I'm sorry that people are clearly not watching the video and automatically assume you're talking about sales, because at literally no point do you bring that up. Smh
Lmao if you think a game is a failure just because of a sales target not being met you’re either very new to the industry or you have a personal vendetta against this series. Qualitatively Rebirth is a massive success for the player experience and eventually will be for Square. A good game can always sell more over time. There’s no re-releasing a bad game.
If you think that this video was about sales figures then you must be very new to this video. Maybe you should learn what it's about before commenting.
@@mikev8746 I love how people are talking about sales figures when he mentioned nothing about sales figures it's weird it's like people are trying to justify saying because the cell figures were good that means the game must be good too
Both games are godly epic. I mean, you could play as red 13 in rebirth and that scene of arieth dying by sephiroth might give people depression, but I still like both games specifically remake because I hadn’t played rebirth yet but I have the game. Well my dad has it, but he didn’t play it so yeah
Both are fantastic games with the best OSTs ever in gaming. Jumping back to Remake from Rebirth you can see the additional sophistication of the latter, but these will both forever be incredibly memorable for me!
@@Huck0308 Funny that. Honestly, there are plenty of common sense "someones" on the internet. Just gets lost behind the wall of yelling sometimes. We all agree on a lot more than some of us would think. Btw did you play rebirth? What were your thoughts?
So I really hope you play part 3! I feel the Creator did this on purpose cuz now he can tell the story how he wants too, without ppl being so wrapped up in nostalgia. So get Ready! Part 3 is going to be one hell of a ride lol! Besides if you don't care to play this game series, Try out Penny Blood! The creator of Shadow Hearts Series came up with this game along with the original creator of Wild Arms and will make a game how they see fit
I feel part 3 will be completely off base from the original. The Reason why is because technically Safer Sephiroth was the final boss of the original and Aerith was spiritually alive and it shocked Sephiroth that she unlocked her true potential to travel Between different realities without needing a "host" body evident by Cloud having Degradation Disease slowly turning into Sephiroth like Glen did. So don't be surprised if the game is totally different from what you remember! Because Aerith is physically alive in "the world that accepted its fate" along with Cloud and Zack. Which I feel part 3 will show both sides of the game and may potentially have us fight Sephiroth to stop meteor in one timeline and to awaken Holy in the other timeline world. Now for the finale, Sephiroth will have 3 Battles: 1 in the world that accepted fate which I believe is the "real" world Because technically Barret was supposed to die in the 1990's version, one in the timeline where Aerith passed then the climatic ending where Sephiroth gathers all other versions of himself and becomes "Kami Sephiroth"! Hopefully we get the choice of good or bad endings!
This is a pretty cool idea. And while I'm sure some elements will definitely be a part of the final game (like alternate world Aerith that Cloud saved, or created from the Lifestream however the worlds function. The devs have said we will get an answer on this in part 3), but the big 3 have said many times now that they aren't changing the story or most iconic moments and locations. So it will likely end the same, with most of the same things happening (like Safer Sephiroth, the Lifestream sequence with Cloud, the northern crater, etc.) Just that there are going to be some very confusing and new elements, like the Lifestream worlds and whatever they're doing with Zack. Which funny enough the developers almost outright said he's not making it to the end, as they said they wanted to rearrange the order of some events "Like Zack's death", so he'll likely disappear into the Lifestream at the end or choose to sacrifice himself for the good of the world
I think also many people still haven't upgraded to ps5, I borrowed a friend's console 2 weeks ago to play it. Remake was released on a console that was established years before.
I liked FF7 Rebirth, but I agree that FF7 Remake was the better game. The only chapters I disliked were the last 2, but overall, it had me engaged throughout my whole playthrough. It was linear with some exploration, combat was fun, and loved how all the weapons had their differences. I even enjoyed the side activities and quests. It's too bad that the Fort Condor game was only with the DLC. While Rebirth felt a bit cluttered with everything. I disliked the folio system, repetitive Chadley quests, cities/towns could've been more immersive, story felt like their not sure where they want the story to go, and combat was all over the place with all the characters on screen.
So you're complaining that Rebirth had too much filler content... one of the biggest complaints about Remake was that it was too linear and did not have enough filler or side content. I swear hardcore gamers are the whiniest and most annoying group of people in the world. You'd probably enjoy Rebirth more if you had a more balanced lifestyle.
I was about to say it took me 4 months to beat the game and had a BLAST. then again i also work for living! Once it ports to PC the sales will be better. All my pc friends say they are waiting for the pc release.
...but he never made a video saying there wasn't enough filler? Just because some angry UA-camrs or people on the internet complain about something doesn't mean people who are now saying the opposite are all the same critics.
@everlastingflames13 My point is that hardcore video gamers, for the most part, live an isolated existence where they think that only their opinion and experience is the correct one. The guy who made this video never acknowledged that Rebirth was designed and developed with a lot of filler partly as a response to the overall criticism from the community that Remake (the game released in 2020) did not have enough filler. So for every guy out there who loves the immense amount of content in Rebirth, there's a guy who thinks it is too much content. It would be a breath of fresh air to hear these hardcore gamers who present their own opinions and experiences as objective fact take a step out of their own little worlds and acknowledge that the games they play are not exclusively created for their own personal enjoyment. And overall what I'm suggesting is that if hardcore gamers did not rely on video games to provide them personal fulfillment and they lived a more balanced life, their perception of certain games would be much different and they would not complain and "criticize" them so much. A lot of these "criticisms" come off as projections of unhappiness or dissatisfaction with their personal lives (I'm assuming the creator of this video is a hardcore gamer. Apologies if I'm wrong, but I'm pretty sure he is based on my own experience of interacting with these guys back when I worked at an entertainment retail store. They are usually very quick to dismiss any experience that disagrees with their own, and are more interested in telling other people what they think and feel as opposed to having a reciprocal conversation... again apologies if I got the wrong read on this).
@@rsoxboy obviously I’m not the creator of this video, neither I consider myself an hardcore gamer I’m just a guy who loved FFVII from the first time I’ve played back in the early 2000s. From my time I never seen people saying that FFVII REMAKE didn’t had enough filler or actually side content, filler in my circle is considered content that are just used to bloat any content and in my eyes FFVII R has a LOT, anything that was added to the game didn’t really adds if you understand what I’m sayin, it’s just to make the game feels bigger and justify to be divided in 3 parts, not that it HAD to be divided because it had much content.
Not to be that person, but the reason why it "didn't do well" is just because it was on the ps5 and that's it. Not everyone owns a ps5. I come from the PC world and have countless of friends that are so excited to play it but waiting for the pc release. Some of us just cant justify buying a $600 console for one game when we can just wait :D
That stupid argument again. JRPGs have never sold well on PC. If it wasn't for the fact that making a PC port nowadays is relatively cheap, no JRPG would receive any PC versions. If Rebirth would have been sold on PC, it would have 500K extra units at most. The money that they would have made out of that Square already got it from Sony for the exclusive.
@@XanderVJ I respect you know nothing of the pc world and that's fine i get it. but you are wrong, a lot of pc players grew up on final fantasy just like i did. I have had it least 20 people tell me they are waiting for the pc release. The game is as old as dirt and we all switch to pc years ago. I know a bunch of old heads that play final fantasy games on their pc, including 7. I get it ps5 is how they "make money" but they screw themselves making it ps5 only :D
Uhhh it’s the middle of a trilogy. Of course there are more questions and a build up…. it’s the nature of a middle chapter. Filler?! Remake has way more filler. Are you kidding?
Final fantasy rebirth is better than the original in every way! I just played the orginal ff7 for the first time two months ago and I was confused what was going on until I played rebirth. I hate when people say the mutiverse ruins the story of rebirth because that is not true. final fantasy 7 has always been a multiverse story and rebirth is just explaining what the lifestream is in detail ! The ending to rebirth is messy because we are suppose to be in cloud head and he is still going through the grieving process. What square did at the end of rebirth was bold and its up to them to land the game in the third entry
I loved remake despite the flaws. I loved the linearity of it, how cinematic each chapter was, and exciting. I especially loved the soundtrack and how kino moments were made, for example the entire mission with Jessie and the bike ride. But in Rebirth, you have ZERO kino moments. Just this big generic time consuming open world. Basically its like you said, Rebirth is like the introduction to part 3. And the plot was just so bad. Anticipation after anticipation. Basically nothing of worth happens in that game. Even Aerith's apparent death is made a mess of. You're not sure if she's dead or not (she's obviously like Sephiroth, in the lifestream or something).
Remake had SO MUCH padding, it's hilarious to me that you barely criticize it in remake and then make a big deal about it in Rebirth. I will agree the Cait Sith dungeon was stupid and probably the worst part of the game. But outside of that, most of the content you could consider filler is either skippable or optional. In Remake there were entire chapters that you could remove, like chapter 10 and 11, 2 whole ass chapters just to get back to the sector 7 slums which could have been either one short chapter or just added to the end of chapter 9. Also, what the hell are you talking about with these completion times for chapters? 8-10 hours? No chapter in this game is that long. The main story is 50-55 hours, which equates to around 3 to 4 hours per chapter on average. if you're including all side quests and optional content you could maybe reach 6 hours for a chapter. you said 8 hours of filler for a chapter which is just complete horseshit and sounds like you pulled those numbers out of your ass. To be clear, you are entitled to your opinion. If you simply didn't like the game, fine. but at least be able to back it up reasonably, and don't contradict yourself by criticizing the game for flaws that also exist in remake yet you just seem to ignore them.
Chapter 10 was the train chapter right? Or the one In the sewers. Either way both were good. The journey through the sewers was a nice change of pace because just before you fought hellhouse and basically took over wall market. It was amazing. Then to start it you fight abzu and journey through whilst Tifa talks about how corneo could be telling the truth. Then you have the train graveyard which was fairly good because you were in a rush to get through and get to sector 7 because of the plate even more so when you realise it’s the truth AND THEN you fight shinra to stop the plate. It’s barely padding because it’s a really quick journey through the sewers and the train one leaves you at the edge of your seat because just like you the characters are trying to rush though and get out of there. Rebirth had more than just the cait sith dungeon bro. First off the entire ending with aerith running around In the temple took like 3-4 hours alone just because they kept switching and splitting up the party giving you different perspectives of what as you were playing as cloud or what happened as you were playing with aerith. It was soo long and boring. Another time for me where I just felt bored and wanted to sleep honestly was when you went to cosmo canyon and did that red 13 trial. The only thing that kept me awake in that entire chapter was his annoying ass voice. To defend what he said about chapters being like 8 hours long is impossible because that’s no where near true but it’s probably because most chapters have a whole map to “explore” and do a bunch of towers mini games and challenges for new materia which sums up to about 4 hours a chapter. A lot of people are gonna do this side content regardless if it’s optional because it’s jrpg the genre alone is expected to have side quests and be fetch quests or just bad open world quest design and they’ll do this because people are afraid they’ll miss out on stuff and guess what they do miss out on stuff like the plasma discharge ability which you could only get by doing combat trials with Chadley. The filler for rebirth is just as bad if not worse than remake man. The worst chapter in remake was the crate mini game with aerith where you need to pick up crates for her to get up to a platform. The second worst was the second hike though the sewers but that one is before an awesome chapter so it’s kinda forgettable
@@zaidebtw4438 Yes chapter 10 was the sewers and 11 was the train graveyard. 1 chapter would have been enough to build tension. Escape the sewers, and make a mad dash for sector 7. But no. Chapter 10 is whatever I guess, but chapter 11 is an absolute slog. They have this whole sideplot of fighting ghosts or something weird in the graveyard and it completely takes the focus off of the plate being dropped. The cait sith dungeon is the most prevalent example, that's why I mentioned specifically that one. It felt the most like Remake padding of any section in the game. The main issue I have with Remake vs Rebirth is that Remake was stretched way too thin. They took a 5 hour section of the OG and made it fucking 30 hours, vs Rebirth which took a 20 hour section (roughly) and made it 50 hours, which is a much more acceptable ratio given how much story content was covered. completely disagree with Rebirth having equal or more padding than remake. Remake the whole fucking game was padding. At least in Rebirth sections that are longer, such as the temple of the ancients as you mentioned, were already long in the OG especially on a first playthrough. My only real issue with that dungeon was having to hold triangle with Aerith every time to pick up green planet juice instead of it just picking up instantly. Now compare that to remake in the collapsed expressway. Its a section that in OG you run through in just a few mins at most, maybe run into some random encounters and whatever. In Remake its turned into a mini dungeon with a bunch of mediocre puzzles controlling the robot hands, and to be honest I dont remember how long it takes But i remember it taking too long. Another example is messing with all the sun lamps before heading to reactor 5, something you didn't even really do in the OG turned into an hour long dungeon, maybe longer. in Rebirth, long areas from OG become longer. But in Remake, sections that were basically non existent or just a couple mins become hours. The real issue here is that these two should not be separate games. Remake and Rebirth should have been one game just covering all of disc 1, with the fat being trimmed off of both games so that padding is non existent, and being left off with a perfect cliff hanger from Aeriths death for part 2 which would contain discs 2 and 3. The fact that they made a whole ass game off of midgar is criminal.
@@Logan17258 I don’t really see the problem with midgar having it’s own game. The point was to expand on the story and make rebirth look even better with open world aspects compared to the claustrophobic streets of midgar. I feel like you massively understated the temple of the ancients and it’s length here. I haven’t played the og and probably never will since I prefer the combat of the remakes so idk if the game has the same length of the mission from the og because it’s still a slog to get through. The robot hand mini game in remake yes I admit was terrible but nothing compared to cait siths dungeon which still I don’t understand who approved this. 2 hours of roaming around as a cat picking up boxes is a crime in itself but you already know this. The temple of the ancients was such a slog to get though and lasts roughly 3-4 hours. I would rather take 30mins (or an hour if your just slow) of lifting crates to pick up a character then immediately proceeding to one of the best chapters in the game over 4 hours of me roaming a temple. Wasn’t the train graveyard in og too? Like I said I haven’t played it but it seems really random for something as crazy as a train graveyard to make its way into remake without having at least some influence from the og. Either way the ghosts really aren’t focused on that much. They make aerith sad and give her flashbacks of her childhood and remind tifa of Marlene which helps motivate the player to get to sector 7 to stop the plate drop. The lights out chapter with the sun lamps sure was bad I agree especially for a first play through where you get lost easily but it’s right next to the really good chapters of the game and does reward you with a summon materia and a few extra materials as well and only if your going for them does the chapter take long. I replayed on chapter select to see the pacing and compare it to rebirth and it was night and day because the longest it an example of padding can take is up around 30mins-an hour whereas in rebirth it’s just a joke and takes too long to get to the ending of the chapter, hell that’s probably why people didn’t like the ending of the game as much as square wanted them to because of the 4 hour dungeon, confusing ending and a boss fight with like 16 different phases. Somehow rebirth made boss fights have padding because all these fights did was just sour the ending fighting all these versions of sepiroth. As for the game being separated I don’t really know if I’m being honest. When I upgrade my setup I’m definitely going to replay both games and play rebirth the instant I beat remake to see if it’ll make me enjoy the game more and so I really see the differences between the two.
@@zaidebtw4438 The difference between the temple of the ancients and something like the train graveyard is that the temple was good in OG, but you could somewhat tell it was held back by the tech of the time, something you could say for a lot of areas in the game. But i have never heard anyone say "I hope they expand the train graveyard". in the OG you just run through it in a few mins to get back to the slums. How long you are there really just depends on random encounters, its only about 2 screens long. Thats my whole issue with remake like I said in the last comment. Things that were so short became so long for no reason and kill the pacing. At least in Rebirth the longer areas were also long in the OG. I wouldn't even mind that much if the train graveyard was say 30 mins, instead of 2 hours or whatever it ended up being. As for how long the temple is in the OG, it's roughly 1.5 - 2 hours. The length can vary especially on a first playthrough since it's a maze. I also think you're not giving temple of the ancients in rebirth enough credit. There are several great boss fights, one with Reno and Rude, Elena and Tseng, the Red Dragon and Demons Gate all of which were pretty great. I also loved the opening fight with the onslaught of shinra soldiers to that amazing battle theme. The music in the temple was great. The boss music was all fantastic, especially the turks and demons gate. A good alternative version of "listen to the cries of the planet" and its battle edit variation are insanely good, and the eerie ambient music that plays near the end of the temple when you are getting fairly close to the black materia alter. The low points for me would just be pushing the big box things and picking up planet juice with aerith. But otherwise its exploration and combat which is the whole point of a game like this. Its also the games final dungeon so it makes since to be lengthy, and most of that length goes to good use I would say. Ill agree on the ending. the Jenova fight was great, everything after that was ridiculous over the top horseshit and far too long. It is one of the weakest parts of the game for me. I understand the game needs a final boss, but why not Jenova? it was already a pretty lengthy fight, it would have been enough. 25 sephiroth phases would be excessive even in the finale of part 3. My other issue with it is taking the focus off of Aeriths death too much. This is a case where less is more. Its supposed to be sad not over the top. Expanding a large dungeon from the OG? Go for it. But taking the biggest emotional gut punch in the game and making it a multiversal battle against sephiroth was nonsense. I would have been fine with midgar being its own game if it was shorter. From a gameplay perspective its good minus the padding, but the story is where it hurts the most. You dont even really have a main antagonist yet because the party knows next to nothing about sephiroth besides cloud and tifa, and even then its the characters that know, not the player because we dont get the nibelheim flashback till rebirth. The ending sucks because its crazy kingdom hearts nonsense (like rebirth) and you fight sephiroth as a final boss which will diminish his impact in later entries and feels weird since shinra has been your main opposition, not sephiroth. In the words of videogamedunkey, it is a 30 hour intro sequence.
@@Logan17258 Remake being an intro sequence is accurate because I’d say it’s what they were trying to go for. Technically speaking it’d be impossible to honour the og on a ps4 so splitting it into three games was a logical decision in my book. Remake done it’s job for the og fans and the new ones wondering who tf is this golden haired demon with a sword the size of my house that keeps bodying me in smash bros. The ending is where the game being an intro is most apparent because you have questions about what’s going on and don’t know what’s happening next which I believe was the goal since if everyone knew aerith was just gonna die again then it would t hit the same but now people will be surprised about aerith dying and it’ll hit slot harder. This is why the games basically just an intro because it tries to separate itself from the og. Yeah I did kinda understate the temple so I’ll list the best parts of it. The boss fights were pretty good and the trials were awesome and more gut punching than the ending for me and a lot of others Im assuming……..Yup that’s it honestly. Writing this now I feel like there’s something I’m missing but all there is to it is just some boss fights and great story. I hated the time skipping that they do because it just makes it a slog to get through and doesn’t help keep the player engaged in what’s happening and pulls them out of the experience. You may be wondering “but if there wasn’t any time skipping then we wouldn’t know what the others were doing” well why do we need to know anyway? Seriously why? Did I need to know where Barrett was when he tried to save the robes in the mines? No and you didnt show it to me either in a stupid ass time skip. Midgar being it’s own game shouldn’t really be a problem since it is a remake and yes I understand that players aren’t gonna know who Zack is or who tf sephiroth is but I believe this is why they released crisis core reunion after. I personally don’t feel like I need to know everything about sephiroth besides the fact that cloud looks up to him, kills aerith and is insane but that’s just me anyway and I’m seriously asking this here. Are the players at this point supposed to know who sephiroth is? Did anyone know who he was in the og like at all? Because if that’s true then it shouldn’t matter since it’s following the same format as the og so being mad about it not being faithful to the og doesn’t really make any sense, and I believe the og is the problem here. The game is a remake and until it’s finished we will come up with theories as to where the og factors into this games story and see what sephiroth actually knows and how he found out about the multiverse and well everything really. Btw I fully expect square Enix to make a prequel to the remakes if a lot has changed or at least give us a prequel to sephiroths story in the remake format. Maybe even remake crisis core instead of just making it a remaster and fully faithful to the og crisis core which I think it is but I could be wrong since I haven’t played it.
I loved both but I actually found the padding and side stuff in Remake way worse and mostly pointless except the Avalance members, that bit was great especially with Jesse and her family background scenes. I agree with Rebirth not progressing the story much and answering much, it pretty much answers nothing lol that did really annoy me but I know we just have to wait for part 3 for the mass story elements. It was kinda the same in the original though u got a lot of the story all at the end though it was way better paced in the original. Even though the story didn't progress or answer much in Rebirth I absolutely loved it. I am not normally an open world do everything person but I was obsessed in Rebirth! I love this game so much I said I will buy it again when it comes out on PC lol and I try so hard not to double dip with games but this one I really will. FFVII is my favourite game ever. I do wish it wasn't 3 games in the Remake though and that they removed a lot of the padding and just made 1 big awesome game or 2 if you really have to. Great to see you try the original in todays generation of gaming though and can still appreciate it!
@vince6897 If "censorship" is such a big issue,you should have hated the orginal. Reactionary Gen Z weebs are hilarious, if you went though the stuff us elder weebs went through in the 80s and 90s you'd have a stroke. Look up "Robotech" and Working Designs. You put a Japanese person in the same room with an American who both played Albert Oddsey on Sega Saturn have them talk about it,they won't know what each other is talking about. Cardcaptor Sakura ≠ Cardcaptors.
@@vince_002 Remake was also filled to the brim with padding. They took something that was barely 5 hours and made it 30. There's entire chapters in that game that could be removed. Rebirth isn't innocent either, but don't talk as if remake had none.
I hope you watched the video before you commented this. Because it doesn't seem like you are making an effort to rebuttal the points he makes, instead writing off the game's critical success as making it immune to criticism. Plus it is NOT the highest rated game of the year; Shadow of Entree(no idea if that's spelled correctly) is the highest this year. Yes I realize you can argue that it's merely an expansion but metacritic recognizes it as an actual game, where you most likely got highest rated game of the year from. But that's besides the point
(Warning this is a long read) I agree with the great majority of what you said here. (storytime) I will admit my initial reaction upon completing Remake having played the OG a few months before was "This could go wrong VERY easily", but after I slept on it I went back to stuff earlier in the game and thought "Wow, they were hinting at this since the literal first few hours of the game. Maybe they do know what they are doing." And now it's quite possibly my favorite game of all time - yes even over the OG. The ending is still extremely exciting and fun to replay, and I'd argue the Sephiroth boss fight there despite being MUCH easier than Rebirth is more enjoyable. But when I got to the final chapter of Rebirth, it became overwhelming *very* quickly and so much random crap is thrown at you all at once it's hard to stay engaged or excited at all. There were certainly elements that made me very happy, such as Zack and Cloud getting to fight together even briefly, but That Aerith Scene left a very sour taste in my mouth. That scene is extremely impactful even to someone like me who wasn't alive yet when the original game came out, and is at the core of one of FF7s' main themes. Why did they think it was necessary to confuse the player? Was that really better than an ACTUALLY IMPACTFUL scene that would've affected newcomers just as much as many first timers from 1997 were? Because no matter what they do now with the third part, whether we get the full scene when Cloud recovers his memories(which I would bet money on we will get it there), the moment of grief in which it happened is gone. It will never exist in the Remake project. People will have already formed their own interpretations on what happened to her, so all it will do is confirm or deny their assumptions. How is that emotional at all? Yes denying a loved one is dead is realistic to real life, but for a story, you will emotionally impact people by clearly showing that they are dead *despite* the loved one being in denial. Yes without a doubt she is dead in some way shape or form, but they made it so unnecessarily wishy washy that it robs the situation of practically any sadness. Cloud blocked the swordstrike, he saved her! No wait, there's blood? She's dead! Wait no, she just woke up and spoke to him! Now she's lying on the ground motionless, she must be dead. She just came out of a white portal? Did she come back from the dead? Oh she's fading, guess she's really gone. She woke up, she's alive?! Now everyone's grieving? Nobody can see her? Okay I guess she is dead. What a mess. Oh yeah and not to mention like you pointed out in the video, the giant boss rush takes so long that even if there had been a feeling of loss created, it was completely demolished by the time you went back to go see her body. Sorry for the rant about Aerith, I am just personally VERY ticked off as she is my second favorite female character of all time and I feel like the end of Rebirth did her character arc so dirty. It's not that I want her to be dead no matter what(because like I said, I love her), it's that they created confusion where there could've been a great moment of loss or victory, whatever they'd chosen the outcome. Instead they went for a convoluted in-between that left me feeling very unsatisfied. Yeah and there were some things before ch 14 that were pretty frustrating to do. Don't get me started on exploring Gongaga and Cosmo Canyon. If it weren't for those two having the absolute best OSTs of all the regions in the game imo, I would've given up on all the content in the two very quickly(actually Nibelhiem might take the cake; Anxious Heart is in my top 5 tracks of FF7 overall). Very much agree with the Cait Sith boxes sequence as well, I got so annoyed at that. Was still very happy to see Vincent afterwards though, almost made it all worth it. I honestly still love Rebirth despite my harsh criticisms of the ending, and chapter 13 is one of my favorite things to come out of the Remake project so far both voice acting and characterization-wise(if I ignore the tedious navigation of the temple lol). I just hope the third game really hits it home, because the devs have been promising and discussing parts of characters upcoming, and after having lost a part of my trust I am a bit skeptical. That aside though, part 3 will likely be my most anticipated game of all time, so hopefully it makes Rebirth feel better after having the full picture Edit: forgot to add my two cents about Zack. Honestly all things considered they handled him fairly good this game, and he is the ultimate enigma of the final game. Although I was very frustrated with how they made the switching POV feel completely pointless when all of a sudden in the final chapter these other words are created from Zack's indecision of what to do with Biggs and Hojo. Oh yeah, and Biggs felt completely pointless as well just to throw him away like that at the end. Tbf I didn't know what they were going to do with him in the first place after Remake, but if I'd known then that he would've added literally nothing of importance to the story, I would've been more critical about it at the time. With what happened, it felt like the team brought him back just because players might be sad about his death and wanted to give them pointless fanservice.
yes i totally agree with everything you said about Aerith, Zack, and Biggs i forgot to mention zack and biggs in my video but i feel the same way u do, biggs was literally pointless. and zack was there just to show that there are more timelines.
@@TheStory611 I'm sure the team has some interesting plans for Zack in part 3 and I am very excited to see what, it's just that the rest of his scenes much like Aerith now feel worse considering there was no resolution, just more build up
After reading some of the comments here, I just want to apologize for some of them. Some people don't want to take your criticisms seriously just because you didn't play the game 27 years ago, like that's somehow a requirement to understand a game that you can play on quite literally any modern platform today. Much like I did. You don't have to have watched Star Wars in the late 70s to be a knowledgeable fan and talk about it on the internet. The entitlement of some of these OG fans is very sad. They should disagree with what you have to say based on the knowledge you presented in the video and not on how long you've been following the franchise
I actually agree with a lot of what you said. I prefer part one over rebirth as well but you might have already been a tad burnt out from playing part one. Also, I played FF7 in 1997 lol. It's actually insane to me that someone from a younger generation can talk passionately about this game like you do. 👍
My bone to pick with the game is excessive sidequest so that the omnipotent Chadley gives you a new materia or and the summons also being still tied to Chadley instead of reaching one of the summon temples and fighting the Summon there with a background akin to the region or their element. I can enjoy some exploration in the open areas but on Rebith I find it maybe too big and empty. Every time I see a new big open area I get a Chadley PTSD.
Remake was close enough to the original and expanded on things that felt appropriate. Like Jessie, Biggs, and Wedge. It also set up some interesting questions for what followed. The whispers and the ending to remake were just set up. What they did with it going forward is what determines how good or bad their inclusion was. The ending to Remake suggested that the story was free from being tied to the original. Then in Rebirth they just followed the major story beats of the original but changed the context and meaning behind them. Characters are out of character. Zack was pointless for what little screen time he ate up. Biggs was pointless and brought back for nothing. They butchered Aerith's death, completely missing the meaning behind it and killed any emotional weight it would have had. Sephiroth is no longer menacing but just shows up from time to time to troll Cloud. They added pointless multiverses that have nothing to do with the story of FF7. Rebirth blows its load of mini games all over the place. Just throwing that shit at you every chance it gets. Sometimes for no good reason, here is a random mini game. Bottom line, fans wanted a faithful remake of the original game and that is not what we got. Instead, we got some Kingdom Hearts bullshit.
@@TRAILLERYes! Not that the game has 3 directors. It has some producers. And the acrots are have their take of the characthers. But it in the end every cryboy are pointing a finger in some regard against Nomura
It’s so weird I agree with almost everything you said but I still enjoyed the game for some reason. I just love the characters (except cid) and their interactions with each other. But everytime we got into the Zack segments and especially that fan fiction ending it did ruin the game cause you realize what this remake trilogy actually is. When ff7 remake is just being ff7 it’s so good.
oh don’t get me wrong i still like the game, there was just parts in the game that didn’t need to be in there like the filler, but when it came to the actual cutscenes/stuff we wanted to see, it was good. besides the ending, i felt like too much was happening all at once
Watch the video? He never mentions other people's reviews or the performance of the game. He talks about why HE thinks Remake succeeded as a good game and story while Rebirth failed. To which I definitely agree with on the ending, and only parts of the rest of the game
Not to criticize you specielly. As these seem to be a common thing here in 2020's. You cant make something that don't give the plater all the answer. And that so said. Becouse the thing that I love whit rebirth. It's that you have to think and guess what is going on. And they have done it. As Cloud is getting more and more fucked up in his brain to the point that he cam't accept that Arieth is dead. And it makes the death secen not as powerfull if you see what is going on.
You took the words right out of my mouth! Every single word! The ending was horrible. I agree, I'm still looking forward to Part 3. But I'm just not that excited for it.
I think mid is too high praise. There is a simple reason why rebirth fails: Multiverse suck. Nothing matters because somewhere in another verse there is a perfect fairytale for everyone, you were just peeking at the wrong one. Hop another dimension and find it. Sliders TV series circa 1995 did it way better
Cloud is in denial is one possibility. Like he can not accept it so he is seeing what he wants to see. His mind is pretty fucked up still at this point in the story in Rebirth. Could also be another million reasons / several reasons all at once haha. The damn wait between these games drives me insane. I wish we just had one epic 90 hour story with a tiny bit of side content and extras rather than 3 parts
Yup! They could of easily cut back on the amount of different side games though, so many systems had to be created for those! I enjoyed most of them mind but I know not everyone does. @@AlexCole272
Yeah when it comes to the story I felt like they had to keep every gate open cause they do not know where they are going with part 3. So Aerith is dead, but not really. Sepiroth is beaten, but not really. Cloud is devastated by Aerith's death, but not really cause he can talk to her... and so on.
It felt like remake was seeping up something incredible but rebirth was also trying to set something up. Rebirth didn’t do much with what remake set up imo
I did the same thing. I stop playing on chapter 9. I just got into a new map after completing the last one and bam! More meaning less side missions. Now I have to force myself to play it.
@@Crackerjack3and you are that’s the thing. There’s so many great character moments and lore in the side stuff of the game but there’s so much side stuff that by the time you get to like gongaga and cosmo canyon you feel like you’re just doing side stuff just to do it. They literally have sephiroth showing up in one of the protorelic quests that’s not something you wanna miss but there’s also so much to do in every area
@@harry5384 it’s not side quests I hate . I hate going to every tower, every crystal you gotta scan and finding the summons scans. Those are tedious. Those damn mini piano games get my nerves too.
I have to disagree with the Cait Sith moment. I actually liked it because its one of the few challenging moments in a game that's ridiculously dumbed down and easy (besides the Gilgamesh fight). This was also a huge pitfall for me. The game was just ridiculously easy. Every boss, every enemy, is nothing.
I didn't feel connected to Rebirth. One thing that they messed up was with Aerith's death like you said. It was so iconic that scene due to her death and the way she died. The feels were strong!! They took that away from us.
I agree with you on the Shinra mansion, and disagree on basically everything else. I think the big difference between us is that for me, while I loved the vast majority of Remake, I wasn't a fan of the ending. The questions it raised left me feeling nervous for the future, rather than excited, as I questioned whether they were actually going to remake the rest of the FFVII story, or go off in some completely different direction, telling an entirely different story that I honestly had no interest in seeing. They promised a remake, and I was here for a remake. I didn't expect the remake to be 1:1. I was prepared for changes. They want to give us an expanded remake with added lore, additional plot threads, and new character details? Sure. I'm totally on board for that. A completely new story though, that has nothing to do with actually remaking the story of FFVII?...Nah. Not what I signed on for. If the story had gone completely off the rails after Remake, I would have been pissed. Rebirth, in contrast, was incredibly reassuring. As I played through the game, watching all the classic character arcs recreated, and expanded upon in stunning detail, I could feel all of my worries about the future of this project just slowly wash away. Combat was still amazingly fun, and the issues remake had with midair combat have been completely fixed, with Synergy skills being a fantastic addition to an already great combat system. The character writing was fantastic throughout, and I especially love how they portrayed Cloud's deteriorating mental state.. The added lore about things like the Black Materia, the Gi, and the lifestream, were all great. Chapter 13 took one of my least favorite parts of the OG, and turned it into one of my favorites. The minigames were largely enjoyable. The character sidequests were actually fun. I actually like Queens Blood, and I usually HATE card games in RPGs. Also, getting to see all of the classic FFVII locations brought to life in this style just had me smiling from ear to ear throughout my entire 133 hour experience, and while the game didn't give us many 100% definitive answers to a lot of questions that were raised at the end of Remake, I personally was never expecting that. I figured they would save the definitive reveals for part 3, and what details they did share throughout the story did a lot, I think, to help us get closer to figuring things out. I can honestly say that I was never bored, and after finishing the game...I immediately went back to replay it two more times. Where Remake left me feeling worried for the future, Rebirth had me feeling like the developers were saying: "Don't worry. We've got this." It's easily my game of the year, and I can say with confidence that nothing is going to top it for me. As for the ending, I actually dig where I think they're going with it. The developers have commented that in the original game, they specifically wanted to portray how sudden death and loss can be. One minute, the person you love is right there, looking at, and smiling at you. The next...they're gone. No warning, no time to prepare. Just gone. This time, they said they wanted to portay how difficult it can be for someone to accept loss when it first happens. I take this be confirmation that Cloud is essentially in denial about Aerith's death, and has merely convinced himself that he saved her, because the reality of the situation is just too paiful for him to deal with. We see the scene from Cloud's perspective, as he lives out the fantasy of saving Aerith, so that he doesn't have to face the reality of a world where she's gone. I think the Aerith he's talking to, and fighting alongside during the ending, is really just a ghost in the lifestream, and she's merely putting on an act for Cloud's benefit, because she realizes that he's in no state to handle the truth right now, and if he were forced to face the truth in this moment, he would lose himself to despair, which is exactly what Sephiroth wants. I think this will all come to a head during the remade lifestream sequence with Tifa, where Cloud will not only have to face the truth of his own past, but also the reality of Aerith's death, and I'm 100% here for that. The idea of Cloud going through a stages of grief arc, from denial to acceptance, sounds absolutely amazing to me. I can't wait to see how this all plays out in part 3, as the rest of the FFVII story is reimagined.
keep up the grind bro, am a youtuber named Xieltic, (dis my alt) and i can tell u work hard on ur videos, ppl that are hating have the right to disagree but i feel like they a lil to harsh and really show u that u can’t have a opinion nowadays lol, i agree with most of what ur saying not everything but most and that’s enough to like the video (also subbed) keep it up!!!
I've decided to stop buying Square Enix games right away and instead, I borrow them from the library. This way, I can try them out and decide if I actually enjoy the core mechanics before making a purchase. I usually wait for the games to come to PC or go on sale if I find them worth buying. I find it frustrating that Square Enix sells games without offering the option to purchase the full package on launch, including DLC. For example, I paid $90 for Kingdom Hearts 3 at launch but now I can't access the Re-Mind DLC without paying extra. It feels like a betrayal. The decision to create DLC for Final Fantasy 7 seems like a departure from the complete experience of the original game's 3-disc legacy. I also think there are too many repeated quests in Rebirth, which becomes tiresome, especially for someone like me who aims for completion. I personally enjoy the story when I am not doing side quests card games (definitely a Tetsuya Nomura-ism) And let's not even get started on Chadley and his incessant AI discussions or the frustrating stalling of data collection. I've decided to stop buying Square Enix games right away and instead, I borrow them from the library. This way, I can try them out and decide if I actually enjoy the core mechanics before making a purchase. I usually wait for the games to come to PC or go on sale if I find them worth buying. I find it frustrating that Square Enix sells games without offering the option to purchase the full package on launch, including DLC. For example, I paid $90 for Kingdom Hearts 3 at launch but now I can't access the Re-Mind DLC without paying extra. It feels like a betrayal. The decision to create DLC for Final Fantasy 7 seems like a departure from the complete experience of the original game's 3-disc legacy. I also think there are too many repeated quests in Rebirth, which becomes tiresome, especially for someone like me who aims for completion. And let's not even get started on Chadley and his incessant AI discussions or the frustrating stalling of data collection. TLDR: Good game with plenty of small annoyances and repetition. Don't buy Square Enix games on launch.
Remake was better imo. I was hooked throughout the whole story and cared about every character and was eager to see what is was trying to set up. Problem is it set up a game that was setting up a game after it had already set up a game. Yes I know that that doesn’t make sense but it just felt like the story really only got good at gongaga and didn’t build on the story that much until that point
I haven’t finished Rebirth but I don’t have the enthusiasm to finish it neither. On the other hand, I really like Remake and played through it multiple times. Never got bored with the gameplay nor the story. Rebirth just drags on and at the point I’m at the game now. The story and activities are not that engaging for me. It may get better. I will probably finish it. I’m only at the jungle but now. I never played the original actually. Remake is my first Final Fantasy 7. I somehow feel that Remakes have better graphics too. It probably down to personal preference tho.
I think there is a massive chunk of people who actually played ff7 original when it come out in the 90s who was excited for remake but when they played it was a bit blah me included it's a good game don't get me wrong but it's noway near the original and it's filled with ALOT of filler I'm gonna wait until the full series is out now or when rebirth comes on psplus I've only played remake once and don't really plan on playing it again I play the original at least once a year! Fully completing it to! Not only that it's only on ps5 wich unfortunately some folks can't get due to the fact its still stupidly high priced!
I prefer the OG all day over this trilogy of meh, I really tried to get into this new take, but holy sh*t it's just so weird and feels unnatural. Give me the OG masterpiece, and it still remains my favorite game of all time, followed by Elden Ring.
Pretty simple remake was on a popular system *and* P.C. Rebirth is only on ps5. Not everyone that wants to play it can afford a ps5. There are *a lot* of players waiting for the pc drop to play it.
Honestly FFVII rebirth just felt way to long, i loved the game but i feel like it ruined the game for me mainly its fan base I’ve been dealing with its fanbase during and after playing this game. I’m not surprised that the Tsukihime Remake beaten out this game as number 1 once which is a big achievement. I’ll be honest I would rather play kingdom Hearts 2, FFIX, FFVI over FFVIIRebrith.
I don't believe Rebirth is a failure at all. When it comes to sales, don't forget it's currently onlybon PS5. I'm a pc player and I'll be frank, I'm not gonna buy a console close to a full month's paycheck just to play 1 game. I'm waiting eagerly for the release of Rebirth on pc to buy it, same way I waited for FF16. Can't talk for things in-game that well, since I'm remaining spoiler free to have a raw experience (minus a very certain scene between Cloud and Tifa lol), but I'm gonna say that from the spoiler free reviews I've seen, I've only heard praises with very few if any negatives and the story not being a part of them. All I know is that from the trailers and reviews, it's an amazing game that most who are ok with them making creative decisions (especially since both Kitase and Nomura are part of the crew) are gonna enjoy, and that includes me btw. Finally as for the combat, I like that it's a more hybrid type, between strategy and hack and slash, cause many players nowadays, and I'm sorry to break your bubble og FF7 elitists, prefer fast paced action combat (not all, just most), and many people (including me) wanted to give FF7 a try, but I can't stand turn based combat. I'm sorry but I find it boring af. That's on me though. The fact that game still keeps elements of the og combat through the ATB mechanic and the materia system and allows you to plan how to build each character, is imo a very good move. I find the hybrid format the best kind for this game.
I disagree with 90% of what you say, starting with the video title. In my opinion, Rebirth is much better than Remake. Remake has a lot of filler content, both in the main story and the side quests. For example, quests like finding cats or kids, the repetitive “box moving” minigame with Aerith that appears three times in 30 minutes, and the “collecting filters” task at the very start of the game. This isn’t even mentioning the worst parts, like Hojo’s laboratory or the second reactor, which are just long, boring, and repetitive. But what surprises me the most is your claim that Remake’s ending is better than Rebirth’s. In what world is a time portal appearing out of nowhere and fighting a bunch of ghosts or “whispers” (which seem directly borrowed from Kingdom Hearts) a better ending than Rebirth’s? Rebirth features Aerith, one of the best boss fights in a JRPG with the four-phase Jenova battle, followed by Zack and Cloud vs. Sephiroth. At the end, the “filler” content in rebirth is completely optional and you can rush the history . I’m completing the game in hard mode and 12 hours in I’m in chapter 9 already. And I’m not skipping cutscenes I understand that’s your opinion, but it’s really hard for me to take that seriously.
The original Final Fantasy 7 is my 2nd favorite game of all time and i really love Remake, but rebirth was a chore..i finished it, 70 hours but i was not having fun😔..the only reason i finished it was because i love the characters and the world.
it seems like she’s dead, but the way they did it was so lame imo, cloud saves her then doesn’t save her at the same time and now cloud is the only one that can see her “spirit” i guess
@@TheStory611 They've (the directors) just did a long interview where they confirm it's Clouds denial scene as denial is the first stage of grief. For me I disliked it at first but it's now my favourite ending in any game. Nothing was done without meticulous thought. Incredibly thought provoking. It's a shame we can't all see art the same way but that's art for you.
i see what you mean and i understand that cloud was never “alright in the head” so this makes sense as to why he is the only one that can see aerith, but for me i still dislike it, if the developers have to explain it, that means they didn’t do a proper job showing/explaining it in game
@@TheStory611 Agreed. The problem is there's already a huge amount of ambiguity with all the timeline multiverse nonsense. Then they start adding in Clouds delusional sense of reality and it's just a clusterfuck. It's almost impossible to string a story together because the audience can't believe literally anything the game shows them, which is really not a good thing. No wonder the devs have to explain it.
You’ve played for 6 years tho? I played when it first came out till now. Love how you youngens can appreciate it still best game ever made. My whole body is tattooed in this game. Really tho your so young you shouldn’t even know the og xx
lol I played og the first time last year when I was 18. I got into it through remake when rebirth was announced. It’s now in my top 3 favorite games of all time. It did take a while for me to get into it cause it’s so old but when I gave it a chance I was addicted. Even the combat system I didn’t learn until my second playthrough cause PlayStation has the limit break thing so I never bothered with trying to learn it lol, but when I did the game was even more fun. The story and characters are incredible
HMMMM Im going to subscribe to you......I agree with you in some respects. now here me out. The mini games were too much I agree. The story in some spots did drag on and I only cared about Aerith Tifa and Cloud. And i found myself zoning out with everyone else! Honestly, I feel imo you were more upset with how much time you spent in the game for no payoff at the end! I was like you at first. Played the game for 237hrs myself! But what I feel is you may need a breakdown like how KH3 ending + story needed one. Before I do this, your feelings about the game are not wrong! So here goes!!
Until part 3 all the hate surrounding rebirth is just nonsense to me it is the exact same as with remake intergrade and yes i played the OG they indeed took the emotional weight off the aerith dead but instead puts you in a emotional limbo this is what they intended and it worked overall the core of the story still feels the same and all the extra just feels like it is put there to mislead us fans but looks like it all will lead to the events of OG 7 in part 3 (Except for the multiverse shit that shit is weird)
sorry I cannot take this seriously, this is such a biased opinnion. I respect it but it didn’t fail to meet expectations, because a lot of people think otherwise.
Wasnt a success to you or the industry? Part 3 is coming if rebirth wasnt successful it would be another saints row remake 😂 or redfall cmon guy you're just fishing for views. Both of them are a success to me i enjoyed them for what they are not what i expected them to be. Having expectations is the easiest way to disappoint yourself 😂
Watch the full video. At no point does he mention sales, or ever try to claim that other people see this game as a failure. This is *his* perspective on why in HIS EYES, Rebirth is a weaker game in terms of story and gameplay compared to Remake. Which I *mostly* agree with - though I do disagree on quite a few of his points regarding Rebirth, as I still feel as if the game is very enjoyable overall until the final chapter. That was a slogfest for me
So! I watch rhe video. And even if I hate the word filler. As it's a stupid thing that only have been beoufht up here in the 2020's. But there are more the 30min fillers in Remake.
I just disagree. It’s an open world game. You call it filler - I call it adventures that happen when characters have freedom. While remake was a hallway game which indeed had a lot of filler. You may not like the game, but it’s supposed to be a way to enjoy characters and spend time in the world, rather than go from 1 point to another to complete a quest and finish the game.
While having played none of these games, I watched several Remake and Rebirth playthroughs and I agree with your premise. I think the problem for Rebirth not being as good partly lies in how they introduced Sephiroth way too early in Remake, made him an end boss. And of course they changed their plans inbetween Remake and Rebirth midway development. Reminds me of Rebuild of Evangelion.
I agree with everything you have said. The biggest issue to me is it features an absurd amount of bloat and padding, just there to extend game time. Ot should have just been a single game instead of chopped up into a trilogy, which was a mistake to me
You have an option to not do it and just focus on the main game. These features are added for people who wants to extend their playthrough. Nobody forces you to do all the side missions.
You know why cloud couldn’t save her in that moment it’s because aerith dying is crucial to the story point like believe me i have her tattooed on my arm watching her die this time killed me x
What irritates me is instead of just naturally letting each part end they're shoving an over the top sephiroth fight at the end of every part. Can't wait to get to part 3's ending and fight sephiroth for the third time in a row. It just gives the story a bunch of forced climaxes
Final fantasy last relevant games, square enix going Bankrupt to remake other's final fantasy like ff8 because it's sucks, square enix should create more relevant games
one of my favorite game. ruined by this bull crap remakes. if they just stay on the resource material. they had 25 yr old games could've just get that story and put it on this remakes instead of this BS. im still love the OG FF7 more than this. this timeline BS. is not stays true to the story and deviate so lame story to cover up the lack of creative idea.
Now day gaming is just movie company, they expect big budget gross making $$$ at the end, they don't care about opinion. The reason why FF7 Rebirth isn't successful like RE4 Remake because it was released exclusively to PS5 not to PC and Xbox. RE4 Remake was super successful because it released all three consoles PS5, Xbox, and PC. RE4 Remake stick true to the storyline unlike FF7 Rebirth changes everything and even the storyline was crap different from the Original OG FF7 Disc 2.
that's why it was better before... because it feels more like natural & humble reflects deference Ideas. now they want to be more like aristocratic, like zero mistakes, it feel more forced of bland and soulless. for example, why everyone loves Undertale or Pizza Tower, all those Indie games ridiculously fun and have soul & simple. on otherwise, looks at Starfeild boring & bland & soulless have storytelling that no one cares. Square Enix before SquareSoft was mixed between both of two. That's why it feels so special, like my favourite FF7 or FF6, FF tactics.
I hated the Minigames... You could have call this game Mario Party 7 Rebirth.... Seriously, such a waste of time all this nonsense Minigames... And when you finally think Minigames are over, than you get all Minigames for the animal party title.... Finally you get it and now you can collect all pirate treasures in the ocean for the Ginji armor.... Come on please, make me waste my time even more...
Three parts=less hype for each successive release. The characters are old and tired too, twenty five years and old sensibilities, hard to get excited about these guys anymore. It's especially true with people who played it when the original came out.
I was loving how as someone who wasn’t around for the original game you played it but your slagging revirth? The most anticipated game of 2024. I can’t take you seriously as you wasn’t here for the original games you never sat there with your ff7 walkthrough doing all the side quests you’d never new existed. As the biggest ff fan ever don’t slate a game you haven’t spent 20 years playing
He wasn't criticising the original, he was criticising Rebirth. You're just a gatekeeping fanboy idiot who seems too confused to even string a basic point together.
I've been playing Final Fantasy since 1991-92 and I agree. FF is finally getting back to it's original roots with Rebirth and this kid playing OG FFVII port on Switch with built-in cheats to fast forward speed, infinite limit breaks, no random encounters, all the profanity is blocked(I don't think it even says sh't), glitchy music transitioning etc. He haven't grinded in real time nor changed the disc etc. I don't think he knows bout the Ultimanias that explains most of the additional layers within the story. He wants Rebirth to be smaller, shorter, and straight to the point not realizing that the 1st disc was meant for us to question things. Many things within the OG(my favorite game since September 1997), left us with many questions that were never answered. And this young man is mad about that. I can type allot, but ppl like this do NOT need to speak for Final Fantasy.
@@Mega6staR I played FF7 on the PS2 (never had a PS1 but had plenty of other consoles) and it was so much fun. I don't agree with everything the video said about comparisons, but I find it commendable that they are trying to share their opinion on the game. Having played the original, I found that certain elements of the rebirth have a worse version of filler content. I don't know if you are saying this seriously, but having a group of people not being able to talk about a subject that you don't think they are suited for is some strange intolerance.
@PhantomC027 he ain't suited to speak for it. Then you gonna speak on what I said as if you didn't just do the same exact thing as me. All I said was he doesn't know what it's like to grind in real FFVII without the built in cheats, so he can't say the world is clustered with too many missions cus he never spent hundreds of hours maxing out multiple mime materia. I clearly seen his status on the video to see how his classic characters were built(straight off a click of a button and they're set up wrong). Bro made bland ass statements on the end without ever looking into the Ultimanias not realizing the Holy materia had to be altered within the different universe. Call it intolerance, yet I watched the video twice. And it's online, so it could get the attention from Veteran FF Gamers like myself that played since 91 to speak on his public opinion and why he has his statements f-%#ed up. What he said could have devs see this video and dumb down the world to a small ass linear experience like Remake(as Remake and only Remake was suppose to be). Dude is a youngster, yet too lazy to play the side missions, and still need research on the classic dev cycle to even understand the situation they went with in the end. That goes for the whisperers as well...
okay i never said they should make the game more linear, what i said is they could have given us quality content and not this filler bullshit,(filler bullshit meaning playing as barret and red 13 in the mythril mines, playing as yuffie on the roller coaster part just to push some levers playing as red 13 and barret again for red’s trials this could have been a single cutscene but they wanted to make us play it and do this ff10 ps2 trial, each part i just mention is 30mins to an 1hour long of just blatant filler), and i also did every side mission in the game plus the chadley missions and all them were forgettable, the only one i could really remember is the protorelic mission where they explain how wedge died and its the most bullshit way possible, made to be a joke. also there is no possible way u can say i built my og chars wrong by the little footage ive shown, i only did 1 battle against enemies that are clearly lower then me so yea im gonna press attack, but i never pressed start and showed off my materia builds so ur just assuming.
That's funny considering Remake had zero blood and Rebirth shows blood several times during more violent scenes... weird reason to like/dislike a game but you do you
What? Huh? Wth are you talking about?.... Your take is horrible and don't make any sense. I was around in 1997 when it first came out, trust me. You have no idea what you are talking about. Don't play the game if you're going to complain.
Rebirth didn’t fail the game only 4 months after release and it’s on one platform, as soon as it release to more platforms Rebirth will turn it around, remember Remake was released on more than one platforms when he got released so he had advantage over Rebirth
before you comment……. I AM NOT TALKING ABOUT SALES AT ALL!!!!!!
I'm sorry that people are clearly not watching the video and automatically assume you're talking about sales, because at literally no point do you bring that up. Smh
thx bro for actually watching the video and understanding my pain🤣🤣🤣
U shouldn't feel too personal to your viewers lol
Community is just toxic with any opinion
Dumb take. Remake happened in the Pandemic it's expected to happen. Rebirth is not a failure it meets its goal but part 3 it's going to happen.
Keep coping.
Hey he needs the views.
Rebirth is gonna win goty but go ahead… lol
No offense, but you did watch the video, right? He never even once mentions sales. He talks about the story and level design choices in both games
lmfao both are awful failures.
Lmao if you think a game is a failure just because of a sales target not being met you’re either very new to the industry or you have a personal vendetta against this series. Qualitatively Rebirth is a massive success for the player experience and eventually will be for Square.
A good game can always sell more over time. There’s no re-releasing a bad game.
But he never mentioned sales in the video
If you think that this video was about sales figures then you must be very new to this video. Maybe you should learn what it's about before commenting.
@@mikev8746 I love how people are talking about sales figures when he mentioned nothing about sales figures it's weird it's like people are trying to justify saying because the cell figures were good that means the game must be good too
This must be what happens when you extend a game into a trilogy.
No. They split one game in 3 parts. One game can't be a trilogy.
@@renatoramos8834thats much worse, its like the game have 3 discs and each of it release after few years.
@@mbagas1835 It gets far worse, because each part sucks and they could have developed 6 big games in the same timeframe and money spent.
@@renatoramos8834 the first game is kinda good, but rebirth is indeed sucks
@@mbagas1835 first part, not game.
Both games are godly epic. I mean, you could play as red 13 in rebirth and that scene of arieth dying by sephiroth might give people depression, but I still like both games specifically remake because I hadn’t played rebirth yet but I have the game. Well my dad has it, but he didn’t play it so yeah
Yeah, rebirth didn't fail. It was arguably better then remake
I would argue its worse
@@mbagas1835 and that is a perfectly valid opinion. I would say it's better
Both are fantastic games with the best OSTs ever in gaming. Jumping back to Remake from Rebirth you can see the additional sophistication of the latter, but these will both forever be incredibly memorable for me!
@@huey515 i have found someone with common sense on the internet. this is truly one for the ages.
@@Huck0308 Funny that. Honestly, there are plenty of common sense "someones" on the internet. Just gets lost behind the wall of yelling sometimes. We all agree on a lot more than some of us would think.
Btw did you play rebirth? What were your thoughts?
Rebirtb is a class game and i enjoyed every second of it. 140 hours game play in ..
As a game Rebirth is better than remake as a whole so there is not way someone could say that it failed.
So I really hope you play part 3! I feel the Creator did this on purpose cuz now he can tell the story how he wants too, without ppl being so wrapped up in nostalgia. So get Ready! Part 3 is going to be one hell of a ride lol!
Besides if you don't care to play this game series, Try out Penny Blood! The creator of Shadow Hearts Series came up with this game along with the original creator of Wild Arms and will make a game how they see fit
I feel part 3 will be completely off base from the original. The Reason why is because technically Safer Sephiroth was the final boss of the original and Aerith was spiritually alive and it shocked Sephiroth that she unlocked her true potential to travel Between different realities without needing a "host" body evident by Cloud having Degradation Disease slowly turning into Sephiroth like Glen did. So don't be surprised if the game is totally different from what you remember! Because Aerith is physically alive in "the world that accepted its fate" along with Cloud and Zack. Which I feel part 3 will show both sides of the game and may potentially have us fight Sephiroth to stop meteor in one timeline and to awaken Holy in the other timeline world. Now for the finale, Sephiroth will have 3 Battles: 1 in the world that accepted fate which I believe is the "real" world Because technically Barret was supposed to die in the 1990's version, one in the timeline where Aerith passed then the climatic ending where Sephiroth gathers all other versions of himself and becomes "Kami Sephiroth"! Hopefully we get the choice of good or bad endings!
honestly this does sound cool, this will be a great way to end all of this off cuz it makes sense, hopefully they do something like this
@@TheStory611 Right cuz we need this and Areith needs a happy ending
This is a pretty cool idea. And while I'm sure some elements will definitely be a part of the final game (like alternate world Aerith that Cloud saved, or created from the Lifestream however the worlds function. The devs have said we will get an answer on this in part 3), but the big 3 have said many times now that they aren't changing the story or most iconic moments and locations. So it will likely end the same, with most of the same things happening (like Safer Sephiroth, the Lifestream sequence with Cloud, the northern crater, etc.) Just that there are going to be some very confusing and new elements, like the Lifestream worlds and whatever they're doing with Zack. Which funny enough the developers almost outright said he's not making it to the end, as they said they wanted to rearrange the order of some events "Like Zack's death", so he'll likely disappear into the Lifestream at the end or choose to sacrifice himself for the good of the world
@@LivZoners right!
Brudda rebirth was one of the most enjoyable and fun game I’ve played in a looong while 10x better than remake
I think also many people still haven't upgraded to ps5, I borrowed a friend's console 2 weeks ago to play it. Remake was released on a console that was established years before.
I liked FF7 Rebirth, but I agree that FF7 Remake was the better game. The only chapters I disliked were the last 2, but overall, it had me engaged throughout my whole playthrough. It was linear with some exploration, combat was fun, and loved how all the weapons had their differences. I even enjoyed the side activities and quests. It's too bad that the Fort Condor game was only with the DLC. While Rebirth felt a bit cluttered with everything. I disliked the folio system, repetitive Chadley quests, cities/towns could've been more immersive, story felt like their not sure where they want the story to go, and combat was all over the place with all the characters on screen.
literally same
Neither is a game, they're two parts of one shit game.
So you're complaining that Rebirth had too much filler content... one of the biggest complaints about Remake was that it was too linear and did not have enough filler or side content.
I swear hardcore gamers are the whiniest and most annoying group of people in the world. You'd probably enjoy Rebirth more if you had a more balanced lifestyle.
I was about to say it took me 4 months to beat the game and had a BLAST. then again i also work for living! Once it ports to PC the sales will be better. All my pc friends say they are waiting for the pc release.
FFVII Remake didn’t have ENOUGH filler?
I don’t even know how to respond to that…
...but he never made a video saying there wasn't enough filler? Just because some angry UA-camrs or people on the internet complain about something doesn't mean people who are now saying the opposite are all the same critics.
@everlastingflames13 My point is that hardcore video gamers, for the most part, live an isolated existence where they think that only their opinion and experience is the correct one. The guy who made this video never acknowledged that Rebirth was designed and developed with a lot of filler partly as a response to the overall criticism from the community that Remake (the game released in 2020) did not have enough filler.
So for every guy out there who loves the immense amount of content in Rebirth, there's a guy who thinks it is too much content. It would be a breath of fresh air to hear these hardcore gamers who present their own opinions and experiences as objective fact take a step out of their own little worlds and acknowledge that the games they play are not exclusively created for their own personal enjoyment.
And overall what I'm suggesting is that if hardcore gamers did not rely on video games to provide them personal fulfillment and they lived a more balanced life, their perception of certain games would be much different and they would not complain and "criticize" them so much. A lot of these "criticisms" come off as projections of unhappiness or dissatisfaction with their personal lives (I'm assuming the creator of this video is a hardcore gamer. Apologies if I'm wrong, but I'm pretty sure he is based on my own experience of interacting with these guys back when I worked at an entertainment retail store. They are usually very quick to dismiss any experience that disagrees with their own, and are more interested in telling other people what they think and feel as opposed to having a reciprocal conversation... again apologies if I got the wrong read on this).
@@rsoxboy obviously I’m not the creator of this video, neither I consider myself an hardcore gamer I’m just a guy who loved FFVII from the first time I’ve played back in the early 2000s.
From my time I never seen people saying that FFVII REMAKE didn’t had enough filler or actually side content, filler in my circle is considered content that are just used to bloat any content and in my eyes FFVII R has a LOT, anything that was added to the game didn’t really adds if you understand what I’m sayin, it’s just to make the game feels bigger and justify to be divided in 3 parts, not that it HAD to be divided because it had much content.
Not to be that person, but the reason why it "didn't do well" is just because it was on the ps5 and that's it. Not everyone owns a ps5. I come from the PC world and have countless of friends that are so excited to play it but waiting for the pc release. Some of us just cant justify buying a $600 console for one game when we can just wait :D
That stupid argument again. JRPGs have never sold well on PC. If it wasn't for the fact that making a PC port nowadays is relatively cheap, no JRPG would receive any PC versions.
If Rebirth would have been sold on PC, it would have 500K extra units at most. The money that they would have made out of that Square already got it from Sony for the exclusive.
@@XanderVJ I respect you know nothing of the pc world and that's fine i get it. but you are wrong, a lot of pc players grew up on final fantasy just like i did. I have had it least 20 people tell me they are waiting for the pc release. The game is as old as dirt and we all switch to pc years ago. I know a bunch of old heads that play final fantasy games on their pc, including 7. I get it ps5 is how they "make money" but they screw themselves making it ps5 only :D
not to be that person but he never mention sales in the video or imply anything about sales
@@XanderVJyoure dumb, jrpgs sell way more on PC and Nintendo than PlayStation
He never mentioned sales in the video
Uhhh it’s the middle of a trilogy. Of course there are more questions and a build up…. it’s the nature of a middle chapter. Filler?! Remake has way more filler. Are you kidding?
Final fantasy rebirth is better than the original in every way! I just played the orginal ff7 for the first time two months ago and I was confused what was going on until I played rebirth. I hate when people say the mutiverse ruins the story of rebirth because that is not true. final fantasy 7 has always been a multiverse story and rebirth is just explaining what the lifestream is in detail ! The ending to rebirth is messy because we are suppose to be in cloud head and he is still going through the grieving process. What square did at the end of rebirth was bold and its up to them to land the game in the third entry
I agree that the story was good, especially if you're not a completionist trying to get everything done on your first run like I was. 😑
I loved remake despite the flaws.
I loved the linearity of it, how cinematic each chapter was, and exciting.
I especially loved the soundtrack and how kino moments were made, for example the entire mission with Jessie and the bike ride.
But in Rebirth, you have ZERO kino moments. Just this big generic time consuming open world.
Basically its like you said, Rebirth is like the introduction to part 3. And the plot was just so bad. Anticipation after anticipation.
Basically nothing of worth happens in that game. Even Aerith's apparent death is made a mess of. You're not sure if she's dead or not (she's obviously like Sephiroth, in the lifestream or something).
Remake had SO MUCH padding, it's hilarious to me that you barely criticize it in remake and then make a big deal about it in Rebirth. I will agree the Cait Sith dungeon was stupid and probably the worst part of the game. But outside of that, most of the content you could consider filler is either skippable or optional. In Remake there were entire chapters that you could remove, like chapter 10 and 11, 2 whole ass chapters just to get back to the sector 7 slums which could have been either one short chapter or just added to the end of chapter 9.
Also, what the hell are you talking about with these completion times for chapters? 8-10 hours? No chapter in this game is that long. The main story is 50-55 hours, which equates to around 3 to 4 hours per chapter on average. if you're including all side quests and optional content you could maybe reach 6 hours for a chapter. you said 8 hours of filler for a chapter which is just complete horseshit and sounds like you pulled those numbers out of your ass.
To be clear, you are entitled to your opinion. If you simply didn't like the game, fine. but at least be able to back it up reasonably, and don't contradict yourself by criticizing the game for flaws that also exist in remake yet you just seem to ignore them.
Chapter 10 was the train chapter right? Or the one In the sewers. Either way both were good. The journey through the sewers was a nice change of pace because just before you fought hellhouse and basically took over wall market. It was amazing. Then to start it you fight abzu and journey through whilst Tifa talks about how corneo could be telling the truth. Then you have the train graveyard which was fairly good because you were in a rush to get through and get to sector 7 because of the plate even more so when you realise it’s the truth AND THEN you fight shinra to stop the plate.
It’s barely padding because it’s a really quick journey through the sewers and the train one leaves you at the edge of your seat because just like you the characters are trying to rush though and get out of there. Rebirth had more than just the cait sith dungeon bro. First off the entire ending with aerith running around In the temple took like 3-4 hours alone just because they kept switching and splitting up the party giving you different perspectives of what as you were playing as cloud or what happened as you were playing with aerith. It was soo long and boring. Another time for me where I just felt bored and wanted to sleep honestly was when you went to cosmo canyon and did that red 13 trial. The only thing that kept me awake in that entire chapter was his annoying ass voice.
To defend what he said about chapters being like 8 hours long is impossible because that’s no where near true but it’s probably because most chapters have a whole map to “explore” and do a bunch of towers mini games and challenges for new materia which sums up to about 4 hours a chapter. A lot of people are gonna do this side content regardless if it’s optional because it’s jrpg the genre alone is expected to have side quests and be fetch quests or just bad open world quest design and they’ll do this because people are afraid they’ll miss out on stuff and guess what they do miss out on stuff like the plasma discharge ability which you could only get by doing combat trials with Chadley. The filler for rebirth is just as bad if not worse than remake man. The worst chapter in remake was the crate mini game with aerith where you need to pick up crates for her to get up to a platform. The second worst was the second hike though the sewers but that one is before an awesome chapter so it’s kinda forgettable
@@zaidebtw4438 Yes chapter 10 was the sewers and 11 was the train graveyard. 1 chapter would have been enough to build tension. Escape the sewers, and make a mad dash for sector 7. But no. Chapter 10 is whatever I guess, but chapter 11 is an absolute slog. They have this whole sideplot of fighting ghosts or something weird in the graveyard and it completely takes the focus off of the plate being dropped.
The cait sith dungeon is the most prevalent example, that's why I mentioned specifically that one. It felt the most like Remake padding of any section in the game. The main issue I have with Remake vs Rebirth is that Remake was stretched way too thin. They took a 5 hour section of the OG and made it fucking 30 hours, vs Rebirth which took a 20 hour section (roughly) and made it 50 hours, which is a much more acceptable ratio given how much story content was covered.
completely disagree with Rebirth having equal or more padding than remake. Remake the whole fucking game was padding. At least in Rebirth sections that are longer, such as the temple of the ancients as you mentioned, were already long in the OG especially on a first playthrough. My only real issue with that dungeon was having to hold triangle with Aerith every time to pick up green planet juice instead of it just picking up instantly. Now compare that to remake in the collapsed expressway. Its a section that in OG you run through in just a few mins at most, maybe run into some random encounters and whatever. In Remake its turned into a mini dungeon with a bunch of mediocre puzzles controlling the robot hands, and to be honest I dont remember how long it takes But i remember it taking too long. Another example is messing with all the sun lamps before heading to reactor 5, something you didn't even really do in the OG turned into an hour long dungeon, maybe longer. in Rebirth, long areas from OG become longer. But in Remake, sections that were basically non existent or just a couple mins become hours.
The real issue here is that these two should not be separate games. Remake and Rebirth should have been one game just covering all of disc 1, with the fat being trimmed off of both games so that padding is non existent, and being left off with a perfect cliff hanger from Aeriths death for part 2 which would contain discs 2 and 3. The fact that they made a whole ass game off of midgar is criminal.
@@Logan17258 I don’t really see the problem with midgar having it’s own game. The point was to expand on the story and make rebirth look even better with open world aspects compared to the claustrophobic streets of midgar. I feel like you massively understated the temple of the ancients and it’s length here. I haven’t played the og and probably never will since I prefer the combat of the remakes so idk if the game has the same length of the mission from the og because it’s still a slog to get through. The robot hand mini game in remake yes I admit was terrible but nothing compared to cait siths dungeon which still I don’t understand who approved this. 2 hours of roaming around as a cat picking up boxes is a crime in itself but you already know this. The temple of the ancients was such a slog to get though and lasts roughly 3-4 hours. I would rather take 30mins (or an hour if your just slow) of lifting crates to pick up a character then immediately proceeding to one of the best chapters in the game over 4 hours of me roaming a temple.
Wasn’t the train graveyard in og too? Like I said I haven’t played it but it seems really random for something as crazy as a train graveyard to make its way into remake without having at least some influence from the og. Either way the ghosts really aren’t focused on that much. They make aerith sad and give her flashbacks of her childhood and remind tifa of Marlene which helps motivate the player to get to sector 7 to stop the plate drop. The lights out chapter with the sun lamps sure was bad I agree especially for a first play through where you get lost easily but it’s right next to the really good chapters of the game and does reward you with a summon materia and a few extra materials as well and only if your going for them does the chapter take long. I replayed on chapter select to see the pacing and compare it to rebirth and it was night and day because the longest it an example of padding can take is up around 30mins-an hour whereas in rebirth it’s just a joke and takes too long to get to the ending of the chapter, hell that’s probably why people didn’t like the ending of the game as much as square wanted them to because of the 4 hour dungeon, confusing ending and a boss fight with like 16 different phases. Somehow rebirth made boss fights have padding because all these fights did was just sour the ending fighting all these versions of sepiroth.
As for the game being separated I don’t really know if I’m being honest. When I upgrade my setup I’m definitely going to replay both games and play rebirth the instant I beat remake to see if it’ll make me enjoy the game more and so I really see the differences between the two.
@@zaidebtw4438 The difference between the temple of the ancients and something like the train graveyard is that the temple was good in OG, but you could somewhat tell it was held back by the tech of the time, something you could say for a lot of areas in the game. But i have never heard anyone say "I hope they expand the train graveyard". in the OG you just run through it in a few mins to get back to the slums. How long you are there really just depends on random encounters, its only about 2 screens long. Thats my whole issue with remake like I said in the last comment. Things that were so short became so long for no reason and kill the pacing. At least in Rebirth the longer areas were also long in the OG. I wouldn't even mind that much if the train graveyard was say 30 mins, instead of 2 hours or whatever it ended up being. As for how long the temple is in the OG, it's roughly 1.5 - 2 hours. The length can vary especially on a first playthrough since it's a maze.
I also think you're not giving temple of the ancients in rebirth enough credit. There are several great boss fights, one with Reno and Rude, Elena and Tseng, the Red Dragon and Demons Gate all of which were pretty great. I also loved the opening fight with the onslaught of shinra soldiers to that amazing battle theme. The music in the temple was great. The boss music was all fantastic, especially the turks and demons gate. A good alternative version of "listen to the cries of the planet" and its battle edit variation are insanely good, and the eerie ambient music that plays near the end of the temple when you are getting fairly close to the black materia alter. The low points for me would just be pushing the big box things and picking up planet juice with aerith. But otherwise its exploration and combat which is the whole point of a game like this. Its also the games final dungeon so it makes since to be lengthy, and most of that length goes to good use I would say.
Ill agree on the ending. the Jenova fight was great, everything after that was ridiculous over the top horseshit and far too long. It is one of the weakest parts of the game for me. I understand the game needs a final boss, but why not Jenova? it was already a pretty lengthy fight, it would have been enough. 25 sephiroth phases would be excessive even in the finale of part 3. My other issue with it is taking the focus off of Aeriths death too much. This is a case where less is more. Its supposed to be sad not over the top. Expanding a large dungeon from the OG? Go for it. But taking the biggest emotional gut punch in the game and making it a multiversal battle against sephiroth was nonsense.
I would have been fine with midgar being its own game if it was shorter. From a gameplay perspective its good minus the padding, but the story is where it hurts the most. You dont even really have a main antagonist yet because the party knows next to nothing about sephiroth besides cloud and tifa, and even then its the characters that know, not the player because we dont get the nibelheim flashback till rebirth. The ending sucks because its crazy kingdom hearts nonsense (like rebirth) and you fight sephiroth as a final boss which will diminish his impact in later entries and feels weird since shinra has been your main opposition, not sephiroth. In the words of videogamedunkey, it is a 30 hour intro sequence.
@@Logan17258 Remake being an intro sequence is accurate because I’d say it’s what they were trying to go for. Technically speaking it’d be impossible to honour the og on a ps4 so splitting it into three games was a logical decision in my book. Remake done it’s job for the og fans and the new ones wondering who tf is this golden haired demon with a sword the size of my house that keeps bodying me in smash bros. The ending is where the game being an intro is most apparent because you have questions about what’s going on and don’t know what’s happening next which I believe was the goal since if everyone knew aerith was just gonna die again then it would t hit the same but now people will be surprised about aerith dying and it’ll hit slot harder. This is why the games basically just an intro because it tries to separate itself from the og.
Yeah I did kinda understate the temple so I’ll list the best parts of it. The boss fights were pretty good and the trials were awesome and more gut punching than the ending for me and a lot of others Im assuming……..Yup that’s it honestly. Writing this now I feel like there’s something I’m missing but all there is to it is just some boss fights and great story. I hated the time skipping that they do because it just makes it a slog to get through and doesn’t help keep the player engaged in what’s happening and pulls them out of the experience. You may be wondering “but if there wasn’t any time skipping then we wouldn’t know what the others were doing” well why do we need to know anyway? Seriously why? Did I need to know where Barrett was when he tried to save the robes in the mines? No and you didnt show it to me either in a stupid ass time skip.
Midgar being it’s own game shouldn’t really be a problem since it is a remake and yes I understand that players aren’t gonna know who Zack is or who tf sephiroth is but I believe this is why they released crisis core reunion after. I personally don’t feel like I need to know everything about sephiroth besides the fact that cloud looks up to him, kills aerith and is insane but that’s just me anyway and I’m seriously asking this here. Are the players at this point supposed to know who sephiroth is? Did anyone know who he was in the og like at all? Because if that’s true then it shouldn’t matter since it’s following the same format as the og so being mad about it not being faithful to the og doesn’t really make any sense, and I believe the og is the problem here. The game is a remake and until it’s finished we will come up with theories as to where the og factors into this games story and see what sephiroth actually knows and how he found out about the multiverse and well everything really. Btw I fully expect square Enix to make a prequel to the remakes if a lot has changed or at least give us a prequel to sephiroths story in the remake format. Maybe even remake crisis core instead of just making it a remaster and fully faithful to the og crisis core which I think it is but I could be wrong since I haven’t played it.
I loved both but I actually found the padding and side stuff in Remake way worse and mostly pointless except the Avalance members, that bit was great especially with Jesse and her family background scenes.
I agree with Rebirth not progressing the story much and answering much, it pretty much answers nothing lol that did really annoy me but I know we just have to wait for part 3 for the mass story elements. It was kinda the same in the original though u got a lot of the story all at the end though it was way better paced in the original.
Even though the story didn't progress or answer much in Rebirth I absolutely loved it. I am not normally an open world do everything person but I was obsessed in Rebirth! I love this game so much I said I will buy it again when it comes out on PC lol and I try so hard not to double dip with games but this one I really will. FFVII is my favourite game ever.
I do wish it wasn't 3 games in the Remake though and that they removed a lot of the padding and just made 1 big awesome game or 2 if you really have to.
Great to see you try the original in todays generation of gaming though and can still appreciate it!
Yeah I can’t take you serious. The highest rated game of the year and front runner for GOTY fails? Man some of you are just ridiculous
@@vince_002You don't need to do the side missions. It is for the players who wants to stay in the game longer.
@vince6897
If "censorship" is such a big issue,you should have hated the orginal. Reactionary Gen Z weebs are hilarious, if you went though the stuff us elder weebs went through in the 80s and 90s you'd have a stroke. Look up "Robotech" and Working Designs. You put a Japanese person in the same room with an American who both played Albert Oddsey on Sega Saturn have them talk about it,they won't know what each other is talking about.
Cardcaptor Sakura ≠ Cardcaptors.
@@vince_002 Remake was also filled to the brim with padding. They took something that was barely 5 hours and made it 30. There's entire chapters in that game that could be removed. Rebirth isn't innocent either, but don't talk as if remake had none.
I hope you watched the video before you commented this. Because it doesn't seem like you are making an effort to rebuttal the points he makes, instead writing off the game's critical success as making it immune to criticism. Plus it is NOT the highest rated game of the year; Shadow of Entree(no idea if that's spelled correctly) is the highest this year. Yes I realize you can argue that it's merely an expansion but metacritic recognizes it as an actual game, where you most likely got highest rated game of the year from. But that's besides the point
You’re gonna get a lot of hate cuz this take was a L but I still fw the effort and boldness of sharing you opinion. And for that you have my respect
(Warning this is a long read) I agree with the great majority of what you said here. (storytime) I will admit my initial reaction upon completing Remake having played the OG a few months before was "This could go wrong VERY easily", but after I slept on it I went back to stuff earlier in the game and thought "Wow, they were hinting at this since the literal first few hours of the game. Maybe they do know what they are doing." And now it's quite possibly my favorite game of all time - yes even over the OG. The ending is still extremely exciting and fun to replay, and I'd argue the Sephiroth boss fight there despite being MUCH easier than Rebirth is more enjoyable. But when I got to the final chapter of Rebirth, it became overwhelming *very* quickly and so much random crap is thrown at you all at once it's hard to stay engaged or excited at all. There were certainly elements that made me very happy, such as Zack and Cloud getting to fight together even briefly, but That Aerith Scene left a very sour taste in my mouth. That scene is extremely impactful even to someone like me who wasn't alive yet when the original game came out, and is at the core of one of FF7s' main themes. Why did they think it was necessary to confuse the player? Was that really better than an ACTUALLY IMPACTFUL scene that would've affected newcomers just as much as many first timers from 1997 were? Because no matter what they do now with the third part, whether we get the full scene when Cloud recovers his memories(which I would bet money on we will get it there), the moment of grief in which it happened is gone. It will never exist in the Remake project. People will have already formed their own interpretations on what happened to her, so all it will do is confirm or deny their assumptions. How is that emotional at all? Yes denying a loved one is dead is realistic to real life, but for a story, you will emotionally impact people by clearly showing that they are dead *despite* the loved one being in denial. Yes without a doubt she is dead in some way shape or form, but they made it so unnecessarily wishy washy that it robs the situation of practically any sadness. Cloud blocked the swordstrike, he saved her! No wait, there's blood? She's dead! Wait no, she just woke up and spoke to him! Now she's lying on the ground motionless, she must be dead. She just came out of a white portal? Did she come back from the dead? Oh she's fading, guess she's really gone. She woke up, she's alive?! Now everyone's grieving? Nobody can see her? Okay I guess she is dead. What a mess. Oh yeah and not to mention like you pointed out in the video, the giant boss rush takes so long that even if there had been a feeling of loss created, it was completely demolished by the time you went back to go see her body.
Sorry for the rant about Aerith, I am just personally VERY ticked off as she is my second favorite female character of all time and I feel like the end of Rebirth did her character arc so dirty. It's not that I want her to be dead no matter what(because like I said, I love her), it's that they created confusion where there could've been a great moment of loss or victory, whatever they'd chosen the outcome. Instead they went for a convoluted in-between that left me feeling very unsatisfied.
Yeah and there were some things before ch 14 that were pretty frustrating to do. Don't get me started on exploring Gongaga and Cosmo Canyon. If it weren't for those two having the absolute best OSTs of all the regions in the game imo, I would've given up on all the content in the two very quickly(actually Nibelhiem might take the cake; Anxious Heart is in my top 5 tracks of FF7 overall). Very much agree with the Cait Sith boxes sequence as well, I got so annoyed at that. Was still very happy to see Vincent afterwards though, almost made it all worth it.
I honestly still love Rebirth despite my harsh criticisms of the ending, and chapter 13 is one of my favorite things to come out of the Remake project so far both voice acting and characterization-wise(if I ignore the tedious navigation of the temple lol). I just hope the third game really hits it home, because the devs have been promising and discussing parts of characters upcoming, and after having lost a part of my trust I am a bit skeptical. That aside though, part 3 will likely be my most anticipated game of all time, so hopefully it makes Rebirth feel better after having the full picture
Edit: forgot to add my two cents about Zack. Honestly all things considered they handled him fairly good this game, and he is the ultimate enigma of the final game. Although I was very frustrated with how they made the switching POV feel completely pointless when all of a sudden in the final chapter these other words are created from Zack's indecision of what to do with Biggs and Hojo. Oh yeah, and Biggs felt completely pointless as well just to throw him away like that at the end. Tbf I didn't know what they were going to do with him in the first place after Remake, but if I'd known then that he would've added literally nothing of importance to the story, I would've been more critical about it at the time. With what happened, it felt like the team brought him back just because players might be sad about his death and wanted to give them pointless fanservice.
yes i totally agree with everything you said about Aerith, Zack, and Biggs i forgot to mention zack and biggs in my video but i feel the same way u do, biggs was literally pointless. and zack was there just to show that there are more timelines.
@@TheStory611 I'm sure the team has some interesting plans for Zack in part 3 and I am very excited to see what, it's just that the rest of his scenes much like Aerith now feel worse considering there was no resolution, just more build up
Only reason I feel games fail is due to them being stuck on consoles nobody wants.
After reading some of the comments here, I just want to apologize for some of them. Some people don't want to take your criticisms seriously just because you didn't play the game 27 years ago, like that's somehow a requirement to understand a game that you can play on quite literally any modern platform today. Much like I did. You don't have to have watched Star Wars in the late 70s to be a knowledgeable fan and talk about it on the internet. The entitlement of some of these OG fans is very sad. They should disagree with what you have to say based on the knowledge you presented in the video and not on how long you've been following the franchise
I actually agree with a lot of what you said. I prefer part one over rebirth as well but you might have already been a tad burnt out from playing part one.
Also, I played FF7 in 1997 lol. It's actually insane to me that someone from a younger generation can talk passionately about this game like you do. 👍
My bone to pick with the game is excessive sidequest so that the omnipotent Chadley gives you a new materia or and the summons also being still tied to Chadley instead of reaching one of the summon temples and fighting the Summon there with a background akin to the region or their element. I can enjoy some exploration in the open areas but on Rebith I find it maybe too big and empty. Every time I see a new big open area I get a Chadley PTSD.
You should finish his quest line and Charley will make sense.
@@zest01 I will, but I don't think just making sense of it will be a good payoff for the whole experience.
Remake was close enough to the original and expanded on things that felt appropriate. Like Jessie, Biggs, and Wedge. It also set up some interesting questions for what followed. The whispers and the ending to remake were just set up. What they did with it going forward is what determines how good or bad their inclusion was. The ending to Remake suggested that the story was free from being tied to the original.
Then in Rebirth they just followed the major story beats of the original but changed the context and meaning behind them. Characters are out of character. Zack was pointless for what little screen time he ate up. Biggs was pointless and brought back for nothing. They butchered Aerith's death, completely missing the meaning behind it and killed any emotional weight it would have had. Sephiroth is no longer menacing but just shows up from time to time to troll Cloud. They added pointless multiverses that have nothing to do with the story of FF7. Rebirth blows its load of mini games all over the place. Just throwing that shit at you every chance it gets. Sometimes for no good reason, here is a random mini game.
Bottom line, fans wanted a faithful remake of the original game and that is not what we got. Instead, we got some Kingdom Hearts bullshit.
u and me are on the same wavelength bro, well said👌👌
When they announced Tetsuya Nomura would be at the helm of this project, I was expecting "Kingdom Hearts bullshit" from day one.
@@TRAILLERYes! Not that the game has 3 directors. It has some producers. And the acrots are have their take of the characthers. But it in the end every cryboy are pointing a finger in some regard against Nomura
It’s so weird I agree with almost everything you said but I still enjoyed the game for some reason. I just love the characters (except cid) and their interactions with each other. But everytime we got into the Zack segments and especially that fan fiction ending it did ruin the game cause you realize what this remake trilogy actually is. When ff7 remake is just being ff7 it’s so good.
oh don’t get me wrong i still like the game, there was just parts in the game that didn’t need to be in there like the filler, but when it came to the actual cutscenes/stuff we wanted to see, it was good. besides the ending, i felt like too much was happening all at once
Rebirth fails? Rebirth literally got perfect scores. What on earth are you talking about?
Watch the video? He never mentions other people's reviews or the performance of the game. He talks about why HE thinks Remake succeeded as a good game and story while Rebirth failed. To which I definitely agree with on the ending, and only parts of the rest of the game
Not to criticize you specielly. As these seem to be a common thing here in 2020's. You cant make something that don't give the plater all the answer. And that so said. Becouse the thing that I love whit rebirth. It's that you have to think and guess what is going on.
And they have done it. As Cloud is getting more and more fucked up in his brain to the point that he cam't accept that Arieth is dead.
And it makes the death secen not as powerfull if you see what is going on.
Rebirths shits over remake in terms of standard of game
You took the words right out of my mouth! Every single word! The ending was horrible. I agree, I'm still looking forward to Part 3. But I'm just not that excited for it.
I think mid is too high praise. There is a simple reason why rebirth fails: Multiverse suck. Nothing matters because somewhere in another verse there is a perfect fairytale for everyone, you were just peeking at the wrong one. Hop another dimension and find it.
Sliders TV series circa 1995 did it way better
Why is there blood & no blood death or no death
Aerith still died
Cloud is in denial is one possibility. Like he can not accept it so he is seeing what he wants to see. His mind is pretty fucked up still at this point in the story in Rebirth. Could also be another million reasons / several reasons all at once haha. The damn wait between these games drives me insane. I wish we just had one epic 90 hour story with a tiny bit of side content and extras rather than 3 parts
@@keblin86we all want that, but if you look at the scale they took this game, no way it was going to be made within a deadline.
Yup! They could of easily cut back on the amount of different side games though, so many systems had to be created for those! I enjoyed most of them mind but I know not everyone does. @@AlexCole272
What the hell are you talking about?! Final Fantasy VII Rebirth is one of the greatest video games of all time. Your crazy 😂
Thanks for such a video bro
Yeah when it comes to the story I felt like they had to keep every gate open cause they do not know where they are going with part 3. So Aerith is dead, but not really. Sepiroth is beaten, but not really. Cloud is devastated by Aerith's death, but not really cause he can talk to her... and so on.
Dealing with grief. Grow up
It felt like remake was seeping up something incredible but rebirth was also trying to set something up. Rebirth didn’t do much with what remake set up imo
Kh3 rant when??
you just gave me an idea 💡
I did the same thing. I stop playing on chapter 9. I just got into a new map after completing the last one and bam! More meaning less side missions. Now I have to force myself to play it.
You’re not forced to do side missions like
@@sagecentral1809 Oh I know. I feel like I’m missing something if I don’t.
@@Crackerjack3and you are that’s the thing. There’s so many great character moments and lore in the side stuff of the game but there’s so much side stuff that by the time you get to like gongaga and cosmo canyon you feel like you’re just doing side stuff just to do it. They literally have sephiroth showing up in one of the protorelic quests that’s not something you wanna miss but there’s also so much to do in every area
@@harry5384 it’s not side quests I hate . I hate going to every tower, every crystal you gotta scan and finding the summons scans. Those are tedious. Those damn mini piano games get my nerves too.
@@Crackerjack3 yeah those were fun only in like the first 2 areas. I actually really liked the piano mini game I’m ngl lol
I loved Rebirth but I did actually find Remake better for some reason.
I have to disagree with the Cait Sith moment.
I actually liked it because its one of the few challenging moments in a game that's ridiculously dumbed down and easy (besides the Gilgamesh fight).
This was also a huge pitfall for me. The game was just ridiculously easy. Every boss, every enemy, is nothing.
I didn't feel connected to Rebirth. One thing that they messed up was with Aerith's death like you said. It was so iconic that scene due to her death and the way she died. The feels were strong!! They took that away from us.
This is what happened when you need views.
I agree with you on the Shinra mansion, and disagree on basically everything else. I think the big difference between us is that for me, while I loved the vast majority of Remake, I wasn't a fan of the ending. The questions it raised left me feeling nervous for the future, rather than excited, as I questioned whether they were actually going to remake the rest of the FFVII story, or go off in some completely different direction, telling an entirely different story that I honestly had no interest in seeing. They promised a remake, and I was here for a remake. I didn't expect the remake to be 1:1. I was prepared for changes. They want to give us an expanded remake with added lore, additional plot threads, and new character details? Sure. I'm totally on board for that. A completely new story though, that has nothing to do with actually remaking the story of FFVII?...Nah. Not what I signed on for. If the story had gone completely off the rails after Remake, I would have been pissed.
Rebirth, in contrast, was incredibly reassuring. As I played through the game, watching all the classic character arcs recreated, and expanded upon in stunning detail, I could feel all of my worries about the future of this project just slowly wash away. Combat was still amazingly fun, and the issues remake had with midair combat have been completely fixed, with Synergy skills being a fantastic addition to an already great combat system. The character writing was fantastic throughout, and I especially love how they portrayed Cloud's deteriorating mental state.. The added lore about things like the Black Materia, the Gi, and the lifestream, were all great. Chapter 13 took one of my least favorite parts of the OG, and turned it into one of my favorites. The minigames were largely enjoyable. The character sidequests were actually fun. I actually like Queens Blood, and I usually HATE card games in RPGs. Also, getting to see all of the classic FFVII locations brought to life in this style just had me smiling from ear to ear throughout my entire 133 hour experience, and while the game didn't give us many 100% definitive answers to a lot of questions that were raised at the end of Remake, I personally was never expecting that. I figured they would save the definitive reveals for part 3, and what details they did share throughout the story did a lot, I think, to help us get closer to figuring things out. I can honestly say that I was never bored, and after finishing the game...I immediately went back to replay it two more times. Where Remake left me feeling worried for the future, Rebirth had me feeling like the developers were saying: "Don't worry. We've got this." It's easily my game of the year, and I can say with confidence that nothing is going to top it for me.
As for the ending, I actually dig where I think they're going with it. The developers have commented that in the original game, they specifically wanted to portray how sudden death and loss can be. One minute, the person you love is right there, looking at, and smiling at you. The next...they're gone. No warning, no time to prepare. Just gone. This time, they said they wanted to portay how difficult it can be for someone to accept loss when it first happens. I take this be confirmation that Cloud is essentially in denial about Aerith's death, and has merely convinced himself that he saved her, because the reality of the situation is just too paiful for him to deal with. We see the scene from Cloud's perspective, as he lives out the fantasy of saving Aerith, so that he doesn't have to face the reality of a world where she's gone. I think the Aerith he's talking to, and fighting alongside during the ending, is really just a ghost in the lifestream, and she's merely putting on an act for Cloud's benefit, because she realizes that he's in no state to handle the truth right now, and if he were forced to face the truth in this moment, he would lose himself to despair, which is exactly what Sephiroth wants. I think this will all come to a head during the remade lifestream sequence with Tifa, where Cloud will not only have to face the truth of his own past, but also the reality of Aerith's death, and I'm 100% here for that. The idea of Cloud going through a stages of grief arc, from denial to acceptance, sounds absolutely amazing to me. I can't wait to see how this all plays out in part 3, as the rest of the FFVII story is reimagined.
keep up the grind bro, am a youtuber named Xieltic, (dis my alt) and i can tell u work hard on ur videos, ppl that are hating have the right to disagree but i feel like they a lil to harsh and really show u that u can’t have a opinion nowadays lol, i agree with most of what ur saying not everything but most and that’s enough to like the video (also subbed) keep it up!!!
thx bro i appreciate it🤝
I've decided to stop buying Square Enix games right away and instead, I borrow them from the library. This way, I can try them out and decide if I actually enjoy the core mechanics before making a purchase. I usually wait for the games to come to PC or go on sale if I find them worth buying.
I find it frustrating that Square Enix sells games without offering the option to purchase the full package on launch, including DLC. For example, I paid $90 for Kingdom Hearts 3 at launch but now I can't access the Re-Mind DLC without paying extra. It feels like a betrayal.
The decision to create DLC for Final Fantasy 7 seems like a departure from the complete experience of the original game's 3-disc legacy.
I also think there are too many repeated quests in Rebirth, which becomes tiresome, especially for someone like me who aims for completion.
I personally enjoy the story when I am not doing side quests card games (definitely a Tetsuya Nomura-ism)
And let's not even get started on Chadley and his incessant AI discussions or the frustrating stalling of data collection. I've decided to stop buying Square Enix games right away and instead, I borrow them from the library. This way, I can try them out and decide if I actually enjoy the core mechanics before making a purchase. I usually wait for the games to come to PC or go on sale if I find them worth buying.
I find it frustrating that Square Enix sells games without offering the option to purchase the full package on launch, including DLC. For example, I paid $90 for Kingdom Hearts 3 at launch but now I can't access the Re-Mind DLC without paying extra. It feels like a betrayal.
The decision to create DLC for Final Fantasy 7 seems like a departure from the complete experience of the original game's 3-disc legacy.
I also think there are too many repeated quests in Rebirth, which becomes tiresome, especially for someone like me who aims for completion.
And let's not even get started on Chadley and his incessant AI discussions or the frustrating stalling of data collection.
TLDR:
Good game with plenty of small annoyances and repetition. Don't buy Square Enix games on launch.
Remake was better imo. I was hooked throughout the whole story and cared about every character and was eager to see what is was trying to set up. Problem is it set up a game that was setting up a game after it had already set up a game. Yes I know that that doesn’t make sense but it just felt like the story really only got good at gongaga and didn’t build on the story that much until that point
I haven’t finished Rebirth but I don’t have the enthusiasm to finish it neither.
On the other hand, I really like Remake and played through it multiple times. Never got bored with the gameplay nor the story.
Rebirth just drags on and at the point I’m at the game now. The story and activities are not that engaging for me. It may get better. I will probably finish it. I’m only at the jungle but now.
I never played the original actually. Remake is my first Final Fantasy 7.
I somehow feel that Remakes have better graphics too. It probably down to personal preference tho.
Ff7 Rebirth is a better game and at the moment, the GOTY.
They eff the story.
remake was remake, rebirth was reskin of psp game for 60 bucks and it was visible.
I think there is a massive chunk of people who actually played ff7 original when it come out in the 90s who was excited for remake but when they played it was a bit blah me included it's a good game don't get me wrong but it's noway near the original and it's filled with ALOT of filler I'm gonna wait until the full series is out now or when rebirth comes on psplus I've only played remake once and don't really plan on playing it again I play the original at least once a year! Fully completing it to! Not only that it's only on ps5 wich unfortunately some folks can't get due to the fact its still stupidly high priced!
I prefer the OG all day over this trilogy of meh, I really tried to get into this new take, but holy sh*t it's just so weird and feels unnatural. Give me the OG masterpiece, and it still remains my favorite game of all time, followed by Elden Ring.
Pretty simple remake was on a popular system *and* P.C.
Rebirth is only on ps5. Not everyone that wants to play it can afford a ps5. There are *a lot* of players waiting for the pc drop to play it.
Honestly FFVII rebirth just felt way to long, i loved the game but i feel like it ruined the game for me mainly its fan base I’ve been dealing with its fanbase during and after playing this game. I’m not surprised that the Tsukihime Remake beaten out this game as number 1 once which is a big achievement.
I’ll be honest I would rather play kingdom Hearts 2, FFIX, FFVI over FFVIIRebrith.
I don't believe Rebirth is a failure at all.
When it comes to sales, don't forget it's currently onlybon PS5.
I'm a pc player and I'll be frank, I'm not gonna buy a console close to a full month's paycheck just to play 1 game. I'm waiting eagerly for the release of Rebirth on pc to buy it, same way I waited for FF16.
Can't talk for things in-game that well, since I'm remaining spoiler free to have a raw experience (minus a very certain scene between Cloud and Tifa lol), but I'm gonna say that from the spoiler free reviews I've seen, I've only heard praises with very few if any negatives and the story not being a part of them.
All I know is that from the trailers and reviews, it's an amazing game that most who are ok with them making creative decisions (especially since both Kitase and Nomura are part of the crew) are gonna enjoy, and that includes me btw.
Finally as for the combat, I like that it's a more hybrid type, between strategy and hack and slash, cause many players nowadays, and I'm sorry to break your bubble og FF7 elitists, prefer fast paced action combat (not all, just most), and many people (including me) wanted to give FF7 a try, but I can't stand turn based combat. I'm sorry but I find it boring af. That's on me though. The fact that game still keeps elements of the og combat through the ATB mechanic and the materia system and allows you to plan how to build each character, is imo a very good move. I find the hybrid format the best kind for this game.
He never once mentions sales in the video. This is about gameplay and story
I disagree with 90% of what you say, starting with the video title. In my opinion, Rebirth is much better than Remake. Remake has a lot of filler content, both in the main story and the side quests. For example, quests like finding cats or kids, the repetitive “box moving” minigame with Aerith that appears three times in 30 minutes, and the “collecting filters” task at the very start of the game. This isn’t even mentioning the worst parts, like Hojo’s laboratory or the second reactor, which are just long, boring, and repetitive.
But what surprises me the most is your claim that Remake’s ending is better than Rebirth’s. In what world is a time portal appearing out of nowhere and fighting a bunch of ghosts or “whispers” (which seem directly borrowed from Kingdom Hearts) a better ending than Rebirth’s? Rebirth features Aerith, one of the best boss fights in a JRPG with the four-phase Jenova battle, followed by Zack and Cloud vs. Sephiroth.
At the end, the “filler” content in rebirth is completely optional and you can rush the history . I’m completing the game in hard mode and 12 hours in I’m in chapter 9 already. And I’m not skipping cutscenes
I understand that’s your opinion, but it’s really hard for me to take that seriously.
The title was just bad. The first game should've been Remake Part 1
Because they need to stop making these PlayStation exclusive
You have this backwards. Remake is pisspoor and rebirth is excellent
The original Final Fantasy 7 is my 2nd favorite game of all time and i really love Remake, but rebirth was a chore..i finished it, 70 hours but i was not having fun😔..the only reason i finished it was because i love the characters and the world.
same
Aerith alive?
it seems like she’s dead, but the way they did it was so lame imo, cloud saves her then doesn’t save her at the same time and now cloud is the only one that can see her “spirit” i guess
@@TheStory611 They've (the directors) just did a long interview where they confirm it's Clouds denial scene as denial is the first stage of grief. For me I disliked it at first but it's now my favourite ending in any game. Nothing was done without meticulous thought. Incredibly thought provoking. It's a shame we can't all see art the same way but that's art for you.
i see what you mean and i understand that cloud was never “alright in the head” so this makes sense as to why he is the only one that can see aerith, but for me i still dislike it, if the developers have to explain it, that means they didn’t do a proper job showing/explaining it in game
Wow don’t even bring this up
@@TheStory611 Agreed. The problem is there's already a huge amount of ambiguity with all the timeline multiverse nonsense. Then they start adding in Clouds delusional sense of reality and it's just a clusterfuck. It's almost impossible to string a story together because the audience can't believe literally anything the game shows them, which is really not a good thing. No wonder the devs have to explain it.
You’ve played for 6 years tho? I played when it first came out till now. Love how you youngens can appreciate it still best game ever made. My whole body is tattooed in this game. Really tho your so young you shouldn’t even know the og xx
lol I played og the first time last year when I was 18. I got into it through remake when rebirth was announced. It’s now in my top 3 favorite games of all time. It did take a while for me to get into it cause it’s so old but when I gave it a chance I was addicted. Even the combat system I didn’t learn until my second playthrough cause PlayStation has the limit break thing so I never bothered with trying to learn it lol, but when I did the game was even more fun. The story and characters are incredible
I played it two years ago when i was 12 😂
HMMMM Im going to subscribe to you......I agree with you in some respects. now here me out. The mini games were too much I agree. The story in some spots did drag on and I only cared about Aerith Tifa and Cloud. And i found myself zoning out with everyone else! Honestly, I feel imo you were more upset with how much time you spent in the game for no payoff at the end! I was like you at first. Played the game for 237hrs myself! But what I feel is you may need a breakdown like how KH3 ending + story needed one. Before I do this, your feelings about the game are not wrong! So here goes!!
Anyways its game of the year
Idk about that both games were amazing
11 subscribers. Probably for the best.
Skill issues with rebirth
Nothing true to back up everything he is saying
I enjoy remake. Havent tried rebirth yet. Probably get it on sale 😮
Just bc it is a ps5 exclusive
I don’t like the real time combat shit so I skip all of them that have it .
Until part 3 all the hate surrounding rebirth is just nonsense to me it is the exact same as with remake intergrade and yes i played the OG they indeed took the emotional weight off the aerith dead but instead puts you in a emotional limbo this is what they intended and it worked overall the core of the story still feels the same and all the extra just feels like it is put there to mislead us fans but looks like it all will lead to the events of OG 7 in part 3 (Except for the multiverse shit that shit is weird)
sorry I cannot take this seriously, this is such a biased opinnion. I respect it but it didn’t fail to meet expectations, because a lot of people think otherwise.
Wasnt a success to you or the industry? Part 3 is coming if rebirth wasnt successful it would be another saints row remake 😂 or redfall cmon guy you're just fishing for views. Both of them are a success to me i enjoyed them for what they are not what i expected them to be. Having expectations is the easiest way to disappoint yourself 😂
Watch the full video. At no point does he mention sales, or ever try to claim that other people see this game as a failure. This is *his* perspective on why in HIS EYES, Rebirth is a weaker game in terms of story and gameplay compared to Remake. Which I *mostly* agree with - though I do disagree on quite a few of his points regarding Rebirth, as I still feel as if the game is very enjoyable overall until the final chapter. That was a slogfest for me
Rebirth is a great game! I was really disappointed with remake as was far too linear!
So! I watch rhe video. And even if I hate the word filler. As it's a stupid thing that only have been beoufht up here in the 2020's. But there are more the 30min fillers in Remake.
I just disagree. It’s an open world game. You call it filler - I call it adventures that happen when characters have freedom. While remake was a hallway game which indeed had a lot of filler. You may not like the game, but it’s supposed to be a way to enjoy characters and spend time in the world, rather than go from 1 point to another to complete a quest and finish the game.
C'mon now its final fantasy not mario party
While having played none of these games, I watched several Remake and Rebirth playthroughs and I agree with your premise. I think the problem for Rebirth not being as good partly lies in how they introduced Sephiroth way too early in Remake, made him an end boss. And of course they changed their plans inbetween Remake and Rebirth midway development. Reminds me of Rebuild of Evangelion.
I agree with everything you have said. The biggest issue to me is it features an absurd amount of bloat and padding, just there to extend game time. Ot should have just been a single game instead of chopped up into a trilogy, which was a mistake to me
You have an option to not do it and just focus on the main game. These features are added for people who wants to extend their playthrough. Nobody forces you to do all the side missions.
@@reckon7457 You have to do them if you want to earn the platinum trophy for the game
@@unicorntomboy9736 Oh, so the problem with FF7 rebirth is the platinum trophy?
@@unicorntomboy9736 OG ff7 doesn't have platinum trophy but it's way better?
@@reckon7457 This is what happens when you try to stretch what was originally one game into a trilogy. Why did Square Enix make that decision
You know why cloud couldn’t save her in that moment it’s because aerith dying is crucial to the story point like believe me i have her tattooed on my arm watching her die this time killed me x
Didn't like either.
What irritates me is instead of just naturally letting each part end they're shoving an over the top sephiroth fight at the end of every part. Can't wait to get to part 3's ending and fight sephiroth for the third time in a row. It just gives the story a bunch of forced climaxes
Final fantasy last relevant games, square enix going Bankrupt to remake other's final fantasy like ff8 because it's sucks, square enix should create more relevant games
Idc how long the game was out. Put a F****** spoiler warning! Is this your 1st game review??? Tf
There's no ff7 remake. it's ff7 rebootquel part 1 and ff7 rebootquel part 2 and both parts suck all kinds of ass.
one of my favorite game. ruined by this bull crap remakes. if they just stay on the resource material. they had 25 yr old games could've just get that story and put it on this remakes instead of this BS. im still love the OG FF7 more than this. this timeline BS. is not stays true to the story and deviate so lame story to cover up the lack of creative idea.
Now day gaming is just movie company, they expect big budget gross making $$$ at the end, they don't care about opinion. The reason why FF7 Rebirth isn't successful like RE4 Remake because it was released exclusively to PS5 not to PC and Xbox. RE4 Remake was super successful because it released all three consoles PS5, Xbox, and PC. RE4 Remake stick true to the storyline unlike FF7 Rebirth changes everything and even the storyline was crap different from the Original OG FF7 Disc 2.
that's why it was better before... because it feels more like natural & humble reflects deference Ideas.
now they want to be more like aristocratic, like zero mistakes, it feel more forced of bland and soulless.
for example, why everyone loves Undertale or Pizza Tower, all those Indie games ridiculously fun and have soul & simple.
on otherwise, looks at Starfeild boring & bland & soulless have storytelling that no one cares.
Square Enix before SquareSoft was mixed between both of two. That's why it feels so special, like my favourite FF7 or FF6, FF tactics.
i think story should stop telling stories
I hated the Minigames... You could have call this game Mario Party 7 Rebirth.... Seriously, such a waste of time all this nonsense Minigames... And when you finally think Minigames are over, than you get all Minigames for the animal party title.... Finally you get it and now you can collect all pirate treasures in the ocean for the Ginji armor.... Come on please, make me waste my time even more...
This was awful lol
Three parts=less hype for each successive release. The characters are old and tired too, twenty five years and old sensibilities, hard to get excited about these guys anymore. It's especially true with people who played it when the original came out.
I was loving how as someone who wasn’t around for the original game you played it but your slagging revirth? The most anticipated game of 2024. I can’t take you seriously as you wasn’t here for the original games you never sat there with your ff7 walkthrough doing all the side quests you’d never new existed. As the biggest ff fan ever don’t slate a game you haven’t spent 20 years playing
He wasn't criticising the original, he was criticising Rebirth. You're just a gatekeeping fanboy idiot who seems too confused to even string a basic point together.
I've been playing Final Fantasy since 1991-92 and I agree. FF is finally getting back to it's original roots with Rebirth and this kid playing OG FFVII port on Switch with built-in cheats to fast forward speed, infinite limit breaks, no random encounters, all the profanity is blocked(I don't think it even says sh't), glitchy music transitioning etc. He haven't grinded in real time nor changed the disc etc. I don't think he knows bout the Ultimanias that explains most of the additional layers within the story. He wants Rebirth to be smaller, shorter, and straight to the point not realizing that the 1st disc was meant for us to question things. Many things within the OG(my favorite game since September 1997), left us with many questions that were never answered. And this young man is mad about that. I can type allot, but ppl like this do NOT need to speak for Final Fantasy.
@@Mega6staR I played FF7 on the PS2 (never had a PS1 but had plenty of other consoles) and it was so much fun. I don't agree with everything the video said about comparisons, but I find it commendable that they are trying to share their opinion on the game.
Having played the original, I found that certain elements of the rebirth have a worse version of filler content.
I don't know if you are saying this seriously, but having a group of people not being able to talk about a subject that you don't think they are suited for is some strange intolerance.
@PhantomC027 he ain't suited to speak for it. Then you gonna speak on what I said as if you didn't just do the same exact thing as me. All I said was he doesn't know what it's like to grind in real FFVII without the built in cheats, so he can't say the world is clustered with too many missions cus he never spent hundreds of hours maxing out multiple mime materia. I clearly seen his status on the video to see how his classic characters were built(straight off a click of a button and they're set up wrong). Bro made bland ass statements on the end without ever looking into the Ultimanias not realizing the Holy materia had to be altered within the different universe. Call it intolerance, yet I watched the video twice. And it's online, so it could get the attention from Veteran FF Gamers like myself that played since 91 to speak on his public opinion and why he has his statements f-%#ed up. What he said could have devs see this video and dumb down the world to a small ass linear experience like Remake(as Remake and only Remake was suppose to be). Dude is a youngster, yet too lazy to play the side missions, and still need research on the classic dev cycle to even understand the situation they went with in the end. That goes for the whisperers as well...
okay i never said they should make the game more linear, what i said is they could have given us quality content and not this filler bullshit,(filler bullshit meaning playing as barret and red 13 in the mythril mines, playing as yuffie on the roller coaster part just to push some levers playing as red 13 and barret again for red’s trials this could have been a single cutscene but they wanted to make us play it and do this ff10 ps2 trial, each part i just mention is 30mins to an 1hour long of just blatant filler), and i also did every side mission in the game plus the chadley missions and all them were forgettable, the only one i could really remember is the protorelic mission where they explain how wedge died and its the most bullshit way possible, made to be a joke. also there is no possible way u can say i built my og chars wrong by the little footage ive shown, i only did 1 battle against enemies that are clearly lower then me so yea im gonna press attack, but i never pressed start and showed off my materia builds so ur just assuming.
I’m skipping this game. Liked Remake. The lack of violence and blood tells me that I’m not gonna be playing anymore Square Enix games soon anyway.
Skip it if you want, but Cloud had blood on his face. There is some blood...
That's funny considering Remake had zero blood and Rebirth shows blood several times during more violent scenes... weird reason to like/dislike a game but you do you
What? Huh? Wth are you talking about?.... Your take is horrible and don't make any sense. I was around in 1997 when it first came out, trust me. You have no idea what you are talking about. Don't play the game if you're going to complain.
Rebirth didn’t fail the game only 4 months after release and it’s on one platform, as soon as it release to more platforms Rebirth will turn it around, remember Remake was released on more than one platforms when he got released so he had advantage over Rebirth
He never talks about sales dude. Watch the video for even a minute