I'm going to give a few important tips that Lee players should know. punishing a low of -15-16-17 with hopkick is particularly difficult with lee. This is because lee when in crouch they have 3 different moves. fc uf 4. another movement with fc uf 4 is you press too much and the hopkick. so it is usually easier to just use ws 23 ff3. It's not great but it's easier even the best chaolan in the world fail to use hopkick. df 1 standing 3 has left tracking and ff 4 has right tracking. Chaolan's biggest weakness is its tracking so learn to use 1 + 2 on hitman. hope it helps you
it's only difficult if it's a ducked high. if it's a blocked low, the blockstun give you enough time to buffer hopkick (tap uf4 before the blockstun is over) you need to be quick but it's pretty easy. if it's a ducked high, then you gotta do crouch cancel hopkick, but might as well just do flipkick if it's a ducked high.
@@alsy0055 it is pretty easy. ok I totally disagree with what you say. Even if it was GM who told me. (What I asked him and he agreed with me) I disagree when saying that it is very easy to punish a - 15 -16 -17 with a hopkick with lee considering the command and the other movements (remember that fc uf 4 is - 17 on block if you fail you will die) and the speed you need when even the best fail things that are easy. well definitely this is not the case this is not pretty easy this is hard
@@alsy0055 U have no reason to use uf4 on a low blocked stun those are usually -20 and over just use a delayed hopkick but launching even a -17 low with lees hopkick is extremly difficult
It is an awkward input I've found but I think I've found if I tap uf4 from fc I get flip kick but if I time it to hold uf4 and press 4 almost on the same frame I will get my hop kick instead. I still just mash ws2 3 though because I panic on my punishes
I would say it's hard to do because you can't do a proper hopkick unless you crouch cancel into it, with that said, it makes his hopkicks i16 instead of i15 because ir you're fast enough crouch cancelling makes you lose one frame, it's kinda like Heihachi's crouch cancel EWGF The fact that you guys misses it is because the 3 different attacks he has with the same command, just the frames matter here like uf n 4 , uf4 etc, the best advice to me is to crouch cancel into hopkick, you still can't punish -15 lows but at -16 to -22 it's doable, and if you have rage, and if you're lazy just ws2,3 :D
How to beat lee: turtle, whiff punish those unsafe lows baby. Excellent. Winning with lee: frame perfect combos are cool, but when all else fails just play safe keep out. Let the opponent get impatient
Such a dope "grab and go" explanation of a tutorial on lee. Ive always wanted to play him but he comes off difficult as he has many tools that become overwhelming to you at times. Its hard to say what his key moves are and this helped.
A few more things you didn't mention is beating the lee matchup is that he has almost 0 quick options that track his right side(SSL) his df2 does not track his weak side at all and if lee goes into D3 hitman for mixups or goes into hitman in general you can beat all instant button uptions with a sidestep left duck. SSL duck fast will beat all options including power crush and his sweep. Another thing for playing lee is that what makes his b4 broken despite hitboxes is that if you go into hitman delayed it has tracking on sidesteps and better range than 1+2. also his amazing df1 has a weakness in that on hit if the lee player does another df1 it will not track sidestep anyway even at +5 and on block won't track either so lee loses the most due to being extremely linear at close ranges.
@@FuryLima I didn't explain it properly. while that may be universal most characters have an option that will track at +5 that is a frame trap, lee does not. law has his df2 which tracks crazy, ganryu as well, dragunov, paul etc lee does not have such an option in his tool kit lacking any fast tracking moves. his df2 for example doesn't track his weak side which law can df1 on block into df2 while lee cannot meaning his offense is lacking vs people who use movement.
@@thelrproject257 Lee standing 3 and df4 will track both ways at +5, lee's df2 tracking is entirely char dependent some chars can't ssl his df2 whilst others can
@@thelrproject257 it's -8oB although you can go into hms to try bait jab retaliations and punish with hms2. It's mostly something you'd use to check ppl for ducking rather than poke actively with since it's not good oB but has good properties oH whilst also being hitconfirmable into 3,3 or in those situations where it'll track but df1 won't
@@MuhammadSalman7236 Arslan Ash (Kazumi specialist) mistakenly called Lee Chaolan as Lei Chaobla. Kyamon came from imyourfather (Lee Chaolan specialist), which is just mispronounced taunt "come on" said by the character.
Imagine playing lee as your main since 4 and finding out how the meta feels about him Lee has such a good hand feel for me. I press his combos way more naturally than any other characters. I never really noticed he was weak because of how I string small combos.
One of the best thing Lee has for him in S4 is the wall combo nerf for everyone else but he still gets his 80% damage grounded hit d3 with df1, f4, 3, d3 for 23 damage which is on the high side for wall damage in S4.
@@kato093 I think his combo damage is more of middle of the pack. Considering his standard 15f launchers are df2 and hop kick which are 12 and 13 damage respectively. So he gets around 45+ air damage. Take example a Mishima which does 70 damage has a 23 damage electric to start, meaning they also get around 45+ air damage. Only characters that get 70 damage from a 12 damage df2 is truly high damage.
@Asshat Zeppeli seriously? Yoshi? A gimmick character? Looking at his Hopkick damage? Dont worry, you will make up the difference with the mix up at the wall that lee doesnt get. Or you might get an unfair flash launch. Or an unblockable low launch. Poor yoshi...he has no tools... so sad 😢
Took me awhile to realize I could launch punish Lee's slide on block with WS1,2 with Zafina. Works the same with Law and Shaheen. It def gives her an advantage in those matchups.
7:08 - I’m struggling with this, how do you consistently get hop knee instead of catapult kick? If you watch Swe doesn’t do it, he ends up just doing the knee from standing. It seems like 50/50 which one I get and I can’t figure out the difference
ok so here is the deal , lee has a flip if you uf 4 while crouching , if you have labbed law ever you know flips are undesirable mostly so there are 2 options 1 ) you crouch cancel ie while crouch tap up lightly lee will sidestep then do uf 4 2 ) press uf , neutral 4 (neutral means not pressing anything basically press uf release it and then press 4 ) oh btw this is delayed hopkick it is slower than 1 just u know yup there you go now u can hopkick/ hopknee
I have never played Lee chaolan until I first started playing Tekken 7 I wasnt interested in him back then and when I first saw a tekken player using him and doing sick combo I got HOOKED to him until I started trying to do a combo and I was shocked on how difficult his Combo is, the timing needs to be perfect you need to be fast etc. I was getting furious trying to do a simple combo, but this Video Just helped me improved A LOT. (still struggling to do some new combos but atleast Im learning.)
You don't see Lee used much, because he's very difficult to get into & the fact that some moves lead into a stance in which you can't block, it puts people off.. but once you learn how to use him, you'll never look back
As a Lee main to give a side note to anyone who cares? Should you go for all three machine gun kicks (4,4,4) and get the ch? You can follow that up with a b3, 3 so long as they're in front of you.
@@thoraero By pressing it crazy and getting all three, as in you get it from the first kick but you still gave the other two afterwards, that works. You may have to micro dash, depending on where they are. I'm not sure if it works for just the third one.
@@TheJerseyNightmare Oh so that must be the first hit as CH. I'll give it a try next time. These days I have been trying to do combo out of 2nd or 3rd CH (mainly for catching SS. It worked pretty well for me).
You can fuzzy guard against lee by ducking till the d+3 could come out and stand up for his good mids which are mostly i20+ until he is forced to use unsafe mids. bd bd duck or bd bd ss or bd bd ss quick duck kills most of his options too
I'd say that only green rank Lee may use HMS 3 as mixup. The move is only for when you're expecting highs since it's way too risky and the gain is too trivial on normal hit. To mixup, we cancel the hitman into forward crouching.
Its so weird. My three characters to play as are lee, jin and kazuya. For whatever reason ive always found them easier to play as then characters considered "easy". Legit have problems playing as characters like neegan and eddy but for whatever reason the harder characters are easier for me.
It is a nightmare for me his two hits from hitman stance: 4 (low) and 3 (mid). Here, it is impossible to play on the reaction. How can this be counteracted?
Eddy Gordo 8 Minute Guide next, please. I am interested in how to counter him, since most matches against a friend of mine end up being a game of lows and it's tiresome lol
@@LimitlessPotential12 TMM usually says lot of bullshit, how you can see from other comments. If you want to know how to play against him 8 minutes are very useless. There are lots of Character breakdown that you can find on the web
@@pietrosandolo5741 better than not having any matchup knowledge lmao. This man posts a small tips and tricks video for free and y’all just shit talk it for no reason lol
Against Lee, left in general. But don't make it obvious. Lee's ff+4 tracks well that side. It's a safe launcher that I spam whenever I expect a sidestepping.
Hate to play against Lee. May be he requires high execution, but his neutral and keep away is so braindead. Especially this is annoying because I play Steve, who must stay close
As a lee main I'd say yes and no. The slide and while standing 2,3 is good if you condition the opponent well. Recently I've been threatening slide and Canceling into HMS and doing 1+2 or 1,4. It depends on the player mainly
@@mr.excellent2035 in s4 50/50s are broken and more easy strong lows. some characters just force you into 50/50 without a need to condition them, it's dumb. and there are bunch of lows that are chunky but only -13/-14 at worst. for the execution difficulty and risk/reward you get from it, slide is trash as a 50/50 and as a chunky low. in my opinion
@@alsy0055 yeah characters like Leroy and Fahkumram get free 50/50 mixups after a lot of situations. Makes learning a character like Lee seem very unrewarding when someone can pick up a higher tier character and beat you with minimal effort
What an EXCELLENT video MainMan
But it was more than 8 minutes long
@@kclone5 well its not 9 minutes !
It's demoralizing and amazing losing to Lee at times. You get styled on but you know it's hard so it's cool
Lee has my favorite soundbites of all characters
Law has some pretty good ones too.
@@ROYBGP bryan too
Sounds kinda like Bruce Lee
@@Johnny.deeeeeep that's the point
hhWOYOH!
I'm going to give a few important tips that Lee players should know. punishing a low of -15-16-17 with hopkick is particularly difficult with lee. This is because lee when in crouch they have 3 different moves. fc uf 4. another movement with fc uf 4 is you press too much and the hopkick. so it is usually easier to just use ws 23 ff3. It's not great but it's easier even the best chaolan in the world fail to use hopkick. df 1 standing 3 has left tracking and ff 4 has right tracking. Chaolan's biggest weakness is its tracking so learn to use 1 + 2 on hitman. hope it helps you
it's only difficult if it's a ducked high. if it's a blocked low, the blockstun give you enough time to buffer hopkick (tap uf4 before the blockstun is over) you need to be quick but it's pretty easy. if it's a ducked high, then you gotta do crouch cancel hopkick, but might as well just do flipkick if it's a ducked high.
@@alsy0055 it is pretty easy. ok I totally disagree with what you say. Even if it was GM who told me. (What I asked him and he agreed with me) I disagree when saying that it is very easy to punish a - 15 -16 -17 with a hopkick with lee considering the command and the other movements (remember that fc uf 4 is - 17 on block if you fail you will die) and the speed you need when even the best fail things that are easy. well definitely this is not the case this is not pretty easy this is hard
@@alsy0055 U have no reason to use uf4 on a low blocked stun those are usually -20 and over just use a delayed hopkick but launching even a -17 low with lees hopkick is extremly difficult
It is an awkward input I've found but I think I've found if I tap uf4 from fc I get flip kick but if I time it to hold uf4 and press 4 almost on the same frame I will get my hop kick instead. I still just mash ws2 3 though because I panic on my punishes
I would say it's hard to do because you can't do a proper hopkick unless you crouch cancel into it, with that said, it makes his hopkicks i16 instead of i15 because ir you're fast enough crouch cancelling makes you lose one frame, it's kinda like Heihachi's crouch cancel EWGF
The fact that you guys misses it is because the 3 different attacks he has with the same command, just the frames matter here like uf n 4 , uf4 etc, the best advice to me is to crouch cancel into hopkick, you still can't punish -15 lows but at -16 to -22 it's doable, and if you have rage, and if you're lazy just ws2,3 :D
How to beat lee: turtle, whiff punish those unsafe lows baby. Excellent.
Winning with lee: frame perfect combos are cool, but when all else fails just play safe keep out. Let the opponent get impatient
infinity kicks is good with a bt opponent (exception of course) but trolling low ranks with it lol
You could use input history during these guides so we can know the combos and follow ups
Also make sure to whiff attacks that should hit!
yeah oh hit in a string
Bruh
D3 😢😢😢😢😢😢😢
and drop Combos after 2x B2F, and call it a reset. it isn't reality, if You leave that one out
Such a dope "grab and go" explanation of a tutorial on lee. Ive always wanted to play him but he comes off difficult as he has many tools that become overwhelming to you at times. Its hard to say what his key moves are and this helped.
A few more things you didn't mention is beating the lee matchup is that he has almost 0 quick options that track his right side(SSL) his df2 does not track his weak side at all and if lee goes into D3 hitman for mixups or goes into hitman in general you can beat all instant button uptions with a sidestep left duck. SSL duck fast will beat all options including power crush and his sweep.
Another thing for playing lee is that what makes his b4 broken despite hitboxes is that if you go into hitman delayed it has tracking on sidesteps and better range than 1+2. also his amazing df1 has a weakness in that on hit if the lee player does another df1 it will not track sidestep anyway even at +5 and on block won't track either so lee loses the most due to being extremely linear at close ranges.
That's classic df1 rule here, you can do that with pretty every df1 in the game
@@FuryLima I didn't explain it properly. while that may be universal most characters have an option that will track at +5 that is a frame trap, lee does not. law has his df2 which tracks crazy, ganryu as well, dragunov, paul etc lee does not have such an option in his tool kit lacking any fast tracking moves. his df2 for example doesn't track his weak side which law can df1 on block into df2 while lee cannot meaning his offense is lacking vs people who use movement.
@@thelrproject257 Lee standing 3 and df4 will track both ways at +5, lee's df2 tracking is entirely char dependent some chars can't ssl his df2 whilst others can
@@Sync416 ayy it's the best Lee in the UK. Standing 3 is good but Its been a while how minus is it on block?
@@thelrproject257 it's -8oB although you can go into hms to try bait jab retaliations and punish with hms2. It's mostly something you'd use to check ppl for ducking rather than poke actively with since it's not good oB but has good properties oH whilst also being hitconfirmable into 3,3 or in those situations where it'll track but df1 won't
As a lee main, i learned a bit more set-ups. I approve
*Imyourfather has entered the chat.*
Lei Chaobla, Kyamon
What's up with this "lei chaobla" thing? I'm not following.
@@MuhammadSalman7236 Arslan Ash (Kazumi specialist) mistakenly called Lee Chaolan as Lei Chaobla.
Kyamon came from imyourfather (Lee Chaolan specialist), which is just mispronounced taunt "come on" said by the character.
@@MuhammadSalman7236 watch mirio's video titled "lei chaobla top 4" funniest shit
These videos help me out so much because im not the type to play al characters to learn how to beat them so thanks again. Great videos!
don't forget triple fang which is Lee's most stylish move, good for whiff punishing and wall pressure too.
What’s the input for that?
@@ZavenOchoa b112
@Trollerlel009 It's launch punishable if they duck but you can hit confirm it
@@ZavenOchoa bind 1+2 to a button , prerss b1 and mash 1+2 tbf i often dont remember the actual input
Finally, I was waiting for this video.
Imagine playing lee as your main since 4 and finding out how the meta feels about him
Lee has such a good hand feel for me. I press his combos way more naturally than any other characters.
I never really noticed he was weak because of how I string small combos.
What do they say?
@@neighbourlywumao7661 honestly it changes every season on 7.
That he's a waste of time for so little damage. That he's a joke character.
He's not necessarily weak at least not anymore like season 1, the others are just stronger.
These people are capping hard. Lee is extremely hard for a reason
People do say he does little damage but tbh idc about that he's still good in my opinion
Älskar dessa 8 min guider, tack för Lee!
after such a technical and cool character, maybe return to the holy church for 8 min 🌚
Instant like TMM, this came in perfect timing u have know idea!
I really like these 8 minute guide video
You mean 8:43 to 9:00 minutes guides
@@legend0945 nothing was 9 minute long. And 8 minute 43 second is still 8 minute.
You can also duck the last hit of b 1,1,2
THIS CHANNEL IS AWESOME! im a late subscriber, how did i miss this for such a long time?
didnt know he was this versatile. seems like a good charachter
He forgot to say that he can cancel hitman into fc df4, that is a pretty chippy low
TMM I love these tutorials, especially the end, how to counter
You are growing please continue what you do
Keep up the vids man ILY 😘
One of the best thing Lee has for him in S4 is the wall combo nerf for everyone else but he still gets his 80% damage grounded hit d3 with df1, f4, 3, d3 for 23 damage which is on the high side for wall damage in S4.
And even after that he is still in the low end of damage. How crazy is that?
@@kato093 I think his combo damage is more of middle of the pack. Considering his standard 15f launchers are df2 and hop kick which are 12 and 13 damage respectively. So he gets around 45+ air damage. Take example a Mishima which does 70 damage has a 23 damage electric to start, meaning they also get around 45+ air damage. Only characters that get 70 damage from a 12 damage df2 is truly high damage.
@Asshat Zeppeli "not bad"? Thats below average.
@Asshat Zeppeli seriously? Yoshi? A gimmick character? Looking at his Hopkick damage? Dont worry, you will make up the difference with the mix up at the wall that lee doesnt get. Or you might get an unfair flash launch. Or an unblockable low launch. Poor yoshi...he has no tools... so sad 😢
Marvelous !!
What Bee movie jazz said.
Tell me, is Lee Chaolan's gameplay fun ??? And will you keep playing with it or will it become the main?
Here's that "EXERRANT" comment you scrolled down for.
maybe you can say in which direction to step the character?
Step to the Left
Step to the left he has near enough 0 tracking on anything fast. His df2 doesn't even track his weak side.
Excellent!
Lee’s 3 second guide: Don’t do d3.
I hate d3 glitches man
Lee's D3 has won me lots and lots of matches.
I hope they fix his d3 issues :( his feet sometimes goes to another dimension
@@Sir.Wiggalot ye but it randomly whiffs, and being so minus on whiff, most of the time u re fucked
@@Sir.Wiggalot It’s good but sometimes it just doesn’t hit.
Lee is one of the hardest matchups for me
Also try to use 4,u+3 after most launchers, otherwise he loses a lot of damage in combos
And f2,1 is also a good whiff punish
ANOTHER ONE? bro, how many hours does mainman's day has??? this is insane
Bcs of all the highs Lee can get blown up by high crush. Also side walk left. If your movement is good then you can get away from him rather easily.
Took me awhile to realize I could launch punish Lee's slide on block with WS1,2 with Zafina. Works the same with Law and Shaheen. It def gives her an advantage in those matchups.
Nearly everyone can float the blocked slide with ws4
I respect the Lee players. Lee players are hard to hate imo
7:08 - I’m struggling with this, how do you consistently get hop knee instead of catapult kick? If you watch Swe doesn’t do it, he ends up just doing the knee from standing. It seems like 50/50 which one I get and I can’t figure out the difference
ok so here is the deal , lee has a flip if you uf 4 while crouching , if you have labbed law ever you know flips are undesirable mostly
so there are 2 options
1 ) you crouch cancel ie while crouch tap up lightly lee will sidestep then do uf 4
2 ) press uf , neutral 4 (neutral means not pressing anything basically press uf release it and then press 4 ) oh btw this is delayed hopkick it is slower than 1 just u know
yup there you go now u can hopkick/ hopknee
6:08 uf34 isnt a new attack. It's been there since first day🤔
It was in tekken 6 dont know about before.
@@ConstantUNTILisnt He had it since Tag 1. It was just uf3 back then and it didn't link into Hitman.
Yea it has horrible range. It's only good for wall break.
@@Senumunu Now it has improved range and hitbox they said and it works somewhat in combos for screw.
I actually like to use uf3+4~3+4, HMuf3 as a Rage Art whiff punish
EXCELLENT
What's the theme in the background?
I have never played Lee chaolan until I first started playing Tekken 7 I wasnt interested in him back then and when I first saw a tekken player using him and doing sick combo I got HOOKED to him until I started trying to do a combo and I was shocked on how difficult his Combo is, the timing needs to be perfect you need to be fast etc. I was getting furious trying to do a simple combo, but this Video Just helped me improved A LOT. (still struggling to do some new combos but atleast Im learning.)
Please make one for Lars as well🙏
Lee still a great character after Mishima character and other character.
He is really cool but he is really hard to play
If you choose to play him hard
f,b,2,4...
@@kng5311 ws2,4 😎
@@kevvbmm wait is that easier or more consistent than what I said
Does that work in combos? If so how to do it
Cant wait for 8 min bryan guide
Lots of moves that scream, “Uh, uh, don’t touch me or I’ll stick you and take your gummy bears.”
"All that for a drop of blood"
The best series in Tekken 7
Additional tip: you can actually do df+4 for a good low from hitman stance (it does the while crouching df+4 without needing to crouch)
it's impossible, you have to crouch cancel to do that
@@lukagvazava8142 Just double checked, you can immediately cancel if you input a qcf
@@gailardiagalane yes, as i said, crouch cancel
@@lukagvazava8142 not impossible then lmao
Love the vid! I would also mention that he is very weak to SSL (if ya wantvto counter him well)
You don't see Lee used much, because he's very difficult to get into & the fact that some moves lead into a stance in which you can't block, it puts people off.. but once you learn how to use him, you'll never look back
As a Lee main to give a side note to anyone who cares? Should you go for all three machine gun kicks (4,4,4) and get the ch? You can follow that up with a b3, 3 so long as they're in front of you.
Thanks I never knew that 🤗
@@statblazerd3449 It's a semi tight window, but with enough practice anything is possible 😉 You're welcome.
Thanks. But you mean the last 4 as CH or the second one?
@@thoraero By pressing it crazy and getting all three, as in you get it from the first kick but you still gave the other two afterwards, that works. You may have to micro dash, depending on where they are. I'm not sure if it works for just the third one.
@@TheJerseyNightmare Oh so that must be the first hit as CH. I'll give it a try next time.
These days I have been trying to do combo out of 2nd or 3rd CH (mainly for catching SS. It worked pretty well for me).
You can fuzzy guard against lee by ducking till the d+3 could come out and stand up for his good mids which are mostly i20+ until he is forced to use unsafe mids. bd bd duck or bd bd ss or bd bd ss quick duck kills most of his options too
But how do I play Violet?
I'd say that only green rank Lee may use HMS 3 as mixup. The move is only for when you're expecting highs since it's way too risky and the gain is too trivial on normal hit.
To mixup, we cancel the hitman into forward crouching.
its a powercrush and serves its role well lol
@@justaotter2085 It should be HMS 2. I might have mistyped.
Do Claudio next last time I've played it was S2. I would like to know what's new to him
Nice Video Main Man but you forgot about Crouching df4 i find it a good move with a counter hit to get a free blazing kick
Bryan main:download complete
0:42 first try :o
that's nice move 👍🏻
Its so weird. My three characters to play as are lee, jin and kazuya. For whatever reason ive always found them easier to play as then characters considered "easy". Legit have problems playing as characters like neegan and eddy but for whatever reason the harder characters are easier for me.
wr34 is also pretty good, it's highcrush like jab etc.
Fc 4 and f b 4 are arguably some of his best lows. It's a shame they weren't mentioned.
It is a nightmare for me his two hits from hitman stance: 4 (low) and 3 (mid). Here, it is impossible to play on the reaction. How can this be counteracted?
Eddy Gordo 8 Minute Guide next, please. I am interested in how to counter him, since most matches against a friend of mine end up being a game of lows and it's tiresome lol
I love you man
My main is Eliza but I figured that eventually, I would have to actually play the game.
Great vid! Next time turn the music a bit down please :D
RIP, I'm trying to learn him on a pad lol
Do you gonna do a Lars guide, please?
i always beat lee. But he is a dope character. The animations are just obvious to me. They have to chicken which limits them quite a bit.
You forgot to mention de standing 3 into hitman stance
what about the just-frame b1,1,2
Yeah he somehow missed it. What surprised me was that he mentioned uf+3+4 - the move no one use.
Can't believe he's not base roster in tekken 8
How to play vs lee dont duck and launch punish the lows... something doesnt add up here
if you apply punishment on Lee`s slide doesn`t that instantly float him so it ruins your combo? Because he is mid-air in the slide animation.
Yes but it's better than letting him get away with it
you must trasform that punish in a float combo
@@pietrosandolo5741 yeah I know its just that TMM said give him your biggest punish, which is not true
@@LimitlessPotential12 TMM usually says lot of bullshit, how you can see from other comments. If you want to know how to play against him 8 minutes are very useless. There are lots of Character breakdown that you can find on the web
@@pietrosandolo5741 better than not having any matchup knowledge lmao. This man posts a small tips and tricks video for free and y’all just shit talk it for no reason lol
d3 is misleading - no tracking, but because of the way stances force reorientation d3,4 is practically homing
60dmg is very solid indeed lmao
Do eddy next 🤔
definitely top 4 char, very strong, yeah
Top 4 WHAT XDDD? Who do u play? Leroy?
@@Grasuke its a miirio joke
@@persondavis1294 lmao
I'm pretty sure he did Feng as well but I cant find it for some reason ...
Me: Lee's Flippin hard to play
Tmm: he's so Sexy
Me: I mean he's not wrong
And is it wrong to reply to your own comment?
TMM you forget to mention his frame traps into hitman
does db3+4 on CH on the wall still combo? you can do 4,3,u4 on the wall after that.
I think father does b3 to pick them up into wall combo
Anybody knows the name of the song playing?
Man I wish I had the execution to play lee. Watching people like sync play makes me wanna use him
Tried lee after watching this and quickly found out that only masochists play this character
just watch a combo video and practice. Plus this video, YOU ARE READY!
Do you also compete on evo or twt?
do negan or julia next
Good video ,but what about sidesteps left or right ?
Against Lee, left in general. But don't make it obvious. Lee's ff+4 tracks well that side. It's a safe launcher that I spam whenever I expect a sidestepping.
you missed FCdf+4, that from slide dash is crazy good. and it is all guarantees blazing kick. Super spammy.
Where is forward forward 4+3?
Excellent@main
Lower your background music just a tad mainman
Hate to play against Lee. May be he requires high execution, but his neutral and keep away is so braindead. Especially this is annoying because I play Steve, who must stay close
Lol, Lee is a defense character, Steve is an offense character, looks like a bad matchup tho.
Great 50 / 50 u sure about that ? Lol
As a lee main I'd say yes and no.
The slide and while standing 2,3 is good if you condition the opponent well.
Recently I've been threatening slide and Canceling into HMS and doing 1+2 or 1,4.
It depends on the player mainly
Better than your average character at least
@@mr.excellent2035 in s4 50/50s are broken and more easy strong lows. some characters just force you into 50/50 without a need to condition them, it's dumb. and there are bunch of lows that are chunky but only -13/-14 at worst. for the execution difficulty and risk/reward you get from it, slide is trash as a 50/50 and as a chunky low. in my opinion
@@alsy0055 yeah characters like Leroy and Fahkumram get free 50/50 mixups after a lot of situations. Makes learning a character like Lee seem very unrewarding when someone can pick up a higher tier character and beat you with minimal effort