Make Automatically Opening Doors Using Geometry Nodes in Blender

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  • Опубліковано 10 вер 2024
  • In this video we make a geometry node tree that swings open a door based on how close you get to it.
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КОМЕНТАРІ • 13

  • @user-zs5ms7pj9c
    @user-zs5ms7pj9c Рік тому

    Just perfect tutorial! Thanks a lot!

  • @_blender_man_
    @_blender_man_ Рік тому

    Helpful! Thanks

  • @metarender
    @metarender Рік тому

    nice tutorial...

  • @_blender_man_
    @_blender_man_ 7 місяців тому

    Missing your master class mate! 🥲 hope you doing well!?

  • @zboy303
    @zboy303 Рік тому

    Nice one, Johnny. I've not tried it, but could you have used a Position node instead of the 'self object and object info' node combination?

    • @JohnnyMatthews
      @JohnnyMatthews  Рік тому +1

      Position is a field output and transform geometry is a single value. I ran into trouble with this.

    • @zboy303
      @zboy303 Рік тому

      @@JohnnyMatthews Interesting and good to know for future reference in case I run into problems with a similar setup. Thanks.

  • @danialsoozani
    @danialsoozani Рік тому

    Very creative way to make objects interactive like this! I do archviz, and if I want to show it to my client, is it enough to just press space and move through the camera freely?

    • @petneb
      @petneb Рік тому

      I'm sure it is. It doesn't matter how or which object get's near the door as long as it's the object assigned.

    • @danialsoozani
      @danialsoozani Рік тому

      @@petneb thanks mate! I'll give it a try!

  • @tsst9337
    @tsst9337 Рік тому

    looks like a backrooms theme

    • @JohnnyMatthews
      @JohnnyMatthews  Рік тому

      Needs bad carpet and beige walls. Maybe a flickering light or two 🤣