Are you using sprite sheet textures for the animations? Specifically the fire? Did you make it in photoshop, export it, then upload each one into spine2d and animate them to change each frame?
Please, could you tell me if there is any tutorial regarding the rig of a character holding a staff? I would be so grateful, I can't find anything like that. For example: 18:51
Hi brother .. i want to say that i have learned alot from your videos with many useful tips and awesome ideas please can you make a full one video on skins in spine with some detail or if their is any procedure to copy paste the rig from one model to another with same dimensions
Hi im starting using spine2d and i have a question. So the main movement and scaling,rotating and moving are made by using skeletons and effects(like fires, trails, electricity) are drawn frame by frame and then imported and scaled in spine2d?
Damn this character looks good do you have a tutorial on how to rig a character that moves as nicely and setting up stuff like that left hand turning into a fist between animations?
Hi, Arman! Thanks for the video. I wanted to ask, how much do the sequences in Spine 2d affect the work already in the game itself? I have heard opinions that they are used less so as not to load the game engine. Thank you if you answer
Hi, Orange lines are easy to control by mouse. Orange lines also enforce triangles, orange lines also help with smoothing the weights weighting travels along the edges and orange lines
Арман, спасибо за ролик. Показанные Vfx, это чаще всего готовые решения, например для АЕ, которые превращены в секвенцию и далее используемые в Spine или вручную отрисованные ?
Wow Animation can get even cooler than I already thought.
Your videos are gems and I cannot thank you enough!
О-еее!:D
Отличный вторник благодаря Арману!
Обязательно к просмотру!
Спасибо!)
Wonderful video! Arman, in the future would you be planning a advanced Spine course?
Maybe in the far future yes
Nice. Thank you for sharing!
Perfect as usual!
Great job. Do you draw sequences by yourself?
Never :D I wish I could. I use RTFX library
great as always my friend👍👌👏💯🔥🔥
So many emojis :D
wow, this is incredibly useful!
Are you using sprite sheet textures for the animations? Specifically the fire? Did you make it in photoshop, export it, then upload each one into spine2d and animate them to change each frame?
Yes I used a png sequence for fire. I don't draw them myself. I use RTFX library
Please, could you tell me if there is any tutorial regarding the rig of a character holding a staff? I would be so grateful, I can't find anything like that. For example: 18:51
Here you go ua-cam.com/video/dy5At7Qh8yI/v-deo.html
@@armanimationn Thank you!
Hi brother .. i want to say that i have learned alot from your videos with many useful tips and awesome ideas please can you make a full one video on skins in spine with some detail or if their is any procedure to copy paste the rig from one model to another with same dimensions
Have you seen this playlist? ua-cam.com/play/PL9sqFOj762pxcufMz1qZEudwW-eAM0-Cf.html
@@armanimationn will go through it and will tell you about it how much it help me ♥️ thank you
So do you make the animation frames for the effects in a different program?
@@SimonPaulKeating Photoshop sometimes in AE
Great video! Please can you tell us where to get this vfx animation pack you are constantly using?
Look for RTFX library
Hi thank for sharing ! Has a question ,i was working a project , but its too many bone in my project ,have a way to group bone ?
I don't understand the question sorry
Your work is great. Can we get step by step tutorial for the animation.
Maybe in the future. Make sure to vote for animation when we create polls
@@armanimationn OK
Hi im starting using spine2d and i have a question. So the main movement and scaling,rotating and moving are made by using skeletons and effects(like fires, trails, electricity) are drawn frame by frame and then imported and scaled in spine2d?
Yes. In spine you do not draw any visual assets
Спасибо за твой труд!
Amazing
This is so nice
Damn this character looks good
do you have a tutorial on how to rig a character that moves as nicely
and setting up stuff like that left hand turning into a fist between animations?
Here is a rigging video
ua-cam.com/video/GujtDSo2pvM/v-deo.html.
Thank you master
Good job man
Hi, Arman! Thanks for the video. I wanted to ask, how much do the sequences in Spine 2d affect the work already in the game itself? I have heard opinions that they are used less so as not to load the game engine. Thank you if you answer
I try to not overload with sequences. Reuse what you already have and modify, recolor or deform them
In my opinion, VFX should take 40% of the final atlas. Not more
@@armanimationn thank you!
Hi I wonder what the difference between the dot line and the orange line in edit mode ?
Hi, Orange lines are easy to control by mouse. Orange lines also enforce triangles, orange lines also help with smoothing the weights weighting travels along the edges and orange lines
@@armanimationn not difference but easy to use and control right ?
@@RoI3ot mainly yes
@@armanimationn thank you so much 💓
How to import spine into After effect and how to import after effect into spine?
PNG sequence can work for both I guess
Can I make animations like those with Spine Essentials?
Dont think so
Арман, спасибо за ролик. Показанные Vfx, это чаще всего готовые решения, например для АЕ, которые превращены в секвенцию и далее используемые в Spine или вручную отрисованные ?
Вдруг уже есть платные/бесплатные паки, ссылками на которые был бы готов поделиться?
Я прямиком использую секвенции экспортированные прямиком из АЕ. Очень редко дорисовываю.
Использую библиотеку RTFX.
Понял, большое спасибо за ответ
Can RTFX libirary be used for commercially?😀
Yes, with some limitations. You have to buy full license for each product you use.
Hey Arman can you make hair rig how to make it to be izi
Will try to include it in the next video
там наверное атласы потом огромные столько секвенций использовать
Для каждого персонажа есть лимит 1024 пх квадрат.
Naice
💯💯
да, класс, но, очень много секвенций, реально большую часть можно сделать просто ручками
Согласен!