addressed for the full game! :)

  • @VyvyanTheGreat
    @VyvyanTheGreat Рік тому

    woo!

    • @WhyKev
      @WhyKev  Рік тому

      Your woo's motivate me!

  • @Azmyst__
    @Azmyst__ Рік тому

    Great looking game i wonder what engine is used to develop it ?

    • @WhyKev
      @WhyKev  Рік тому +1

      Thank you! I'm using Unity :)

  • @whitesnakefr
    @whitesnakefr Рік тому

    yes

  • @JefryU
    @JefryU Рік тому +1

    So I did end up playing through the demo a though the controls felt a little strange to me, with a mix of the slow walking and the dive, but I got used to it and I enjoyed my time with it

    • @WhyKev
      @WhyKev  Рік тому

      Glad you played it! Do you think it would've felt better if the walking was faster in general?

    • @JefryU
      @JefryU Рік тому

      @@WhyKev I’ll get back to you on that once I replay the demo. I only played through it once after all

    • @JefryU
      @JefryU Рік тому

      @@WhyKev okay never mind I found the sprint button lmao. If theres one thing I’d ask though is that when you land after a dive, you should be able to sprint if you keep the button pressed.

    • @JefryU
      @JefryU Рік тому

      Actually never mind on that too. Just found out sprinting acts like a toggle

  • @michikimejdko8001
    @michikimejdko8001 Рік тому

    Remind of Tearaway

    • @WhyKev
      @WhyKev  Рік тому

      I love Tearaway! :)

  • @mmmmmmmmmmm10
    @mmmmmmmmmmm10 Рік тому +1

    Why not call it Chick n Nugget. Paperklay ain't as cool.