This! Wtf! Also (x+y)*k will always be bigger than x*k+y for k>1... it's not that hard, because you are also multiplying the added value all the time...
Yeah, addition as early in the cycle as possible. In the extremes it's very obvious. Take a +1000 and a *1000 for instance. 1*1000 + 1000 is only 2000, whereas (1+1000)*1000 is 1100000! There is another element to this of course though. The bumpers that get hit most times should always be multipliers.
Surprised I didn't see any other comments calling it out. Many therapists and users have called out how shady bh is. Def a bummer any time I see a sponsor for them
Thanks Matt, I rather enjoy only spending about 20 minutes of the day watching you play and see if there's any reason to play this incremental games (hint: there never is), rather than do it myself and end up losing hours of my day only to have me eventually come to the realization of "why did I waste all this time doing this?"
If you spend hours on it, that means you liked something about it. Right? Otherwise you could have stopped earlier. Having fun is not always about being useful. Sometimes it's just nice to relax a bit and okay stupid games.
@@ardonjrNot all forms of dopamine release is helpful, beneficial, or good. These games are basically uncreative instant gratification that doesn't require much effort, so it's not fun as much as addictive, which is not good.
You see... You need to play them in the right way. They're not a thing you focus on all that much. You put the game up, then do some cleaning, come back, do your upgrades and click on some stuff for a couple minutes, then exercise for 15 minutes, then click around for a bit again, then make some food while watching some UA-cam about nuclear history or wildlife or news about your favorite games or comics, then click around a little while you eat, write up some emails, do some research, some homework, some whatever... It's just something to have on in the background while you do stuff so you can periodically take a break and see how big you made the number and then make the income of the number bigger then go back to doing your daily bits and bobs.
Why would you want to multiply before adding!? Basic math, if you add first, the multiply will multiply the added amount too! What engineering is this!
The best thing about these flash games is, when you use an ad blocker, watching an ad means a 3-5 second pause, and then the game saying "Enjoy this reward on us."
@@thomasphillips885 Don't have a blocker for mobile. although I think even WITH having to sit through that same ad all those times, you made it farther than I did before I gave up. I don't think I made it to that final level. It doesn't look familiar. So I thin I gave up on the previous one. And that was with having double money the entire time,
If one of your money drops gets stuck on a bumper, you can spam click the bumper which jiggles it and keeps reapplying its bonus to the money until it falls. If it gets stuck on a multiplier,l … I’m sure you can guess how overpowered this is.
If you can guarantee outcome than adding before multiplying is always the right answer. However you can't guarantee outcome so increasing the base number that drops and making all of them multipliers is the best way.
@@thomasphillips885 they sell user information, and the 'therapists' aren't properly vetted and often are underpaid. meaning that vulnerable people with mental health problems are being exploited. the company sells the personal information they share with fake therapists who in return give bad advice. im sure you can imagine how someone who was suicidal would be harmed by being exploited in such a way
Check out the reddit link in my description, there's a lot of hate out there and it isn't really justified once you've seen the actual facts imo. Thanks!
Sponsors will typically order ads in batches, ie. "Make an ad in the next x number of videos over the next y number of days" and it's easier to reuse the same recording than make a new one for each video
See, he has the top ones multiply first because they bounce back and forth between each other the most. He ends up chaining several multiplications which grows more than if he added first. It’s not that hard to see 😭
i have ad blockers, but what happens is the ad loads in with the timer and a blank screen, then after 5-30 seconds it goes back to the vid. some of them it pops an ad every 2-3 min, and the ads are 1-5 minutes a piece. absolutely maddening. worse is the fact i cant do anything if i have it full screen at the time.
Y’all must’ve failed math class. You want all the bumpers to be multipliers. Once your base income gets to a certain point, the + bumpers aren’t worth it at all, especially for how many you would have to combine just to keep up with the multipliers
@@NoctisIgnem With enough base income the adders become worthless, also if you hit the same multiplier many times it compounds and grows exponentially. Matt played it right by prioritizing multiplier hits and discarding adders.
It depends on the number of hits and the base value compared to the adder as well. If the base number is 50 and you are only adding 5, that's a 10% increase, but you can get a 1.5 multiplier for the same number of chips.
@@3snoW_yeah at a certain point with higher income it swaps over, but at first it's better, once you get the income high enough just go to multiplier, joys of commenting whilst watching
It’s always better to put the multipliers at the end. Since they output a bigger number of the input was bigger, while adding is consistent regardless of the input. It’s just a matter of which bumper gets hit the most.
People judging the maths here, I can't see what he did wrong, the percentage increases were the best option every time once the base rate was high enough. No point adding a +5 to a 20 if you can have it hit a 1.5x and turn it into 30. The +1 only seem sensible until you hit values of 10, when percentages begin to exponentially boost value.
Yeah I don't get what people are on about. After a base 10 the 1.3 multiplier becomes better than the adder and it continues to scale exponentially more once the base number continues to go up. I think people are just really bad at math
You only need 1 adder in the middle since it always hits mid... then surround it by multipliers... so every adder should be the very first one it hits.
Місяць тому+20
They're not quid Matt, they're squid. The symbol is an S for a reason 😤
16:21 I saw the multipliers at the bottom since the beginning. I was like man when is he gonna notice the multipliers at the bottom his voice when he noticed it was absolutely hilarious.
You will always have the addition bumpers and since adding before multiplying will make the multiplying greater the best strategy would be to combine all the additions to the top middle node so that you are effectively increasing your base rate and have all the others as multiplication. Doing multiplication then a layer of addition then another layer of multiplying is wild. After it hits the top middle node it’s guaranteed to hit at least one other node likely to hit many other nodes.
Everyone saying his math is bad is incorrect. Yes it’s true that adding before multiplying is larger, but it’s not that simple. The bumpers at the top are getting hit way more times than the bottom 20*1.5*1.5*1.5*1.5+5+5 =111.25 whereas adding at the top would be (20+5+5+5+5)*1.5*1.5=90
Would be far more efficient if all the multipliers were at the bottom, because it works as a percentage of the total amount that hit. So having a bigger original number hit the multipliers would result in a bigger percentage number. Meaning more dosh. Great vid as always Matt! Look forward to the next one❤
All the people throwing shade at the maths... yes, you'd put the additions first and then multiply, but only to the point that the multiplied addition was greater than the additional multiplication. Thereafter, the additions become diminishing returns. when you're dropping £2 ... yes, add +1 and multiply the £3 up. But when you're dropping £100 a 1.1x would yield £110 so, unless you're +11 on the addition bumpers then then you're better off multiplying.
Everyone complaining about Matt multiplying before adding, but very quickly you never want to add again and only want to stick with multipliers entirely
@@framed-r9g (part of me feels like this is bait... but on the off that it isn't) Neither. Both of those equal 6, written out that way. Now if you wrote it as "(2+2)x2 or 2x2+2", you would get two different results. (8 and 6)
@@CTProPlays Sure, but given that my statement was that multipliers are always better I should point out that 2x2x2 is equal to the greater of those and avoids sticky complications like parentheses.
How to make this game instantly better: Hotkey for deleting a bumper (right-click for example). This would mean you could go ham on the final stage. Automated progression from resets. Though, to be fair, a 10min incremental game is a nice change.
it's been 9 months since you last played mindustry . I just happened to find your channel you are a great guy I love your video I just want more episodes of you playing mindustry I will be greatful of you if u started it again ❤❤😊😊 ~some random dude
RCE correctly understands that adding is irrelevant, and maximizing the number of times you multiply is all that matters. Lots of silly commenters here.
Merge Games like this are nothing but time wasters. After the first fifteen minutes, they just stop being fun because every new level of the merge is exponentially more expensive than the previous one and there's no real payoff in the end.
When multiplying a number you always want to multiply the largest number to get the largest outcome like 1+5=6 6x2=12 Rather than 1x2=2 2+5=7 Hence its worth using the adds first…….
why no love for the green one? seems adding and then multiplying is better than just multiplying. sure the multiple is lower by about half, but all the same start combing and both the addition and multiplier go up, surely there is a point where the add+multiply bumper beats out the multiply by itself.
i've absolutely broke this game lol. when the number is bigger than af it just shows 0.00ah,but it can actually go way more bigger. i got way more that the game runs so fast if i put more than 4 bumpers the numbers will completely stuck,start to bug out of the box and hit bumpers in merging zone at right lmao.
The +1 bumpers should just add together when you combine them instead of increasing by one, going from 1 to 2 to 4 to 8 etc. That way they might actually be worth using. Probably still not though. The ability to sell back really makes anything but the multipliers pointless. But then again, this game doesn't seem very thought out anyways.
MATT(H) IS RIGHT! It all depends on base income people👺 This will explain it if you read all of it.. First row 1.5x multipliers; Base income $10: 10 * 1.5 = 15 First row +5 bumpers; Base income $10: 10 + 5 =15 But the second the base income increases it will give a totally different result. First row 1.5x multipliers; Base income $11: 11 * 1.5 =16,5 First row +5 bumpers; Base income $11: 11 + 5 =16
If a value (or money object idk) gets stuck on a multiplier, spam (or click a few times) the multiplier. Will get you thousands. (and potentially millions and billions) Edit: WAIT THEY CAN HIT EACH OTHER???
There's so much bad math here I don't understand how Matt graduated from engineering school.
My certificate was 50p on ebay!
Well he did go on to work with drainage, which is only barely better than sewage imo
So what you're saying is, at least he didn't flush his career down the toilet.
He got diploma from a friend, as birthday gift, from buddy!
@@RealCivilEngineerGaming might be an undercover architect in real life 😂🎉
5:15 "Nine squid turns into eighteen... Flip these around and now nine squid turns into _SEVENTEEN!!_ MUCH better than _EIGHTEEN!!"_
😂
This! Wtf! Also (x+y)*k will always be bigger than x*k+y for k>1... it's not that hard, because you are also multiplying the added value all the time...
I understand the bad at maths comments now 😅
@@Wodan94 correct, but (x*k+y)*z is event bigger, that's why is better to have those multipliers everywhere anyway
@@Wodan94 this. I see so many people play math games and multiply before the addition and think they get the bigger value.
Yeah, addition as early in the cycle as possible. In the extremes it's very obvious. Take a +1000 and a *1000 for instance. 1*1000 + 1000 is only 2000, whereas (1+1000)*1000 is 1100000!
There is another element to this of course though. The bumpers that get hit most times should always be multipliers.
Hi RCE, I've heard a lot of bad things about your sponsor, don't know if it's true, but it might damage your brand. Keep it civil, engineer !
Lol he doesn't care he got his bag
Surprised I didn't see any other comments calling it out. Many therapists and users have called out how shady bh is. Def a bummer any time I see a sponsor for them
Thanks Matt, I rather enjoy only spending about 20 minutes of the day watching you play and see if there's any reason to play this incremental games (hint: there never is), rather than do it myself and end up losing hours of my day only to have me eventually come to the realization of "why did I waste all this time doing this?"
yeah, those games are so stupid and bad lol
Are... are we torturing Matt for content?
If you spend hours on it, that means you liked something about it. Right? Otherwise you could have stopped earlier. Having fun is not always about being useful. Sometimes it's just nice to relax a bit and okay stupid games.
@@ardonjrNot all forms of dopamine release is helpful, beneficial, or good. These games are basically uncreative instant gratification that doesn't require much effort, so it's not fun as much as addictive, which is not good.
You see... You need to play them in the right way. They're not a thing you focus on all that much. You put the game up, then do some cleaning, come back, do your upgrades and click on some stuff for a couple minutes, then exercise for 15 minutes, then click around for a bit again, then make some food while watching some UA-cam about nuclear history or wildlife or news about your favorite games or comics, then click around a little while you eat, write up some emails, do some research, some homework, some whatever...
It's just something to have on in the background while you do stuff so you can periodically take a break and see how big you made the number and then make the income of the number bigger then go back to doing your daily bits and bobs.
Why would you want to multiply before adding!? Basic math, if you add first, the multiply will multiply the added amount too! What engineering is this!
bro forgot engineering
It’s painful to watch the bad maths
architect math
tbf the add on things in this game looked trash, pretty sure having multiply just everywhere is better.
rly painful cuz this guy be claiming he is an engineer
The best thing about these flash games is, when you use an ad blocker, watching an ad means a 3-5 second pause, and then the game saying "Enjoy this reward on us."
I hope you pause that ad blocker on my channel! 😅
Matt would get flamed for using an adblocker. "You're making money off this video, why not support the creator of the game?"
@@thomasphillips885 Don't have a blocker for mobile. although I think even WITH having to sit through that same ad all those times, you made it farther than I did before I gave up. I don't think I made it to that final level. It doesn't look familiar. So I thin I gave up on the previous one. And that was with having double money the entire time,
@@RealCivilEngineerGaming I don't have an ad blocker. But I do have premium. So I don't see ads unless you have sponsor ones within the video.
good thing on crazygames 90% of the ads are gone when you usually get them so you can beat the game (last level or 0.0ah money) in 30 minutes
If one of your money drops gets stuck on a bumper, you can spam click the bumper which jiggles it and keeps reapplying its bonus to the money until it falls. If it gets stuck on a multiplier,l … I’m sure you can guess how overpowered this is.
If you can guarantee outcome than adding before multiplying is always the right answer. However you can't guarantee outcome so increasing the base number that drops and making all of them multipliers is the best way.
betthelp is a really hamful service i'd reccomend not partnering with them in the future if you can
How are they harmful?
@@thomasphillips885 they sell user information, and the 'therapists' aren't properly vetted and often are underpaid. meaning that vulnerable people with mental health problems are being exploited. the company sells the personal information they share with fake therapists who in return give bad advice. im sure you can imagine how someone who was suicidal would be harmed by being exploited in such a way
Check out the reddit link in my description, there's a lot of hate out there and it isn't really justified once you've seen the actual facts imo. Thanks!
They're apparently reigned in now but first impressions are strong and knowing what they did do, I'd certainly never trust them again.
He just doesn't care, lol. It's not first time he is partnering with them and people gave him all the info.
Same ad over and over. Sounds just like UA-cam without an ad blocker.
Sponsors will typically order ads in batches, ie. "Make an ad in the next x number of videos over the next y number of days" and it's easier to reuse the same recording than make a new one for each video
i keep waiting for matt to be like "i haven't even watched a 30 second advert yet!" and then cut to him with a mysterious double money bonus.
Bro, that wasn't the arcade, considering the amount of ads they got you to watch it was a casino.
See, he has the top ones multiply first because they bounce back and forth between each other the most. He ends up chaining several multiplications which grows more than if he added first. It’s not that hard to see 😭
14:09 LOL 😂 Now you know what non-premium youtube viewers go through with ads! 😂😂
I've had ad blockers for so long, I often forget they put ads on videos.
@aulvinduergard9952 by the sounds of it, them days are soon to be over with adblockers...
@@aulvinduergard9952same lol
i have ad blockers, but what happens is the ad loads in with the timer and a blank screen, then after 5-30 seconds it goes back to the vid. some of them it pops an ad every 2-3 min, and the ads are 1-5 minutes a piece. absolutely maddening. worse is the fact i cant do anything if i have it full screen at the time.
@@whitetailprince wtf? i literally get nothing, and sponsor ads get blocked and skipped as well (using revanced)
Y’all must’ve failed math class. You want all the bumpers to be multipliers. Once your base income gets to a certain point, the + bumpers aren’t worth it at all, especially for how many you would have to combine just to keep up with the multipliers
RCE: Ads... Ads.... ads.... Why.... No Same ad... AHHHH
Everyone without Adblock: Yeah... now you get it.
😂
Me without an adblocker: What ads?
Mathematically, adder then multiplier is always better.
((a*1.5) + 4) < ((a+4) * 1.5)
The added thing also gets multiplied🤓🤓
Only if you hit the multiply after 😉
@@RealCivilEngineerGamingit'll always hit the side ones 😘
Maxed out adder in the middle, then all the others multipliers
@@NoctisIgnem With enough base income the adders become worthless, also if you hit the same multiplier many times it compounds and grows exponentially. Matt played it right by prioritizing multiplier hits and discarding adders.
It depends on the number of hits and the base value compared to the adder as well. If the base number is 50 and you are only adding 5, that's a 10% increase, but you can get a 1.5 multiplier for the same number of chips.
@@3snoW_yeah at a certain point with higher income it swaps over, but at first it's better, once you get the income high enough just go to multiplier, joys of commenting whilst watching
When I played this, I put adders on top and multipliers below them.
I feel like only the top middle should be a base number and the rest should be multipliers
It’s always better to put the multipliers at the end. Since they output a bigger number of the input was bigger, while adding is consistent regardless of the input. It’s just a matter of which bumper gets hit the most.
People judging the maths here, I can't see what he did wrong, the percentage increases were the best option every time once the base rate was high enough. No point adding a +5 to a 20 if you can have it hit a 1.5x and turn it into 30. The +1 only seem sensible until you hit values of 10, when percentages begin to exponentially boost value.
Yeah I don't get what people are on about. After a base 10 the 1.3 multiplier becomes better than the adder and it continues to scale exponentially more once the base number continues to go up. I think people are just really bad at math
yerp, past the first few minutes, the adders dont really have much of a purpose, multipliers are king.
Lots of architects secretly watch my content it seems 😛
@@RealCivilEngineerGaming This is so true!
@@RealCivilEngineerGamingnot so secret if they are outing themselves in these comments
RCE needs to get an add blocker
Best strategy would be selling every add bumber without combining any to get the refund and only using multiply ones
You only need 1 adder in the middle since it always hits mid... then surround it by multipliers... so every adder should be the very first one it hits.
They're not quid Matt, they're squid. The symbol is an S for a reason 😤
They're criminal squid, because they're behind bars
@@3badgersinatrenchcoat Squid jail, they didn't get far. Flood broke out, rooms full of tar.
TF am I doing with my life; watching a video with money falling down a screen 😂💀😂🤣💀😂💀😂
He just WANTS to watch that one ad over and over. Guess what we are playing next week?
16:21 I saw the multipliers at the bottom since the beginning. I was like man when is he gonna notice the multipliers at the bottom his voice when he noticed it was absolutely hilarious.
You will always have the addition bumpers and since adding before multiplying will make the multiplying greater the best strategy would be to combine all the additions to the top middle node so that you are effectively increasing your base rate and have all the others as multiplication. Doing multiplication then a layer of addition then another layer of multiplying is wild. After it hits the top middle node it’s guaranteed to hit at least one other node likely to hit many other nodes.
The RCE is an architect allegations definitely won't be refuted with math like this.
How does Matt still not have an ad-blocker on his pc?
5:15
Adding then multiplying = 18
Multiplying then adding = 17 -> RCE screaming "YES"
LOL
You take the addition, and the multiplication, and together, creates imaginary *maths*. Imaginary technique, Hollow Brain.
Everyone saying his math is bad is incorrect. Yes it’s true that adding before multiplying is larger, but it’s not that simple. The bumpers at the top are getting hit way more times than the bottom 20*1.5*1.5*1.5*1.5+5+5 =111.25 whereas adding at the top would be (20+5+5+5+5)*1.5*1.5=90
Would be far more efficient if all the multipliers were at the bottom, because it works as a percentage of the total amount that hit. So having a bigger original number hit the multipliers would result in a bigger percentage number. Meaning more dosh. Great vid as always Matt! Look forward to the next one❤
I feel like the whole time he watches ads is now him just talking to his editor, or trash talking him, or him talking about his pay 😂😂
This should be named “basic math EXPLOITING ME”
People often complain about personalised ads. Mat knows the true horror of non-personalised ads.
7:42 noo you calculated like a architect. If it hits the +5 first 1-2 times you get more for the 40% increase.
All the people throwing shade at the maths... yes, you'd put the additions first and then multiply, but only to the point that the multiplied addition was greater than the additional multiplication. Thereafter, the additions become diminishing returns. when you're dropping £2 ... yes, add +1 and multiply the £3 up. But when you're dropping £100 a 1.1x would yield £110 so, unless you're +11 on the addition bumpers then then you're better off multiplying.
_"but only to the point"_
And that's the entire point of their posts...
Everyone complaining about Matt multiplying before adding, but very quickly you never want to add again and only want to stick with multipliers entirely
I wonder what bigger
2+2x2 or
2x2+2
@@framed-r9g You might not have learned order of operations then.
@@drewhickcox4611 Well, yes, but he ACTUALLY meant (2+2)x2. You are right, but framed did mean to say that.
@@framed-r9g (part of me feels like this is bait... but on the off that it isn't)
Neither. Both of those equal 6, written out that way.
Now if you wrote it as "(2+2)x2 or 2x2+2", you would get two different results. (8 and 6)
@@CTProPlays Sure, but given that my statement was that multipliers are always better I should point out that 2x2x2 is equal to the greater of those and avoids sticky complications like parentheses.
How to make this game instantly better:
Hotkey for deleting a bumper (right-click for example). This would mean you could go ham on the final stage.
Automated progression from resets.
Though, to be fair, a 10min incremental game is a nice change.
a game u can play for 10 mins is not equal to a game you can beat in 10 mins
Me at 0:00 OH ITS A CLICKER GAME??
EVEN THO ITS NOT
It's an incremental not a clicker.
@@Mike__B I literally said that its not or are you dumb
Normally he would only watch 1 ad for the sponsor but this time he watched like 150 ads..... I wonder why?
The game design. Addictive, especially for ADHD players.
The ad bonuses speed up the game considerably. If you have an ad blocker it only takes a few seconds...
The title of this video actually applies to the games developers. They got Matt to click the ad button so many times 😂
We may have just found the real reason Matt no longer works as an engineer...math.
Only 30 seconds for an optional ad? Lucky.
[cries in 80 sec ads]
It's literally raining money
He plays this game like they do in these shitty game adds... where they fail the most basic math. 😂
If Path of Exile has taught me anything is you want all your pluses first before all the multipliers kick in.
I cannot imagine how painful this was for you to create
it's been 9 months since you last played mindustry . I just happened to find your channel you are a great guy I love your video I just want more episodes of you playing mindustry I will be greatful of you if u started it again ❤❤😊😊 ~some random dude
Matt just missing Tue 200k thing that fell down into the 1.5x multiplier at 24:00 just hurt
These silly games bring such good memories of them good old flash games.
wait till you find out you can click on the stuck ones LOL
MATHS FROM HELL
If UA-cam could harness RCE's inability to not watch ads, every content creator on the platform would have guaranteed revenue. XD
RCE correctly understands that adding is irrelevant, and maximizing the number of times you multiply is all that matters. Lots of silly commenters here.
Cool video Matt :)
"basic math. compound interest doesn't exist, why would i want to add before multiplying"
because multiplying 17 by 1.3 is better than adding 17 by 4???? (assume the extra 7 was made by adding and multiplying)
Merge Games like this are nothing but time wasters. After the first fifteen minutes, they just stop being fun because every new level of the merge is exponentially more expensive than the previous one and there's no real payoff in the end.
The first fifteen minutes can get you to the third level.
Then you can get 0.0ah (or the highest value that can be shown)
typical enginnering mistake, put a bumper because it works, when he could just not add oine to the middle bottom rows and get more x2 bonuses.
2:45 The answer is unlocking the next node for $500
"we start with 4 quid. I think that's cause we're on double, we should start with like, 1 quid" how did you ever become an engineer?
It's definitely better to add and then multiply than multiply then add as the base grows.
10+4=14*1.5=21
10*1.5=15+4=19
20+4=24*1.5=36
20*1.5=30+4=34
50+4=54*1.5=81
50*1.5=75+4=79
Of course, multiplying and then multiplying is better 😅
When multiplying a number you always want to multiply the largest number to get the largest outcome like
1+5=6
6x2=12
Rather than
1x2=2
2+5=7
Hence its worth using the adds first…….
Adder only useful in first hit spot or none on the board at all depending upon base value
why no love for the green one? seems adding and then multiplying is better than just multiplying. sure the multiple is lower by about half, but all the same start combing and both the addition and multiplier go up, surely there is a point where the add+multiply bumper beats out the multiply by itself.
at the base below 10 is the point where the add+multiply bumper beats out the multiply by itself
i've absolutely broke this game lol.
when the number is bigger than af it just shows 0.00ah,but it can actually go way more bigger.
i got way more that the game runs so fast if i put more than 4 bumpers the numbers will completely stuck,start to bug out of the box and hit bumpers in merging zone at right lmao.
The +1 bumpers should just add together when you combine them instead of increasing by one, going from 1 to 2 to 4 to 8 etc. That way they might actually be worth using. Probably still not though. The ability to sell back really makes anything but the multipliers pointless. But then again, this game doesn't seem very thought out anyways.
Just wait until the later levels, then things get really complicated.
Please do videotape yourself unboxing the Lego when it arrives ❤
on linux and firefox the ads don't load so it's an instant bonus
Come on matt, basic maths, always add before you multiply
unless your base is 20 or above
20+6 = 56
20x1.5=30
Don’t let the architects get ya down.
You got to be kidding me I played this this morning on crazygames
MATT(H) IS RIGHT! It all depends on base income people👺
This will explain it if you read all of it..
First row 1.5x multipliers; Base income $10: 10 * 1.5 = 15
First row +5 bumpers; Base income $10: 10 + 5 =15
But the second the base income increases it will give a totally different result.
First row 1.5x multipliers; Base income $11: 11 * 1.5 =16,5
First row +5 bumpers; Base income $11: 11 + 5 =16
This game looks so simply addictive 😅
RCE You have no one to blame for the ad but yourself lol
I don’t think he knows basic maths😂😂😂
New RCE art just dropped🔥🔥🔥
Always have the multiplier after addition.
Lol Matt was doing wronf whole video since i did some examples for myself and realised that getting + in middle is better
Have a history teacher that said only reason why is teaching history because he doesn’t know math
he has started playing games at crazy games
matt continue minecraf series when.
He's not gonna buy it tho
You should try up to par it’s a golf puzzle game
hasnt rce all redy played this game? i have a memory of him playing it at lice.
Matt is such an architect... He can't even use algebra...
(X + Y)*Z is always more than x*z+y ..
Assuming you can guarantee hitting the multiplier after the adder
@@thomasphillips885 yes... But that isn't the question he was trying to solve in the first 10 minutes of the video
I quite enjoyed this video math and all!
I played this once in school online
It's called money factory because you're printing them money for every add you watch. Lol
U shoyldnt be clicking the green upgrades unless u have x2 on. Cuz doubling upgrade u buy last forever
When multiply whatever falls is only 2min
>latest "number go up" simulator just dropped
This is what adults watch.
I don't know if it made good content, but it's content I watched all the way through.
When watching adds becomes the game.
It's an architect hacked the channel!
matt is secretly an american, forgot to call it a quid, slipped and called it a dollar 🤣
Noooooooo
Why is he complaining about the ads, when he is not meant to watch any ads at all?
If a value (or money object idk) gets stuck on a multiplier, spam (or click a few times) the multiplier. Will get you thousands. (and potentially millions and billions)
Edit: WAIT THEY CAN HIT EACH OTHER???
RCE does basic math and becomes nihilistic.
OMG RCE IS PLAYING BALLS SIMULATOR!!!!