【XR Animator】Build your own 3D scene for VTubing and Mocap

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  • Опубліковано 29 січ 2025

КОМЕНТАРІ • 23

  • @reneil1337
    @reneil1337 2 роки тому

    Incredible. Will try this asap - great job

  • @coryjamescooper
    @coryjamescooper 2 роки тому

    woah... this is amazing

  • @shivangipriya4153
    @shivangipriya4153 7 місяців тому

    Thank you so much, Any video show how we use this app on Unreal engine? Thanks

  • @zoehobz4614
    @zoehobz4614 Рік тому

    I am having issues with this :( I have my model working fine and uploaded but when i try to add a 3d object like a .pmx.. nothing seems to work :( any help is appreciated!

    • @AnimeThemeGadget
      @AnimeThemeGadget  Рік тому

      MMD model has to be zipped with all textures included before you drop it to the app.

    • @zoehobz4614
      @zoehobz4614 Рік тому

      It is :*(. when i open it in blender it seems to work fine and then when i try to open it in XR it say no.pmx found
      @@AnimeThemeGadget

    • @AnimeThemeGadget
      @AnimeThemeGadget  Рік тому +1

      @@zoehobz4614 Sorry maybe I have misunderstood your case. Did you mean adding PMX as a 3D object in XR Animator's 3D scene builder? Note that if your avatar is VRM, you can only add the .X MMD format 3D object. Only when your avatar is PMX can you use PMX as 3D object.

    • @zoehobz4614
      @zoehobz4614 Рік тому

      @@AnimeThemeGadget OOOOOOOOO that might be the issue then.. i am using a .vrm model and trying to use a .pmx 3d object. so to fix it i need to use a .x scene with my .vrm model?

    • @AnimeThemeGadget
      @AnimeThemeGadget  Рік тому +2

      @@zoehobz4614 To summarize, if your avatar is PMX, you can use .pmx/.x as 3D object. If your avatar is VRM, you can use glTF(.glb) and .x as 3D object. You can pretty much convert any PMX object to X in PMXEditor in under one minute. Just like PMX, X object has to be zipped with all texture files included.
      The reason for separated support is that PMX and VRM are supported on 2 different versions of three.js libraries in XR Animator. PMX relies on an old legacy version, but is heavily optimized for MMD stuff, while VRM runs on the latest version supporting all those modern 3D standards, but is very limited in MMD support.

  • @VaporShiroVTuberCh
    @VaporShiroVTuberCh 9 місяців тому

    how do i import these i try to drag and drop them but they do nothing i just get an error

    • @AnimeThemeGadget
      @AnimeThemeGadget  9 місяців тому

      What was the error message?

    • @VaporShiroVTuberCh
      @VaporShiroVTuberCh 9 місяців тому

      @@AnimeThemeGadget i didnt know i had to drag the full zip file in. Im bad with computers

    • @AnimeThemeGadget
      @AnimeThemeGadget  9 місяців тому

      @@VaporShiroVTuberCh Are you trying to use MMD objects on a MMD avatar?

    • @VaporShiroVTuberCh
      @VaporShiroVTuberCh 9 місяців тому

      @@AnimeThemeGadget vroid avatar

    • @AnimeThemeGadget
      @AnimeThemeGadget  9 місяців тому

      @@VaporShiroVTuberCh Just drop GLB models for objects then. No need to zip

  • @aprogress2374
    @aprogress2374 Місяць тому

    how to import video as a background?

    • @AnimeThemeGadget
      @AnimeThemeGadget  Місяць тому

      Go to "UI/Options => Scene => Background image", and drop a video file.

  • @Taniatruth
    @Taniatruth 2 роки тому

    I am not able to use my own model or export VMD motions :(

    • @AnimeThemeGadget
      @AnimeThemeGadget  2 роки тому

      Are you using VRM or MMD model?

    • @Taniatruth
      @Taniatruth 2 роки тому

      @@AnimeThemeGadget A MMD model that is in a zip