You are a Saint..! i hope that the community out there realise how much work and effort you have just put out into the world. YOU SIR are AWESOME!!!!!😃😃😃😃
@@nikita.kapustin Those of us that actually still create things and don't steal them out of games and the internet. Hopefully with some education from you they might actually start making things :) x
Just finished this entire video. Nikita thank you so much for this informative course. Please make a course on importing .obj files and setting them to origin and how we could do some surface modeling using a 3D scan as reference!
What!!??? This is insane! Thank you Nikita for your work and thank you for help me with 2D to 3D view, I asked you in a video. By the moment I can do some little basic things, patience I guess. Big hug from Spain!
I’m on nightshift for the next 2 weeks. I will have a lot of learning to do at night for the next 2 weeks lol you are incredible for giving us something this comprehensive
Great Videos, trying to watch everything a few times. Just passing the 3hr mark on this video. Great instruction, keep your process up. The only thing I'd really recommend, as your making quick commands using the short cut, the video does a good job of showing which buttons your hitting but I find myself having to pause and rewind a few times for very specific commands. Maybe as you loft/patch or Join, or cut etc. try and repeat yourself "Shft J, or Shift C" as often as possible. You do a great job throughout each layer of instruction, but periodically you'll make a few quick selections and leave me in the dust trying to follow along. That's what makes UA-cam great, easy enough to pause and go back. But so far that's that's my only recommendation. A lot of that coming from just being so new and not having all the commands down. But I'd definitely be much worse off without your videos. Please keep up the great work, and from all of us out trying to learn, THANK YOU!!
Man, thank you so much for this! I just started with Plasticity, as I found out I could create some vessels much faster than in any other program. I come from Maya and Blender, where I do most of my hard surface modeling, thus much of the way of thinking you mentioned was not new to me. This is a good reminder of the Nurb Patches I once used to build commercials for cars. Again, thank you!
Danke Nikita, ich habe endlich verstanden warum ich in der Vergangenheit kein Glück mit 3D lernen hatte, warum ich 3D lernen will, was genau ich lernen will und wofür. Ich habe vor demnächst ein Kurs zu kaufen, vorübergehend lerne ich mit deine YT Inhalte
I've been subscribed to you for a little while even tho I use AutoDesk Inventor and Fusion. Liked your teaching method. I've been wanting to get into plasticity so this course might be just what I need. Thank you for making it available for us comon folks!
Your "Mindset Training" should be it's own masterclass. I don't know if you have/had "Staples" (office store) where you are but here in the States, their commercial had the Staple "easy button"; one press and all your problems are over. People took that for everything and live by that but realize that it doesn't apply to life. So to it with learning and practice; it will never be easy with one press of a button or with lack of practice. You have to put in the work, period. That's how you become the best. Great job in all of the things you did in this course. This should be on SkillShare or behind some paywall; this wealth of information is not for the faint at heart lol.
Fantastic Nikita! Thanks alot for your great content! Nurbs vs poly modeling is for me like vector vs pixel art. Both has a place in this world, one is not better than the other, it comes down to use case. If you are modeling an old car that was hand built you probably should use poly modeling since you will get that slight variation and non perfection in the surfaces. If you make a modern car that was built with super high precision in factories with robots you should probably think about using nurbs for the precision and continuity of reflections etc.
37:05 For making Game boy surface modelling is used like any outer shell made of plastic like trimmer, Hair dryer, Mouse etc are made with surfacing and they are merged with solids via Assembly to make it functional!
For the pipe connecting stuff, it's vital you are in front view - if you pan around before doing an edge connect, the curve you create will not be aligned with the other edges and this will lead to errors when you try and mirror.
Grossartige Lernvideos auch für absolute Beginner. Dein "Mentaltraining", wie man generell Probleme angehen sollte, gefällt mir sehr. Ebenso wie Du Objekte in einfache Formen zerlegst, um Schritt für Schritt ans Ziel zu kommen. Eine kleine Kritik: lerne, wenn Du etwas zeigst nicht mit der Maus zu fuchteln, sondern ruhig zu "pointen"
Super, freut mich sehr. Und danke, dass du mich über den Mauszeiger aufmerksam machst. Da geb ich dir Recht, da muss ich noch mehr "bewusster" darüber werden.
This is really awesome that you released this super long course! Very helpful since I started learning Plasticity recently from you. One question, at 2:20:28 why do you use g1 instead of g2 wasn't g2 supposed to be better from what you previously explained? Thank you!
G2 is better yes. Most of the time, however, a much deeper understanding of how to set up the curves and surfaces to get a good quality G2 is needed. Most of the time, G1 is only possible with a standart patch. G2 is better but needs more technical understanding.
Вау! шикарнейший курс!!! СПАСИБО ОГРОМНОЕ! Жаль только, что из-за длины видео голосовой перевод не берется переводить видео. Приходится обходиться субтитрами
Subtitles added in: 中文 (字幕已添加) Nederlands (Ondertitels toegevoegd) English (United States) (Subtitles added) Français (Sous-titres ajoutés) Deutsch (Untertitel hinzugefügt) हिंदी (उपशीर्षक जोड़े गए) Italiano (Sottotitoli aggiunti) 日本語 (字幕が追加されました) Polski (Napisy dodane) Português (Legendas adicionadas) Русский (Субтитры добавлены) Español (Subtítulos añadidos) Українська (Додані субтитри)
@@nikita.kapustin Да, субтитры есть, но есть еще потоковый закадровый голосовой перевод нейросетью яндекса, так вот, большие видео он не берет. Не планируете разбить данный курс на серию видеоуроков? вполне можно его разбить на уроки по полчаса например - и просмотров будет на каждом много. А так еще много раз огромное спасибо за курс! Ваш контент по пластисити без преувеличения лучший на ютубе!!!
на 5:39:44 выдает ошибку Unsuitable derivative conditions specified on either the profiles or the guides. For examle, if vector clamps are declared on profiles whose vertices an edges touch those of an adjacent profile, the PK_BODY_loft_deriv_mag_smooth_c; and vector clamp. Делаю все точно по тутору ua-cam.com/video/XZCkMNKTPDY/v-deo.html вот даже видео записал помогите
Quick question: what is that on-screen drawing program you are using during your presentations? I would like to get that. Besides that, this is sooooooo awesome you have a course on Plasticity. A member of my church is actually going to get me Plasticity Studio....out of the blue. More reason why your course came in just in time. Thank you so much for this.
Sabes si es posible añadir varios materiales a un mismo objeto, asi como se hace en Fusion360?, en Fusion, selecciono las caras de un objeto y a cada una/seleccion le puedo arrastrar un material diferente y un unico objeto contiene varios materiales segun en donde se quieran poner, esto sin separar el objeto en pedazos -cada pedazo para un material- Me gustaría saber si se puede hacer en Plasticity
You're doing a fantastic job! A bit off-topic, but I wanted to ask: I have a SafePal wallet with USDT, and I have the seed phrase. (alarm fetch churn bridge exercise tape speak race clerk couch crater letter). What's the best way to send them to Binance?
Привет. Спасибо, что делишься опытом и знаниями. Хочу купить один из твоих курсов. Вопрос: как я получу доступ к курсу? Это будет ссылка на Ютуб и что-то другое? Доступ к курсу будет на постоянной основе или есть ограничение по времени? Спасибо
Все курсы предоставляются с пожизненным доступом, так что ты всегда сможешь их просматривать, когда захочешь. После покупки курса ты получишь доступ к нему на нашей образовательной платформе. Тебе нужно будет создать профиль (около 30 секунд), и ты получишь доступ ко всем курсам и к сообществу с более чем 4000 участниками, если потребуется помощь.
se agradece mucho que hayas puesto subtítulos en español, ojala puedas hacerlo siempre y si usas alguna AI para esto, mucho mejor, la traducción automática es horrible. Gracias por este video amigo
I don't specifically cover weapons. There are some other creators covering the topics. But if you want to learn the best surface modeling techniques that will enable you to model anything else, you can check out my surface modeling courses. nikitakapustin.com/courses/
You can join here www.skool.com/ultimate-3d-membership-7140/about Just create a profile (30seconds) and join. I will give you access once I see your request.
You are a Saint..! i hope that the community out there realise how much work and effort you have just put out into the world. YOU SIR are AWESOME!!!!!😃😃😃😃
You are awesome too!!🏆
@@nikita.kapustin Those of us that actually still create things and don't steal them out of games and the internet. Hopefully with some education from you they might actually start making things :) x
man this is generous of you! thank you
1.5hr into the tutorial, I already learnt lots of things about surfaces. It all makes much more sense now! Great work.
OUTSTANDING Nikita! No one is offering a primary surfacing course at this level for free. Plasticity rule! Thank You! BRAVO ZULU!
Just finished this entire video. Nikita thank you so much for this informative course. Please make a course on importing .obj files and setting them to origin and how we could do some surface modeling using a 3D scan as reference!
What!!??? This is insane! Thank you Nikita for your work and thank you for help me with 2D to 3D view, I asked you in a video. By the moment I can do some little basic things, patience I guess. Big hug from Spain!
I’m on nightshift for the next 2 weeks. I will have a lot of learning to do at night for the next 2 weeks lol you are incredible for giving us something this comprehensive
Great Videos, trying to watch everything a few times. Just passing the 3hr mark on this video. Great instruction, keep your process up. The only thing I'd really recommend, as your making quick commands using the short cut, the video does a good job of showing which buttons your hitting but I find myself having to pause and rewind a few times for very specific commands. Maybe as you loft/patch or Join, or cut etc. try and repeat yourself "Shft J, or Shift C" as often as possible. You do a great job throughout each layer of instruction, but periodically you'll make a few quick selections and leave me in the dust trying to follow along. That's what makes UA-cam great, easy enough to pause and go back. But so far that's that's my only recommendation. A lot of that coming from just being so new and not having all the commands down. But I'd definitely be much worse off without your videos. Please keep up the great work, and from all of us out trying to learn, THANK YOU!!
Thank you very much Nikita:!!!!!. Really very generous offer.
That's generous. Thank you, Nikita.
My pleasure!
Man, thank you so much for this!
I just started with Plasticity, as I found out I could create some vessels much faster than in any other program. I come from Maya and Blender, where I do most of my hard surface modeling, thus much of the way of thinking you mentioned was not new to me.
This is a good reminder of the Nurb Patches I once used to build commercials for cars. Again, thank you!
Danke Nikita, ich habe endlich verstanden warum ich in der Vergangenheit kein Glück mit 3D lernen hatte, warum ich 3D lernen will, was genau ich lernen will und wofür. Ich habe vor demnächst ein Kurs zu kaufen, vorübergehend lerne ich mit deine YT Inhalte
Switched from blender modeling ti plasticity nd i really appreciate your great work huge thnks brother
I've been subscribed to you for a little while even tho I use AutoDesk Inventor and Fusion. Liked your teaching method. I've been wanting to get into plasticity so this course might be just what I need. Thank you for making it available for us comon folks!
This course is not for absolute Beginners.
If you are completely new, this free course is the right one:
ua-cam.com/video/8lR5oD1s19s/v-deo.html
Excellent thank you! I will follow up this one 👍
i dont need these basics but just sub becasue you made it free and wanna support you
Your "Mindset Training" should be it's own masterclass. I don't know if you have/had "Staples" (office store) where you are but here in the States, their commercial had the Staple "easy button"; one press and all your problems are over. People took that for everything and live by that but realize that it doesn't apply to life. So to it with learning and practice; it will never be easy with one press of a button or with lack of practice. You have to put in the work, period. That's how you become the best. Great job in all of the things you did in this course. This should be on SkillShare or behind some paywall; this wealth of information is not for the faint at heart lol.
Exactly! There is no secret or quick way to make it in any area of life. So I hope that I shined some light onto the reality 🤝
Nikita thank you very much, it's fantastic that you give these techniques here for free
Wow! Thanks for sharing your knowledge!❤
Incredibly generous thank you.
Thank youu so much, this so good, your hard work is really appreciated :)
Wow! So awesome! Thank you for sharing this. You are an awesome teacher that much is clear. I'll be checking out your course!
amazing stuff, thank you!!
Just got from your other beginner tutorial on Plasticity. This looks amazing, thank you for this course and opportunities!
You are doing a great job, Nikita. As a beginner in Plasticity, I learn a lot here. Thanks a lot!
Happy to help!
Wow this course is a gift for us beginners. Thank you so much
Very much appreciated and needed thank you for doing this 🔥
thank you nikita, excelnt!
Fantastic Nikita! Thanks alot for your great content!
Nurbs vs poly modeling is for me like vector vs pixel art. Both has a place in this world, one is not better than the other, it comes down to use case. If you are modeling an old car that was hand built you probably should use poly modeling since you will get that slight variation and non perfection in the surfaces. If you make a modern car that was built with super high precision in factories with robots you should probably think about using nurbs for the precision and continuity of reflections etc.
Потрясающий курс! можно было б поствить сотню лайков. Ваш контент по пластисити без преувеличения лучший на ютубе!!!
37:05 For making Game boy surface modelling is used like any outer shell made of plastic like trimmer, Hair dryer, Mouse etc are made with surfacing and they are merged with solids via Assembly to make it functional!
Big thanks for this Nikita!! Much appreciated!
Wow, the is super generous of you!!
🤘 Thank you again for sharing your knowledge!
Very good for beginners and not only
Спасибо за такой подарок!🤝 Целый праздник получается😁
🫡
For the pipe connecting stuff, it's vital you are in front view - if you pan around before doing an edge connect, the curve you create will not be aligned with the other edges and this will lead to errors when you try and mirror.
Grossartige Lernvideos auch für absolute Beginner. Dein "Mentaltraining", wie man generell Probleme angehen sollte, gefällt mir sehr. Ebenso wie Du Objekte in einfache Formen zerlegst, um Schritt für Schritt ans Ziel zu kommen.
Eine kleine Kritik: lerne, wenn Du etwas zeigst nicht mit der Maus zu fuchteln, sondern ruhig zu "pointen"
Super, freut mich sehr.
Und danke, dass du mich über den Mauszeiger aufmerksam machst. Da geb ich dir Recht, da muss ich noch mehr "bewusster" darüber werden.
Man you are so awesome thanks !!
You are awesome, too!🚀
amazing course !!❤
Hi!
why did you remove the curves and replace them with edges at 2:30:15?
what's the difference in the Pathc hole work?
6 Hour Journey. The journey of a thousand miles begins with a single step
This is really awesome that you released this super long course! Very helpful since I started learning Plasticity recently from you. One question, at 2:20:28 why do you use g1 instead of g2 wasn't g2 supposed to be better from what you previously explained? Thank you!
G2 is better yes. Most of the time, however, a much deeper understanding of how to set up the curves and surfaces to get a good quality G2 is needed.
Most of the time, G1 is only possible with a standart patch. G2 is better but needs more technical understanding.
you're my hero
Now I definitely should buy this soft
If you do, use coupon code NIKITA to get even more value for free 🫡 (10% OFF)
Danke das ist echt ein geiles lern Video Top!
it's great
the exercies file didn't have the shampoo bottle in it. only the cylinders and design detail
Вау! шикарнейший курс!!! СПАСИБО ОГРОМНОЕ! Жаль только, что из-за длины видео голосовой перевод не берется переводить видео. Приходится обходиться субтитрами
Subtitles added in:
中文 (字幕已添加)
Nederlands (Ondertitels toegevoegd)
English (United States) (Subtitles added)
Français (Sous-titres ajoutés)
Deutsch (Untertitel hinzugefügt)
हिंदी (उपशीर्षक जोड़े गए)
Italiano (Sottotitoli aggiunti)
日本語 (字幕が追加されました)
Polski (Napisy dodane)
Português (Legendas adicionadas)
Русский (Субтитры добавлены)
Español (Subtítulos añadidos)
Українська (Додані субтитри)
@@nikita.kapustin Да, субтитры есть, но есть еще потоковый закадровый голосовой перевод нейросетью яндекса, так вот, большие видео он не берет. Не планируете разбить данный курс на серию видеоуроков? вполне можно его разбить на уроки по полчаса например - и просмотров будет на каждом много.
А так еще много раз огромное спасибо за курс! Ваш контент по пластисити без преувеличения лучший на ютубе!!!
Thank you Nikita !
I don't find the shampoo image in the file Surgface-modeling-exercices (folder 04)
Great Video! One question, is Plasticity okay for 3D Printing? Thanks!
It's excellent for 3D printing
на 5:39:44 выдает ошибку
Unsuitable derivative conditions specified on either the profiles or the guides. For examle, if vector clamps are declared on profiles whose vertices an edges touch those of an adjacent profile, the PK_BODY_loft_deriv_mag_smooth_c; and vector clamp.
Делаю все точно по тутору
ua-cam.com/video/XZCkMNKTPDY/v-deo.html вот даже видео записал помогите
Hi Nikita, thanks a lot for this free tutorial ❤... May i know what siftware are you using for this course...
www.plasticity.xyz/
Quick question: what is that on-screen drawing program you are using during your presentations? I would like to get that. Besides that, this is sooooooo awesome you have a course on Plasticity. A member of my church is actually going to get me Plasticity Studio....out of the blue. More reason why your course came in just in time. Thank you so much for this.
Epic Pen
ENjoy!
Thanks for sharing Is the trial version enough or Do I need the Studio version for this course?
Trial & Indie version are enough
Sabes si es posible añadir varios materiales a un mismo objeto, asi como se hace en Fusion360?, en Fusion, selecciono las caras de un objeto y a cada una/seleccion le puedo arrastrar un material diferente y un unico objeto contiene varios materiales segun en donde se quieran poner, esto sin separar el objeto en pedazos -cada pedazo para un material-
Me gustaría saber si se puede hacer en Plasticity
where is your shortcuts list link?
You're doing a fantastic job! A bit off-topic, but I wanted to ask: I have a SafePal wallet with USDT, and I have the seed phrase. (alarm fetch churn bridge exercise tape speak race clerk couch crater letter). What's the best way to send them to Binance?
Boom!
💣
i cant find the shampoo bottle image for ref
do i need XNURBS to follow this amazing course?
No
thanks
Привет. Спасибо, что делишься опытом и знаниями. Хочу купить один из твоих курсов. Вопрос: как я получу доступ к курсу? Это будет ссылка на Ютуб и что-то другое? Доступ к курсу будет на постоянной основе или есть ограничение по времени? Спасибо
Все курсы предоставляются с пожизненным доступом, так что ты всегда сможешь их просматривать, когда захочешь. После покупки курса ты получишь доступ к нему на нашей образовательной платформе. Тебе нужно будет создать профиль (около 30 секунд), и ты получишь доступ ко всем курсам и к сообществу с более чем 4000 участниками, если потребуется помощь.
@@nikita.kapustin Спасибо за ответ. Тогда попробую. Удачи и творческого вдохновления.
The modeling exercises plasticity file does not contain the shampoo bottle.
Is it hard to animate a plasticity creation in blender
se agradece mucho que hayas puesto subtítulos en español, ojala puedas hacerlo siempre y si usas alguna AI para esto, mucho mejor, la traducción automática es horrible.
Gracias por este video amigo
6h! WOW
So i need to learn plasticity and blender to render texture and animate
Nikitaa, I want to buy a course, but I have no idea wich one hahahaha
I want to know how to model weapons, wich one do you do you suggest
I don't specifically cover weapons. There are some other creators covering the topics.
But if you want to learn the best surface modeling techniques that will enable you to model anything else, you can check out my surface modeling courses.
nikitakapustin.com/courses/
@@nikita.kapustin Thankssss
Никита психанул и выложил :)
🤪
where is the community?😵💫
You can join here
www.skool.com/ultimate-3d-membership-7140/about
Just create a profile (30seconds) and join. I will give you access once I see your request.
omg you talk so much...honestly you need to cut half of that and get to the point without telling the life story...
🤡
Чувак ведёт контент на английском также его нижнем. Александр Капустин прочитанный брутальный языком.