Can't tell you how happy I am to see this video Silvarret - Your videos inspired me to buy Parkitect and I am in love with it. I really appreciate you continuing your series. Please keep producing fantastic videos!!! Also - in keeping with the sci-fi/space theme I listened to a lot of Starset when making my Nova Labs park.
Just to note, red & white stripes are high visibility. You want something that planes/helicopters might crash into to be as visible as possible under all kinds of weather/lighting.
The best time of the week has come! Also, I love how you're supposed to get more cutious and parsimonious with decorations as the game progress yet you outdo yourself with every new park.
I feel like the park would look a lot less crowded if you hadn't done the path patterns. While in previous parks it worked really well it just prevents you from seeing what is going on from a distance in this park. Great to see you go out of your comfort though!
I didn't think of that, but I have to agree! I couldn't quite place why I felt that the park looked too messy but you put it really well. The wildly different paths make it very hard to tell anything apart when zoomed out.
New scenario, new names for the coasters within! Keep up the great work, Silv; hope you get to feeling better! Space Cadet (spinning coaster): for astronauts in training, this g-force machine separates the weak from the rocket-worthy Xploration: Solar Nova (LIM launch coaster): you've been tasked to be the first humans to observe a new star being born -- the only catch is getting there and back in one piece. Prepare for a bumpy landing! Apex (B&M floorless): human evolution has led us to this very moment -- we are approaching the apex of our species' capabilities. Its time to fully test our limits and see just how far we've come... The Creature (eurofighter): our space explorers brought back a creature from their journies in a star system far away, but it broke free from its cryo-cell and is now wandering lose in the bunker! Its intelligence is terrifying . . . can you get it back into cyrostorage?
I love this series so much! I am anxiously awaiting the next episode and hope that you continue through the entire campaign, and then further the series with a sandbox game where you go all out with scenery and themeing in a massive park.
I really like all the weird, abstract sculptures in this one, the stuff overhead, the weird spires, it really sells the sci-fi vibe and even outside of a sci-fi context I feel like that sort of thing would look really neat as just general aesthetics in a more traditional park. I really especially like what you did with the triangles around the gravitron, I would've never thought about doing that. Those tall pillars with the weird triangle "leaf" structures, and the triangular canopies.
After I complete a scenario I come back to this series to see how you deal with it. I'm always blown away by your creativity and ingenuity in how you deal with the theme. For this park I was really struggling with the ingame scifi pieces but you managed to make a complete scifi park while barely even using them. Really impressive!
"You never really get super ridiculous airtime on Eurofighters" Hmm SAW The RIde is laughing currently. That airtime on the airtime hill and drop after MCBR is CRAZY!
I love it! It was indeed a bit all over the place, but it's still better than I'll ever be lol Your voice wasn't that bad by the way, it was fine to listen to and I hope your health won't forsake again! Can't wait for the next video, the scenario looks cute
Fantastic work Silvarret! I skipped this scenario because I couldn't get the theming right. After watching your video and seeing that you changed the original colour scheme it inspired me to try again! :)
So happy I found your channel! You’re super creative and I’m just so excited to watch your content! As someone who has worked at multiple theme parks, I swear your amount of detail is comparable to real life parks. 10/10 ❤️✌️
Regarding the Motion Simulator and its tiny capacity: I tend to build several of them at the same time if I go for one, then decorate them as if it was one attraction. Think something like The Simpsons Ride or Back to the Future at Universal Studios. One big building full of motion simulators, working in sync. It's a great attraction for rainy days. The multiple queue lines take up a lot more space in the building than the rides themselves, however, so some planning is required. The easiest solution involves raising the Motion Simulators up one level and have the queues routed underneath them.
Its so interesting how these scenarios lead to such different results based on how different people look at them. I think I would have gone for a dark, evil themed area such as X-Sector at Alton Towers, and that is so different from the colorful park you created
This one turned out phenomenal! & I love the glass pieces on the queues, they add a nice little touch :) it also makes me wonder if you could build the shard 😂😂 I love the architecture you do and have already done! Please keep going & I’m so glad this got released, looking forward to the next one! :)
Yay! More parkitect! :D Also, since you mentioned planet coaster, any progress updates about Volvara and Jagerhorn? Really looking forward to those builds :)
Thank you for these videos, I really appreciate them. However, could you please upload all your coaster blueprints, even if they are terrain--dependent, as they are beautiful. Also: could you show the statistics for your coasters? It would be interesting to see the intensity, etc... Finally, when doing your camera follows of your coasters, you can hit 'X' to hide the UI for a clean view (maybe you did this before, I can't remember) Thanks again!
I always make my sci-fi parks by making a western park but then design it for a specific type of alien. However i too stick to metallic bases. You said before all your buildings have like 3 main colors. I do something similar with scifi but I make each mini area have 4-6 main accent colors and my bizarre foilage and rocks carry my park together
Chessington is pretty much my local park - I love how you’ve incorporated that over banked turn (I think that’s what it’s called 😅) into the spinning coaster it’s looking awesome and just like dragons fury!
It's sci-fi as heck though. Maybe just my personal guilty pleasure kind of it though, with references to the Matrix and Ghost and the Shell and all that. It does sound quintessentially late 90's in the end
@@Silvarret I do enjoy "Deltron 3030", but it's still just so surprising to suddenly hear someone else mention him; never heard anyone outside my family mention.
You are approaching the campaign so differently than me lol. You are all about the looks and creating amazing visuals like in a Sandbox game. I'm all about the objectives of the scenarios. I noticed you keep going to year 5, year 6. Is not that hard to accomplish all the objectives sacrificing a little bit of the detailing mainly. Although I'm pretty sure that's your style and it's awesome to see what you build.
Hey Silv you completely missed the creepy-ass giant clown for your Hair Raiser :p (I love this series btw, one of the best you've ever done on your channel)
Could you please explain your technique for laying pathways. Because I still am not sure if I get it/understand how you place them with the double coulours.
Great Coaster lineup^^ Really enjoying this series so far. You should check out "Gunship", they make awesome synthwave "cyberpunk" mixed with the 80s music.
May I ask one more question? I am having trouble with coasters. I figure they are the biggest money hauls. But what values are good for excitement and intensity? I keep struggling and tend to usually make them more intense than exciting. Or is 40 excitement enough? Last one was extremely intense though so I have to scrap it...
I'll try to start showing my values from now on, a lot of people requested that. I found that many of my coasters are around 40-50 (medium), and that, along with some thrilling flatrides, it keeps the thrillseeking guests happy.
i really like the star trek zone + santa monica star trek pier area in movie park germany.... i dont really know all that many parks with sci-fi themes, most i know tend to have like magical/fantasy themes going on if any... and well wild west....
You should have brought up flights of fear when you made your premier ride. It has good sci-fi theming and it’s like the only themed cedar fair ride that isn’t western. Also it’s a completely enclosed lim coaster
Love the video! For more Sci Fi music you should check out Coheed and Cambria, a few of their albums are Sci Fi rock operas. Can’t wait for the next video!
You might have to change the second half of the Launched coaster (airtime hill on) might need to be edited slightly, but would also make a good blueprint
Wohooo! New episode!! Thank you for playing this. You help me with getting inspiration for parks. Ps: can you please make some videos on decoration tips or tutorials?
What surprised me about takabisha at fuji-q was how forceful the launch was. Right after riding do-dodonpa i was expecting the launch to feel weak but it still held up. My only problem with it is that I ended up being stapled when I rode it which made the whole ride extremely uncomfortable. Takabisha was the first Eurofighter Ive ever ridden and I was wondering if you ever feel squished in those cars like I do (I have no idea how tall you are) and how it compares to other Eurofighters. I'm one of those people that have been awaiting your review of that park because of my experience there.
I'm 5'11, I remember feeling a bit squished in the seats - and saying that the OTSRs are the biggest drawback of the ride (a bit of a shame that they're leaving them in on the American Takabisha clone). I don't recall it being particularly uncomfortable, but maybe my standards after being in Japan for a few months were a bit lower (Diving Coaster Vanish and Togo restraints, in comparison, were a lot worse!)
What's your opinion of the Fury coaster anounced by Bobbejaanland that will open in june? On one hand, I really look forward to ride it, but on the other hand, a ride capacity of 650 / hour is really low, so I'm afraid about very long queu times...
I'm just glad to see the park getting investment at all, especially considering that it's owned by Parques Reunidos, which leaves a lot of its parks hanging. I'm also skeptical, but at least positively surprised.
I've spent a few days making my own Sci-Fi park, but yours is just so much better man, it's not fair
Can't tell you how happy I am to see this video Silvarret - Your videos inspired me to buy Parkitect and I am in love with it. I really appreciate you continuing your series. Please keep producing fantastic videos!!!
Also - in keeping with the sci-fi/space theme I listened to a lot of Starset when making my Nova Labs park.
Been waiting for this for weeks! 👍
same!
Just to note, red & white stripes are high visibility. You want something that planes/helicopters might crash into to be as visible as possible under all kinds of weather/lighting.
The best time of the week has come!
Also, I love how you're supposed to get more cutious and parsimonious with decorations as the game progress yet you outdo yourself with every new park.
Fun drinking game:
Take a shot every time silv says *”in any case”*
Or "honestly" :D
Good building skills though.
I feel like the park would look a lot less crowded if you hadn't done the path patterns. While in previous parks it worked really well it just prevents you from seeing what is going on from a distance in this park. Great to see you go out of your comfort though!
I didn't think of that, but I have to agree! I couldn't quite place why I felt that the park looked too messy but you put it really well. The wildly different paths make it very hard to tell anything apart when zoomed out.
New scenario, new names for the coasters within! Keep up the great work, Silv; hope you get to feeling better!
Space Cadet (spinning coaster): for astronauts in training, this g-force machine separates the weak from the rocket-worthy
Xploration: Solar Nova (LIM launch coaster): you've been tasked to be the first humans to observe a new star being born -- the only catch is getting there and back in one piece. Prepare for a bumpy landing!
Apex (B&M floorless): human evolution has led us to this very moment -- we are approaching the apex of our species' capabilities. Its time to fully test our limits and see just how far we've come...
The Creature (eurofighter): our space explorers brought back a creature from their journies in a star system far away, but it broke free from its cryo-cell and is now wandering lose in the bunker! Its intelligence is terrifying . . . can you get it back into cyrostorage?
I love this series so much! I am anxiously awaiting the next episode and hope that you continue through the entire campaign, and then further the series with a sandbox game where you go all out with scenery and themeing in a massive park.
I really like all the weird, abstract sculptures in this one, the stuff overhead, the weird spires, it really sells the sci-fi vibe and even outside of a sci-fi context I feel like that sort of thing would look really neat as just general aesthetics in a more traditional park.
I really especially like what you did with the triangles around the gravitron, I would've never thought about doing that. Those tall pillars with the weird triangle "leaf" structures, and the triangular canopies.
After I complete a scenario I come back to this series to see how you deal with it. I'm always blown away by your creativity and ingenuity in how you deal with the theme. For this park I was really struggling with the ingame scifi pieces but you managed to make a complete scifi park while barely even using them. Really impressive!
These videos only made me pick Parkitect back up again! Keep up the amazing parks, coasters, and scenic parks!
Finally! Love this series.
Just know that when you post these, people are still watching! Much love, thank you for introducing this game to me!!
I've been binging them lately haha
Artists doing something a tiny little bit different... "I'm stepping out of my confort zone"
I’ve been binge watching this series, and you just earned a well deserved subscriber.
thank god a new episode. i knew there was something missing in my life.
This is seriously one of my favorite ongoing series on UA-cam at the moment. Keep it up dude!
"You never really get super ridiculous airtime on Eurofighters"
Hmm SAW The RIde is laughing currently.
That airtime on the airtime hill and drop after MCBR is CRAZY!
Your parks are awesome. Level of detail is off the charts
You are by far the best park builder on UA-cam! Love watching your builds!
Really happy to see another video, been waiting for weeks! Hope your exams are going well!
I love it! It was indeed a bit all over the place, but it's still better than I'll ever be lol
Your voice wasn't that bad by the way, it was fine to listen to and I hope your health won't forsake again!
Can't wait for the next video, the scenario looks cute
Ah! The old RCT3 hangars! (your pronunciation makes me laugh) Bringing back so many memories!
You and Rudi have an interesting channel dynamic. When I watch rudi I get ideas, when I watch Silv I test to see if my ideas are good or garbage.
17:08 This little park is not as profitable as I thought it would be
34:05 Money is flowing faster than I ever wished to spend it
good job 👍 congrats!
“Really scy-fy stuff”(points at snowman) love it!
Fantastic work Silvarret! I skipped this scenario because I couldn't get the theming right. After watching your video and seeing that you changed the original colour scheme it inspired me to try again! :)
I have the same issue. The colors are really ugly and uninspiring. I changed all the default buildings colors
Thank you so much Silvarret!!! I love watching your channel! you gave me so much inspiration in playing sandbox games!!!! Keep it up!
So happy I found your channel! You’re super creative and I’m just so excited to watch your content!
As someone who has worked at multiple theme
parks, I swear your amount of detail is comparable to real life parks. 10/10 ❤️✌️
Finally! A new episode! Again amazing park. Can't wait for part 8!
You don't even know how much I've been waiting for this. Thank you!
Regarding the Motion Simulator and its tiny capacity: I tend to build several of them at the same time if I go for one, then decorate them as if it was one attraction. Think something like The Simpsons Ride or Back to the Future at Universal Studios. One big building full of motion simulators, working in sync. It's a great attraction for rainy days. The multiple queue lines take up a lot more space in the building than the rides themselves, however, so some planning is required. The easiest solution involves raising the Motion Simulators up one level and have the queues routed underneath them.
Once again a great video. Small tip: when you follow a coaster you can press X to hide your HUD. Keep up the great content!
So glad to see another video! No one does Parkitect videos or parks nearly as well as you do
Ah, retrofuturism. one of my favorites. I just love the Jules Verne stuff and such.
Yay! Finaly another video 😁
Its so interesting how these scenarios lead to such different results based on how different people look at them. I think I would have gone for a dark, evil themed area such as X-Sector at Alton Towers, and that is so different from the colorful park you created
What a Crazy, Classic Park. Digging the Monaé shoutout. Also, keep up this amazing series. 👍
YES! FINALLY!!! HOORAY!
I am loving this series! Keep up the good work! :) you attention to detail is impeccable.:)
Also those round things adults color are mandalas. :)
Ill say this again and again but I really enjoy this series. Thanks for the upload.
Great Sci-Fi Park! Was worth the wait;)
Another amazing video --- always worth the wait & you have nothing to be sorry for.
I love looking you building this things together 😁 this is so relaxing and inspiring. thx
Such a beautiful series! Glad you're back!
I also have trouble creating a natural layout, but then it turns out quite good! Nice vid FAVORITE UA-camR 👏🏼👏🏼👏🏼
This one turned out phenomenal! & I love the glass pieces on the queues, they add a nice little touch :) it also makes me wonder if you could build the shard 😂😂 I love the architecture you do and have already done! Please keep going & I’m so glad this got released, looking forward to the next one! :)
Yay! More parkitect! :D Also, since you mentioned planet coaster, any progress updates about Volvara and Jagerhorn? Really looking forward to those builds :)
A damn, I hope you are fine.
Good to see you back, love this series!
king da ka is in my area! i am proud even thought this episode is outdated and that he only mentioned it once
been checking daily for the release of this video ! :D
I waited so much for this video. Silvarret thank you so much
Love your videos man, they are very relaxing, just like and ASMR. Keep up this great work
Thank you for these videos, I really appreciate them.
However, could you please upload all your coaster blueprints, even if they are terrain--dependent, as they are beautiful.
Also: could you show the statistics for your coasters? It would be interesting to see the intensity, etc...
Finally, when doing your camera follows of your coasters, you can hit 'X' to hide the UI for a clean view (maybe you did this before, I can't remember)
Thanks again!
I don't mind waiting, but I was legitimately worried something happened to you over the last few weeks. Thanks for getting an upload in!
perfect timing... needed something like this to end the day... ☺️
Yh it is dragons fury it manages to cover half the park it's such a great ride also so cleverly built
I always make my sci-fi parks by making a western park but then design it for a specific type of alien. However i too stick to metallic bases. You said before all your buildings have like 3 main colors. I do something similar with scifi but I make each mini area have 4-6 main accent colors and my bizarre foilage and rocks carry my park together
Chessington is pretty much my local park - I love how you’ve incorporated that over banked turn (I think that’s what it’s called 😅) into the spinning coaster it’s looking awesome and just like dragons fury!
Struggled with that scenario, couldn't wait to see your version of it and i got a giant slap !
I don't know why....but I couldn't help but laugh at "Deltron 3030" being brought up for artists listened to with an appropriate sound style.
It's sci-fi as heck though. Maybe just my personal guilty pleasure kind of it though, with references to the Matrix and Ghost and the Shell and all that. It does sound quintessentially late 90's in the end
@@Silvarret I do enjoy "Deltron 3030", but it's still just so surprising to suddenly hear someone else mention him; never heard anyone outside my family mention.
oh man great... looking forward to the next one 👍
Reminds me of the 80s dance parties on mars! Man those were some wild times!
The start of Takabisha is very similar to Karacho in Tripsdrill in Germany.
You are approaching the campaign so differently than me lol. You are all about the looks and creating amazing visuals like in a Sandbox game. I'm all about the objectives of the scenarios. I noticed you keep going to year 5, year 6. Is not that hard to accomplish all the objectives sacrificing a little bit of the detailing mainly. Although I'm pretty sure that's your style and it's awesome to see what you build.
Ahhh, patience has been rewarded. Welcome back.
Is there a way to increase the rides speed? As the people in my park don't find it very exciting.
Thanks.
For flat rides, not really - for coasters, a taller lifthill or faster launch is all you can do.
Thank You
Hey Silv you completely missed the creepy-ass giant clown for your Hair Raiser :p (I love this series btw, one of the best you've ever done on your channel)
Currently playing this scenario and now watching this video being like "oh yeah, I could do THAT too"
Could you please explain your technique for laying pathways. Because I still am not sure if I get it/understand how you place them with the double coulours.
There's not much of a technique to it honestly, I just lay them down the way I feel like, and see what sticks.
Silvarret i see. Ill keep trying then! Thx!
I really like Discovery Land in Disneyland Paris.
Some sort of retro futuristic theme focused on Jules Verne.
Deltron 3030 is one of my favorite albums of all time
Finally, I have been waiting for ages
I knew I liked you but then you name dropped Deltron and I love you. You should make a 3030 themed park haha
Great Coaster lineup^^ Really enjoying this series so far.
You should check out "Gunship", they make awesome synthwave "cyberpunk" mixed with the 80s music.
Never stop man I love this :O
Ahhhh I'm so excited that you're back!!!!
Great video again! Loved it!
May I ask one more question?
I am having trouble with coasters.
I figure they are the biggest money hauls. But what values are good for excitement and intensity?
I keep struggling and tend to usually make them more intense than exciting.
Or is 40 excitement enough?
Last one was extremely intense though so I have to scrap it...
I'll try to start showing my values from now on, a lot of people requested that. I found that many of my coasters are around 40-50 (medium), and that, along with some thrilling flatrides, it keeps the thrillseeking guests happy.
Love this series xx
I love these videos so much, give me more!
Game: alright pretend this is outer space, perhaps mars.
Silv: *puts down purple trees
Game:
Silv:
Game: Alright fuck this i'm out
Holly shit, if I were to invest in a real park, I'd totally hire this guy to be my "parkitect"
i really like the star trek zone + santa monica star trek pier area in movie park germany....
i dont really know all that many parks with sci-fi themes, most i know tend to have like magical/fantasy themes going on if any... and well wild west....
Finally! Was waiting for this.
You should have brought up flights of fear when you made your premier ride. It has good sci-fi theming and it’s like the only themed cedar fair ride that isn’t western. Also it’s a completely enclosed lim coaster
could you do a planet coaster series where you kind of show really good ways to make scenery and buildings
HOW DO YOU GET THAT BRUSH TOOL.
Love the video! For more Sci Fi music you should check out Coheed and Cambria, a few of their albums are Sci Fi rock operas. Can’t wait for the next video!
You might have to change the second half of the Launched coaster (airtime hill on) might need to be edited slightly, but would also make a good blueprint
Wohooo! New episode!!
Thank you for playing this. You help me with getting inspiration for parks.
Ps: can you please make some videos on decoration tips or tutorials?
What surprised me about takabisha at fuji-q was how forceful the launch was. Right after riding do-dodonpa i was expecting the launch to feel weak but it still held up. My only problem with it is that I ended up being stapled when I rode it which made the whole ride extremely uncomfortable. Takabisha was the first Eurofighter Ive ever ridden and I was wondering if you ever feel squished in those cars like I do (I have no idea how tall you are) and how it compares to other Eurofighters. I'm one of those people that have been awaiting your review of that park because of my experience there.
I'm 5'11, I remember feeling a bit squished in the seats - and saying that the OTSRs are the biggest drawback of the ride (a bit of a shame that they're leaving them in on the American Takabisha clone). I don't recall it being particularly uncomfortable, but maybe my standards after being in Japan for a few months were a bit lower (Diving Coaster Vanish and Togo restraints, in comparison, were a lot worse!)
dude you shouldve put on synthwave while making that park. That stuff fits to that so good
He said my home theme park! Yay!
Soooo good as always.
What's your opinion of the Fury coaster anounced by Bobbejaanland that will open in june?
On one hand, I really look forward to ride it, but on the other hand, a ride capacity of 650 / hour is really low, so I'm afraid about very long queu times...
I'm just glad to see the park getting investment at all, especially considering that it's owned by Parques Reunidos, which leaves a lot of its parks hanging. I'm also skeptical, but at least positively surprised.
If the last scenario is not on the moon imma be mad
Well, I can assure you it's not on the moon, unfortunately. It's a bit different from the other scenarios, though.
Trash It’s at the site of a haunted mansion
Psst Silv, you can hit 'X' to hide UI elements - might be useful for recording the coaster tracking shots.
My favourite video on UA-cam of the week! Can you share your track designs with us?