More of this. I’ll listen to podcasts all the time, but sitting and watching you both talk and work… I never realized how much I identify with you both. Perhaps it’s just me but I think you two are a great pair on here.
Great Talk. A lot of great info for people trying to make 3D art into a career. A podcast might be a good idea. Even if it’s once a month. There are so many people in the industry now and having a podcast about the artists life would be great for many. I listen to podcasts every day when I’m working and I’m sure it’s the same for a lot of 3D artists
The same dilemma of "Hay you have to be a doctor or engineer" that took me away from what I loved. But I am happy that after some 20 years I am back doing what i love "making animations" Faucher and Alvaro are my main mentors. And yes no degree is needed I have learnt all of it from the internet
William's trick about re-sending clients the same draft with a new version number = my way of life! 🤣 The fake knob/slider is a great one too, we had a sound mixer that used to pull that one! Fun times!
As always love love love, been following William for a bit, and of course your good self... (turns volume up to hear you over my GPU's) I moved from being a 3d artist into actually making stuff, but used my 3d skills to cross that bridge.. now i just do 3d more as a hobby.. and you and William have totally re-ignited my passions.. I have worked for various post production companies and owned a 3d company myself for a few years.. Unreal, Carise, GPU rendering / CPU rendering enjoying the fast evolution going on.. 20 years of boring and then bang just in the last two years things got interesting again.. Loving seeing so many good looking renders! more of a level playing field and fast results are making people hang in there and not giving up to early. May you both have a strong work ethic and prosper! xx
Whooooo!!!! ADHD you’re conversation around this was so amazing, are we twins lol. Why is literally everything you say something that I do lol. At 35 I’m finally starting to understand my brain and it seems like a lot of us are at a similar time. Starting to understand why I enjoy and am good at the things I am into. Wonder how many other 3D artists are the same in this way. I do think some of the skills needed are boosted by adhd. You and Will are awesome!
Great outcome in the end! I'm loving the path tracer for shots at the moment as well - still a little slower than spitting out Lumen frames, but it makes for some of the nicest fast shots I've personally been able to create. And that lighting on the concrete tower looked so good! I used to dream of dramatic lighting like that, back in the VRay days :) Great session - thanks for the stream :)
Really fantastic watching you guys work, chat and hangout. Great anecdotes and learning while watching you guys have a great time. Hey, listen, I'm guilty of taking a tutorial I saw once, that I honestly thought needed some polish and clarity, and redoing it on my channel. I also did it 'calling myself out' on another tutorial, jokingly. You guys were talking about this for a bit. But I'd like to mention that I don't mean this as disrespect. Think of it as a teacher. There are thousands of teachers teaching nearly identical programs...but each teacher has a different style. More or less humor. Maybe a more relatable style. It's good to have choices, ya know? I'd never want to carbon copy anyone, and God I hope I never rubbed anyone the wrong way by any content I've created. Anyway. You guys rock. Love your guys scenes. You inspire a lot of people. Keep it up.
1:27:27 That's funny :D I think the reason its worse framerate is not the viewport. It may be the content browser in UE render all thumbnails in realtime. If you uncheck that it may work better Content browser -> View Options -> Thumbnails Love what your doing btw, you helped me so much with light setups and many other things thank you!
I have no idea if someone else mentioned this already, but mr. William should really work on his audio clipping. It pains greatly, especially during very long conversations and there is probably a simple solution like settting input gain to manual or so. Otherwise, this stream is outstanding. A gold mine! I would like to say you both are incredibly talented and present all over the place. I learned so much from both of you and there are no words great enough to praise your entusiasm. Thank you, regards from Croatia.
putting yourself out there... To get work, Motion Graphics are a must in your Portfolio - producing a reel is a waste of time if you've only done 5 things.. you'll just look silly trying to long it out.. And GUYS!! When i used to interview people, I lost count of how many spaceships i saw!! Where as the girls had such a mixed contrast of work..!! Local is finally not a thing anymore!
We need a unit describer topology to remote control other apps via custom designed menu functions for any and all other 3D applications. i.e. what works in C4D translates via the topo-scrip to give you the same options you're use to in other 3d apps. Think of puppet controlling UE4 with a C4D topology script....
Will! Who copied your tutorial verbatim?? I will unsubscribe from him immediately! ( If I actually subbed) love your work guys. I was so stoked that I knew the saving risk space in ue4, before you guys. Made me realise that we all learning together and can't know it all. Made you guys even more relatable.
I ask you to please do a lesson. How to make a fragment with falling stones in cinematics (collapse of 8 stones) The camera moves across the stage. Then in a certain place there is a collapse of stones. It is with physics, as it happens when you press the Play button in game mode. In cinematics, all objects hang in the air. I broke my head. I don't know what to do. I've been searching the Internet for a week now. And on foreign websites. Everything is dedicated to human animation. And how to record cinematics with a simple fall of an object with physics, there is nowhere. And I only roughly understand that most likely through Blueprints of specific stones and with the assignment of their physical properties in Blueprints Please help in solving this problem, If not with a video clip, then at least with advice or a link to a resource with a solution to this problem. Thanks!
playmaker boys. I know shit about coding I was able to make a basic game with my c4d skills in unity. unreal should buy playmaker and give it a much more user friendly update.
More of this. I’ll listen to podcasts all the time, but sitting and watching you both talk and work… I never realized how much I identify with you both. Perhaps it’s just me but I think you two are a great pair on here.
Much appriciated! I'm glad you enjoyed the stream. I'm definitely planning more chill streams like this, so stay tuned =]
So many good nuggets in this stream. Just now catching back up.
You know the content is good when you don't wanna skip the sponsor part .
So much love and respect , Clint..
Great Talk. A lot of great info for people trying to make 3D art into a career. A podcast might be a good idea. Even if it’s once a month. There are so many people in the industry now and having a podcast about the artists life would be great for many. I listen to podcasts every day when I’m working and I’m sure it’s the same for a lot of 3D artists
William is my Unreal Engine man-crush! One of the best teachers out there, in any software
why do I keep waking up to this video
me too
This was a really peaceful and friendly stream. My faith on humanity restored once again
Great session guys! Both of your channels have helped me dearly get over hurdles in my work, thank you!
great stream, you both touched on some really interesting higher/deeper level topics along the way - good stuff!
The same dilemma of "Hay you have to be a doctor or engineer" that took me away from what I loved. But I am happy that after some 20 years I am back doing what i love "making animations"
Faucher and Alvaro are my main mentors. And yes no degree is needed I have learnt all of it from the internet
This is sweeeeet. Two of the most humble but inspiring youtubers/artists on a stream together
Awesome vid Clint!
loved it thanks for your time
William's trick about re-sending clients the same draft with a new version number = my way of life! 🤣
The fake knob/slider is a great one too, we had a sound mixer that used to pull that one! Fun times!
As always love love love, been following William for a bit, and of course your good self... (turns volume up to hear you over my GPU's) I moved from being a 3d artist into actually making stuff, but used my 3d skills to cross that bridge.. now i just do 3d more as a hobby.. and you and William have totally re-ignited my passions.. I have worked for various post production companies and owned a 3d company myself for a few years.. Unreal, Carise, GPU rendering / CPU rendering enjoying the fast evolution going on.. 20 years of boring and then bang just in the last two years things got interesting again.. Loving seeing so many good looking renders! more of a level playing field and fast results are making people hang in there and not giving up to early. May you both have a strong work ethic and prosper! xx
What an Epic Collab!
some would even call it Unreal
William is the best!
Thank you Clinton for inviting William.
William Faucher 👌
Whooooo!!!! ADHD you’re conversation around this was so amazing, are we twins lol. Why is literally everything you say something that I do lol. At 35 I’m finally starting to understand my brain and it seems like a lot of us are at a similar time. Starting to understand why I enjoy and am good at the things I am into. Wonder how many other 3D artists are the same in this way. I do think some of the skills needed are boosted by adhd. You and Will are awesome!
Man, thank you for that Gavin Shapiro link! What a great talk!
Great outcome in the end! I'm loving the path tracer for shots at the moment as well - still a little slower than spitting out Lumen frames, but it makes for some of the nicest fast shots I've personally been able to create.
And that lighting on the concrete tower looked so good! I used to dream of dramatic lighting like that, back in the VRay days :)
Great session - thanks for the stream :)
Really fantastic watching you guys work, chat and hangout. Great anecdotes and learning while watching you guys have a great time. Hey, listen, I'm guilty of taking a tutorial I saw once, that I honestly thought needed some polish and clarity, and redoing it on my channel. I also did it 'calling myself out' on another tutorial, jokingly. You guys were talking about this for a bit. But I'd like to mention that I don't mean this as disrespect. Think of it as a teacher. There are thousands of teachers teaching nearly identical programs...but each teacher has a different style. More or less humor. Maybe a more relatable style. It's good to have choices, ya know? I'd never want to carbon copy anyone, and God I hope I never rubbed anyone the wrong way by any content I've created. Anyway. You guys rock. Love your guys scenes. You inspire a lot of people. Keep it up.
1:27:27 That's funny :D
I think the reason its worse framerate is not the viewport.
It may be the content browser in UE render all thumbnails in realtime.
If you uncheck that it may work better
Content browser -> View Options -> Thumbnails
Love what your doing btw, you helped me so much with light setups and many other things thank you!
Woah pwnisher and william faucher combo? Must click for me boi
Awesome job, guys!!!
That was super chill. You guys should do that regularly. ❤️
25:06 Right on spot this was freaking hilarious!!
Love William
I have no idea if someone else mentioned this already, but mr. William should really work on his audio clipping. It pains greatly, especially during very long conversations and there is probably a simple solution like settting input gain to manual or so. Otherwise, this stream is outstanding. A gold mine! I would like to say you both are incredibly talented and present all over the place. I learned so much from both of you and there are no words great enough to praise your entusiasm. Thank you, regards from Croatia.
These guys are like my spirit animals! So happy to see generalists finally staking their claim and getting some fucking shine!
+1 on the Nikon 85mm f1.5. I;ve got an old all metal one from the late 70s early 80s and it's the BEST portrait lens.
LOVE LOVE LOVE THIS SHIT MAN!! KEEP EM COMING !
You two and Andrey Lebrov are putting out the most interesting content right now.
LoL! You guys make me feel old as hell talking about movies😂 I went and watched the first Toy Story three times back in ‘95, ‘96
🔥🔥🔥
William is the GOAT for UE man
i was nodded af on oxy and when i wake up i was here hahahaha
*You are on a freaking God level*
Good job good luck .😎👍
How do you make Move Man
I have YET to use any 3D/4D software yet I have been watching you for as long as I can remember
Awesome content fellas, you are both favourites of mine to learn from. Are there any further colabs planned with you 2 in the future?
Have you heard about cascadeur? If yes di you think to bring a video or a stream about it?
Nice collab. You should buy the vertex snapping and scaling tool to easily snap objects while doing level design :)
William is dropping Gem after Gem here.
1:21:48 You know Unreal is unreal when someone as expert as Clinton didn't know Bridge was incorporated into UE5
there are some fleckering on Gi when rendering on UE5 ? is there a solution for that ?
If it's not Corridor Cast, I'll listen to pwnisher streams at work.
putting yourself out there... To get work, Motion Graphics are a must in your Portfolio - producing a reel is a waste of time if you've only done 5 things.. you'll just look silly trying to long it out.. And GUYS!! When i used to interview people, I lost count of how many spaceships i saw!! Where as the girls had such a mixed contrast of work..!! Local is finally not a thing anymore!
ngl every time William Faucher moves an entire grid of squares and misses some, it gives me anxiety. But, great stream with talented artists!
Great
I still find sequencer supremely counter-intuitive. When people say, if you know Premiere or Resolve, it'll make sense... they lie...
How does the MacBook Pro max stack up with the unreal engine? Thanks guys.
DAH cắm đầu tiếp ahh :))😝.
i use UE4 on a i5 chip with 8gb ram and a gtx 750 with 1gv vram. its enough for small scale projects and even loads up the valley of the ancient demo.
We need a unit describer topology to remote control other apps via custom designed menu functions for any and all other 3D applications. i.e. what works in C4D translates via the topo-scrip to give you the same options you're use to in other 3d apps. Think of puppet controlling UE4 with a C4D topology script....
Blender has also quixel intergration ;)
Any unreal beginner tutorial by william?
you can duplicate that in blender and export to ue4
Sony Pictures should buy the movie rights for this book.
👍
Will! Who copied your tutorial verbatim?? I will unsubscribe from him immediately! ( If I actually subbed) love your work guys. I was so stoked that I knew the saving risk space in ue4, before you guys. Made me realise that we all learning together and can't know it all. Made you guys even more relatable.
I also prefer the old Patreon logo lol
blender and unreal pog
i decided to learn UE4.
Maybe 5 years later i will come back this comment section and i feel like winner while reading my this comment. cheers! =)
I ask you to please do a lesson. How to make a fragment with falling stones in cinematics (collapse of 8 stones)
The camera moves across the stage.
Then in a certain place there is a collapse of stones.
It is with physics, as it happens when you press the Play button in game mode.
In cinematics, all objects hang in the air.
I broke my head. I don't know what to do.
I've been searching the Internet for a week now. And on foreign websites.
Everything is dedicated to human animation.
And how to record cinematics with a simple fall of an object with physics, there is nowhere.
And I only roughly understand that most likely through Blueprints of specific stones and with the assignment of their physical properties in Blueprints
Please help in solving this problem, If not with a video clip, then at least with advice or a link to a resource with a solution to this problem.
Thanks!
DROP THE MIC... it's built in
lol it sounds like Faucher went to Expression college
From this angle William looks a bit like Scott Bakula. Anyone else think so?
I feel the same way about Blender - I'm a C4D guy
Aleph One - Cobalt
Spec Ops The Line Unreal Engine 5
ngl ue just feels like a game engine it doesn't feels like it made for fkin film making and other sht. i wish they make a film version
Also a 3D Professional also ADHD so crazy I wonder if anyone ever did a study?
The Batman Unreal Engine 5
Alan Wake 2 Unreal Engine 5
Mass Effect Unreal Engine 5
playmaker boys. I know shit about coding I was able to make a basic game with my c4d skills in unity. unreal should buy playmaker and give it a much more user friendly update.
Bioshock Unreal Engine 5
Dead Space Unreal Engine 5
Yooo
Any one there
İt must be wind
from the hobbit
Gotham City Unreal Engine 5
Bioshock infinite Unreal Engine 5
như cái lốp xe đạp, quá non.🤭.
bruh
First?
I cant stand william his sliss
Go to www.amd.com/en/processors/workstation-media-entertainment to learn how you can maximize your 3D/VFX workflow with AMD's Threadripper processors!
Bioshock 2 Unreal Engine 5