How to mask a sequence in Spine 2D | VFX

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  • Опубліковано 30 вер 2024

КОМЕНТАРІ • 14

  • @1stPenokom
    @1stPenokom Рік тому +3

    very creative work around so as to not use masks
    masks can be expense for my studio, so there are pretty discouraged

  • @RafaelArame
    @RafaelArame Рік тому +1

    Great content as always! 🤘

  • @nekokna
    @nekokna Рік тому

    its very interesting1! too bad so far i get requested to animate characters only(no background) maybe it could be applied somehow to clothing?

    • @armanimationn
      @armanimationn  Рік тому +1

      Not sure. This works for an opaque background.

  • @mr.ryanprice1438
    @mr.ryanprice1438 Рік тому

    Not sure if you mentioned this, but if you don't mind answering, how long would you estimate in total hours from start to finish this took you ?

    • @armanimationn
      @armanimationn  Рік тому +2

      1 h to animate circle plates. 20m animate VFX over it.

    • @mr.ryanprice1438
      @mr.ryanprice1438 Рік тому

      @@armanimationn ooo that's amazing :). really enjoying your content. keep it coming !

  • @dead_____line3401
    @dead_____line3401 Рік тому

    Is it possible to somehow make a hologram on a moving character so that it does not go beyond his shape?

    • @armanimationn
      @armanimationn  Рік тому

      Yes if I get you right using the same method

    • @dead_____line3401
      @dead_____line3401 Рік тому

      @@armanimationn
      I mean that my character who moves, that is, has animations of shooting, walking, etc., must have a hologram throughout his entire form, as a state imposed on him by a debuff, not just in the form of circles like yours, like a third-party object, but so that there is its entire form, but without going beyond. Within its borders

    • @armanimationn
      @armanimationn  Рік тому

      @@dead_____line3401 not sure need to see what's on your mind

  • @alina7695
    @alina7695 Рік тому

    Можно ли сделать такое в версии 3.8.75?

    • @armanimationn
      @armanimationn  Рік тому +1

      Да только там секвенцию по другому надо забросить в спайн