OMG! I've been trying to find a video like this for 30 minutes just to extrude the apple logo in Maya and I found this uploaded a day ago. What a coincidence! Thank you :)
to avoid having multiple paths overlapping each other in illustrator when tracing the image and in the advanced options you'll find "ignore whites" you check it and you won't run into this problem again. Thanks for the video (still helpful)
Thanks for this video. It is easy to understand. One question about the first part. When you planer the logo to polygons, why you choose triangles not quads ? Thank you!
Much better method than the method of applying an image to a plane, etc. Really appreciate this one!
OMG! I've been trying to find a video like this for 30 minutes just to extrude the apple logo in Maya and I found this uploaded a day ago. What a coincidence! Thank you :)
+Fresh FusionZz haha nice one!!
Thank you for this tutorial. I had to create a 3D world map for work. This helped very much!
This is a really valuable bit of cross compatibility I didn't know about.
to avoid having multiple paths overlapping each other in illustrator when tracing the image and in the advanced options you'll find "ignore whites" you check it and you won't run into this problem again. Thanks for the video (still helpful)
LOVEDD IT!!!!!!!!!
it helps more than you can imagine!!!!!!
This was SOOOOO helpful!! Thank you!!
+Tiffany Endicott glad it was yeehaa!
Thanks for this video. It is easy to understand. One question about the first part. When you planer the logo to polygons, why you choose triangles not quads ? Thank you!
To those who do not have illustrator, can it work out of Photoshop 2019 only?
How do you put the pivot point in the middle of the thing?
Awesome!
I have also tried to get rid of the curves but when I delete them they deleted the entire thing
Superb tutorial!👍🏻😉
+Dennis Robertson thanks!! 😀😀
Thank you
NICE BROO
Pfff I usually traced a reference with the CV Tool. That's way better, thanks.
Nice
nice
+Harendra Maurya you're welcome!