The Best Way To Paint Foliage On Vertical Surfaces (Unreal Engine 5)

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  • Опубліковано 30 лис 2024

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  • @patrikfabo9526
    @patrikfabo9526 2 місяці тому +3

    Thank you 😀

  • @eslorex
    @eslorex 29 днів тому

    How optimized is this?

    • @allthingsgame_
      @allthingsgame_  29 днів тому

      @@eslorex optimisation is totally upon the foilage meshes u use

    • @babycaco3
      @babycaco3 3 дні тому

      I think you can limit the spacing of individual plants, there is a setting in the foliage tool to do this. This way you can control the amount of vegetation painted per unit area,The actor drawn in the foliage tool is a foliage instance, which is designed for large-scale drawing. Set its drawing display distance and WPO distance .