it's a bug that was also covered in one of bugmancx videos in the "minecraft the journey" series. In some versions mob spawnpoints are bugged and makes them spawn thousands of mobs on one single block. Edit: it's Ep 114
in the video bugman mentions that in multiplayer he is able to run around his world unlike singleplayer. this is why the players in the server were able to look around and see all the entities that spawned but RGN wasnt
Just checked his vid out. 46,750 Pigs, lol, and that's after culling some of em. They even ended up in the caves underneath. Makes sense why movement would work in MP, as servers were better at handling large quantities of entities than singleplayer. Now I can't tell if brabantia is a clever creeypasta made using an obscure MC Beta bug or a legit mystery.
The random feathers around the place would fit with the "zombie apocalypse" comment as the corruption replaced the cows into zombies, died by the day and dropped feathers around that version before the world was saved
This sounds completely plausible. The initial chat messages say it's a zombie apocalypse, so I would guess the zombies got replaced by cows, then turned back into zombies, and died in the daytime as you said. The original forum poster may have just misremembered the zombie infestation as being creepers instead
@@tacticallemon7518 yeah they drop feathers in all the beta minecraft versions up until 1.7.3, I don't think rotten flesh existed until beta 1.8 and then into official release, so feathers were used as a placeholder item in all versions prior
@@muffinman3052I don’t think they turned “back into” zombies, rather they only turned into cows when loading a backup. The sequence of events is probably: -zombie clusters spawned because of the version weirdness discussed in this video (A and B) -zombie clusters dispersed for some reason (C) -zombies died in sunlight (D) But because beta minecraft was glitchy, zombies got turned into cows when the world is reloaded.
I actually believe their PC could of blue-screened, probably ran out of memory trying to load immense amounts of mobs simultaneously. Having between 2-4Gb of RAM on avg I can totally see that being a plausible issue.
I'm pretty sure the operating system's OOM killer should kick in before a full system crash but it could also just be Windows couldn't be fucked to do things properly, wouldn't be a first I think old Minecraft versions just really rub some GPU drivers the wrong way tho, a friend of mine had constant system crashes when playing Minecraft versions that ran on Java 8 because it somehow rubbed the Nvidia driver the wrong way (I had no issues on the Intel and AMD GPUs I had on hand) so while it's plausible that the system ran out of memory, it's also possible (and more likely assuming Windows has an OOM killer that kicks in properly) that the GPU driver had a stroke trying to render it and it and when Windows saw the driver crash it blue screened to prevent the system from running in a broken state
Creepers spawn in overloaded masses due to a known glitch Get replaced with cows due to a different bug Then get converted into a horde of zombies, which then die, leaving behind feathers as that was their item drop prior to rotten flesh being added Old Minecraft truly is an elder horror beyond comprehension
As you were mentioning all the files and the server log I was thinking: "Wow, this is a really well made ARG". But is not. The most plausible reason: it corrupted while downgrading.
If I recall this isn’t even the only instance. In a series called “Minecraft: the journey”, specifically episode 114, a very similar bug occurred but instead of cows it was pigs
@@DoublePulse21-gv4ox It's an old bug that causes thousands of mobs to spawn on a single block, combined with the silliness and constant obscure bugs of beta Minecrafts code it all makes sense
@@Beepers559 And chickens too. He deleted the pigs with MC edit and the bug happened again with chickens. He tried deleting the chickens but couldn't. The thousands of chickens occupied the same block and MC edit thought there was only one chicken to delete. He had to modify the save file manually.
@@tomhsia4354 what’s weird is that I’ve never ever experienced this bug, but if you have to modify a save to fix it then that sounds like a pretty big bug
The number E represents entity counts, the first number is the number being rendered at once, and the second number is the total the *client* is aware of. At 9:55 that is 22 thousand cows. As others have stated, there used to be a bug where entities spawned under certain conditions did not count towards the mob count. Minecraft always tries to aggressively maintain around 70 hostile mobs (probably different in older versions.) So it would spawn a batch of creepers, the hostile mob count wouldn't increase, so it would spawn more later. At some point either through save corruption or update corruption the entity ID for these creepers got set to cows. I assume cows is probably the fail-safe ID for conversion of entities. The intense lag you feel is minecraft trying to calculate very very long ticks, trying to process entity collusion. This is why watchdog was later implemented forcing ticks to be limited to a maximum length of ticks. Funny enough, MCEdit would easily fix this, as it has the ability to delete entities in mass. I experienced a similar issue on one of the first servers I hosted. instead of creepers it was squids. A single chunk was multiple megabytes of squid. Entities used to also be saved at whole number positions which would often cause them to clip into fences and thus be able to break out of pens. This bug took many many tries to fix, and is probably still not fully fixed to this day.
cows are the failsafe i think... Ive seen this happen before when i used to play beta mc. especially one time when the power went out as i was saving and exiting because i was worried of the very thing that happened. nonetheless this is also very easy to see as is they had a zombie megainvasion then a creeper one the two entities would both get turned into one mob should data for said mob not be able to be found or was corrupted as a failsafe.
It's possible that it was zombies instead of creepers because of the chat log saying it was a zombie apocalypse and that zombies used to drop feathers on death. So it's possible that zombies spawned on 1 block and lagged the game, and after an update it turned into cows, then another update reverts them back to zombies and they all died because of daylight.
@@DISCONSOLATION So he made it all up back in 2014, posted it on an Israeli gaming forum site (in pure Hebrew), and waited nearly a decade before making a vid about it?
I thought this was going to be some generic ARG, but that was actually really interesting. You definitely missed some huge aspects of it though. One of the biggest glitches that happened here was the strange "mob conversion", for lack of a better term. We see this in the written story (creepers turning to cows), but without the later evidence that just seems like a lie like the quartz structure. However, in save D there were feathers at all the locations of the cows, and at that point in time there were chat logs about a "zombie apocalypse" and zombies everywhere. Here's the kicker; in Beta 1.3 zombies dropped feathers. Given this, what happened now makes a little more sense: The corrupted world generated a massive amount of creepers, which then either converted to cows or despawned (since the cows were all stacked together at first, I believe the cows spawned separately after the creepers). The cows then lagged out the server quite a bit, and eventually unpacked. Then the final glitch happened; the cows converted to zombies (what was mentioned in the chat logs), and the zombies all burned in the sun and dropped feathers, shortly before Save D occurred. And the last thing; given this was some kid in 2011, the PC used at the time was probably horrible even by their standards. I find it hard to believe the PC wouldn't bluescreen near all those cows.
You briefly showed the Igloo. I find it fascinating how similar it looks to the actual igloos later added to Minecraft itself. The one in this beta savefile features a crafting table, furnace, bed (+ an extra one), ice as well as a ladder going down stairs. The layout is different, but that's a lot of similarities to the actual igloos we got.
From what I managed to put together. -Cow spawns got bugged from the downgrade then upgrade of the world -There were no mass Creeper spawns they just missremembered the spawns -Cows somehow turned into Zombies (thus the hoards mentioned in chat) -Zombies died in the sunlight and in Beta they dropped feathers -Probably made up the structure to get interest so they could get answers, or was remembering another sevrer event that was probably done by a player
@@Mate_Antal_Zoltan If it were actually creepers I imagine there would be craters from explosions. Had to double-check and found that the gamerule for creeper damage wasn't a thing yet. I'm still sticking with the idea that they misremembered the mobs since there's no chat log evidence of it ever being creepers,
This post is a messege from an israeli player talks to an israeli youtuber which no longer active, i remember that episode in his channel as a kid and how his community tried to put the pieces together.. this episode was part of his series "The dark side of games" or in hebrew הצד האפל של המשחקים, i didnt think in my wildest dream that i finaly see this mystery solved.
זה אפילו יותר מטורף שהצליחו בכלל להודיע ליוטיוברים גדולים מחו"ל על המפה הזאתי, מזמן חשבתי שהסיפור קבור באדמה ולעולם לא יצא לאור שוב, אבל הנה אנחנו פה, עם אור התהילה מפרסם בפנינו.@@BlackSmileShow
This is incredible. I've actually known about this map for 9 years, because I've used to watch SpicyCrap666 as a child. To this day, I still joke about Brabantia with my friends and talk about it from time to time (the day the archive was made was a great day for us). Seeing this video, and all the memories from Spicy and Brabantia, especially from a UA-camr I really enjoy watching, was an amazing experience.
I actually remember this map from back in the day. I was scared as fuck playing this map although nothing was there, except edgy signs. Also there was an update video but I don't remember what spicycrap said (it was 10 years ago)
You're no older than 10 Saying "Free Palestine" the second u see an Israeli shows how you have no prior knowledge about the conflict@@grandmasteryoda6717
This is interesting to me because it reminds me of an incident that me and my younger sister experienced when we were children. We were playing on a LAN survival world, and we had set up our homes at an NPC village. One day, when we got onto the LAN server, we found that there were pigs EVERYWHERE. We don't know what had happened to cause them, and yet, they were there. We couldn't even go up close to them to kill them because our games lagged to such a degree that it was unplayable (our computer systems back then were really crappy). So we resorted to going into Creative mode and shooting them with arrows, and eventually, I got the idea to drop Splash Potions of Harming II on them from above. We did kill them all in the end, and there was XP and raw pork littered all over the ground. Our games still lagged like crazy when we tried to collect any of it, though, just due to the sheer amount of them clustered all over the place in a 30-block radius. At the time, we had thought that Herobrine had done it. Especially considering how, while we were trying to kill the pigs, there were a few times where we died (to hostile mobs or something, I can't remember), and every time we died, a message came up in the chat that said "Ouch. That looked like it hurt." We thought it was Herobrine taunting us, so we were sending messages in the chat, yelling at Herobrine to go away and leave us alone. Looking back on this incident now, I know that it was likely just a glitch or bug, but us thinking that Herobrine was the cause of it is honestly pretty funny to me.
Reminds me of a bug I had on my creative world. The nether and the end doesn't exist in my world despite me going there in creative mode many times before. Even custom dimensions with datapacks I could enter, but the two vanilla dimensions were a no go. In fact the terrain is still saved and could theoretically be accessed, I was wondering how it happened and it intrigued me. It was a caused by a game breaking bug. The cause of it was due to the of the prerelease snapshots for saves and cliff part 1 corrupting the world generation file, causing it to be wiped and be blanked, minecraft at least tried to alleviate the problem by loading the last set of settings used or try to generate a new set of settings, but even that failed, possibly being a custom superflat world, or messed with datapacks. The world was impossible to open, 5 years and it was gone, but I never deleted it, because maybe when caves and cliffs part 1 fully came out, it would fix the bug with it's upgrade features. When it did nothing happened, it kept showing the error that the map generations settings have failed to load and gave me to option to 'disable the data pack' or go back to title. Since it was an actual vanilla minecraft issue, clicking the 'disable the data pack' button didn't do anything and it kept showing the error since there wasn't a datapack to disable to begin with. I was somewhat distraught, I had some good redstone stuff I made and command block things, as well as pixel art and random buildings I've created, but it was all for naught. When caves and cliffs part 2 came out, it strangely fixed the bug, the world was able to load without showing the error screen. However when I tried to enter the nether and the end neither portal worked. I fell right through the end portal, and the nether portal never transported me no matter how long I waited, not even in creative mode. So while i can now reenter my world it was only the overworld. I checked the reason and it was because the game only 'upgraded' the overworld to the newer overworld height, so it generated the relevant JSON data tags associated with such a change and it was a superflat void world just like before somehow 'fixing' the overworld. When I checked the generation settings the nether and end were not included in the map generation settings at all. They are still blanked out to this day. Funny enough I could 'manually' re-add the Nether and End via a datapack and could get them back again, but it was a silly bug regardless. And please, always backup your saves. That was the ONE time I didn't backup a save and nearly wiped a world.
Thank you for such story! This was oddly super intriguing and a good moral to show it! To truly backup a world you just meed to extract the world files and save them externally no? Keeping them im a far file would be better no?
If you have the storage space, save a recent backup of your world wherever you can. Including on your phone, which you generally always carry with you, after all.
bro going from a mysterious, possibly supernatural minecraft mystery to a sea of beef boys was the funniest 180 ive had in months. "Cows and cows and cows and cows" and "a bovine tsunami" were my favorite quotes.
This was such a nostalgia trip for me! I used to watch Spicy's content so much all those years back, and with your videos being among my favorites lately... talk about a nostalgia trip :v Amazing content as always. ^^
Brabantia??? lets gooooo this is such an old case, I remember back in like 2014, or 2015, maybe earlier in the Israeli MC community. What a nostalgia trip dude
Lol I totally thought this was an ARG video. I was wondering when the creepy fictional stuff was finally gonna be introduced all the way up until the halfway mark when I was finally like "Wait, this is just a real glitched world? They were asking for help in earnest?" Haha great video as always though!
There were several explosion holes in the ground so the quartz grave could have been blown up, it could also have been snow or some other white block that he mistook as quartz, if any such blocks existed
Having seen the original video covering this map and everything with the site post when I was a young kid (Originally covered by famous israeli youtuber in 2014), this is a really nice refreshing take on it and I love this video. Thank you
Interestingly enough, I've had nearly this exact situation happen to me in Beta 1.7.3. I noticed that my FPS would start decreasing when looking at a certain area and when I walked outside my living quarter's walls I found to be at least 50+ pigs just swimming in the water. They weren't in the same XYZ or anything, just sprawled out acting like normal pigs. I think older versions of Minecraft just had a very strange bug where suddenly a influx of mobs can just spawn at a very large rate like that. This world also had plenty of error chunks, mob glitching, so on and so on.
The main thing you left out here is why did the cows seemingly originate as zombies towards the beginning of Brabantia C, and then turn back into them by the start of Brabantia D? Clearly the "zombie apocalypse" in C followed by thousands of feathers (zombie drop assumedly from them burning in the daylight) a week later alludes to the cows instead having been zombies at 2 seperate periods in time.
Hopped onto UA-cam, in mood of watching RGN. Oh god, I saw a video that is 1 month old, thought he dropped a new vid the month ago. I was flabbergasted when I found out that this is still that vid exploring and explaining brabantia, but with changed name and preview...
22:27 I can corroborate with that. Tried to launch that on a very old rig from circa 2011 (GTA 450 and a random Phenom II CPU) and pretty much gave me a BSOD right when the world was gonna finish loading. Probably because the huge amount of mobs. Nowadays pretty much any modern PC can run Minecraft very well because of current optimizations but old rigs with old versions were pure hell sometimes.
12:20 - 12:50 He's likely changing his name / account because the "glitch" has already occurred and attempting to connect to the server fails / crashes the game. Changing to a different account would set you back to spawn instead of the location which loads the offending chunks thus hopefully avoiding the crash. My interpretation is that the owner was probably using mcedit commands. the commands were written like "//wand" - always using // as a prefix.. it's possible the server owner accidentally forgot the second "/" on one of the commands resulting in a single "/wand" to get passed to the log (revealing mcedit is in use for some reason) mcedit allows you to edit complex things like replacing all stone with sponge within a selected area, or spawning 4000 mobs. As an old custom plugin, mcedit may not have been integrated with the games log system. If that was the case it sounds like the "Zombie apocalypse", as well as the 200 creepers and all the cows were all likely just spawned in using mcedit commands. The server owner bit off more than he could chew with the massive spawning of cows and crashed his server for good after attempting to resolve it on several accounts, with his final attempt being replacing all cows with feather entities. The name of the world probably changed after attempting to fix the world with an external program.
Okay, I'm less than a minute in and this is crazy coincidental. This morning I had a long wacky dream that took a lot of turns. One of the main turning points happened to be when me and my group were in a hotel coming up with a game plan. A villain showed up and I escaped the hotel. When I came back, there was an obscene amount of Minecraft mobs (Before this, Minecraft was not involved whatsoever). Most of the mobs were Zombies but some were Creepers as well. I could barely walk without taking damage because of the severe density of the hoard within the hotel.
Yahoo, Retro is back! And what a fun little mystery to unravel indeed; I think you said this once in a previous video, but it seems that a big part of the mystery of early Minecraft creepypastas is no longer possible to recreate due to our understanding of bugs. Inexplicable occurrences, such as chunk errors or mob spawning issues, would have been strange and frightening to young and/or inexperienced players, who would have blamed them on supernatural phenomena. Additionally, Minecraft itself was a new game then, lending more credibility to the mystery. Now, we can simply attribute these things to incompatibilities between updates and corrupted data. The naivete is gone. But hey, at least we still have these leftover gems to explore, and we can suspend our disbelief with ARGs and relive the romance of the haunted Minecraft world. Thank you so much for uploading!
I experienced something like this when I was a kid, but with chickens, in beta 1.7. I also saw a weird "cube" appear, though I remember it being made of either dirt or cobblestone, I can't remember if it was a chunk error or what (But it seemed smaller than a chunk), but right next to my house there were hundreds of chickens spawning. I took pictures, but i never figured out how to upload them because I was a dumb kid and eventually lost that laptop :(
@@AndrewIdot Act 2 is also extremely volatile, as the story makes wacky new twists regularly and each new development is as crazy as the last. It'll be a while before a proper video can actually take place,
This is my favorite Minecraft channel, it gives such a mysterious vibe and a very unique feeling, something no other Minecraft youtuber has. I would actually love to watch all his videos over and over.
At first I thought it was just another elaborate ARG, but this is actually more interesting. I remember sometime around 2016-ish on my own minecraft world where I had updated it, only to find that a random chunk from elsewhere in the world had inexplicably copied itself and replaced another chunk that had a structure I had built on it. I was creeped out at first, but then I was mad that the thing that I built had been deleted and replaced with a random world chunk.
This is a really interesting minecraft mystery, really love your videos tho. You are probably the best youtuber out there that explains minecraft ARGs/Mysteries.
I wonder if that Quartz pillar was just a large stack of feathers that spawned in the sky, and due to the low frame rate it piled up into what appeared to be a structure of some sort, when in all reality it was just a memory issue. Granted that’s kind of the only thing I can think of, and it would explain the large amount of randomly scattered feathers, we’re just seeing it after they all landed and the world loaded properly. Either way things like this are interesting, because it exposes the smaller parts of games that when mashed together in ways unintended, can cause what would otherwise be seen as a creepypasta like situation. Something like game corruptions, that gives us situations like this fairly often, the RTC was made specifically to find the cool stuff after all.
@@BLET_55artem55 I disagree.. if you didn’t hear the music and didn’t speak english I really would be surprised if you got a creepy vibe from this video
The creepy music and ominous monologue about the amount of cows "a tsunami of cows" combined with the cows and their ridiculous, goofy faces all looking at you makes me burst out laughing 😂
*_We had the SAME problem in unmodded single player!_* My then-sister had a world that was lost to a tsunami of sheep. The moment you loaded the world a sheep would suddenly start duplicating themselves and splitting off into hundreds of other sheep until the game crashed. Our corruption happened in 1.7.3 on the Minecraft website, and it's honestly calming to know that we weren't alone in this experience. With a little googling, I couldn't find anyone else who had the same problem.
This entity duplication bug has been documented by a UA-camr called Bugmancx. He also provides two ways of deleting the entities. Minecraft the journey episode 114.
We had the same things back on Beta 1.9.6 but with skeletons instead of cows, after that I figured I should use /stop instead of just closing a server window
I played Minecraft on my Xbox One X (not the series) with my friends for the first time and I thought my Xbox was going to explode. I have a friend called LT and I joined his Minecraft world since he was having "issues" with Microsoft and he kept talking about what he was doing on his Minecraft world which made me curious. When I joined his Minecraft world I was amazed that he built a Viking style community but I was experiencing terrible frame drop and it could be from the banners except it wasn't. He was giving me a tour of his world and that's when I saw the amount of animals which he kept breeding causing the massive frame drop. He had a big fence with a ton of cows that were putting a strain on my Xbox and every time I killed a cow, I swear another one would spawn. It's like he reached the maximum amount of animals to breed to cause another cow to spawn after I killed one and he did the same thing with different colored sheep which was ridiculous since he made everything in survival.
I remember one of our own old servers. Back in the Tekkit days when it was big as a modpack (one of the first bigger ones afterall). At one point at sheer and utter random, we noticed how slowly but surely, blocks like random fricking blocks, started to vanish. And not as in "was mined by a player" but literally infront of our eyes with nothing else happening. It felt like the world was corrupted and breaking all around us. I was sitting in my base, going hard with Redstone and whatever that redstone specific mod was called that let you make proper gate ways (I think Project Red but I am not sure) and thats when I first noticed it. A basalt brick was randomly gone when just moments before it was still there. At first I didnt think much of it cause it felt odd but maybe it was always gone. Wouldnt put it past me to not fill something in proper. But then over the next few weeks I noticed it more and more and when I asked the others that I played with they slowly started to realize it was happening to them as well. We wanted to move our stuff to a side server we created and it just happened more and more and more as time passed by, we needed to move all our things quickly or else it felt like the world was literally devouring everything. It actually felt like the world was ending. Super creepy.
I feel like the constant videos being released is hinting to a big video coming out soon, I think he's trying to keep us interested and then boom, hit us with an awesome video
I do remember old versions of minecraft had a really weird bug where a random mob nonstop spawned on you, because I watched a video of some spanish kid who was dealing with a lot of ocelots around him
To think a Spicy Crap 666 creepy pasta would be covered by someone like you XD I literally remember watching this original creepy pasta when he first uploaded his video about it
An update about this that I'm not sure if it has been found or not but.. I just went into the save called "World" in b1.3b where I quickly got stuck, then I went into it on b1.4, b1.5, then release 1.0 and was able to move just fine but then.. I went into it on 1.2.5, trying to see when I'd be able to get chat and cheats but when I did, loads and loads of sheep spawned out of nowhere then I left the world and rejoined, doing so has made the sheep spawn in even more, with some just falling from the sky, then I put in a new copy of "World" and went into on 1.2.5 first, it seemed fine at first but then after a couple rejoins, it happened again but with the cows this time like what happened here
this video reads like a documentary on like fucking three mile island or something, with the study of the chat logs and the exact times, but it's for BETA MINECRAFT COW BUG 😂😂😂
At 5:11 in the video, me, my sister and my cousin had built an exactly the same looking home in the exact looking spot where the house in the video was, probably not same coordinates but the surroundings, the sign above the oak door, the glass around the oak door and the two torches, are the same...
That reminds me of a bug I had on a server. There appeared to be two worlds at the same Time with always the one World beeing transparent in some places, while the other one was some kind of a ghost world, with a texture but different Blocks. I could walk around but as soon as I wanted to make a Screenshot my game crashed, and so, as I found out later, the server too. In addition to that, there was no Screenshot in the files. So I made a Photo with my camera and asked someone to teleport to me and say wether they see the Bug too. They did shortly before the server crashed again. That was the scarriest Bug I've ever encountered, a bug that refuses to be documented. I have absolute no Idea what the cause of this could be. At first I thought it was a Bug that lead to my PC generating a world where the server should genaerate it, and that there is a difference between these two worlds. But the fact, that someone else saw that too, means, that there was most likely an Issue with the server. But then why does my game crash and why can't I take a Screenshot of it. All in all a verry mysterious Incident.
No wonder the quartz grave is not found anywhere, quartz blocks did not exist in these beta versions. It was added much later in release version 1.5, the Redstone Update. :)
"The cows are everywhere. There are so many of them hundreds and hundreds, a sea of cows a bovine tsunami. These cows suffocate the Minecraft client bringing it to its knees, frame rates drop to sub integer levels. Cows and cows and cows and cows, how many cows I'm not sure but I do know that it's too many, an unnatural amount. Something is very very wrong with this Minecraft world." so poetic.
9:29 the long pause followed by "The cows are everywhere" had me in tears
That part cracked me the hell up
"A bovine tsunami"
Thats my personal favorite.
For me when he said we'll find some very different indeed it gave me a political ad which is not what I wanted to see
its just the music with them all staring and the moon is placed perfectly above all of them. and yes a bovine tsunami😂😂😂
I dont get why you woud cry about that but okay
it's a bug that was also covered in one of bugmancx videos in the "minecraft the journey" series.
In some versions mob spawnpoints are bugged and makes them spawn thousands of mobs on one single block.
Edit: it's Ep 114
Thx for this information! You’re a legend
in the video bugman mentions that in multiplayer he is able to run around his world unlike singleplayer. this is why the players in the server were able to look around and see all the entities that spawned but RGN wasnt
to be honest kind of disseapoining
Nice find! I'll check this out
Just checked his vid out. 46,750 Pigs, lol, and that's after culling some of em. They even ended up in the caves underneath.
Makes sense why movement would work in MP, as servers were better at handling large quantities of entities than singleplayer.
Now I can't tell if brabantia is a clever creeypasta made using an obscure MC Beta bug or a legit mystery.
I love how you make everything spooky just to suddenly drop “the cows are everywhere”
bovine tsunami 😆
spooky? wth
wdym wth he didnt say a slur @@1758 ☠
@@qhronoz1554what
@@1758 Blud thought he said the worst word in the world
4000 creepers managing to crash an entire server and make it a sort of mystery is the funniest thing I've ever seen honestly
hi andrew
spoilers man
Wdym
evil ghost possesses a server and floods a it with mobs pouring out of some white structure
@@jess648 White,? pouring out,? JUST LIKE MY C-
The random feathers around the place would fit with the "zombie apocalypse" comment as the corruption replaced the cows into zombies, died by the day and dropped feathers around that version before the world was saved
This sounds completely plausible. The initial chat messages say it's a zombie apocalypse, so I would guess the zombies got replaced by cows, then turned back into zombies, and died in the daytime as you said. The original forum poster may have just misremembered the zombie infestation as being creepers instead
Yeah this video needed a bit more research. How would you miss something like this? I was screaming at my screen for ages
did zombies drop feathers back in 1.2/1.3?
@@tacticallemon7518 yeah they drop feathers in all the beta minecraft versions up until 1.7.3, I don't think rotten flesh existed until beta 1.8 and then into official release, so feathers were used as a placeholder item in all versions prior
@@muffinman3052I don’t think they turned “back into” zombies, rather they only turned into cows when loading a backup.
The sequence of events is probably:
-zombie clusters spawned because of the version weirdness discussed in this video (A and B)
-zombie clusters dispersed for some reason (C)
-zombies died in sunlight (D)
But because beta minecraft was glitchy, zombies got turned into cows when the world is reloaded.
I actually believe their PC could of blue-screened, probably ran out of memory trying to load immense amounts of mobs simultaneously. Having between 2-4Gb of RAM on avg I can totally see that being a plausible issue.
have
I'm pretty sure the operating system's OOM killer should kick in before a full system crash but it could also just be Windows couldn't be fucked to do things properly, wouldn't be a first
I think old Minecraft versions just really rub some GPU drivers the wrong way tho, a friend of mine had constant system crashes when playing Minecraft versions that ran on Java 8 because it somehow rubbed the Nvidia driver the wrong way (I had no issues on the Intel and AMD GPUs I had on hand)
so while it's plausible that the system ran out of memory, it's also possible (and more likely assuming Windows has an OOM killer that kicks in properly) that the GPU driver had a stroke trying to render it and it and when Windows saw the driver crash it blue screened to prevent the system from running in a broken state
Could of lol
I've had a crappy Windows 7 laptop bluescreen on me when I was playing on a server before lol
Oh, the bad grammar of our society's youth. 🤦 UA-cam comments are evidence that the school system has lost all credibility under Republican control.
Creepers spawn in overloaded masses due to a known glitch
Get replaced with cows due to a different bug
Then get converted into a horde of zombies, which then die, leaving behind feathers as that was their item drop prior to rotten flesh being added
Old Minecraft truly is an elder horror beyond comprehension
This explains it all then
The Elder Crafts IV: Minerim
What is the known bug?
@@nobbyfirefly57Tons of mobs would spawn on top of each other when certain conditions were met.
@@rightlyalex7709 oh, that one.
My friend: naw bro, I made this farm without cheats!
The farm:
9:38
"The cows are everywhere."
I think this moment single handedly took the seriousness away from the video
LOL
T H E C O W S A R E E V E R Y W H E R E
"a bovine tsunami"
not the words i was expecting to hear today but im definitely not upset
Ladies and Gents, the new 'Sharknado' has dropped.
Q: How many cows?
A: A cowsand
Boooooo!
There's a moollian of them
Thats a real KNEE slapper
It was a missteak.
NO😭
"This is it; the freezing occurs when these cow pockets are within simulation distance."
This sentence is absolutely incomprehensible to anyone over the age of 30
@@muffinman3052 What are you talking about? You think 40 year olds have never played a video game before?
a sentence never written or spoken by anyone in human history until this video
@@garrett2439Most don’t play minecraft
@@garrett2439Mario and Pacman?
As you were mentioning all the files and the server log I was thinking: "Wow, this is a really well made ARG".
But is not.
The most plausible reason: it corrupted while downgrading.
So it’s real, and not an ARG?
Thanks
If I recall this isn’t even the only instance. In a series called “Minecraft: the journey”, specifically episode 114, a very similar bug occurred but instead of cows it was pigs
@@DoublePulse21-gv4ox It's an old bug that causes thousands of mobs to spawn on a single block, combined with the silliness and constant obscure bugs of beta Minecrafts code it all makes sense
@@Beepers559 And chickens too. He deleted the pigs with MC edit and the bug happened again with chickens.
He tried deleting the chickens but couldn't. The thousands of chickens occupied the same block and MC edit thought there was only one chicken to delete.
He had to modify the save file manually.
@@tomhsia4354 what’s weird is that I’ve never ever experienced this bug, but if you have to modify a save to fix it then that sounds like a pretty big bug
"we find something very different indeed" and then t h o u s a n d s of cows are staring you down
"cows & cows & cows" ... brother, you have recited the name of an ancient specter
The cows are everywhere.
Imagine having your entire world get cursed by a bug where cows spawn in the thousands and take over like a whole army
The number E represents entity counts, the first number is the number being rendered at once, and the second number is the total the *client* is aware of. At 9:55 that is 22 thousand cows. As others have stated, there used to be a bug where entities spawned under certain conditions did not count towards the mob count. Minecraft always tries to aggressively maintain around 70 hostile mobs (probably different in older versions.) So it would spawn a batch of creepers, the hostile mob count wouldn't increase, so it would spawn more later.
At some point either through save corruption or update corruption the entity ID for these creepers got set to cows. I assume cows is probably the fail-safe ID for conversion of entities. The intense lag you feel is minecraft trying to calculate very very long ticks, trying to process entity collusion. This is why watchdog was later implemented forcing ticks to be limited to a maximum length of ticks.
Funny enough, MCEdit would easily fix this, as it has the ability to delete entities in mass. I experienced a similar issue on one of the first servers I hosted. instead of creepers it was squids. A single chunk was multiple megabytes of squid.
Entities used to also be saved at whole number positions which would often cause them to clip into fences and thus be able to break out of pens. This bug took many many tries to fix, and is probably still not fully fixed to this day.
cows are the failsafe i think... Ive seen this happen before when i used to play beta mc. especially one time when the power went out as i was saving and exiting because i was worried of the very thing that happened. nonetheless this is also very easy to see as is they had a zombie megainvasion then a creeper one the two entities would both get turned into one mob should data for said mob not be able to be found or was corrupted as a failsafe.
"multiple megabytes of squid" is a hilarious image.
I love that this spooky story may be completely true and explained by spaghetti code
It's possible that it was zombies instead of creepers because of the chat log saying it was a zombie apocalypse and that zombies used to drop feathers on death. So it's possible that zombies spawned on 1 block and lagged the game, and after an update it turned into cows, then another update reverts them back to zombies and they all died because of daylight.
@@partlycloudy7707I used to be scared of squid and their quick movements 😭 That would have traumatized me
Bro, how do you keep finding all this obscure stuff no one ever heard of? Keep going cause it's really great!
He made it up
@@DISCONSOLATION nah
@@DISCONSOLATION So he made it all up back in 2014, posted it on an Israeli gaming forum site (in pure Hebrew), and waited nearly a decade before making a vid about it?
Ok dude im gonna be honest ii watched the video for 1 second with the audio muted @@KyanoAng3l0_Mtvtks
@@KyanoAng3l0_Mtvtkscrazy bro thats soo impressive right?!? 🤯 (yes im also making fun of the person being dumb)
I thought this was going to be some generic ARG, but that was actually really interesting. You definitely missed some huge aspects of it though. One of the biggest glitches that happened here was the strange "mob conversion", for lack of a better term.
We see this in the written story (creepers turning to cows), but without the later evidence that just seems like a lie like the quartz structure. However, in save D there were feathers at all the locations of the cows, and at that point in time there were chat logs about a "zombie apocalypse" and zombies everywhere. Here's the kicker; in Beta 1.3 zombies dropped feathers. Given this, what happened now makes a little more sense:
The corrupted world generated a massive amount of creepers, which then either converted to cows or despawned (since the cows were all stacked together at first, I believe the cows spawned separately after the creepers). The cows then lagged out the server quite a bit, and eventually unpacked. Then the final glitch happened; the cows converted to zombies (what was mentioned in the chat logs), and the zombies all burned in the sun and dropped feathers, shortly before Save D occurred.
And the last thing; given this was some kid in 2011, the PC used at the time was probably horrible even by their standards. I find it hard to believe the PC wouldn't bluescreen near all those cows.
I don’t think this is an arg
@@copyandpaste2052I think that’s what they were saying in the first paragraph.
You briefly showed the Igloo. I find it fascinating how similar it looks to the actual igloos later added to Minecraft itself. The one in this beta savefile features a crafting table, furnace, bed (+ an extra one), ice as well as a ladder going down stairs. The layout is different, but that's a lot of similarities to the actual igloos we got.
Probably because there aren't many ways to build an igloo in Minecraft
@@cardboardbox_techTrue, but its weird it had all the features, especially the ladder going down.
Yeah that's so weird
@@Protofall
@@crimsonplasm5616yeah, almost like that is a fake copypasta
Plot Twist: Mojang was watching.
From what I managed to put together.
-Cow spawns got bugged from the downgrade then upgrade of the world
-There were no mass Creeper spawns they just missremembered the spawns
-Cows somehow turned into Zombies (thus the hoards mentioned in chat)
-Zombies died in the sunlight and in Beta they dropped feathers
-Probably made up the structure to get interest so they could get answers, or was remembering another sevrer event that was probably done by a player
if the cows somehow turned to zombies, then nothing is stopping the creeper-to-cow transformation from being plausible
@@Mate_Antal_Zoltan If it were actually creepers I imagine there would be craters from explosions. Had to double-check and found that the gamerule for creeper damage wasn't a thing yet. I'm still sticking with the idea that they misremembered the mobs since there's no chat log evidence of it ever being creepers,
This post is a messege from an israeli player talks to an israeli youtuber which no longer active, i remember that episode in his channel as a kid and how his community tried to put the pieces together.. this episode was part of his series "The dark side of games" or in hebrew הצד האפל של המשחקים, i didnt think in my wildest dream that i finaly see this mystery solved.
Didnt saw that you mention it later.. still take my money😊
זה אפילו יותר מטורף שהצליחו בכלל להודיע ליוטיוברים גדולים מחו"ל על המפה הזאתי, מזמן חשבתי שהסיפור קבור באדמה ולעולם לא יצא לאור שוב, אבל הנה אנחנו פה, עם אור התהילה מפרסם בפנינו.@@BlackSmileShow
yes yes
@@SpicyCrap666_ האיש הארכיון והאגדה
וואו. שלושים שקל הלוואי עליי 😂
This is incredible. I've actually known about this map for 9 years, because I've used to watch SpicyCrap666 as a child. To this day, I still joke about Brabantia with my friends and talk about it from time to time (the day the archive was made was a great day for us). Seeing this video, and all the memories from Spicy and Brabantia, especially from a UA-camr I really enjoy watching, was an amazing experience.
אוקיי. חשבתי וקיוויתי שאני הישראלי היחיד שמכיר את הערוץ הזה 😢
@@yonishachar1887 🥲
@@yonishachar1887כמו שאתה רואה, אתה לא היחיד
@@sharonv3597 עוד ערוץ איכותי שנמכר לידי הישראלים.
אומייגאד לא הבנתי מאיפה הסיפור הזה מוכר לי עד שהוא הזכיר את ספייסיקראפ איזה מכת נוסטלגיה
היו זמנים 😭😭
I actually remember this map from back in the day.
I was scared as fuck playing this map although nothing was there, except edgy signs.
Also there was an update video but I don't remember what spicycrap said (it was 10 years ago)
Free Palestine
You're no older than 10
Saying "Free Palestine" the second u see an Israeli shows how you have no prior knowledge about the conflict@@grandmasteryoda6717
@@grandmasteryoda6717 Free playstation? where?
@@gossemstuff3255xbox got to them 😢
@@grandmasteryoda6717don’t care
9:52 Love how RGN just breaks away from his formal tone and his confusion just intensifies
I don't
@@millo7295 fair enough
Nothing better to watch late at night than an RGN video. I absolutely love these.
Agree
This is interesting to me because it reminds me of an incident that me and my younger sister experienced when we were children. We were playing on a LAN survival world, and we had set up our homes at an NPC village. One day, when we got onto the LAN server, we found that there were pigs EVERYWHERE. We don't know what had happened to cause them, and yet, they were there. We couldn't even go up close to them to kill them because our games lagged to such a degree that it was unplayable (our computer systems back then were really crappy). So we resorted to going into Creative mode and shooting them with arrows, and eventually, I got the idea to drop Splash Potions of Harming II on them from above. We did kill them all in the end, and there was XP and raw pork littered all over the ground. Our games still lagged like crazy when we tried to collect any of it, though, just due to the sheer amount of them clustered all over the place in a 30-block radius.
At the time, we had thought that Herobrine had done it. Especially considering how, while we were trying to kill the pigs, there were a few times where we died (to hostile mobs or something, I can't remember), and every time we died, a message came up in the chat that said "Ouch. That looked like it hurt." We thought it was Herobrine taunting us, so we were sending messages in the chat, yelling at Herobrine to go away and leave us alone. Looking back on this incident now, I know that it was likely just a glitch or bug, but us thinking that Herobrine was the cause of it is honestly pretty funny to me.
bro that's fucking terrifying
Oh no…
It’s Antvenom’s worst nightmare
*b o v i n e*
Now that, takes me back!!
Reminds me of a bug I had on my creative world.
The nether and the end doesn't exist in my world despite me going there in creative mode many times before. Even custom dimensions with datapacks I could enter, but the two vanilla dimensions were a no go. In fact the terrain is still saved and could theoretically be accessed, I was wondering how it happened and it intrigued me. It was a caused by a game breaking bug.
The cause of it was due to the of the prerelease snapshots for saves and cliff part 1 corrupting the world generation file, causing it to be wiped and be blanked, minecraft at least tried to alleviate the problem by loading the last set of settings used or try to generate a new set of settings, but even that failed, possibly being a custom superflat world, or messed with datapacks. The world was impossible to open, 5 years and it was gone, but I never deleted it, because maybe when caves and cliffs part 1 fully came out, it would fix the bug with it's upgrade features. When it did nothing happened, it kept showing the error that the map generations settings have failed to load and gave me to option to 'disable the data pack' or go back to title. Since it was an actual vanilla minecraft issue, clicking the 'disable the data pack' button didn't do anything and it kept showing the error since there wasn't a datapack to disable to begin with.
I was somewhat distraught, I had some good redstone stuff I made and command block things, as well as pixel art and random buildings I've created, but it was all for naught.
When caves and cliffs part 2 came out, it strangely fixed the bug, the world was able to load without showing the error screen.
However when I tried to enter the nether and the end neither portal worked. I fell right through the end portal, and the nether portal never transported me no matter how long I waited, not even in creative mode. So while i can now reenter my world it was only the overworld. I checked the reason and it was because the game only 'upgraded' the overworld to the newer overworld height, so it generated the relevant JSON data tags associated with such a change and it was a superflat void world just like before somehow 'fixing' the overworld.
When I checked the generation settings the nether and end were not included in the map generation settings at all. They are still blanked out to this day.
Funny enough I could 'manually' re-add the Nether and End via a datapack and could get them back again, but it was a silly bug regardless.
And please, always backup your saves. That was the ONE time I didn't backup a save and nearly wiped a world.
Thank you for such story! This was oddly super intriguing and a good moral to show it!
To truly backup a world you just meed to extract the world files and save them externally no? Keeping them im a far file would be better no?
If you have the storage space, save a recent backup of your world wherever you can.
Including on your phone, which you generally always carry with you, after all.
the quality of this channel is unmatched
bro going from a mysterious, possibly supernatural minecraft mystery to a sea of beef boys was the funniest 180 ive had in months. "Cows and cows and cows and cows" and "a bovine tsunami" were my favorite quotes.
This was such a nostalgia trip for me! I used to watch Spicy's content so much all those years back, and with your videos being among my favorites lately... talk about a nostalgia trip :v
Amazing content as always. ^^
Brabantia??? lets gooooo this is such an old case, I remember back in like 2014, or 2015, maybe earlier in the Israeli MC community.
What a nostalgia trip dude
Lol I totally thought this was an ARG video. I was wondering when the creepy fictional stuff was finally gonna be introduced all the way up until the halfway mark when I was finally like "Wait, this is just a real glitched world? They were asking for help in earnest?" Haha great video as always though!
There were several explosion holes in the ground so the quartz grave could have been blown up, it could also have been snow or some other white block that he mistook as quartz, if any such blocks existed
That I think is something he may have overlooked.
Plus the weird structure in the logs, what happened there?
Weird weird
Having seen the original video covering this map and everything with the site post when I was a young kid (Originally covered by famous israeli youtuber in 2014), this is a really nice refreshing take on it and I love this video.
Thank you
"a bovine tsunami" is by far the funniest descriptor for what happened
Interestingly enough, I've had nearly this exact situation happen to me in Beta 1.7.3. I noticed that my FPS would start decreasing when looking at a certain area and when I walked outside my living quarter's walls I found to be at least 50+ pigs just swimming in the water. They weren't in the same XYZ or anything, just sprawled out acting like normal pigs. I think older versions of Minecraft just had a very strange bug where suddenly a influx of mobs can just spawn at a very large rate like that.
This world also had plenty of error chunks, mob glitching, so on and so on.
The main thing you left out here is why did the cows seemingly originate as zombies towards the beginning of Brabantia C, and then turn back into them by the start of Brabantia D? Clearly the "zombie apocalypse" in C followed by thousands of feathers (zombie drop assumedly from them burning in the daylight) a week later alludes to the cows instead having been zombies at 2 seperate periods in time.
Hopped onto UA-cam, in mood of watching RGN. Oh god, I saw a video that is 1 month old, thought he dropped a new vid the month ago.
I was flabbergasted when I found out that this is still that vid exploring and explaining brabantia, but with changed name and preview...
Oh okay, I was looking for the Brabantia video thinking he deleted it for some reason. Yeah, this was very confusing to see.
Wow amazing video and efforts to research everything! One question though, how come you aren't a detective, seriously!?
True lol
You're all the same places that we are lol
Haha, thanks for the kind words! Being a mystery UA-cam IS like being a detective...sorta!
@@RetroGamingNowagreed! Your channel is amazing!
@@RetroGamingNowagreed you channel is absolutely amazing I can't believe I just found out about u.
22:27 I can corroborate with that. Tried to launch that on a very old rig from circa 2011 (GTA 450 and a random Phenom II CPU) and pretty much gave me a BSOD right when the world was gonna finish loading. Probably because the huge amount of mobs. Nowadays pretty much any modern PC can run Minecraft very well because of current optimizations but old rigs with old versions were pure hell sometimes.
12:20 - 12:50
He's likely changing his name / account because the "glitch" has already occurred and attempting to connect to the server fails / crashes the game. Changing to a different account would set you back to spawn instead of the location which loads the offending chunks thus hopefully avoiding the crash.
My interpretation is that the owner was probably using mcedit commands. the commands were written like "//wand" - always using // as a prefix.. it's possible the server owner accidentally forgot the second "/" on one of the commands resulting in a single "/wand" to get passed to the log (revealing mcedit is in use for some reason) mcedit allows you to edit complex things like replacing all stone with sponge within a selected area, or spawning 4000 mobs.
As an old custom plugin, mcedit may not have been integrated with the games log system. If that was the case it sounds like the "Zombie apocalypse", as well as the 200 creepers and all the cows were all likely just spawned in using mcedit commands. The server owner bit off more than he could chew with the massive spawning of cows and crashed his server for good after attempting to resolve it on several accounts, with his final attempt being replacing all cows with feather entities.
The name of the world probably changed after attempting to fix the world with an external program.
Okay, I'm less than a minute in and this is crazy coincidental.
This morning I had a long wacky dream that took a lot of turns. One of the main turning points happened to be when me and my group were in a hotel coming up with a game plan. A villain showed up and I escaped the hotel. When I came back, there was an obscene amount of Minecraft mobs (Before this, Minecraft was not involved whatsoever). Most of the mobs were Zombies but some were Creepers as well. I could barely walk without taking damage because of the severe density of the hoard within the hotel.
i really needed that closure. im waiting a whole decade for that closure. thank you for putting my thoughts and theories to rest.
Yahoo, Retro is back! And what a fun little mystery to unravel indeed; I think you said this once in a previous video, but it seems that a big part of the mystery of early Minecraft creepypastas is no longer possible to recreate due to our understanding of bugs. Inexplicable occurrences, such as chunk errors or mob spawning issues, would have been strange and frightening to young and/or inexperienced players, who would have blamed them on supernatural phenomena. Additionally, Minecraft itself was a new game then, lending more credibility to the mystery. Now, we can simply attribute these things to incompatibilities between updates and corrupted data. The naivete is gone. But hey, at least we still have these leftover gems to explore, and we can suspend our disbelief with ARGs and relive the romance of the haunted Minecraft world. Thank you so much for uploading!
birb
@@Margen67 hehe great-tailed grackles are my favorite :D
@@Margen67birb
I experienced something like this when I was a kid, but with chickens, in beta 1.7. I also saw a weird "cube" appear, though I remember it being made of either dirt or cobblestone, I can't remember if it was a chunk error or what (But it seemed smaller than a chunk), but right next to my house there were hundreds of chickens spawning. I took pictures, but i never figured out how to upload them because I was a dumb kid and eventually lost that laptop :(
"Bovine tsunami" nearly killed me, I'm subbing for that alone lmao
Now we gotta for RGN to make a new video about the ACT II of mark101's new series.
yeah :)
retro hasnt watched most of the act 2 videos to my knowledge, so that wont be happening anytime soon unfortunately
@@AndrewIdot Act 2 is also extremely volatile, as the story makes wacky new twists regularly and each new development is as crazy as the last. It'll be a while before a proper video can actually take place,
This is my favorite Minecraft channel, it gives such a mysterious vibe and a very unique feeling, something no other Minecraft youtuber has. I would actually love to watch all his videos over and over.
Definitely adding "bovine tsunami" to my vocabulary.
Renamed duplicate files:
bovine (1)
tsunami (1)
(get it? Because you already have those words in your vocabulary)
@@millo7295
That's a joke only true computer nerds would understand, haha.
At first I thought it was just another elaborate ARG, but this is actually more interesting.
I remember sometime around 2016-ish on my own minecraft world where I had updated it, only to find that a random chunk from elsewhere in the world had inexplicably copied itself and replaced another chunk that had a structure I had built on it. I was creeped out at first, but then I was mad that the thing that I built had been deleted and replaced with a random world chunk.
2:30 sorry again
😭😭
This was incredibly interesting! Please do more deep dives into code and files like this, I couldn't look away
This is a really interesting minecraft mystery, really love your videos tho. You are probably the best youtuber out there that explains minecraft ARGs/Mysteries.
I wonder if that Quartz pillar was just a large stack of feathers that spawned in the sky, and due to the low frame rate it piled up into what appeared to be a structure of some sort, when in all reality it was just a memory issue.
Granted that’s kind of the only thing I can think of, and it would explain the large amount of randomly scattered feathers, we’re just seeing it after they all landed and the world loaded properly.
Either way things like this are interesting, because it exposes the smaller parts of games that when mashed together in ways unintended, can cause what would otherwise be seen as a creepypasta like situation. Something like game corruptions, that gives us situations like this fairly often, the RTC was made specifically to find the cool stuff after all.
so what you're saying is, 1 creeper = 0.5 cow
2 creepers = 1 cow
9:35 Sea of cows, and stunami of cows got me chuckling a lil bit
9:29 I was interested in and enjoyed the entire video, but this part you did with the cows is just golden.
a sea of cows; a bovine tsunami.
Seeing some of the chat log and the players just chatting is kind of giving me the feels. (did not read all of it though.)
Honestly pretty refreshing to see a Minecraft mystery that wasn't fabricated
I find it funny how you give this the ARG spooky editing
and yet it works so well for this
WHY ARE RGN VIDEOS ALWAYS SO GOOD like actually creepy too
I haven't watched the video yet , is this an ARG?
no, it's a real map. I remember it from back in the day, it creeped me the hell out as a kid.@@Patrick_IV
it's literally just the music he chooses
@@fontajothere's something about his speech manner (not just the voice, but the way he speaks)
@@BLET_55artem55 I disagree.. if you didn’t hear the music and didn’t speak english I really would be surprised if you got a creepy vibe from this video
A bunch of creeper-cows and the cows turn into feathers sounds like fairy tale.
The creepy music and ominous monologue about the amount of cows "a tsunami of cows" combined with the cows and their ridiculous, goofy faces all looking at you makes me burst out laughing 😂
I'm not even gonna lie this is probably my favorite Minecraft mystery
1:24 sorry mate! : (
Wildd
"Cows and cows and cows and cows. How many cows? I'm not sure, but I do know that it's too many." This needs to be made into a children's book.
*_We had the SAME problem in unmodded single player!_*
My then-sister had a world that was lost to a tsunami of sheep. The moment you loaded the world a sheep would suddenly start duplicating themselves and splitting off into hundreds of other sheep until the game crashed.
Our corruption happened in 1.7.3 on the Minecraft website, and it's honestly calming to know that we weren't alone in this experience. With a little googling, I couldn't find anyone else who had the same problem.
This entity duplication bug has been documented by a UA-camr called Bugmancx. He also provides two ways of deleting the entities.
Minecraft the journey episode 114.
@@tomhsia4354 Well color me grateful. Thank you!
the thumbnail as an album cover would go HARD
W
Fancy seeing you here...
"Cows and cows and cows and cows. How many cows...? I'm not sure... but I do know that it's too many." Had me rolling.
SPICYCRAP666 MENTIONED
you explained the list of the server's errors like you were reading the timeline of the Chernobyl disaster
We had the same things back on Beta 1.9.6 but with skeletons instead of cows, after that I figured I should use /stop instead of just closing a server window
Even without playing actively Minecraft i really enjoy watching your videos, these mysteries are really intriguing!
Amazing video. Cant wait for you to cover the Minecraft PSX (PS1) arg
I played Minecraft on my Xbox One X (not the series) with my friends for the first time and I thought my Xbox was going to explode.
I have a friend called LT and I joined his Minecraft world since he was having "issues" with Microsoft and he kept talking about what he was doing on his Minecraft world which made me curious.
When I joined his Minecraft world I was amazed that he built a Viking style community but I was experiencing terrible frame drop and it could be from the banners except it wasn't.
He was giving me a tour of his world and that's when I saw the amount of animals which he kept breeding causing the massive frame drop.
He had a big fence with a ton of cows that were putting a strain on my Xbox and every time I killed a cow, I swear another one would spawn.
It's like he reached the maximum amount of animals to breed to cause another cow to spawn after I killed one and he did the same thing with different colored sheep which was ridiculous since he made everything in survival.
Retro never fails to make it go all over the screen
😳
AYO 💀
Yea his videos always fill my screen when I switch to landscape mode
23:35
Weirdo
I remember one of our own old servers. Back in the Tekkit days when it was big as a modpack (one of the first bigger ones afterall). At one point at sheer and utter random, we noticed how slowly but surely, blocks like random fricking blocks, started to vanish. And not as in "was mined by a player" but literally infront of our eyes with nothing else happening. It felt like the world was corrupted and breaking all around us. I was sitting in my base, going hard with Redstone and whatever that redstone specific mod was called that let you make proper gate ways (I think Project Red but I am not sure) and thats when I first noticed it.
A basalt brick was randomly gone when just moments before it was still there. At first I didnt think much of it cause it felt odd but maybe it was always gone. Wouldnt put it past me to not fill something in proper. But then over the next few weeks I noticed it more and more and when I asked the others that I played with they slowly started to realize it was happening to them as well. We wanted to move our stuff to a side server we created and it just happened more and more and more as time passed by, we needed to move all our things quickly or else it felt like the world was literally devouring everything. It actually felt like the world was ending. Super creepy.
I am honetly am shocked a creepy corrupted minecraft world was actually real.
I feel like the constant videos being released is hinting to a big video coming out soon, I think he's trying to keep us interested and then boom, hit us with an awesome video
I do remember old versions of minecraft had a really weird bug where a random mob nonstop spawned on you, because I watched a video of some spanish kid who was dealing with a lot of ocelots around him
at 10:32, it looks like radiation, the source being the hotel.
This is so mysterious I’m not even that far in and I already can’t stop watching
To think a Spicy Crap 666 creepy pasta would be covered by someone like you XD
I literally remember watching this original creepy pasta when he first uploaded his video about it
i mean, how does he always stumble upon things?! "today i casually stumbled across a nuclear bomb"
An update about this that I'm not sure if it has been found or not but.. I just went into the save called "World" in b1.3b where I quickly got stuck, then I went into it on b1.4, b1.5, then release 1.0 and was able to move just fine but then.. I went into it on 1.2.5, trying to see when I'd be able to get chat and cheats but when I did, loads and loads of sheep spawned out of nowhere then I left the world and rejoined, doing so has made the sheep spawn in even more, with some just falling from the sky, then I put in a new copy of "World" and went into on 1.2.5 first, it seemed fine at first but then after a couple rejoins, it happened again but with the cows this time like what happened here
ah yes, my favorite mob, sleep
@@bubblegumguy342 Damit, of course I said sleep instead of sheep. I fixed it now
9:24 was genuinely a creepy moment paired with the music, the beta Minecraft's night and that unimaginable sea of cows
Keep it man you’re easily my favorite UA-camr and I constantly binge watch your vids
this video reads like a documentary on like fucking three mile island or something, with the study of the chat logs and the exact times, but it's for BETA MINECRAFT COW BUG 😂😂😂
At 5:11 in the video, me, my sister and my cousin had built an exactly the same looking home in the exact looking spot where the house in the video was, probably not same coordinates but the surroundings, the sign above the oak door, the glass around the oak door and the two torches, are the same...
When you hear “I’ve stumbled across” you know you’ll be getting something good
dude your videos are always so high quality and interesting, I love your video style, keep up the crazy good videos!
I really thought i was clicking a lame arg video lmao this is great
That reminds me of a bug I had on a server.
There appeared to be two worlds at the same Time with always the one World beeing transparent in some places, while the other one was some kind of a ghost world, with a texture but different Blocks. I could walk around but as soon as I wanted to make a Screenshot my game crashed, and so, as I found out later, the server too. In addition to that, there was no Screenshot in the files. So I made a Photo with my camera and asked someone to teleport to me and say wether they see the Bug too. They did shortly before the server crashed again. That was the scarriest Bug I've ever encountered, a bug that refuses to be documented.
I have absolute no Idea what the cause of this could be. At first I thought it was a Bug that lead to my PC generating a world where the server should genaerate it, and that there is a difference between these two worlds. But the fact, that someone else saw that too, means, that there was most likely an Issue with the server. But then why does my game crash and why can't I take a Screenshot of it. All in all a verry mysterious Incident.
I am glad to see this mystery resurface with discussion after 10 years :)
Anyone else realize how brabantia B's save date was 3/21 at 3:21? Saw that and thought it was interesting and didn't know if anyone else noticed it
Cows everywhere!
But what about the structure that is evil, might dig for answers about that structure
No wonder the quartz grave is not found anywhere, quartz blocks did not exist in these beta versions. It was added much later in release version 1.5, the Redstone Update. :)
Bro solved world hunger in Minecraft
"The cows are everywhere. There are so many of them hundreds and hundreds, a sea of cows a bovine tsunami. These cows suffocate the Minecraft client bringing it to its knees, frame rates drop to sub integer levels. Cows and cows and cows and cows, how many cows I'm not sure but I do know that it's too many, an unnatural amount. Something is very very wrong with this Minecraft world."
so poetic.