It's Not Nostalgia. Old Minecraft WAS Great.

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  • Опубліковано 21 лис 2024

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  • @dialko2596
    @dialko2596  9 місяців тому +4279

    Getting this question a lot, so I’d better answer. The version I mostly play (and what you’re seeing mostly in the video) is *Beta* 1.7.3 (do not confuse this with release 1.7. They’re different)

    • @jasonmehl7111
      @jasonmehl7111 9 місяців тому +43

      where do i find that on my versions list?

    • @piggymadbr0
      @piggymadbr0 9 місяців тому

      🐷

    • @zlette
      @zlette 9 місяців тому +102

      I often find myself playing Beta 1.0_01 more than I play Beta 1.7.3. It feels more classic and honestly looks really beautiful.
      I started my world on Alpha 1.1.1 (yes the rare version of MC) and worked up to a1.2.3_05, and then now b1.0_01.
      I'm quite happy here in this version, I like not having beds to set your spawn, makes things feel more... exciting, or thrilling as you can't sleep off the night. Although I usually just hide in my base. (of which is my largest base ever created by me, maybe I'll make a world tour of my own, who knows?)

    • @zlette
      @zlette 9 місяців тому +85

      @@jasonmehl7111 In the launcher settings, there should be something that says "show historical versions of Minecraft: Java Edition in the launcher". Check that box and then go into your installations and scroll way down. You'll see a bunch of old versions including up to Alpha 1.2.6 and Beta 1.7.3. (Beta 1.8.1 is there too but that version feels more like the release versions of the game.)

    • @Purpleeye-u1q
      @Purpleeye-u1q 9 місяців тому +36

      Old Minecraft is underrated

  • @bdialtech
    @bdialtech 9 місяців тому +12671

    Can we just take a moment to respect how lucky we are that all of these old versions are even still available? So many games just discard the old versions once the new ones are added, but Minecraft saw the need to preserve early. I can't think of any other game that makes it so easy and accessible to play versions of the game at all, let alone old development versions. Regardless of how the design moves forward in the future, we've always got the safety net of playing our favorite iteration years from now, and that's so special in this industry.

    • @ImMimicute
      @ImMimicute 9 місяців тому +559

      I was thinking about this, I've seen so many people hunt for years for release versions, I remember joltzdude asking around if anyone had a copy of day 1 borderlands 2 and spending months beforehand trying to find it, games just don't do this and I'm very glad minecraft has kept hold of it

    • @sargecasm2252
      @sargecasm2252 9 місяців тому +94

      I think 7 days to die also saves the old versions

    • @AgaEra
      @AgaEra 9 місяців тому +273

      very very true.
      If you compare it to a game like a WoW, people FOUGHT for literal years to be allowed to play old versions, and the company behind sued other companies that would host old school versions of the game.
      Night and day difference

    • @kmb600
      @kmb600 9 місяців тому +189

      You can thank the game for being made in Java for that. While not ideal to make a game in, its nature does allow for easier version preservation and modding, due to how easily the files can be decompiled. Compare that with Bedrock Edition, which is made in C++, which is incredibly difficult to reverse engineer, but has its upsides like performance improvements and wide device availability

    • @pierrotA
      @pierrotA 9 місяців тому +46

      In fact, you would be surprise of the number of games on steam that still allow to play many versions.
      You can in fact download any versions that was not manually delected by the devs in the data options...
      The thing is: almost nobody care because most games just get better... Why go back ?
      In addition, most people do not feel the same about playing an old version... It feel to them as playing a modded version, and 90% of players will never touch a modded version of a game.

  • @horizonsdad3707
    @horizonsdad3707 9 місяців тому +19552

    Old Minecraft gave me a vibe no other game ever has

    • @jazzygaming420
      @jazzygaming420 9 місяців тому +916

      its the graphics, im 100% convinced. They redid the how the lighting gets rendered and its changed the look completely for me.

    • @gui18bif
      @gui18bif 9 місяців тому +395

      New minecraft just gives me an headache

    • @chuckblaze5147
      @chuckblaze5147 9 місяців тому +34

      Yo i know the character from your profile picture, what game's that redhead scientist from?

    • @mchamburgerslice2870
      @mchamburgerslice2870 9 місяців тому +276

      Something about older Minecraft that I used to play as a kid never felt like a game. I have to remind myself that it was a video game, it still doesn’t render in my mind that I was playing a game. It was an experience, it never was a game

    • @Entrance_to_Equilibrium
      @Entrance_to_Equilibrium 9 місяців тому +138

      ​@@jazzygaming420there is also alot less pride in building now that there are so more types of builds and blocks. Everytime I see a build in minecraft it feels like "just another build.

  • @shukvyshuk
    @shukvyshuk 9 місяців тому +5229

    another thing about older minecraft that i really enjoy is the fact that the darkness out there is actually dark. As soon as the night hits, it's almost impossible to get through the woods with no light source and at the same time any lighting you put up looks so much brighter and more vibrant in comparison with the newer brighter nights

    • @dave7474
      @dave7474 9 місяців тому +411

      there's a texture pack called "golden days" that reinstates the old textures and lighting while also attempting to translate new blocks to the old style. Maybe you'd like it?

    • @colbyboucher6391
      @colbyboucher6391 9 місяців тому +61

      Plus the mod Nostalgia Tweaks which goes way further

    • @kaletchi
      @kaletchi 9 місяців тому +73

      i also really like this too! for some reason those first few nights when i dont have a bed i actually LIKE spending time in my shitty little dirt house waiting out the night

    • @TheQuinn50
      @TheQuinn50 9 місяців тому +42

      yea, never liked smooth lighting and to this day I keep it off. Always ruined the minecraft feel for me.

    • @goshbaby8531
      @goshbaby8531 9 місяців тому +2

      So true

  • @Jonathan-sc8fq
    @Jonathan-sc8fq 3 місяці тому +1043

    new minecraft has so many villagers, pillagers, ancient structures, etc that it feels like you’re visiting a place that’s already inhabited and has been for some time. old minecraft felt like you were creating life in a desolate place that had none. Old minecraft makes you feel like adam, or a cavemans discovering fire, where new minecraft makes you feel like marco polo, a visitor to a foreign land

    • @jacksonbarkerthebluehairedfox
      @jacksonbarkerthebluehairedfox 3 місяці тому +68

      A true sandbox that you're free to fill with your own creations.

    • @TheFilip1712
      @TheFilip1712 2 місяці тому +10

      Well said

    • @stupidlizard4764
      @stupidlizard4764 2 місяці тому +45

      Times when finding a village make you so happy, even if its 3 houses. And loss of this little village felt more tragic

    • @BennysGamingAttic
      @BennysGamingAttic 2 місяці тому +47

      @@Jonathan-sc8fq I remember when a village was a relief, because they were so rare. You wanted to keep villagers safe because they were far to replace.
      Now? Can't go five minutes without seeing a village

    • @leeham6230
      @leeham6230 2 місяці тому +18

      The reason I couldn't really get into Minecraft was because the world felt empty, and I am not into sandbox stuff (just not very creative personality.)
      I always preferred terraria because there was more to do, more enemies to fight, more places to explore, bosses to prepare for, weapons to craft. It looks like I'll have to give Minecraft another shot if the world actually feels populated now!

  • @Jenna_Talia
    @Jenna_Talia 9 місяців тому +3687

    One thing about old minecraft is you learn IMMEDIATELY how the myth of Herobrine came to be. There's so little ambience, the world is so dark and empty, and choked by fog at all times. It's only natural for your brain to fear there being another presence in the world. Couple that with old minecraft having legions of generation bugs, and you've got a solid urban legend.

    • @socketbyte5348
      @socketbyte5348 9 місяців тому +191

      Oh I remember that. Herobrine was such a minecraft golden age moment.

    • @NewOrderOfAlexandria
      @NewOrderOfAlexandria 9 місяців тому +279

      Minecraft's lonely atmosphere made finding the rare cow a treat. I actually hated killing them because I knew I'd be alone again. Now there are hundreds and all I see is a way to clear my hunger stat. The isolation was good for deep thinking, old music really made me look back on things. It was dreamy.

    • @xeenoz2417
      @xeenoz2417 8 місяців тому +57

      I remember discussing herobrine in the 2nd grade with my friends lol

    • @-._Radixerus_.-
      @-._Radixerus_.- 8 місяців тому +36

      In my world, passive mobs frequently spawn in a lit cave 2 blocks below ground right under my path. You'll just be walking by and... *click clack click clack..* sounds exactly like something's following you.

    • @hugubugu9100
      @hugubugu9100 7 місяців тому +33

      yeah and plus the fact that some versions mobs make the same footstep sounds as the player making you think there's someone else in your world

  • @Rovant
    @Rovant 9 місяців тому +1602

    There's this quote that goes like "limitation breeds creativity" and I feel like that applies to this version. Tho I don't personally play it, it definitely has a charm to it and it kinda feels like you can do more with less

    • @kapakabibium
      @kapakabibium 9 місяців тому

      the seed anomaly and other silly stuffs guy is a dialko fan!? yooooo

    • @nood1le
      @nood1le 9 місяців тому +108

      Fr builds back then were impressive just because of the limitations. Now it's just like, oh cool.

    • @urphakeandgey6308
      @urphakeandgey6308 9 місяців тому +44

      I think it comes down to this. Minecraft has been updated for over a decade now. Eventually, you're just gonna stray from "The Vision™" or add too much stuff.
      Honestly, I am not sure why Minecraft needs constant updates. It should be updated, but maybe every couple of years or even more would be better. Very slow and methodical updates would've been better and I don't think Minecraft ever would've lost its core audience... Which is children. It's children. Not us.

    • @Fire_Axus
      @Fire_Axus 9 місяців тому +3

      your feelings are irrational

    • @alfonshedstrom9859
      @alfonshedstrom9859 9 місяців тому +47

      Even as a 'Mojang give us fucking vertical slabs' fanatic, the lack of micro blocks kind of makes you think larger instead of more detailed. It encourages you to just make bigger builds rather than finding the right fence or stone wall to add depth to your build.

  • @Skyes
    @Skyes 9 місяців тому +4975

    I personally think the old Minecraft was better because of how simple and few things there were in it. No Elytra so the minecart and boats were heavily needed. Enemies hit harder so it was scary to see them. Not knowing how to play the game so the curiosity was huge. no sprinting so exploring felt more brutal and earned instead of like a tiktok speed of exploring as nowadays, everything you found was so much slower so you would appreciate it so much more. you can cover 100k blocks with an elytra in like 20 mins. 100k in old minecraft would be hoursssssssssss, everything had a purpose and nothing made something else obsolete.
    Edit: and heavily agreed that things became really disappointing once mojang headed in the realistic direction... for whatever reason.. Minecraft was way more enjoyable when it was an actual fantasy game.

    • @capuchinosofia4771
      @capuchinosofia4771 9 місяців тому +168

      Yup. Nowadays i dont play, but the new height/depth makes it very hard for casual/once a year players like me, that only play to fool around with friends, to get ores and actually progress without spending 2 hours to get diamonds

    • @Tomboymarcus
      @Tomboymarcus 9 місяців тому +223

      I guess we must be grateful that unlike other games, you can easily access older versions of the game.

    • @DiamondBerry84
      @DiamondBerry84 9 місяців тому +138

      It feels like an itemized list of things you have to do now, instead of just letting curiosity run rampant.

    • @guncolony
      @guncolony 9 місяців тому +64

      "Everything had a purpose" -- that is what I really like about old Minecraft, even though I wouldn't prefer it over newer versions.
      There's literally no point in using more than half the mechanics in newer versions of the game. There may be 10 different designs for a farm but one of them is almost always the obvious winner. This has always been a problem in modded but also in modern vanilla versions where redstone farms are extremely capable, you simply build the best farm to get your items which cuts out a huge segment of the game of gathering and exploring. There are no points gained for variety.
      In old Minecraft you had a reason to build everything and explore every aspect of the game to its fullest because it was often the only way to achieve a goal. To do your goal better requires more ingenious designs. At some point you also reach the point where nothing more can be done other than just build what you want.
      My favorite modpack is E2E Extended exactly because it balances out all the options in each stage of the playthrough, so you have the freedom to use multiple of them at once or vary them between playthroughs. But the fact that you are always working towards the next goal still gives you no time to build unless you deliberately slow yourself down.
      My only idea to fix this is is to introduce some social multiplayer aspect to game design. If you build something actually good looking during your game and others rate it up, you get some in-world reward that helps you progress. Thus there is actually a point to slowing down and building something that looks good, even if your aim is to progress as fast as possible (as is the case for most people in Minecraft).

    • @baltulielkungsgunarsmiezis9714
      @baltulielkungsgunarsmiezis9714 9 місяців тому +53

      Back in the good old days I would normally not move more than a 100 blocks from my base. My most fun expieriences are being stuck on a snow and spruce iland as I did not dear to swim beyond render distance and building it to to be very homey, and seting up a swampy base on a tiny completely flat strip of land building tree uppon room upon tree uppon room and only rarely venturing out to make passages trough the foliage of the jungle on the other size of the shallow moat.

  • @RageAgainstTheDyingOfTheLight7
    @RageAgainstTheDyingOfTheLight7 4 місяці тому +178

    Old minecraft had such a fantasy feel to it with the music and somewhat odd looking world thats mostly empty its just so mystical and relaxing

  • @Teethmafia
    @Teethmafia 9 місяців тому +2104

    When they added The different kinds of stone it did begin to complicate the simplicity of mining. I wish there was a way to flag certain things for your character to not pick up in modern Minecraft.

    • @tylerdewald6916
      @tylerdewald6916 9 місяців тому +166

      100% would use that get on my buddies account to block diamonds and shit lol

    • @slof69
      @slof69 9 місяців тому +91

      ngl I used a texture pack that turned andesite granite etc back into stone when they first got added

    • @jasonmehl7111
      @jasonmehl7111 9 місяців тому +88

      this. I love most of the new blocks and features and all, but at the end of the day, its alot to keep track of.
      I do miss simply mining and only managing my inventory space for ores and maybe gravel and dirt. but now, you need to cut down about 12 small trees to produce chests and then carve out a store room every 5 chunks you go.. its no longer just mining. its a full on mining Expedition. an adventure turned into an advent-chore.
      and recently ive been burnt out on this one server trying to produce and sell almost every known block i could produce in minecraft for diamonds (in that servers economy).. the biggest set of blocks that are the most time intensive: colored wool, terracotta and concrete. its too much after all and I may aswell be playing Factorio in 3D.
      I think I'll play old beta again..

    • @handthing9709
      @handthing9709 9 місяців тому +20

      That was the update that made me stop updating my game haha

    • @kojeb
      @kojeb 9 місяців тому +24

      there is: fill up all your inventory slots with items you want to pick up and then just go mining

  • @ericpalacios920
    @ericpalacios920 9 місяців тому +845

    Just like the limited amount or blocks gave a sort of cohesive Minecraft "look" in beta, the old world generation did too. It used temperature/humidity noise maps to freely generate the biomes independently of terrain shape. So you could get flat desert, hilly desert, flat grassland, hilly grassland, etc naturally. And the transitions between biomes were really smooth.

    • @3mpt7
      @3mpt7 9 місяців тому +70

      Yeah, I don't really understand why the development team wants to make real world temperature maps so badly, other than the fact that Minecraft is a geographer's toolkit. Geographically, a hot mountain with lots of lava at its peak is a volcano. Snowy and icy deserts do in fact exist. There is no real reason why a hot biome can't exist next to a cold biome, other than lifting the concept from Terrafirmacraft, where the plants and seasons changed relative to an 'equator'.

    • @retardedwallabe8297
      @retardedwallabe8297 9 місяців тому +36

      I think a lot of the appeal was the old world generation and the challenge. Nowadays every biome has a village and you could run to ans be safe, on day one. I remember making a new world and my main focus was surviving. The first few days was surviving. THEN I could finally make a house and it felt like a big deal. Nowadays with the hunger bar and bed. I could skip on fighting mobs and just build like it's peaceful mode

    • @Crispiboi
      @Crispiboi 9 місяців тому +44

      I loved how weird and unexpected the old terrain generation was. The current one is fine but it's been tweaked to the point of getting stale, it doesn't generate anything truly weird or unexpected anymore.

    • @kmb600
      @kmb600 9 місяців тому +1

      That is the current system though… biomes generate independent of terrain

    • @sobolanul96
      @sobolanul96 9 місяців тому +13

      @@retardedwallabe8297 I think that the worldgen is the main thing that hurts modern minecraft. Items and blocks and mechanics are all good, but damn that terrain hurts. You can barely find a decent spot for a home/base. It all seems so plain and bland. Nothing spectacular. A big part of the minecraft success was the old worldgen.

  • @cowsonfilm
    @cowsonfilm 7 місяців тому +1265

    I just want to say I absolutely love how casually you’re talking. There’s no yelling, nothing super fast paced-it’s refreshing

    • @wwemusic4805
      @wwemusic4805 6 місяців тому +60

      yeah he's not reading off much of a script so it feels like he's just talking to you, its really genuine and his voice is pretty nice

    • @lleroy2312
      @lleroy2312 6 місяців тому +37

      Agreed yeah, this style of video commentary is so nice, and it makes this video feel more genuine

    • @thelabrat4204
      @thelabrat4204 5 місяців тому

      fax

    • @ralphthefrog3086
      @ralphthefrog3086 4 місяці тому +18

      The children yearn for 2010 UA-cam

    • @StarboyXL9
      @StarboyXL9 4 місяці тому +4

      *Starts jumping while staring into the camera and waving one arm*
      "Hey guys! Back today with another video and today-"

  • @dudejoe8705
    @dudejoe8705 3 місяці тому +188

    18:02 as someone who does graphics programming I know the term!!! It's called atmospheric scattering, the specific math is called "Rayleigh scattering" which is for particles that are much smaller than the wavelength of the light; like our atmosphere, which is opposed to Mie scattering which is for particles bigger than the wavelength of the light, which is what you'd use for clouds and smoke for example. The effect in real-life actually causes everything to shift into a blue hue, because what you are literally seeing is the sky seeping through! Rayleigh scattering is the exact reason why the sky is blue actually, because our atmosphere scatters different wavelengths of light differently from each other, and most of the wavelengths that get reflected back at us cause it to appear light-blue! In this case of course, it's just basic fog and not physically accurate, but it does mirror something in real-life (and many modern games; and shaderpacks, approximate the real math!)

    • @dudejoe8705
      @dudejoe8705 3 місяці тому +16

      Also the "grandness" of it is something that is a real illusion too! because for example, at Disney World and Universal Studios, when you see objects in the distance like big castles and stuff (which are just miniatures), they paint them with a slight blue hue to make them look more distant, and thus bigger!

    • @fiat_ow7876
      @fiat_ow7876 2 місяці тому +1

      nice profile pic!

  • @nicktherange
    @nicktherange 9 місяців тому +1829

    bro if they added more biomes but had the same generation and texture style of the old mc it would make my childhood dream come true, exploring biomes was magical back then

    • @cara-seyun
      @cara-seyun 9 місяців тому +189

      agreed, I felt like the minecraft I knew died when they changed the generation to the more realistic version

    • @AmptDesiqns
      @AmptDesiqns 9 місяців тому +64

      I can’t think of it off the top of my head, but I believe there is a mod that takes old generation, into the newer versions of Minecraft, maybe you can try looking into it and let me know if you find it! (:

    • @CraftTheKnight
      @CraftTheKnight 9 місяців тому +87

      Try the Better than Adventure Mod! It almost completes old Minecraft

    • @wasssted
      @wasssted 9 місяців тому +6

      Except there was like 5 biomes to explore, you could finnish the game in 2 hours and after that there is nothing to do. Not to menition half of biomes have nothing interesting in them

    • @v0id_d3m0n
      @v0id_d3m0n 9 місяців тому +13

      Turning off structures and changing the texture pack in modern Minecraft might help with that feel

  • @SenorCringo
    @SenorCringo 9 місяців тому +480

    Another reason why I personally still love playing old Minecraft and why I fell in love with it so fast back in 2011 is that it feels like you're discovering untouched nature, due to the lack of structures and the combined effect of fog, darker nights, slow movement speed and more varied terrain features. When I started playing I was about 8, I lived in a city and loved to imagine how the land would have looked like before cities where built and forests were altered to be more efficient for wood production, and so on. Minecraft gave me an experience similar to that, I was able to be the first to discover landscapes that probably no one ever saw (since no two worlds looked the same) and was able to choose how I would settle in this world.
    I know this feeling can still hold true in modern Minecraft but the abundance of structures throws it off, and even the terrain itself somehow feels less wild, most biomes are more plane, smoothed out and less dense. Anyway great video ! It was very interesting to hear detailed arguments why nostalgia isn't the only appeal of old Minecraft, that I tend to overlook when I simply say that "the feeling is different". Thanks for that !

    • @ViciousVinnyD
      @ViciousVinnyD 9 місяців тому +41

      Minecraft beta used gradual climate variables for it's biomes, which only loosely controlled the shape of terrain.
      The modern terrain generator however is much more strict, with each biome having definitions of what it can and cannot be. So in a way yes, old worldgen was more wild.

    • @WildWombats
      @WildWombats 9 місяців тому +5

      The one and only thing I wish was in older minecraft was the sprint feature. I don't want the hunger that comes with it. I just wish we could sprint. Everything else I was happy with the way it was in old minecraft.

    • @simbathelion123
      @simbathelion123 9 місяців тому +5

      yep, I totally agree with it, especially with the terrain ones. Nowadays Minecraft feels more plain and we're not feeling "alive" anymore in these version. Also, the colour scheme itself for the biomes are more eye - catchy and vibrant, it feels more alive rather than the "realistic way" that Microsoft are trying to approach in these days of Minecraft

    • @SenorCringo
      @SenorCringo 9 місяців тому +5

      @furonyxwolf They introduced creative mode in Beta 1.8 it's probably the version you're mentioning. That's funny you mention that about building cities, in contrast I was definitely more into building cottages or small villages. It just shows how good this game is to let you create or reproduce things you're not able to see for yourself. It always felt more accessible and immersive than drawing for example, and I'm one to think that Minecraft lies somewhere between a game and an artform.

    • @catsdogswoof3968
      @catsdogswoof3968 9 місяців тому

      What's funnt is too many people say the game is too bumpy

  • @psundere9948
    @psundere9948 9 місяців тому +630

    “Simplicity breeds creativity” this is such a simple yet immensely accurate distillation of a lot of my feelings regarding my experience with/perception of both vanilla minecraft and many old school mmorpgs. Well said~

    • @taku1101
      @taku1101 9 місяців тому +20

      yeah.. the fundamental design of Minecraft is encouraging creativity through limitation. Keeping that in mind makes the entire idea of things to explore seem very odd. Other games have quests and storylines and have comparatively little re-play value as a result of that. Giving Minecraft that sort of concept was probably a good idea for the burst in popularity around 2013, but it does significantly go against the basic idea that Minecraft is built upon.

    • @metbube7142
      @metbube7142 9 місяців тому +3

      Totally agree. I played Tibia back then, an isometric 2D MMORPG that looks super rough and had an unforgiving gameplay. But it was really something special. Also a lot of people love wow classic nowadays. To a certain degree limitation and lack of convenience can improve the experience.
      It's not the amount of colours that makes a great artist i guess :]

    • @shrub8644
      @shrub8644 9 місяців тому +3

      This is also Mojang's take on why they don't add vertical slabs

    • @psundere9948
      @psundere9948 9 місяців тому +1

      @@metbube7142 yes, wow classic! these are great examples! i used to play Corum, a ported-korean mmorpg with really grind-y leveling and basic graphics. Some of my favorite memories are listening to music, grinding levels/gear upgrades, and participating in guild chatter. those connections/shared moments made the experience feel much fuller than the game felt on its own (gameplay & graphics-wise).

    • @lordkrishnastolemyheart5485
      @lordkrishnastolemyheart5485 9 місяців тому +2

      That's what I was saying about adventure maps and multiplayer. There was so much more imagination and creativity making it so much better. It seemed to bring people together more which was one of the core ideas.

  • @funkmanone
    @funkmanone 3 місяці тому +24

    Old Minecraft was legitimately terrifying to play alone especially at night or in caves. You can still have these experiences in current version but it feels somehow more accommodating now.
    I love the game how it is now but I’ve been playing since alpha and have big love for beta.

  • @alanbrezina4557
    @alanbrezina4557 9 місяців тому +347

    It feels so peaceful, beautiful and simple.... you dont want it to end and leave...

  • @havedalDK
    @havedalDK 9 місяців тому +1021

    Your point about old Minecraft feeling a bit eerie, lonely or melancholic worked really well to encourage the player to build stuff, because where your buildings where felt less lonely. Which is why old Minecraft worlds have paths going everywhere, which is something i see way less of in newer Minecraft worlds. It was almost obligatory to have a nice path between every building you made.

    • @adamfoster7437
      @adamfoster7437 9 місяців тому +89

      This is such a good point. I find that the old version worlds felt like blank canvases which you molded in your image. The world's feel changed as you built.

    • @parrot998
      @parrot998 9 місяців тому +98

      Also rail lines... Now that rail is basically useless due to it's comparatively slow speed to things like elytra that let you go anywhere, and rails are way more expensive, no one builds rail systems unless it's part of slme kind of sorting machine.
      Modern MC should take a page from BTA's book and make rails way faster, or perhaps add proper trains that go faster... But it'll never happen under Jeb cuz modern Minecraft is where older features just get ignored with newer shinier bandages pasted on top... Perfect example is Anvils being basically useless and instead of fixing them Jeb added the OP enchantment mending.

    • @GeddyRC
      @GeddyRC 9 місяців тому +49

      @@parrot998oh yeah I used to love building out entire subway systems to connect all my cool stuff.. the prebuilt towns and all that took away from the empty canvas feeling of old Minecraft and made it like you were a new citizen in a pre-existing town. The feeling of loneliness was important to me at least for the desire to build something to call home.

    • @parrot998
      @parrot998 9 місяців тому +32

      @@GeddyRC The way villages are implemented kinda really sucks as well, cuz they were clearly designed to be built up as their own kinda canvas, but in order to facillitate that you need to be able to break every single block in them without consequence.. Which completely breaks game balance, cuz now you can get free food, lava, like half the more advanced crafting facilities, etc without having to so much as search cuz villages are everywhere... And there is no reprocussions for literally dismantling an entire village and letting the villagers die...

    • @vonborgah
      @vonborgah 9 місяців тому +4

      Sorry but no. That sounds a bit personal

  • @Rulerof2006
    @Rulerof2006 9 місяців тому +735

    I'm also a huge fan of the old cobble texture. I was sad back in the day when they changed it.

    • @dialko2596
      @dialko2596  9 місяців тому +186

      fellow old cobble chad, welcome

    • @thomasdilfurd4176
      @thomasdilfurd4176 9 місяців тому +4

      For real

    • @bluehairedaigaming
      @bluehairedaigaming 9 місяців тому +25

      The problem of the old cobblestone was the way it was shaded, not that it actually was a bad texture. Old gravel on the other hand I think is actually bad.

    • @thomasdilfurd4176
      @thomasdilfurd4176 9 місяців тому +14

      @@bluehairedaigaming old gravel is the only texture ive ever been happy to see change

    • @matthewsteele99
      @matthewsteele99 9 місяців тому +41

      I must be the only one who liked the old purple-ish gravel

  • @Sasquatch2696
    @Sasquatch2696 3 місяці тому +58

    I recently started playing again, I hadn't played since 1.7.3 and I was first blown away by how much stuff was in the game now. But I noticed after several hours, my house was the same. I hadn't spent any time making it better. I had spent all my time down the MASSIVE ravines and mines or looking around the overworld at all the new stuff. I felt like my creativity just wasn't as important as it once was because now, there was too much to do. I didn't have time to just build a house anymore.
    Essentially it boils down to this. When there was nothing to do, we made our own fun. Minecraft was fun because it was about creativity and pouring your own ideas into it. The most fun was to be had in building a great base and setting yourself resource missions based on what you needed to build your creations. When Minecraft was literally mining and crafting. Now that there's so much to do, it always feels like I should be doing something else.

    • @baconeyes
      @baconeyes 2 місяці тому +7

      Or you could just..... Not do those things and work on your house. The game doesn't force you to do anything, and it never will. You can do what you want when you want, your argument holds little to no weight due to this. I personally find it wonderful that minecraft has tons to do. Im personally not a massive fan of older versions as theres not much to do despite building. Now, i love building, but it gets boring after a while. I see people complaining about how theres too much stuff now, but you can choose not to interact with it and still make your own fun. But hey, at the end of the day it all comes down to a matter off preference and i respect your opinions :)

    • @cyberiansailor9741
      @cyberiansailor9741 Місяць тому +2

      ​@@baconeyesyeah dude you say it right. Minecraft forces nobody to do nothing. I am still building my mostly stone houses and not doing that much adventure in my Worlds. the only Nitpick I have with the newest updates is that it's a bit harder to stripmine for diamonds these days

    • @Zekushion6
      @Zekushion6 Місяць тому +1

      It's on you on do or not those thing. Simplicity and pace it's still there.

    • @Sasquatch2696
      @Sasquatch2696 Місяць тому +3

      @@baconeyes No but this is part of the issue. Now doing the simple stuff has become a grind. Finding ore is so much harder because there's a million ravines everywhere and way more caves. You spend forever down them exploring with not enough reward in terms of ore. And I swear the mob spawn rate has become silly high. Don't get me started on the soul sand biome in the nether. I went in to get glowstone and my portal spawned in the soul sand biome. I got in to see 2 ghasts and about 12 skeletons. Making simple creations has become a grind because the creativity has taken a backseat to making it more an adventure. When I say there's too much to do, I also mean that doing the simple stuff that made it fun for me is now 5x more difficult to accommodate the new adventure features.

    • @baconeyes
      @baconeyes Місяць тому +2

      @@Sasquatch2696 I do somewhat get what you mean but i still dont exactly agree. When it comes to caving i think that may just be a luck thing because whenever i go mining i find tons of ore and stuff. And then when it comes to mobs you CAN just set it to peaceful. And if you dont want to do that easy mode is also a thing so again it is more just complaining about fairly trivial stuff. But to each their own because i myself dont mind any of the stuff you're talking about but i can see why that'd be an issue for others.

  • @waxwraps
    @waxwraps 9 місяців тому +558

    The zombie dropping a feather at 1:47 gave me a goddamn entire flashback to my childhood LOL, great video brother

    • @cyruscheng499
      @cyruscheng499 8 місяців тому +20

      And the skeletons holding bows like that as well

    • @Racecar564
      @Racecar564 8 місяців тому +6

      Wait, do they not drop feathers anymore?

    • @cyruscheng499
      @cyruscheng499 8 місяців тому +24

      @@Racecar564 they stopped dropping feathers and replaced it with rotten flesh in 2011

    • @Racecar564
      @Racecar564 8 місяців тому +12

      ​@@cyruscheng499Holy crap, 13 years and I still thought that was current somehow

    • @kobrakon47
      @kobrakon47 8 місяців тому +6

      yeah when I saw it I felt some neurons deep in my brain immediately go "YOOOOO"

  • @s4mfrench
    @s4mfrench 9 місяців тому +648

    Simplicity over bloat can really explain most of modern gaming. That was a really good point. I dont want to always have to grind or have an overwhelming amount of things i could do and old minecraft is just that.

    • @velvet3784
      @velvet3784 3 місяці тому

      I wonder why is realismcraft getting popular

    • @DanielQwerty
      @DanielQwerty 2 місяці тому +2

      That's how I feel about old pokemon also. The old games didn't have any gimmicks.

    • @miimiiandco
      @miimiiandco 2 місяці тому +1

      I think bloat was a thing since the N64 days. Specifically in DK64, lol. Also most Sonic games have filler like the other SA1 campaigns or the Warehog. Longer, bloated games meant more money back then.

  • @dienand_gaming
    @dienand_gaming 9 місяців тому +912

    One reason I can think of, though I don't really play old Minecraft, is that many of the newer features in Minecraft feel tacked on and some things serve no grander purpose than just being filler. And in older versions it feels like everything had a purpose for existing

    • @MiauFrito
      @MiauFrito 9 місяців тому +98

      Famous quote about gamedev: ''if it's not fun, why bother?"

    • @Shiltz
      @Shiltz 9 місяців тому +21

      ​@@MiauFritoI miss Reggie Fils Aime. That quote just sums up Nintendo and always has

    • @locinolacolino1302
      @locinolacolino1302 9 місяців тому

      Beta Minceraft for Beta Males

    • @picleus
      @picleus 9 місяців тому +34

      I think one part is, as more things are added, there's more chance that something similar already exists; and as more features are added, less of them interact with the others.
      Old Minecraft had so few features that almost everything felt like it served a purpose, or was something unique. But if half of everything is unique, that's not exactly unique, is it?

    • @fghsgh
      @fghsgh 9 місяців тому

      yeppp! 4:40

  • @vinnybonboot
    @vinnybonboot 4 місяці тому +47

    I love your analogy about someone throwing a bunch of furniture in your room, I think it perfectly encapsulates how I feel! For me, it feels like every time I finally get the room organized to incorporate the new furniture, more furniture gets added. I'm 30 years old and played Minecraft since Beta 1.8. As an adult, it's hard to find the time/energy to learn all the new features they add each year. Things like honey and bees still seem so new to me, but they've been out for 5 years. Hell, even things like slime blocks still seem kind of new (they've been out for 10 years!). I don't mind new stuff, but I wish it was fewer and smaller updates. I know they'll never do this, but I would love if they took even a 2 year break from any major updates.

    • @catherineellen4063
      @catherineellen4063 3 місяці тому +5

      Extremely jarring to read how long bees have been out for oh my god

    • @disgracecentral
      @disgracecentral 3 місяці тому +4

      @@catherineellen4063December 2019. Doesn’t sound like 5 years ago but it is.

    • @catherineellen4063
      @catherineellen4063 3 місяці тому +5

      @@disgracecentral time be passing huh

    • @disgracecentral
      @disgracecentral 3 місяці тому

      @@catherineellen4063 Indeeb

    • @Zangelin
      @Zangelin Місяць тому

      I personally don't understand the analogy at all cause if someone tossed a bunch of furniture in my room all i could feel is "great! I have more furniture now!". I really cannot comprehend the negative view on it.

  • @counterfeit6089
    @counterfeit6089 9 місяців тому +1509

    In terms of aesthetics or overall "feel", I really miss the old-school dungeon crawler RPG style that it had in its early years.

    • @NiebieskaAura
      @NiebieskaAura 9 місяців тому +43

      Well said. I mis that feeling too

    • @wingdingdmetrius8025
      @wingdingdmetrius8025 9 місяців тому +26

      Just making things up lmao

    • @richardlionerheart1945
      @richardlionerheart1945 9 місяців тому +170

      ​@@wingdingdmetrius8025dawg i was playing through daggerfall and the early minecraft vibe was undeniable

    • @Fire_Axus
      @Fire_Axus 9 місяців тому

      @@NiebieskaAura don´t

    • @rosecatse
      @rosecatse 9 місяців тому +145

      @@wingdingdmetrius8025 minecraft was made with repurposed assets from an old school dungeon crawler notch scrapped
      the vibe is in fact there and there are multiple reasons for it

  • @pretzelboi64
    @pretzelboi64 9 місяців тому +569

    Early Minecraft really does look like Daggerfall or Ultima Underworld even. It has that distinct early 90's dungeon crawler aesthetic very few games have

    • @Lunar_Atronach
      @Lunar_Atronach 9 місяців тому +19

      ooh damn I think daggerfall is definitely a really good comparison. it's way simpler than other elderscrolls but it let's you build your world how you like. like, I kept a journal to record my adventure like a ttrpg and it feels amazing, it felt so much more immersive than any other elder scrolls. I'm not saying that it is definitely fundamentally better but i think it appeals to a different type of person, same thing with old minecraft, some people can connect with it easier cause it's simpler, less gamey

    • @MauricioJara
      @MauricioJara 9 місяців тому +16

      It gives me the same feeling that the old Mario games give me. Especially with those brick castle textures. This “retro” aesthetic in Minecraft is one of the things I’ve forgotten about over the years due to the change in art direction, but looking back - That original aesthetic was what grabbed my attention as a kid

    • @genericusername5671
      @genericusername5671 9 місяців тому +7

      I always wondered how to describe the old artstyle, and I think this hits the nail right on the head!
      I mean heck, some of the original textures were from RubyDung which itself was a dungeon crawler.

    • @queuedjar4578
      @queuedjar4578 9 місяців тому +7

      When daggerfall started becoming popular again in recent years everyone said it looks a bit like Minecraft, now we're coming full circle.

    • @EngiGODS358
      @EngiGODS358 9 місяців тому +4

      That what Minecraft was originally going to be and that's what notch based the game off of originally. Which is why it feels like that.

  • @gray5485
    @gray5485 8 місяців тому +779

    seeing the old lava texture made me emotional for some reason

    • @haydenbell9327
      @haydenbell9327 7 місяців тому +33

      I’ve never felt so emotional from a video before. Especially with the mountain generations

    • @13_cmi
      @13_cmi 6 місяців тому +15

      Baked beans.

    • @piranhalettuce
      @piranhalettuce 6 місяців тому +3

      macaroni and cheese

    • @goofy9125
      @goofy9125 6 місяців тому +2

      Double pepperoni pizza with extra cheese and large soup

    • @goofy9125
      @goofy9125 6 місяців тому

      ok buddy you need to calm down now

  • @audr1enlive
    @audr1enlive 3 місяці тому +43

    often when praising one thing on the internet, people LOVE to interpret that as denouncing another thing. i recently wrote a comment on a tiktok about spongebob saying how much i love old spongebob and how great it was, and I had a bunch of people angry at me saying "new spongebob this, new spongebob that" when... i didnt mention new spongebob even a single time in my comment. they can't let things be great on their own without comparison to other things.

    • @dialko2596
      @dialko2596  3 місяці тому +19

      Unbelievably true

    • @YayoCreeg
      @YayoCreeg 3 місяці тому +7

      My head is about to explode from the amount of facts this comment is radiating

    • @JetShanghai
      @JetShanghai 3 місяці тому +13

      It's because our society is all about instant gratification, a lack of nuance, a lack of thinking, and having everything on demand right in your face. The most obvious place this can be seen is the fact that people want 30 second solutions to 2,000 year old problems. There's a reason why philosophers have been arguing about the meaning of life, the problem of evil, whether morality is subjective or objective, etc. since before Christ was ever born. These are complex and nuanced subjects that require thought. Hoe Math put out a good video recently about these girls on TikTok who say stuff like "men are all evil and should not be allowed to have power". It's not that they are necessarily looking for an honest conversation, they're just trying to overwhelm your attention span and implant ideas in the constant tsunami of information. Your brain isn't made to absorb all that, and some people will just passively take it on as their own beliefs after a while.

    • @YayoCreeg
      @YayoCreeg 3 місяці тому +6

      @@JetShanghai damn, that is facts

    • @moustafalatif8619
      @moustafalatif8619 Місяць тому +1

      so basically the entire twitter community joined tiktok to bombard your comment with how much you "hate" new spongebob

  • @AM-qv5zf
    @AM-qv5zf 9 місяців тому +121

    13:17 I love the point about that old generation. All the floating terrain gave minecraft such a whimsical feeling. I remember the times when the seeds you wanted to find the most were ones with awesome overhangs.

    • @Boomchacle
      @Boomchacle 9 місяців тому +17

      I really wish the worlds still had floating islands. It made the game feel so majestic.

    • @deadturret4049
      @deadturret4049 8 місяців тому +2

      ​@@Boomchacle its easily what I miss the most. Early release dialed it up to 11 with the extreme heights generation mode. I havent played in a while but I think they got rid of that option.

    • @MagnusVictor2015
      @MagnusVictor2015 7 місяців тому

      Absolutely agree. Watching videos of modern MC, the worlds just feel so... *bland*.

  • @Nikkikoo99
    @Nikkikoo99 8 місяців тому +442

    The thing i hate in newer versions is that new stuff doesn't work with the old one, for example new mobs have complex animations and more realistic design, so when you look at a cow for example it feels like a different game because of how different these mobs look like

    • @WXyzaa
      @WXyzaa 7 місяців тому +45

      I think new Minecraft feels easy at times on hard mode. I also feel like so much of the really important stuff is so easily accessible in new Minecraft that exploring the world becomes kind of an afterthought since getting the desired enchantment for example, can be done at spawn. Need a cat? You got plenty in the village next door at spawn! btw villages are unnecesseraly easy to find!

    • @roshanmathew3006
      @roshanmathew3006 5 місяців тому +7

      I feel like stardew valley doesnt have this issue.the new changes just fit in

    • @nickmilo932
      @nickmilo932 5 місяців тому +7

      ​@@roshanmathew3006same with terraria.

    • @Aries-kw6of
      @Aries-kw6of 5 місяців тому +2

      @@WXyzaashut up

    • @Aries-kw6of
      @Aries-kw6of 5 місяців тому

      Shut up

  • @Flightning99
    @Flightning99 9 місяців тому +147

    I'm so glad you mentioned the fog. I actually found an option in the sodium line of fabric mods that stretches the fog back out and it really does improve the atmosphere *that* much

    • @AzazelTV18
      @AzazelTV18 9 місяців тому +1

      i have to try that out lol, what's the setting called?

    • @Tom-nb6wq
      @Tom-nb6wq 9 місяців тому

      @@AzazelTV18 lmk if u find out please :)

    • @lucamayhem
      @lucamayhem 9 місяців тому

      ​@@AzazelTV18single layer fog?

  • @typicalgentleman
    @typicalgentleman 3 місяці тому +157

    If you're coming from gerg's video, Dialko literally says that he doesn't hate modern Minecraft in the first twenty seconds.

    • @Thebiolizard
      @Thebiolizard 3 місяці тому +2

      what did gerg say?

    • @kiiseanrobinson5084
      @kiiseanrobinson5084 3 місяці тому

      I watched the full video, and let me be clear: This shit still sucks. I won't hate on personal preference. Like he just has this unnatural fondness for crunchy textures. I'm fine with that. But what I find ironic is that none of my criticisms have changed. It's just him complaining about age. He nitpicks and cherry picks each and every example in a silly, weird way. There is never an issue with explaining your opinion, but most of his explanations suck. To me, Minecraft is an objectively better game. Don't hate, it sounds pretentious. But really, more accessibility, bigger, more diverse and open community, more content, it's more popular, and everything. From where I'm standing, it's objectively better. I won't fault him for liking the weird quirks of it. Except I actually will because he doesn't have good explanations. I feel he doesn't want to be creative or learn how to get fucking good, but instead lay back, not care, and do what he wants. That's fine, but he makes 0 sensible cases from where I'm standing. Scrolling down in "All" is not fucking distracting, dumbass, have a plan then search it up. I just cannot and from the contents of this reply, will not understand. Everything is little, stupid shit that makes almost 0 sense other than personal opinion. It, to me, is really fucking dumb.

    • @dkirinor
      @dkirinor 3 місяці тому +30

      @@ThebiolizardNot really anything, he was just reading off clickbait titles

    • @Alex34567
      @Alex34567 3 місяці тому +1

      Gerg is such a loser.

    • @Hyperion4K
      @Hyperion4K 3 місяці тому +32

      the part of that video where he essentially just shit on dialko really pissed me off 💀

  • @that1tuba84
    @that1tuba84 6 місяців тому +590

    One of my favorite things about old Minecraft was the lighting. The game was so much darker and the torches felt so much fainter, It made buildings in the dark so much cozier and safe.

    • @locosword3985
      @locosword3985 3 місяці тому +6

      Turn on old textures, put on low graphics settings, that’s how I play because of my shitty computer just play like that.

    • @pancake1751
      @pancake1751 3 місяці тому +12

      It really was cosy, alpha has this peaceful warm feeling, like staying home and reading books when there is heavy rainfall outside.

    • @TheGrowingNe0n_
      @TheGrowingNe0n_ 3 місяці тому

      what...

    • @BigCleverName
      @BigCleverName 3 місяці тому +4

      Turn off "fancy lighting" and set brightness to "moody" ta-da!

  • @actualcheetochomper
    @actualcheetochomper 8 місяців тому +2312

    Tbh old minecraft immerses me way more. when there’s so many things, i get overwhelmed and unmotivated to do everything
    UPDATE: I got prescribed adderall and now i can play both versions 💀

    • @jetluvzram3n
      @jetluvzram3n 8 місяців тому +86

      Literally terraria
      (dang I posted this in my main account. You didn't hear this from me, guys)

    • @pixelplaygaming1866
      @pixelplaygaming1866 8 місяців тому +6

      Fr bro I feel the same😢

    • @autury-5703
      @autury-5703 8 місяців тому +73

      @@jetluvzram3n i would agree "literally terraria" the games are in no way comparable, minecraft is a sandbox first and foremost while terraria has a way more distinguished goal to work towards so you will always have a set clear goal

    • @NickPotatoes
      @NickPotatoes 8 місяців тому

      ​@@autury-5703while i agree that they are pretty different, saying that they are in no way comparable is just being disingenuous

    • @darkseid3008
      @darkseid3008 8 місяців тому +30

      @@jetluvzram3n how? its literally a game with so much content. it actually gives you goals to strive towards and motivates you to get to them. a bit of a stupid take there buddy

  • @soggiebreado
    @soggiebreado 7 місяців тому +224

    another thing to add to the "blocks not being as solid" point is the newer mobs too, they have detailed animations and many moving parts to them, whereas the earlier creatures have only a moving head, sometimes arms, and legs. i remember being ecstatic about wolves and how cool it was that they wagged their tails, and it indicated their health... now, there are frogs leaping around, and salamander looking cute things that slither through the water, just to name a few.. (i don't mind it, i just think its a little different than my usual picture of minecraft)
    sometimes i wish that i can take a few aspects from some newer updates, and put them in older ones.

    • @MichaelYT23
      @MichaelYT23 4 місяці тому +1

      You can with mods I believe.

    • @HeydenHarvey
      @HeydenHarvey 4 місяці тому +4

      Yeah I noticed how newer mobs have oddly smooth animations it doesn't match the rest, I hope they don't re do the animations to make it fit in like they did the texture pack, I don't really care anyways, I play legacy edition mainly anyways.

  • @Epic_Gamer420
    @Epic_Gamer420 2 місяці тому +6

    everyone is building such beautiful houses and mine are mostly boxes with simple roofs out of stairs 😭

  • @Amanda_0518
    @Amanda_0518 9 місяців тому +288

    If you asked me what my favorite Minecraft world I ever had was, I would have no trouble answering: The one where I found a hill on a taiga biome not too far from spawn and made my first decent looking house on survival.
    The hill was big enough that I had plenty of space to build on and a great view of my surroundings, but still short enough that it wasn't too hard to climb. There were no big mountains blocking my view, no pillager outposts spawning hostile mobs near my house, no ravines for me to fall into and plenty of those small naturally generated lakes around. I had crops, a dog, some cows, a big cave system to explore and plenty of plans for what I wanted to build. It was great.
    Now I love watching people play on the newer versions, I love watching them fly around the world with elytras, making all sorts of automated farms and building megabases and stuff, but whenever I try to play the game, it just doesn't feel right. The world generation is so different. Everything is too big, the mountains, the rivers, the lakes... Whenever I create a new world I catch myself wandering "is this seed even good enough...? " There are so many biomes and so much stuff on them. I never know what I will need. What if I need something from a jungle? What if I need terracotta? Will ever manage to collect all of the cats? Will I ever be happy with where I built my base? I just can't stop overthinking everything, there's too much stuff and everything feels like it is and isn't important at the same time... and then I just start missing my little house on the hill and how everything was simpler. Sometimes, simpler really does mean better.

    • @Mathosis1118
      @Mathosis1118 9 місяців тому +26

      I vibe with this hard. I've got a very quick answer to this question too: The one where I found a river flowing through a plain. I built a bridge over the river, and I made a nice little hut that I called home. I was so proud of that bridge. I remember how much work it took to get there too, there was a couple of weeks sunk into getting to that point.
      I went back to the old Minecraft trailer after this video, and it speaks volumes. There are no rules. There are no to-do lists. The only objective is what you want to do.

    • @AHungryHunky
      @AHungryHunky 9 місяців тому +13

      My favorite world would be one where i found a snowy mountain in the middle of the plains with a scattering of trees on top, a gentle slope on the north face, cliff with a waterfall on the south face and an arch connecting a spire on the western side. Built my house on the spire and a small village on the mountain for temporary housing for my friends until they could build their own. Built a wall on the north slope and had a large gathering hall on a point above the waterfall. Connected the whole thing together with a series of underground tunnels (the arch was thick enough to tunnel through) and even had a secret lab in the spire under my house and a wheat farm under the gathering hall, and a secret redstone activated entrence to a very long spiral staircase that opened into a small cave where i hid my diamonds. You couldnt make maps because it was a 360 version world that was solid snow and ice to the very edges, so no sugar cane grew. Built beacons on the hilltops out of cobble, torches and netherack to point home instead.
      I think over a 2 year period my friends and i managed to completely mine it out. It got to a point where we no longer stashed diamonds from eachother and began leaving them in chests at the various mine entrance huts we constructed over the openings.
      Sorry for the long winded response, I dont know why i was served this video today but its bringing some happy memories back.

    • @Bluu_kat
      @Bluu_kat 9 місяців тому +4

      This comment made me tear up

    • @RogueVinyl
      @RogueVinyl 9 місяців тому +2

      I've loved Minecraft for years and have played since beta, and I completely agree with this. I still play the new version, but mostly because the world I play on is now over 4 years old. My friends and I, mostly me as they drift in and out to work on their towns and stuff, have made a big sprawling world with different nations, our own goofy lore, a massive road system, all these fun things that we've made countless memories doing.
      But I always think back to when the palette of options was so much more limited. It's like growing up with Super Nintendo, or even better something like Atari. In its simplicity, your mind fills in the gaps. You may not be able to make the most detailed and grandiose things, but your imagination and creativity take over and then all of a sudden you have something super cool, even if basic. I just think there was more reward to that, but that's just me.

    • @Shinybook51
      @Shinybook51 9 місяців тому +2

      Reminded me of my first survival world's house. Made me smile.

  • @DomR1997
    @DomR1997 8 місяців тому +563

    It's the classic story of "sometimes less is more."

    • @dj3us
      @dj3us 8 місяців тому +19

      I am a hardcore maximalist who started playing since release 1.8.
      I still find older versions very different, more emotional, more athmospheric.
      I guess it’s about general feel, especially the world generation.

    • @ViolentMLG
      @ViolentMLG 8 місяців тому +31

      I don't think its exactly 'less is more', but more of quality over quantity.
      Minecraft used to be a high quality yet simple game, now its reversed.
      I also think the pacing is different.
      Old Minecraft was the type of game to build a hut with a fireplace, enjoy the rain, and chill, enjoy the music, relax, etc.
      Maybe make a farm, try trapping some animals, maybe go mine occasionally.
      It was lonely, but peaceful.
      It would make you have sentimental moments, or bring you to a place of peace rarely found.
      It also had no end goal, just whatever you felt like doing that day.
      Its the same exact freedom that many people chase in real life, the freedom to do anything.
      Modern Minecraft, and modern gaming by extension, has an ability to game-ify and job-ify your life.
      Its to keep you endlessly hooked and constantly releasing more and more dopamine.
      There is so many goals, purposes, distractions.
      "Oh no, its Illagers", "Oh no, its a phantom I'm going to have to spend 5 minutes of my life killing".
      "Oh great, I looked at an Endermen by accident".
      Its all noise that doesn't really add to the game in a valuable way.
      The idea you can "play the game the way you want" is the same as me saying that those who love camping can camp in their backyard and "play it however they want".
      Its not the same.
      The peace you'd find in the wilderness or nature, you won't find in the city, regardless of how you "play" your life.
      In the same hand, Minecraft has gotten busy, the atmosphere has changed, it lacks that quality feel it used to have.

    • @mr.monkey354
      @mr.monkey354 5 місяців тому +4

      ​@@ViolentMLGMinecraft is still high quality, why do you think Mojang gives experimental snapshots and features early on? So they can polish and refine content as much as possible.

    • @velvet3784
      @velvet3784 5 місяців тому +2

      ​@@ViolentMLGI think you don't have to fulfill any goals in Minecraft, and when you spawn it is pretty much the same as it was 10 years ago

    • @sirspongadoodle
      @sirspongadoodle 4 місяці тому +6

      @@velvet3784that is the most bullshit comment iv read

  • @logan62097
    @logan62097 9 місяців тому +846

    The nostalgia argument is basically the same argument everyone had about Vanilla WoW and the older versions of RuneScape. There are huge fanbases that loved the old versions to such a huge degree that they brought them back, and a ton of new players understood finally that it wasn’t nostalgia, it was because the original versions of the games were genuinely good.

    • @truthseeker7815
      @truthseeker7815 8 місяців тому +10

      Nostalgia is still there

    • @buggzy9383
      @buggzy9383 8 місяців тому +31

      Old school RuneScape single handedly revived the game. Millions of active players a month. I’m only 21. I never played the OG version when I was little. But I love it now. It’s such a good game

    • @jejebobofficiel
      @jejebobofficiel 8 місяців тому +13

      I'm 21 so WoW came out 2 years after I was born and never experienced vanilla. I played WoW classic when it came out with friends and it was SO good, it's like I was a kid again when we played. My friends felt the same as I did. Nostalgia is real but for WoW the game truly was better back in the day. If you read this and never tried, I heavily recommend wow classic!

    • @yellowredblue
      @yellowredblue 8 місяців тому +1

      @@buggzy9383 I love how everyone plays osrs

    • @SupachargedGaming
      @SupachargedGaming 8 місяців тому +7

      The difference between runescape and wow, or minecraft, is that runescape fundamentally changed. EOC was literally a new game. They turned their unique combat system into a wow clone, and invited the comparison to a game that just handles tab target combat oh so much better.
      Minecraft and WoW, on the other hand, are fundamentally the same games. Yes, they are more complex. There's more to do. There's definitely aspects of them that are "less challenging" than they used to be... but also people improve. And as we've seen with WoW, and OSRS, people do want the changes. OSRS is significantly more complex and has sooo much more content than the original 2007 version, and it's a better game for it.
      Decked Out (2) is all the counter argument I need to "vanilla was better". It wasn't.

  • @Birkebeiner1066
    @Birkebeiner1066 Місяць тому +5

    Been playing since around 2010 and gotta admit the feeling of my builds being inadequate is definitely a big factor to why I rarely feel like playing these days.

  • @danielgadomski5129
    @danielgadomski5129 9 місяців тому +369

    I really like both, but it is hard not to look at old and new Minecraft as pretty much different games.
    It's true that the older versions have this unexplainable charm that I love. The fog, the textures, loneliness and eeriness - it felt like a dream about old games.
    New versions are more lively, full of content and detail. I love how some of my newer builds look thanks to new blocks.
    I wish there was a way to combine the atmosphere of the old Minecraft and the richness of the new, but I think that's impossible. And personally I don't think I could get in the same headspace as I was in when playing Minecraft 10+ years ago. The experience is unrepeatable.

    • @kmb600
      @kmb600 9 місяців тому +10

      I think there are mods that aim to bring back the old feeling in some ways, like the old lighting, old fog, and old textures

    • @OfficialDenzy
      @OfficialDenzy 9 місяців тому +8

      Its possible. I think terrain and fog and a sort of mix of the textures can be added to the newer version

    • @ConnorSemp
      @ConnorSemp 9 місяців тому +5

      New textures marked Minecraft’s downfall. Did you see how ugly the skeletons are? Tho pigs? I miss old textures

    • @DariusThyClairvoyant
      @DariusThyClairvoyant 9 місяців тому +4

      and you dont seem to understand. a shame you seemed an honest man.

    • @susumu95108
      @susumu95108 9 місяців тому +6

      @@DariusThyClairvoyant and all the fears you hooold soo deeeeeaaar, will turn to whispeeer in youuur eeeaaaar

  • @DamianQualshy
    @DamianQualshy 9 місяців тому +178

    This. I needed this. A perfect explanation of why it's called "Golden Age".
    And the argument of "We beat Ender Dragon, bye" hit close to home.

  • @WaffleShortage
    @WaffleShortage 8 місяців тому +184

    the fog is a big deal. it really did make your worlds feel so much cooler when you'd get up to some high vantage and look back towards your base/town/whatever while you were out gathering things and exploring the woods nearby. looking back at your structures from a distance felt soo cool

    • @slushiepuppie1
      @slushiepuppie1 5 місяців тому +1

      I don't understand this comment, you can simply increase your render distance in settings.

    • @Aries-kw6of
      @Aries-kw6of 5 місяців тому

      I like old Minecraft I hate new minecraft. Minecraft sucks now

    • @mr.monkey354
      @mr.monkey354 5 місяців тому +2

      ​@@slushiepuppie1most Minecraft fans make no sense

    • @jimmyverse6783
      @jimmyverse6783 5 місяців тому +9

      @@slushiepuppie1 ??? the fog is super thin for modern mc, changing render distance would just make the build pop out or instantly vanish

  • @ImPDK
    @ImPDK 25 днів тому +3

    Never realized how important the fog was.
    It really adds a ton to the game's environment

    • @Jordanisokatnth
      @Jordanisokatnth 18 днів тому

      Just turn on the fog? It's in setting you lazy fu-

    • @bluejqys
      @bluejqys 4 дні тому

      @@Jordanisokatnth bro chill 😭 the fog is not the same as it used to be, its there but its a lot thinner and really just acts to cover up unloaded chunks instead of adding depth

    • @Jordanisokatnth
      @Jordanisokatnth 4 дні тому

      @@bluejqys that was the point of it in alpha, since you could only load up to 5 or smth

    • @bluejqys
      @bluejqys 4 дні тому

      ​@@Jordanisokatnth yes but its still a lot more visually appealing, even if you have your render distance pretty high that fog is still thick and isnt just an abrupt gradient
      its really obvious if you look at the fog w/ low render distance in modern versions, your vision just abruptly cuts off with a little fade rather than gradually getting less clear

    • @Jordanisokatnth
      @Jordanisokatnth 4 дні тому

      @bluejqys tbh it's for the better, if you're trying to make a big build it will be hard to see it with all that fog, and I'm not even a builder, which btw in my study 100% of old minecraft fans are not builders, the reason? They are bad ofc

  • @wariacix750
    @wariacix750 9 місяців тому +458

    Sunsets in beta are worth looking at. I have no memory of looking at modern minecraft's sunset with any kind of significant emotion. When I started my beta world, after building my house I looked at a sunset, and pure joy run into my soul. After that I started to look at sunsets from that house pretty often actually. Apart from obvious graphical differences (for example: shadows under trees, cloud height etc), I think the waaaayy slower gameplay tempo and general simplicity is the key here to why they are so memorable in beta. In modern minecraft sunsets aren't worth looking at, because there's always a million things to do. And let's face it: progression is more important than fun in modern versions.

    • @sharpshootersosa0856
      @sharpshootersosa0856 9 місяців тому +42

      I think there is a difference in sunsets in general. While I don't have access to java, I mainly run the ps4 edition of minecraft (pre bedrock) and the sunset difference is night and day. even at the villager pillager update the ps4 edition still has a classic style of rendering and I think thats what makes it so special. The colors used are also much more beautiful imo, and the increased fog really makes the colors pop so much more than modern minecraft where the fog is hardly noticeable.

    • @wariacix750
      @wariacix750 9 місяців тому +2

      @@sharpshootersosa0856 true!!

    • @Fire_Axus
      @Fire_Axus 9 місяців тому

      so this means that both sunsets are good, right?

    • @sirspongadoodle
      @sirspongadoodle 4 місяці тому +1

      @@Fire_Axusno

    • @Supersquid_11
      @Supersquid_11 3 місяці тому +1

      I'm sorry but I can't take anything you said seriously after that last sentence. "Progression is more important than fun" is one of the most stupid things I've ever heard and is entirely a personal choice and has nothing to do with the version you're playing on.
      If you want to focus on progressing as much as possible and make the whole game boring then that's entirely your fault and blaming it on "modern Minecraft" is just ridiculous.

  • @iroquoiskaram8639
    @iroquoiskaram8639 8 місяців тому +286

    I love the lighting and realistic color palette of the original. It looks very natural and the darkness of night time makes it very atmospheric.

    • @autury-5703
      @autury-5703 8 місяців тому +6

      no way you think its "realistic" it super over contrasted no way near a real palette

    • @iroquoiskaram8639
      @iroquoiskaram8639 8 місяців тому +8

      @@autury-5703 It looks better than new Minecraft that's for sure

    • @autury-5703
      @autury-5703 8 місяців тому +6

      @@iroquoiskaram8639 okay, but its not in anyway shape or form "realistic" or "natural"

    • @iroquoiskaram8639
      @iroquoiskaram8639 8 місяців тому +9

      @@autury-5703 I mean it depends on where you are in the world..
      Would icelandic terrain look unrealistic to you just because it looks so much different than pretty much everywhere else in the world??

  • @oteragard8077
    @oteragard8077 7 місяців тому +117

    Simplicity was the whole reason minecraft was appealing in the first place. We were years into the development of the internet and there were high level graphics-breaking games everywhere. Suddenly Minecraft comes out and it's just blocks that fit together in weird survival ways. Of course the old versions are still playable. They were what made the game unlike all its competitors

    • @chickenmadness1732
      @chickenmadness1732 4 місяці тому

      This was the reason I bounced off of minecraft originally. Played it back then and just turned it off after 5 mins.
      Only got into it in the past couple of years after it started to look less horrible graphically. Especially with distant horizons it gives me the same feeling as leaving the sewers in elder scrolls oblivion for the first time and seeing how big and pretty the world is.

    • @velvet3784
      @velvet3784 3 місяці тому

      ​@@chickenmadness1732me too, I really lacked a lot of blocks, there was no decent roof block before deepslate honestly

  • @Chrisey96.
    @Chrisey96. 4 місяці тому +10

    Vanilla Minecraft with the boys on Xbox back in 2012. Absolutely brilliant.

  • @twilightrocketeer4840
    @twilightrocketeer4840 8 місяців тому +357

    I love your point about the fog so much. I never really played beta beyond the occasional foray with a friend to see what it was like, but the fog in beta adds to the exploration part of the game so much in my opinion. It definitely beckons you towards it a little more, giving you an ever so slight taste of what’s in the distance. It also applies to builds in a fascinating way, especially in areas like yours with several huge structures. It makes it feel like they go on and on.

    • @kentknightofcaelin4537
      @kentknightofcaelin4537 7 місяців тому +5

      I agree, it also looks more realistic in a way. In modern minecraft, far away structures kinda pop in.

  • @ryanside7095
    @ryanside7095 9 місяців тому +284

    I think the style of fiction was different back then. Modern Minecraft has a more folklore-esque type of fantasy whereas old Minecraft felt more videogamey and almost fever-dream-like, which I personally prefer.
    Another thing is that I think the simplicity of old Minecraft made it easier to have a grasp on the grand scheme of the game, making it feel like your actions weighed more in terms of progress. Its simplicity highlighted the challenge of nighttime as being the main adversary. But now there’s an “end” to the game and tons of other challenges, which isn’t bad of course I still love new Minecraft, but I do think it diminished something very enjoyable about old Minecraft.

    • @seigeengine
      @seigeengine 9 місяців тому +11

      Yeah. The metanarrative of old Minecraft was the game as an ongoing experience. The metanarrative of the modern Minecraft is of a challenge to be completed.

  • @real_pat_ftw420
    @real_pat_ftw420 9 місяців тому +266

    In the old version, since there were fewer blocks, the block pallette was easier to maintain between myltiple structures, especially in multiplayer. Nowadays, since there are so many new blocks, a block pallette is harder to make and harder to maintain. Plus, it felt like every block had a purpose when building. Nowadays, we have a bunch if niche blocks, like purpur, which are kinda just there, lacking a lot of purpose.

    • @NVUSAttitude
      @NVUSAttitude 9 місяців тому +41

      purpur blocks do lack purpur-se

    • @GoodmansGhost
      @GoodmansGhost 9 місяців тому +12

      Counter-point: Old Minecraft already had red bricks for some reason =P

    • @leviklopfenstein8158
      @leviklopfenstein8158 9 місяців тому +3

      ​@@NVUSAttitude amazing, now leave. 😜😆

    • @BeansLive567
      @BeansLive567 9 місяців тому +9

      I would say that when there's too much content it can be overwhelming. I mean minecraft today I gotta say it's ridiculously bloated

    • @NVUSAttitude
      @NVUSAttitude 9 місяців тому

      @@leviklopfenstein8158 i take my shots where i see them.
      Fine im out of here, but remember my name you swines

  • @ThisIsMuFin
    @ThisIsMuFin 18 днів тому +2

    Old Minecraft is just simple, and there's always going to be something special about that.

  • @plebisMaximus
    @plebisMaximus 9 місяців тому +356

    New versions just feel so overwhelming, more than just the block selection. You also have to worry about phantoms and getting a food source, then there's the parts that are optional but integral to getting the "right" experience like building your base near a village for trade purposes (or importing villagers), collecting the required stuff to get to the end, finding a stronghold and so on. It's such a big game, it's starting to feel more like 10 smaller games in a trenchcoat as opposed to a single unified vision like beta does, made worse with every update. It still has it's merits, I often play 1.12.2 for modding purposes, but the old versions just feel more coherent and tightly designed.

    • @nyanarchy
      @nyanarchy 9 місяців тому +36

      Definitely, I feel like the Adventure Update was a quite big turning point in terms of the game feeling less cohesive (as least in the way it used to). It would have been nice if instead of end strongholds, they instead improved the generation on the normal square spawner dungeons.

    • @idkhahahaha
      @idkhahahaha 9 місяців тому +9

      Yeah. Coherency is definitely key.

    • @wetstoffels3198
      @wetstoffels3198 9 місяців тому +4

      It's quite sad. Beta has the purest gameplay, but modern MC has the best graphics and lighting engine.

    • @JT_117
      @JT_117 9 місяців тому +7

      The bigger focus on progression was definitely a mistake.

    • @DMSBrian24
      @DMSBrian24 9 місяців тому +36

      This is not really an issue but it's easy to make it one for yourself as an experienced player. Shortly before the caves update, I made a lan world with my gf who's never played before, we made a house from mostly old-school materials, we didn't even look for diamonds, didn't do any village stuff, didn't go to the nether, just fished, farmed and explored around, expanded the house, gathered minerals and resources, it felt like an old-school minecraft experience. What can break this experience is meta gaming which we're all guilty of as experienced players, we want to be too efficient.

  • @JeffreydeKogel
    @JeffreydeKogel 9 місяців тому +489

    I'm from '86, so it's not like Minecraft has anything to do with my childhood or nostalgia; I was 25 years old when I started playing the Minecraft Beta back in early 2011. But there's a magical simplicity to the older versions that make them very attractive to come back to. I feel like the fact that the pre-release versions have so much less stuff going on than current Minecraft makes the entire old-school Minecraft experience more focused and relaxed for me.

    • @kidkangaroo5213
      @kidkangaroo5213 9 місяців тому +50

      You can be nostalgic for things from your adutlhood!

    • @sinisterisrandom8537
      @sinisterisrandom8537 9 місяців тому +17

      @@kidkangaroo5213 Nostalgia doesn't always factor in playing older versions. Even if it sounds like it.

    • @spiderplant
      @spiderplant 9 місяців тому +10

      For me, the extra complexity makes it less accessible for sure, but i think I'm most bothered by the fact that these new niche resources literally override useful ones. The last two times I played, i probably put a combined 20 hours into my play, and found maybe as many iron ore. Not deposits, but just that many units of iron. But boy, after 5 minutes of digging i need to empty out all the andesite and granite and FRIGGIN COPPER ORE. That one alone gets me, as it's used for, like, two things, and yet it's by far the most common metal resource i ever found.

    • @simbathelion123
      @simbathelion123 9 місяців тому

      definitely

    • @joshberlo5046
      @joshberlo5046 9 місяців тому +1

      You’re nostalgisc

  • @Thetom5000
    @Thetom5000 9 місяців тому +424

    old minecraft had a such a nice look to it, the lighting engine and the fog just gave it such a great atmosphere, the old sounds and music too were just amazing

    • @Kuba-fn8wy
      @Kuba-fn8wy 8 місяців тому +3

      EXACTLY FOG AND LIGHTNING OMG IM IN LOVE WITH THAT NOSTALGIA PICTURE

    • @overlord5068
      @overlord5068 8 місяців тому +5

      *All 120 million Minecraft players should go back go version 1.7.10 and only play that version, all later versions should be removed permanently*

    • @jenson1569
      @jenson1569 8 місяців тому +6

      the fog actually looked more realistic back then, wish there was an option for it now.

    • @gukutto
      @gukutto 8 місяців тому +4

      ​@@jenson1569 i have no idea how fog devolved from beautiful to what we have now in minecraft

    • @jenson1569
      @jenson1569 8 місяців тому

      @@gukutto poor development.

  • @ibelieveinaliens4
    @ibelieveinaliens4 13 днів тому +2

    my motivation feels stunted in the newer updates. “Here’s a thousand blocks for every single build you might ever make” I barely know where to even start. I know you covered this slightly in the video but it is my main gripe with it. The creativity of past builds came from how limited building was. the game was more focused on mining and fighting that the person who took the time to build something beautiful with what little they had was so much more impressive. I also like how this version doesn’t have a ‘late-game’ in the way newer minecraft does. If you’re missing a material in new minecraft, elytra over to get it or trade in your villager hall- in old minecraft you’re never ‘finished’.

  • @melohavoc
    @melohavoc 8 місяців тому +232

    this felt so natural i didn't even realize it was 21 minutes long

  • @snark567
    @snark567 9 місяців тому +476

    The calmness of this video reminds me of 2010 lets plays. Nowadays people have to edit 5 explosions, jump scares, deep fried sound effects, unfunny skits and so on into every min.

    • @Falkuzrules
      @Falkuzrules 9 місяців тому +53

      And onscreen subtitles but not for the entire video so it's not even accomplishing anything???

    • @djjazzyjeff1232
      @djjazzyjeff1232 9 місяців тому +54

      Just like Minecraft, those videos now have become so bloated with stuff like that that they're disorienting. Back in the beginning it was so simple and that's what made old UA-cam so beautiful as well as Minecraft. It ties in nicely.

    • @arson7012
      @arson7012 9 місяців тому +21

      I appreciate subtitles so much, especially when I don't have to use youtube's auto-captioning. But it removes the point when the subtitles are animated or incomplete. I absolutely hate when the subtitles move around (outside of if they're covering something important) or neglect to include "loud" speech because "you can totally hear it" (I can't). For example, when a character in a video game is speaking and for some reason the creator decides not to transcribe it. @@Falkuzrules

    • @SurfRock74
      @SurfRock74 9 місяців тому +2

      If this is all you see, you’re not looking in the right places

    • @rustyshackleford234
      @rustyshackleford234 9 місяців тому +4

      Ah yes, camman.

  • @tadbiscuit2042
    @tadbiscuit2042 9 місяців тому +289

    You really pinned down the feeling I've been having with modern minecraft. I feel like I just cannot build anything without it looking out of place. I think it's the more detailed textures and lighting for me

    • @mr.monkey354
      @mr.monkey354 5 місяців тому

      Then download a resource pack, there are thousands out there that recreate the old textures and sounds

    • @punchy207
      @punchy207 4 місяці тому

      @@mr.monkey354 thats kind of the thing though, why waste your time doing that when you could literally just play an older version

  • @koriusX
    @koriusX 10 днів тому +1

    Limitation breeds creativity. Nowhere is this more obvious than early Minecraft versions. Fantastic video.

    • @darkentity906
      @darkentity906 7 днів тому

      early minecraft versions? you do realize that you CAN make simple builds in newer versions too right? you're not forced to use all the new blocks...

  • @Nephelangelo
    @Nephelangelo 9 місяців тому +616

    While I think the current game is far better than any of the earlier versions of Minecraft, the one thing I do think Mojang completely screwed up is the fog. For the life of me, I do not understand what in the world they were thinking with this new fog system, or why they are so incapable of producing a decent looking replacement.

    • @catsdogswoof3968
      @catsdogswoof3968 9 місяців тому +29

      It's most likely they don't care they don't see the appeal unlike players

    • @starsidescav9487
      @starsidescav9487 9 місяців тому +142

      It's the modern terrain generation for me, it's way too hilly,exploring is a mashing spacebar simulator.

    • @matthewtorres7781
      @matthewtorres7781 9 місяців тому +70

      @@starsidescav9487OMG SOMEONE SAYS IT!!!!! i think they wanted to push the warden into the game so bad they turned up mountain biome spawn rate by 1000 used to it was i couldnt make a world without spawning on an island now i cant make a world without spawning on a massive mountain that you fall into the ice of every three steps

    • @Nephelangelo
      @Nephelangelo 9 місяців тому

      I love the new terrain so I can’t agree. @@starsidescav9487

    • @average.yt.commenter609
      @average.yt.commenter609 9 місяців тому +3

      You can just like install a couple mods to fix stuff like that and it's fine.

  • @brendanness
    @brendanness 9 місяців тому +176

    I love how casual this video is. It’s 3AM rn and I feel like I’m listening to a close friend just kind of gush about old Minecraft before we clock out for the night😂

    • @Spearra
      @Spearra 9 місяців тому +1

      Even his profile pic radiates that sort of energy

  • @lordtelion
    @lordtelion 9 місяців тому +81

    Old Minecraft is the iconic Minecraft. And I'm glad you mentioned the fog, I've noticed how different it's felt the last few years and I always assumed it was just because the render distance was bigger, but you're right. The fog has more of an atmospheric effect in beta because it fades out over a greater distance. Vs the new fog which just sits on the edge of the render distance and sharply transitions. Glad you put that into words cus I could never figure out why I'll liked old fog so much more.

    • @arson7012
      @arson7012 9 місяців тому +5

      The new fog just seems like it's only there to prevent an abrupt stop between what's in your sight vs unloaded chunks. Whereas the old fog was part of the atmosphere, it provided a depth of field, but it was removed so distant structures would be easier to see. I wish there were a toggle to enable the old fog again, it was beautiful.

    • @lynrayy
      @lynrayy 9 місяців тому +1

      Same

  • @Dragynn999
    @Dragynn999 4 місяці тому +4

    I really get that fog argument.
    Back in beta, when strongholds were introduced I had a map in single player.
    Under my base I had a cave in which several waterfalls connected into something that could be described as a subterranean version of the niagara falls. Thanks to the fog it all looked like, steam would rise from the depths and I really miss that map.
    World generation was wild back then.

  • @SupaThePotato
    @SupaThePotato 9 місяців тому +56

    something i like about beta is the sense of scale. in modern minecraft, everything is bigger and taller, while in beta everything is smaller. hell, even giant builds in beta look like they fit in, instead of being _truly_ giant

  • @pberuto
    @pberuto 9 місяців тому +54

    I'm not sure why but your video made me incredibly sad. Old Minecraft really makes me feel how fast time goes by, and it's not going back. It’s hard to explain, and maybe it sounds crazy, but old Minecraft feels so… fleeting, you know. Everything is so precious, so peaceful, and yet so ephemeral, and it hurts. Its like, fuck, Im growing older so fast and only I have these beautiful memories of these beautiful moments and they will all end with me. Anyway, thank you for the video. I remembered something very important because of it, even if that is not what you intended.

    • @sonicartzldesignerclan5763
      @sonicartzldesignerclan5763 9 місяців тому +7

      Old minecraft : " You spawn in you play you survive you do what YOU want and what YOU figure out
      New minecraft : " You spawn and instantly the game shows you 5 different wood sorts in one biom with 3 bioms next to each other and telling you stuff like :
      Hey watch here is a cave entrance theres a dungeon !
      Hey if you follow that path you find a village
      its not a adventure game anymore
      The game show you the mechanics and you just do the mechanics
      But old minecraft where bout finding out bout this mechanics yourself
      You digged through cobble and randomly you were in a dungeon and were just excited to get some free minecart trails.
      Nowdays people dont even build tracks since they can fly with capes for free almost anyway.
      Minecraft died many years ago.

    • @higueraft571
      @higueraft571 9 місяців тому

      ​@@sonicartzldesignerclan5763 This... is definitely an exaggeration.
      The biggest difference is you have the Recipe Book, *where you still need to find stuff to view recipes.* Tell me where it explains villages, or Dungeons/Caves.
      It tells you to: Punch a log, open your inventory, move, and craft a plank. Yes, that is TRULY holding your hand, especially when you can basically just ignore it and/or this is basic fundamental knowledge.
      >But old minecraft where bout finding out bout this mechanics yourself
      You digged through cobble and randomly you were in a dungeon and were just excited to get some free minecart trails. .
      ???
      A mineshaft is not a mechanic.
      >Nowdays people dont even build tracks since they can fly with capes for free almost anyway.
      Boats and horses exist, literally anything is better than a crappy minecart for far cheaper.
      Elytra are second best, but they require some sort of gunpowder farm + beating the end first.
      Ice Boats are just "Minecarts but Better", period. Or just Boats in general.

  • @sapphocalypse
    @sapphocalypse 9 місяців тому +76

    The moment you showed the reference sheet with the data values for items/blocks really got me. Not only did I remember using that constantly (often for the command-only items), but it really does hammer home how small the list of blocks/items used to be.

  • @itsbone141
    @itsbone141 3 місяці тому +3

    Really enjoyed this video! Makes me want to go back and check out the old beta 1.7.3 - this is actually the version I started with, back in the days!

  • @its_heeho
    @its_heeho 9 місяців тому +89

    I've been playing Indev+ recently, being able to rediscover the game that I've been playing for basically 12 years truly feels magical.

  • @ziltzerzapper8449
    @ziltzerzapper8449 9 місяців тому +504

    Notch had vision, Jeb has game sense.
    And neither has the other's strength.
    The missing ingredient from modern Minecraft is that referenciality that Dialko brought up with the beta color pallets appearing like those of games from decades ago: minecraft under Notch's direction was a game about reflecting on our relationship with cyberspace.
    It's a theme that is subtly woven in with the rest of the game design: mobs drawn directly from classic videogame tropes, C418's heavy use of synthesizers, and if you look into the making of the paintings available in game you will find that they are inspired by the visual illusions caused by older game engines. The ability to see through walls into an endless void in between spawns during a CSGO match, those odd pixilated glitches, so on and so forth.
    The result is a game that forms a nexus of cultural touchstones.
    When Notch retired and Jeb took over he brought with him a very different philosophy to game design. Jeb is interested in making an insular game, with game elements that are unique to Minecraft rather than referential to other media. He states this explicitly in the Minecraft dev handbook. Jeb's goal is to create a new an unique lore within Minecraft, not one that pulls in influences from our entire experience of digital culture.
    I always felt that Jeb's reasoning carried undercurrents of FOMO. Like he creates because he fears loosing the opportunity to be unique, not because he actually has something unique to say.
    But, his technique is phenomenal. There is a coherence to modern Minecraft that did not exist in modpacks of a similar size to what we have now. The game draws one into creating infrastructure, to play the game like a modern survival game with supply chains and forward bases. A stuffed inventory becomes a mining outpost in a cave, a farm becomes a small ranch. I've found that modern Minecraft has a certain flow to it that sets it apart from beta. The two act like different games, and that's because they're made by different devs with different strengths.
    Thank you for listening to my TedTalk.

    • @skaruts
      @skaruts 9 місяців тому +51

      Thanks for confirming my suspicions. I didn't know he actually stated it, but I did notice from very early on, at every update, that MC seem to be trying to be different just for the sake of being different. And personally, I hated that, and still do.

    • @sonnigeshaus
      @sonnigeshaus 9 місяців тому +25

      really insightful comment

    • @_G.C
      @_G.C 9 місяців тому

      It also feels like they try to uphold some politically correct image these days. They know their game is a lot more kid friendly now with the way they present it in advertising and in other forms of media. Notice how the last mob they added to drop meat on death was a hoglin? An inherently evil creature that lives to hunt and be hunted? Of course they don't want you to kill the animals like goats, bears and horses for meat, because how would they market this *survival game* with such tainted ideas?

    • @kaksspl
      @kaksspl 9 місяців тому +66

      I'd argue the opposite. Modern Minecraft lacks the coherence that betas had. Each block and material was distinct and had a role. The gameplay loop didn't force anything on you and by that encouraged creativity and exploration. There were few mechanics in the game but they all worked well together. Now we have more garbage blocks than useful ones. The gameplay loop puts up arbitrary requirement of hunger meter that turn "you can do anything you want" into "you need to get this this and that done before you can have fun". Boring premade content is substituting the amazing procedural worlds we used to have. And there are just so many mechanics that just don't even try to fit into the rest of the game. They're just slapping stuff into the game because the one sentence long prompt sounded cool on paper but they have no idea how to explore these mechanics. And it's so obvious when you look at the history of changes. They add something bland and useless, it sits for years untouched and only later they realise it exists, it's dull and they start trying to give it purpose.

    • @BigFry9591
      @BigFry9591 9 місяців тому +32

      I think that might actually be the opposite. Jeb certainly doesn't have game sense. Minecraft now does have a vision though. Notch didn't really know what Minecraft was going to be. There are a lot of concepts even back then that didn't make it into the game, but were thought of. But Notch definitely knew what made the game what it was. It's why it became so popular in the first place.

  • @protozoanpro
    @protozoanpro 9 місяців тому +91

    I bought Minecraft in July 2009 which was in the “Classic” era of the game. I still have my world from back then and though I don’t play it as much, it’s got almost 15 years of history on it. Really cool just going back and seeing how I used to be and play and build

    • @SuperAnge911
      @SuperAnge911 9 місяців тому +18

      Wow! Wish I had my old worlds still. Long gone sadly.

    • @ano_nym
      @ano_nym 9 місяців тому +1

      Wish I had a world like that...

    • @protozoanpro
      @protozoanpro 6 місяців тому

      @@ano_nym it’s not really too much to look at. I haven’t played much throughout the years, and never that much on one single world either 😂 only cool and nostalgic part is seeing my noob builds with classic Minecraft blocks. I also used to be a lot more afraid of the night and caves, and that reflects in my builds

    • @ano_nym
      @ano_nym 6 місяців тому

      @@protozoanpro for the last part it's becasue the night actually used to be dangerous. There's plenty of videos discussing it, how Minecraft stopped being an actual survival game.

  • @hearthatbird
    @hearthatbird 2 місяці тому +7

    The blockiness has something to do with consistency. They give Minecraft a consistent aesthetic.

    • @esu7116
      @esu7116 29 днів тому +1

      true, I was thinking about the same thing while watching the video. Crazy how a simple video YT is doing a better job than the MOJANG product design team (if it exists).

  • @AyeItsMike
    @AyeItsMike 9 місяців тому +281

    I started playing in 2011 on Xbox 360
    I remember how confused I was about seeds, how cool it was for me to go into creative, building all sorts of stuff, getting scared by creepers, how excited I was to find a wolf to tame, playing the tutorial worlds, the old textures, eventually buying it on PC, joining servers building bases and doing PVP, finding out about hacks, being banned for testing hacks, the hive, mineplex, Stampy, DANTDM, etc.
    Then the ocelots came, a new tutorial world, updated textures, more new stuff, random useless blocks, Xbox one, PS4, Java migration, it just all went away.
    I'll always remember old Minecraft being better

    • @swagkillayolonoscopesgg
      @swagkillayolonoscopesgg 9 місяців тому +8

      Same dude I remember in 7th grade playing this 2012. It was my first xbox 360 game i had only ever had playstation.

    • @stevenlee3661
      @stevenlee3661 9 місяців тому +2

      Lucky. I remember lots of people in my class having Minecraft before me because they had an xbox 360. I wanted to play it but I had a ps3 so I had to wait until 2013 to play! At least I got the psvita version for free by getting an achievement in the game. I was so annoyed that they stopped updating the old gen consoles but when I bought the ps4 edition of Minecraft I didn't understand any of it and was glad they stopped updating the old versions. Ever since Microsoft bought mojang I disliked most updates they added to the game. Luckily Microsoft didn't completely ruin the old gen versions.

    • @deltaforce2780
      @deltaforce2780 9 місяців тому +3

      While i'd tried to play on a potato laptop the xbox 360 version was my first real taste of minecraft, I remember there was this seed me and school friends found on a gaming website that was basically a woodland valley surrounded with steep cliffs with the only natural exit being though a large cave/arch at the far end of the valley which always had a creeper or two. I would build up high in the cliff walls to be safe.

    • @nytewolf1711
      @nytewolf1711 9 місяців тому +2

      Just recapped my childhood experience of Minecraft, wtf.

    • @dono2926
      @dono2926 9 місяців тому +1

      Minecraft wasn't even on Xbox in 2011 lol.

  • @mc_t2806
    @mc_t2806 8 місяців тому +86

    Why is no one talking about the old sounds? When I opend up an old version and took my first step on grass I litterly started crying because of the memories of just that one old sound

    • @shadesoftime
      @shadesoftime 5 місяців тому +3

      because this video is literally about why nostalgia is *not* the reason there's a whole community playing legacy versions

    • @mc_t2806
      @mc_t2806 5 місяців тому +4

      @@shadesoftime have you read any other comment? ppl are having conversations about old memorys of those versions, maybe take time to get some context into your head and realise that not every comment has to be about what the title of the video is

  • @cdg670
    @cdg670 Місяць тому +1

    Started playing Minecraft on 1.5.2 and it's still my favorite version to this day. You nailed every single point of why old Minecraft felt different; not better, just...different. Thanks for this video.

  • @rvh1020
    @rvh1020 8 місяців тому +117

    I swear mining in minecraft with a video in the background and miencraft music on at like 3 AM is the most lonely but like relaxing in a good way. Idk how to describe it, you feel like the video in the back is kinda fading away and your more into the minecraft music and just mining blocks.

  • @Big-Image
    @Big-Image 8 місяців тому +176

    The problem with modern Minecraft, for me, is that it doesn’t improve what was already there. Instead, they just add things for the sake of adding things, with barely any use at all. Even when they do add a use for said features, it’s superficial, ironically making their value even more pointless. If the Creeper didn’t exist, it wouldn’t even be added today, given Mojang’s current mentality for development.

    • @mr.monkey354
      @mr.monkey354 5 місяців тому +13

      You realize notch had this philosophy? He added stuff that he liked because he wanted to add things, not improve stuff and he left the game due to backlash and pressure. Will a repeat of history happen again if the fandom continues to never be satisfied? I guess when Mojang one day abandons development, we'll see

    • @MarionFR
      @MarionFR Місяць тому +5

      True. They ruined the very essence of the game. Like night with beds that can be used next to monsters. Then with phantoms which even punish you if you don't skip nights. It's just ridiculous what they have done with Minecraft.

    • @Zekushion6
      @Zekushion6 Місяць тому +4

      The essence of the game it's still there. You can play Minecraft in the way that you want.

    • @DOGWATERGOD
      @DOGWATERGOD 29 днів тому +1

      ​@@MarionFR The phantoms the fans voted in ? 😂

    • @MarionFR
      @MarionFR 28 днів тому

      @@DOGWATERGOD Yes. Hope you are not suggesting that it's fault of those who voted, it would be nonsense. It's Devs and mob votes are just another of their mistakes.

  • @cooperrayl4379
    @cooperrayl4379 5 місяців тому +301

    There's beauty in simplicity

    • @shabadooshabadoo4918
      @shabadooshabadoo4918 4 місяці тому +6

      Yes, this perfectly describes original Minecraft.

    • @velvet3784
      @velvet3784 3 місяці тому +1

      But also it was boring to build in, like only one type of stone and wood, horrible

    • @MinenArbeiterLP
      @MinenArbeiterLP 3 місяці тому +12

      ​@@velvet3784 thats the point the whole Beta Alpha building style is based on the lack of options

    • @velvet3784
      @velvet3784 3 місяці тому

      ​@@MinenArbeiterLP lame, imagine whole town in the same block palette

    • @MinenArbeiterLP
      @MinenArbeiterLP 3 місяці тому

      @@velvet3784 Just look up any beta town server they all look great because people just used to add building wherever they could and even if you couldnt build good u were fine

  • @janmatula711
    @janmatula711 3 місяці тому +4

    i play both 1.7.10 and b1.7.3. i do technical minecraft in those and something i love about them is this: - the mechanics are just different. especially with b1.7.3, the piston mechanics for example are so different. - so you get new possibilities and you get to discover so many new things and new ways to do things that were possible in the new versions.
    i think a great example was when we managed to create an automatic flying machine in 1.7.10 (a version without slime blocks). - for b1.7.3 it was really fun to explore piston mechanics, discover all the weird glitches etc.

  • @navraybimmer8083
    @navraybimmer8083 9 місяців тому +85

    The vibes were impeccable. Me and my friend played it when it was beta 1.01. Just you against the elements, building, spelunking, and trying not to fall into lava to find diamond. Absolutely incredible.

  • @aithernight
    @aithernight 8 місяців тому +132

    As someone who regularly plays ps3 Minecraft still, the limited world size also adds to the simplicity, you work with what you have instead of searching endlessly, and you can see the world fill in without expanding

    • @Mistyswirl
      @Mistyswirl 8 місяців тому

      i really do like minecraft worlds that are limited in size! back when I was still playing mcpe, I would always load the world in finite mode! it's also why I love watching jaron's 100x100 smp worlds and also why I like secret life so much, bcuz of the limited world generation!

  • @Reign_Of_Terror76
    @Reign_Of_Terror76 8 місяців тому +121

    There’s no other feeling like old minecraft. The textures, the colors, the biomes, the ambiance of the game was unmatched. And I yearn for those days where I was younger and watching UA-cam and this is what I saw.

  • @korridorr
    @korridorr 3 місяці тому +2

    your "mad ramblings" are very interesting, i hope you grow even further here on youtube. The passion you have in your voice about this subject is truly enlightening

  • @bismuth6781
    @bismuth6781 9 місяців тому +39

    Rarely have I found myself being convinced so effectively; starting this video I had an understanding of the 'movement' around old Minecraft but had no intention of ever trying it out, now I find myself itching to load it up.
    I never noticed the creeping changes like the colour, textures, inventory clutter and reduced blockiness myself.

  • @potatomustdie3959
    @potatomustdie3959 8 місяців тому +31

    18:25 This is why the Herobrine story took off so well back in the day. The game felt almost like a horror game but not quite. And after finding out about Herobrine, even though it was obviously fake, you couldn't help but look at the fog with unease.

  • @anthonya824
    @anthonya824 8 місяців тому +91

    This must be one of the most genuine and, simultaneously, well-articulated videos I’ve watched in a long time. You don’t seem like you’re doing this for money, fame, or the algorithm. Just out of passion. I really liked this. And, it is funny how the simpler game manages to be more creatively inspiring.

  • @marckinnier6929
    @marckinnier6929 13 днів тому +1

    So well explained. I wondered why I've struggled with newer servers dying continually and it's the overwhelming amount of things. Simplicity for sure is better!

  • @McSpicyYT
    @McSpicyYT 9 місяців тому +99

    The one thing I actually really like about old minecraft is the terrain generation. I don't know what it is, but there feels to be more unique/beautiful places to build your main stuff at. (Also cobblestone texture. Newer minecraft looks kinda drab)

    • @rat2316
      @rat2316 9 місяців тому +6

      True old cobblestone was a rock

    • @thewhitefalcon8539
      @thewhitefalcon8539 9 місяців тому +8

      I can provide some technical thoughts on this! Old Minecraft generators were based on a lot of random noise layers. The game calculates a random top height in each block column and random cave density underneath that, and tries to do something with that. Random variations like oceans and mountains came from the random noise being particularly high or low in certain areas. Biomes are based on random temperature and humidity maps, and they mainly just affect the decoration, like what kinds of trees go on top of the totally random world.
      In newer generators, starting from about beta 1.8, biomes are front and center. The game generates a map in stages, by starting from an endless ocean, adding islands and continents, then placing patches of different biomes on the continents, and rivers. This is why maps before release 1.7 have such big oceans - in 1.7 they changed it to start with a random patchwork instead of endless ocean. Then the terrain generation height for each x,y is random in a limited range within each biome, so each biome seems cookie-cutter. I think they largely toned down the part that generates random holes in the terrain as well.

    • @Sanguivore
      @Sanguivore 9 місяців тому +10

      I think Caves & Cliffs generation really ruined the game. All the biomes are just massively tall mountains that are a chore to climb over and create no unique areas to build in, filled with infinitely sprawling networks of caves beneath now.
      Initially, my brother and I were really excited for Caves & Cliffs to drop because we thought it would diversify the biomes even more, but after about a month of playing it, we dropped the game entirely sadly. And that was after years of playing on the same world.

    • @mr.monkey354
      @mr.monkey354 5 місяців тому

      ​@@Sanguivoresure, keep your opinion but don't treat it as fact. Most players like the new terrain and caves.

    • @Sanguivore
      @Sanguivore 5 місяців тому +5

      @@mr.monkey354 None of the players I’ve spoken to that have played the game since the early days of the game like it, and all the ones I know that continue to play have reverted to earlier editions. But that said, I’m glad some people enjoy it!

  • @Treviath
    @Treviath 9 місяців тому +2705

    In the old versions of minecraft, every block had a purpose. Now there are way too many cosmetic blocks.

    • @theperians
      @theperians 8 місяців тому +74

      Yea facts, u dont have to use them bro

    • @absol102
      @absol102 8 місяців тому +272

      @@Hevy150 he didn't say it was bad thing in the video, he literally addressed your exact comment in the first 10 minutes

    • @jamesf4423
      @jamesf4423 8 місяців тому +151

      ⁠@@Hevy150you obviously didn’t watch the video using that argument

    • @Fagbagmgee
      @Fagbagmgee 8 місяців тому +1

      ​@Hevy150 with how many blocks there are now, I get very quickly overwhelmed with them all and don't know where to start. Someone once said something along the lines of, "having less options makes it more enjoyable to try and make something better," or something like that. Theres too much. Simplicity over bloat(you'd understand that if you watched the video)

    • @drayde4155
      @drayde4155 8 місяців тому +90

      ​@@Hevy150it's bad because they don't give a good inventory solution to offset item bloat

  • @boinqity4621
    @boinqity4621 9 місяців тому +83

    the thing i love about minecraft is how easily accessible any of the older versions are. i wish more games made previous updates available like that.

  • @DerDoodler
    @DerDoodler Місяць тому +2

    Watching these beta release structures, castles and houses just feels... nice. Nowadays you got all these world edit mega structures and people following online patterns and block laying plans to create these insane castles and builds with a billion different types of blocks and details. And they look amazing, no question. But this. Nothing but stone walls, cobblestone accents, planks or red brick roofs and thats it, people using their own imagination with the limited options the game had, no half steps, stairs or anything, blocky roofs, blocky walls. A guy or gal with an idea and imagination and bringing it to life in this simplistic yet cozy form. I do miss that.

  • @assistedsage486
    @assistedsage486 9 місяців тому +67

    This video perfectly sums up how I've felt about Minecraft for years. Thank you so much for taking the time to make this, it was a really good watch!

  • @mr_pi1356
    @mr_pi1356 9 місяців тому +61

    "limitation is the mother of creativity"
    I don't know where this phrase is from, but it's what comes to mind as a justification of why old minecraft feels so amazing. It's the lack of content that makes creativity spark the most

    • @saphirsatillo2357
      @saphirsatillo2357 9 місяців тому

      funny you say that. It reminds me of the BTS talk with mick gordon on doom 2016; he only made the iconic soundtrack the way it is because of limitations.

  • @TrideGD
    @TrideGD 9 місяців тому +165

    There are so many things I love about old Minecraft. The lack of features makes for new things to do that you can't really do with modern versions. Like for example, in 1.3 it's fun to hunt for jungle pyramids for the chiseled stone brick, since you couldn't craft it back then. Or in alpha, building a building out of every block is a hell of a lot harder in modern versions. There's a lot I love about modern Minecraft, and I don't think I like one over the other, they just make for very different experiences, so it's fun to go back and play the old stuff occasionally

    • @Saplaboo
      @Saplaboo 9 місяців тому +5

      his point on the color palette around the 10 minute mark I completely agree with that you just cant get nowadays no matter what you build it will just feel right, it really lets you expand your amount of builds without the worry of it clashing with various other builds whether you or your friend makes them.

    • @Spiderfffun
      @Spiderfffun 9 місяців тому +2

      I prefer old minecraft, by that i mean beta 1.7.3, and i started playing around release 1.6 to 1.8. No matter how much or how little mods I throw at new minecraft it just sucks.

    • @TevelDrinkwater
      @TevelDrinkwater 9 місяців тому +4

      Minecraft is/was often described as digital Lego. It got popular before "The End" existed.
      Even in alpha, you could build and do just about anything. Newer Minecraft has more *stuff*, but what keeps it popular is the same thing. The heart is much the same, just with more stuff.

    • @HGF137
      @HGF137 9 місяців тому +2

      really dident expect to see you here lmao

    • @ConnorSemp
      @ConnorSemp 9 місяців тому

      @@TevelDrinkwaterI wish they just added like new Minecrafty blocks (few) and a ton of old mc style mobs

  • @Benjicmm
    @Benjicmm 14 днів тому +1

    The addition of the hunger bar also made the game a bit more grindy. I can't just do whatever I want because I need to constantly manage food. Spending days underground, exploring, or in the nether became things that you need to prepare for.

    • @potatopilot16
      @potatopilot16 13 днів тому

      Blud doesn’t know creative mode exists💀💀💀

    • @GummybearOverLord
      @GummybearOverLord 12 днів тому +2

      @@potatopilot16were you dropped on your head as a baby?

  • @seaside3218
    @seaside3218 9 місяців тому +232

    Minecraft machinima was iconic. It started dying out in the late 2010s, and is now a integral part of both Minecraft and machinima history.

    • @GumSkyloard
      @GumSkyloard 9 місяців тому +8

      I still remember that damn Machinima intro.

    • @ConnorSemp
      @ConnorSemp 9 місяців тому

      I’d I could time travel I would live a couple years back

    • @Killersanchez256
      @Killersanchez256 9 місяців тому

      I wish many of the classic videos would come back. Apparently some company bought the rights and instead decided of dealing with copyright infringement in the videos they just deleted most off the internet.

    • @higueraft571
      @higueraft571 9 місяців тому +2

      Alas, Machinima was basically screwing everyone involved behind the scenes

  • @oriongabriel6966
    @oriongabriel6966 9 місяців тому +53

    8:40 my stance as a builder is this:
    I love the choices you have when building in newer versions, but older versions are really fun to build with such a limited pallet. It gives a cool challenge that makes building really fun.

    • @ImMimicute
      @ImMimicute 9 місяців тому +2

      I think a huge part of the whole "old minecraft builds just look better at a lot we skill floor" thing is carried so hard by old cobblestone, when he went I to that block house in 1.7.3 and came out of it in modern day the entire depth that the old cobble brought in was so lost and rendered it the cube it really was
      I was never one to harp on missing old cobble when we lost it but damn I see it now

  • @surge-fox
    @surge-fox 8 місяців тому +46

    I enjoy that people express the same feeling of over complication of Minecraft. Thanks for putting my thoughts into words and I’ll be trying out beta now

    • @Alex_Barbosa
      @Alex_Barbosa 7 місяців тому +1

      My problem with minecraft is its not complicated enough. There's so ma.y different blocks and resources but basically nothing to do with any of them.

  • @xfirexrainx6668
    @xfirexrainx6668 3 місяці тому +2

    I love mad ramblings
    Edit: also i think the word you were looking for when you explained the simplicity of beta versions when building is the sheer amount of items/blocks in modern minecraft is very overwhelming, especially to players who are returning after years of not playing