Make Automatically Opening Doors Using Geometry Nodes in Blender
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- Опубліковано 10 вер 2024
- In this video we make a geometry node tree that swings open a door based on how close you get to it.
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Just perfect tutorial! Thanks a lot!
You’re welcome!
Helpful! Thanks
nice tutorial...
Missing your master class mate! 🥲 hope you doing well!?
Nice one, Johnny. I've not tried it, but could you have used a Position node instead of the 'self object and object info' node combination?
Position is a field output and transform geometry is a single value. I ran into trouble with this.
@@JohnnyMatthews Interesting and good to know for future reference in case I run into problems with a similar setup. Thanks.
Very creative way to make objects interactive like this! I do archviz, and if I want to show it to my client, is it enough to just press space and move through the camera freely?
I'm sure it is. It doesn't matter how or which object get's near the door as long as it's the object assigned.
@@petneb thanks mate! I'll give it a try!
looks like a backrooms theme
Needs bad carpet and beige walls. Maybe a flickering light or two 🤣