Top Tip Tuesday - Granular Crumble

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  • Опубліковано 10 чер 2024
  • In this week’s Top Tip Tuesday, we are emitting particles from a statue object, setting them up to work with nxFluids in granular sim mode. We use nxInfectio to create an organic growth, which moves particles into different groups. The nxFluids granular settings then combine with nxGravity, utilizing different particle groups to give a gradual crumbling.
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КОМЕНТАРІ • 20

  • @crableproductions5112
    @crableproductions5112 Місяць тому +1

    These top tip tuesdays are great.

  • @RadGnarRad
    @RadGnarRad Місяць тому +2

    Man, this one is so good.
    I think you should emphasis just how important the ordering (putting NeXus effectors above and below) is. At first, my sim wasn't working.... once I did this it worked. Very important bruh

  • @mirospain
    @mirospain Місяць тому +2

    Houdini style but much more accessible. well done!

  • @RedDaveMotion
    @RedDaveMotion Місяць тому +2

    Brilliant, love it! Thank you!

  • @asmrdrift
    @asmrdrift Місяць тому

    Excellent! Can’t wait to try it!

  • @Chewbacca2000
    @Chewbacca2000 Місяць тому +2

    So cool!! Thanks man!!

  • @alexeybridger8136
    @alexeybridger8136 Місяць тому

    Cool stuff!

  • @ExpressoMechanicTV
    @ExpressoMechanicTV Місяць тому

    Great - thanks for sharing!

  • @Usselino
    @Usselino Місяць тому

    very cool, love it!

  • @designcitystudio
    @designcitystudio Місяць тому

    Super cool, trying it

  • @eveee_
    @eveee_ Місяць тому

    Amazing!

  • @sergiomarchelli
    @sergiomarchelli Місяць тому +1

    wow, great!!! is there going to be summer -40% 😇

  • @JacsonMitchell-pw1th
    @JacsonMitchell-pw1th Місяць тому

    is it possible to get this effect on something that is animating instead of static?

  • @haydenmartin5866
    @haydenmartin5866 Місяць тому +1

    Ok and what’s your solution for making crumble from the bottom upwards…?
    So far I’ve never seen XP do a correct solve for this. Always leaves chunks hovering despite being completely disconnected

    • @bobwalmsley1
      @bobwalmsley1 Місяць тому +2

      Crumbling from the bottom may require a different setup. 1 option would be to have gravity affecting all of the particles all of the time. This way the statue will collapse as you would expect - the feet/ankles would give way and the rest of the grains would fall. You could use fields to add more sophisticated animation. The other option would be to use the method in this video, but to add an nxQuestion particle Neighbour search. This would move particles into the gravity group if their neighbour count was below a certain threshold. This would prevent particle clumps from floating.

    • @haydenmartin5866
      @haydenmartin5866 Місяць тому +1

      @@bobwalmsley1 let’s see it in action 🙏

    • @jamiepowell3724
      @jamiepowell3724 Місяць тому +1

      ​@@bobwalmsley1 coming out with the top-tips within top-tips! Your talents know no bounds 😎

    • @bobwalmsley1
      @bobwalmsley1 Місяць тому +1

      @@jamiepowell3724 ha ha - thanks buddy!

  • @bogscave
    @bogscave Місяць тому +1

    That's why I can't touch C4D's particle system! That's insanely cool!! 🤩