6:20 the thing about crouching and hopkicking with lee is that you need a block stun or a manual crouch cancel with F ou U. Otherwise it's going to be the FC uf+4, the 18f flip.
Lee does insane damage in T7 wdym lol. Every combo he does carries you to the wall then he does that f+4,3 into guaranteed d+3 which always does like 50% or more
You're correct on the hopkick for 14 frame WS, you just have to do a weird input, still like that in T7. I like to do u/b u u/f4 but some other people like to do different methods to avoid getting the flipkick
Back when wall travel was a thing. Now the entire cast is able to travel wall to wall, well done Bamco. How to reduce a game depht, you're doing extremely right!
If you wanna be honest.... Everyone technically could do wall to wall just Lee was the best at it back then. But everyone who had a decent jab could literally do f f 1 air juggle combo like no ones business. Hell raven was introduced in 5 and he had wall carry combos for days lol.
Do you think its balanced if only a few of the cast have a wall carry. Yeh its more interesting but probably not balanced. But i lean towards things being more interesting anyways. Its cool to have some characters good at something and some characters not
@@kamekazi1123 Its not about "balance" its about back the fact that in Tekken 5/Dark Resurrection characters were good at different things, for example, King and Marduk Strong grab and lows, Heihachi high damage, Yoshimitsu will probably be always troll character,
@@MrAlinko21 nah he wasn't always troll, and they are starting to give him back his power but they will never give him back his fundamentals. Which means he will never be top tier. Its still the same just everything is exaggerated. Hei doesn't have good wall carry like Lee and Drag. King still has strong throws its just that throws are weaker overall
6:36 I think Lee's flip kick is while standing u+4. That's why there's no hopkick punish from crouch. Maybe you can crouch cancel but that will take up to 15~16 frames
Back in DR I weirdly got into Lee because all you had to do was launch then 1,2~f, 1,2~f, 1,2~f, 3,4. When the total health was as low as it was in DR, it was actually viable. The only time I ever delved into Lee. This was the dawn of me getting into serious Tekken play (when I was in college surrounded by a good number of other people who knew how to play the game decently). I was already using Kazuya at the time but I wasn't playing him as a proper Mishima.
I have a question for you MAINMAN. I am also a tekken fan and I'm an hardcore one but i wanted to ask...... if tekken ends at tekken 7 or 8 what game would you play afterwards?????
I think people just come here just to see Maid drop easy ass combos lol. Still respect him for putting out legacy Tekken content like this. People who either weren't into fighters or played casually can digest this.
Small things: u/f+4 without cc still works today and always has been a weird buffer thing usually done from blocked lows. You can't hold it and you have to wait a little moment. I guess you could say it's like u/f~4 if you know TZ notations. I'm a bit confused that b+4 launches crouching opponents... i thought they removed that in dr. Guess it was still there and they removed it in T6. Calling Lee a really good character in DR is a bit far fetched, he was in the upper mid tier though. That being said, he has always been really hard to play and a bit inconsistent, so not really tournament viable.
3 high flipkick variations. He has an u/b+4, too. Good counter & escape tool. EDIT: Misread your comment. Don't forget the fake, quick flipkick & vertical kick, as well.
Always love the uploads and support the content! Please make a playlist for all the Revisited videos to keep track of all the content for nostalgia purposes.
Man I loved DR as a Lee player, it was amazing. It's like he can only be really good every other game though. 4, DR, Tag 2 = great 5, 6, 7 = not so much
PS3/PSN download. It's like $30 complete. Jinpachi is playable on the PS3 version, but only the 3 new characters have downloadable CGI endings. There's also the excellent TDR port for the PSP with all of the characters, just missing nearly all of the T5 stages; TDR stages only, save for Jinpachi's. TDR on PSP has a better creation suite than T5DR on PS3 + has Dojo Mode. The high-level A.I. are ghosts of pro players & are very challenging.
@Tcb bct again Your logic applies to your own comment, you don't need to buy a PS3 if you've got even a semi modern PC or laptop. You could also think of building a playerbase for the game on PC and never have to worry about when PS3 servers get shut down.
@Tcb bct againBuy or own*, fixed it. You're the one that commented about having a PS3, not me. You're replying to my original comment as if I made some statement that Parsec and Emu are the only way to play online. Not every one has a PS3, and every year it'll be less and less people. My point still stands, it'll happen eventually, look how many PS2 servers are still up. Bamco will eventually kill of their ps3 server support, when that happens it'll be down to mods and emulators to keep online play going. Anyway, piss off now lad, I don't even know why I'm indulging you.
That’s the one thing I loved about Tekken the Mishimas were never heroes even the adopted Mishima 😂😂😂 The only people I’d consider to be heroes is Lei and maybe Feng when he was gunning for the scrolls with the wind god fist in it.
if you press uf4 during the blockstun of a low you buffer out a hopknee. This is the case in t7 and I'm pretty sure it's the same in t5, maybe the buffer window is smaller tho idk.
@@ironheel4566 There's an actual hitbox issue where people forward stepping can go right over the move, that needs fixing. Execution required to do the move though. Also nerfed damage compared to other low launchers. He's not the only char to have a low like that.
You weren't entirely wrong with (w!) 4,3,4 not acting right for you in T5DR sir :). The flip kick lost damage on the wall hit versus using it in vanilla T5, and (w!) 4,3,3 was patched to consistently work. It gave us an untechable KD and amazing oki to keep people at the wall. Also, FC, u/f+4 flip needs a CC in order to get the juggle afterwards so again...you weren't cursed as bad as you thought. ☺️ Bring our old b+4 back!!
It's easy to not mess it up, just hold the input for the hopkick, if you tap it from crouch you get a flip. Like how Law's hopkick works in the neutral but from crouching.
@@14ccs On block if you hold uf you do get the hopkick, there's different timings to get all three, similar to how his b2 can be cancelled into wr. Try it out.
I main lee(Tekken God) and he is E A S I L Y top 10. -Low i16 CH launcher(D3) that does 60~78 damage(launch punishable tho) -Amazing magic 4 that can do easily more than 60 damage(one of the best in the game) -Good d/f 1 - B4 still an amazing keep out tool(Safe CH launcher that does 80+ damage) -223 amazing i10 hit confirmable CH string that does a lot of damage - The second best i10 punisher in the game that does 49 damage(or more) losing only to akuma with meter) - A rage drive that make WS 2,3 a monster doing more than 100 damage - One of the best wall carries in the game - All his combos when done optimally do a lot of damage(not geese, Kazuya and akuma level) -FF4 still a good launcher that high crush Don't fall in this bullshit that lee is a weak character and he need buffs just because he is hard.
@@3101leonardo It's lot easier to look at what TMM or some other streamer says and just go with it. Why look at the character's tools and stuff when you can simply take on somebody's opinion.
@@3101leonardo Remove one of the best wall carry in the game, nearly all DLC characters stomp him in that regard then we've got release chars that have better wall travel, Kazumi for example, he's still in the top 15 for wall travel. Other than that, agree with everything. He's seriously under-utilized. He also has some really awesome mixup options. you also forgot that he can combo off his snake edge without CH and he has an 'infinite' wall combo.
TMM: okay lemme show you a super ez combo, literally undroppable
*proceeds to drop every combo attempt*
think he might do it on purpose
TMM: *Flips table*
Ah yes, the UA-cam curse
Tekken 5 had tough combos tho
@@likes2999 Too bad this isnt one of them
whats up guys mainmomswe here and welcome back to dropping combos like a god
underrated comment
6:20 the thing about crouching and hopkicking with lee is that you need a block stun or a manual crouch cancel with F ou U. Otherwise it's going to be the FC uf+4, the 18f flip.
Lee doing damage? What a world.
Lee does insane damage in T7 wdym lol. Every combo he does carries you to the wall then he does that f+4,3 into guaranteed d+3 which always does like 50% or more
idk why people keep acting like Lee has shit damage, its pretty good especially with a wall combo being almost always guaranteed
I think you can get 67 with no walls if you don't drop the B2's (3 reps)
@@ki_charger everybody does insane wall carry and wall damage in T7. He just lost his schtick.
@@ki_charger thats average in t7
Music on this stage was so good
i prefer the original t5 arcade music from this stage
Everytime I see Lee, all I say is: *CAHM OOON*
And i say EEEXXXCELLENNTTT
EGGSELEND
Ka mu
*proceeds to do a high pitched war cry*
@@Tewfurt War cry definitely, it always make me good laught
Now this is EXCELLENT
u mean EXCERRENT!
Look at this stage just beautiful
You're correct on the hopkick for 14 frame WS, you just have to do a weird input, still like that in T7. I like to do u/b u u/f4 but some other people like to do different methods to avoid getting the flipkick
You don't have to do the u/b. You can just do up then u/f+4
@@ki_charger Yeah, I know, it's just more comfortable for me that way. As I said in the comment other people have different methods
You dont need to do anything else than u/f4 if you buffer it from blockstun, therefore you can block -15 lows and spam uf4 and get hopkick everytime.
@@Eluzioo this^^^^
Back when wall travel was a thing. Now the entire cast is able to travel wall to wall, well done Bamco. How to reduce a game depht, you're doing extremely right!
Your pfp fits so well this type of video
If you wanna be honest.... Everyone technically could do wall to wall just Lee was the best at it back then. But everyone who had a decent jab could literally do f f 1 air juggle combo like no ones business. Hell raven was introduced in 5 and he had wall carry combos for days lol.
Do you think its balanced if only a few of the cast have a wall carry. Yeh its more interesting but probably not balanced. But i lean towards things being more interesting anyways.
Its cool to have some characters good at something and some characters not
@@kamekazi1123 Its not about "balance" its about back the fact that in Tekken 5/Dark Resurrection characters were good at different things, for example, King and Marduk Strong grab and lows, Heihachi high damage, Yoshimitsu will probably be always troll character,
@@MrAlinko21 nah he wasn't always troll, and they are starting to give him back his power but they will never give him back his fundamentals. Which means he will never be top tier.
Its still the same just everything is exaggerated. Hei doesn't have good wall carry like Lee and Drag. King still has strong throws its just that throws are weaker overall
E X C E L L E N T .
Great video, as a Lee main who started in T7, it's interesting to see how he was in older games.
6:36
I think Lee's flip kick is while standing u+4. That's why there's no hopkick punish from crouch. Maybe you can crouch cancel but that will take up to 15~16 frames
Wait... is that backlighting I see in MainMan's background? Pog
He’s streaming from Geese’s stage now.
Back in DR I weirdly got into Lee because all you had to do was launch then 1,2~f, 1,2~f, 1,2~f, 3,4. When the total health was as low as it was in DR, it was actually viable. The only time I ever delved into Lee.
This was the dawn of me getting into serious Tekken play (when I was in college surrounded by a good number of other people who knew how to play the game decently). I was already using Kazuya at the time but I wasn't playing him as a proper Mishima.
The youtube curse is finally driving him insane
0:28 Optimus Prime: what you sad about my mom?
underrated comment
I miss when Lee fight with his smoking.
I always find it funny for some reason.
*B2 LEE MAIN INTENSIFIES*
DR hell yeah. Would love to see you break down Anna next, it's the one game she was legitimately great in.
T5dr will always be my favorite
Lee has been one of my top characters since like Tekken Tag 1
Man I miss the whole esthetic of dr. The music was awesome and the game looked pretty and the maps has so much detail.
Tmm: Mist step, these days anyone can do that.
Lee mains triggered*
I have a question for you MAINMAN.
I am also a tekken fan and I'm an hardcore one but i wanted to ask...... if tekken ends at tekken 7 or 8 what game would you play afterwards?????
Tdr iconic game and t5. The design the classic feel it’s just to iconic. Best fighting game ever 🙌🏾🌝🙌🏾
Been watching Father as of late, he's got a great Lee, he tied with Justice's Paul and can beat JDCR's Fhak.
Lee's B4 has been demonic as far as I can remember. I remember it being good in Tekken 4.
I think people just come here just to see Maid drop easy ass combos lol. Still respect him for putting out legacy Tekken content like this. People who either weren't into fighters or played casually can digest this.
Small things:
u/f+4 without cc still works today and always has been a weird buffer thing usually done from blocked lows. You can't hold it and you have to wait a little moment. I guess you could say it's like u/f~4 if you know TZ notations.
I'm a bit confused that b+4 launches crouching opponents... i thought they removed that in dr. Guess it was still there and they removed it in T6.
Calling Lee a really good character in DR is a bit far fetched, he was in the upper mid tier though. That being said, he has always been really hard to play and a bit inconsistent, so not really tournament viable.
sir its while crouching ~ UP/Forward + 4 there are 2 variations.... long and short one....
3 high flipkick variations. He has an u/b+4, too. Good counter & escape tool.
EDIT: Misread your comment. Don't forget the fake, quick flipkick & vertical kick, as well.
Always love the uploads and support the content!
Please make a playlist for all the Revisited videos to keep track of all the content for nostalgia purposes.
The T5 games are simply the best, regardless of the balancing ^^
The legacy WS+1 that Lee has here is 12f fast, -2 on block and +9 on both regular and counter hit. Kazuya had that move as WS 1+2, too.
3:54 That was my staple combo in Tekken 5 with Lee, haha
Lee still got the godlike damage on the wall today.
it’s just not as special anymore
@@lizzylagoon lol. "Godlike" heheheh...yeah i wish...he is absolutely average in wall travel and damage.
@@kato093 No, he is not. Just because others got closer to him in these aspects it doesn't mean he is average.
@@jasonkennedy6844 ok then. Tell me who exactly does less damage and has less wall travel?
Skyler Caillouet I agree. They are pay to win characters. I hate fighting them.
that's such a beautiful stage
Man I loved DR as a Lee player, it was amazing. It's like he can only be really good every other game though.
4, DR, Tag 2 = great
5, 6, 7 = not so much
@Tcb bct again yeah but so many characters were broken in that games and sadly lee was not one of those
Lee was REA-LEE good
Got a chuckle out of me
TMM nice explaination of Lee's moves. Greets.
This is what Lee needs in Tekken 7
God I wanna play this Tekken game. What would be the best way to play it nowadays?
PS3/PSN download. It's like $30 complete. Jinpachi is playable on the PS3 version, but only the 3 new characters have downloadable CGI endings. There's also the excellent TDR port for the PSP with all of the characters, just missing nearly all of the T5 stages; TDR stages only, save for Jinpachi's. TDR on PSP has a better creation suite than T5DR on PS3 + has Dojo Mode. The high-level A.I. are ghosts of pro players & are very challenging.
Gerald right.
Download it from here, it is only 800mb.
downloadgameps3.com/tekken-5-dark-resurrection-online-psn/
Then install Rpcs3 emulator.
RPCS3 emulator, then get parsec to play local co-op, online with your friends :D
@Tcb bct again Your logic applies to your own comment, you don't need to buy a PS3 if you've got even a semi modern PC or laptop.
You could also think of building a playerbase for the game on PC and never have to worry about when PS3 servers get shut down.
@Tcb bct againBuy or own*, fixed it.
You're the one that commented about having a PS3, not me. You're replying to my original comment as if I made some statement that Parsec and Emu are the only way to play online.
Not every one has a PS3, and every year it'll be less and less people. My point still stands, it'll happen eventually, look how many PS2 servers are still up. Bamco will eventually kill of their ps3 server support, when that happens it'll be down to mods and emulators to keep online play going.
Anyway, piss off now lad, I don't even know why I'm indulging you.
Lee doing 50%-80% health damage with a mixup launcher... Still thinks T5DR is better than T7 -.-
That’s the one thing I loved about Tekken the Mishimas were never heroes even the adopted Mishima 😂😂😂 The only people I’d consider to be heroes is Lei and maybe Feng when he was gunning for the scrolls with the wind god fist in it.
Yoshimitsu has been a hero throughout the series
Finally the silver haired demon is getting some well deserved, long overdue appreciation 💜
if you press uf4 during the blockstun of a low you buffer out a hopknee. This is the case in t7 and I'm pretty sure it's the same in t5, maybe the buffer window is smaller tho idk.
8:15 8f jab why doesn’t he still have it on t7 👀👀👀
Yea Lee getting almost 50 dmg on an 8f punishment wouldn't be an issue in T7.
I play Lee and I don't even want that. I just want d3 tracking back so people can't run over it.
Because no one does anymore
@@grandpanoogie2665 Super fast and long range low that launches on counter and goes under mids. No thanks, his d3 can stay the same as it is now.
@@ironheel4566 There's an actual hitbox issue where people forward stepping can go right over the move, that needs fixing. Execution required to do the move though. Also nerfed damage compared to other low launchers. He's not the only char to have a low like that.
can you revisited tekken revolution too?
Getting 100+ unrecoverable damage off of easy 1,2 mist step combos, must be nice
Season 4 needs to make Lee/Violet great again!
Jeez Tekken 5 had some awesome stages
I really miss the tux omg
Lol the youtube curse is too real🤣🤣
Nice vid
I HOPE YOU ARE ALSO DOING AWESOME MAINMAN!!! 🥊💀❤️
Please make playlists of revisit series
I would do unspeakable things to get that b4 in T7
Yesss finally t5 lee
I hope he does the same as Tekken 6
Call me when Lee can double backflip kick
whats about T5 lee? Its big difference?
PoG Lighting
Why did they get rid of of the crouch launch!?
Lee chaolan the 🐐!!
Whats the bgm at the start
you gotta crouch cancel the hopkick, amigo
You weren't entirely wrong with (w!) 4,3,4 not acting right for you in T5DR sir :). The flip kick lost damage on the wall hit versus using it in vanilla T5, and (w!) 4,3,3 was patched to consistently work. It gave us an untechable KD and amazing oki to keep people at the wall.
Also, FC, u/f+4 flip needs a CC in order to get the juggle afterwards so again...you weren't cursed as bad as you thought. ☺️
Bring our old b+4 back!!
Can't you do qcf,uf to input cc and uf motion?
@@Kairax The crouch cancel is after the flip lands...so you can easily do that by tapping up or forward while recovering from the flip :)
T5 is easily the best Tekken.
Imo, T4 is the best Tekken
MASKU
6:04 14f launch 🚀 punish like yo 👀👀👀
Dont do the hopkick while crouching that's it lol
and maybe new episode tekken revisited about king in tekken 5 or tekken6?
Yeees tekken revisited
I am doing awesome thank you!
the game in description Tekken 7 doesn't match this Tekken 5 Dark Ressurection
UF 4 12 f 12 f 12 f 434
messing up hopkick and getting flipkick was a thing even in tekken 5? LMAO
It's easy to not mess it up, just hold the input for the hopkick, if you tap it from crouch you get a flip. Like how Law's hopkick works in the neutral but from crouching.
@@MrDxfusion if you hold it you get a different flipkick, you cant do lees flipkick without crouching
@@14ccs On block if you hold uf you do get the hopkick, there's different timings to get all three, similar to how his b2 can be cancelled into wr. Try it out.
Come OWN
So reliaDROP!
5:09 yo 👀👀👀
You have to crouch cancel lol
Pls do T6 Leo
Rip tekken fun. And Lolllll tht youtube curse
COME MOAN!
XLNT
WTF you mean ONCE? cmonBruh
It still pisses me off that people think Lee some how is still great in Tekken 7. He is markedly harder to use with markedly less reward
I main lee(Tekken God) and he is E A S I L Y top 10.
-Low i16 CH launcher(D3) that does 60~78 damage(launch punishable tho)
-Amazing magic 4 that can do easily more than 60 damage(one of the best in the game)
-Good d/f 1
- B4 still an amazing keep out tool(Safe CH launcher that does 80+ damage)
-223 amazing i10 hit confirmable CH string that does a lot of damage
- The second best i10 punisher in the game that does 49 damage(or more) losing only to akuma with meter)
- A rage drive that make WS 2,3 a monster doing more than 100 damage
- One of the best wall carries in the game
- All his combos when done optimally do a lot of damage(not geese, Kazuya and akuma level)
-FF4 still a good launcher that high crush
Don't fall in this bullshit that lee is a weak character and he need buffs just because he is hard.
@@3101leonardo It's lot easier to look at what TMM or some other streamer says and just go with it. Why look at the character's tools and stuff when you can simply take on somebody's opinion.
@@3101leonardo Remove one of the best wall carry in the game, nearly all DLC characters stomp him in that regard then we've got release chars that have better wall travel, Kazumi for example, he's still in the top 15 for wall travel. Other than that, agree with everything. He's seriously under-utilized. He also has some really awesome mixup options.
you also forgot that he can combo off his snake edge without CH and he has an 'infinite' wall combo.
So who's going to tell him that the word is absurd and not obscene
xtan dogy both work in that context don't they?
@@hipncool8036 lolz no. Obscene means something sexual or vulgar. Absurd is something crazy, strange, not normal, etc
xtan dogy xtan dogy ahhh i always thought it meant something disgusting but unrelated to sex lol
chew with your mouth closed
It's A UA-cam cURsE