It's Not Nostalgia. Old Minecraft WAS Great.

Поділитися
Вставка
  • Опубліковано 11 лют 2024
  • Just a video about why I like Beta Minecraft so much.
    Betacraft Launcher: betacraft.uk/downloads
    Old Cobblestone texture pack: www.planetminecraft.com/textu...
    Special thanks to Mongster, whose world tour appears at around 11:40
    • My Beta 1.7.3 World Up...
    Worlds used:
    My survival world: www.planetminecraft.com/proje...
    Kingdom of Beret: www.planetminecraft.com/proje...
    Music used:
    C418 -
    Cat
    Far
    Mice on Venus
    Blocks
    Wait
    Subwoofer Lullaby
  • Ігри

КОМЕНТАРІ • 7 тис.

  • @dialko2596
    @dialko2596  3 місяці тому +2942

    Getting this question a lot, so I’d better answer. The version I mostly play (and what you’re seeing mostly in the video) is *Beta* 1.7.3 (do not confuse this with release 1.7. They’re different)

    • @jasonmehl7111
      @jasonmehl7111 3 місяці тому +24

      where do i find that on my versions list?

    • @piggymadbr0
      @piggymadbr0 3 місяці тому

      🐷

    • @zlette
      @zlette 3 місяці тому +67

      I often find myself playing Beta 1.0_01 more than I play Beta 1.7.3. It feels more classic and honestly looks really beautiful.
      I started my world on Alpha 1.1.1 (yes the rare version of MC) and worked up to a1.2.3_05, and then now b1.0_01.
      I'm quite happy here in this version, I like not having beds to set your spawn, makes things feel more... exciting, or thrilling as you can't sleep off the night. Although I usually just hide in my base. (of which is my largest base ever created by me, maybe I'll make a world tour of my own, who knows?)

    • @zlette
      @zlette 3 місяці тому +56

      @@jasonmehl7111 In the launcher settings, there should be something that says "show historical versions of Minecraft: Java Edition in the launcher". Check that box and then go into your installations and scroll way down. You'll see a bunch of old versions including up to Alpha 1.2.6 and Beta 1.7.3. (Beta 1.8.1 is there too but that version feels more like the release versions of the game.)

    • @user-pc8lt9tt8q
      @user-pc8lt9tt8q 3 місяці тому +19

      Old Minecraft is underrated

  • @horizonsdad3707
    @horizonsdad3707 3 місяці тому +14188

    Old Minecraft gave me a vibe no other game ever has

    • @jazzygaming420
      @jazzygaming420 3 місяці тому +658

      its the graphics, im 100% convinced. They redid the how the lighting gets rendered and its changed the look completely for me.

    • @gui18bif
      @gui18bif 3 місяці тому +289

      New minecraft just gives me an headache

    • @chuckblaze5147
      @chuckblaze5147 3 місяці тому +22

      Yo i know the character from your profile picture, what game's that redhead scientist from?

    • @mchamburgerslice2870
      @mchamburgerslice2870 3 місяці тому +186

      Something about older Minecraft that I used to play as a kid never felt like a game. I have to remind myself that it was a video game, it still doesn’t render in my mind that I was playing a game. It was an experience, it never was a game

    • @Jmz7361
      @Jmz7361 3 місяці тому +99

      ​@@jazzygaming420there is also alot less pride in building now that there are so more types of builds and blocks. Everytime I see a build in minecraft it feels like "just another build.

  • @bdialtech
    @bdialtech 3 місяці тому +6892

    Can we just take a moment to respect how lucky we are that all of these old versions are even still available? So many games just discard the old versions once the new ones are added, but Minecraft saw the need to preserve early. I can't think of any other game that makes it so easy and accessible to play versions of the game at all, let alone old development versions. Regardless of how the design moves forward in the future, we've always got the safety net of playing our favorite iteration years from now, and that's so special in this industry.

    • @ImMimicute
      @ImMimicute 3 місяці тому +308

      I was thinking about this, I've seen so many people hunt for years for release versions, I remember joltzdude asking around if anyone had a copy of day 1 borderlands 2 and spending months beforehand trying to find it, games just don't do this and I'm very glad minecraft has kept hold of it

    • @sargecasm2252
      @sargecasm2252 3 місяці тому +60

      I think 7 days to die also saves the old versions

    • @AgaEra
      @AgaEra 3 місяці тому +171

      very very true.
      If you compare it to a game like a WoW, people FOUGHT for literal years to be allowed to play old versions, and the company behind sued other companies that would host old school versions of the game.
      Night and day difference

    • @kmb600
      @kmb600 3 місяці тому +120

      You can thank the game for being made in Java for that. While not ideal to make a game in, its nature does allow for easier version preservation and modding, due to how easily the files can be decompiled. Compare that with Bedrock Edition, which is made in C++, which is incredibly difficult to reverse engineer, but has its upsides like performance improvements and wide device availability

    • @pierrotA
      @pierrotA 3 місяці тому +24

      In fact, you would be surprise of the number of games on steam that still allow to play many versions.
      You can in fact download any versions that was not manually delected by the devs in the data options...
      The thing is: almost nobody care because most games just get better... Why go back ?
      In addition, most people do not feel the same about playing an old version... It feel to them as playing a modded version, and 90% of players will never touch a modded version of a game.

  • @actualcheetochomper
    @actualcheetochomper 2 місяці тому +1470

    Tbh old minecraft immerses me way more. when there’s so many things, i get overwhelmed and unmotivated to do everything

    • @jetluvzram3n
      @jetluvzram3n 2 місяці тому +62

      Literally terraria
      (dang I posted this in my main account. You didn't hear this from me, guys)

    • @pixelplaygaming1866
      @pixelplaygaming1866 Місяць тому +5

      Fr bro I feel the same😢

    • @autury-5703
      @autury-5703 Місяць тому +45

      @@jetluvzram3n i would agree "literally terraria" the games are in no way comparable, minecraft is a sandbox first and foremost while terraria has a way more distinguished goal to work towards so you will always have a set clear goal

    • @NickPotatoes
      @NickPotatoes Місяць тому

      ​@@autury-5703while i agree that they are pretty different, saying that they are in no way comparable is just being disingenuous

    • @darkseid3008
      @darkseid3008 Місяць тому +22

      @@jetluvzram3n how? its literally a game with so much content. it actually gives you goals to strive towards and motivates you to get to them. a bit of a stupid take there buddy

  • @gray5485
    @gray5485 Місяць тому +263

    seeing the old lava texture made me emotional for some reason

    • @haydenbell9327
      @haydenbell9327 Місяць тому +10

      I’ve never felt so emotional from a video before. Especially with the mountain generations

    • @13_cmi
      @13_cmi 20 днів тому +7

      Baked beans.

    • @piranhalettuce
      @piranhalettuce 18 днів тому +1

      macaroni and cheese

    • @goofy9125
      @goofy9125 9 днів тому +1

      Double pepperoni pizza with extra cheese and large soup

    • @goofy9125
      @goofy9125 9 днів тому

      ok buddy you need to calm down now

  • @Skyes
    @Skyes 3 місяці тому +4237

    I personally think the old Minecraft was better because of how simple and few things there were in it. No Elytra so the minecart and boats were heavily needed. Enemies hit harder so it was scary to see them. Not knowing how to play the game so the curiosity was huge. no sprinting so exploring felt more brutal and earned instead of like a tiktok speed of exploring as nowadays, everything you found was so much slower so you would appreciate it so much more. you can cover 100k blocks with an elytra in like 20 mins. 100k in old minecraft would be hoursssssssssss, everything had a purpose and nothing made something else obsolete.
    Edit: and heavily agreed that things became really disappointing once mojang headed in the realistic direction... for whatever reason.. Minecraft was way more enjoyable when it was an actual fantasy game.

    • @capuchinosofia4771
      @capuchinosofia4771 2 місяці тому +135

      Yup. Nowadays i dont play, but the new height/depth makes it very hard for casual/once a year players like me, that only play to fool around with friends, to get ores and actually progress without spending 2 hours to get diamonds

    • @Tomboymarcus
      @Tomboymarcus 2 місяці тому +181

      I guess we must be grateful that unlike other games, you can easily access older versions of the game.

    • @DiamondBerry84
      @DiamondBerry84 2 місяці тому +116

      It feels like an itemized list of things you have to do now, instead of just letting curiosity run rampant.

    • @guncolony
      @guncolony 2 місяці тому +50

      "Everything had a purpose" -- that is what I really like about old Minecraft, even though I wouldn't prefer it over newer versions.
      There's literally no point in using more than half the mechanics in newer versions of the game. There may be 10 different designs for a farm but one of them is almost always the obvious winner. This has always been a problem in modded but also in modern vanilla versions where redstone farms are extremely capable, you simply build the best farm to get your items which cuts out a huge segment of the game of gathering and exploring. There are no points gained for variety.
      In old Minecraft you had a reason to build everything and explore every aspect of the game to its fullest because it was often the only way to achieve a goal. To do your goal better requires more ingenious designs. At some point you also reach the point where nothing more can be done other than just build what you want.
      My favorite modpack is E2E Extended exactly because it balances out all the options in each stage of the playthrough, so you have the freedom to use multiple of them at once or vary them between playthroughs. But the fact that you are always working towards the next goal still gives you no time to build unless you deliberately slow yourself down.
      My only idea to fix this is is to introduce some social multiplayer aspect to game design. If you build something actually good looking during your game and others rate it up, you get some in-world reward that helps you progress. Thus there is actually a point to slowing down and building something that looks good, even if your aim is to progress as fast as possible (as is the case for most people in Minecraft).

    • @baltulielkungsgunarsmiezis9714
      @baltulielkungsgunarsmiezis9714 2 місяці тому +40

      Back in the good old days I would normally not move more than a 100 blocks from my base. My most fun expieriences are being stuck on a snow and spruce iland as I did not dear to swim beyond render distance and building it to to be very homey, and seting up a swampy base on a tiny completely flat strip of land building tree uppon room upon tree uppon room and only rarely venturing out to make passages trough the foliage of the jungle on the other size of the shallow moat.

  • @Jenna_Talia
    @Jenna_Talia 3 місяці тому +899

    One thing about old minecraft is you learn IMMEDIATELY how the myth of Herobrine came to be. There's so little ambience, the world is so dark and empty, and choked by fog at all times. It's only natural for your brain to fear there being another presence in the world. Couple that with old minecraft having legions of generation bugs, and you've got a solid urban legend.

    • @socketbyte5348
      @socketbyte5348 3 місяці тому +51

      Oh I remember that. Herobrine was such a minecraft golden age moment.

    • @NewOrderOfAlexandria
      @NewOrderOfAlexandria 3 місяці тому +86

      Minecraft's lonely atmosphere made finding the rare cow a treat. I actually hated killing them because I knew I'd be alone again. Now there are hundreds and all I see is a way to clear my hunger stat. The isolation was good for deep thinking, old music really made me look back on things. It was dreamy.

    • @xeenoz2417
      @xeenoz2417 2 місяці тому +20

      I remember discussing herobrine in the 2nd grade with my friends lol

    • @RadicalRadixerus
      @RadicalRadixerus 2 місяці тому +11

      In my world, passive mobs frequently spawn in a lit cave 2 blocks below ground right under my path. You'll just be walking by and... *click clack click clack..* sounds exactly like something's following you.

    • @hugubugu9100
      @hugubugu9100 Місяць тому +6

      yeah and plus the fact that some versions mobs make the same footstep sounds as the player making you think there's someone else in your world

  • @cowsonfilm
    @cowsonfilm Місяць тому +124

    I just want to say I absolutely love how casually you’re talking. There’s no yelling, nothing super fast paced-it’s refreshing

    • @wwemusic4805
      @wwemusic4805 11 днів тому +4

      yeah he's not reading off much of a script so it feels like he's just talking to you, its really genuine and his voice is pretty nice

    • @lleroy2312
      @lleroy2312 5 днів тому +1

      Agreed yeah, this style of video commentary is so nice, and it makes this video feel more genuine

  • @Nikkikoo99
    @Nikkikoo99 2 місяці тому +132

    The thing i hate in newer versions is that new stuff doesn't work with the old one, for example new mobs have complex animations and more realistic design, so when you look at a cow for example it feels like a different game because of how different these mobs look like

    • @WXyzaa
      @WXyzaa Місяць тому +12

      I think new Minecraft feels easy at times on hard mode. I also feel like so much of the really important stuff is so easily accessible in new Minecraft that exploring the world becomes kind of an afterthought since getting the desired enchantment for example, can be done at spawn. Need a cat? You got plenty in the village next door at spawn! btw villages are unnecesseraly easy to find!

  • @shukvyshuk
    @shukvyshuk 3 місяці тому +3804

    another thing about older minecraft that i really enjoy is the fact that the darkness out there is actually dark. As soon as the night hits, it's almost impossible to get through the woods with no light source and at the same time any lighting you put up looks so much brighter and more vibrant in comparison with the newer brighter nights

    • @dave7474
      @dave7474 3 місяці тому +313

      there's a texture pack called "golden days" that reinstates the old textures and lighting while also attempting to translate new blocks to the old style. Maybe you'd like it?

    • @colbyboucher6391
      @colbyboucher6391 3 місяці тому +44

      Plus the mod Nostalgia Tweaks which goes way further

    • @kaletchi
      @kaletchi 3 місяці тому +52

      i also really like this too! for some reason those first few nights when i dont have a bed i actually LIKE spending time in my shitty little dirt house waiting out the night

    • @TheQuinn50
      @TheQuinn50 3 місяці тому +35

      yea, never liked smooth lighting and to this day I keep it off. Always ruined the minecraft feel for me.

    • @goshbaby8531
      @goshbaby8531 3 місяці тому +2

      So true

  • @Treviath
    @Treviath 2 місяці тому +2028

    In the old versions of minecraft, every block had a purpose. Now there are way too many cosmetic blocks.

    • @thesandkingdom
      @thesandkingdom 2 місяці тому +59

      Yea facts, u dont have to use them bro

    • @absol102
      @absol102 2 місяці тому +193

      @@Hevy150 he didn't say it was bad thing in the video, he literally addressed your exact comment in the first 10 minutes

    • @jamesf4423
      @jamesf4423 2 місяці тому +115

      ⁠@@Hevy150you obviously didn’t watch the video using that argument

    • @KupitmanZ
      @KupitmanZ 2 місяці тому +10

      That good for sandbox game

    • @Fagbagmgee
      @Fagbagmgee 2 місяці тому

      ​@Hevy150 with how many blocks there are now, I get very quickly overwhelmed with them all and don't know where to start. Someone once said something along the lines of, "having less options makes it more enjoyable to try and make something better," or something like that. Theres too much. Simplicity over bloat(you'd understand that if you watched the video)

  • @WaffleShortage
    @WaffleShortage Місяць тому +22

    the fog is a big deal. it really did make your worlds feel so much cooler when you'd get up to some high vantage and look back towards your base/town/whatever while you were out gathering things and exploring the woods nearby. looking back at your structures from a distance felt soo cool

  • @melohavoc
    @melohavoc Місяць тому +61

    this felt so natural i didn't event realize it was 21 minutes long

  • @Rovant
    @Rovant 3 місяці тому +1033

    There's this quote that goes like "limitation breeds creativity" and I feel like that applies to this version. Tho I don't personally play it, it definitely has a charm to it and it kinda feels like you can do more with less

    • @_rainwater
      @_rainwater 3 місяці тому

      the seed anomaly and other silly stuffs guy is a dialko fan!? yooooo

    • @nood1le
      @nood1le 3 місяці тому +80

      Fr builds back then were impressive just because of the limitations. Now it's just like, oh cool.

    • @urphakeandgey6308
      @urphakeandgey6308 3 місяці тому +27

      I think it comes down to this. Minecraft has been updated for over a decade now. Eventually, you're just gonna stray from "The Vision™" or add too much stuff.
      Honestly, I am not sure why Minecraft needs constant updates. It should be updated, but maybe every couple of years or even more would be better. Very slow and methodical updates would've been better and I don't think Minecraft ever would've lost its core audience... Which is children. It's children. Not us.

    • @Fire_Axus
      @Fire_Axus 3 місяці тому +2

      your feelings are irrational

    • @alfonshedstrom9859
      @alfonshedstrom9859 3 місяці тому +33

      Even as a 'Mojang give us fucking vertical slabs' fanatic, the lack of micro blocks kind of makes you think larger instead of more detailed. It encourages you to just make bigger builds rather than finding the right fence or stone wall to add depth to your build.

  • @Teethmafia
    @Teethmafia 3 місяці тому +1551

    When they added The different kinds of stone it did begin to complicate the simplicity of mining. I wish there was a way to flag certain things for your character to not pick up in modern Minecraft.

    • @tylerdewald6916
      @tylerdewald6916 3 місяці тому +120

      100% would use that get on my buddies account to block diamonds and shit lol

    • @slof69
      @slof69 3 місяці тому +63

      ngl I used a texture pack that turned andesite granite etc back into stone when they first got added

    • @jasonmehl7111
      @jasonmehl7111 3 місяці тому +59

      this. I love most of the new blocks and features and all, but at the end of the day, its alot to keep track of.
      I do miss simply mining and only managing my inventory space for ores and maybe gravel and dirt. but now, you need to cut down about 12 small trees to produce chests and then carve out a store room every 5 chunks you go.. its no longer just mining. its a full on mining Expedition. an adventure turned into an advent-chore.
      and recently ive been burnt out on this one server trying to produce and sell almost every known block i could produce in minecraft for diamonds (in that servers economy).. the biggest set of blocks that are the most time intensive: colored wool, terracotta and concrete. its too much after all and I may aswell be playing Factorio in 3D.
      I think I'll play old beta again..

    • @handthing9709
      @handthing9709 3 місяці тому +13

      That was the update that made me stop updating my game haha

    • @kojeb
      @kojeb 3 місяці тому +15

      there is: fill up all your inventory slots with items you want to pick up and then just go mining

  • @mc_t2806
    @mc_t2806 Місяць тому +12

    Why is no one talking about the old sounds? When I opend up an old version and took my first step on grass I litterly started crying because of the memories of just that one old sound

  • @E5rael
    @E5rael Місяць тому +31

    This reminds me of how I got into making levels for Quake (1996): There's just enough complexity to be able to make fully 3D environments but enough simplicity to easily make levels that look good in the game, with no need to be a professional level designer, something that anyone can pick up and have fun with.

  • @DomR1997
    @DomR1997 2 місяці тому +349

    It's the classic story of "sometimes less is more."

    • @dj3us
      @dj3us 2 місяці тому +8

      I am a hardcore maximalist who started playing since release 1.8.
      I still find older versions very different, more emotional, more athmospheric.
      I guess it’s about general feel, especially the world generation.

    • @ViolentMLG
      @ViolentMLG 2 місяці тому +13

      I don't think its exactly 'less is more', but more of quality over quantity.
      Minecraft used to be a high quality yet simple game, now its reversed.
      I also think the pacing is different.
      Old Minecraft was the type of game to build a hut with a fireplace, enjoy the rain, and chill, enjoy the music, relax, etc.
      Maybe make a farm, try trapping some animals, maybe go mine occasionally.
      It was lonely, but peaceful.
      It would make you have sentimental moments, or bring you to a place of peace rarely found.
      It also had no end goal, just whatever you felt like doing that day.
      Its the same exact freedom that many people chase in real life, the freedom to do anything.
      Modern Minecraft, and modern gaming by extension, has an ability to game-ify and job-ify your life.
      Its to keep you endlessly hooked and constantly releasing more and more dopamine.
      There is so many goals, purposes, distractions.
      "Oh no, its Illagers", "Oh no, its a phantom I'm going to have to spend 5 minutes of my life killing".
      "Oh great, I looked at an Endermen by accident".
      Its all noise that doesn't really add to the game in a valuable way.
      The idea you can "play the game the way you want" is the same as me saying that those who love camping can camp in their backyard and "play it however they want".
      Its not the same.
      The peace you'd find in the wilderness or nature, you won't find in the city, regardless of how you "play" your life.
      In the same hand, Minecraft has gotten busy, the atmosphere has changed, it lacks that quality feel it used to have.

  • @dienand_gaming
    @dienand_gaming 3 місяці тому +740

    One reason I can think of, though I don't really play old Minecraft, is that many of the newer features in Minecraft feel tacked on and some things serve no grander purpose than just being filler. And in older versions it feels like everything had a purpose for existing

    • @MiauFrito
      @MiauFrito 3 місяці тому +81

      Famous quote about gamedev: ''if it's not fun, why bother?"

    • @Shiltz
      @Shiltz 3 місяці тому +16

      ​@@MiauFritoI miss Reggie Fils Aime. That quote just sums up Nintendo and always has

    • @locinolacolino1302
      @locinolacolino1302 3 місяці тому

      Beta Minceraft for Beta Males

    • @picleus
      @picleus 3 місяці тому +22

      I think one part is, as more things are added, there's more chance that something similar already exists; and as more features are added, less of them interact with the others.
      Old Minecraft had so few features that almost everything felt like it served a purpose, or was something unique. But if half of everything is unique, that's not exactly unique, is it?

    • @fghsgh
      @fghsgh 3 місяці тому

      yeppp! 4:40

  • @soggiebreado
    @soggiebreado Місяць тому +10

    another thing to add to the "blocks not being as solid" point is the newer mobs too, they have detailed animations and many moving parts to them, whereas the earlier creatures have only a moving head, sometimes arms, and legs. i remember being ecstatic about wolves and how cool it was that they wagged their tails, and it indicated their health... now, there are frogs leaping around, and salamander looking cute things that slither through the water, just to name a few.. (i don't mind it, i just think its a little different than my usual picture of minecraft)
    sometimes i wish that i can take a few aspects from some newer updates, and put them in older ones.

  • @that1tuba84
    @that1tuba84 6 днів тому +2

    One of my favorite things about old Minecraft was the lighting. The game was so much darker and the torches felt so much fainter, It made buildings in the dark so much cozier and safe.

  • @wariacix750
    @wariacix750 3 місяці тому +358

    Sunsets in beta are worth looking at. I have no memory of looking at modern minecraft's sunset with any kind of significant emotion. When I started my beta world, after building my house I looked at a sunset, and pure joy run into my soul. After that I started to look at sunsets from that house pretty often actually. Apart from obvious graphical differences (for example: shadows under trees, cloud height etc), I think the waaaayy slower gameplay tempo and general simplicity is the key here to why they are so memorable in beta. In modern minecraft sunsets aren't worth looking at, because there's always a million things to do. And let's face it: progression is more important than fun in modern versions.

    • @sharpshootersosa0856
      @sharpshootersosa0856 3 місяці тому +32

      I think there is a difference in sunsets in general. While I don't have access to java, I mainly run the ps4 edition of minecraft (pre bedrock) and the sunset difference is night and day. even at the villager pillager update the ps4 edition still has a classic style of rendering and I think thats what makes it so special. The colors used are also much more beautiful imo, and the increased fog really makes the colors pop so much more than modern minecraft where the fog is hardly noticeable.

    • @wariacix750
      @wariacix750 3 місяці тому +2

      @@sharpshootersosa0856 true!!

    • @Fire_Axus
      @Fire_Axus 3 місяці тому

      so this means that both sunsets are good, right?

  • @counterfeit6089
    @counterfeit6089 3 місяці тому +1218

    In terms of aesthetics or overall "feel", I really miss the old-school dungeon crawler RPG style that it had in its early years.

    • @NiebieskaAura
      @NiebieskaAura 3 місяці тому +37

      Well said. I mis that feeling too

    • @wingdingdmetrius8025
      @wingdingdmetrius8025 3 місяці тому +20

      Just making things up lmao

    • @richardlionerheart1945
      @richardlionerheart1945 3 місяці тому +140

      ​@@wingdingdmetrius8025dawg i was playing through daggerfall and the early minecraft vibe was undeniable

    • @Fire_Axus
      @Fire_Axus 3 місяці тому

      @@NiebieskaAura don´t

    • @rosecatse
      @rosecatse 3 місяці тому +121

      @@wingdingdmetrius8025 minecraft was made with repurposed assets from an old school dungeon crawler notch scrapped
      the vibe is in fact there and there are multiple reasons for it

  • @thunderr_storm
    @thunderr_storm 2 місяці тому +4

    i love how the biomes can be so close together in old Minecraft, it can make a really nice spot for a base

  • @IamBrixTM
    @IamBrixTM 2 місяці тому +12

    I downloaded the betalauncher you linked. I loaded the beta 1.7.3 and loaded in to my surprise with my ORIGINAL FIRST skin! I remembered the first screenshot with my old best friend that I first played with for years when I was 12. It almost made me cry. Great video. I'm now one of those OG minecrafters who's going to play the old versions now. I think I prefer beta 1.8 with the hunger bar.

  • @waxwraps
    @waxwraps 2 місяці тому +426

    The zombie dropping a feather at 1:47 gave me a goddamn entire flashback to my childhood LOL, great video brother

    • @cyruscheng499
      @cyruscheng499 2 місяці тому +15

      And the skeletons holding bows like that as well

    • @Racecar564
      @Racecar564 2 місяці тому +3

      Wait, do they not drop feathers anymore?

    • @cyruscheng499
      @cyruscheng499 2 місяці тому +13

      @@Racecar564 they stopped dropping feathers and replaced it with rotten flesh in 2011

    • @Racecar564
      @Racecar564 2 місяці тому +6

      ​@@cyruscheng499Holy crap, 13 years and I still thought that was current somehow

    • @kobrakon47
      @kobrakon47 2 місяці тому +1

      yeah when I saw it I felt some neurons deep in my brain immediately go "YOOOOO"

  • @havedalDK
    @havedalDK 3 місяці тому +750

    Your point about old Minecraft feeling a bit eerie, lonely or melancholic worked really well to encourage the player to build stuff, because where your buildings where felt less lonely. Which is why old Minecraft worlds have paths going everywhere, which is something i see way less of in newer Minecraft worlds. It was almost obligatory to have a nice path between every building you made.

    • @adamfoster7437
      @adamfoster7437 3 місяці тому +69

      This is such a good point. I find that the old version worlds felt like blank canvases which you molded in your image. The world's feel changed as you built.

    • @parrot998
      @parrot998 3 місяці тому +76

      Also rail lines... Now that rail is basically useless due to it's comparatively slow speed to things like elytra that let you go anywhere, and rails are way more expensive, no one builds rail systems unless it's part of slme kind of sorting machine.
      Modern MC should take a page from BTA's book and make rails way faster, or perhaps add proper trains that go faster... But it'll never happen under Jeb cuz modern Minecraft is where older features just get ignored with newer shinier bandages pasted on top... Perfect example is Anvils being basically useless and instead of fixing them Jeb added the OP enchantment mending.

    • @GeddyRC
      @GeddyRC 3 місяці тому +38

      @@parrot998oh yeah I used to love building out entire subway systems to connect all my cool stuff.. the prebuilt towns and all that took away from the empty canvas feeling of old Minecraft and made it like you were a new citizen in a pre-existing town. The feeling of loneliness was important to me at least for the desire to build something to call home.

    • @parrot998
      @parrot998 3 місяці тому +27

      @@GeddyRC The way villages are implemented kinda really sucks as well, cuz they were clearly designed to be built up as their own kinda canvas, but in order to facillitate that you need to be able to break every single block in them without consequence.. Which completely breaks game balance, cuz now you can get free food, lava, like half the more advanced crafting facilities, etc without having to so much as search cuz villages are everywhere... And there is no reprocussions for literally dismantling an entire village and letting the villagers die...

    • @vonborgah
      @vonborgah 3 місяці тому +1

      Sorry but no. That sounds a bit personal

  • @cookerkat57
    @cookerkat57 5 днів тому +2

    Minecraft was a game of my childhood. You have no idea how much time i spent there. So the older versions of the game (like 1.4.5 - 1.7.2.) mean sooo much to my heart. Mostly 1.4.5 and 1.5.2. It was the time when my older brother just introduced me to the Minecraft world. And I remember EVERY single house that I made back then. I remember building some little houses in brother's worlds so I could boast of it and he could praise me... I remember me playing with my friend together on my computer because we didn't know how to play in coop. So we just played for hours in one world, reading different guides and tips and tricks, building cool base in the jungle, trying to go in the Nether and being scared of ghast. And another thing that has a special place in my heart is the servers that i played that time. I used to play on them almost every day after school. All these numerous cheerful worlds I witnessed... I met another kids, we were playing together, I even called some of them in Skype. That was just an amazing time of my life, can't think of it without a tear. I like new versions of the game, it still brings a lot of fun to play in it, but... I wish I could return to one of that days to experience that joy of childhood once again.

  • @elyesejones8508
    @elyesejones8508 2 місяці тому +10

    Please do more videos in this format, it’s so relaxing and peaceful and the vibes are just straight up immaculate

  • @nicktherange
    @nicktherange 3 місяці тому +1348

    bro if they added more biomes but had the same generation and texture style of the old mc it would make my childhood dream come true, exploring biomes was magical back then

    • @cara-setun
      @cara-setun 3 місяці тому +143

      agreed, I felt like the minecraft I knew died when they changed the generation to the more realistic version

    • @AmptDesiqns
      @AmptDesiqns 3 місяці тому +43

      I can’t think of it off the top of my head, but I believe there is a mod that takes old generation, into the newer versions of Minecraft, maybe you can try looking into it and let me know if you find it! (:

    • @CraftTheKnight
      @CraftTheKnight 3 місяці тому +62

      Try the Better than Adventure Mod! It almost completes old Minecraft

    • @wasssted
      @wasssted 3 місяці тому +2

      Except there was like 5 biomes to explore, you could finnish the game in 2 hours and after that there is nothing to do. Not to menition half of biomes have nothing interesting in them

    • @v0id_d3m0n
      @v0id_d3m0n 3 місяці тому +8

      Turning off structures and changing the texture pack in modern Minecraft might help with that feel

  • @ericpalacios920
    @ericpalacios920 3 місяці тому +720

    Just like the limited amount or blocks gave a sort of cohesive Minecraft "look" in beta, the old world generation did too. It used temperature/humidity noise maps to freely generate the biomes independently of terrain shape. So you could get flat desert, hilly desert, flat grassland, hilly grassland, etc naturally. And the transitions between biomes were really smooth.

    • @3mpt7
      @3mpt7 3 місяці тому +59

      Yeah, I don't really understand why the development team wants to make real world temperature maps so badly, other than the fact that Minecraft is a geographer's toolkit. Geographically, a hot mountain with lots of lava at its peak is a volcano. Snowy and icy deserts do in fact exist. There is no real reason why a hot biome can't exist next to a cold biome, other than lifting the concept from Terrafirmacraft, where the plants and seasons changed relative to an 'equator'.

    • @retardedwallabe8297
      @retardedwallabe8297 3 місяці тому +31

      I think a lot of the appeal was the old world generation and the challenge. Nowadays every biome has a village and you could run to ans be safe, on day one. I remember making a new world and my main focus was surviving. The first few days was surviving. THEN I could finally make a house and it felt like a big deal. Nowadays with the hunger bar and bed. I could skip on fighting mobs and just build like it's peaceful mode

    • @Crispiboi
      @Crispiboi 3 місяці тому +34

      I loved how weird and unexpected the old terrain generation was. The current one is fine but it's been tweaked to the point of getting stale, it doesn't generate anything truly weird or unexpected anymore.

    • @kmb600
      @kmb600 3 місяці тому +1

      That is the current system though… biomes generate independent of terrain

    • @sobolanul96
      @sobolanul96 3 місяці тому +7

      @@retardedwallabe8297 I think that the worldgen is the main thing that hurts modern minecraft. Items and blocks and mechanics are all good, but damn that terrain hurts. You can barely find a decent spot for a home/base. It all seems so plain and bland. Nothing spectacular. A big part of the minecraft success was the old worldgen.

  • @followtheleader5279
    @followtheleader5279 10 днів тому +2

    Your style of video is also reminiscent of older Minecraft series, with a pleasant and refreshing scenic pace. You mentioned that the more the blocks changed, the more complicated the builds became, and I think the same goes for popular Minecraft videos. The more advanced the game got, the more ppl adopted the “go big or go home” video style. Not that those are bad, they can be very entertaining at times, but I find myself getting burnt out with the scripts and goals that a normal player could never dream of achieving.
    TLDR: really love the vid style! The natural way of chatting is a breath of fresh air in the sea of Minecraft content!

  • @mdbgamer556
    @mdbgamer556 5 днів тому +1

    For years, I couldn't really figure out what really felt off. I hadn't even realized something felt off, but you didn't just pull it out into the open, but you nailed it on the head.

  • @Rulerof2006
    @Rulerof2006 3 місяці тому +623

    I'm also a huge fan of the old cobble texture. I was sad back in the day when they changed it.

    • @dialko2596
      @dialko2596  3 місяці тому +158

      fellow old cobble chad, welcome

    • @EllaKarhu
      @EllaKarhu 3 місяці тому +43

      That's still the new cobble to me. The old old cobble looked like ass, I was happy when they changed it. Then they changed it again to fit the newer art style, which is fine I guess.

    • @thomasdilfurd4176
      @thomasdilfurd4176 3 місяці тому +4

      For real

    • @sperglivesmatter2331
      @sperglivesmatter2331 3 місяці тому +19

      The problem of the old cobblestone was the way it was shaded, not that it actually was a bad texture. Old gravel on the other hand I think is actually bad.

    • @thomasdilfurd4176
      @thomasdilfurd4176 3 місяці тому +11

      @@sperglivesmatter2331 old gravel is the only texture ive ever been happy to see change

  • @pretzelboi64
    @pretzelboi64 3 місяці тому +517

    Early Minecraft really does look like Daggerfall or Ultima Underworld even. It has that distinct early 90's dungeon crawler aesthetic very few games have

    • @Lunar_Atronach
      @Lunar_Atronach 3 місяці тому +19

      ooh damn I think daggerfall is definitely a really good comparison. it's way simpler than other elderscrolls but it let's you build your world how you like. like, I kept a journal to record my adventure like a ttrpg and it feels amazing, it felt so much more immersive than any other elder scrolls. I'm not saying that it is definitely fundamentally better but i think it appeals to a different type of person, same thing with old minecraft, some people can connect with it easier cause it's simpler, less gamey

    • @MauricioJara
      @MauricioJara 3 місяці тому +15

      It gives me the same feeling that the old Mario games give me. Especially with those brick castle textures. This “retro” aesthetic in Minecraft is one of the things I’ve forgotten about over the years due to the change in art direction, but looking back - That original aesthetic was what grabbed my attention as a kid

    • @genericusername5671
      @genericusername5671 3 місяці тому +7

      I always wondered how to describe the old artstyle, and I think this hits the nail right on the head!
      I mean heck, some of the original textures were from RubyDung which itself was a dungeon crawler.

    • @queuedjar4578
      @queuedjar4578 3 місяці тому +6

      When daggerfall started becoming popular again in recent years everyone said it looks a bit like Minecraft, now we're coming full circle.

    • @EngiGODS358
      @EngiGODS358 3 місяці тому +4

      That what Minecraft was originally going to be and that's what notch based the game off of originally. Which is why it feels like that.

  • @aguywithahat7085
    @aguywithahat7085 19 днів тому +2

    you've changed my mind. I've never gone back to a minecraft version much after the new one releases, but this video has moved me to download a beta release and make a world. the colors are so much more vibrant, i wish the old lighting engine could be ported to new versions because it's not just the new textures. most light sources glow orange, but everything used to glow white.

  • @Lambda_Ovine
    @Lambda_Ovine Місяць тому +4

    modern minecraft feels like someone installed in your computer minecraft with a bunch of mods you didn't ask for

  • @alanbrezina4557
    @alanbrezina4557 3 місяці тому +296

    It feels so peaceful, beautiful and simple.... you dont want it to end and leave...

  • @s4mfrench
    @s4mfrench 3 місяці тому +550

    Simplicity over bloat can really explain most of modern gaming. That was a really good point. I dont want to always have to grind or have an overwhelming amount of things i could do and old minecraft is just that.

  • @ryen0262
    @ryen0262 2 місяці тому +4

    mad ramblings that were in my head tbh, I just didn't know how to get the words out and you did, so thank you

  • @bradirv
    @bradirv Місяць тому +19

    I feel that Notch’s vision for minecraft was a lot more focused. Everything had more weight as there was less. The swedish vision was lost after microsoft acquired mojang. The strategy changed to adding as much to the game for marketing.
    A lot of people get quite aggressive when old minecraft is discussed, often citing “nostalgia”. But these people don’t understand what minecraft is about, and concern themselves with the more superficial elements.

  • @SenorCringo
    @SenorCringo 3 місяці тому +413

    Another reason why I personally still love playing old Minecraft and why I fell in love with it so fast back in 2011 is that it feels like you're discovering untouched nature, due to the lack of structures and the combined effect of fog, darker nights, slow movement speed and more varied terrain features. When I started playing I was about 8, I lived in a city and loved to imagine how the land would have looked like before cities where built and forests were altered to be more efficient for wood production, and so on. Minecraft gave me an experience similar to that, I was able to be the first to discover landscapes that probably no one ever saw (since no two worlds looked the same) and was able to choose how I would settle in this world.
    I know this feeling can still hold true in modern Minecraft but the abundance of structures throws it off, and even the terrain itself somehow feels less wild, most biomes are more plane, smoothed out and less dense. Anyway great video ! It was very interesting to hear detailed arguments why nostalgia isn't the only appeal of old Minecraft, that I tend to overlook when I simply say that "the feeling is different". Thanks for that !

    • @ViciousVinnyD
      @ViciousVinnyD 3 місяці тому +38

      Minecraft beta used gradual climate variables for it's biomes, which only loosely controlled the shape of terrain.
      The modern terrain generator however is much more strict, with each biome having definitions of what it can and cannot be. So in a way yes, old worldgen was more wild.

    • @WildWombats
      @WildWombats 3 місяці тому +5

      The one and only thing I wish was in older minecraft was the sprint feature. I don't want the hunger that comes with it. I just wish we could sprint. Everything else I was happy with the way it was in old minecraft.

    • @simbathelion123
      @simbathelion123 3 місяці тому +4

      yep, I totally agree with it, especially with the terrain ones. Nowadays Minecraft feels more plain and we're not feeling "alive" anymore in these version. Also, the colour scheme itself for the biomes are more eye - catchy and vibrant, it feels more alive rather than the "realistic way" that Microsoft are trying to approach in these days of Minecraft

    • @OnyxtheFolf
      @OnyxtheFolf 3 місяці тому +3

      You're the inverse of me I spent my entire childhood on a farm and used to have a minecraft server where I just built a gigantic city as accurately as I could. Was on the first ever creative mode build no idea what version that was

    • @SenorCringo
      @SenorCringo 3 місяці тому +2

      @@OnyxtheFolf They introduced creative mode in Beta 1.8 it's probably the version you're mentioning. That's funny you mention that about building cities, in contrast I was definitely more into building cottages or small villages. It just shows how good this game is to let you create or reproduce things you're not able to see for yourself. It always felt more accessible and immersive than drawing for example, and I'm one to think that Minecraft lies somewhere between a game and an artform.

  • @psundere9948
    @psundere9948 3 місяці тому +461

    “Simplicity breeds creativity” this is such a simple yet immensely accurate distillation of a lot of my feelings regarding my experience with/perception of both vanilla minecraft and many old school mmorpgs. Well said~

    • @taku1101
      @taku1101 2 місяці тому +16

      yeah.. the fundamental design of Minecraft is encouraging creativity through limitation. Keeping that in mind makes the entire idea of things to explore seem very odd. Other games have quests and storylines and have comparatively little re-play value as a result of that. Giving Minecraft that sort of concept was probably a good idea for the burst in popularity around 2013, but it does significantly go against the basic idea that Minecraft is built upon.

    • @metbube7142
      @metbube7142 2 місяці тому +3

      Totally agree. I played Tibia back then, an isometric 2D MMORPG that looks super rough and had an unforgiving gameplay. But it was really something special. Also a lot of people love wow classic nowadays. To a certain degree limitation and lack of convenience can improve the experience.
      It's not the amount of colours that makes a great artist i guess :]

    • @shrub8644
      @shrub8644 2 місяці тому +3

      This is also Mojang's take on why they don't add vertical slabs

    • @psundere9948
      @psundere9948 2 місяці тому +1

      @@metbube7142 yes, wow classic! these are great examples! i used to play Corum, a ported-korean mmorpg with really grind-y leveling and basic graphics. Some of my favorite memories are listening to music, grinding levels/gear upgrades, and participating in guild chatter. those connections/shared moments made the experience feel much fuller than the game felt on its own (gameplay & graphics-wise).

    • @lordkrishnastolemyheart5485
      @lordkrishnastolemyheart5485 2 місяці тому +2

      That's what I was saying about adventure maps and multiplayer. There was so much more imagination and creativity making it so much better. It seemed to bring people together more which was one of the core ideas.

  • @jjrmm7
    @jjrmm7 Місяць тому +4

    When I learned you drag the shape of an axe in 2012, after a good week of playing blew my mind. Then slowly learning the different shapes for new items like some ancient secret code. The slow drip was the best feeling. The slow addition of new things, like breeding, pets, new worlds. There was this excitement of learning the mechanics.

  • @kebab1676
    @kebab1676 18 днів тому +1

    the non-shiny, darker look of beta is what is really nostalgic to me. The leaves, the wheat, the water, look so much more unique then the textures we have now

  • @ihatesweetgumtrees
    @ihatesweetgumtrees 2 місяці тому +745

    So I’m a landscape architecture student, and I think your point on how it’s easy to make an old Minecraft version build, well, attractive is a very good observation. I don’t feel like going into all of the reasons why, but a highly constrained materials/texture/color palette actually support more creativity. Humans are not evolved to have every material and color at their fingertips, so access to so many options when making design choices often result in ugliness and unconformity in the worst way. That’s why so many people hate post-1920s cities so much - because globalization gave people the power to make anything they want, and the result of that is millions of ugly modern cities built from materials around the world that still somehow look exactly the same. It’s why Americans love to travel to Europe, where each development is culturally unique because 1000 years ago, you built your village with the materials nearby and instead focused on maximizing those materials to their creative and efficiency potential. So, you get a gorgeous medieval Bavarian village constructed in the same style, but each structure is entirely unique. I love Minecraft and I’ve been playing since 2012, and I’ve also experienced the overwhelming feeling when they add new building blocks. I’m very happy that my design school has taught me what to do with that feeling: if you’re given no design constraints, make them yourself. If you have an idea that breaks those constraints, record it, and try it out later. At the beginning of any modern Minecraft build project, I’ll always make a materials and texture palette that fit the style I’m pursuing, and work from there. I don’t waste time with redoing major build sections because I decided on a different material anymore, so I get to just… build!

    • @kallamigmarre6137
      @kallamigmarre6137 2 місяці тому +19

      That’s me but with drawing. I love markers! I have a small tub with different colours that i can easily bring with me anywhere. Now i do have a ton of other colours that just lay around. But it’s SO NICE to just pull out the tub and do what i can with the few colours i got. Cuz when i look at all the options with minimal verity between them i get decision paralysis. Limiting yourself is the greatest feeling since very few things can go wrong.

    • @sebastianzuzi311
      @sebastianzuzi311 2 місяці тому +9

      Extremely well said! I think your point that limited resources support more creativity applies for most if not all creative/artistic endeavours.

    • @MenacingSnail
      @MenacingSnail 2 місяці тому +4

      Same reason why picking a movie on netflix or whatever is so damn impossible

    • @matthewlawton9241
      @matthewlawton9241 2 місяці тому +10

      I dabble in graphics art, and one of my favorite things is using limited color palettes. Like, REALLY limited. 4 colors. It forces you to solve problems, and what's curious about that is it also intrinsically leads to the emergence of a visual language that gives your project a cohesion that is MUCH harder to achieve with broader palettes. I've often said, Minecraft, as a piece of software, isn't really a game in the strictest sense of the word. It's a game-ified art tool.

    • @chickennuggies906
      @chickennuggies906 2 місяці тому +7

      it always ends up unsatisfying when you have these endless possibilities because you just automatically overthink your choice. The most amazing things are simple and straightforward. Deciding on one of the 100 possible blocks leads to combinations where you dont know if they fit or not and in the end you always decide they dont fit after all. giving yourself a framework where stuff automatically looks fitting is so helpful and liberating!

  • @ziltzerzapper8449
    @ziltzerzapper8449 3 місяці тому +459

    Notch had vision, Jeb has game sense.
    And neither has the other's strength.
    The missing ingredient from modern Minecraft is that referenciality that Dialko brought up with the beta color pallets appearing like those of games from decades ago: minecraft under Notch's direction was a game about reflecting on our relationship with cyberspace.
    It's a theme that is subtly woven in with the rest of the game design: mobs drawn directly from classic videogame tropes, C418's heavy use of synthesizers, and if you look into the making of the paintings available in game you will find that they are inspired by the visual illusions caused by older game engines. The ability to see through walls into an endless void in between spawns during a CSGO match, those odd pixilated glitches, so on and so forth.
    The result is a game that forms a nexus of cultural touchstones.
    When Notch retired and Jeb took over he brought with him a very different philosophy to game design. Jeb is interested in making an insular game, with game elements that are unique to Minecraft rather than referential to other media. He states this explicitly in the Minecraft dev handbook. Jeb's goal is to create a new an unique lore within Minecraft, not one that pulls in influences from our entire experience of digital culture.
    I always felt that Jeb's reasoning carried undercurrents of FOMO. Like he creates because he fears loosing the opportunity to be unique, not because he actually has something unique to say.
    But, his technique is phenomenal. There is a coherence to modern Minecraft that did not exist in modpacks of a similar size to what we have now. The game draws one into creating infrastructure, to play the game like a modern survival game with supply chains and forward bases. A stuffed inventory becomes a mining outpost in a cave, a farm becomes a small ranch. I've found that modern Minecraft has a certain flow to it that sets it apart from beta. The two act like different games, and that's because they're made by different devs with different strengths.
    Thank you for listening to my TedTalk.

    • @skaruts
      @skaruts 3 місяці тому +45

      Thanks for confirming my suspicions. I didn't know he actually stated it, but I did notice from very early on, at every update, that MC seem to be trying to be different just for the sake of being different. And personally, I hated that, and still do.

    • @sonnigeshaus
      @sonnigeshaus 3 місяці тому +24

      really insightful comment

    • @_G.C
      @_G.C 3 місяці тому

      It also feels like they try to uphold some politically correct image these days. They know their game is a lot more kid friendly now with the way they present it in advertising and in other forms of media. Notice how the last mob they added to drop meat on death was a hoglin? An inherently evil creature that lives to hunt and be hunted? Of course they don't want you to kill the animals like goats, bears and horses for meat, because how would they market this *survival game* with such tainted ideas?

    • @kaksspl
      @kaksspl 3 місяці тому +60

      I'd argue the opposite. Modern Minecraft lacks the coherence that betas had. Each block and material was distinct and had a role. The gameplay loop didn't force anything on you and by that encouraged creativity and exploration. There were few mechanics in the game but they all worked well together. Now we have more garbage blocks than useful ones. The gameplay loop puts up arbitrary requirement of hunger meter that turn "you can do anything you want" into "you need to get this this and that done before you can have fun". Boring premade content is substituting the amazing procedural worlds we used to have. And there are just so many mechanics that just don't even try to fit into the rest of the game. They're just slapping stuff into the game because the one sentence long prompt sounded cool on paper but they have no idea how to explore these mechanics. And it's so obvious when you look at the history of changes. They add something bland and useless, it sits for years untouched and only later they realise it exists, it's dull and they start trying to give it purpose.

    • @BigFry9591
      @BigFry9591 3 місяці тому +28

      I think that might actually be the opposite. Jeb certainly doesn't have game sense. Minecraft now does have a vision though. Notch didn't really know what Minecraft was going to be. There are a lot of concepts even back then that didn't make it into the game, but were thought of. But Notch definitely knew what made the game what it was. It's why it became so popular in the first place.

  • @purelove9133
    @purelove9133 2 місяці тому +3

    Thank you for inspiring me, I started it and found out I enjoy Minecraft again. Old version have some kind of magic feel that makes me really enjoy it.

  • @beacon36
    @beacon36 2 місяці тому +2

    Aside from gratitude for your wonderful video and approval of your point of view on old Minecraft charm, I'd like to express huge respect for talking with no script! It makes the whole video more sincere and soulful and I'm stunned by your heartwarming delivery.

  • @iroquoiskaram8639
    @iroquoiskaram8639 2 місяці тому +271

    I love the lighting and realistic color palette of the original. It looks very natural and the darkness of night time makes it very atmospheric.

    • @autury-5703
      @autury-5703 Місяць тому +4

      no way you think its "realistic" it super over contrasted no way near a real palette

    • @iroquoiskaram8639
      @iroquoiskaram8639 Місяць тому +5

      @@autury-5703 It looks better than new Minecraft that's for sure

    • @autury-5703
      @autury-5703 Місяць тому +4

      @@iroquoiskaram8639 okay, but its not in anyway shape or form "realistic" or "natural"

    • @iroquoiskaram8639
      @iroquoiskaram8639 Місяць тому +6

      @@autury-5703 I mean it depends on where you are in the world..
      Would icelandic terrain look unrealistic to you just because it looks so much different than pretty much everywhere else in the world??

  • @Amanda_0518
    @Amanda_0518 3 місяці тому +266

    If you asked me what my favorite Minecraft world I ever had was, I would have no trouble answering: The one where I found a hill on a taiga biome not too far from spawn and made my first decent looking house on survival.
    The hill was big enough that I had plenty of space to build on and a great view of my surroundings, but still short enough that it wasn't too hard to climb. There were no big mountains blocking my view, no pillager outposts spawning hostile mobs near my house, no ravines for me to fall into and plenty of those small naturally generated lakes around. I had crops, a dog, some cows, a big cave system to explore and plenty of plans for what I wanted to build. It was great.
    Now I love watching people play on the newer versions, I love watching them fly around the world with elytras, making all sorts of automated farms and building megabases and stuff, but whenever I try to play the game, it just doesn't feel right. The world generation is so different. Everything is too big, the mountains, the rivers, the lakes... Whenever I create a new world I catch myself wandering "is this seed even good enough...? " There are so many biomes and so much stuff on them. I never know what I will need. What if I need something from a jungle? What if I need terracotta? Will ever manage to collect all of the cats? Will I ever be happy with where I built my base? I just can't stop overthinking everything, there's too much stuff and everything feels like it is and isn't important at the same time... and then I just start missing my little house on the hill and how everything was simpler. Sometimes, simpler really does mean better.

    • @Mathosis1118
      @Mathosis1118 3 місяці тому +25

      I vibe with this hard. I've got a very quick answer to this question too: The one where I found a river flowing through a plain. I built a bridge over the river, and I made a nice little hut that I called home. I was so proud of that bridge. I remember how much work it took to get there too, there was a couple of weeks sunk into getting to that point.
      I went back to the old Minecraft trailer after this video, and it speaks volumes. There are no rules. There are no to-do lists. The only objective is what you want to do.

    • @AHungryHunky
      @AHungryHunky 3 місяці тому +12

      My favorite world would be one where i found a snowy mountain in the middle of the plains with a scattering of trees on top, a gentle slope on the north face, cliff with a waterfall on the south face and an arch connecting a spire on the western side. Built my house on the spire and a small village on the mountain for temporary housing for my friends until they could build their own. Built a wall on the north slope and had a large gathering hall on a point above the waterfall. Connected the whole thing together with a series of underground tunnels (the arch was thick enough to tunnel through) and even had a secret lab in the spire under my house and a wheat farm under the gathering hall, and a secret redstone activated entrence to a very long spiral staircase that opened into a small cave where i hid my diamonds. You couldnt make maps because it was a 360 version world that was solid snow and ice to the very edges, so no sugar cane grew. Built beacons on the hilltops out of cobble, torches and netherack to point home instead.
      I think over a 2 year period my friends and i managed to completely mine it out. It got to a point where we no longer stashed diamonds from eachother and began leaving them in chests at the various mine entrance huts we constructed over the openings.
      Sorry for the long winded response, I dont know why i was served this video today but its bringing some happy memories back.

    • @tELMOmlet13
      @tELMOmlet13 3 місяці тому +4

      This comment made me tear up

    • @natenape
      @natenape 2 місяці тому +1

      I've loved Minecraft for years and have played since beta, and I completely agree with this. I still play the new version, but mostly because the world I play on is now over 4 years old. My friends and I, mostly me as they drift in and out to work on their towns and stuff, have made a big sprawling world with different nations, our own goofy lore, a massive road system, all these fun things that we've made countless memories doing.
      But I always think back to when the palette of options was so much more limited. It's like growing up with Super Nintendo, or even better something like Atari. In its simplicity, your mind fills in the gaps. You may not be able to make the most detailed and grandiose things, but your imagination and creativity take over and then all of a sudden you have something super cool, even if basic. I just think there was more reward to that, but that's just me.

    • @Shinybook51
      @Shinybook51 2 місяці тому +1

      Reminded me of my first survival world's house. Made me smile.

  • @cashwilson2571
    @cashwilson2571 2 місяці тому +2

    Release 1.7 to 1.7.9 is my absolute favorite Minecraft versions pvp especially was the best back in that era playing on emenbee kit pvp was the BEST server to ever exist and i miss it So much.

  • @Joost8910
    @Joost8910 9 днів тому

    I love how you highlight the aesthetic of the old beta fog. It's one of those details i haven't really given thought to, but now that you pointed it out I realized how I've missed it.

  • @snark567
    @snark567 3 місяці тому +443

    The calmness of this video reminds me of 2010 lets plays. Nowadays people have to edit 5 explosions, jump scares, deep fried sound effects, unfunny skits and so on into every min.

    • @Falkuzrules
      @Falkuzrules 3 місяці тому +44

      And onscreen subtitles but not for the entire video so it's not even accomplishing anything???

    • @djjazzyjeff1232
      @djjazzyjeff1232 3 місяці тому +46

      Just like Minecraft, those videos now have become so bloated with stuff like that that they're disorienting. Back in the beginning it was so simple and that's what made old UA-cam so beautiful as well as Minecraft. It ties in nicely.

    • @arson7012
      @arson7012 2 місяці тому +19

      I appreciate subtitles so much, especially when I don't have to use youtube's auto-captioning. But it removes the point when the subtitles are animated or incomplete. I absolutely hate when the subtitles move around (outside of if they're covering something important) or neglect to include "loud" speech because "you can totally hear it" (I can't). For example, when a character in a video game is speaking and for some reason the creator decides not to transcribe it. @@Falkuzrules

    • @SeaSurf74
      @SeaSurf74 2 місяці тому +1

      If this is all you see, you’re not looking in the right places

    • @rustyshackleford234
      @rustyshackleford234 2 місяці тому +3

      Ah yes, camman.

  • @danielgadomski5129
    @danielgadomski5129 3 місяці тому +339

    I really like both, but it is hard not to look at old and new Minecraft as pretty much different games.
    It's true that the older versions have this unexplainable charm that I love. The fog, the textures, loneliness and eeriness - it felt like a dream about old games.
    New versions are more lively, full of content and detail. I love how some of my newer builds look thanks to new blocks.
    I wish there was a way to combine the atmosphere of the old Minecraft and the richness of the new, but I think that's impossible. And personally I don't think I could get in the same headspace as I was in when playing Minecraft 10+ years ago. The experience is unrepeatable.

    • @kmb600
      @kmb600 3 місяці тому +9

      I think there are mods that aim to bring back the old feeling in some ways, like the old lighting, old fog, and old textures

    • @OfficialDenzy
      @OfficialDenzy 3 місяці тому +8

      Its possible. I think terrain and fog and a sort of mix of the textures can be added to the newer version

    • @ConnorSemp
      @ConnorSemp 3 місяці тому +4

      New textures marked Minecraft’s downfall. Did you see how ugly the skeletons are? Tho pigs? I miss old textures

    • @DariusThyClairvoyant
      @DariusThyClairvoyant 3 місяці тому +4

      and you dont seem to understand. a shame you seemed an honest man.

    • @susumu95108
      @susumu95108 3 місяці тому +4

      @@DariusThyClairvoyant and all the fears you hooold soo deeeeeaaar, will turn to whispeeer in youuur eeeaaaar

  • @aaazzz8324
    @aaazzz8324 Місяць тому +1

    The moment you mentioned how replaying older versions of Minecraft reminded some people why they started liking Minecraft in the first place, it made me want to replay it again too. I was around ten years old when I first played Minecraft, and every time I think about it, I get a sense of peace and calm I dont feel a lot these days. It’s probably because of nostalgia, for me. I remember that the blocked seemed so huge the first time I played, I dont know exactly why. I remember that feeling of urge before the night, trying to gather a few pieces of wood to make a small house before the monsters started appearing. The simplicity of it is probably what brings me calm and peace.
    Simplicity is something I started really valuing recently. I’m in the design field. My daily life is always going so fast, my work put me in situations where i have to think about different kinds of solutions, think about new creative ideas, new concepts, etc. . So it was really a relief when I started balancing that with simple activities, activities with simple rules, activities with repetitive motions, etc.
    So, yeah, I totally understand why the simplicity of the old Minecraft is appreciated by so many people.

  • @SF.-_
    @SF.-_ Місяць тому

    Thank you for the video. Really nice to see footage from the game back then, hits me right in the heart. I suppose I have been drinking, but this video felt personal in a way I see many try but none really pull off.

  • @JeffreydeKogel
    @JeffreydeKogel 3 місяці тому +469

    I'm from '86, so it's not like Minecraft has anything to do with my childhood or nostalgia; I was 25 years old when I started playing the Minecraft Beta back in early 2011. But there's a magical simplicity to the older versions that make them very attractive to come back to. I feel like the fact that the pre-release versions have so much less stuff going on than current Minecraft makes the entire old-school Minecraft experience more focused and relaxed for me.

    • @kidkangaroo5213
      @kidkangaroo5213 3 місяці тому +46

      You can be nostalgic for things from your adutlhood!

    • @sinisterisrandom8537
      @sinisterisrandom8537 3 місяці тому +15

      @@kidkangaroo5213 Nostalgia doesn't always factor in playing older versions. Even if it sounds like it.

    • @spiderplant
      @spiderplant 3 місяці тому +10

      For me, the extra complexity makes it less accessible for sure, but i think I'm most bothered by the fact that these new niche resources literally override useful ones. The last two times I played, i probably put a combined 20 hours into my play, and found maybe as many iron ore. Not deposits, but just that many units of iron. But boy, after 5 minutes of digging i need to empty out all the andesite and granite and FRIGGIN COPPER ORE. That one alone gets me, as it's used for, like, two things, and yet it's by far the most common metal resource i ever found.

    • @simbathelion123
      @simbathelion123 3 місяці тому

      definitely

    • @joshberlo5046
      @joshberlo5046 3 місяці тому +1

      You’re nostalgisc

  • @Nephelangelo
    @Nephelangelo 3 місяці тому +595

    While I think the current game is far better than any of the earlier versions of Minecraft, the one thing I do think Mojang completely screwed up is the fog. For the life of me, I do not understand what in the world they were thinking with this new fog system, or why they are so incapable of producing a decent looking replacement.

    • @catsdogswoof3968
      @catsdogswoof3968 3 місяці тому +27

      It's most likely they don't care they don't see the appeal unlike players

    • @starsidescav9487
      @starsidescav9487 3 місяці тому +134

      It's the modern terrain generation for me, it's way too hilly,exploring is a mashing spacebar simulator.

    • @matthewtorres7781
      @matthewtorres7781 3 місяці тому +68

      @@starsidescav9487OMG SOMEONE SAYS IT!!!!! i think they wanted to push the warden into the game so bad they turned up mountain biome spawn rate by 1000 used to it was i couldnt make a world without spawning on an island now i cant make a world without spawning on a massive mountain that you fall into the ice of every three steps

    • @Nephelangelo
      @Nephelangelo 3 місяці тому

      I love the new terrain so I can’t agree. @@starsidescav9487

    • @average.yt.commenter609
      @average.yt.commenter609 3 місяці тому +3

      You can just like install a couple mods to fix stuff like that and it's fine.

  • @kaitiemarie9572
    @kaitiemarie9572 2 місяці тому +1

    I am happy you enjoy it. I have played all new versions since Beta and I love the newer updates. Caves and Cliffs really added some great views and I love how elytra and things like that allow for bigger projects to be done.

  • @QaZzFilms
    @QaZzFilms 28 днів тому +1

    i miss the community. Watching the spawn of the server you said was a quite nostalgic moment for me, ngl

  • @brendanness
    @brendanness 3 місяці тому +164

    I love how casual this video is. It’s 3AM rn and I feel like I’m listening to a close friend just kind of gush about old Minecraft before we clock out for the night😂

    • @Spearra
      @Spearra 2 місяці тому

      Even his profile pic radiates that sort of energy

  • @DamianQualshy
    @DamianQualshy 3 місяці тому +158

    This. I needed this. A perfect explanation of why it's called "Golden Age".
    And the argument of "We beat Ender Dragon, bye" hit close to home.

  • @herbert7396
    @herbert7396 2 місяці тому +1

    i was always a 1.12.2 player primarily for years, mostly just because all of my favorite mods got left behind in 1.12.2 with the re-coding of the game, but this made me genuinely consider playing the much older minecraft versions. for me itd probably be nostalgic, getting minecraft in 2012 as a kid was one of my favorite memories after all and i cant help but fondly look back at how i would wear that 3 wolves howling at the moon t shirt but with minecrafty creepers instead of wolves and board myself up every time i saw a spider because i was scared of their eyes, but i see there can be a lot of enjoyment in the game itself regardless of nostalgia too. maybe sometime ill pick it up again. thanks so much for the awesome video!

  • @kowaulski01
    @kowaulski01 6 днів тому

    Brilliant video Dialko! Brings back some Nostalgia watching this video. I miss the simpler times of Minecraft in Alpha and Beta, So I'm starting a New world and enjoy the Golden Age of Minecraft again :-)

  • @plebisMaximus
    @plebisMaximus 3 місяці тому +327

    New versions just feel so overwhelming, more than just the block selection. You also have to worry about phantoms and getting a food source, then there's the parts that are optional but integral to getting the "right" experience like building your base near a village for trade purposes (or importing villagers), collecting the required stuff to get to the end, finding a stronghold and so on. It's such a big game, it's starting to feel more like 10 smaller games in a trenchcoat as opposed to a single unified vision like beta does, made worse with every update. It still has it's merits, I often play 1.12.2 for modding purposes, but the old versions just feel more coherent and tightly designed.

    • @nyanarchy
      @nyanarchy 3 місяці тому +36

      Definitely, I feel like the Adventure Update was a quite big turning point in terms of the game feeling less cohesive (as least in the way it used to). It would have been nice if instead of end strongholds, they instead improved the generation on the normal square spawner dungeons.

    • @idkhahahaha
      @idkhahahaha 3 місяці тому +9

      Yeah. Coherency is definitely key.

    • @wetstoffels3198
      @wetstoffels3198 3 місяці тому +4

      It's quite sad. Beta has the purest gameplay, but modern MC has the best graphics and lighting engine.

    • @JT_117
      @JT_117 3 місяці тому +5

      The bigger focus on progression was definitely a mistake.

    • @DMSBrian24
      @DMSBrian24 3 місяці тому +26

      This is not really an issue but it's easy to make it one for yourself as an experienced player. Shortly before the caves update, I made a lan world with my gf who's never played before, we made a house from mostly old-school materials, we didn't even look for diamonds, didn't do any village stuff, didn't go to the nether, just fished, farmed and explored around, expanded the house, gathered minerals and resources, it felt like an old-school minecraft experience. What can break this experience is meta gaming which we're all guilty of as experienced players, we want to be too efficient.

  • @ryanside7095
    @ryanside7095 3 місяці тому +259

    I think the style of fiction was different back then. Modern Minecraft has a more folklore-esque type of fantasy whereas old Minecraft felt more videogamey and almost fever-dream-like, which I personally prefer.
    Another thing is that I think the simplicity of old Minecraft made it easier to have a grasp on the grand scheme of the game, making it feel like your actions weighed more in terms of progress. Its simplicity highlighted the challenge of nighttime as being the main adversary. But now there’s an “end” to the game and tons of other challenges, which isn’t bad of course I still love new Minecraft, but I do think it diminished something very enjoyable about old Minecraft.

    • @seigeengine
      @seigeengine 2 місяці тому +7

      Yeah. The metanarrative of old Minecraft was the game as an ongoing experience. The metanarrative of the modern Minecraft is of a challenge to be completed.

  • @bananatanker1401
    @bananatanker1401 Місяць тому

    When I play Minecraft it’s usually on the newer versions and I only found this video by chance, but it makes me want to check out the older versions, thank you:). Great video btw

  • @andresreneau6447
    @andresreneau6447 Місяць тому

    You articulated some thoughts and feelings that I’ve had for a very long time…

  • @GenMars
    @GenMars 3 місяці тому +1132

    Minecraft without hunger bar is simply a superior experience imo

    • @EllaKarhu
      @EllaKarhu 3 місяці тому +274

      It really changes the vibe. Having this meter at the bottom of the screen I need to keep filling makes it feel like I should be efficient with my time. Like there's no actual hurry, I have a chest full of food, but it's a weird subconcious thing.

    • @GenMars
      @GenMars 3 місяці тому +109

      @@EllaKarhu exactly, and then you can just go explore/build and be immersed in that without interruptions from the hud telling you that you moved/acted too much and need to power up

    • @Tobo_
      @Tobo_ 3 місяці тому +44

      There’s a great mod that allows you to deactivate it in the newer versions, I think it’s called something like vanilla tweaks, I can’t remember exactly… It has many more things you can control such as the door sounds, instant eating, disable food stacking…

    • @GenMars
      @GenMars 3 місяці тому +13

      @@Tobo_ that all sounds pretty freaking great, thanks for the tip

    • @andrea.airsoft
      @andrea.airsoft 3 місяці тому +6

      I actually prefer it, that’s why I play 1.8 instead, still great tho

  • @Flightning99
    @Flightning99 3 місяці тому +130

    I'm so glad you mentioned the fog. I actually found an option in the sodium line of fabric mods that stretches the fog back out and it really does improve the atmosphere *that* much

    • @AzazelTV18
      @AzazelTV18 3 місяці тому +1

      i have to try that out lol, what's the setting called?

    • @Tom-nb6wq
      @Tom-nb6wq 3 місяці тому

      @@AzazelTV18 lmk if u find out please :)

    • @lucamayhem
      @lucamayhem 3 місяці тому

      ​@@AzazelTV18single layer fog?

  • @VapidMotors
    @VapidMotors Місяць тому +2

    Every single point you made in this video goes to show the sheer impact and provenance Minecraft has had in our childhoods. We respect what each other has to say for our individual versions; whether that be console legacy edition or Java, as we are all under the same understanding that those memories we had are precious and vital. The starting point however is more-so. You state you play minecraft in a way that you didn’t grow up with, and that goes to show how valid our passion is for days gone and how true it is, that they don’t make them like they used to. Great video dude, well done.

  • @AM-qv5zf
    @AM-qv5zf 3 місяці тому +96

    13:17 I love the point about that old generation. All the floating terrain gave minecraft such a whimsical feeling. I remember the times when the seeds you wanted to find the most were ones with awesome overhangs.

    • @Boomchacle
      @Boomchacle 3 місяці тому +12

      I really wish the worlds still had floating islands. It made the game feel so majestic.

    • @deadturret4049
      @deadturret4049 2 місяці тому +1

      ​@@Boomchacle its easily what I miss the most. Early release dialed it up to 11 with the extreme heights generation mode. I havent played in a while but I think they got rid of that option.

    • @Karmag555
      @Karmag555 Місяць тому

      Absolutely agree. Watching videos of modern MC, the worlds just feel so... *bland*.

  • @Thetom5000
    @Thetom5000 2 місяці тому +415

    old minecraft had a such a nice look to it, the lighting engine and the fog just gave it such a great atmosphere, the old sounds and music too were just amazing

    • @Kuba-fn8wy
      @Kuba-fn8wy 2 місяці тому +3

      EXACTLY FOG AND LIGHTNING OMG IM IN LOVE WITH THAT NOSTALGIA PICTURE

    • @overlord5068
      @overlord5068 2 місяці тому +5

      *All 120 million Minecraft players should go back go version 1.7.10 and only play that version, all later versions should be removed permanently*

    • @jenson1569
      @jenson1569 2 місяці тому +6

      the fog actually looked more realistic back then, wish there was an option for it now.

    • @gukutto
      @gukutto 2 місяці тому +4

      ​@@jenson1569 i have no idea how fog devolved from beautiful to what we have now in minecraft

    • @jenson1569
      @jenson1569 2 місяці тому

      @@gukutto poor development.

  • @LeanVHS
    @LeanVHS Місяць тому

    nice video dialko, you really make a great job to make me understand why i love the old minecraft (particularly the first versions of consoles)

  • @rahulr03
    @rahulr03 Місяць тому +1

    I think you hit the nail on the head. Covered a lot of the points that I felt similarly towards but couldn't find my own words to put those thoughts into, and I think I absolutely understood what you meant with some of the analogies you used. Less is more, in a sense, and I totally understand going back to playing old beta versions beyond just trying it out for a bit but actually playing it.
    The version I would be most nostalgic for is 1.2.5 since that's what I played for the longest time when I was a kid, but I know it's not just nostalgia that makes me want to go back. I still primarily play the latest version always, but whenever I do, I never even play to beat the game or get far or advanced or anything. I don't bother with elytras or getting netherite or anything like that. Still, I do like many modern additions like lanterns and corner/upside-down stairs, different wood types, etc. and there's arguments to be made about them not fitting with the old aesthetic but that's not the goal for me. As with everything I think both new and old versions can take something from one another. The old textures definitely feel more "Minecraft" than the modern game, and the 1.9 combat is still garbage, but I also think horses are the best way to travel by land, and has the ability to change the way you build your worlds.

  • @real_pat_ftw420
    @real_pat_ftw420 3 місяці тому +253

    In the old version, since there were fewer blocks, the block pallette was easier to maintain between myltiple structures, especially in multiplayer. Nowadays, since there are so many new blocks, a block pallette is harder to make and harder to maintain. Plus, it felt like every block had a purpose when building. Nowadays, we have a bunch if niche blocks, like purpur, which are kinda just there, lacking a lot of purpose.

    • @NVUSAttitude
      @NVUSAttitude 3 місяці тому +41

      purpur blocks do lack purpur-se

    • @GoodmansGhost
      @GoodmansGhost 3 місяці тому +10

      Counter-point: Old Minecraft already had red bricks for some reason =P

    • @leviklopfenstein8158
      @leviklopfenstein8158 3 місяці тому +3

      ​@@NVUSAttitude amazing, now leave. 😜😆

    • @BeansLive567
      @BeansLive567 3 місяці тому +9

      I would say that when there's too much content it can be overwhelming. I mean minecraft today I gotta say it's ridiculously bloated

    • @NVUSAttitude
      @NVUSAttitude 3 місяці тому

      @@leviklopfenstein8158 i take my shots where i see them.
      Fine im out of here, but remember my name you swines

  • @Brandonfrfr.
    @Brandonfrfr. 17 днів тому

    One of my favorite memories of Minecraft was playing it. Back in 3rd grade, I'd be coming home from elementary school and playing on the Xbox with my sister. I'd probably say that Minecraft has had a pretty big impact on my life for the last 14-15 years or so, as most of the fondest memories i have are playing it. I stopped playing for a few years, but came back to it during 7th grade and started a sever with my friends. It was so fun coming back to school talking about what we did in the server during the weekend, and discussing plans for build ideas for our home base.

  • @wildwes9463
    @wildwes9463 19 днів тому +1

    What I like about old Minecraft is there aren’t many hills and caves that make it take longer for you to build your base

  • @mr_pi1356
    @mr_pi1356 3 місяці тому +54

    "limitation is the mother of creativity"
    I don't know where this phrase is from, but it's what comes to mind as a justification of why old minecraft feels so amazing. It's the lack of content that makes creativity spark the most

    • @saphirsatillo2357
      @saphirsatillo2357 3 місяці тому

      funny you say that. It reminds me of the BTS talk with mick gordon on doom 2016; he only made the iconic soundtrack the way it is because of limitations.

  • @twilightrocketeer4840
    @twilightrocketeer4840 2 місяці тому +346

    I love your point about the fog so much. I never really played beta beyond the occasional foray with a friend to see what it was like, but the fog in beta adds to the exploration part of the game so much in my opinion. It definitely beckons you towards it a little more, giving you an ever so slight taste of what’s in the distance. It also applies to builds in a fascinating way, especially in areas like yours with several huge structures. It makes it feel like they go on and on.

    • @kentknightofcaelin4537
      @kentknightofcaelin4537 Місяць тому +5

      I agree, it also looks more realistic in a way. In modern minecraft, far away structures kinda pop in.

  • @starswater
    @starswater 11 днів тому

    Very interesting. I've been thinking about going back to an older version for some time, for a lot of the same reasons you've actually mentioned. Some things, you put into words things that I could not. This feels like a gentle nudge towards finally loading it up.
    Maybe then I could actually break the cycle I have where I try to make a plan, get overwhelmed, and then mine forever with unenchanted iron tools. Or, another one I do; find a place to build, stare the blank canvas, log out and never come back.
    That said, to me, the most important feature I would want to keep is the ability to be left-handed.

  • @JasonToob
    @JasonToob 2 місяці тому

    My friend and I reminisce about old minecraft every now and then. It was nice to see a summary of what we were sorta "missing" about it

  • @kirbogames9664
    @kirbogames9664 3 місяці тому +296

    They call it beta, but its only played by chads... intriguing

  • @seaside3218
    @seaside3218 3 місяці тому +227

    Minecraft machinima was iconic. It started dying out in the late 2010s, and is now a integral part of both Minecraft and machinima history.

    • @GumSkyloard
      @GumSkyloard 3 місяці тому +6

      I still remember that damn Machinima intro.

    • @ConnorSemp
      @ConnorSemp 3 місяці тому

      I’d I could time travel I would live a couple years back

    • @Killersanchez256
      @Killersanchez256 3 місяці тому

      I wish many of the classic videos would come back. Apparently some company bought the rights and instead decided of dealing with copyright infringement in the videos they just deleted most off the internet.

    • @higueraft571
      @higueraft571 2 місяці тому

      Alas, Machinima was basically screwing everyone involved behind the scenes

  • @timeoutguy
    @timeoutguy 2 дні тому

    You described everything that I feel playing modern Minecraft. It's a storm of information and things to do that I get tired only thinking about

  • @siboullettej1949
    @siboullettej1949 14 днів тому

    20:51 So that's what felt true about this video ! You give that nice interesting feeling of choosing the words you use at the moment you're speaking, which is good to feel and is lost in scripting.
    That's really interesting to speak of suddle things as well, few people can perceive these things and fewer can talk of them. That's nice to feel the vibe and get this video to explain it in details.
    Thank you for that video, i'm new to the channel

  • @tadbiscuit2042
    @tadbiscuit2042 2 місяці тому +282

    You really pinned down the feeling I've been having with modern minecraft. I feel like I just cannot build anything without it looking out of place. I think it's the more detailed textures and lighting for me

  • @demetriussandoval2476
    @demetriussandoval2476 3 місяці тому +348

    Old Minecraft felt like a game, new Minecraft feels like a live service. Neither is necessarily bad. They both have their own strength for their own reasons, but I feel like old Minecraft felt more like completed package. It felt like someone giving you a really simple but intentional gift that you could enjoy for a long time. It was timeless.
    The new game feels more like a membership, like you’re getting to be a part of a club that overtime introduces new and exciting things for you to try. And every month you get a little membership gift you get to take home. The gifts are always really cool, but it does feel like the more you get the more overwhelming the collection starts to feel. While you like each one you just don’t know what to do with them, and it feels wrong when you don’t take time to enjoy them

    • @disguisedcentennial835
      @disguisedcentennial835 3 місяці тому +5

      That’s how the old felt, too…maybe you just weren’t there to see it, but Beta obviously had updates lol

    • @justinancelin7104
      @justinancelin7104 3 місяці тому +23

      Not what they mean, they mean that while old versions did have updates, each one was simple, newer updates give new complications like new wood, new mobs, new mechanics. I prefer old minecraft as well, it was simple and wonderful.

    • @retring
      @retring 3 місяці тому +2

      @@justinancelin7104 the game still only get small updates, and they only update the game like 1 - 3 times per year

    • @kaiseralec8607
      @kaiseralec8607 3 місяці тому +6

      ​@@justinancelin7104 If Mojang adds things to the game, people complains, if Mojang doesn't adds things to the game, people complains too. What the fuck do you want??

    • @oyc7946
      @oyc7946 3 місяці тому +8

      @@kaiseralec8607 people aren't arguing about how much they add, people are arguing about what they add

  • @alredix6940
    @alredix6940 Місяць тому +1

    This is honestly a fascinating topic. I started playing Vintage Story several months ago when a couple of my friends started a new Minecraft server, and I couldn't put my finger on why I was having so much more fun in Vintage Story. Being spoiled for choice honestly might be it. I miss when Minecraft had less distractions. Recently, Minecraft feels like too much questing, grinding, and powering up. Working, building, and crafting used to be time consuming but were so rewarding when you finally finished a project that it really made the experience feel personal. Anyway, this is an advertisement for Vintage Story. Thank you.

  • @woodhaver2789
    @woodhaver2789 27 днів тому +1

    i love how just tender he is about his like opinions and stuff. the internet prioritizes the people who scream and flip out but he tries to understand both sides and explains his point of view and sees everything from everyones point of view. meeting people like this in real life is my favorite thing like people who understand and try to see from the eyes of everyone on everyones different walks of life

  • @AyeItsMike
    @AyeItsMike 3 місяці тому +278

    I started playing in 2011 on Xbox 360
    I remember how confused I was about seeds, how cool it was for me to go into creative, building all sorts of stuff, getting scared by creepers, how excited I was to find a wolf to tame, playing the tutorial worlds, the old textures, eventually buying it on PC, joining servers building bases and doing PVP, finding out about hacks, being banned for testing hacks, the hive, mineplex, Stampy, DANTDM, etc.
    Then the ocelots came, a new tutorial world, updated textures, more new stuff, random useless blocks, Xbox one, PS4, Java migration, it just all went away.
    I'll always remember old Minecraft being better

    • @swagkillayolonoscopesgg
      @swagkillayolonoscopesgg 3 місяці тому +8

      Same dude I remember in 7th grade playing this 2012. It was my first xbox 360 game i had only ever had playstation.

    • @stevenlee3661
      @stevenlee3661 2 місяці тому +2

      Lucky. I remember lots of people in my class having Minecraft before me because they had an xbox 360. I wanted to play it but I had a ps3 so I had to wait until 2013 to play! At least I got the psvita version for free by getting an achievement in the game. I was so annoyed that they stopped updating the old gen consoles but when I bought the ps4 edition of Minecraft I didn't understand any of it and was glad they stopped updating the old versions. Ever since Microsoft bought mojang I disliked most updates they added to the game. Luckily Microsoft didn't completely ruin the old gen versions.

    • @deltaforce2780
      @deltaforce2780 2 місяці тому +2

      While i'd tried to play on a potato laptop the xbox 360 version was my first real taste of minecraft, I remember there was this seed me and school friends found on a gaming website that was basically a woodland valley surrounded with steep cliffs with the only natural exit being though a large cave/arch at the far end of the valley which always had a creeper or two. I would build up high in the cliff walls to be safe.

    • @nytewolf1711
      @nytewolf1711 2 місяці тому +2

      Just recapped my childhood experience of Minecraft, wtf.

    • @dono2926
      @dono2926 2 місяці тому +1

      Minecraft wasn't even on Xbox in 2011 lol.

  • @lordtelion
    @lordtelion 3 місяці тому +75

    Old Minecraft is the iconic Minecraft. And I'm glad you mentioned the fog, I've noticed how different it's felt the last few years and I always assumed it was just because the render distance was bigger, but you're right. The fog has more of an atmospheric effect in beta because it fades out over a greater distance. Vs the new fog which just sits on the edge of the render distance and sharply transitions. Glad you put that into words cus I could never figure out why I'll liked old fog so much more.

    • @arson7012
      @arson7012 2 місяці тому +4

      The new fog just seems like it's only there to prevent an abrupt stop between what's in your sight vs unloaded chunks. Whereas the old fog was part of the atmosphere, it provided a depth of field, but it was removed so distant structures would be easier to see. I wish there were a toggle to enable the old fog again, it was beautiful.

    • @lynrayy
      @lynrayy 2 місяці тому

      Same

  • @macmon2430
    @macmon2430 2 місяці тому +1

    This video came to me at perfect timing cause the other day I was just thinking about this, about how I used to love playing Minecraft and I could spend hours doing constructions and stuff but in the newer versions I get strangely tired or overwhelmed and there’s this sense of urgency to have so much stuff that I didn’t get when playing older versions, like I’ve been wanting to play but it feels like a lot of work now, like I literally used to spend and pull allnighters just to finish something because it was so entertaining and fun, I really agree with your opinion

  • @iampixelle
    @iampixelle 2 місяці тому +2

    Minecraft 3DS has been discontinued for a long time, but its the version I've been playing for years. I really relate to the simplicity ♥ It is the feeling of "This world is a part of you" instead of "You are part of this world"

  • @pberuto
    @pberuto 3 місяці тому +48

    I'm not sure why but your video made me incredibly sad. Old Minecraft really makes me feel how fast time goes by, and it's not going back. It’s hard to explain, and maybe it sounds crazy, but old Minecraft feels so… fleeting, you know. Everything is so precious, so peaceful, and yet so ephemeral, and it hurts. Its like, fuck, Im growing older so fast and only I have these beautiful memories of these beautiful moments and they will all end with me. Anyway, thank you for the video. I remembered something very important because of it, even if that is not what you intended.

    • @sonicartzldesignerclan5763
      @sonicartzldesignerclan5763 3 місяці тому +7

      Old minecraft : " You spawn in you play you survive you do what YOU want and what YOU figure out
      New minecraft : " You spawn and instantly the game shows you 5 different wood sorts in one biom with 3 bioms next to each other and telling you stuff like :
      Hey watch here is a cave entrance theres a dungeon !
      Hey if you follow that path you find a village
      its not a adventure game anymore
      The game show you the mechanics and you just do the mechanics
      But old minecraft where bout finding out bout this mechanics yourself
      You digged through cobble and randomly you were in a dungeon and were just excited to get some free minecart trails.
      Nowdays people dont even build tracks since they can fly with capes for free almost anyway.
      Minecraft died many years ago.

    • @higueraft571
      @higueraft571 2 місяці тому

      ​@@sonicartzldesignerclan5763 This... is definitely an exaggeration.
      The biggest difference is you have the Recipe Book, *where you still need to find stuff to view recipes.* Tell me where it explains villages, or Dungeons/Caves.
      It tells you to: Punch a log, open your inventory, move, and craft a plank. Yes, that is TRULY holding your hand, especially when you can basically just ignore it and/or this is basic fundamental knowledge.
      >But old minecraft where bout finding out bout this mechanics yourself
      You digged through cobble and randomly you were in a dungeon and were just excited to get some free minecart trails. .
      ???
      A mineshaft is not a mechanic.
      >Nowdays people dont even build tracks since they can fly with capes for free almost anyway.
      Boats and horses exist, literally anything is better than a crappy minecart for far cheaper.
      Elytra are second best, but they require some sort of gunpowder farm + beating the end first.
      Ice Boats are just "Minecarts but Better", period. Or just Boats in general.

  • @its_heeho
    @its_heeho 3 місяці тому +85

    I've been playing Indev+ recently, being able to rediscover the game that I've been playing for basically 12 years truly feels magical.

  • @senrabnaneek
    @senrabnaneek 5 днів тому

    this really does capture it. A lot of what I miss from the old days is nostalgia, but the simplicity of not having how obtuse things like enchanting are. I really wish they'd simplify enchanting and potion making.
    I still remember back in the day, how much hunger annoyed me when it first came out

  • @Pianistec
    @Pianistec Місяць тому +1

    Bru I absolutely feel it, I love everything about the old version too, even the old cobblestone, netherrack, gravel,... textures which many ppl dislike and so much more. Idk why but nostalgia kicks in hard when I play the alpha versions where every tree and grass block has a very bright green colour

  • @SupaThePotato
    @SupaThePotato 3 місяці тому +47

    something i like about beta is the sense of scale. in modern minecraft, everything is bigger and taller, while in beta everything is smaller. hell, even giant builds in beta look like they fit in, instead of being _truly_ giant