Considering the quality and care this video has put into it, I'm surprised with how few views this has. Hopefully the algorithm is kind to you, it brought me here!
Although I've never personally been able to get into Minesweeper, you did a great job explaining to me why it's noteworthy. I typically end up feeling like the sad idiot while trying out dedicated puzzlers, but I've gotten a lot of enjoyment out of Picross. It's generally very accessible and relatively simple, but the lure of uncovering whatever piece of art that's hidden in each puzzle keeps me engaged. Another neat thing with Picross is that if you do end up feeling stumped, you can sometimes predict solutions by analyzing and recognizing the art as it is being formed. I think it helps alleviate some of the frustrations that come with guesswork by leaving some wiggle room for an alternate path to ultimately solving the full picture. I'm looking forward to whatever comes next!
I used to be obsessed with Picross 3D on the Nintendo DS! You are right, the alternate method of solving for the picture is really cool and helpful. Thank you so much!
My personal favorite is infinite minesweepers like m3o. Turns out you can usually solve one of those literal edge cases by just going around. Plus you literally have infinite minesweeper. m3o also has harder areas shaded darker for those who really want a challenge.
It is brutally difficult indeed, and at times quite tedious, but I did find myself falling in love with Tametsi a year or two back. The moment you started to talk about Hexcells I was hoping to hear it brought up, so consider me pleased ^^ Lovely little video; never thought I'd hear an analysis of such an obscure genre but it is certainly one I love and I enjoyed hearing your appreciation for it.
I sure didn't see this game coming as the next video. I'm somehow unfamiliar with minesweeper, my elementary schools locked all games and my parents were pretty strict with computers. This did a great job conveying the appeal and meditative qualities of the game. I try my hardest to ignore the advance of AI tools in game development, but I know we’ll soon reach a point of no return. I doubt this transition will go well.
I’m shocked you aren’t familiar with Minesweeper haha, it’s a game I just assume everyone, even those who don’t play games, has played at one point or another. I’m glad you got something out of the video regardless!
What’s the background music? :o also very nice video, really resonated with the experience I’ve had with so many games, even beyond the puzzle game genre :) always happy when UA-cam recommends me the good channels before they get big
Thank you so much! The music is "Monument Journey" by Jesse Gallagher. I stumbled upon it from the UA-cam royalty-free audio library and thought it fit Hexcells's vibe well.
13:21 Oh hello. That's the first level I made! I'll admit, it is the weakest of the 3 I made, I'm more proud of the other two. I just got too excited to use the editor :P
Oh wow! What are the chances you stumbled upon my video haha. Hopefully I didn’t come across too dismissive of the user created levels, I do really respect the creativity and thought that must go into them!
@@AustinAshworth Yeah no, you didn't come across as dismissive. My level was probably the best example you could've used too, considering that my "unique rule" could more or less be replaced with an in-game mechanic.
Correction for 18:19 - I explained this totally wrong. Don't listen to me; read the on-screen instructions.
Considering the quality and care this video has put into it, I'm surprised with how few views this has. Hopefully the algorithm is kind to you, it brought me here!
Thank you so much!
You're welcome! I really like your calm video essay style, it's very relaxing and definitely fit with the whole vibe of minesweeper
Man, just found your channel. I absolutely love the content. Please, do keep it UP!
Thank you so much! I really appreciate the kind words!
Although I've never personally been able to get into Minesweeper, you did a great job explaining to me why it's noteworthy.
I typically end up feeling like the sad idiot while trying out dedicated puzzlers, but I've gotten a lot of enjoyment out of Picross. It's generally very accessible and relatively simple, but the lure of uncovering whatever piece of art that's hidden in each puzzle keeps me engaged. Another neat thing with Picross is that if you do end up feeling stumped, you can sometimes predict solutions by analyzing and recognizing the art as it is being formed. I think it helps alleviate some of the frustrations that come with guesswork by leaving some wiggle room for an alternate path to ultimately solving the full picture.
I'm looking forward to whatever comes next!
I used to be obsessed with Picross 3D on the Nintendo DS! You are right, the alternate method of solving for the picture is really cool and helpful. Thank you so much!
My personal favorite is infinite minesweepers like m3o. Turns out you can usually solve one of those literal edge cases by just going around. Plus you literally have infinite minesweeper. m3o also has harder areas shaded darker for those who really want a challenge.
I’ll admit that I’m not familiar with those variants. I’ll check m3o out!
It is brutally difficult indeed, and at times quite tedious, but I did find myself falling in love with Tametsi a year or two back. The moment you started to talk about Hexcells I was hoping to hear it brought up, so consider me pleased ^^
Lovely little video; never thought I'd hear an analysis of such an obscure genre but it is certainly one I love and I enjoyed hearing your appreciation for it.
Haha love to hear from someone else who's played these games! Glad you enjoyed!
I sure didn't see this game coming as the next video. I'm somehow unfamiliar with minesweeper, my elementary schools locked all games and my parents were pretty strict with computers. This did a great job conveying the appeal and meditative qualities of the game. I try my hardest to ignore the advance of AI tools in game development, but I know we’ll soon reach a point of no return. I doubt this transition will go well.
I’m shocked you aren’t familiar with Minesweeper haha, it’s a game I just assume everyone, even those who don’t play games, has played at one point or another. I’m glad you got something out of the video regardless!
What’s the background music? :o also very nice video, really resonated with the experience I’ve had with so many games, even beyond the puzzle game genre :) always happy when UA-cam recommends me the good channels before they get big
Thank you so much! The music is "Monument Journey" by Jesse Gallagher. I stumbled upon it from the UA-cam royalty-free audio library and thought it fit Hexcells's vibe well.
13:21 Oh hello. That's the first level I made!
I'll admit, it is the weakest of the 3 I made, I'm more proud of the other two.
I just got too excited to use the editor :P
Oh wow! What are the chances you stumbled upon my video haha. Hopefully I didn’t come across too dismissive of the user created levels, I do really respect the creativity and thought that must go into them!
@@AustinAshworth Yeah no, you didn't come across as dismissive. My level was probably the best example you could've used too, considering that my "unique rule" could more or less be replaced with an in-game mechanic.
Sweepers rise up