Wasn't that the main deck? I can remember at the beginning you also didn't have a 60 card max limitation for the main deck and the main problem with that was to shuffle the deck.
Since CGB says that he reads comments I am leaving it here in the hopes of he sees this; I love his energy and his humor, every episode where he reviews any cards are my favourite ones. Because of him I actually started to get interested in learning Magic. Thanks Cimo and Rarran for making me know him! These series are a blast and I cant get more of them even though I stopped playing both Yugioh and Heartstone in 2016.
Agreed 100%. I didn't play Yu-Gi-Oh for 20 years and randomly stumbled on these videos a week or two ago, and CGB's reactions brought me back to my childhood.
1:00:45 Time Wizard Of Tomorrow has topped exactly one event, and it was me! This was briefly played in Dinosaur shortly after the release of Pot of Prosperity because Lost World + Baby/Petit + Instant Fusion was a 3 card combo that guaranteed your full Dragoon combo through an Ash.
I was thinking about this and wondered if Cimooooooooooo knew what event it topped in. Your whole deck (which I discovered in your apparence with MBT) was full of little amazing synergies and the "instant fusion can be a combo piece" was a super fun way to use TWOT. I can still here MBT's despair each time he understood "and it works with lost world?" or at the awesome find of Gilasaurus to combat Lancea. Props for this amazing deck! But I don't find Cimo's assesment that fair, sure the card almost didn't see play but it's far from a bad card, it's just a case of the extra deck beeing extra tight.
You know? If I had to describe the Extra Deck to a Magic player, I'd probably describe it as a "15-Card Command Zone that certain types of monsters start the game in."
I like to say that if Marit Lage existed in Yu-Gi-Oh, it would be two cards where the land becomes some esoteric Spell card and the big fu token creature is an Extra Deck Monster.
@ParryDox field spell w ice counters maybe? Or a trap card/continuous spell that ticks down on summon to make marit lage, or maybe you can sacrifice creatures to tick down the ice counters
"So, here's how you Fusion summon: you use a Fusion card, except sometimes you don't need a Fusion card, to move Fusion Materials from the hand, field, deck, GY, or banished to the GY, banished, or deck; to summon a Fusion Monster from the Extra Deck. Sometimes you can use your opponent's cards. And sometimes you do not need materials. You understand?"
@@dudono1744 we might joke on these now but one day we're probably gonna get a Fusion equivalent of the True Kings archtype, and we're already lowkey fusioning traps with Fangs of Critias anyways
I love watching these videos, CGB is a great guest because despite what he says about himself, he does genuinely pick up on things, he starts putting things together, and the way he gets excited when he realizes broken combos and stuff is really fun. I always get a smile when he puts something together hahaha.
Honestly CBG being able to evaluate these cards as well as he does, given the set circumstances he has while missing context, is genuinely impressive. He is retaining so much and applying the knowledge he has gotten in a way that he can almoat fill in the missing context. I really want to see a video of overhyped/underhyped with CGB at some point
Fun Fact: Yu-Gi-Oh currently has 106 banned cards. The largest section is main deck effect monsters with 26, followed by spells at 23. And funnily enough, 3rd place is actually the newest category. Link monsters. With 22 banned link monsters. They've only existed for 7 years, and we've banned 22 of them. Think about what that implies.
Your points are solid, but I'm not sure where you got your numbers from. The TCG has 20 banned Link monsters (and 3 limited). Also, fun (?) fact: Only 9 of those are currently banned in Master Duel! Apollousa, Curious, Electrumite, Isolde, Linkuriboh, Auroradon, Meow-Meow-Mu, Verte, Simorgh, Spright Elf, and SHS Scarecrow have all so-far avoided the Master Duel banhammer. As a result, MD has more banned Traps (14) and Xyz monsters (10) than Links!
The stupid thing about instant fusion is it essentially reads "pay 1000 lifepoints; apply the effect of 1 of your fusion monsters" so essentially, it becomes a "do anything" card which is way too flexible, its a board wipe, target removal, non targeting banishment, back row destruction, and start of a special summon chain into your win condition all on one card that "costs" 1000 LP.
And some things don't even flinch at the last part, "it is destroyed" means all the shit thats destruction immune DOES NOT CARE(the attack lock is permanent tho) Instant Fusion is insanely good, wild card
Im so excited to find out what a pendulum summon is. In my mind it's a monster that like, you send to your opponent's side of the board and then if it's still there at start of your next turn you get to tribute it to bring out your massive dude
Magic already has cards that are both monsters and spells. They’re called adventure cards. You can use them as a spell first and then later cast them as a creature. There isn’t the mess of pendulum summoning involved but the concept of a monster that is also a spell shouldn’t be foreign to him.
CGB here is a little Explenation for you: Consider the Extra deck like an unnerfed Companion Zone, but with 15 Cards instead of one. And you can summon from this Companion Zone if you meet the Conditions. And most likely the 15 Cards in this Companion Zone are the most strong and important Cards from your deck. Also another difference: Your opponent can't see the cards in your Extra Deck.
Unless you're in the xyz era in which case in order to look at your opponents extra deck you can just look at your own. Since a good 13 of the 15 will be the same.
Also took me a long time to notice Thousand-Eyes Restrict has battle Protection...on a Monster that doesnt let anything else atack god I love old card design
It's to get around the "only 1 equip" restriction. If you steal a LaJinn or whatever and they summon something bigger, you simply crash your Restrict to pop the equip off and take the new monster. The battle protection makes WAY MORE sense on Thousand Eyes than other monsters that randomly have it. Big offenders are like Five-Headed Dragon or Borrelsword which are so absurdly large that they aren't getting beaten over anyway.
even then it's still nerfed from its original form, relinquished could originally assimilate more than one monster at a time and would gain the TOTAL atk of all the absorbed monsters (and thousand eyes restrict just had the full effect of relinquished + the full effect of thousand eyes idol (paralysing everything else on the field))
30:50 for some reason America didn’t get Blue Eyes Ultimate Dragon until 2006, a full year after Cyber Twin Dragon came out. So that’s why the combo was different before it got banned here.
@@danielklein5829 we have cards that read "if your opponent (does anything), deal 700 damage to them" its very passive agressive, and a lot of the time it doesnt matter because all you need is the last life point. But when it matters its a stunlock.
@@carpedm9846 Chain Energy is a classic tax bastard of a continuous spell, shit like Albaz Tax Dragon, ALL OF TRICKSTAR, we have some taxes for sure, most of them aren't game ending on their own, death and taxes gameplay usually doesn't happen, in favor of "don't play the game at all" stun, if someone wants to play a crawling dragging slow game style
And is the reason the card finally got banned. It was after the chaos structure deck where you'd be sending like Lightpulsar and triple Eclipse Wyvern and going plus infinity that finally was the last straw.
Notably, one thing about Time Wizard of Tomorrow that was a bit downplayed is that it's a *very* new card. like 2020 card. If it had been printed like 5 years prior when a lot of the board wipe cards that you see today were either not made yet or on the F&L list and extra deck space was not as tight as it is now, maybe you would see some people teching it (but instant fusion is still at 1 so it wouldn't be widespread). But certainly not in the modern era
This is an ignition effect. 5 years before 2020, back in 2015 - where you had to boardwipe opponents in Nekroz format (when they literally negated the extra so you can't play this last, but can't play this first due to no monsters being on the board), Kozmo which you plus by destroying, and Zoo, which pop this before you can activate it. You are coping, and badly so.
@@Stony2103 ??? zoo was in 2017 my guy, i don't know what you're on. and nekroz was a tier 0 format so a silly comparison to begin with but blowing up kozmo monsters doesn't *plus* them. if anything you're essentially replacing them with weaker monsters that you may have an easier time dealing with. it's not like thousand eyes would deal with a dark destroyer any better not only that, but the pilots don't have floating effects, only the ships do
@@Stony2103I disagree, maybe 5 years is too fresh, but he did mention instant fusion was an old card, CGB doesn’t have a ton of context in the first place, so him thinking a boardwipe you can cheat out that might have been around in a similar time frame as the cyber dragon stuff isn’t nuts. CGB was just evaluating things from the 2000’s, a jump to a card from 2020 should have been mentioned. If you just said this was around the time of handtraps/omni negates I’m sure he would have evaluated it differently
I feel like if It was around synchro or the beginning of xyz era I would’ve seen play but it’s hard to say after that because there are a lot of decks that don’t care about being destroyed
Is anywhere specified ruling on this card? Or does it just have bad wording? "Once per turn, while you control this Fusion Summoned card. You CAN! toss a coin and call it. Destroy as many monsters on field as possible... ... ..." You can, doesn't mean you do. Meaning that act of tossing and call out is optional. And at the same time destroy any monsters on field is not optional effect. And if you hadn't toss coin, noone should take damage, making it just targeted clear of monsters. If coin toss is not optional it should've been written as "Call out a coin toss and toss a coin" or "Toss a coin and call it". None of that "can" or "may" bullsh*t.
You should do one where he just rates cards of a certain archetype (Blue-Eyes would probably be good since it's sorta franchise-defining and has a lot of range in terms of quality, era, and card types)
@@Kaiasky I've jokes before about wanting to see the guy suffer, but I do actually agree. I was actually expecting something like this tbh; and I know I have no problem waiting for him to learn Links before he starts looking at archetypes. (I'm particularly looking forward for him to start looking at the Lore Archetypes, just to see if he's able to pick up the story~)
I've been thinking the same for CGB with Magic. Like maybe he shows five cards from a defined archetype of some sort (Like Slivers or something) and then ask the guest to order them from most to least important or good for the archetype.
I think rating an archetype would be a little hard without actually seeing them in action, especially with the modern archetypes. Maybe some of the early archetypes like more cyber dragons are better, or if new archetypes are introduced some of the elemental heroes could work since fusion summoning is pretty well understood now
Would be fun content to get these guys in to do their own kinda prog series episode where they open a box of lob, or another set in limited style, and they try make a deck. Maybe you and Gage sit in voice and coach them!
25:35 that made me think of a "trivia time" kind of video where you ask him like "Before Yu-Gi-Oh had a max card limit there was someone that played a competition with a deck considered to be one of the reasons for the upper limit to be set, how many cards did he use in the deck?" (A,B,C or D) Kind of deal
I don't think watching a yugioh expert answer multiple choice trivia would be very interesting, and I don't think getting someone who has no idea to pick a random choice is very fun. Card evaluation is way more fun for people who aren't as invested into the one game.
Comment for CGB: 1:05:25 A better way to explain why Time Wizzard of Tomorrow isn't good is because it doesn't work well in modern YuGiOh's play pattern. The best modern YuGiOh decks have IN ENGINE ways of removing monsters, spells, and traps that don't require a lot of resource commitment. For example, in modern YuGiOh you will do something like: summon a monster that functions as a piece of removal, and then use that monster as a tribute (or something similar) as part of your combo. Having the option of using Instant Fusion to summon a Time Wizard of Tomorrow is versatile in the sense that it's one option out of potentially 15 from your extra deck, but it's not good enough when in engine removal exists. For non-engine cards to be viable in modern YuGiOh they must be game warping or achieve something that your decks engine cannot do on its own.
I wonder if it might have been correct for branded to play it in older formats. Prior to Cartesia and Quem branded did have more extra deck flexibility and backrow has always been a weak point of the deck, there have been lists that ran hexsealed fusions historically as well.
As we are covering the main mechanic of GX, Cimoo feels like a proud professor Crowler at the end of the anime with his students after seeing how much he has grown. A funny fact and maybe a good way to think if it could be ban if this card could be a too powerful card for an anime villain. For example Super Polimerizarion was introduced of a certain villain "opponent" in Gx. For next episode, if we follow the generarions let's hope that Cimoo told CBG to prepare his bike helmet and get ready for acceleration and math.
You guys must also take into Account that Rarran played the game for hours in a variety of formats and had help from other Yugitubers and his Chat, meanwhile CGB never touched the game before and sees everything he rates for the first time. So of course Rarrans guesses on cards are far more often on point than CGBs. I think people always go a bit harsh on CGB in the comments. You can't fully understand a 27 year old game and how it developed over time based on rating like 40 cards. And based by the stuff he's presented to in the videos, I think CGB does a great job. (I said this as a non-magic player who didn't know CGB before)
Rarran has hi brain fried by hearth stone I still don't get how he can'tremmeber cards he has reviewed before Unless he does it on purpose for the content idk
@@theoroderick782 I feel you but like again bruh why would you remember smth you don't care for especially when our game has like thousands of cards that are also similar
CGB, here's a few spoiler free explainations. - The Extra Deck is, simply put, a companion zone with up to 15 companions (not shown to your opponent). There are 4 companion types, each having different methods of summoning, which mainly involves sending monsters from field to graveyard (with the exception of Fusions). - Attack and Defense aren't Power and Toughness. They're (attack) Power and (defense) Power. A defense position monster looks like a tapped creature which signifies it (usually) cannot declare attacks and the Defense "Power" is applied for damage calculation.
Can't wait for the Synchro episode CGB: "But you need to get the right levels of monsters out and a tuner to get this one out..." Cimo: "Yes but there's like five Synchron monsters that will just pull all of the levels and tuners you need out of your deck and you don't even have to think about it."
So yugioh is a very simple game, to do the very simple action of battle (attacking your opponent monster) you just need to: - Enter the battle phase: (Now the game state is open, and you can declare an attack) - Battle step, (everything starts here, you declare the attack) Now you just need to be somewhat aware of those simple steps: -Damage step [ -- Start of damage step :: :: -- -- Here; you simply declare that you are entering the damage step -- Before damage calculation :: :: -- -- Here; monsters flip up, atk modulating effects (1) can be applied -- Damage calculation :: :: -- -- Here; we do the math, subtract the life points, losing monster gets marked for destruction -- After damage calculation :: :: -- -- Here; flip effects are applied -- End of damage step :: :: -- -- Here; monsters marked for destruction are destroyed, and battle destruction effects (2) are activated ] ** Cards can activate at any point if its stated on the card, 1 and 2 are generic cases. Now you are ready for somewhat casual yugioh. Very simple no?
That's more or less already how combat phase in Magic works, so none of this will be new to CGB at least. And honestly it's not terribly complicated, either.
Oh my. I tried Master Duel for the first time because of these collabs and the first deck I built for myself was a janky Cydra Super Poly deck so this video is speaking directly to my soul.
@11:10 TER's restriction on changing battle positions only applies to manually changing battle positions. Card effects that would change battle positions such as Stop Defense can still change battle positions so if your opponent had a face down Cyber Jar while TER was on field, you could use Stop Defense on it to flip it into face up attack position activating its effect to destroy all monsters on the field.
This is the only one of these series of card ratings that I feel like would actually teach someone how to play the game, I really love the way Cimo sets the cards up with history and doesn't overload cgb with mechanics
CGB Rating cards is the highlight of my week. Love his energy! Would be fun once he has rated enough cards to see him play a super casual game with Cimo. Maybe just battle a couple starter decks, or even react to a modern game. I want to see him freak out over what nonsense YuGiOh has managed to create haha.
One thing that I think helps with context as of why cards like thousand eyes restrict are so good, is you're not just one for one-ing your opponent. Because usually whatever card you're taking out, they've spent resources to make. In the old days, if it was a tribute summoned monster and you take it out with thousand eyes, You technically two for one them. Because the original monster they played, and the tribute summoned monster. It's the same thing if you take out their extra deck monster. If they used a polymerization and two cards to summon their monster, you've just done a three for one.
1:03:30 Let's be real, they didn't ban Instant Fusion in MD for being too open-ended. Every time you saw it, it was being used to cheat out exactly Kitkallos.
Thousand Eyes Restrict is such a cool card, it's a subversion on the idea that the higher level a monster is, the stronger they are. Especially when compared to Ultimate Dragon since Kaiba did start as an antagonist turned rival/anti-hero, it's nice seeing that a low level monster with a nasty trick up its sleeve is more than capable of overthrowing a big unga bunga dragon with all style and no substance.
I believe that cyberstein and blue eyes ultimate dragon wasn’t a problem because blue eyes ultimate dragon was delayed so long to be released in the TCG, not just because cybersteins inaccessibility Blue eyes ultimate dragon wasn’t released in the TCG until 2010, cyber twin was released in 2005
Cimo, as mtg player I really love the way you introduce the game, well thought out of how to add components and not giving away too much information about the current state
Man the era when future fusion and Cyber dragon were good cards was so hype. i remember being a kid and seeing Zane Truesdale do the Future fusion +overload fusion combo in the anime, then coming to locals that weekend and seeing someone do it IRL, good times
So I remember one time playing with a friend, I used future fusion and chimeratech overdragon to win the game, I dumped 19 meterials including a cyber dragon. Then I played overload fusion to get the overdragon out, attacked into my friends attack position sangan… and they flipped magic cylinder. I was dead silent for a good minute
“Also, these monsters can clearly consent to sex, so we should clearly be able to have sex with them.” -Same Trad-Libertarian Yugioh player (Part joke part truth, they actually want to legalize Zoophilia)
i think cimo should have said when talking about the materials of thousand eyes restrict is "one of them is a 0/0 vanilla monsters so unplayable, and the other is with a card type thats even more convoluted to summon"
I remember playing Pre-Extra Deck time and remember that you used your Fusion Deck Zone as one of the following: You put your 'mascot card' there (usually in a different sleeve so it's not mistaken for a card in play), your Tokens, or a spot for counters if needed. Later you could tell if someone was playing a Hero or GladBeast deck, cause these were first that had good fusions.
I didnt play yugioh like THIS at this time but man I wouldve been that guy with the 3 inch binder fusion deck like, what says I cant? Hold on give me 10 minutes Ill find what I want
30:19 Cimo showing cyber stein brought back some memories of him pulling one at a.. I think that it was a YCS. He pulled one from a mystery box which could have one in them. It wasn't real but.. it was super funny to me haha. I also wish that Cimo showed him power bond along with the cyber dragon cards haha
for super polymerization it is a quick effect spell, if you go first and you don't wanna remove any of your monsters on your field then you can set down the super polymerization and on the opponent's turn you can fusion summon whichever you want, the biggest down side is the cost which super polymerization requires a discard of one card to activate the super poly
So, CGB, about cyber twin dragon vs cyber end, always remember that in ygo you can't attack the opponent's face as long as they have any monster in play, so if you try to go for cyber twin and your opponent has, say, a few scapegoat tokens in play, you can't deal any damage. In that scenario cyber end meanwhile still does 4000 damage (or 8000 if you have limiter). Since everything has taunt in this game it's actually very easy to protect your life total simply by summoning a bunch of guys in defense position.
As an oldtimer Yu-Gi-Oh player, who dippt a little into magic and just came back to Yu-Gi-Oh via Masterduel, I can say, it hit me hart aswell, when I first encountert Super Polymerization. Even after I've got a little grip on new Yu-Gi-Oh with the extra deck and so on, I still could'nt belived, that this card is not banned. 😅 The "no response" thing realy cought me of guard @.@ Love this format. Especially with CGB 😃 Can relate a lot and helps me to to catch up, what happens with Yu-Gi-Oh scince 2010 😄
I really liked the future fusion one here. I could see immediately with the cards the thought process you wanted cgb to go through haha. Content cinema
The Cimoo and CGB Ark is a really nice season, i dont want to watch the season finally because there is so much more to watch yet ^^ Keep it up guys, you make a good pair
As someone who stopped Yu-Gi-Oh because his deck was banned. It's really awesome to see these collabs amd learn about every card game. I started back into Hearthstone but now stay on top of competitive Yu-Go-Oh for nostalgia
Basically my head canon lore behind the Extra Deck would be this: Monsters in the deck are actual "Existing monsters"... weak lower level monsters can "get to the field" by just being summoned into it... but higher level monsters require tribute to break the barrier between the hand and the field in order to hit the field... And ritual monsters require that tribute/sacrifice as well as a "ritual" (magic) in order to break that barrier and hit the field... Then we get to the Extra deck where the monsters are actually "not real" in the sense that they are not pre-existing monsters but are instead "new monsters" created from the actual monsters that exist in the deck... Fusion monsters are created when you combine 2 monsters... Synchro monsters are created when tuner monsters "sacrifice themselves" to "tune" or upgrade an existing monster turning him into something new... XYZ monsters are beings from an alternate "negative" dimension who require beings of their same negative level to open a gate for them and become their stength in order to display their abilities, but that strength is consumed whenever they use it. Link monsters are beings from a different but not negative dimension, which require monsters from this dimension to create a path for them to follow into this one... and they themselves can become a path for other link monsters to follow into this dimension. And their abilities can only be displayed with the support of other monsters backing them up from close proximity... Pendulum Monsters are real monsters from this dimension but they are atuned to a different dimension so when they are destroyed they instead are pushed away into a different dimension and those same monsters can used their own magic to create a gate to bring those monsters that were pushed away back...
You are close to the way Fussions were first envisioned. In the manga, anime the fussions were not real cards. They were actual fusion of monsters based on charts. Each monster worked like Pokemon. That is why Kaiba had to do the work and discover the Ultimate Dragon. There was no card made by Pegasus for him. That is also why the fusion with Mamoth graveyard worked like it did. Alive and undead could not fusion correctly and the result was killing itself. It's the same for transformations. When Joey used Time Wizards effect, the monsters transformed. There was no Dark Sage, or Thousand Dragon. Those were the result of the transformation. The same with old Harpy Ladies or Fossilized Red Eyes. That is why the original Fussion Deck was infinite. It had infinite cards for infinite modifications. Because Konami made a straight card game from a tabletop rpg mixed with a card game. Early videogames worked like this. You discovered the extra deck monsters, not buy the card. Synchros are the tuner using itself to tune a monster and make something else from it. In idea. But the card is real. The dark synchros were the negative dimension monsters.
Time Wizard of Tomorrow wouldve definitely seen play if it was released during the time of all the cards before it in this video. It's basically a Chaos Emperor Dragon on a fusion with the effect being a coin flip. So it probably wouldnt have been banned like chaos emperor dragon but it definitely wouldve been as annoying as the guest predicted it would be. The only reason really it isnt good with its actual release date is cause the game has become so crazy that Raigeki is at 3
CGB, as a long term Cyber Dragon player, I love the fact you IMMEDIATELY figured out that Cyber Twin Dragon was better than Cyber End Dragon LOL. It warms my little Cyber Dragon heart. Also yeah our deck is designed to go second and deal like 20,000 points of damage in one turn. Not only do we have Limiter Removal, but we also have a special Polymerization card that only works on machine fusion monsters, but doubles it’s attack… So… Twin Dragon but you double it to 5,600 but then you double it again to 11,200, and then it attacks twice. :) ALSO, I’m so glad he showed you Chimertech, Future Fusion, and Overload Fusion. What I loved about Cyber Dragon is the ridiculous combos that exist like Future Fusion to send your entire deck to the graveyard into Overlord Fusion into chimeratech which now has 16,000 attack and defense or something stupid.
I'm also a fellow Cyber Dragon player, and part of what makes the Cyber-Stein combo so deadly is something Cimo didn't bring up here. Pay the 5000 LP, Summon Cyber Twin Dragon, equip Megamorph, play Limiter Removal. Double attack for 22400, you have game. Cimo's giggling at CGB's reaction is still priceless, though.
You should have shown him a few more modern fusion monsters. There are plenty more utterly busted fusions to blow his mind with in both banned and legal categories
Playing competitive Cyber dragon was the most fun I have ever had playing Yugioh. It was so satisfying to end a game with a 16,000 atk Cyber End. This was mid pendulum era, the only deck I had trouble beating was Qliphort.
Bro when he was talking about time wizard of tomorrow I was like whoa wait a minute did we miss something he was so convinced that it nearly made me think it was a good card lmao
This isn't true. If you play goat format, you know the premier out to TER is Tsukuyomi. TER only stops manual changing in battle position. Effects are good to go.
superpoly is such a great card and god send for fusion decks. Allows you to clear boards going second with no chance for counter play, you can set it as an interruption if you are go first. Also it is also versatile enough to dodge targeting targeting effects.
Holy shit. So I've been playing Yugioh since like 2005. I've had Instant Fusion for most of this time! And it never occurred to me that it looks like instant ramen...
Imagining a MtG situation where some or all creatures "can't be sacrificed to pay costs" and how often that would confuse people with stuff like "When you cast this spell, sacrifice a creature", or "When this permanent enters, sacrifice a creature". No reason to have the equivalent of that in Yugioh, though, so that kind of exception can't really occur with Scapegoat.
"I want to see some 8 year old CRY when i do this!" - average blue mage
The kindest blue mage
I was literally reading this when he said it 😂😂
Timestamp?
He really did turn into Steve and his Ali from Cairo.
@@KeshavKrishnan10:44
Funny how CGB said "900 extra deck" when there was that notorious 2222 card deck delinquent duo
bro help is this a repost or i have a 20 day dejavu
@@yazuo3707baba boey baba boey..
didn't that guy do that just to prove why they need deck limits
Wasn't that the main deck? I can remember at the beginning you also didn't have a 60 card max limitation for the main deck and the main problem with that was to shuffle the deck.
Since CGB says that he reads comments I am leaving it here in the hopes of he sees this;
I love his energy and his humor, every episode where he reviews any cards are my favourite ones. Because of him I actually started to get interested in learning Magic. Thanks Cimo and Rarran for making me know him! These series are a blast and I cant get more of them even though I stopped playing both Yugioh and Heartstone in 2016.
He's a good resource for learning how to play magic and understanding timing, patience and sequencing in MTG.
I hope that at some point, CGB plays a round of YGO against Cimo, to show to everyone he is a true card game master! xD
"CGB", not "CBG", but yes, I agree
@@GDonor My bad haha, edited it :)
Agreed 100%. I didn't play Yu-Gi-Oh for 20 years and randomly stumbled on these videos a week or two ago, and CGB's reactions brought me back to my childhood.
1:00:45 Time Wizard Of Tomorrow has topped exactly one event, and it was me!
This was briefly played in Dinosaur shortly after the release of Pot of Prosperity because Lost World + Baby/Petit + Instant Fusion was a 3 card combo that guaranteed your full Dragoon combo through an Ash.
you play(ed) fluffals AND you topped an event with time wizard of tomorrow? how can one person be so based?
I was thinking about this and wondered if Cimooooooooooo knew what event it topped in. Your whole deck (which I discovered in your apparence with MBT) was full of little amazing synergies and the "instant fusion can be a combo piece" was a super fun way to use TWOT. I can still here MBT's despair each time he understood "and it works with lost world?" or at the awesome find of Gilasaurus to combat Lancea. Props for this amazing deck!
But I don't find Cimo's assesment that fair, sure the card almost didn't see play but it's far from a bad card, it's just a case of the extra deck beeing extra tight.
Holy shit is skyhawk back???
@@Bob12649 I just like watching these videos, the card evaluation stuff is a lot of fun! I'm still out on YGO, saw Time Wizard and wanted to chime in
I think it's such a cool card.
You know? If I had to describe the Extra Deck to a Magic player, I'd probably describe it as a "15-Card Command Zone that certain types of monsters start the game in."
An Attractions deck, but you cast spells from it instead with specific methods of casting.
Wouldnt the extra deck be like the O.G. Companion Zone where if you fulfil the condition/ pay the mana, you can just summon out of it?
I like to say that if Marit Lage existed in Yu-Gi-Oh, it would be two cards where the land becomes some esoteric Spell card and the big fu token creature is an Extra Deck Monster.
@ParryDox field spell w ice counters maybe? Or a trap card/continuous spell that ticks down on summon to make marit lage, or maybe you can sacrifice creatures to tick down the ice counters
It's the Companion Zone, except every deck has 15 different variations on Lurrus
"So, here's how you Fusion summon: you use a Fusion card, except sometimes you don't need a Fusion card, to move Fusion Materials from the hand, field, deck, GY, or banished to the GY, banished, or deck; to summon a Fusion Monster from the Extra Deck. Sometimes you can use your opponent's cards. And sometimes you do not need materials. You understand?"
Instructions unclear, I fused my field spells.
I was about to question the end but forgot instant fusion.
@@dudono1744 we might joke on these now but one day we're probably gonna get a Fusion equivalent of the True Kings archtype, and we're already lowkey fusioning traps with Fangs of Critias anyways
@@therranolleo468 Ursarctic Drytron basically says "Fuse these 2 field spells"
Modern Yu-Gi-Oh be like, yeah on Turn 1 I can play an Instant Fusion card that summons Blue Eyes Ultimate and it cycles but it's too slow
I love watching these videos, CGB is a great guest because despite what he says about himself, he does genuinely pick up on things, he starts putting things together, and the way he gets excited when he realizes broken combos and stuff is really fun. I always get a smile when he puts something together hahaha.
CGB has great energy and compliments Cimooo very well. You could imagine these two being best buddies irl.
Honestly CBG being able to evaluate these cards as well as he does, given the set circumstances he has while missing context, is genuinely impressive. He is retaining so much and applying the knowledge he has gotten in a way that he can almoat fill in the missing context. I really want to see a video of overhyped/underhyped with CGB at some point
Fun Fact: Yu-Gi-Oh currently has 106 banned cards.
The largest section is main deck effect monsters with 26, followed by spells at 23.
And funnily enough, 3rd place is actually the newest category. Link monsters. With 22 banned link monsters.
They've only existed for 7 years, and we've banned 22 of them. Think about what that implies.
Link monsters are the strongest extra deck monsters.
With how often they print "This Link 2 is now one of the best cards ever" might be most banned section by its 10th anniversary.
Your points are solid, but I'm not sure where you got your numbers from.
The TCG has 20 banned Link monsters (and 3 limited).
Also, fun (?) fact: Only 9 of those are currently banned in Master Duel!
Apollousa, Curious, Electrumite, Isolde, Linkuriboh, Auroradon, Meow-Meow-Mu, Verte, Simorgh, Spright Elf, and SHS Scarecrow have all so-far avoided the Master Duel banhammer.
As a result, MD has more banned Traps (14) and Xyz monsters (10) than Links!
@@DoctorFalchion thank u for this interesting information
this is why i quit md. that format is hell. do not forget maxx c is not banned there.@@DoctorFalchion
Cimo, please jumpscare him with nirvana high paladin on a random episode
2121
@@SilverRevolt7699 is not worth livin in
Or Zarc.
or big Endymion
JUNIOR JOURNEY
I hope this series never ends :D Love the premise, and the energy that CGB brings makes it SO much fun.
I agree. It's fun seeing CGB have to disect Yugioh game design. These two are great together too.
Nah I want it to end eventually, after he has been introduced to all the mechanics, with CGB trying to play a game.
I love how Cimo basicly tells him at 40:30 basicly tells him that the Card was not legal to play at some point and CGB didnt even notice it
It's probably because in Magic we usually play rotating formats, so saying a card "used to be legal" or something is completely normal
The stupid thing about instant fusion is it essentially reads "pay 1000 lifepoints; apply the effect of 1 of your fusion monsters" so essentially, it becomes a "do anything" card which is way too flexible, its a board wipe, target removal, non targeting banishment, back row destruction, and start of a special summon chain into your win condition all on one card that "costs" 1000 LP.
And some things don't even flinch at the last part, "it is destroyed" means all the shit thats destruction immune DOES NOT CARE(the attack lock is permanent tho)
Instant Fusion is insanely good, wild card
When we gonna throw a Pendulum monster at this poor soul? >:3
You're sick... but I am also curious when we're going to expose him to pendulum monsters.
He needs to see the Junior Journey mascot
@@zonzalee I’m expecting these next sessions r gonna be like how the game introduced them so it’s gonna be synchro -> xyz -> Pend (Best Deck) -> Link
Im so excited to find out what a pendulum summon is. In my mind it's a monster that like, you send to your opponent's side of the board and then if it's still there at start of your next turn you get to tribute it to bring out your massive dude
Magic already has cards that are both monsters and spells. They’re called adventure cards. You can use them as a spell first and then later cast them as a creature. There isn’t the mess of pendulum summoning involved but the concept of a monster that is also a spell shouldn’t be foreign to him.
@39:36 This is why "Screw the rules, I have money!" resonated with so many actual Yu-Gi-Oh players. XD
CGB here is a little Explenation for you:
Consider the Extra deck like an unnerfed Companion Zone, but with 15 Cards instead of one.
And you can summon from this Companion Zone if you meet the Conditions. And most likely the 15 Cards in this Companion Zone are the most strong and important Cards from your deck.
Also another difference: Your opponent can't see the cards in your Extra Deck.
Unless you're in the xyz era in which case in order to look at your opponents extra deck you can just look at your own. Since a good 13 of the 15 will be the same.
"Your opponent can't see the cards in your extra deck"
*Laughs in Kashtira*
@@sammydray5919 kashtira? Man I laugh in Lythogasm
Also took me a long time to notice Thousand-Eyes Restrict has battle Protection...on a Monster that doesnt let anything else atack god I love old card design
I think they were preventing monsters that are uneffected by the opponents effects
I guess you can always crash it and take another guy
It's to get around the "only 1 equip" restriction. If you steal a LaJinn or whatever and they summon something bigger, you simply crash your Restrict to pop the equip off and take the new monster.
The battle protection makes WAY MORE sense on Thousand Eyes than other monsters that randomly have it. Big offenders are like Five-Headed Dragon or Borrelsword which are so absurdly large that they aren't getting beaten over anyway.
@@amethonys2798 to be fair 5headed and borrelsword had battle protection for lore reasons involving how they were used in the anime
even then it's still nerfed from its original form, relinquished could originally assimilate more than one monster at a time and would gain the TOTAL atk of all the absorbed monsters (and thousand eyes restrict just had the full effect of relinquished + the full effect of thousand eyes idol (paralysing everything else on the field))
"flipping a coin to win is horrible"
Jonouchi is crying so hard... And so am I because I love luck decks
30:50 for some reason America didn’t get Blue Eyes Ultimate Dragon until 2006, a full year after Cyber Twin Dragon came out. So that’s why the combo was different before it got banned here.
And ironically, that meant that Blue Eyes Shining Dragon was impossible to summon on release.
"You guys must hate taxes" well, we do have multiple cards that are nicknamed "tax dragon", cimo should show him the various "tax" cards
Theres also an entire lore card series involving a goblin trying to avoid paying his taxes.
We have "death and taxes" in magic too, its much more about taxing your opponents creature mana costs though.
@@danielklein5829 we have cards that read "if your opponent (does anything), deal 700 damage to them" its very passive agressive, and a lot of the time it doesnt matter because all you need is the last life point.
But when it matters its a stunlock.
@@carpedm9846 Chain Energy is a classic tax bastard of a continuous spell, shit like Albaz Tax Dragon, ALL OF TRICKSTAR, we have some taxes for sure, most of them aren't game ending on their own, death and taxes gameplay usually doesn't happen, in favor of "don't play the game at all" stun, if someone wants to play a crawling dragging slow game style
@@syrelianahhh yes, the typical Maxx C punish via Trickstar, so good to inflict soul damage to an effect masher opponent
The comment about wanting to make a 8 year old cry after dropping restrict hits deep in the soul, this is the true desire of every yugioh player
5 headed dragon in edison format lets you send any 5 dragons you want to the graveyard with future fusion and THAT is totally busted as hell lol
And is the reason the card finally got banned. It was after the chaos structure deck where you'd be sending like Lightpulsar and triple Eclipse Wyvern and going plus infinity that finally was the last straw.
I just used it to make a 20 material worm zero in Tag Duel 5 lmao
Notably, one thing about Time Wizard of Tomorrow that was a bit downplayed is that it's a *very* new card. like 2020 card. If it had been printed like 5 years prior when a lot of the board wipe cards that you see today were either not made yet or on the F&L list and extra deck space was not as tight as it is now, maybe you would see some people teching it (but instant fusion is still at 1 so it wouldn't be widespread). But certainly not in the modern era
This is an ignition effect. 5 years before 2020, back in 2015 - where you had to boardwipe opponents in Nekroz format (when they literally negated the extra so you can't play this last, but can't play this first due to no monsters being on the board), Kozmo which you plus by destroying, and Zoo, which pop this before you can activate it. You are coping, and badly so.
@@Stony2103 ??? zoo was in 2017 my guy, i don't know what you're on. and nekroz was a tier 0 format so a silly comparison to begin with
but blowing up kozmo monsters doesn't *plus* them. if anything you're essentially replacing them with weaker monsters that you may have an easier time dealing with. it's not like thousand eyes would deal with a dark destroyer any better
not only that, but the pilots don't have floating effects, only the ships do
@@Stony2103I disagree, maybe 5 years is too fresh, but he did mention instant fusion was an old card, CGB doesn’t have a ton of context in the first place, so him thinking a boardwipe you can cheat out that might have been around in a similar time frame as the cyber dragon stuff isn’t nuts. CGB was just evaluating things from the 2000’s, a jump to a card from 2020 should have been mentioned. If you just said this was around the time of handtraps/omni negates I’m sure he would have evaluated it differently
I feel like if It was around synchro or the beginning of xyz era I would’ve seen play but it’s hard to say after that because there are a lot of decks that don’t care about being destroyed
Is anywhere specified ruling on this card? Or does it just have bad wording?
"Once per turn, while you control this Fusion Summoned card.
You CAN! toss a coin and call it. Destroy as many monsters on field as possible... ... ..."
You can, doesn't mean you do. Meaning that act of tossing and call out is optional.
And at the same time destroy any monsters on field is not optional effect. And if you hadn't toss coin, noone should take damage, making it just targeted clear of monsters.
If coin toss is not optional it should've been written as "Call out a coin toss and toss a coin" or "Toss a coin and call it".
None of that "can" or "may" bullsh*t.
You should do one where he just rates cards of a certain archetype (Blue-Eyes would probably be good since it's sorta franchise-defining and has a lot of range in terms of quality, era, and card types)
I'm really liking the current thing where each video is introducing a new mechanic so he gradually gets a better and better picture of the game
@@Kaiasky I've jokes before about wanting to see the guy suffer, but I do actually agree. I was actually expecting something like this tbh; and I know I have no problem waiting for him to learn Links before he starts looking at archetypes.
(I'm particularly looking forward for him to start looking at the Lore Archetypes, just to see if he's able to pick up the story~)
I've been thinking the same for CGB with Magic. Like maybe he shows five cards from a defined archetype of some sort (Like Slivers or something) and then ask the guest to order them from most to least important or good for the archetype.
Well that sort of happened in this video with cyber dragons
I think rating an archetype would be a little hard without actually seeing them in action, especially with the modern archetypes. Maybe some of the early archetypes like more cyber dragons are better, or if new archetypes are introduced some of the elemental heroes could work since fusion summoning is pretty well understood now
Would be fun content to get these guys in to do their own kinda prog series episode where they open a box of lob, or another set in limited style, and they try make a deck.
Maybe you and Gage sit in voice and coach them!
Me as an 8 year old crying bc my friends had thousand eyes restrict and I was not good at yugioh yet lol SO TRUE CGB
25:35 that made me think of a "trivia time" kind of video where you ask him like
"Before Yu-Gi-Oh had a max card limit there was someone that played a competition with a deck considered to be one of the reasons for the upper limit to be set, how many cards did he use in the deck?" (A,B,C or D) Kind of deal
I don't think watching a yugioh expert answer multiple choice trivia would be very interesting, and I don't think getting someone who has no idea to pick a random choice is very fun. Card evaluation is way more fun for people who aren't as invested into the one game.
Comment for CGB: 1:05:25
A better way to explain why Time Wizzard of Tomorrow isn't good is because it doesn't work well in modern YuGiOh's play pattern. The best modern YuGiOh decks have IN ENGINE ways of removing monsters, spells, and traps that don't require a lot of resource commitment. For example, in modern YuGiOh you will do something like: summon a monster that functions as a piece of removal, and then use that monster as a tribute (or something similar) as part of your combo.
Having the option of using Instant Fusion to summon a Time Wizard of Tomorrow is versatile in the sense that it's one option out of potentially 15 from your extra deck, but it's not good enough when in engine removal exists. For non-engine cards to be viable in modern YuGiOh they must be game warping or achieve something that your decks engine cannot do on its own.
I wonder if it might have been correct for branded to play it in older formats. Prior to Cartesia and Quem branded did have more extra deck flexibility and backrow has always been a weak point of the deck, there have been lists that ran hexsealed fusions historically as well.
As we are covering the main mechanic of GX, Cimoo feels like a proud professor Crowler at the end of the anime with his students after seeing how much he has grown.
A funny fact and maybe a good way to think if it could be ban if this card could be a too powerful card for an anime villain. For example Super Polimerizarion was introduced of a certain villain "opponent" in Gx.
For next episode, if we follow the generarions let's hope that Cimoo told CBG to prepare his bike helmet and get ready for acceleration and math.
"I'm still scuffed Rarran, but I'm working on it". Actually, you're much smarter XD
You guys must also take into Account that Rarran played the game for hours in a variety of formats and had help from other Yugitubers and his Chat, meanwhile CGB never touched the game before and sees everything he rates for the first time. So of course Rarrans guesses on cards are far more often on point than CGBs.
I think people always go a bit harsh on CGB in the comments. You can't fully understand a 27 year old game and how it developed over time based on rating like 40 cards. And based by the stuff he's presented to in the videos, I think CGB does a great job. (I said this as a non-magic player who didn't know CGB before)
Rarran has hi brain fried by hearth stone
I still don't get how he can'tremmeber cards he has reviewed before
Unless he does it on purpose for the content idk
@@theoroderick782he doesn't really care for the game that much also you act like the videos are recorded back to back everyday 💀
@@zairewright1135 I just find it bizarre
If I reacted to a card I would at least remember the name or artwork idk
@@theoroderick782 I feel you but like again bruh why would you remember smth you don't care for especially when our game has like thousands of cards that are also similar
CGB, here's a few spoiler free explainations.
- The Extra Deck is, simply put, a companion zone with up to 15 companions (not shown to your opponent). There are 4 companion types, each having different methods of summoning, which mainly involves sending monsters from field to graveyard (with the exception of Fusions).
- Attack and Defense aren't Power and Toughness. They're (attack) Power and (defense) Power. A defense position monster looks like a tapped creature which signifies it (usually) cannot declare attacks and the Defense "Power" is applied for damage calculation.
Homie CGB actually killing it with the reasoning on his guesses, very impressive considering the extremely limited context he's working with
Genuinely impressed by how quickly he understood why future fusion is broken
Covert: They are only creatures in the extra deck?
Cimoo: Yes, for now.
Konami: Well we weren't going to but... Link Rageki!!!
40:33 "I'll let you know during this time, when it was legal...."
Little slip up telling him it's not legal now
One thing I don't think you mentioned, you can use Super Polymerization on your opponent's turn if you set it, to interrupt their plays.
Can't wait for the Synchro episode
CGB: "But you need to get the right levels of monsters out and a tuner to get this one out..."
Cimo: "Yes but there's like five Synchron monsters that will just pull all of the levels and tuners you need out of your deck and you don't even have to think about it."
Another video with CGB (whose reactions are top notch), another video of Cimo scaring the shit out of me with the intro XD
So yugioh is a very simple game, to do the very simple action of battle (attacking your opponent monster) you just need to:
- Enter the battle phase: (Now the game state is open, and you can declare an attack)
- Battle step, (everything starts here, you declare the attack)
Now you just need to be somewhat aware of those simple steps:
-Damage step [
-- Start of damage step :: ::
-- -- Here; you simply declare that you are entering the damage step
-- Before damage calculation :: ::
-- -- Here; monsters flip up, atk modulating effects (1) can be applied
-- Damage calculation :: ::
-- -- Here; we do the math, subtract the life points, losing monster gets marked for destruction
-- After damage calculation :: ::
-- -- Here; flip effects are applied
-- End of damage step :: ::
-- -- Here; monsters marked for destruction are destroyed, and battle destruction effects (2) are activated
]
** Cards can activate at any point if its stated on the card, 1 and 2 are generic cases.
Now you are ready for somewhat casual yugioh. Very simple no?
It just works.
That's more or less already how combat phase in Magic works, so none of this will be new to CGB at least. And honestly it's not terribly complicated, either.
Oh my. I tried Master Duel for the first time because of these collabs and the first deck I built for myself was a janky Cydra Super Poly deck so this video is speaking directly to my soul.
I love that everyone who sees future fusion doesn't notice it says from deck
@11:10 TER's restriction on changing battle positions only applies to manually changing battle positions. Card effects that would change battle positions such as Stop Defense can still change battle positions so if your opponent had a face down Cyber Jar while TER was on field, you could use Stop Defense on it to flip it into face up attack position activating its effect to destroy all monsters on the field.
i really like the approach of treating this like history of yugioh all over again, it truly is a captivating storyline
Holy shit with the Time Wizard I think Cimo outdid Farfa, Gaslighter of the Burning Abyss into talking them into the wrong answer.
This is the only one of these series of card ratings that I feel like would actually teach someone how to play the game, I really love the way Cimo sets the cards up with history and doesn't overload cgb with mechanics
CGB Rating cards is the highlight of my week. Love his energy! Would be fun once he has rated enough cards to see him play a super casual game with Cimo. Maybe just battle a couple starter decks, or even react to a modern game. I want to see him freak out over what nonsense YuGiOh has managed to create haha.
19:34 MBT new sub sound
6:05 I like the inference that “Christmas Land” is some upgraded version of Disneyland
One thing that I think helps with context as of why cards like thousand eyes restrict are so good, is you're not just one for one-ing your opponent. Because usually whatever card you're taking out, they've spent resources to make. In the old days, if it was a tribute summoned monster and you take it out with thousand eyes, You technically two for one them. Because the original monster they played, and the tribute summoned monster. It's the same thing if you take out their extra deck monster. If they used a polymerization and two cards to summon their monster, you've just done a three for one.
1:03:30
Let's be real, they didn't ban Instant Fusion in MD for being too open-ended. Every time you saw it, it was being used to cheat out exactly Kitkallos.
but it was flexible not that this mattered that much at the end of day.
Thousand Eyes Restrict is such a cool card, it's a subversion on the idea that the higher level a monster is, the stronger they are. Especially when compared to Ultimate Dragon since Kaiba did start as an antagonist turned rival/anti-hero, it's nice seeing that a low level monster with a nasty trick up its sleeve is more than capable of overthrowing a big unga bunga dragon with all style and no substance.
CBT has got to meet MBT i so want to see them collab
I believe that cyberstein and blue eyes ultimate dragon wasn’t a problem because blue eyes ultimate dragon was delayed so long to be released in the TCG, not just because cybersteins inaccessibility
Blue eyes ultimate dragon wasn’t released in the TCG until 2010, cyber twin was released in 2005
ultimate dragon was released in late 07 - early 08 depending on region, but yes. however, master of oz existed.
Cimo, as mtg player I really love the way you introduce the game, well thought out of how to add components and not giving away too much information about the current state
Love this series. I'd love to see him rate cards relating to alt win conditions. show this man an exodia setup
Man the era when future fusion and Cyber dragon were good cards was so hype. i remember being a kid and seeing Zane Truesdale do the Future fusion +overload fusion combo in the anime, then coming to locals that weekend and seeing someone do it IRL, good times
I can‘t wait for him to meet pendulums
So I remember one time playing with a friend, I used future fusion and chimeratech overdragon to win the game, I dumped 19 meterials including a cyber dragon. Then I played overload fusion to get the overdragon out, attacked into my friends attack position sangan… and they flipped magic cylinder. I was dead silent for a good minute
aw man im so glad you had this guy back on. Hes really entertaining : D
He's very fun
39:35
"Taxation is theft, and so is mana cost." -Based Trad-Libertarian Yugioh player.
"That's cheating". Put that on a shirt.
“Also, these monsters can clearly consent to sex, so we should clearly be able to have sex with them.”
-Same Trad-Libertarian Yugioh player
(Part joke part truth, they actually want to legalize Zoophilia)
Nothing based about trad Libertarianism, let's not errantly stan an ideology steeped in dirty laundry and bad logic.
Instant fusion died because of Kitkallos. That card has banned even Terraforming in MD, because tear is so popular. OMEGALUL
Oh are we getting the card game on motorcycles in the next episode?
CGB nailed it saying we hate paying costs lmao
i think cimo should have said when talking about the materials of thousand eyes restrict is "one of them is a 0/0 vanilla monsters so unplayable, and the other is with a card type thats even more convoluted to summon"
10:44 Man, CGB is in masterful form this video! Best reaction possible. I want to make that my ringtone.
Oh my god, that giddy little bounce at 12:03
I remember playing Pre-Extra Deck time and remember that you used your Fusion Deck Zone as one of the following: You put your 'mascot card' there (usually in a different sleeve so it's not mistaken for a card in play), your Tokens, or a spot for counters if needed. Later you could tell if someone was playing a Hero or GladBeast deck, cause these were first that had good fusions.
I didnt play yugioh like THIS at this time but man I wouldve been that guy with the 3 inch binder fusion deck like, what says I cant? Hold on give me 10 minutes Ill find what I want
30:19 Cimo showing cyber stein brought back some memories of him pulling one at a.. I think that it was a YCS. He pulled one from a mystery box which could have one in them. It wasn't real but.. it was super funny to me haha. I also wish that Cimo showed him power bond along with the cyber dragon cards haha
Was expecting DPE or Magical Scientist to be in the video but seeing Chimeratech Overdragon combo here was a delight
Super Poly and Yubel - The Loving Defender Forever is an insane combo.
for super polymerization it is a quick effect spell, if you go first and you don't wanna remove any of your monsters on your field then you can set down the super polymerization and on the opponent's turn you can fusion summon whichever you want, the biggest down side is the cost which super polymerization requires a discard of one card to activate the super poly
"I'm having fun reading!"
Clearly, still not ready to go to a Yu-Gi-Oh tournament.
So, CGB, about cyber twin dragon vs cyber end, always remember that in ygo you can't attack the opponent's face as long as they have any monster in play, so if you try to go for cyber twin and your opponent has, say, a few scapegoat tokens in play, you can't deal any damage.
In that scenario cyber end meanwhile still does 4000 damage (or 8000 if you have limiter).
Since everything has taunt in this game it's actually very easy to protect your life total simply by summoning a bunch of guys in defense position.
CGB and Cimo vids came out 40 minutes apart, which do i watch first?
Fuck it im Dual Wielding.
you can tribute both to fusion summon a Rarran or Voxy video
39:45 Why yes, yes I do.
I love the “for now…” when you said they’re all monsters. Pendulum extra deck monsters xdd
39:35 I love how he says, "Oh, that's cheating!" Exactly like how a kid seeing this for the first time would.
As an oldtimer Yu-Gi-Oh player, who dippt a little into magic and just came back to Yu-Gi-Oh via Masterduel, I can say, it hit me hart aswell, when I first encountert Super Polymerization. Even after I've got a little grip on new Yu-Gi-Oh with the extra deck and so on, I still could'nt belived, that this card is not banned. 😅
The "no response" thing realy cought me of guard @.@
Love this format. Especially with CGB 😃 Can relate a lot and helps me to to catch up, what happens with Yu-Gi-Oh scince 2010 😄
I really liked the future fusion one here. I could see immediately with the cards the thought process you wanted cgb to go through haha. Content cinema
The Cimoo and CGB Ark is a really nice season, i dont want to watch the season finally because there is so much more to watch yet ^^ Keep it up guys, you make a good pair
I gotta say I love these blind review videos you, CGB, and Rarran have been making. I get excited when any one of you upload these videos!
lol that standby phase shit was gold 🤣
As someone who stopped Yu-Gi-Oh because his deck was banned. It's really awesome to see these collabs amd learn about every card game. I started back into Hearthstone but now stay on top of competitive Yu-Go-Oh for nostalgia
What was your deck?
@@Bob12649 Dragon Rulers
Basically my head canon lore behind the Extra Deck would be this:
Monsters in the deck are actual "Existing monsters"... weak lower level monsters can "get to the field" by just being summoned into it... but higher level monsters require tribute to break the barrier between the hand and the field in order to hit the field... And ritual monsters require that tribute/sacrifice as well as a "ritual" (magic) in order to break that barrier and hit the field...
Then we get to the Extra deck where the monsters are actually "not real" in the sense that they are not pre-existing monsters but are instead "new monsters" created from the actual monsters that exist in the deck...
Fusion monsters are created when you combine 2 monsters...
Synchro monsters are created when tuner monsters "sacrifice themselves" to "tune" or upgrade an existing monster turning him into something new...
XYZ monsters are beings from an alternate "negative" dimension who require beings of their same negative level to open a gate for them and become their stength in order to display their abilities, but that strength is consumed whenever they use it.
Link monsters are beings from a different but not negative dimension, which require monsters from this dimension to create a path for them to follow into this one... and they themselves can become a path for other link monsters to follow into this dimension. And their abilities can only be displayed with the support of other monsters backing them up from close proximity...
Pendulum Monsters are real monsters from this dimension but they are atuned to a different dimension so when they are destroyed they instead are pushed away into a different dimension and those same monsters can used their own magic to create a gate to bring those monsters that were pushed away back...
You are close to the way Fussions were first envisioned. In the manga, anime the fussions were not real cards. They were actual fusion of monsters based on charts. Each monster worked like Pokemon. That is why Kaiba had to do the work and discover the Ultimate Dragon. There was no card made by Pegasus for him. That is also why the fusion with Mamoth graveyard worked like it did. Alive and undead could not fusion correctly and the result was killing itself.
It's the same for transformations. When Joey used Time Wizards effect, the monsters transformed. There was no Dark Sage, or Thousand Dragon. Those were the result of the transformation. The same with old Harpy Ladies or Fossilized Red Eyes.
That is why the original Fussion Deck was infinite. It had infinite cards for infinite modifications. Because Konami made a straight card game from a tabletop rpg mixed with a card game. Early videogames worked like this. You discovered the extra deck monsters, not buy the card.
Synchros are the tuner using itself to tune a monster and make something else from it. In idea. But the card is real. The dark synchros were the negative dimension monsters.
Time Wizard of Tomorrow wouldve definitely seen play if it was released during the time of all the cards before it in this video. It's basically a Chaos Emperor Dragon on a fusion with the effect being a coin flip. So it probably wouldnt have been banned like chaos emperor dragon but it definitely wouldve been as annoying as the guest predicted it would be. The only reason really it isnt good with its actual release date is cause the game has become so crazy that Raigeki is at 3
First frame of CGB; "I HAVE MY NOTEBOOK!!1"
I don't play yugioh or Magic, but I love your dynamic so much that I never miss one of these videos
Awww should've shown him Last Warrior From Another Planet.
That moment of realization when blue put together that you could send ALL your machine monsters to the GY was priceless.
CGB, as a long term Cyber Dragon player, I love the fact you IMMEDIATELY figured out that Cyber Twin Dragon was better than Cyber End Dragon LOL.
It warms my little Cyber Dragon heart. Also yeah our deck is designed to go second and deal like 20,000 points of damage in one turn. Not only do we have Limiter Removal, but we also have a special Polymerization card that only works on machine fusion monsters, but doubles it’s attack…
So… Twin Dragon but you double it to 5,600 but then you double it again to 11,200, and then it attacks twice. :)
ALSO, I’m so glad he showed you Chimertech, Future Fusion, and Overload Fusion. What I loved about Cyber Dragon is the ridiculous combos that exist like Future Fusion to send your entire deck to the graveyard into Overlord Fusion into chimeratech which now has 16,000 attack and defense or something stupid.
I'm also a fellow Cyber Dragon player, and part of what makes the Cyber-Stein combo so deadly is something Cimo didn't bring up here. Pay the 5000 LP, Summon Cyber Twin Dragon, equip Megamorph, play Limiter Removal. Double attack for 22400, you have game. Cimo's giggling at CGB's reaction is still priceless, though.
You should have shown him a few more modern fusion monsters. There are plenty more utterly busted fusions to blow his mind with in both banned and legal categories
I will never not watch the CGB + Rarran + Cimoooo train. It’s just good brain rot content for a casual lunch break
I've been waiting for the extra deck/ fusion video THIS WHOLE TIME!
Playing competitive Cyber dragon was the most fun I have ever had playing Yugioh. It was so satisfying to end a game with a 16,000 atk Cyber End. This was mid pendulum era, the only deck I had trouble beating was Qliphort.
That is not mid-pendulum era if you played against Qliphort. I'm sorry for your warped sense of time.
@@Stony2103 Well, whenever it was, it's been years oh well I got a date wrong. I played through most of the pendulum era. No need to be rude about it.
Bro when he was talking about time wizard of tomorrow I was like whoa wait a minute did we miss something he was so convinced that it nearly made me think it was a good card lmao
Damn, I never thought about Thousand Eyes being immune to Book of Moon! I mean it's niche, but a neat interaction.
It’s not
"Other monsters on the field cannot change their battle positions or attack."
Unfortunately, thousand eyes can get book of mooned.
This isn't true. If you play goat format, you know the premier out to TER is Tsukuyomi. TER only stops manual changing in battle position. Effects are good to go.
superpoly is such a great card and god send for fusion decks. Allows you to clear boards going second with no chance for counter play, you can set it as an interruption if you are go first. Also it is also versatile enough to dodge targeting targeting effects.
Holy shit. So I've been playing Yugioh since like 2005. I've had Instant Fusion for most of this time! And it never occurred to me that it looks like instant ramen...
what did you though it was, like the art is literally a cup of instant fusion (cup is even labeled fusion)
Imagining a MtG situation where some or all creatures "can't be sacrificed to pay costs" and how often that would confuse people with stuff like "When you cast this spell, sacrifice a creature", or "When this permanent enters, sacrifice a creature". No reason to have the equivalent of that in Yugioh, though, so that kind of exception can't really occur with Scapegoat.
The chemistry Cimo and CGB have with each other is amazing. I could watch a hundred videos of them together.