This Sephiroth, at least at certain times, is ac seph. He and aerith have knowledge they shouldn't. I just watched a theory video that makes A LOT of sense. I like the idea, but I think others wont
Its not a Remake pure and simple its a sequel to advent children/parallel timeline adjacent story.. Its a multiverse saga Remake isn't retelling the story of FF7 it's telling a story that's connected to the OG story..but acknowledges it isn't that story..
We wanted the 1997 game with a modern engine... The battle changes are not a deal breaker.. What is a deal breaker is the re-imagining. I didn't want anything re-imagined.
Some things are fine in terms of lore expansion I think, like how they made Shinra really omnipresent and powerful, in the OG you wondered if that was really such a big thing with Turks and few mechas except for Junon canon. But yeah re imagining some scenario that was deep and all is a big down, to me it's oriented for Advent Children fandom rather than ffvii narration fans. They cheer for it without understanding why the OG is such a freaking masterpiece.
@@alexeiharp7676 I liked Advent Children but not as much as the original. They changed essentially all the adult stuff. Or violent bloody stuff. Deaths etc.
I actually called it way before Rebirth released, but not for the same reasons. For me it just made sense that we'd play someone else at the start, since your entire party is already level 50 and decked out with top of the line equipment by the time they leave Midgar in Remake.
Or it would be... if they let you play as him for more than 1 minute and he had a cohesive combat design. The first time you play as Zack he doesn't even control anything like when you get to play him for real. Zack at the end of Remake was the biggest cocktease they've ever done and the payoff so far has been awful.
@@Caydiem That didn't add up to much since immediately afterwards they have you playing as a level 50 young Cloud right before you are down to a level 14 party.
@@aradicaldude to complete the story required you to play and win how many mini games again? Go on. List them all! I'll get out started by writing the number 1 for you. You write it down because I recall having to win ANY minigames. 1. You do a dolphin run and a chocobo race. But neither are actually minigames at that point. They're just challenges you need to beat. Like killing any boss is a challenge. Your list by the sound and vocabulary of your post tells me you should list no less than 100 such mini game requirements. So get going. Write that list out!
@@DS94everXev Those challenges are just "Required" mini games. I'll be honest, I am replaying Rebirth because when I left off, it was at the Chocobo Races. Its mainly because I haven't practiced it enough. Its a very involved mini game. Also, the military parade section, while easier than most mini games, is still a requirement. Square should have treated all these sections like the cars game tournament, you should have the option to skip them, take the loss and move on. Your date with a party member should be based on multiple decisions made, not just 1 event. I just wish we had the OPTION, to skip mini game segments. They are not boss battles, those can be finished in a variety of ways. You can grind levels if you need to.
@@elsten24 1. The military parade minigame was in the og. Including it here actually is cannon. This time you at least have more time to practice it and it's not as hard as og was for me. 2. Chocobo races are supposed to be hard. You needn't win more than 1 time to advance the story. And chocobos are critical in ff7 og. You spend LOTS of time in og doing chocobo breeding to get different chocobos. Making you do a minigane that's integral to the story and in og isn't filler. It's consistent. Push x when the counter reaches 2 at countdown to get that burst start. If you don't learn how to drift it it very hard to win anything. Look carefully at the race. Every race has a section you can bypass to get catch up quicker. If there is a jump in a race don't just follow the track ahead of you. Look around to see if you can fly and land at a spot that bypasses some of the race track. You WILL LOSE. Deal with it! Learn from it! And get debonair chocobo equipment on Apoi (?) the 2nd to last chocobo you get. The one that can hover to run all your races. 2. Your decision on party member dates in og was completely unknown to you the player unless you had a strategy guide. And that decision is based on MORE THAN 1 MINIGAME. I don't know who told you it wasn't, because a Google search proves there are multiple choices you make during different parts of the game THAT ALL contribute to who you get the date with. In New game plus you can select it. So if you want Tifa like me you purposefully give out jerk answers responses to other party members. And in new game plus I went from lvl 60 to 70 in about 20 to 30 minutes. So there you have it. Having to do a minigane 1 time isn't filler. It's a way for the game to let you learn about the minigane. And only every game in history does this (including og!) so it can't be an issue unless you never played any other game with mini-games in history. It really seems like you don't want the game to challenge you in the least bit. You don't want o have to figure out how to do something different and new to you. You don't want to ever lose at anything because if you do your ego falls apart. Having to win 1 race isn't going to kill you. And like virtually all mini-games in Rebirth, once you kinda get used to it,it's REALLY REALLY FUN! Including Queensblood. That is the ONLY card game in a videogame I've ever liked! ESO has a card game and it's impossible to learn. Impossible to end a game quickly. You're stuck having no idea what to do for 30 minutes to 1 hour. Square did a GREAT job with their minigames. You aren't an NES player. That's obvious. There is hard and there is NES hard! During that era there was a 0% chance of you winning a lot of their games without memorizing every part of every level. You get hit 1 time you die. Maybe you get 3 lives. Then after it's start over FROM THE BEGINNING OF THE GAME!! The gane requires you to memorize that requires you failing because when you get furtherbthan ever brfore you no longer knew where enemy spawns were or jumps were at. Games now are easy really. If you have the fortitude to play NES back then the fortitude required to play and complete at least well enough 1 mini game 1 time is in you.
@aradicaldude the mini games are optional, the nausea will need elaborating on and Sephiroth's the villain of FF7....so he's obviously extremely significant.
Are people really THAT impatient where they find the speed of the OG FF7 combat "Borderline unplayable" I just recently did a new playthrough of the PS1 era FF games again and i honestly thought the battles of 7 were pretty quick and snappy overall. Like as a kid i always thought they were pretty speedy and as an adult i still think so, If people think THAT is too slow, Wait till they play FF9 lol for some reason battles are VERY slow on 9. But man are they such incredible games. Those classic soundtracks along with those beautiful pre-rendered backgrounds just set up such great atmosphere, The graphics of 7 might not have aged the best, But truth is i still find myself getting far more immersed into 7's world on PS1 than i was ever able to get on the FF7 Remake games. Their graphics are phenomenal, But aesthetically they don't capture that gloomy-mysterious vibe in the way that the original does.
Finally, someone understands that aesthetics is NOT the same as graphics. Aesthetics is making all the set pieces work together to paint a bigger, more immersive pictures - and that can be done with pixels and chiptune alone far better than any god forsaken 20k UHD 640fps stretched out across multiple underpaid studios (time/cost/quality triangle!) with no coherent vision ever could. Fcuk "modern" gaming
It's definitely too slow for me, but if you put mods on, the game is the greatest once again. 60 FPS+slight difficulty mod+cranking up battle speed all the way in the in game config and you have something special. I highly recommend that to anyone who has access to the FF7 Remaster on PC. Plus add some of the visual mods on and is a true remaster experience.
As a child the speed was perfectly fine, but now that they have the speed up button I always play with it on and it feels so slow turning it off. Like when you are driving and you go from 60 MPH down to 20MPH and you feel like you're not even going 5.
I actually find the combat in the older games too fast and too easy. You can beat almost every monster in the game by holding down the x button and it's over in 5 seconds. I love the older games still, but I do enjoy the Remake combat more, especially on hard mode.
Bro the game runs at 15fps and the graphics look like fuzzy lego bricks . You guys are a looking through rose colored glasses ff7 og aged absolutely badly and that’s objectively true . Games like persona and metaphors and yes even the remakes put that old fossil to shame . Leave that game for the 40 year olds that are divorced and craving the good old days
He wanted to make FFXV a musical, and you can see that he is trying to include as many musical numbers in demake and stillbirth as possible and that's why we got these cringey characters like Coates who acts like a cliche Jazz musician strutting and snapping his fingers and performing like he is onstage. It will probably be much worse in the final entry. Just as they about to enter the Northern Crater we probably going to get a tap dance sequence so Nomura can get his dream of making a musical set in the FF7 universe.
@@rosies69 A quick google search will tell you he did, but I will copy and paste from the IGN article about the interview Nomura did with them at E3 2013, written by Marty Sliva: "There’s a strange, parallel universe where Final Fantasy XV nee Versus XIII turns out to be a full-blown musical. Song and dance numbers, choreographed movements, and a lyrical look into the human condition - all of this is present in the bizarro-FFXV. I’m not sure if this version of the game sells well enough to recoup the decade-long budget, but damn if it isn’t a fascinating experiment. Sadly, this game was only a pipe dream that existed in the mind of Tetsuya Nomura for one day a few months ago after coming into the office the morning after watching last year’s film version of Les Miserable. We sat down with Nomura at this year’s E3 for a solid hour and talked about all things FFXV, Kingdom Hearts III, and life. This is when he revealed to us that he was so moved by Hugh Jackman and Anne Hathaway’s lyrical take on Victor Hugo's novel, that he charged into the Square offices the next morning intent on transforming FFXV into a musical of Les Miserables’s caliber. As you can guess, there’s probably not a lot of money in a big-budget, Japanese, interactive musical, so the powers that be at Square Enix coaxed Nomura off the ledge and convinced him to continue on FFXV’s current trajectory." Obviously UA-cam auto-deletes comments with hyperlinks so you'll have to do that quick google search yourself i you don't trust me. The article is titled "E3 2013: Final Fantasy 15 Was Almost a Musical", by Marty Sliva and was published on Jun 14, 2013.
@@rosies69 IGN interviewed him at E3 in 2013, here is a copy-paste from the article they wrote after that interview: "There’s a strange, parallel universe where Final Fantasy XV nee Versus XIII turns out to be a full-blown musical. Song and dance numbers, choreographed movements, and a lyrical look into the human condition - all of this is present in the bizarro-FFXV. I’m not sure if this version of the game sells well enough to recoup the decade-long budget, but damn if it isn’t a fascinating experiment. Sadly, this game was only a pipe dream that existed in the mind of Tetsuya Nomura for one day a few months ago after coming into the office the morning after watching last year’s film version of Les Miserable. We sat down with Nomura at this year’s E3 for a solid hour and talked about all things FFXV, Kingdom Hearts III, and life. This is when he revealed to us that he was so moved by Hugh Jackman and Anne Hathaway’s lyrical take on Victor Hugo's novel, that he charged into the Square offices the next morning intent on transforming FFXV into a musical of Les Miserables’s caliber. As you can guess, there’s probably not a lot of money in a big-budget, Japanese, interactive musical, so the powers that be at Square Enix coaxed Nomura off the ledge and convinced him to continue on FFXV’s current trajectory." So according to Nomura himself he wanted to make FFXV a musical and he had to be talked out of it.
Kalm, as its name implies, is a sleepy town thats living in the shadow of Midgar. Thats not at all how it was portrayed in Rwbirth. As with every town in Rwbirth, its a bright a shiny tourist attraction with an upbeat soundtrack and a cast of happy go lucky npc's. Its the exact opposite of how Kalm should be. Every town in Rebirth has this problem.
I didnt play rebirth yet and from thz images alone i had this feeling. They said rebirth is à return to FF glory and i want to believe it but.....dont impress me with superbe towns and forget about their actual atmosphere. This is a problem in most modern games.
Something that bogs me A LOT in this Remake and all the culture surounding FF7 over these last years is the extreme overuse of the One Winged Angel theme. In the original game, every time you take a glimpse on Sephiroth or in some "Sephiroth did that?" scenes where you only find his trail, the music that plays, if I remeber correcly is the Those Chosen by the Planet theme, which is quite a baddass theme that builds up for this villain figure you must fear. It's an impactfull sound that gives you chills. You only get the hear the actual One Winged Angel theme in the final battle agaist Sephiroth. Now the music is all over the place. It has been in every single video games music concerc, colection, list. And is played throughou the remake every single time you see a single flame of flashback from Sephiroth. A character even mentions the Sephiroth's name; The One Winged Angel them plays. You see a easter egg that slightly resembles Sephiroth; The One Winged Angel plays. It has completely lost it's impact. One winged Angel, amongs any Mario or Zelda theme has become the video game version of that guy that brings a Gittar to a friends meet up and starts playng Oasis.
@@keiracarmichael9430 while I am fine with giving him more characterisation, yeah. He does feel more like a gay stalker with dom energy, when he's supposed to be a terrifying monster.
I think you were very kind to this game. I hated every second of it... not because it's different from the OG, but because it put dancing jesters in tragedy scenes. It achieved bad storytelling all on its own, apart from the original and apart from Remake. It wasted all of its "unknown journey" intrigue, went out of its way to lessen the impact of iconic moments for the sake of "good vibes", and refused to take anything seriously that required a darker tone. This game had no spine for compelling storytelling. It's a burlesque show for fans of the FF7 aesthetic.
@@fabesey2016 Between that, giving Dyne the powers of Tetsuo, and whatever the hell it is they did with Coates and Dio, they pretty much screwed up everything relating to Gold Saucer on the plot side.
@@deedoubs Corel Prison being some random hangout spot for thugs that is there for reasons, and not an actual prison/dumping ground on the site of the town of Corel was a choice of all time. And Dyne getting a decepticon arm is just so....goofy.
Bro, I'm not even a huge FF7 fan but F*** SQUARE ENIX'S interpretation of modern game design. Its horrible. We don't want a Nomura convoluted Ubisoft clone. Who is this for???
Ive put a 220 hours into Rebirth. I just replayed the OG over the weekend. It’s really hard to play the OG now after having experienced Remake and Rebirth. The characters don’t have as much depth as we remember, and the battle system has been improved upon so much. FFVII will always be my second favorite video game of my childhood (IX is just a better game, start to finish), but the way they brought alive the world and characters in Rebirth specifically was masterful. Cloud has always been my favorite character in gaming, and the way they’ve portrayed his mental issues in this trilogy have done such a great job expanding upon it. The way he’s completely possessed and acting like Sephiroth in the Temple of the Ancients was a masterpiece. And his voice actor? Chef’s kiss.
While you make valid points, did you miss the beginning of the video where this fine gentleman stated that he *did* replay the original, after the first?
@@xenokingdom3630 yes I saw it. Why does that matter? I’m sharing my opinion. For me personally, the OG is no longer as enjoyable as it once was. The battle system is the primary reason.
I'd place more stock in the fact that the original stuck with you for so many years despite, as you mentioned, a lesser showing in all the categories you've identified as being important when compared to the remakes. That impact is also due to what that game did in terms of scope for JRPGs in in the 90s (and forever after). FF7 was like a movie... beautiful pre-rendered backgrounds in a 3d environment, in-world cutscenes, complete innovation of classical JRPG mechanics. And it wasn't like FF7 was the only amazing thing dropped in 1997... Golden Eye, Diablo...Yet FF7 has continued to captivate for decades. I don't think the remakes have done anything remarkable. That is to say, I think they're quite competent in a lot of regards, but the foundation from which FF7 as a universe sits on (the original, crisis core, advent children) is completely solid, which I think is pretty evident and non controversial. I think if you 'kicked' the remakes out from under that foundation, we would remain net neutral. I do understand this is an opinion, but I would always point to the cultural significance of the OG game and challenge anyone to find a JRPG equivalent (not world of warcraft or diablo, etc) that has had this level of impact or reach. Extra monologues, weird story additions, and trying desperately to flesh out side characters (Biggs & Wedge) that are literally meant to be thrown away in every final fantasy ever, including the very NEXT game in the series, may be 'fun' and serve as additional head canon or enhanced fan service, but it simply is non-essential to Final Fantasy 7 as a story or universe. I would also challenge the notion that THESE 'extras' have exposed a lack of depth in the original characters. I suppose in a vacuum, and in a numbers game where our currency is sheer quantity, the more dialogue and A or B choices Cloud has = the more story or 'depth' we're being presented... Unfortunately though, that's a fairly simple interpretation and the stories of Cloud/Zack/Seph are already pretty well documented. I'm almost 200% sure listening to Cloud's thoughts about the bathing suits at Costa Del Sol has patently zero effect on understanding the motivations of the character, his relation to the world or the plot, or any other mission critical detail about FF7. I agree its fun fan-service BS that a lot of people WILL enjoy. But considering how much of the extra dialogue in this was just that...NON-ESSENTIAL is honestly the best way to sum it up. Which leads me back to my initial point of the significance the OG has... Myself (and many other fans) are confident they could have just re-skinned the OG with the aesthetics of Rebirth and made billions of dollars all the same. Obviously an oversimplification, but you get the point. But why do that when you could INSTEAD stretch it out over multiple releases * AAA price :)
Kingdoom hearts was the worst thing that ever happened to square-enix. Because if that games success, every title after became a clone of kingdom hearts. Crazy, ambiguous, more questions than answers, with over the top nonsense.
They just embraced the mystery box storytelling with all the BS it brings. Just keep you audience guessing until the end, it doesn’t matter if it is nonsensical, they will keep buying in the hopes that by the end it all makes sense.
To any of the inquisitorial cult lurking in the comments still, I have to know something. You're happy right? You got the game you wanted, you loved it, you're the true Final Fantasy VII fans, wear that badge with pride! So why do you hunt down every single video expressing dislike for Remake, or Rebirth? Does a perfect amazing game need defending? Does it somehow make you love the game even more? If it's a victory lap of some sort, then it seems like a remarkably insecure one.
You know when you want to rant about something, and when you hear someone else rant about it you feel better? Well that's what the victory lap is about, fans of the iconic ff7 waited over a decade for an up to date remake of the original classic on modern consoles, and this was promised for a very long time, and in the end we got a butchering of the original, basically it's not what was wanted or expected, to rehash the story I found disrespectful to the original and to the fans, and there you go, you personally may have enjoyed it but as you might be able to tell the majority of us didn't, now to continue to the victory lap!
@@lhbaron Oh no no you mistake me, I don't like it at all! That was aimed at the people who, despite getting the "reimagining" they wanted, still come and criticise any video that is negative towards their beloved "Remake Project".
@@Whysday You're the cult. The cult pretends that they aren't the cult though and the people who aren't the cult are the cult though. That's what you're all brilliant at admittedly. You guys wouldn't understand heart and soul, because you can't understand something that you can't contain. It's much more fun liking things than tugging yourselves off over "having taste", which is always derived by how much you are above things below your tastes. You just talk in circles, never anything different, you're like brick walls that fire bullets back at any challenge.
@@WhysdayOh crap I'm sorry about that bud I completely misread your comment! To be honest I shouldn't have started this video it's now 5am here forgive me 😂
@@TheRealAhoy I am simply curious is all, which your response reinforces in me if anything. If we are all such terribly heartless, soulless lost causes, why come to a video where you'll run the most risk of encountering our ghastly kind? I can think of very little to gain, besides an ill-gotten sense of the superiority you accused me of.
Nomura's ego. For Square-Enix to try and revive their dying business. For theorycrafting YT shills that actually have contact with SE and get promo shit so they can build their channels & promote the next product while they say anything for a buck. If SE had streamlined the process and not padded out the game or screwed the with the story too heavily, people's kids would be playing this and it would have been a big hit. I don't like Kingdom Hearts because I didn't grow up with it but I can appreciate Nomura's autism in those games. KH was after my time but I grew up with Final Fantasy VII and from a narrative perspective, this was NOT the way to go. Ironically, I believe there is a mobile game that uses the chibi models that is more in-line with what old fans would have wanted, but it is an episodic gacha if I'm not mistaken? It's been awhile since I looked into it so I cannot say for certain.
They changed the story, they didnt remake anything. This is like one of the live action Disney movies to "reimagine for the modern audience" except what they are actually doing is taking a well known and loved IP, and changing things up to flex the ego of the writers. This isn't FF7. It's an expensive fan fic.
Can people please stop shitting on old games like it's a crap that we like to look with golden glasses. The graphics and gameplay for the time is phenomenal. Almost nobody compared the character art with in-game models, it was a norm back then and you don't need Switch 3x speed to enjoy it. That said, Remake missed a mark.
I didn't play FF7 when it came out. I played it basically when FFX dropped. And I thought it was amazing...but I didn't have much access to gaming, let alone brand new consoles.
I am really sad that Square had to start their experimental “remakes as sequels” fase with ff7, every remaster or remake they made before was faithful to the original story of each FF. The success of these games sets a dangerous precedent to what companies can get away with when “remaking” old beloved classics. Many are awating for a Ff8 or Ff9 remake but how would they feel if it got multiversed to almost no recognition? And for those who say that “we have the OG just go play that”, have you ever played a remake in your life? Games like RE2 remake and other faithful remakes prove that there is a market for faithful remakes, more so for old classics where the technology of the time limited their presentation. I really hope that by some miracle somehow we still end up getting a faithful FF7 remake, even if that is just wishful thinking. Finally in terms of quality this game is so far from a masterpiece it really boggles the mind how it got so many perfect scores and how many people claim it should win GOTY, I really hope it doesn’t as it really lowers the bar for what a GOTY should be.
So this version of sephiroth is a version that came back in time after the movie and in that context him targeting Tifa makes perfect sense Tifa in madeal sorted Cloud and helped him find his identity which removed sephiroths grip on him which was at his strongest when Cloud was in doubt it happens in the original and the movie ... i agree i would have preferred they just remade while sticking to the original story but in the context of being a sequel to the original if sephiroth wanted to change his fate killing Tifa instead of Aerith accomplishes 2 goals aerith cant cast holy unless she returns to the planet and Tifa can sort him out if shes not around
Good video. I disagree with a lot of what you said, but it was a good video and enjoyed watching it. Looking forward to your next video and also you review of part 3. Come on, we both know you're going to play it. lol.
Yep, I tapped out at Costa. Playing a bunch of mandatory and not particularly fun mini games after the previous Junon segments pretty much showcased how the rest of the game was going to go, and given I was already pretty sour on the story changes and massive bloat, well, I chalked it up to $70 misspent. I played the original in '97 and thought Remake, while a bit bloated, was overall fun with the combat. This just felt like a drag. Going to disagree with you on the visuals: performance felt awful with its downgrade and graphics mode was a blurry mess whenever you were moving. Like playing the game through a frosted window when not in a cut scene. A far cry from most of the other top shelf games on the PS5 like Horizon, God of War, or even FF16. Good review though, glad I stopped before getting to Gongaga.
Did people like you actually even play the original? From the moment you leave midgar/Kalm, you are basically just chasing Sehph around the world. The game does not have the slightest bit of connective tissue in this regard. You are just wandering from place to place, hoping to get information about Sephy and the character backstories happen to be in the town. But you know nothing before then. There is this thing called build-up that the original lacks after the calm flashback all the way until the temple of the ancients. Rebirth fixes this problem by using Cloud's increasing mental distress as the plot buildup, which takes center stage in chapter 9 and escalates all the way to the end of the game. If people pulled their head out of their ass and took the time to understand that Cloud is the anchor point for the larger plot versus the original where they drop the plot from the moment you finish the flashback all the way until the temple and it's whiplash but noo you just want your half assed version of the story that doesn't bother to build up to anything. Following the clones might be on the nose but at least you know that the game is going somewhere SMH
Played it back in 1997, you know, when it was released. "Cloud's mental distress" that's cute, so Sephie can roll in every hour or so and gloat and smirk like a mustache twirling villain, absolutely brilliant concept. Hilarious how pretzel-twisting the fans of this slop can get.
@@sartavin They're Marvel brained. These Demakes aren't stories but rather it is a story-about-a story. Which is the last thing many people wanted. Time travel & multiverses... there are so many pieces of media that try to pull this off or have done it that Robot Co-Op literally has a long list he reads out (not exhaustive) when Demake came out. You know, when SE was DMCAing videos because of SPOILERS but characters in the game have literal flash-forwards. The thing is, we've strayed so far from what "Remake" means, it is a bit nebulous. It's been a long time since the RE remake for Gamecube (very respectful & praised remaster). The respect for the original story or story beats are nonexistent in FF7D/FF7D:R Like if you've never experienced Steins;Gate but then you watch Terminator 2 you see the multiverses / time travel / "life stream effect" and you're like "wowie zowie!" because you don't have experience with books, movies, and games in general. I played the game in '97 and while I didn't want a remake I was excited... then SE did all this trickery. - naming it "Remake" (false advertising / extremely misleading marketing) - misleading interviews ("We're not going to recklessly change the story!" "Assume the story will take place as it does in the original." "This isn't apart of / will not include stuff from the Compilation games!") - DMCA funny business to stop people criticizing the game under the guise of spoilers, hence why you didn't see anything first 3 months of people pummeling Demake. - The pricing scheme, you're paying $70 x 3 + price of at least 2x new consoles (Stillbirth will never be on PS4, so if you played Demake on PS4, you needed to buy a PS5 to play Stillbirth. You will need to buy a PS6 to play FF7:ReT4rd) just to experience whatever this... is... plus DLC costs if you don't get the deluxe editions. However, young, impressionable, and ignorant people shrug their shoulders and are like "it's like, whatever" and are blinded by the flashy graphics & sakuga. *That's great. I wish I could have enjoyed it but after consuming a lot of media I actually want good stories, interesting characters, subtlety. People doing victory laps over the video game with the story that might be a bit flimsy in places, but was charming & touched the hearts & minds of many young people and taught them about loss pissing on it "FU GRANDPA! THIS AIN'T YOUR PSX FF7!" - I mean, yeah... of course we'd be pissed off.* It's whatever for me, too. Best thing I can do is encourage people to play the original and warn them that these "Remakes" are... uh, "this ain't it" as the young people say if I'm not mistaken?
Back when Remake came out I of course hated the ending and I thought that it would have been much better to end that game at the Nibelheim flashback and letting you discover who Sephiroth is and also let you play as him so your mind is blown at his power compared to the players at the end of part 1, of course this can only work if you scrap the fight against him. Having it as the beginning of part 2 and after you have already defeated a Sephiroth in part 1 and already know what he is capable of, doesn’t quite work to the extent it would in part 1 IMH, but it is nice the added it nonetheless.
"So much shit to do, you'll forget you need to save the planet". Really? How so? Every single region has you doing the exact same things. Boring towers to turn on for no reason. Protorelic quests that do absolutely nothing in fleshing out the story and are simply filler for a summon that was never even in the original game. Random chests to open that never have any treasure thats worthwhile. The only interesting things are the enemy fights. But every single game does this. There is not only nothing original in a remake of a game that revolutionized rpg's, but the things you will be doing are utterly contived, boring, and slow as all hell. Remember trying to capture the chickens in Gongaga? Why? That was so bad.
@@Mutation80 to me it is. What's so good about buying a game 3 times ? Rewrite a story not to enhance it but to gave a big F you to hardcore fan? Amaze me after all that bad intentions there are still ppl whose defense this damn game 😂
@@ngochanguyen5099 🤡 FFVII Is my all time favorite game ever since release. The Remake series are some of the best games ever. Rebirth might be even better than the OG not counting nostalgia. I feel sad for you but okay.
@@Mutation80 suit yourself, i don't have problem with ppl whose like the game, good for u i guess. Just don't make it a big deal to ppl who dislike it like i am, ok?
1:44:34 I dont understand why are you so confused about this part. It is actually very simple. It is not new plot or anything it just supposed to convey the reality how Clouds memory and personality is broken, nothing more and nothing less. That is why he sometimes act like Sephiroth. He even says in Gongaga He feels like he is not himself or something like this.
I agree in many ways, and in other ways, I don't... I played OG FFVII when it was released in '97. I've just looked at this Remake series as it's own thing, and I've enjoyed it for what it is. I never expected it to be a 1 to 1 remake of the original, I figured we would get what we, essentially, have gotten... Basically what seems to be a sequel more than anything. A sequel that incorporates all of the ancillary information from other games/ultimanias/etc. Since I never expected this new series to be a faithful remake in every way, I've been enjoying the ride. But, I can also understand how many fans could, and absolutely do hate it haha. But hey, great video man!
They knew what they were doing when they did the bait and switch. If they didnt think the reimagined bullshit was going to kill sales of the game, they wouldnt have limited all advertising of remake to be the original version of the game in 4k. They deliberately stuck to nostalgia moments for marketing because they knew they fucked up letting Kitase and Nomura having control of the IP and making these dogshit changes. The sales of Remake show the strength of the IP, the 60% drop in sales of Rebirth shows the changes made to the story failing massively and costing square a shit ton of money in damages to the brand and future endeavors. Same as Diablo 4. Everyone bought it at launch because its Diablo. Lets see how many buy VoH.
@@mitch4904Rebirth is the 5th best selling ps5 game of the year. It’s doing just fine. Not enough people have a ps5 is the main problem, and they’re not stuck at home in the middle of the pandemic like Remake.
@@mitch4904 Of course they knew hahaha 🤣 They're a business! They are always going to do what makes them money! At the end of the day you can remain upset at what is ultimately a videogame.... Or you can just enjoy the ride man. But that's up to you.
This is the way I've been looking at it, and I enjoy it, especially the battle system. It's fun to set up combos between party members by swapping between them to not let any ATB linger. When utilizing swaps and good synergies, the battle system goes very hard. Tifa is pretty much my main, lol.
@timkimmel9935 I agree! Nothing can ever replace the OG FFVII, and I think Square Enix knew that full well... Thus, the direction that they have chosen to go in the Remake Series... But, I have to say, when the Remake Series hits, it HITS HARD! It may not be perfect, but there's a lot to enjoy in the new games.
It's strange how the ATB slowdown (not exactly a 'pause') bothers you so much. At no point has it ever saved me from anything, or slows down combat. I usually use it quickly and quick menu navigation becomes part of the combat. I may have missed you saying so, but did you play Remake or Rebirth on Hard mode? The combat system is at its peak for Hard mode. I know it not being fully utilized for Normal can suck, but trust me when I say that you will be thankful for those seconds to catch your breath while navigating the menu on Hard mode, lol. Hard mode is frustrating, but gives the Dark Souls level of accomplishment
Its a shame rebirth looked so good but SE destroyed it with all the mini game bs. Well they lost money on it. Maybe they wont put stupid minigames in the next one,
It's not a multiverse it's all within the lifestream itself. I honestly wish people would give more thought as to what materia actually is the whole time. Think about Summon Materia you are summoning dead creatures they died years ago but their memory hopes and dreams are in the lifestream. They can be given physical form temporarily and interact with the world but they are still dead just like Aerith and all things dead in the lifestream
"summon materia is summoning dead creatures that died years ago" there is nothing in canon that points to this anywhere; your headcanon doesn't make it fact and your headcanon it isn't a multi-verse also isn't a fact.
its funny that my experience with FF7 and remake run reverse. Back in 1997 when I played FF7 I hated the game, replayed a few years later and while its not my favorite FF7 its the one I've played the most and really like it. Remake first time I thought it was 90% good 10% bad, replayed a few years later and its now about a 3/10.
People like this are going to be really surprised at the end of Part 3 when they realize it really was a faithful remake of FF7 but with added context the whole time
People like this also never watched any interviews with the creators. They've stated time and time again that this is the game they wanted to make in 1997, but were "hamstrung" by hardware limitations. "Reno isn't even there." No crap... the voice actor died.
@@missionmetaverse5240 When you go back and add to art that was already released as finished and embraced by its audience, it really can harm it rather than help it. Look at George Lucas going back and needlessly altering his original trilogy with extra scenes and changing already existing scenes. Sometimes it's best to let the work be and turn whatever was leftover into something else. It'd be a little more forgiving if FF7 hadnt turned out the way they wanted and failed...but it didnt fail did it? Quite the opposite. Same with the OG Star Wars trilogy.
That is impossible at this point, just because they may end it at the same place as the original, the core of the story was changed so much you cannot call this faithful.
@@missionmetaverse5240 there is a multiverse now, characters see past or OGs events before they unfold, Zack is going around in a different universe and fights Sephiroth alongside Cloud, the whispers of fate, deepground stuff from Dirge of Cerberus, Sephiroth became the exposition monster and can’t stop appearing everywhere, characters defied and defeated the personification of fate itself Advent Children style and also faced Sephiroth or a clone that was akin to his AC self and defeated it, Cloud remembers Zack and sees some version of Aerith still around, almost if not all of the most iconic events of the original are spoiled or foreshadowed robbing any newcomers of the power of those events the way the unfolded in the OG, every town or city is now a tourist attraction filled with generic npcs wearing normal everyday clothes and even midgar suffered from this, Crisis Core BS sprinkled about, looks like many places from the original won’t be revisited, introducing BS characters from gatcha games, the Nanaki voice change even if it was in the original the way they implemented it is god awful, awful Ubisoft open world. That is just from the top of my head, there should be many more, it cannot be argued that some of the changes just change the core of the original. There is no debate anymore that this is not seeking to be a faithful remake but a reimagining/side story to the OG, which is a shame as those of us who wanted the OG story to be presented to today’s new audience with a new coat of paint may never see it happen.
people are crying because developers made changes in remake version of a game from 1997 😂 if you wanna play the OG go and play the OG, stop crying like a baby and forget the remake games
a lot of people spent 20 years wanting a remake, got told they were getting a remake, then got terminator genysis instead. They have every right and are totally justified in being upset. Morons lik you need to stfu
@@redbearington3345you are a liar they promised to remake the game with modern technology, they did not promise that it would be unchanged from the original.
This argument is so disingenuous. If YOU want to play a different game there are thousands to choose from. WE want to play the original faithfully remade 1:1 so WE can relive the defining game of our childhood. Anyone that wants "a different story" or "a new experience" already has thousands of different stories and new experiences to choose from so there is zero reason to altar this remake at all to cater to them.
Great video here, I've said it before but I'll say it again, Final Fantasy VII, is a timeless and magical game. "The Remake Project" is a ceremony, with everything and everyone standing on it.
This and your kh 3 video is why i cant take you serious. You misunderstand everythingbthe devolepers try to do. On kh 3 No ura talked in le ght about why certain things ar the way ther ar like face my fears representing Sora at the end of kh 3 moving into 4. He talked about how people misu derstood parts of previous games too at somepoint.. Its fine to not like these games but to keep making videos on them and to say stuff other already have sayed that you aggre with abd I dont is a bonus reason why this video is pointless. Same for remake. Its a Ff7 taking the compilaton content in mind. Nomura wantet a 1 to 1 remake. Nojima and kitase didnt.
Its understandable for SquareEnix to go fullblown on the Remake trilogy, and I believe it is the right choice if it is to make money and succeed with the masses. A 1:1 remake of FF7 would not be as successful IMO. We will always have OG FF7 for the initial story but the original developers are involved here and it is their story at the end of the day to remake.
This is a great point. Imagine getting a multi-year project (even if just one game), and being told “you can’t change anything about the story. You deserve no creative liberties”. No one with talent would ever sign up for that. It’s just disrespectful.
@thatstheway2429 I don't think anyone wanted a 1 to 1 remake. Look at John carpenters the thing and the relationship it has to the 1951 thing or "who goes there". The writer could take creative liberties. But it isn't disrespectful to ask them to actually remake the game. It's a chance to improve a masterpiece, which would absolutely require and showcase talent.
it would have been a success actually, You know why Rebirth sales are shit compared to Remake? Its cuz it was split and cuz alot of ppl figured out that it was not faithful at all. What they should have do (maybe the will someday who knows they can milk this game for ages) is to do a faithful remake with expanded content and ofc in one game kinda like Re4 Remake, and it would be a massive success, cuz Remakes of Resident Evil are success (except RE3 but that was a garbage but even it was pretty successful money wise)
Then why has it undersold? Even less than ff16. If they would have kept it faithful it would be as amazing as re4. A game that still made changes but still was true to the original. You dnt need a one for one but adding time travel and multi dimensions ruins a story not adds to it
@@FIREDAN075I liked re 3 lol but even though it’s the worse outta the remakes it’s still faithful to the original, ff7 rebirth does that and that’s the problem. Imagine if re remakes adding a time hole that umbrella accidentally created and all the enemies from the future and pass are in the police station chasing Claire and Leon lmao
How does the original ff7 "transcend your relationship with video games itself" if you didn't play it until after the remake tho? It was groundbreaking in 97 but in 2020? That aside, I agree it's deceptive af to market this as a remake for newcomers
10:13 I mean thats cool.. but thats 100% nostalgia bias talking. They literally do the same thing in rebirth--its just exiting Kalm instead of Midgar. Plenty of issues with this game (Love it, but i see the issues) thats not one of'em.
It's not a multiverse story, Cloud's eyes were twitching in the real world when he was with Aerith and Sephiroth (his consciousness was in the lifestream), Barret even said it before arriving to the forgotten capital. This is a sequel expanding the concept of the lifestream and the ''worlds inside it'' are manifestations of the will of the people able to preserve their consciousness in the lifestream (Aerith, Sephiroth and Zack).
@ It’s not a cope, it’s the truth. The fact itself establishing that Cloud is physically on the planet while traveling through “worlds” explains it. His consciousness travels through the lifestream like in the original, this game only expands that concept, a lot.
You know, when i see videos criticizing games like this it doesnt affect me much. All it is is 2 hours of bashing a game and for what? Cuz you didnt like it?
Have to say I thoroughly enjoyed Remake, and thought Rebirth was levels above that. Basically to the point it's been the best FF experience I've had (non XIV) since probably X or even OG 7. It's still only part of a re-imagining, though, so hard to rank completely on its own without the entire Remake project completed. It is interesting to hear some of the takes, both in the video and the comments. I'll never understand why some people thought it was going to be a 1 to 1 remaster, though. They did interviews days after the initial trailer back in 2015 stating there were going to be changes and essentially stating straight out it wouldn't be 1 to 1.
It took me months to want to finish ff7 remake due to all the padding and side quest not being enjoyable. Rebirth I stopped when I got to Junon. I recently started ff 16 and I haven’t stopped playing it.
You don't get the point? Here, let me explain it for you. The R trilogy features the original story as its A-Plot, with all of the new elements added as a B-plot. FF7: A plot (original unchanged story) Sephiroth, a man born of an Alien, is killed by Cloud. He reaches out from beyond the grave to manipulate a group of Hero’s into performing a task for him that dooms the planet. This allows him to attempt to consume and control the planet's life force. The group of Hero’s set out to stop him and lose a dear friend along the way. Aerith acts from within the lifestream at the 11th hour to foil Sephiroth’s plan. FF7 R: B Plot (New story elements told with time travel & dream world elements) Sephiroth, a man born of an Alien, is killed by Cloud. He reaches out from beyond the grave to manipulate a group of Hero’s into performing a task for him that dooms the planet. This allows him to attempt to consume and control the planet's life force. The group of Hero’s set out to stop him and lose a dear friend along the way. Aerith acts from within the lifestream at the 11th hour to foil Sephiroth’s plan. (Sephiroth died at the end of Classic7 and appears to be whispering back in time through the lifestream, his new plan is just an updated version of his old plan that requires changing the future to usurp the planet, these are the exact same core story beats) Its the same story told again on-top of itself. To add a little mystery for old players and new players who already know the story through cultural osmosis. Sephiroth seems to have set the party up to "Save" a version of Aerith within the lifestream. This will allow him to manipulate the player and Cloud into helping him change the future as this would bring her back. We will learn that we have to reject his plan and "accept death" ultimately choosing to keep Aerith dead as an act of player agency. Proving that we ourselves accept death. Why? The original game was very good at presenting us with the feeling of loss. R Trilogy seems to be expanding on this. The stated theme is "accepting death" and it seems to be exploring the catharsis that can be achieved by fully moving towards acceptance and exploring the complexities of the relationships we have with people after they are gone. It seems to be exploring this primarily through the themes of "Hopes & Dreams". Its really not that hard to understand what they are going for at all if you think about it.
In my opinion, this game was never ment for you as the audience. There is a reason the large majorities loved this game, but its still disappointing for those who wanted just a graphics upgrade. The original game is still good, and it always will be. The remakes arent a replacement, they are just new games that you dont like, and thats okay. (Edit: good video, valid views, enjoyed it even though i hold different views on the game, keep it up.)
Tried telling you guys when the Demake came out. Robot Co-Op and Ptolemy were the few that were brave enough to actually make videos on the topic when the first Demake came out. I had some tard arguing with me in Cyael's livestream today that *"NAH BRAH THE TIME JANNIES YOU DON'T LIKE THEM? THAT MEANS YOU HATE YOURSELF BRO"* _"Why are there time retcon ghosts? Why is there a meta-narrative in the narrative? If you were a writer, would you do that? FF7D was a story-about-a story. Which is the last thing I and many people wanted."_ (postmodernist critique attacking fans is how he interpreted it) *"NAH BRAH YOU JUST HATE YOURSELF DEY MULTIPLE UNIVERSES LIKE MARVEL"* _"And that's supposed to be a good thing? Are you on drugs?"_ _"Mmkay. That doesn't change the fact that the '97 title I played gave me feels even with a fraction of the polygons. Story-telling & art is dying and you have killed it by buying this bullshit. Go suck off MaxmillionDood some more."_
Watched the video. While I do have a lot of prpblems with many of the criticisms, one that stood out to me the most was your take on Yuffie's inclusion. I for one did not want her optional. Characters being optional in the ig sycked since they couldn't take part in any real ways. They were just there. Yuffie and Vincent didn't even appear in the wnding fmv. She could not be optional otherwise the only solution is to essentially make her disappear during any story scenes. You can argue they can just do what the og did, but they can't. In the og after midgar since you only had 2 characters aside from Cloud with you at most points and scenes, only those characters would get dialpgue, and barely any at that. With Rebirth, all characters are with you at all times. So all scenes are crafted with everyone being there in mind, which is a plus. Her being mandatory is a good thing in my opinion. She and Vincent even were originally gonna be mandatory characters in the og but they couldn't due to time constraints. Now, maybe they could have included her in a different way, not optionally, of course. I'll say that at least.
While I would agree with you in the past, is this not a silly statement in this day and age? Baldurs Gate 3 has entire companion story events, voice lines, and interjections that belong to completely optional companions. Did that stop Larian Studios from including the companions in meaningful ways? Or even more broadly, does it make sense to cut the Haligtree and Malenia from Elden Ring, even though that content is optional? Something, or someone, being optional should have no bearing on their story presence. I fail to see why Yuffie couldn't have everything she has in the game now but still be optional.
@@xenokingdom3630 simply because it's not Baldur's Gate 3 or anything like it at all. The main reason you even have to escape Junon is because of Yuffie's failed assassination. How would that work if she's optional? Rebirth's story telling is far more linear, to its benefit. It can't have massively different outcomes based on having optional characters or not.
@@Haseo8 Considering the story is not a 100% exact re-creation of the original game, there's a lot of ways the gang could of escaped Junon, and the writers could of made Junon different entirely. I mean, Square has made games where finishing the game with the protagonist is completely optional, and killing party members permanently off happens a lot in Final Fantasy games. Making Yuffie optional wouldn't be a difficult creative writing exercise.
@@pellevastano No, you're missing the point. The point is if she was optional, then all scenes need to be made without her in mind, meaning should would not be able to have any impact on scenes. Some dialogue here and there maybe, but no actual impact. That's my problem with with her being optional. In all games I've played with optional characters, they have all felt like they barely mattered at all.
"With Rebirth, all characters are with you at all times" This is absolutely untrue there are numerous sections of rebirth that force you to use specific characters.
This game was great. i just hated the multiverse bs and the insane amount of mini games. It was enough to make me appreciate FF13's linearity. It's combat is definitely better than the original 7 as well as how they improved the characters and their relationships with one another
Oh man, Gongaga! I couldn't wait to go and farm for strength sources there-- oh wait, they made stats a superfluous afterthought in this game like the rest of the RPG mechanics, so there are no stat boosting items to farm for. Cool.
Great job! RB is overrated at the Mc points, but the market(sales) proves it’s a flop. (even SEx are not happy with the result.) It’s too long too complicated, too much meaningless scene…boring and noisy… finally, a lot of people are not purchasing, cause they don’t want to play that…
finishing this trilogy for a friend, but ones part 3 is done I'm done with FF. By the time thats out it will have been 3 decades since a good FF came out. It's been bad longer than it was good.
I played the original and then played Remake and Rebirth. And I thought they were great, yeah it was meh on the whispers but it’s like you said it’s like a sequel. The end of the kinda showed the beginning of Remake. So yeah of course it will be different.
Yeap... I'll buy this game eventually when it is deeply discounted at 20 bucks or so and ignore most of the side content. Mostly just to feel the gameplay of combat and see Tifa Aerith and Barrett in 4k.
Rebirth has likely killed that prospect for FF8. At minimum, if Square does decide to remake 8, I would imagine it would be much smaller in scale than this project.
@@pellevastano that’s too bad I’ve been working on way to fix the story for years. I’ve been thinking of that game since I played it on Christmas 1999. For instance why are the ring so prominent and what is the real meaning behind them? Rinoa has one and Squall has his Griever ring. Why is it called Griever? I have in mind a version of the story where Squall does die, in what I call the Alpha timeline. But my story takes place in the Omega timeline. Laguna learns from Ellone that his son he never knew has been killed. So he sets out to find a way to alter the past and finds the key lies in Tears Point where a Time Crystal is hidden. So then we have an Omega timeline where Squall does survive and that original 1999 game was Squall dying but instead of his life flashing before his eyes he see a glimpse of a alternate timeline where he does survive. That’s why the game lack so much detail. I even created a new villain character named who is a sorceress android godlike entity that was born from all the meddling of time in order to bring order to the chaos. But also she’s like a Roko Basilisk where she is the inevitable and ensures her own existence. It’s a crazy story where I expand on Hyne lore even making him another villain and Dr Odine as a Pro-Adel faction leader behind the scenes.
For sure. 8 is kind of a mess of ideas thrown at a wall and then conveyed poorly on top of that. It could probably actually benefit from a rewrite. You can feel playing it that there must have been a lot more ideas behind the scenes that never made it into the game for better or worse.
Square did a FF7 remake out of desperation for money, relying on nostalgia to sell us a bloated trilogy. There are not enough fans of 8 for a remake to be easy money for them so they will never bother.
Good review I'm still waiting for the PC port, agree so hard with your take that it pleases no one, and fun fact Rebirth Sephiroth isn't even a new form it's just the properly localized name for Bizzaro Sephiroth his 2nd to last boss form in OG FF7 Sephiroth Rebirth may have actually been the reason part 2 is called rebirth.
It pleases no one? Bruv. Watch any video from Maximilian Dood. Some of us are SUPER please with this remake. Rebirth is in my top 5 best games of all times.
"Final Fantasy is dead" what a joke. This is nothing more than another person crying about the remake not being the same turn based, bare bones story they wanted. FF7 Rebirth isnt perfect, but it was a wonderful game. And ive enjoyed the remakes as a whole. The characters were fleshed out more than ever, combat amazing and this feels like a fleshed story, do you have to do all the minigames NO, do you have to explore everything NO. PPL saying "oh the whole game filled with filler, its just bloated with mini games. Like damn people dont understand world building? Building character connection in the world youre thrown into? No yes the parallel world and the whisper can be confusing but isnt that what a mystery is supposed to do? And considering its a sequel i would like to know how things connect. If this guy gonna shit on a game do a deserving one. Like overrated gate 3 or last of trash 2. Not this gem....... and mind you I'm someone who loved the original 7
Brother, you clearly didn't watch the video, or other videos on his channel where he praises how combat works in Final Fantasy XVI as a comparison. Also, I want you consider the following phrase: "less is more."
@@pellevastano "less is more" Totally agree. The less you post the more happy I am. Meanwhile the concept of you not having to do the filler is utterly lost on you. And if you actually like the og you WANT MORE of the world and characters fleshed out! 😂
@@DS94everXev WHOA SICK BURN BRO! But there's something to be said that a significant amount of optional content was made mandatory that didn't need to be mandatory. And some things are best left to imagination instead of being done poorly. There have been plenty of IPs that have had too much poorly added content, and is it so terrible that someone like myself might say FF7 Rebirth might be guilty of that? If you still wanna talk about this, I'll happily drive more engagement metrics for Snacks.
Games can no longer fail to insult your intelligence, and everything must now be exposited in autistic detail, in case your room-temperature IQ doesn't get it. This is modern RPG story-writing, and it sucks. It's sucked since about 2010, really.
Remake series is a masterpiece. Think of it like a spin-off tv series thats a few seasons (3 by the end), instead of 1 movie that moves along from scene to scene at a concise speed. Wanting to see more done with these characters and story and then flipping out when that happens is some true Karen mentality stuff.
@@alexd2316 "Fanfiction" - lots of people throw that around. It was written by the original creators, it is still ongoing. And the ending was perfectly fine, and if you take a step back, there isn't really all that much difference in the story. They've slightly expanded the story. Everything else is still going to pace. Cloud now sees Aerith instead of Sephiroth (or sees them both). Just like in the og, Cloud had Aerith in his heart from her death onwards. Anyone throwing "bad fanfic" is a bad fanfic writer themselves.
Yep. This guy is a hater. Remake has been the equivalent of taking that animated Lord of the Rings film made decades ago, and Peter Jacksoning it to the trilogy that is the best thing made this century in cinema. Remake is a masterpiece. The prolog to Rebirth just does an amazing job at telling the story in a straight forward way. The OG story was totally discombobulated. It would jump to the Nibelheim incident 100 times giving different truths. The way they did it here, they put all of that story together. Not spread put. It's WAY more impact full. And it pushes the truth about who Cloud loves. Tifa.
@@DS94everXev You called the original discombobulated... while the ending to Rebirth exists. Taking a simple, poignant, powerful moment and turning it into one of the most discombobulated, most contrived and convoluted things I've ever witnessed in a video game. Lol
Without hyperbole, I think it's about 70%. I did all of the bullshit in the game, because I like the battle system and wanted the Materia being held hostage from the most wannabe Yakuza mini-game suite. When I saw "Hard Difficulty" for Fort Condor I immediately held down the PS button and shut that whole situation the hell down. But 30% for battle time and cutscenes is fair.
I don't like the combat. At my age I don't like fluff. I bought the game for the characters but... they are not the same as og or even expanded ff7 universe. If it didn't have the ff7 tag I wouldn't buy it.
Lol 95% of that "fluff" is better than most games main story content. Not even including the main story, OST, gameplay being insane on top of that. It's like 100+ hours of content and it's all a blast. In comparison, just finished all the missions in Space Marine 2. Totally badass game, super fun, good story, characters, etc. The game is like 10 hours long. The fact that Square can put out a 100 hour game that is consistently good the entire time is insane. You guys are just stuck in the past.
@@danito20 Harris voter. Who about free speech? Only the founders of this country. Only the 1st Ammendment. But who cares right? That's a Harris voter.
Omg y’all can cry a river fr y’all be hatin on it shut up the OG including the remakes are a true masterpiece you don’t appreciate art being interpreted in a different way and with the minigame be grateful y’all are acting like little babies. It’s a great game with a great storyline and YESS THE DANCING IS NEEDED.
FFVII story was a good game at that time because it was an adult story which also left things to everyone ´s imagination. The problem I see in Rebirth is they do not build characters, they add empty fill series. I see Charlie as an insult. Aeris ´s death has been censored. Tifa and Aerith are woke girls and do not have personality. The characters should be more serious, adult, and explore their motivations, fears, ambitions, doubts and see how the characters grows. In my opinion they can change things from the original but you have to add life, spirit to every character and every situation and they have not done it.
remake and rebirth both have the issue of, the more you think about them, the worse they become. In the end this series will only be remembered as a failure and a wasted opportunity. people have loved and cared about and played the og for decades. No ones going to give af about this "remake" 5 minutes after its over.
some of us OG fans in Wakanda had problem the fact they destroy the OG story, with KH shenanigans, rather expanding it (WISP THINGY, TIME TRAVEL BULLSHIT), if they can't expand the OG story, just continue what's left of the OG or AC with new generations....
This remake series feels more like a prequel to Advent Children than a remake of FF7
This makes advent children look like a triumph 😊
This Sephiroth, at least at certain times, is ac seph. He and aerith have knowledge they shouldn't. I just watched a theory video that makes A LOT of sense. I like the idea, but I think others wont
Its not a Remake pure and simple its a sequel to advent children/parallel timeline adjacent story..
Its a multiverse saga Remake isn't retelling the story of FF7 it's telling a story that's connected to the OG story..but acknowledges it isn't that story..
agreed
@@86lanzo Multiverse crap is all the rage lately. - HomeLander from MK1.
We wanted the 1997 game with a modern engine... The battle changes are not a deal breaker..
What is a deal breaker is the re-imagining.
I didn't want anything re-imagined.
Exactly.
Some things are fine in terms of lore expansion I think, like how they made Shinra really omnipresent and powerful, in the OG you wondered if that was really such a big thing with Turks and few mechas except for Junon canon.
But yeah re imagining some scenario that was deep and all is a big down, to me it's oriented for Advent Children fandom rather than ffvii narration fans. They cheer for it without understanding why the OG is such a freaking masterpiece.
@@alexeiharp7676 I liked Advent Children but not as much as the original.
They changed essentially all the adult stuff. Or violent bloody stuff. Deaths etc.
Like they literally had one job. 💯
I stopped falling for Square Enix shenanigans after FFXIII
Ngl playing as Zack at the start of Rebirth is like playing as Roxas at the start of KH2
nomura strikes again
I actually called it way before Rebirth released, but not for the same reasons.
For me it just made sense that we'd play someone else at the start, since your entire party is already level 50 and decked out with top of the line equipment by the time they leave Midgar in Remake.
Or it would be... if they let you play as him for more than 1 minute and he had a cohesive combat design. The first time you play as Zack he doesn't even control anything like when you get to play him for real.
Zack at the end of Remake was the biggest cocktease they've ever done and the payoff so far has been awful.
@@Caydiem That didn't add up to much since immediately afterwards they have you playing as a level 50 young Cloud right before you are down to a level 14 party.
Rebirth made me feel like I was in a ff7 themed retirement home, with mandatory bingo. At least 15 was a theme park.
Rebirth was too much, crammed with far too many minigames, dragged out to a nauseating end with another over use of Sephiroth.
@@aradicaldude to complete the story required you to play and win how many mini games again?
Go on. List them all!
I'll get out started by writing the number 1 for you. You write it down because I recall having to win ANY minigames.
1.
You do a dolphin run and a chocobo race. But neither are actually minigames at that point. They're just challenges you need to beat. Like killing any boss is a challenge.
Your list by the sound and vocabulary of your post tells me you should list no less than 100 such mini game requirements.
So get going. Write that list out!
@@DS94everXev Those challenges are just "Required" mini games.
I'll be honest, I am replaying Rebirth because when I left off, it was at the Chocobo Races. Its mainly because I haven't practiced it enough. Its a very involved mini game.
Also, the military parade section, while easier than most mini games, is still a requirement. Square should have treated all these sections like the cars game tournament, you should have the option to skip them, take the loss and move on.
Your date with a party member should be based on multiple decisions made, not just 1 event. I just wish we had the OPTION, to skip mini game segments. They are not boss battles, those can be finished in a variety of ways. You can grind levels if you need to.
@@elsten24 1. The military parade minigame was in the og. Including it here actually is cannon. This time you at least have more time to practice it and it's not as hard as og was for me.
2. Chocobo races are supposed to be hard. You needn't win more than 1 time to advance the story. And chocobos are critical in ff7 og. You spend LOTS of time in og doing chocobo breeding to get different chocobos. Making you do a minigane that's integral to the story and in og isn't filler. It's consistent.
Push x when the counter reaches 2 at countdown to get that burst start. If you don't learn how to drift it it very hard to win anything. Look carefully at the race. Every race has a section you can bypass to get catch up quicker. If there is a jump in a race don't just follow the track ahead of you. Look around to see if you can fly and land at a spot that bypasses some of the race track. You WILL LOSE. Deal with it! Learn from it!
And get debonair chocobo equipment on Apoi (?) the 2nd to last chocobo you get. The one that can hover to run all your races.
2. Your decision on party member dates in og was completely unknown to you the player unless you had a strategy guide.
And that decision is based on MORE THAN 1 MINIGAME. I don't know who told you it wasn't, because a Google search proves there are multiple choices you make during different parts of the game THAT ALL contribute to who you get the date with. In New game plus you can select it.
So if you want Tifa like me you purposefully give out jerk answers responses to other party members.
And in new game plus I went from lvl 60 to 70 in about 20 to 30 minutes.
So there you have it. Having to do a minigane 1 time isn't filler. It's a way for the game to let you learn about the minigane. And only every game in history does this (including og!) so it can't be an issue unless you never played any other game with mini-games in history.
It really seems like you don't want the game to challenge you in the least bit. You don't want o have to figure out how to do something different and new to you. You don't want to ever lose at anything because if you do your ego falls apart.
Having to win 1 race isn't going to kill you. And like virtually all mini-games in Rebirth, once you kinda get used to it,it's REALLY REALLY FUN! Including Queensblood. That is the ONLY card game in a videogame I've ever liked! ESO has a card game and it's impossible to learn. Impossible to end a game quickly. You're stuck having no idea what to do for 30 minutes to 1 hour.
Square did a GREAT job with their minigames.
You aren't an NES player. That's obvious. There is hard and there is NES hard! During that era there was a 0% chance of you winning a lot of their games without memorizing every part of every level. You get hit 1 time you die. Maybe you get 3 lives. Then after it's start over FROM THE BEGINNING OF THE GAME!! The gane requires you to memorize that requires you failing because when you get furtherbthan ever brfore you no longer knew where enemy spawns were or jumps were at. Games now are easy really.
If you have the fortitude to play NES back then the fortitude required to play and complete at least well enough 1 mini game 1 time is in you.
@aradicaldude the mini games are optional, the nausea will need elaborating on and Sephiroth's the villain of FF7....so he's obviously extremely significant.
Over use of Sephiroth is the only thing I hated. The mini games were sublime
Are people really THAT impatient where they find the speed of the OG FF7 combat "Borderline unplayable" I just recently did a new playthrough of the PS1 era FF games again and i honestly thought the battles of 7 were pretty quick and snappy overall. Like as a kid i always thought they were pretty speedy and as an adult i still think so, If people think THAT is too slow, Wait till they play FF9 lol for some reason battles are VERY slow on 9. But man are they such incredible games. Those classic soundtracks along with those beautiful pre-rendered backgrounds just set up such great atmosphere, The graphics of 7 might not have aged the best, But truth is i still find myself getting far more immersed into 7's world on PS1 than i was ever able to get on the FF7 Remake games. Their graphics are phenomenal, But aesthetically they don't capture that gloomy-mysterious vibe in the way that the original does.
Finally, someone understands that aesthetics is NOT the same as graphics. Aesthetics is making all the set pieces work together to paint a bigger, more immersive pictures - and that can be done with pixels and chiptune alone far better than any god forsaken 20k UHD 640fps stretched out across multiple underpaid studios (time/cost/quality triangle!) with no coherent vision ever could. Fcuk "modern" gaming
It's definitely too slow for me, but if you put mods on, the game is the greatest once again. 60 FPS+slight difficulty mod+cranking up battle speed all the way in the in game config and you have something special. I highly recommend that to anyone who has access to the FF7 Remaster on PC. Plus add some of the visual mods on and is a true remaster experience.
As a child the speed was perfectly fine, but now that they have the speed up button I always play with it on and it feels so slow turning it off. Like when you are driving and you go from 60 MPH down to 20MPH and you feel like you're not even going 5.
I actually find the combat in the older games too fast and too easy. You can beat almost every monster in the game by holding down the x button and it's over in 5 seconds. I love the older games still, but I do enjoy the Remake combat more, especially on hard mode.
Bro the game runs at 15fps and the graphics look like fuzzy lego bricks . You guys are a looking through rose colored glasses ff7 og aged absolutely badly and that’s objectively true . Games like persona and metaphors and yes even the remakes put that old fossil to shame . Leave that game for the 40 year olds that are divorced and craving the good old days
Nomura being connected to the project was all that was needed to be known to have an idea where this would all go.
He wanted to make FFXV a musical, and you can see that he is trying to include as many musical numbers in demake and stillbirth as possible and that's why we got these cringey characters like Coates who acts like a cliche Jazz musician strutting and snapping his fingers and performing like he is onstage. It will probably be much worse in the final entry. Just as they about to enter the Northern Crater we probably going to get a tap dance sequence so Nomura can get his dream of making a musical set in the FF7 universe.
@@benfubbs2432no he didn't lol
Yall are so hateful to a great writer
@@rosies69 A quick google search will tell you he did, but I will copy and paste from the IGN article about the interview Nomura did with them at E3 2013, written by Marty Sliva:
"There’s a strange, parallel universe where Final Fantasy XV nee Versus XIII turns out to be a full-blown musical. Song and dance numbers, choreographed movements, and a lyrical look into the human condition - all of this is present in the bizarro-FFXV. I’m not sure if this version of the game sells well enough to recoup the decade-long budget, but damn if it isn’t a fascinating experiment.
Sadly, this game was only a pipe dream that existed in the mind of Tetsuya Nomura for one day a few months ago after coming into the office the morning after watching last year’s film version of Les Miserable.
We sat down with Nomura at this year’s E3 for a solid hour and talked about all things FFXV, Kingdom Hearts III, and life. This is when he revealed to us that he was so moved by Hugh Jackman and Anne Hathaway’s lyrical take on Victor Hugo's novel, that he charged into the Square offices the next morning intent on transforming FFXV into a musical of Les Miserables’s caliber.
As you can guess, there’s probably not a lot of money in a big-budget, Japanese, interactive musical, so the powers that be at Square Enix coaxed Nomura off the ledge and convinced him to continue on FFXV’s current trajectory."
Obviously UA-cam auto-deletes comments with hyperlinks so you'll have to do that quick google search yourself i you don't trust me. The article is titled "E3 2013: Final Fantasy 15 Was Almost a Musical", by Marty Sliva and was published on Jun 14, 2013.
@@rosies69 IGN interviewed him at E3 in 2013, here is a copy-paste from the article they wrote after that interview:
"There’s a strange, parallel universe where Final Fantasy XV nee Versus XIII turns out to be a full-blown musical. Song and dance numbers, choreographed movements, and a lyrical look into the human condition - all of this is present in the bizarro-FFXV. I’m not sure if this version of the game sells well enough to recoup the decade-long budget, but damn if it isn’t a fascinating experiment.
Sadly, this game was only a pipe dream that existed in the mind of Tetsuya Nomura for one day a few months ago after coming into the office the morning after watching last year’s film version of Les Miserable.
We sat down with Nomura at this year’s E3 for a solid hour and talked about all things FFXV, Kingdom Hearts III, and life. This is when he revealed to us that he was so moved by Hugh Jackman and Anne Hathaway’s lyrical take on Victor Hugo's novel, that he charged into the Square offices the next morning intent on transforming FFXV into a musical of Les Miserables’s caliber.
As you can guess, there’s probably not a lot of money in a big-budget, Japanese, interactive musical, so the powers that be at Square Enix coaxed Nomura off the ledge and convinced him to continue on FFXV’s current trajectory."
So according to Nomura himself he wanted to make FFXV a musical and he had to be talked out of it.
Nomura destroyed Sakaguchi ecoterrorism epic masterpiece Story.
Kalm, as its name implies, is a sleepy town thats living in the shadow of Midgar. Thats not at all how it was portrayed in Rwbirth. As with every town in Rwbirth, its a bright a shiny tourist attraction with an upbeat soundtrack and a cast of happy go lucky npc's. Its the exact opposite of how Kalm should be. Every town in Rebirth has this problem.
I didnt play rebirth yet and from thz images alone i had this feeling. They said rebirth is à return to FF glory and i want to believe it but.....dont impress me with superbe towns and forget about their actual atmosphere. This is a problem in most modern games.
So spectacle over substance, as usual since the invention of HD? Not surprised - SE is just following the trend to the high peak^^
If you ever wanted to know why videogame budgets are so over-inflated nowadays, this is it.
Something that bogs me A LOT in this Remake and all the culture surounding FF7 over these last years is the extreme overuse of the One Winged Angel theme.
In the original game, every time you take a glimpse on Sephiroth or in some "Sephiroth did that?" scenes where you only find his trail, the music that plays, if I remeber correcly is the Those Chosen by the Planet theme, which is quite a baddass theme that builds up for this villain figure you must fear. It's an impactfull sound that gives you chills. You only get the hear the actual One Winged Angel theme in the final battle agaist Sephiroth.
Now the music is all over the place. It has been in every single video games music concerc, colection, list. And is played throughou the remake every single time you see a single flame of flashback from Sephiroth.
A character even mentions the Sephiroth's name; The One Winged Angel them plays.
You see a easter egg that slightly resembles Sephiroth; The One Winged Angel plays.
It has completely lost it's impact.
One winged Angel, amongs any Mario or Zelda theme has become the video game version of that guy that brings a Gittar to a friends meet up and starts playng Oasis.
@@HeribertoEstolano Yeah Sephiroth has been absolutely ruined because marketing.
I agree...and he comes off as gay now.
@@keiracarmichael9430 while I am fine with giving him more characterisation, yeah. He does feel more like a gay stalker with dom energy, when he's supposed to be a terrifying monster.
I think you were very kind to this game. I hated every second of it... not because it's different from the OG, but because it put dancing jesters in tragedy scenes. It achieved bad storytelling all on its own, apart from the original and apart from Remake.
It wasted all of its "unknown journey" intrigue, went out of its way to lessen the impact of iconic moments for the sake of "good vibes", and refused to take anything seriously that required a darker tone.
This game had no spine for compelling storytelling. It's a burlesque show for fans of the FF7 aesthetic.
Dyne.....DYYYYYNE! *cut to Palmer in a Dragonball Red Ribbon Army mech*
@@fabesey2016 Between that, giving Dyne the powers of Tetsuo, and whatever the hell it is they did with Coates and Dio, they pretty much screwed up everything relating to Gold Saucer on the plot side.
@@deedoubs Oh the fucking decepticon arm was so stupid.
@@deedoubs Corel Prison being some random hangout spot for thugs that is there for reasons, and not an actual prison/dumping ground on the site of the town of Corel was a choice of all time.
And Dyne getting a decepticon arm is just so....goofy.
"burlesque show for the FF7 aesthetic" damn, bro. Damn. That's deep.
Bro, I'm not even a huge FF7 fan but F*** SQUARE ENIX'S interpretation of modern game design. Its horrible. We don't want a Nomura convoluted Ubisoft clone. Who is this for???
This is the DBZ of the FF franchise. Milked to DEATH
Ive put a 220 hours into Rebirth. I just replayed the OG over the weekend.
It’s really hard to play the OG now after having experienced Remake and Rebirth. The characters don’t have as much depth as we remember, and the battle system has been improved upon so much.
FFVII will always be my second favorite video game of my childhood (IX is just a better game, start to finish), but the way they brought alive the world and characters in Rebirth specifically was masterful.
Cloud has always been my favorite character in gaming, and the way they’ve portrayed his mental issues in this trilogy have done such a great job expanding upon it. The way he’s completely possessed and acting like Sephiroth in the Temple of the Ancients was a masterpiece.
And his voice actor? Chef’s kiss.
While you make valid points, did you miss the beginning of the video where this fine gentleman stated that he *did* replay the original, after the first?
@@xenokingdom3630 yes I saw it. Why does that matter? I’m sharing my opinion.
For me personally, the OG is no longer as enjoyable as it once was. The battle system is the primary reason.
@@xenokingdom3630While you make no valid points, did you even read dude’s comment?
I'd place more stock in the fact that the original stuck with you for so many years despite, as you mentioned, a lesser showing in all the categories you've identified as being important when compared to the remakes.
That impact is also due to what that game did in terms of scope for JRPGs in in the 90s (and forever after). FF7 was like a movie... beautiful pre-rendered backgrounds in a 3d environment, in-world cutscenes, complete innovation of classical JRPG mechanics.
And it wasn't like FF7 was the only amazing thing dropped in 1997... Golden Eye, Diablo...Yet FF7 has continued to captivate for decades.
I don't think the remakes have done anything remarkable. That is to say, I think they're quite competent in a lot of regards, but the foundation from which FF7 as a universe sits on (the original, crisis core, advent children) is completely solid, which I think is pretty evident and non controversial. I think if you 'kicked' the remakes out from under that foundation, we would remain net neutral.
I do understand this is an opinion, but I would always point to the cultural significance of the OG game and challenge anyone to find a JRPG equivalent (not world of warcraft or diablo, etc) that has had this level of impact or reach.
Extra monologues, weird story additions, and trying desperately to flesh out side characters (Biggs & Wedge) that are literally meant to be thrown away in every final fantasy ever, including the very NEXT game in the series, may be 'fun' and serve as additional head canon or enhanced fan service, but it simply is non-essential to Final Fantasy 7 as a story or universe. I would also challenge the notion that THESE 'extras' have exposed a lack of depth in the original characters. I suppose in a vacuum, and in a numbers game where our currency is sheer quantity, the more dialogue and A or B choices Cloud has = the more story or 'depth' we're being presented...
Unfortunately though, that's a fairly simple interpretation and the stories of Cloud/Zack/Seph are already pretty well documented. I'm almost 200% sure listening to Cloud's thoughts about the bathing suits at Costa Del Sol has patently zero effect on understanding the motivations of the character, his relation to the world or the plot, or any other mission critical detail about FF7. I agree its fun fan-service BS that a lot of people WILL enjoy. But considering how much of the extra dialogue in this was just that...NON-ESSENTIAL is honestly the best way to sum it up.
Which leads me back to my initial point of the significance the OG has... Myself (and many other fans) are confident they could have just re-skinned the OG with the aesthetics of Rebirth and made billions of dollars all the same. Obviously an oversimplification, but you get the point.
But why do that when you could INSTEAD stretch it out over multiple releases * AAA price
:)
@@thatstheway2429 You know what's up with IX and the FF7R combat system. Respect.
Kingdoom hearts was the worst thing that ever happened to square-enix. Because if that games success, every title after became a clone of kingdom hearts. Crazy, ambiguous, more questions than answers, with over the top nonsense.
Could also be the western influence especially from having disney characters.
They just embraced the mystery box storytelling with all the BS it brings.
Just keep you audience guessing until the end, it doesn’t matter if it is nonsensical, they will keep buying in the hopes that by the end it all makes sense.
@@max1311 The gimmick is so tired at this point that it doesn't work anymore, thank God.
To any of the inquisitorial cult lurking in the comments still, I have to know something. You're happy right? You got the game you wanted, you loved it, you're the true Final Fantasy VII fans, wear that badge with pride! So why do you hunt down every single video expressing dislike for Remake, or Rebirth? Does a perfect amazing game need defending? Does it somehow make you love the game even more? If it's a victory lap of some sort, then it seems like a remarkably insecure one.
You know when you want to rant about something, and when you hear someone else rant about it you feel better? Well that's what the victory lap is about, fans of the iconic ff7 waited over a decade for an up to date remake of the original classic on modern consoles, and this was promised for a very long time, and in the end we got a butchering of the original, basically it's not what was wanted or expected, to rehash the story I found disrespectful to the original and to the fans, and there you go, you personally may have enjoyed it but as you might be able to tell the majority of us didn't, now to continue to the victory lap!
@@lhbaron Oh no no you mistake me, I don't like it at all! That was aimed at the people who, despite getting the "reimagining" they wanted, still come and criticise any video that is negative towards their beloved "Remake Project".
@@Whysday You're the cult. The cult pretends that they aren't the cult though and the people who aren't the cult are the cult though. That's what you're all brilliant at admittedly.
You guys wouldn't understand heart and soul, because you can't understand something that you can't contain.
It's much more fun liking things than tugging yourselves off over "having taste", which is always derived by how much you are above things below your tastes. You just talk in circles, never anything different, you're like brick walls that fire bullets back at any challenge.
@@WhysdayOh crap I'm sorry about that bud I completely misread your comment! To be honest I shouldn't have started this video it's now 5am here forgive me 😂
@@TheRealAhoy I am simply curious is all, which your response reinforces in me if anything. If we are all such terribly heartless, soulless lost causes, why come to a video where you'll run the most risk of encountering our ghastly kind? I can think of very little to gain, besides an ill-gotten sense of the superiority you accused me of.
Who is this game made for? Kingdom Hearts fans interested in trying FF7 for the first time?
Nomura's ego. For Square-Enix to try and revive their dying business. For theorycrafting YT shills that actually have contact with SE and get promo shit so they can build their channels & promote the next product while they say anything for a buck.
If SE had streamlined the process and not padded out the game or screwed the with the story too heavily, people's kids would be playing this and it would have been a big hit. I don't like Kingdom Hearts because I didn't grow up with it but I can appreciate Nomura's autism in those games. KH was after my time but I grew up with Final Fantasy VII and from a narrative perspective, this was NOT the way to go. Ironically, I believe there is a mobile game that uses the chibi models that is more in-line with what old fans would have wanted, but it is an episodic gacha if I'm not mistaken? It's been awhile since I looked into it so I cannot say for certain.
33:40 i think this is probably bc the original Japanese Voice Actor for Reno passed away and they probably didn't have a replacement
Sadly, Nomura need to stick to character design and Kingdom Hearts. Can't trust the man as a director after the versus xiii (xv) disaster.
I glanced at the title and your name. I read your name as "Snackaguchi" and got really bummed when I read your name correctly, lol.
They changed the story, they didnt remake anything. This is like one of the live action Disney movies to "reimagine for the modern audience" except what they are actually doing is taking a well known and loved IP, and changing things up to flex the ego of the writers. This isn't FF7. It's an expensive fan fic.
I can give you two good reasons why Tifa is memorable
Can people please stop shitting on old games like it's a crap that we like to look with golden glasses. The graphics and gameplay for the time is phenomenal. Almost nobody compared the character art with in-game models, it was a norm back then and you don't need Switch 3x speed to enjoy it. That said, Remake missed a mark.
If anything, rebirth needs the 3x speed.
its the same with all media. new sequel/remake is shit? well just shit on the old to try and raise up the new.
I didn't play FF7 when it came out. I played it basically when FFX dropped. And I thought it was amazing...but I didn't have much access to gaming, let alone brand new consoles.
Final Fantasy 7 Rebirths ending is like the classic boss rushes towards the end of older Final Fantasies, except it’s all Sephiroth.
I am really sad that Square had to start their experimental “remakes as sequels” fase with ff7, every remaster or remake they made before was faithful to the original story of each FF.
The success of these games sets a dangerous precedent to what companies can get away with when “remaking” old beloved classics.
Many are awating for a Ff8 or Ff9 remake but how would they feel if it got multiversed to almost no recognition?
And for those who say that “we have the OG just go play that”, have you ever played a remake in your life?
Games like RE2 remake and other faithful remakes prove that there is a market for faithful remakes, more so for old classics where the technology of the time limited their presentation.
I really hope that by some miracle somehow we still end up getting a faithful FF7 remake, even if that is just wishful thinking.
Finally in terms of quality this game is so far from a masterpiece it really boggles the mind how it got so many perfect scores and how many people claim it should win GOTY, I really hope it doesn’t as it really lowers the bar for what a GOTY should be.
So this version of sephiroth is a version that came back in time after the movie and in that context him targeting Tifa makes perfect sense Tifa in madeal sorted Cloud and helped him find his identity which removed sephiroths grip on him which was at his strongest when Cloud was in doubt it happens in the original and the movie ... i agree i would have preferred they just remade while sticking to the original story but in the context of being a sequel to the original if sephiroth wanted to change his fate killing Tifa instead of Aerith accomplishes 2 goals aerith cant cast holy unless she returns to the planet and Tifa can sort him out if shes not around
yes, these are indeed some words in some kind of order
I played the first entry of remake and wasn't motivated to finish the game. It's nothing like the original, it just cosplays as it.
Because it’s a sequel not an actual remake
@@LakersCP3 Yeah we all know.
@@vaporsaver I don’t think that’s true
Good video. I disagree with a lot of what you said, but it was a good video and enjoyed watching it. Looking forward to your next video and also you review of part 3. Come on, we both know you're going to play it. lol.
every single word in this review is gold. Thanks for sharing. You are S-Rank
Yep, I tapped out at Costa. Playing a bunch of mandatory and not particularly fun mini games after the previous Junon segments pretty much showcased how the rest of the game was going to go, and given I was already pretty sour on the story changes and massive bloat, well, I chalked it up to $70 misspent. I played the original in '97 and thought Remake, while a bit bloated, was overall fun with the combat. This just felt like a drag. Going to disagree with you on the visuals: performance felt awful with its downgrade and graphics mode was a blurry mess whenever you were moving. Like playing the game through a frosted window when not in a cut scene. A far cry from most of the other top shelf games on the PS5 like Horizon, God of War, or even FF16. Good review though, glad I stopped before getting to Gongaga.
Did people like you actually even play the original? From the moment you leave midgar/Kalm, you are basically just chasing Sehph around the world. The game does not have the slightest bit of connective tissue in this regard. You are just wandering from place to place, hoping to get information about Sephy and the character backstories happen to be in the town. But you know nothing before then. There is this thing called build-up that the original lacks after the calm flashback all the way until the temple of the ancients. Rebirth fixes this problem by using Cloud's increasing mental distress as the plot buildup, which takes center stage in chapter 9 and escalates all the way to the end of the game.
If people pulled their head out of their ass and took the time to understand that Cloud is the anchor point for the larger plot versus the original where they drop the plot from the moment you finish the flashback all the way until the temple and it's whiplash but noo you just want your half assed version of the story that doesn't bother to build up to anything. Following the clones might be on the nose but at least you know that the game is going somewhere SMH
Played it back in 1997, you know, when it was released. "Cloud's mental distress" that's cute, so Sephie can roll in every hour or so and gloat and smirk like a mustache twirling villain, absolutely brilliant concept. Hilarious how pretzel-twisting the fans of this slop can get.
@@sartavin They're Marvel brained. These Demakes aren't stories but rather it is a story-about-a story. Which is the last thing many people wanted.
Time travel & multiverses... there are so many pieces of media that try to pull this off or have done it that Robot Co-Op literally has a long list he reads out (not exhaustive) when Demake came out. You know, when SE was DMCAing videos because of SPOILERS but characters in the game have literal flash-forwards. The thing is, we've strayed so far from what "Remake" means, it is a bit nebulous. It's been a long time since the RE remake for Gamecube (very respectful & praised remaster). The respect for the original story or story beats are nonexistent in FF7D/FF7D:R
Like if you've never experienced Steins;Gate but then you watch Terminator 2 you see the multiverses / time travel / "life stream effect" and you're like "wowie zowie!" because you don't have experience with books, movies, and games in general. I played the game in '97 and while I didn't want a remake I was excited... then SE did all this trickery.
- naming it "Remake" (false advertising / extremely misleading marketing)
- misleading interviews ("We're not going to recklessly change the story!" "Assume the story will take place as it does in the original." "This isn't apart of / will not include stuff from the Compilation games!")
- DMCA funny business to stop people criticizing the game under the guise of spoilers, hence why you didn't see anything first 3 months of people pummeling Demake.
- The pricing scheme, you're paying $70 x 3 + price of at least 2x new consoles (Stillbirth will never be on PS4, so if you played Demake on PS4, you needed to buy a PS5 to play Stillbirth. You will need to buy a PS6 to play FF7:ReT4rd) just to experience whatever this... is... plus DLC costs if you don't get the deluxe editions.
However, young, impressionable, and ignorant people shrug their shoulders and are like "it's like, whatever" and are blinded by the flashy graphics & sakuga. *That's great. I wish I could have enjoyed it but after consuming a lot of media I actually want good stories, interesting characters, subtlety. People doing victory laps over the video game with the story that might be a bit flimsy in places, but was charming & touched the hearts & minds of many young people and taught them about loss pissing on it "FU GRANDPA! THIS AIN'T YOUR PSX FF7!" - I mean, yeah... of course we'd be pissed off.*
It's whatever for me, too. Best thing I can do is encourage people to play the original and warn them that these "Remakes" are... uh, "this ain't it" as the young people say if I'm not mistaken?
Back when Remake came out I of course hated the ending and I thought that it would have been much better to end that game at the Nibelheim flashback and letting you discover who Sephiroth is and also let you play as him so your mind is blown at his power compared to the players at the end of part 1, of course this can only work if you scrap the fight against him.
Having it as the beginning of part 2 and after you have already defeated a Sephiroth in part 1 and already know what he is capable of, doesn’t quite work to the extent it would in part 1 IMH, but it is nice the added it nonetheless.
My favourite part of Final Fantasy 7 Rebirth was when Sephiroth said " It's birthin' time! " And started birthing all over the place.
If FF6 gets remade again I'll probably play it. Breath of Fire 3 another candidate to be remade.
"So much shit to do, you'll forget you need to save the planet". Really? How so? Every single region has you doing the exact same things. Boring towers to turn on for no reason. Protorelic quests that do absolutely nothing in fleshing out the story and are simply filler for a summon that was never even in the original game. Random chests to open that never have any treasure thats worthwhile. The only interesting things are the enemy fights. But every single game does this. There is not only nothing original in a remake of a game that revolutionized rpg's, but the things you will be doing are utterly contived, boring, and slow as all hell. Remember trying to capture the chickens in Gongaga? Why? That was so bad.
FFVII remake trilogy is what a fanfiction made into a videogames looks like 😂
not really
@@Mutation80 to me it is. What's so good about buying a game 3 times ? Rewrite a story not to enhance it but to gave a big F you to hardcore fan?
Amaze me after all that bad intentions there are still ppl whose defense this damn game 😂
@@ngochanguyen5099 🤡 FFVII Is my all time favorite game ever since release. The Remake series are some of the best games ever. Rebirth might be even better than the OG not counting nostalgia. I feel sad for you but okay.
@@Mutation80 suit yourself, i don't have problem with ppl whose like the game, good for u i guess. Just don't make it a big deal to ppl who dislike it like i am, ok?
@Mutation80 the remakes are trash fan fiction.
1:44:34 I dont understand why are you so confused about this part. It is actually very simple. It is not new plot or anything it just supposed to convey the reality how Clouds memory and personality is broken, nothing more and nothing less. That is why he sometimes act like Sephiroth. He even says in Gongaga He feels like he is not himself or something like this.
I agree in many ways, and in other ways, I don't... I played OG FFVII when it was released in '97. I've just looked at this Remake series as it's own thing, and I've enjoyed it for what it is. I never expected it to be a 1 to 1 remake of the original, I figured we would get what we, essentially, have gotten... Basically what seems to be a sequel more than anything. A sequel that incorporates all of the ancillary information from other games/ultimanias/etc. Since I never expected this new series to be a faithful remake in every way, I've been enjoying the ride. But, I can also understand how many fans could, and absolutely do hate it haha. But hey, great video man!
They knew what they were doing when they did the bait and switch. If they didnt think the reimagined bullshit was going to kill sales of the game, they wouldnt have limited all advertising of remake to be the original version of the game in 4k. They deliberately stuck to nostalgia moments for marketing because they knew they fucked up letting Kitase and Nomura having control of the IP and making these dogshit changes. The sales of Remake show the strength of the IP, the 60% drop in sales of Rebirth shows the changes made to the story failing massively and costing square a shit ton of money in damages to the brand and future endeavors. Same as Diablo 4. Everyone bought it at launch because its Diablo. Lets see how many buy VoH.
@@mitch4904Rebirth is the 5th best selling ps5 game of the year. It’s doing just fine.
Not enough people have a ps5 is the main problem, and they’re not stuck at home in the middle of the pandemic like Remake.
@@mitch4904 Of course they knew hahaha 🤣 They're a business! They are always going to do what makes them money! At the end of the day you can remain upset at what is ultimately a videogame.... Or you can just enjoy the ride man. But that's up to you.
This is the way I've been looking at it, and I enjoy it, especially the battle system. It's fun to set up combos between party members by swapping between them to not let any ATB linger. When utilizing swaps and good synergies, the battle system goes very hard. Tifa is pretty much my main, lol.
@timkimmel9935 I agree! Nothing can ever replace the OG FFVII, and I think Square Enix knew that full well... Thus, the direction that they have chosen to go in the Remake Series... But, I have to say, when the Remake Series hits, it HITS HARD! It may not be perfect, but there's a lot to enjoy in the new games.
It's strange how the ATB slowdown (not exactly a 'pause') bothers you so much. At no point has it ever saved me from anything, or slows down combat. I usually use it quickly and quick menu navigation becomes part of the combat.
I may have missed you saying so, but did you play Remake or Rebirth on Hard mode? The combat system is at its peak for Hard mode. I know it not being fully utilized for Normal can suck, but trust me when I say that you will be thankful for those seconds to catch your breath while navigating the menu on Hard mode, lol. Hard mode is frustrating, but gives the Dark Souls level of accomplishment
Its a shame rebirth looked so good but SE destroyed it with all the mini game bs. Well they lost money on it. Maybe they wont put stupid minigames in the next one,
My interpretation of the Zolam scene is Cloud loses control and his sephiroth/jenova cells taking over.
I find it genuinely offensive that Japan has a labour shortage while Nomura has a job making this nonsense. He needs to get a real job…
It's not a multiverse it's all within the lifestream itself. I honestly wish people would give more thought as to what materia actually is the whole time. Think about Summon Materia you are summoning dead creatures they died years ago but their memory hopes and dreams are in the lifestream. They can be given physical form temporarily and interact with the world but they are still dead just like Aerith and all things dead in the lifestream
"summon materia is summoning dead creatures that died years ago" there is nothing in canon that points to this anywhere; your headcanon doesn't make it fact and your headcanon it isn't a multi-verse also isn't a fact.
its funny that my experience with FF7 and remake run reverse. Back in 1997 when I played FF7 I hated the game, replayed a few years later and while its not my favorite FF7 its the one I've played the most and really like it. Remake first time I thought it was 90% good 10% bad, replayed a few years later and its now about a 3/10.
Personally, I can't wait for part 3
People like this are going to be really surprised at the end of Part 3 when they realize it really was a faithful remake of FF7 but with added context the whole time
People like this also never watched any interviews with the creators. They've stated time and time again that this is the game they wanted to make in 1997, but were "hamstrung" by hardware limitations.
"Reno isn't even there." No crap... the voice actor died.
@@missionmetaverse5240 When you go back and add to art that was already released as finished and embraced by its audience, it really can harm it rather than help it. Look at George Lucas going back and needlessly altering his original trilogy with extra scenes and changing already existing scenes. Sometimes it's best to let the work be and turn whatever was leftover into something else.
It'd be a little more forgiving if FF7 hadnt turned out the way they wanted and failed...but it didnt fail did it? Quite the opposite. Same with the OG Star Wars trilogy.
That is impossible at this point, just because they may end it at the same place as the original, the core of the story was changed so much you cannot call this faithful.
@@max1311 what exactly has changed?
@@missionmetaverse5240 there is a multiverse now, characters see past or OGs events before they unfold, Zack is going around in a different universe and fights Sephiroth alongside Cloud, the whispers of fate, deepground stuff from Dirge of Cerberus, Sephiroth became the exposition monster and can’t stop appearing everywhere, characters defied and defeated the personification of fate itself Advent Children style and also faced Sephiroth or a clone that was akin to his AC self and defeated it, Cloud remembers Zack and sees some version of Aerith still around, almost if not all of the most iconic events of the original are spoiled or foreshadowed robbing any newcomers of the power of those events the way the unfolded in the OG, every town or city is now a tourist attraction filled with generic npcs wearing normal everyday clothes and even midgar suffered from this, Crisis Core BS sprinkled about, looks like many places from the original won’t be revisited, introducing BS characters from gatcha games, the Nanaki voice change even if it was in the original the way they implemented it is god awful, awful Ubisoft open world.
That is just from the top of my head, there should be many more, it cannot be argued that some of the changes just change the core of the original.
There is no debate anymore that this is not seeking to be a faithful remake but a reimagining/side story to the OG, which is a shame as those of us who wanted the OG story to be presented to today’s new audience with a new coat of paint may never see it happen.
people are crying because developers made changes in remake version of a game from 1997 😂 if you wanna play the OG go and play the OG, stop crying like a baby and forget the remake games
a lot of people spent 20 years wanting a remake, got told they were getting a remake, then got terminator genysis instead. They have every right and are totally justified in being upset. Morons lik you need to stfu
@@redbearington3345you are a liar they promised to remake the game with modern technology, they did not promise that it would be unchanged from the original.
they pretend to have good taste while nerding about video games, it's sad but also funny
This argument is so disingenuous. If YOU want to play a different game there are thousands to choose from. WE want to play the original faithfully remade 1:1 so WE can relive the defining game of our childhood. Anyone that wants "a different story" or "a new experience" already has thousands of different stories and new experiences to choose from so there is zero reason to altar this remake at all to cater to them.
Great video here, I've said it before but I'll say it again, Final Fantasy VII, is a timeless and magical game. "The Remake Project" is a ceremony, with everything and everyone standing on it.
This and your kh 3 video is why i cant take you serious. You misunderstand everythingbthe devolepers try to do. On kh 3 No ura talked in le ght about why certain things ar the way ther ar like face my fears representing Sora at the end of kh 3 moving into 4.
He talked about how people misu derstood parts of previous games too at somepoint..
Its fine to not like these games but to keep making videos on them and to say stuff other already have sayed that you aggre with abd I dont is a bonus reason why this video is pointless. Same for remake. Its a Ff7 taking the compilaton content in mind. Nomura wantet a 1 to 1 remake. Nojima and kitase didnt.
Its understandable for SquareEnix to go fullblown on the Remake trilogy, and I believe it is the right choice if it is to make money and succeed with the masses. A 1:1 remake of FF7 would not be as successful IMO. We will always have OG FF7 for the initial story but the original developers are involved here and it is their story at the end of the day to remake.
This is a great point. Imagine getting a multi-year project (even if just one game), and being told “you can’t change anything about the story. You deserve no creative liberties”.
No one with talent would ever sign up for that. It’s just disrespectful.
@thatstheway2429 I don't think anyone wanted a 1 to 1 remake. Look at John carpenters the thing and the relationship it has to the 1951 thing or "who goes there".
The writer could take creative liberties. But it isn't disrespectful to ask them to actually remake the game. It's a chance to improve a masterpiece, which would absolutely require and showcase talent.
it would have been a success actually, You know why Rebirth sales are shit compared to Remake? Its cuz it was split and cuz alot of ppl figured out that it was not faithful at all. What they should have do (maybe the will someday who knows they can milk this game for ages) is to do a faithful remake with expanded content and ofc in one game kinda like Re4 Remake, and it would be a massive success, cuz Remakes of Resident Evil are success (except RE3 but that was a garbage but even it was pretty successful money wise)
Then why has it undersold? Even less than ff16. If they would have kept it faithful it would be as amazing as re4. A game that still made changes but still was true to the original. You dnt need a one for one but adding time travel and multi dimensions ruins a story not adds to it
@@FIREDAN075I liked re 3 lol but even though it’s the worse outta the remakes it’s still faithful to the original, ff7 rebirth does that and that’s the problem. Imagine if re remakes adding a time hole that umbrella accidentally created and all the enemies from the future and pass are in the police station chasing Claire and Leon lmao
Sucks FF7 aint for you anymore 🤷♂️🤷♂️
Who's it for then?
@PhoenixBlade i liked it so i guess people like me?
How does the original ff7 "transcend your relationship with video games itself" if you didn't play it until after the remake tho? It was groundbreaking in 97 but in 2020?
That aside, I agree it's deceptive af to market this as a remake for newcomers
10:13 I mean thats cool.. but thats 100% nostalgia bias talking. They literally do the same thing in rebirth--its just exiting Kalm instead of Midgar. Plenty of issues with this game (Love it, but i see the issues) thats not one of'em.
This guy is never happy apparently
I think what we all really wanted, was just FF7 that looked and played like Advent Children.
It's not a multiverse story, Cloud's eyes were twitching in the real world when he was with Aerith and Sephiroth (his consciousness was in the lifestream), Barret even said it before arriving to the forgotten capital.
This is a sequel expanding the concept of the lifestream and the ''worlds inside it'' are manifestations of the will of the people able to preserve their consciousness in the lifestream (Aerith, Sephiroth and Zack).
'it's not a multiverse story' is pure cope.
@ It’s not a cope, it’s the truth.
The fact itself establishing that Cloud is physically on the planet while traveling through “worlds” explains it.
His consciousness travels through the lifestream like in the original, this game only expands that concept, a lot.
You know, when i see videos criticizing games like this it doesnt affect me much. All it is is 2 hours of bashing a game and for what? Cuz you didnt like it?
Whats the tldr?
Stretching out the second half of the original Disk One of Final Fantasy 7 to well over 100 hours was not a good idea.
@@pellevastano Thank you
@@Nigel222 Anytime bruv
Have to say I thoroughly enjoyed Remake, and thought Rebirth was levels above that. Basically to the point it's been the best FF experience I've had (non XIV) since probably X or even OG 7. It's still only part of a re-imagining, though, so hard to rank completely on its own without the entire Remake project completed. It is interesting to hear some of the takes, both in the video and the comments. I'll never understand why some people thought it was going to be a 1 to 1 remaster, though. They did interviews days after the initial trailer back in 2015 stating there were going to be changes and essentially stating straight out it wouldn't be 1 to 1.
are you one of the narrator of the "my life in gaming"channel? your voice sound really familiar. i could be wrong though.
You know you don’t have to pause it right?
Gotta say, Snacks, I’m proud of you. You made people on the internet mad, and my heart has grown 3 sizes on this day.
It took me months to want to finish ff7 remake due to all the padding and side quest not being enjoyable. Rebirth I stopped when I got to Junon. I recently started ff 16 and I haven’t stopped playing it.
You don't get the point?
Here, let me explain it for you.
The R trilogy features the original story as its A-Plot, with all of the new elements added as a B-plot.
FF7: A plot (original unchanged story)
Sephiroth, a man born of an Alien, is killed by Cloud. He reaches out from beyond the grave to manipulate a group of Hero’s into performing a task for him that dooms the planet. This allows him to attempt to consume and control the planet's life force.
The group of Hero’s set out to stop him and lose a dear friend along the way. Aerith acts from within the lifestream at the 11th hour to foil Sephiroth’s plan.
FF7 R: B Plot (New story elements told with time travel & dream world elements)
Sephiroth, a man born of an Alien, is killed by Cloud. He reaches out from beyond the grave to manipulate a group of Hero’s into performing a task for him that dooms the planet. This allows him to attempt to consume and control the planet's life force.
The group of Hero’s set out to stop him and lose a dear friend along the way. Aerith acts from within the lifestream at the 11th hour to foil Sephiroth’s plan.
(Sephiroth died at the end of Classic7 and appears to be whispering back in time through the lifestream, his new plan is just an updated version of his old plan that requires changing the future to usurp the planet, these are the exact same core story beats)
Its the same story told again on-top of itself. To add a little mystery for old players and new players who already know the story through cultural osmosis.
Sephiroth seems to have set the party up to "Save" a version of Aerith within the lifestream. This will allow him to manipulate the player and Cloud into helping him change the future as this would bring her back. We will learn that we have to reject his plan and "accept death" ultimately choosing to keep Aerith dead as an act of player agency. Proving that we ourselves accept death.
Why?
The original game was very good at presenting us with the feeling of loss.
R Trilogy seems to be expanding on this. The stated theme is "accepting death" and it seems to be exploring the catharsis that can be achieved by fully moving towards acceptance and exploring the complexities of the relationships we have with people after they are gone. It seems to be exploring this primarily through the themes of "Hopes & Dreams".
Its really not that hard to understand what they are going for at all if you think about it.
In my opinion, this game was never ment for you as the audience. There is a reason the large majorities loved this game, but its still disappointing for those who wanted just a graphics upgrade.
The original game is still good, and it always will be. The remakes arent a replacement, they are just new games that you dont like, and thats okay.
(Edit: good video, valid views, enjoyed it even though i hold different views on the game, keep it up.)
Tried telling you guys when the Demake came out. Robot Co-Op and Ptolemy were the few that were brave enough to actually make videos on the topic when the first Demake came out.
I had some tard arguing with me in Cyael's livestream today that *"NAH BRAH THE TIME JANNIES YOU DON'T LIKE THEM? THAT MEANS YOU HATE YOURSELF BRO"*
_"Why are there time retcon ghosts? Why is there a meta-narrative in the narrative? If you were a writer, would you do that? FF7D was a story-about-a story. Which is the last thing I and many people wanted."_ (postmodernist critique attacking fans is how he interpreted it)
*"NAH BRAH YOU JUST HATE YOURSELF DEY MULTIPLE UNIVERSES LIKE MARVEL"* _"And that's supposed to be a good thing? Are you on drugs?"_
_"Mmkay. That doesn't change the fact that the '97 title I played gave me feels even with a fraction of the polygons. Story-telling & art is dying and you have killed it by buying this bullshit. Go suck off MaxmillionDood some more."_
Watched the video. While I do have a lot of prpblems with many of the criticisms, one that stood out to me the most was your take on Yuffie's inclusion. I for one did not want her optional. Characters being optional in the ig sycked since they couldn't take part in any real ways. They were just there. Yuffie and Vincent didn't even appear in the wnding fmv. She could not be optional otherwise the only solution is to essentially make her disappear during any story scenes. You can argue they can just do what the og did, but they can't. In the og after midgar since you only had 2 characters aside from Cloud with you at most points and scenes, only those characters would get dialpgue, and barely any at that. With Rebirth, all characters are with you at all times. So all scenes are crafted with everyone being there in mind, which is a plus. Her being mandatory is a good thing in my opinion. She and Vincent even were originally gonna be mandatory characters in the og but they couldn't due to time constraints.
Now, maybe they could have included her in a different way, not optionally, of course. I'll say that at least.
While I would agree with you in the past, is this not a silly statement in this day and age? Baldurs Gate 3 has entire companion story events, voice lines, and interjections that belong to completely optional companions. Did that stop Larian Studios from including the companions in meaningful ways? Or even more broadly, does it make sense to cut the Haligtree and Malenia from Elden Ring, even though that content is optional?
Something, or someone, being optional should have no bearing on their story presence. I fail to see why Yuffie couldn't have everything she has in the game now but still be optional.
@@xenokingdom3630 simply because it's not Baldur's Gate 3 or anything like it at all. The main reason you even have to escape Junon is because of Yuffie's failed assassination. How would that work if she's optional? Rebirth's story telling is far more linear, to its benefit. It can't have massively different outcomes based on having optional characters or not.
@@Haseo8 Considering the story is not a 100% exact re-creation of the original game, there's a lot of ways the gang could of escaped Junon, and the writers could of made Junon different entirely. I mean, Square has made games where finishing the game with the protagonist is completely optional, and killing party members permanently off happens a lot in Final Fantasy games. Making Yuffie optional wouldn't be a difficult creative writing exercise.
@@pellevastano No, you're missing the point. The point is if she was optional, then all scenes need to be made without her in mind, meaning should would not be able to have any impact on scenes. Some dialogue here and there maybe, but no actual impact. That's my problem with with her being optional. In all games I've played with optional characters, they have all felt like they barely mattered at all.
"With Rebirth, all characters are with you at all times"
This is absolutely untrue there are numerous sections of rebirth that force you to use specific characters.
You need more subscribers
This game was great. i just hated the multiverse bs and the insane amount of mini games. It was enough to make me appreciate FF13's linearity. It's combat is definitely better than the original 7 as well as how they improved the characters and their relationships with one another
It won't be remake part 3 lol. It will be something like Final fantasy VII "revolution" or something dumb like that
Cannot wait for FF7 REVolution
Another fine name, but maybe too many syllables. Let's go Restoration
@@rzxwm10 Final Fantasy 7: ReGirth
FF7: Demake, FF7: Stillbirth and FF7: Convolution is about right.
you kinda sound like the dude in those gain flings ads
Oh man, Gongaga! I couldn't wait to go and farm for strength sources there-- oh wait, they made stats a superfluous afterthought in this game like the rest of the RPG mechanics, so there are no stat boosting items to farm for. Cool.
I thought the desert pissed me off. Then Gongaga has to bust through my door an shit in the middle of my floor. Gongargle my balls, Gongaga
They removed a cheat code for players to overpower themselves.
You cry
😢😢😢
I laugh
😂😂😂😂
Great job! RB is overrated at the Mc points, but the market(sales) proves it’s a flop. (even SEx are not happy with the result.) It’s too long too complicated, too much meaningless scene…boring and noisy… finally, a lot of people are not purchasing, cause they don’t want to play that…
finishing this trilogy for a friend, but ones part 3 is done I'm done with FF. By the time thats out it will have been 3 decades since a good FF came out. It's been bad longer than it was good.
I played the original and then played Remake and Rebirth.
And I thought they were great, yeah it was meh on the whispers but it’s like you said it’s like a sequel.
The end of the kinda showed the beginning of Remake.
So yeah of course it will be different.
Yeap... I'll buy this game eventually when it is deeply discounted at 20 bucks or so and ignore most of the side content. Mostly just to feel the gameplay of combat and see Tifa Aerith and Barrett in 4k.
It was nominated for game of the year
"...they can FIIIIIIIIIX MEEEEEEE!!!!!" 🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣
FF8 remake please
You need to play FF8 - I have not played Rebirth but from what I am hearing FF8 is the game to have be granted a Remake.
Rebirth has likely killed that prospect for FF8. At minimum, if Square does decide to remake 8, I would imagine it would be much smaller in scale than this project.
@@pellevastano that’s too bad I’ve been working on way to fix the story for years. I’ve been thinking of that game since I played it on Christmas 1999.
For instance why are the ring so prominent and what is the real meaning behind them? Rinoa has one and Squall has his Griever ring. Why is it called Griever?
I have in mind a version of the story where Squall does die, in what I call the Alpha timeline. But my story takes place in the Omega timeline. Laguna learns from Ellone that his son he never knew has been killed. So he sets out to find a way to alter the past and finds the key lies in Tears Point where a Time Crystal is hidden.
So then we have an Omega timeline where Squall does survive and that original 1999 game was Squall dying but instead of his life flashing before his eyes he see a glimpse of a alternate timeline where he does survive. That’s why the game lack so much detail.
I even created a new villain character named who is a sorceress android godlike entity that was born from all the meddling of time in order to bring order to the chaos. But also she’s like a Roko Basilisk where she is the inevitable and ensures her own existence.
It’s a crazy story where I expand on Hyne lore even making him another villain and Dr Odine as a Pro-Adel faction leader behind the scenes.
For sure.
8 is kind of a mess of ideas thrown at a wall and then conveyed poorly on top of that. It could probably actually benefit from a rewrite. You can feel playing it that there must have been a lot more ideas behind the scenes that never made it into the game for better or worse.
Square did a FF7 remake out of desperation for money, relying on nostalgia to sell us a bloated trilogy. There are not enough fans of 8 for a remake to be easy money for them so they will never bother.
Good review I'm still waiting for the PC port, agree so hard with your take that it pleases no one, and fun fact Rebirth Sephiroth isn't even a new form it's just the properly localized name for Bizzaro Sephiroth his 2nd to last boss form in OG FF7 Sephiroth Rebirth may have actually been the reason part 2 is called rebirth.
It pleases no one?
Bruv. Watch any video from Maximilian Dood.
Some of us are SUPER please with this remake. Rebirth is in my top 5 best games of all times.
What's even the point of these games existing?
$$$$
Square Enix is dying company, they are reliant on nostalgia bait to keep revenue high.
I hate that they pronounce Cait Sith (ket shee) incorrectly
great content love it
"Final Fantasy is dead" what a joke. This is nothing more than another person crying about the remake not being the same turn based, bare bones story they wanted. FF7 Rebirth isnt perfect, but it was a wonderful game. And ive enjoyed the remakes as a whole. The characters were fleshed out more than ever, combat amazing and this feels like a fleshed story, do you have to do all the minigames NO, do you have to explore everything NO. PPL saying "oh the whole game filled with filler, its just bloated with mini games. Like damn people dont understand world building? Building character connection in the world youre thrown into? No yes the parallel world and the whisper can be confusing but isnt that what a mystery is supposed to do? And considering its a sequel i would like to know how things connect. If this guy gonna shit on a game do a deserving one. Like overrated gate 3 or last of trash 2. Not this gem....... and mind you I'm someone who loved the original 7
Brother, you clearly didn't watch the video, or other videos on his channel where he praises how combat works in Final Fantasy XVI as a comparison.
Also, I want you consider the following phrase: "less is more."
Watch the video
@@pellevastano "less is more"
Totally agree.
The less you post the more happy I am.
Meanwhile the concept of you not having to do the filler is utterly lost on you.
And if you actually like the og you WANT MORE of the world and characters fleshed out! 😂
Youre so right. Im so glad this guy isnt writing the ff7r trilogy
@@DS94everXev WHOA SICK BURN BRO!
But there's something to be said that a significant amount of optional content was made mandatory that didn't need to be mandatory. And some things are best left to imagination instead of being done poorly. There have been plenty of IPs that have had too much poorly added content, and is it so terrible that someone like myself might say FF7 Rebirth might be guilty of that?
If you still wanna talk about this, I'll happily drive more engagement metrics for Snacks.
Games can no longer fail to insult your intelligence, and everything must now be exposited in autistic detail, in case your room-temperature IQ doesn't get it. This is modern RPG story-writing, and it sucks. It's sucked since about 2010, really.
Damn you really posted and edited a 2 hour+ video full of L takes. I'd hate to live in your shoes
FF7 demake and afterbirth
Super Mario galaxy, 1 or 2, or both
Remake series is a masterpiece. Think of it like a spin-off tv series thats a few seasons (3 by the end), instead of 1 movie that moves along from scene to scene at a concise speed.
Wanting to see more done with these characters and story and then flipping out when that happens is some true Karen mentality stuff.
They made an absolute mess out of the story of FF7. Rebirth's ending in particular is like the worst type of fanfiction I've ever seen. Just awful.
@@alexd2316 "Fanfiction" - lots of people throw that around. It was written by the original creators, it is still ongoing. And the ending was perfectly fine, and if you take a step back, there isn't really all that much difference in the story. They've slightly expanded the story. Everything else is still going to pace. Cloud now sees Aerith instead of Sephiroth (or sees them both). Just like in the og, Cloud had Aerith in his heart from her death onwards.
Anyone throwing "bad fanfic" is a bad fanfic writer themselves.
Yep. This guy is a hater.
Remake has been the equivalent of taking that animated Lord of the Rings film made decades ago, and Peter Jacksoning it to the trilogy that is the best thing made this century in cinema.
Remake is a masterpiece. The prolog to Rebirth just does an amazing job at telling the story in a straight forward way. The OG story was totally discombobulated. It would jump to the Nibelheim incident 100 times giving different truths.
The way they did it here, they put all of that story together. Not spread put. It's WAY more impact full. And it pushes the truth about who Cloud loves.
Tifa.
@@DS94everXev You called the original discombobulated... while the ending to Rebirth exists. Taking a simple, poignant, powerful moment and turning it into one of the most discombobulated, most contrived and convoluted things I've ever witnessed in a video game. Lol
@@DS94everXev, truly the most *impact full* defenders of Remake are the ones that haven't finished school yet or have dropped out.
Every games has some flaws, i love the first two parts of the remake series & i think they are both masterpieces just like the original
Same thing with Eva.
Sorry but 98 percent of rebirth is fluff
Without hyperbole, I think it's about 70%. I did all of the bullshit in the game, because I like the battle system and wanted the Materia being held hostage from the most wannabe Yakuza mini-game suite. When I saw "Hard Difficulty" for Fort Condor I immediately held down the PS button and shut that whole situation the hell down.
But 30% for battle time and cutscenes is fair.
Take away the side content and it’s 30 hours of gameplay and about 50% of that is cutscenes and conversations.
Fun combat doesn’t make a game good.
I don't like the combat. At my age I don't like fluff. I bought the game for the characters but... they are not the same as og or even expanded ff7 universe. If it didn't have the ff7 tag I wouldn't buy it.
Lol 95% of that "fluff" is better than most games main story content. Not even including the main story, OST, gameplay being insane on top of that. It's like 100+ hours of content and it's all a blast.
In comparison, just finished all the missions in Space Marine 2. Totally badass game, super fun, good story, characters, etc. The game is like 10 hours long. The fact that Square can put out a 100 hour game that is consistently good the entire time is insane. You guys are just stuck in the past.
@@CalebPorter1105 Lol no.
So you delete comments that blow your argument away now huh.
Who cares
@@danito20 Harris voter.
Who about free speech?
Only the founders of this country. Only the 1st Ammendment.
But who cares right?
That's a Harris voter.
@@DS94everXevyou’re a waste of life
Omg y’all can cry a river fr y’all be hatin on it shut up the OG including the remakes are a true masterpiece you don’t appreciate art being interpreted in a different way and with the minigame be grateful y’all are acting like little babies. It’s a great game with a great storyline and YESS THE DANCING IS NEEDED.
shieeeeeeeet bix nood gnome sane?
oh dear... smh
FFVII story was a good game at that time because it was an adult story which also left things to everyone ´s imagination.
The problem I see in Rebirth is they do not build characters, they add empty fill series.
I see Charlie as an insult.
Aeris ´s death has been censored. Tifa and Aerith are woke girls and do not have personality.
The characters should be more serious, adult, and explore their motivations, fears, ambitions, doubts and see how the characters grows.
In my opinion they can change things from the original but you have to add life, spirit to every character and every situation and they have not done it.
Are we playing the same games? They DID NOT BUILD characters in Rebirth? 🙃
@@hazelnuts23 I meant character with personality
I think you will look back on this video and have rethought some of your opinions.
The more you think about the game, the more disappointed you will be. Happened to me
remake and rebirth both have the issue of, the more you think about them, the worse they become. In the end this series will only be remembered as a failure and a wasted opportunity.
people have loved and cared about and played the og for decades. No ones going to give af about this "remake" 5 minutes after its over.
some of us OG fans in Wakanda had problem the fact they destroy the OG story, with KH shenanigans, rather expanding it (WISP THINGY, TIME TRAVEL BULLSHIT), if they can't expand the OG story, just continue what's left of the OG or AC with new generations....
People are still mad over this? I thought purists had come to terms back with remake.
I blame Advent Children, which I loved, but hate everything FF seems to want to be now.... I quit after 13.