(Old) Event Controller Airlock Tutorial - Automatons Beta

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  • Опубліковано 1 лис 2024

КОМЕНТАРІ • 33

  • @EngineeredCoffee
    @EngineeredCoffee  2 місяці тому

    I have a couple newer videos on the channel with a better explanation and better audio! I also have a simple workaround for using it in atmosphere.

  • @allbriardup6451
    @allbriardup6451 7 місяців тому +1

    You helped so much!! Good heavens air is far more complicated than running hydrogen, oxygen and power combined! You’ve made this as comprehensible as it could be made, thank you sir!!

  • @Sheersanctity
    @Sheersanctity Рік тому +1

    Thanks for the simple explanation as i just needed the first part and wanted to avoid doing all the annoying timer block setups

  • @meyatetana2973
    @meyatetana2973 3 місяці тому +1

    Also thank yhou for tutorials :D

  • @Lavisher1
    @Lavisher1 Рік тому +1

    I have not encountered this bug yet, so I do not know how to reproduce it. I may have to do some experiments.

  • @MediumRareOpinions
    @MediumRareOpinions Рік тому +3

    For the air pressure bug I have been able to fix it by deleting a grid and pasting it back in. Which can be handy provided you have admin tool privileges.

    • @checkoff8281
      @checkoff8281 Рік тому

      And the bug won’t reappear?

    • @MediumRareOpinions
      @MediumRareOpinions Рік тому +1

      @@checkoff8281 unfortunately it can happen again with the same grid. It's more a temporary fix

  • @therealbahamut
    @therealbahamut Рік тому +3

    The event controllers are definitely overdue but I must admit I find it amusing how people make such huge, complicated airlocks. a a little room with a pair of sensors and timer blocks do the job just fine for that. I'll have to jump back in and see if we can do it with less PCU or more compact now though.

    • @BrianRonald
      @BrianRonald Рік тому

      I can make an airlock almost exactly as functional as the one in this video, without using the beta. What the event controller offers over and above is the ability to tell when a door has finished closing, before switching it off.

    • @therealbahamut
      @therealbahamut Рік тому

      @@BrianRonald Yeah the controllers are like sensors that aren't location dependent, which is nice.

  • @BrutalProductions194
    @BrutalProductions194 Рік тому

    Was checking this to see if my logic was right. Getting the bug non stop in survival, creative seems fine...
    Good to know after the hours of frustration xD

  • @ashleyriddle375
    @ashleyriddle375 3 місяці тому

    Thanks for the knowladge very helpful.
    Just 2 things.....
    1 how do i get back in after shutting outter door?
    Have it set up on vehicle an no button room......
    2 how do you shut of air vent so when outter door open you dont suck the tanks full of air?
    Have built on earth but want it to work so when i go to space i have no dramas

    • @EngineeredCoffee
      @EngineeredCoffee  3 місяці тому +1

      I suppose you could turn off the vent when the outer door is open and turn back on when it's closed? May need a 2nd event controller, not sure.

    • @EngineeredCoffee
      @EngineeredCoffee  3 місяці тому

      I missed the 1st question, sorry. To get back in use a button or sensor to close the inside door and vice versa on the inside button, set to close the outside door.

    • @EngineeredCoffee
      @EngineeredCoffee  2 місяці тому

      A little late, but I have a new video with a solution for when in atmosphere. It isn't perfect, but may be what you are looking for. ua-cam.com/video/hQsxygHK4a8/v-deo.htmlsi=Zr5cDgvwKUqUUrsr

  • @heighRick
    @heighRick Рік тому +1

    Thanks man, help a lot

  • @TheSurvivorsHut
    @TheSurvivorsHut Рік тому

    Great video! Going to have to try it out in my world for sure!

  • @ВикторВолков-е6г

    What buttons in first room do??? I buid it, and it won't working, it must be buttons wired wrong.

    • @EngineeredCoffee
      @EngineeredCoffee  Рік тому

      Button panels are setup to close the doors. Closing the outer door starts the pressurize sequence and closing the inner door starts the depressurize sequence

  • @Shumbalion
    @Shumbalion Рік тому

    sweet, but it seems better off getting the event controller to start a timer block instead to do thesame actions. It often triggers to fast lockingthe door open a crack, so a 0.1second delay in turning doors off is needed in that situation.

  • @wolvestech8518
    @wolvestech8518 Рік тому

    Nice video! However I'm having issues with 2 hangar doors (outer) & 1 cabin door (inner) then the whole thing just doesn't work.

    • @EngineeredCoffee
      @EngineeredCoffee  Рік тому

      It is likely the Keen bug. I have another video explaining it but basically the calculations get messed up on the big doors/gates.

    • @checkoff8281
      @checkoff8281 Рік тому

      There are also problems with the normal small doors.

  • @atomicsquid9836
    @atomicsquid9836 Рік тому

    Is there a bug that prevents this working on survival?

  • @cyberstar251
    @cyberstar251 Рік тому

    is there a way to fix the pressurization bug?

    • @EngineeredCoffee
      @EngineeredCoffee  Рік тому

      Not that I have found. It only happens on large gates/hangar doors though. So you can design your ship/base to have unpressurized hangars and only small door airlocks.

    • @checkoff8281
      @checkoff8281 Рік тому

      Maybe it’s a new bug but I have small doors and some bug like that. Very annoying.

  • @mworld
    @mworld Рік тому

    Works perfectly.

  • @meyatetana2973
    @meyatetana2973 3 місяці тому

    Jesus are you a solo player? heheh that cheeto eating at the start of the video reminded me of the meme :P

    • @EngineeredCoffee
      @EngineeredCoffee  3 місяці тому

      Ha! It was my mechanical keyboard hotkeys to start recording! I have a better mic these days, definitely poor audio.

  • @jackschitt7783
    @jackschitt7783 Рік тому

    Great video but your audio quality is painful.