Rigging 2D Bow in Spine for Shooting Animation | Aiming

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  • Опубліковано 28 гру 2024

КОМЕНТАРІ • 21

  • @FoxFreendly
    @FoxFreendly 3 місяці тому +1

    Армен, ты как всегда крутой мужик, сяп!

  • @figmarion9980
    @figmarion9980 3 місяці тому +1

    I was stucked in X convert to Y issue for half a year. But your asset help me a lot! Thanks for the quality video and asset!

    • @armanimationn
      @armanimationn  3 місяці тому

      @@figmarion9980 thanks for supporting

  • @carasalexandra4275
    @carasalexandra4275 3 місяці тому +1

    This was extraordinary! I've been working in Spine for a while now and feel pretty confident in it, but then I see videos like this one (most of your videos hehe) and remember I still have so much to learn, it's great. Your work is super inspiring

  • @tmnguyen2779
    @tmnguyen2779 2 місяці тому +2

    Hi Arman, after i make transform constrain, mix properties of constraints show only one Translate row, so i change mix translate number, just 2 target IK moving to center, bow2 and bow3 it's not working T.T

    • @armanimationn
      @armanimationn  2 місяці тому

      @@tmnguyen2779 please show a video of the issue and share on our discord

  • @blood_and_bacon1257
    @blood_and_bacon1257 3 місяці тому

    I'm looking for how to make that arm pulling bow moving that smoothly actually

    • @armanimationn
      @armanimationn  3 місяці тому

      @@blood_and_bacon1257 Ah yea that shoulder rotation is breaking that right?

    • @blood_and_bacon1257
      @blood_and_bacon1257 3 місяці тому

      ​@@armanimationn I was surprised not only about your art, but also about your art
      Apart but the naturalness of the seams makes them look like they were originally one lump

  • @malerai
    @malerai 3 місяці тому

    Hi Arman. Can you tell me why my IK is collapsing after I assign a transform constraint?

    • @armanimationn
      @armanimationn  3 місяці тому +1

      @@malerai Try resetting constraints order in the tree view. Select Constraints node click reset

    • @malerai
      @malerai 3 місяці тому

      ​@@armanimationn wow! it works, thx so much!

  • @itscoz1
    @itscoz1 3 місяці тому

    Would love a flag animation tutorial in the future. Like a realistic flapping 3d cloth/flag

  • @nagiro2757
    @nagiro2757 3 місяці тому

    Is spine 4.2 compatible with engine like unity yet? My company use cocos and we're still stuck with 3.8

    • @armanimationn
      @armanimationn  3 місяці тому

      @@nagiro2757 yes, its stable now means all runtimes are supporting 4.2

  • @pppppppppppppp420
    @pppppppppppppp420 3 місяці тому

    Please tell me you arent planning on using ai art for your next tutorials 😕

    • @armanimationn
      @armanimationn  3 місяці тому +3

      Why not? Some of our clients have already begun sending us AI-generated art. This works great for us, as it allows us to share the files with the community without any issues

    • @figmarion9980
      @figmarion9980 3 місяці тому

      @@pppppppppppppp420 AI is great tool to use. Adapting tool is essential to survive in game industry. Even big game companies are make use of AI image generation!

    • @figmarion9980
      @figmarion9980 3 місяці тому

      @@armanimationn AI reduce so much time for sketching and posing for drawing. Great tool

    • @armanimationn
      @armanimationn  3 місяці тому +1

      @@figmarion9980 AI is Inevitable 🫰