Add Wear and Tear To Your Cinema 4D Renders With Surface Imperfections

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 31

  • @ChrisMills-AmbientSpace
    @ChrisMills-AmbientSpace 3 роки тому +4

    Nice. I appreciate when you reference related nodes in other render engines. Thank you.

  • @Terry_Raphala
    @Terry_Raphala 3 роки тому

    Now Life is Easier. Chad used to Show us How do Create using Anord noise..am So Excited to See This Guys

  • @meroshango9603
    @meroshango9603 3 роки тому +2

    Suchh good tutorial and qualityy , really thanks you guys

  • @BulletWhizza
    @BulletWhizza 3 роки тому +2

    Great tutorial thank you! Would love to see a breakdown of Chad's layer and workspace organisation system.

  • @fauramusic
    @fauramusic 3 роки тому

    Great CG microsurgery as always, Chad. Thank you!

  • @krowwithakay
    @krowwithakay 3 роки тому +4

    Little tip, overexaggerate the details in the final render if you are uploading to Instagram ;) once that compression kicks in it will look natural

  • @刘罗罗
    @刘罗罗 3 роки тому

    Hi I have seen your tutorial on the GSG course, it's really wonderful.. hope to see a tutorial about the Arnold bake texture in c4d...nobody teach this..

  • @Fabianofr
    @Fabianofr 3 роки тому

    Perfect ! Arnold is my favourite renderer, thank you.

  • @richmjb
    @richmjb 3 роки тому

    Very informative tutorial as always Chad. Thanks. Need to renew my subscription now!

  • @galmarga8359
    @galmarga8359 3 роки тому +2

    Grant, what about some tutorial for Octane? or just explain about the layer

  •  2 роки тому

    Hi everyone, Plus subscription includes the scenes or models to practice?

  • @xrossfader
    @xrossfader 3 роки тому

    Knurled. Its fun to say. =) Always appreciate your attention to detail Chad!

  • @erweevandermerwe6644
    @erweevandermerwe6644 3 роки тому

    hey man the arnold renderer how do u set it up to render with gpu? or do u need a specific Arnold plug in

  • @adventurefilms
    @adventurefilms Рік тому

    can you show how you did the knurl on the gray parts?

    • @Greyscalegorilla
      @Greyscalegorilla  Рік тому

      That is one of our materials in the Tech Product collection. greyscalegorilla.com/product/tech-product-material-collection/

    • @adventurefilms
      @adventurefilms Рік тому

      @@Greyscalegorilla yes, I noticed that, but I can't seem to get the same result. I'm using Octane, but a quick video on how to set up for the knurl and how to get it looking right... this would be helpful video

  • @chrisholland6593
    @chrisholland6593 3 роки тому

    How can I add imperfections on top of a tiled layer without tiling the imperfections? For example, on the side of a building, my concrete is tiled - if I want to add marks to the bottom of the building wall, how would I go around that? This seems to add imperfections to the entire material. If anyone can help, that would be great! Thank you

  • @Esimaxchannel
    @Esimaxchannel 2 роки тому

    Is the scene file available for download, or maybe with greyscale gorilla plus?

    • @Greyscalegorilla
      @Greyscalegorilla  2 роки тому

      Sorry, these lightbulbs aren't our models to give away. But the Surface Imperfections and Lighting are available on our website with a Plus Membership.

  • @lightning4201
    @lightning4201 Рік тому

    Ty. Like to see when Arnold is given more attention. Ty

  • @wafihanafi1970
    @wafihanafi1970 3 роки тому

    hi can i have the files example, thanks

  • @F85-w6g
    @F85-w6g 3 роки тому +5

    wow, using arnold looks like a pain in the ass. if I had to do a game or movie scene only rendering little bits and sections at a time, also it looks so slow. Octane and Redshift seem so superior.

    • @shawnastrom
      @shawnastrom 3 роки тому +2

      I would have to argue that Arnold is the easiest engine to use and most feature-rich available for Cinema 4D at the moment. Good thing we're spoiled with so many options though! It's pretty awesome that they support all three though that's for sure.

    • @F85-w6g
      @F85-w6g 3 роки тому +1

      @@shawnastrom It's not about which one is "easier" but about the amount of time wasted rendering little regions at a time, its also EXTREMELY slow for such a simple scene. but yeah, lots of options out there.

    • @shawnastrom
      @shawnastrom 3 роки тому

      @@F85-w6g Agreed. I was just responding to your comment about it being a pain... I think transmission is slow in all engines do to the complexity of refraction. We actually did a test with this scene in both Arnold GPU and Redshift. Redshift was about 15sec faster to render at the same resolution but the glass did not look as natural as the Arnold version. I personally think Octane and Corona handle glass best ATM.

    • @millie2079
      @millie2079 3 роки тому

      @@shawnastrom I've been looking all over the 'net for edge wear techniques in Corona for C4D and all I found was a shader that emulates the effect but nothing about a curvature such as the one in Arnold...

    • @shawnastrom
      @shawnastrom 3 роки тому

      @@millie2079 Yes. Sadly there is no curvature shader for Corona yet as far as I know. I do believe though they have it planned.