Yes, and all core knowledge i telled to catequil not showing here totally. and catequil speaking a lot about adapts to terrain that are compiletely NOT the purpose the suspension of Shchenok designed for............!!!!!!
Break down the complex motion that disturb a tank to 3 types of motions: [1] Adapts to the terrain: NO temporal feature, from A to B statically cause chaging in angle. [2] Swing: low frequency. [3] Shaking: high frequency. Damping means to slow the free movement of suspension, that helps ceasing the swing, however, because the shaking are high frequency vibration, Damping convey and enlarge the Shaking. So, a Critical Damping that scientificly best for cease the swing, always be way too hard for not cause shaking to a issue. *A damping that proper for Firing on the Move is the minimal damping but just enough to not allow swing continues too long* And it is return rollers help absorbing the high frequency shaking, that make stability for firing on the move achieved. This is how i engineering the Shchenok. the Suspension of shchenok are designed for being stable, very bad but just enough for adapt to terrain, so it is he does not understand at all: being stable is completely another topic from what he talks.
Swing means low frequency "Simple Harmonic Motion" like motion, that just Law of inertia on a spring, totally not what he said at 16:26, it is powered to up and downs and it repeat like at a frequency only because the terrain repeats.
Nitpick: Dampening is not how much the suspension wants to return to the neutral position (That's torque.) Dampening is the suspension resisting being in motion. That means if it's set to rest at 20° and your suspension is at 15°, your torque is trying to push it to 20° and your dampening is trying to keep the current angle it's setting at (15° in this frame. This changes through time.) [Edit] One last one: Center of mass didn't shift. It simply extended beyond the point of contact.
@Medb YHI I get what you're saying. 1. Changes in terrain (and the angle that the tank changes to) isn't the purpose of the suspension. That is very much true and only TRUE gun stabilization can do this through the use of Gyroscopic systems. 2. Low frequency, predictable oscillation (Swing): This is where the damping works best as it can bring the relatively stable oscillation to zero without overshoots or the like. 3. High frequency, unpredictable movement (Shaking): The damping doesn't work as well here and you used the wide and high amount of return rollers to attenuate those motions. (Can't entirely say how it works myself but I assume it's to do with the fact that its a relatively static mass, making it harder for shaking to influence?) [Edit] You're managing the swing with the dampening, managing the shaking and the recoil of firing with the return rollers because dampening absolutely can't deal with both shaking and swing.
Swing means low frequency "Simple Harmonic Motion" like motion, that just Law of inertia on a spring, totally not what he said at 16:26, it is powered to up and downs and it repeat like at a frequency only because the terrain repeats.
@@medbyhi5114 I'm an aspiring engineer so I know a decent bit about physical systems. I'm obviously not perfect but I know that this video just had a lot wrong with it when the physics was explained.
Has anyone actually taken 1 of these tanks with the fuel barrels everywhere into combat? I tried it twice now and IMHO they look better than they function. You get a free hit but the fireball blocks your vision until you get hit again and again... Anyone else have better results using them?
i had the same experience, i even wonder if it's really useful but i personally make my tanks without that and i have my own way to make them hard to destroy without adding a huge weight
Even as stable as the gun is, it wont help you keep perfectly on target with an enemy tank. You also have to take into account how the tank youre engaging is angled and judge were to shoot to penetrate. Shooting on the move is still unpractical anyway. Not only that, your suspension should be made to improve your tank handling, not your gun handling.
HOLY SHIT I came for sprocket but didn't know there was an acceleraceres project. Hope @catequil manages to complete that as I really love that movie series thingy.
@@sadrace he make the most amazing work on that acceleracers, is what we wishes after the movies and never gets.. he is a savior making our dreams coming true.. .w.
The project is still there, but I am in need of money and I am not getting any donations on my patreon, so I currently cannot afford to work on PA. Instead, I am working on my channel to earn money that way.
@@Catequil Ohhh I see can I understand now, if I had the money I would fund your work on accelarecers myself, you really did an amazing job on it, and if I can get the money for it, I will definitely support you in it! C:
Let me guess.... an epic suspension setup+high elevation rate= improvised stabilizer
probably, you can get away with a mediocre elevation rate if uve tuned your suspension well
@@Nemean-se5k until the terrain gave u a bumpy middle finger of course....
Yes, and all core knowledge i telled to catequil not showing here totally. and catequil speaking a lot about adapts to terrain that are compiletely NOT the purpose the suspension of Shchenok designed for............!!!!!!
Break down the complex motion that disturb a tank to 3 types of motions:
[1] Adapts to the terrain: NO temporal feature, from A to B statically cause chaging in angle.
[2] Swing: low frequency.
[3] Shaking: high frequency.
Damping means to slow the free movement of suspension, that helps ceasing the swing, however, because the shaking are high frequency vibration, Damping convey and enlarge the Shaking. So, a Critical Damping that scientificly best for cease the swing, always be way too hard for not cause shaking to a issue. *A damping that proper for Firing on the Move is the minimal damping but just enough to not allow swing continues too long*
And it is return rollers help absorbing the high frequency shaking, that make stability for firing on the move achieved.
This is how i engineering the Shchenok.
the Suspension of shchenok are designed for being stable, very bad but just enough for adapt to terrain, so it is he does not understand at all: being stable is completely another topic from what he talks.
Swing means low frequency "Simple Harmonic Motion" like motion, that just Law of inertia on a spring, totally not what he said at 16:26, it is powered to up and downs and it repeat like at a frequency only because the terrain repeats.
Nitpick: Dampening is not how much the suspension wants to return to the neutral position (That's torque.)
Dampening is the suspension resisting being in motion. That means if it's set to rest at 20° and your suspension is at 15°, your torque is trying to push it to 20° and your dampening is trying to keep the current angle it's setting at (15° in this frame. This changes through time.)
[Edit]
One last one: Center of mass didn't shift. It simply extended beyond the point of contact.
@Medb YHI I get what you're saying.
1. Changes in terrain (and the angle that the tank changes to) isn't the purpose of the suspension. That is very much true and only TRUE gun stabilization can do this through the use of Gyroscopic systems.
2. Low frequency, predictable oscillation (Swing): This is where the damping works best as it can bring the relatively stable oscillation to zero without overshoots or the like.
3. High frequency, unpredictable movement (Shaking): The damping doesn't work as well here and you used the wide and high amount of return rollers to attenuate those motions. (Can't entirely say how it works myself but I assume it's to do with the fact that its a relatively static mass, making it harder for shaking to influence?)
[Edit] You're managing the swing with the dampening, managing the shaking and the recoil of firing with the return rollers because dampening absolutely can't deal with both shaking and swing.
Swing means low frequency "Simple Harmonic Motion" like motion, that just Law of inertia on a spring, totally not what he said at 16:26, it is powered to up and downs and it repeat like at a frequency only because the terrain repeats.
@@YoRHaAttackerNo2 Yes and i'm mad about the contents of this video.
@@YoRHaAttackerNo2 Your understanding is really a consolation to me...
@@medbyhi5114 I'm an aspiring engineer so I know a decent bit about physical systems. I'm obviously not perfect but I know that this video just had a lot wrong with it when the physics was explained.
Has anyone actually taken 1 of these tanks with the fuel barrels everywhere into combat? I tried it twice now and IMHO they look better than they function. You get a free hit but the fireball blocks your vision until you get hit again and again... Anyone else have better results using them?
i had the same experience, i even wonder if it's really useful but i personally make my tanks without that and i have my own way to make them hard to destroy without adding a huge weight
Haha now I can do a early war Sherman (m4a1)
No one can do this anymore, I guess we are back in WW2 fellas
whew that disclaimer is effective, i don't know anybody under than 13 that would be watchin this
It's mandatory for youtube because of dumb laws.
@@Catequil It was a joke, but I did make that comment when I was 13
Even as stable as the gun is, it wont help you keep perfectly on target with an enemy tank. You also have to take into account how the tank youre engaging is angled and judge were to shoot to penetrate. Shooting on the move is still unpractical anyway. Not only that, your suspension should be made to improve your tank handling, not your gun handling.
watch this before criticise about "unpractical" ua-cam.com/video/IGjVg3sfmbI/v-deo.html
Firing on the Move is the basic capability for fighting on mobility
@@medbyhi5114 But what's your point?
Firing on the Move is really common and traditional to us: ua-cam.com/video/OgUVHQ0U7rQ/v-deo.html
@@marshi8042 "But what's your point?" I mean Firing on the Move *are very practical* and already practiced even as tradition.
Why are the tracks so thin? Is that normal in MBTs?
Maybe it will be fixed in the future
Until the developer updates the game so track width affects traction, and not just the roadwheels, thin tracks are the way to go to save on weight
my cannon moves how can i lock it
The real question is how did you get the gun to have 2 sights
Some of the mantles come with a sight
@@LavaDa1shi yeah but how alternate between them?
@@LavaDa1shi really?
is heavy mantle have own sight?
cause i was forced to put some sights at the flat armor
@@tfk_001 that idk all i know is you can have more than one
i wish i knew how to go this fast with such a big tank but it wont happen
increase cylinder number and cylinder displacement, decrease weight.
U stopped the acceleracers project bro?.. ;--;
HOLY SHIT I came for sprocket but didn't know there was an acceleraceres project. Hope @catequil manages to complete that as I really love that movie series thingy.
@@sadrace he make the most amazing work on that acceleracers, is what we wishes after the movies and never gets.. he is a savior making our dreams coming true.. .w.
The project is still there, but I am in need of money and I am not getting any donations on my patreon, so I currently cannot afford to work on PA. Instead, I am working on my channel to earn money that way.
@@Catequil Ohhh I see can I understand now, if I had the money I would fund your work on accelarecers myself, you really did an amazing job on it, and if I can get the money for it, I will definitely support you in it! C:
being stable is completely engineering about DYNAMICS and he talking a lot about STATIC.