This was extraordinary! I've been working in Spine for a while now and feel pretty confident in it, but then I see videos like this one (most of your videos hehe) and remember I still have so much to learn, it's great. Your work is super inspiring
Hi Arman, after i make transform constrain, mix properties of constraints show only one Translate row, so i change mix translate number, just 2 target IK moving to center, bow2 and bow3 it's not working T.T
@@armanimationn I was surprised not only about your art, but also about your art Apart but the naturalness of the seams makes them look like they were originally one lump
Why not? Some of our clients have already begun sending us AI-generated art. This works great for us, as it allows us to share the files with the community without any issues
@@pppppppppppppp420 AI is great tool to use. Adapting tool is essential to survive in game industry. Even big game companies are make use of AI image generation!
Армен, ты как всегда крутой мужик, сяп!
I was stucked in X convert to Y issue for half a year. But your asset help me a lot! Thanks for the quality video and asset!
@@figmarion9980 thanks for supporting
This was extraordinary! I've been working in Spine for a while now and feel pretty confident in it, but then I see videos like this one (most of your videos hehe) and remember I still have so much to learn, it's great. Your work is super inspiring
Hi Arman, after i make transform constrain, mix properties of constraints show only one Translate row, so i change mix translate number, just 2 target IK moving to center, bow2 and bow3 it's not working T.T
@@tmnguyen2779 please show a video of the issue and share on our discord
I'm looking for how to make that arm pulling bow moving that smoothly actually
@@blood_and_bacon1257 Ah yea that shoulder rotation is breaking that right?
@@armanimationn I was surprised not only about your art, but also about your art
Apart but the naturalness of the seams makes them look like they were originally one lump
Hi Arman. Can you tell me why my IK is collapsing after I assign a transform constraint?
@@malerai Try resetting constraints order in the tree view. Select Constraints node click reset
@@armanimationn wow! it works, thx so much!
Would love a flag animation tutorial in the future. Like a realistic flapping 3d cloth/flag
hmm not an easy stuff
Is spine 4.2 compatible with engine like unity yet? My company use cocos and we're still stuck with 3.8
@@nagiro2757 yes, its stable now means all runtimes are supporting 4.2
Please tell me you arent planning on using ai art for your next tutorials 😕
Why not? Some of our clients have already begun sending us AI-generated art. This works great for us, as it allows us to share the files with the community without any issues
@@pppppppppppppp420 AI is great tool to use. Adapting tool is essential to survive in game industry. Even big game companies are make use of AI image generation!
@@armanimationn AI reduce so much time for sketching and posing for drawing. Great tool
@@figmarion9980 AI is Inevitable 🫰