TF2 Workshop Taunts And Items You Want To See
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- Опубліковано 25 чер 2024
- Greeny:
/ @3ncore.
Binoculus TF2:
/ @binoculustf2
Join this channel to get access to perks:
ua-cam.com/channels/Hfd.html...
Twitch:
/ seriamon_
Discord:
/ discord
Skullsniper:
steamcommunity.com/sharedfile...
Family Heirloom:
steamcommunity.com/sharedfile...
Angry Steam:
steamcommunity.com/sharedfile...
wake up call sapper:
steamcommunity.com/sharedfile...
happy camper taunt:
steamcommunity.com/sharedfile...
jamjitsu:
steamcommunity.com/sharedfile...
Western Wraps:
steamcommunity.com/sharedfile...
Teufort Trampline:
steamcommunity.com/sharedfile...
Dispenser gun:
steamcommunity.com/sharedfile...
tricks of the trade spy taunt:
steamcommunity.com/sharedfile...
Presenting Pants:
steamcommunity.com/sharedfile...
Gray Matter:
steamcommunity.com/sharedfile...
Guardian Angel:
steamcommunity.com/sharedfile...
Loyal Fan:
steamcommunity.com/sharedfile...
Dollface (nutcracker):
steamcommunity.com/sharedfile...
#Seriamon #TF2 #TeamFortress2 - Ігри
That steam effect is the only unusual that actually looks like it belongs in TF2.
thats definitely not true
it feels more like one of the very rare community made unusuals that looks like a official one.
@@the3plyspy it is true. Most effects are just multi colored annoying effect that don't fit with the game at all and is only used for edge lord snipers at this point
@@sideways_chip_eater6420 I sort of agree with that although he said that the steam effect looks like the ONLY official effect in the game. So he’s basically saying that official effects like disco beat down and burning flames don’t look official at all which is very wrong
Yes a lot of unusual effects have gotten worse and lazier but this smoke effect just doesn’t look that great
And most of the first gen effects look very good and I think they fit in the game well
@@sideways_chip_eater6420 I think what he meant was it was ONE of the most tf2-looking unusalS in the game
Fun fact:Scout has so many taunts because he's the annoying one
Also the easiest to animate
@@jamstheshapeshifter Yeah and that
I would love to see the Guardian Angel effect on my Brass Bucket!
I used to have the Skullbuster back when it was new (until fully broken like years later). It was really cool, cause the idle animation would show Sniper adjusting the Scout hat every now and then.
Heya! Animator of the Happy Camper here
Thank you for sharing our taunt with your viewers, and I'm glad you like it!
I'll be uploading more neat taunts in the future, stay tuned and keep up the great content! :D
Can't wait!
The Angry Steam effect would be sick as a Killstreak effect
I think the provisioner could be changed to a medigun that allows the medic to heal and provide ammo at the same time. It’s Uber effect could be increased fire rate or infinite clip size for a short period of time.
I think it should not heal but only give ammo, even if it heals it should heal way less
lifesteal weapon?
It gives Ammo for every kill
-50% heal, gives 10 metal/s, and AoE, like the cart but it's medic, "Ze funeral service"
thats such a good idea
My thoughts for the provisioner is that you can steal ammo from enemies to reuse as metal… it’s one idea I guess
I still want to see that other Spy taunt you showed off make it into the game, where he feigns death with a cartoonish flower. I really liked that one! _(that being said though, PLEASE give Sniper a tiny camper van, Valve, I'm begging you)_
Also I may hate soyjak images but seeing TF2 characters put into soyjak poses will never stop being funny to me.
I also really like that spy taunt too but people would definitely use it to hide inside bushes or hide and stop the objectives in a weird places
I agree about soyjak. I can't stand those damn drawings, but with TF2 characters they're actually funny
If you've seen the the "that feel when no gf" meme, then you've likely also seen the Wojak. It's a deformation of that original meme, and the Soyjak is a deformation of the Wojak... I think? Don't quote me on that lmao
I suppose the Provisioner will just give ammo instead of healing.
or maybe just heal less and dispense ammo slower but when you pick up your dispensed it can become one with your shotgun and do that
@@thomthebomb948 too gimmicky, not sure they'd actually do that.
maybe to give it ammo, you have to drain hp from enemys, at like 3 hp a second or smth
1:51, (the wake-up call) it should be a remote-detonated sapper with a 20% increase in speed but does not start until it is activated manually, with the downside of a 50% less sapper health and much louder (maybe has cooldown time for sapping)
4:01, (the provisioner) should do no healing, only give metal at a level 2 dispenser rate (40 metal per second) and downside of being marked-for-death while beam is connected to someone
Maybe it wouldn’t alert the engineer until manually activated
@@fishgamingtf2838 I think it'd be cool if the provisioner just gives teammates ammo at the cost of metal as an alternative fire
Yes
tf2 fans trying not to make bad tf2 weapon ideas challenge (impossible)
My kids love your review... Since I'm a mom, I have to check and review the content as well .. No bad words whatsoever, decent and Informative. Keep it up..
And yet they're playing Team Fortress 2, a game which is extremely violent and still has bad words in it...
he passed mom review
@@blam320 they never said the kids actually played smh
@@blam320 shhhh dont tell her
Was a pleasure to participate in the contest
I feel that valve should add more “serious@ items since 2021 kinda went with mostly silly stuff, plus winter kinda happened…
Especially winter.
We got the car taunt for scout, soldier, pyro, medic, engineer, and now sniper!
1:51 I have a perfect concept for this sapper:
So, this sapper deals no damage and does not disable the buildings(except teleporter) and also make light ticking noise (does not appear on engies HUD), but after 10 seconds it will go off and after 2 seconds instantly blow up building while dealing 50% damage of buildings remained health to nearby enemies in radius of 2,5m.
The reason i choose this concept is because design of this sapper clearly tolds you what it should do, and as we can see, it has cloak and (plastic explosives? idk, looks really similar) on the side.
Dang, this one really inspired me.
i feel like if it appeared on the engies hud after 5 seconds which would lead the engie close to the building before it explodes making it more impactful to the nest
50% of remaining health isn't punishing enough, make it deal the damage of the buildings maximum health to anyone caught in the blast radius
For "The wake-up call" i belive its acatualy a bomb. I assume this because of the two yellow blocks on the left, they are Explosive Charges the US used in WW2.
I assume how it works, is that it takes a shorter time to destroy the sentry, however when the timer runs out it explodes killing the sentry, and possibly doing explosive damage.
The pros for this:
-Explosive damage can potentialy kill teamates around
-Shorter time to destroy sentry
The cons for this:
-Destroyed in one hit
-Building is still active untill the countdown stops
-Could have a noticeable Ticking noise, followed by a 1-.5 second alarm
-Can kill user if not far away
I feel like the alarm sapper would go at like 50% speed of a sapper but be silent untill the building is at like 50% or 25%hp, then its insanely loud and definitely noticable.
Or maybe it could like have a remote sap, where you place it on the sentry, its visible on the model but it doesn't deactivate or damage it, then spy can sneak away and press alt fire or something and all his sappers start sapping. To counter him just placing a billion sappers then using the dead ringer to get away and sapping them, there should be like a limit of 2 or 3 sappers at once, and they have an arming time like demo stickies
Tiny Car sniper reminded me of the Mr Bean episode where he found a small childhood version of his own car about the same size as the taunt and used it too.
We need actually good looking stuff for heavy...
I guess the wake up call would blow the sentry up. A spy voiceline would also be cool like:sentry going up!
It looks like a tf2 version of C4 so yeah I'm 100% sure thats what would happen
scout should get a pony as one of those tiny vehicle taunts
i just like how at the end of the happy camper taunt he just gives it a little pat and sends it on its way
A nice taunt for spy would be
Forever Cloak
A taunt kill for spy
The spy snaps once to show magic but didn't work, and repeatedly snap till the spy and nearby enemies disappear from existence.
dope series dawg keep up the good content :))
Thanks, will do!
its been fun participating at the constest
havent updated the channel
I love how your YT recommendations are the same as mine basically we watch alot of Internet Historian and Jerma!
Day 104 of summarizing tf2 weapons: the lolichop: what’s the flavor of this lollipop
fire and brimstone flavor
or if its on the blu team, tears of the innocent flavored
Pain.
To Pyro it tastes sweet, like irl lollipops. To everyone else without Pyrovision it tastes like pain and death.
Cherry (steel with blood stains) and blueberry (steel)
wakeup call looks like a time bomb
maybe take longer to actually trigger but it explodes it dealing splash damage, as well as the countdown being loud
3:34 reminds me of that one octane taunt in apex legends i like that one a little bit more cause they can get a bit more expressive with the posing
Happy Camper made me realise it may be a Land Rover
I think the wake-up-call should do no damage until a certain time limit (like 10 seconds) and drain the health of the building quickly. The idea that would make it like an alarm clock is that once it starts doing damage it makes a loud ringing for any engineer to hear to hopefully save the building.
i think the wake up call is stronger and faster than the sapper, but its loud (like you said) and it destrays the sapper when done instantly instead of doing it slowly
I wouldn’t be particularly opposed to any of these, they all look great.
what if for the zpper concept at 1:59 its really loud but it turns the sentry or what ever its on to your side so like if a blue spy zapped a red sentry the sentry would turn blue over time
That scout necklace is sick
Imo the wake up call should work like this:
You sap the building but it doesen't destroy it, it just makes the building stop working until the engineer removes it from the building (the loud sound part stays)
1:59 i think it could be used like some mine . the engineer tries to hit off the sapper with a wrench but it triggers an explosion instakilling the engie and any sentry under level 3 as well as anyone or thing around them. it can be shot off and destroyed with one shot of any bullet as well as have a recharge meter as fast as the sandvich meter
Sounds really unfair
@@smeggiamagarwine ok geez bro
@@wavygravy7781 i guess cause like the design reminds me of a time bomb
@@megacringe6475 nah that'd way too op and would make engie practically useless cause nearly every spy could hard counter engineer then
@@Blaze2024. ye i just based myself oh the design cuz it looks like some time bomb
that waving bear proving that bears can be cute and adorable
the wake up call should kill sentries quicker but wont deactivate them while on the sentry and kill the with an explosion that hurts anyone near it. So you gotta rush to the sentry but if you dont take it off fast enough BOOM. Also is loud so everyone ends up hearing and it can damage near by buildings with the explosion.
The Half Pint Healer is definitely my favorite
Maybe the provisioner has an effect, possibly by right click, where it saps the ammo of an enemy and turns it into metal?
I think they should make a sapper that explodes a little after sapping the sentry, but of course with some downside stat like a loud noise or longer sap time?
4:00 it would be cool i dont know if it already does this but you can sap out slowly hp out of enemies and store about like 100-200 hp in it and when you hold it down on teammates it heals them kind of like medic
What was that one WW where you reviewed a pyro taunt that went with the snaggletooth and polkadot pants? Played the song Carnival Of Carnage?
One of my favourite workshop cosmetics is named Augmented Agent. This is a head accesory for soldier contained of hair, sunglasses and some bioelectric wiring on his temples. It is a reference to JC Denton a main character to the original Deus Ex, one of my favourite games. I wish Valve added this cosmetic in the game
Skullbuster looks so cool
There was a discussion with the family heirloom a Pyro main didn't seem to understand the item and said it should go to pyro
the provisioner is like moira from overwatch im pretty sure
Man the little arms would look so funny and cute on all of the classes, especially on heavy just a little man controlling a large body
7:19 that looks like the clone from the Santa clause movies lol
The scout trampoline taunt is a rip of from the trampoline taunt for octane in Apex.
I can’t believe you didn’t cover the ubermunch im shaking and crying rn
I think the Dollface cosmetic looks like the new Soldier taunt with the lil soldiah
1:51 that's clearly a time bomb. Give it a 5 sec timer after which it outright destroys the sentry.
in future all classes gonna have their own vehicle
Okay but quick question how do you get these taunts the work shop doesn't have a subscribe button
Very cooool
The wake up call should overload the sentry instead of deactivating it (3 times more damage than the stock zapper but the sentry deals 3 times more damage and shoots 3 times faster)
this binoculus tf2 guy seems cool
Hey nice to watch at 4:47am
I think the wakeup call should sound like... A LOUD ALARM CLOCK DINGING CONSTANTLY TILL IT'S DONE.
oooh the medic mains are gonna *love* the guardian angel
the guardian angel!! is so coooool
Pretty sure The Wake-Up Call destroys the building instantly, but needs some time to activate. Pretty cool.
Spy's Amusement should DEFINITELY be put into the game (under a more clever name probably). I'm surprised it isn't already!
DsaF fans gonna come from all over the internet cuz of that thumbnail
3:07 oh this one is in the game now! I just got it yesterday
1:46 the wake up call should be ridiculously fast, as it being slightly faster is going to still make it worse than stock
epic video!111!!!!
I NEED THE HAPPY CAMPER, NOW!
The provisioner V2 could steal enemies ammo and replenish engineers metal
One thing I’d like to see is a revolver for the engineer’s secondary
seriamon? more like cinnamon
1:18 this should be a professional killstreak
7:05 SOLDIER JUMPSCARE SOLDIER JUMPSCARE
For "The wake-up call" i think the stats woukd be):
Pros
25-40% Faster sapping speed
Cons
On sap: emits loud ticking noise alerting enemies of a spy nearby.
The half-pint healer with the tiny texan would be weird as hell
I think the provisionner's idea is you replenish it by sucking enemies out of their ammo (and maybe health a bit), and you replenish your teammate's by them being near you.
I think the provisioner is a crusaders for engi, and it replenishes ammo. Could be wrong
3:15 who ever made that did a outstanding job it looks like a official short
The Wake up call should deffinatly be a sapper that saps faster, maybe be a little more louder, and can be removed by one hit from any item that has the ability to remove sappers, like the engineers wrench, one hit and boom
The Wake-up Call
+25% Sap Rate
Alert's people nearby of the sapper being sapped
Can be removed in one hit of an engineers wrench or another classes melee
I think a zapper that would make the sentry turn and shoot the enemy players for a short time would be cool
I think the provisioner actually drains the HP of the enemy.
BLU engineers goals are beyond your understanding
Buddy the wake up call has a plastic explosive in it I think it just counts down and one shots the building.
4:18 I THINK the idea was that hes stealing ammo from the heavy because of the dispenser on his back which would fill up and then if he hits a teammate then he gives ammo instead of taking it. Thats my theroy
Its kinda funny because i came here to comment an idea for a sniper vehical and it would be perfect for it to be his van. But someone thought of it first
0:00
hey i'm in the intro :D
The presenting pants look like the pants fnaf sun and moon wear
Watching this I realized the western wraps actually exists and I use it on my engie
The sniper's jamjitzu item should leave footsteps of who it splashed, to be good at catching run away spies
Personally if want to see battle break in tf2 I love the taunt
Idea for the skull buster:
It works with demo, scout, and soldier and has a universal version
When you have it equipped [not needed in hand] you have 50+ hp but it has a slower reloading time
workshop wednesday !!!
The nutcracker soldier one looks more like it should be a halloween cosmetic instead of a smissmas one, if you can paint it white you can be Jigsaw from the Saw movies
guardian angel would be what all the medic mains use
if we get car taunts for every class this game will be an fps game disguised as a hat collecting mario kart game
7:06 five nights at soldier's
3:37 The Scout Spider Man
i guess the provisioner would suck health out of enemys and use it to fuel the machine?