LucentTear On the contrary, Touhou has also done this at least once. In Imperishable Night, the last phase of Eirin's "Hourai Elixir" spellcard intentionally slows the game down. I know it happens in Easy Mode, but I don't remember if the higher difficulties do it too.
This game...for all the bullet hell it puts you through. Has some of the most SPECTACULAR pixel artwork if you're spectating. I forgot there was a tiny ship in there watching the deadly bullets bring sickening, yet awe-inspiring digital art to life.
There is another boss after if Im correct. It's called the ''True Last Boss'', most Cave shmup games have this 'secret' boss. The music at that boss is amazing...
Larsa when she's off of the dragon (as seen in the video) is her Ultra TLB form. There's an alternate TLB version in Black Label's God Mode called Spiritual Larsa, but she's significantly easier.
"MultiSackgirl" did not imply it is "impossible," just that it is hard. I have to agree. I think this game (and this boss especially) looks like a bloody nightmare. I salute any player that can actually beat this boss without a continue.
sheesh, anyone who can get any real form of progress in a bullet hell, especially one of this magnitude deserves some recognition for not ripping their skin off in frustration, especially for a near perfect run (no lives lost till the final round?)
I'm a Touhou fan, and I can tell the difference between this and the spellcards you mentioned. P.S. "Boundary of Wave and Particle" was first introduced in Touhou 9.5...
@jimmykudo1 You probably saw video of God Mode, which is in Black Label-version of the game. God-Mode is much easier than ultra. Yes, in God Mode the requirement is no-miss ( no deaths ), but on ultra it is simply 1cc'ing everything before Larsa.
It´s been six years...and it still amazes me how someone can be able to play this. I tried a similar game on Nintendo Wii (can´t remember its name now) and I was only able to reach the third stage.
This is like gluing infinite loaded machine gun barrels to yourself in five dimensions and then trying to survive after having every gun start shooting at zero range
@GearPhoenixRazar49 the 1 form is because the play died during the fight, the second form only shows when the player wins the first form without dieing.
Is your hitbox 1 by 1 pixel in this game or what? I'm seeing all sorts of shit fly all over him. I've never played the game so someone please enlighten me.
It's not unusual for bullet hell games to have a hitbox much smaller than the actual sprite. I never played the game either, but I'd guess the hitbox is the orange part of the sprite (the character?).
It has to be small if it wasn't this would be near impossible (which it already is) and if there was larger hitboxes the creators would have had to severely reduce the amount of Projectiles
Typically in Cave shmups you can tell where your hitbox is by looking for a glowing kind of object in the middle of your ship, character, Some bullet hell games even encourage grazing the bullets to increase your score! These games at this high of a level of play (like in this video) would be impossible if the hitbox were the whole ship.
It is well known that Ultra Mode is harder than God Mode. Quote from some website: "God mode has a similar bullet density to Ultra in 1.5, however bullets experience much more slowdown. This, combined with the newly upgraded firepower and the new bullet patterns, makes God mode generally accepted to be a more manageable version of Ultra"
@Sasupoika2 gotta try the game when i finally have an xbox. and why didn't CAVE port this game to ipod touch, they did to espagaluda and dodonpachi. itouch only got a crappy BUG PANIC for mushihimesama
I've never understood the appeal of these games. It's impressive to see people play them, but at the same time it looks like the video game equivalent of navigating a Tokyo subway at rush hour.
+Kyotra Some people love a challenge, even if it's something as insane as this.. I once managed to get 1,548,427,833 on a similar game called Akai Katana which put me at #9 on the leaderboard. It was a huge challenge for me and took months of frustration and practice but I got there.. This game is MUCH harder but hey, I've always loved the challenge factor in games like these
Spiritua Larsa only appears if you're playing the Black Label version of Mushihimesama Futari, and get through God mode without dying once. I'm not sure how you get the second phase of the fight shown here, though. EDIT: I just watched a play through of God Mode without Spiritua Larsa, and the second phase didn't appear. I guess it's only in the regular version of Mushihimesama Futari.
pokedart9001 In the original version of Futari you get to the second phase of Larsa by not continuing in Ultra Mode. In Black Label, the second phase is replaced by Spiritual Larsa and you get there by not losing EVER in God Mode.
I agree. With this, the patterns are a bit more predictable and even with all those bullets on screen there is usually a rather easy path to follow unlike Touhou where the attack patterns feel a bit more random.
It's not as clear cut as you're making it sound. Stage 5 Ultra is essentially impossible on the iPad: point blanking the torches is just not a doable task when you essentially have to stay in place for a prolonged period of time and manually poke the corner of the screen every time you want to activate or deactivate your shot. Patterns with odd arced/diagonal gaps (notably taisabachi's first pattern in DFK) are much easier to deal with, but streaming and micrododging segments are harder.
@Sasupoika2 i think that is the requirement to face the boss, i haven't played the game since i dont have an xbox, but from what i saw in the video from terryfuckwit, queen larsa has a hidden form.
umm guys ive noticed tht cometimes tht the bullets would slow down making it dodging them easier is it a hack or an ability that you have as the main character and it has a cooldown time
Neither, it's hardcoded into the game to simulate the behaviour of the arcade machines. It was programmed specifically so gameplay would slow down during these parts; if it didn't, they would be practically impossible.
I bought this game from playasia. I used to watch this exact replay from the leaderboards in hopes of learning how to beat ultra mode, but the gameplay is just impossible to copy. Game was just too difficult for me to beat.
There's a mame version that can emulate it. mame = multiple arcade machine emulator, you will have to search for it and the rom yourself, but google should be able to help you there.
Basically, there are two waves. One wave rotating clockwise, and another counterclockwise so that they overlap. And there are small little bullets you can't see raining down as well beneath the overlapping waves.
Nahhhh... This is not the worst of CAVE's danmaku tlb things. The original mushihimesama's tlb literally forces you to Micrododge worse than anything else
Honestly, it could be any kind of criteria, but I believe that you have to make it all the way through Ultra Mode (or God Mode if you're playing Black Label), without using a continue. But that's just a guess.
Ouch, that's rough. I can't even make it past the third or fourth level without a continue in God Mode. I probably can't even get past the second level in Ultra, lol. I guess I need to practice.
Although I think spiritual larsa is harder due to health bar not dropping as fast as ultra mode, I can respect this boss being harder because of the 2 health bars given. At least it's not the BS the final boss of Espgaluda had and that was if you bomb the final form of the boss it regenerated its health back equal to the output of the bomb you charged.
From my understanding, Ultra Mode is generally considered to be significantly more difficult than God Mode, even though they're the same difficulty setting by equivalency. Kind of ironic, really...
Bullet hell games: The only kind of games you wish it could lag.
+Touhoulicious CAVE: The only danmaku publisher that makes the game lag on purpose.
Because it would just be plain impossible if they didn't.
Touhoulicious yeh
LucentTear
On the contrary, Touhou has also done this at least once. In Imperishable Night, the last phase of Eirin's "Hourai Elixir" spellcard intentionally slows the game down. I know it happens in Easy Mode, but I don't remember if the higher difficulties do it too.
Nuybvtxec
You can almost count the amount of pixels that aren't bullets.
what, you mean 10?
Robert Stoll how do you count that high???????????
"IMADA HADOU"
"UHOHAHAHAHAHAHAHA".
This game...for all the bullet hell it puts you through. Has some of the most SPECTACULAR pixel artwork if you're spectating. I forgot there was a tiny ship in there watching the deadly bullets bring sickening, yet awe-inspiring digital art to life.
This is like asking me to dodge rain...
Woolipop Well this series will be easy for me then
Gonna remember that next time I need to explain what bullet hell games are!
Wow what a noob
You can't dodge rain ? 👵
Western people: Dark Souls is the hardest game ever.
Japanese Game Industry: Hold my Onii-chan.
Hold my sake
So true.. i played Darksouls like it was nothing. dont know what everyone have with this is so hard...
Isnt dark souls made by japanese person?
@@sharonluke2198 yeah but it has spread to western and largely played by them. These type of obnoxious hardcore games didn't make much through.
There is another boss after if Im correct. It's called the ''True Last Boss'', most Cave shmup games have this 'secret' boss. The music at that boss is amazing...
Accuracy doesn't matter when the air itself is made out of bullets.
I always wanted to be a gaming god since I was 9 but seeing this crushes my dreams :c
Ikr
by throwing your social life and future away you can always be a master player like this. it only needs time and practice.
Anang Unggul Bimantara Gamers? More like gaymers
There are more than 100 million people living in Japan right now.
That adds insult to injury.
1:14 Hax Sign "Futari's Recitation" (Best Spellcard Name ever right?)
I FEEL WEAK. SO WEAK.
And thus, the Rage Quit was born.
And here I thought I knew what they meant when they said "bullet-hell shooter"...
darude-Bullets Storm XD
Larsa when she's off of the dragon (as seen in the video) is her Ultra TLB form. There's an alternate TLB version in Black Label's God Mode called Spiritual Larsa, but she's significantly easier.
Ohh its the younger Larsa with a sadder ost.
Wow good work! Ive been playing for years and I cant beat this boss without continuing a few times.
Props to that player.
"MultiSackgirl" did not imply it is "impossible," just that it is hard.
I have to agree. I think this game (and this boss especially) looks like a bloody nightmare. I salute any player that can actually beat this boss without a continue.
sheesh, anyone who can get any real form of progress in a bullet hell, especially one of this magnitude deserves some recognition for not ripping their skin off in frustration, especially for a near perfect run (no lives lost till the final round?)
I'm a Touhou fan, and I can tell the difference between this and the spellcards you mentioned.
P.S. "Boundary of Wave and Particle" was first introduced in Touhou 9.5...
@jimmykudo1
You probably saw video of God Mode, which is in Black Label-version of the game. God-Mode is much easier than ultra.
Yes, in God Mode the requirement is no-miss ( no deaths ), but on ultra it is simply 1cc'ing everything before Larsa.
It´s been six years...and it still amazes me how someone can be able to play this.
I tried a similar game on Nintendo Wii (can´t remember its name now) and I was only able to reach the third stage.
Lord Sithis sure 😳
This track goes so well with rodan chasing the fighter jets on Godzilla king of the monsters
This is like gluing infinite loaded machine gun barrels to yourself in five dimensions and then trying to survive after having every gun start shooting at zero range
HO HO HO HO HO.
That f*cking laugh.
I always liked the scoring systems of these games. Like how could you tell the story over and over of how you earned 49 Gilliondy points?
Dodge rain? Please. This man can probably dodge air molecules.
So to fight the TLB (after the main final boss), wait, is there one?
i wonder where the bullets hit when they miss?
By most games from CAVE, they get deleted off-screen
Ah yes games where you have to dodge through the smallest gaps to survive
All in trying to say is where tf is the main characters hitbox during this
@@AnataMoonstar ill say its the red core and not the ship
They're still flying through space somewhere. ALL of them
Boss: Takes 7 straight minutes of a laser and bullet barrage
Player: "Don't touch me with your pinky... No, don't!---" (explodes)
@GearPhoenixRazar49 the 1 form is because the play died during the fight, the second form only shows when the player wins the first form without dieing.
well....i...well...someday,i will play this awesome game!i swear to you,im falling in love with mushihime
"Splendid! Let's see who's the combatant one is! Let's have a wonderful fight!" - Odin, FFVIII.
This kid isn't human... and there are people even better?
DAMMIT!
Hold my beer...
Is your hitbox 1 by 1 pixel in this game or what? I'm seeing all sorts of shit fly all over him. I've never played the game so someone please enlighten me.
It's not unusual for bullet hell games to have a hitbox much smaller than the actual sprite. I never played the game either, but I'd guess the hitbox is the orange part of the sprite (the character?).
Olivier Schultheiss
Yeah it's the little orange dot, and actually a lot of bullet hells make a bright dot to show the characters hitbox.
It has to be small if it wasn't this would be near impossible (which it already is) and if there was larger hitboxes the creators would have had to severely reduce the amount of Projectiles
Typically in Cave shmups you can tell where your hitbox is by looking for a glowing kind of object in the middle of your ship, character, Some bullet hell games even encourage grazing the bullets to increase your score! These games at this high of a level of play (like in this video) would be impossible if the hitbox were the whole ship.
This is an arcade game. There is a port of it for the 360. As far as I know none of the newer Cave games are playable in emulation.
Boss got more health bars than California
It is well known that Ultra Mode is harder than God Mode. Quote from some website: "God mode has a similar bullet density to Ultra in 1.5, however bullets experience much more slowdown. This, combined with the newly upgraded firepower and the new bullet patterns, makes God mode generally accepted to be a more manageable version of Ultra"
do you know where i can find the second piece of music? 3:20 i can find the piece for the first phase rather easily, but i can't find the other.
@Sasupoika2 gotta try the game when i finally have an xbox.
and why didn't CAVE port this game to ipod touch, they did to espagaluda and dodonpachi. itouch only got a crappy BUG PANIC for mushihimesama
I've never understood the appeal of these games. It's impressive to see people play them, but at the same time it looks like the video game equivalent of navigating a Tokyo subway at rush hour.
+Kyotra Some people love a challenge, even if it's something as insane as this.. I once managed to get 1,548,427,833 on a similar game called Akai Katana which put me at #9 on the leaderboard. It was a huge challenge for me and took months of frustration and practice but I got there.. This game is MUCH harder but hey, I've always loved the challenge factor in games like these
+Kyotra i love these kinda games and im not even japanese
I like bullet hells because I just love difficult games
...I don't remember there being a second phase. And what happened to Spiritual Larsa?
what? spiritual larsa? heard of it but..........sounds scary ._.
Spiritua Larsa only appears if you're playing the Black Label version of Mushihimesama Futari, and get through God mode without dying once. I'm not sure how you get the second phase of the fight shown here, though.
EDIT: I just watched a play through of God Mode without Spiritua Larsa, and the second phase didn't appear. I guess it's only in the regular version of Mushihimesama Futari.
pokedart9001
In the original version of Futari you get to the second phase of Larsa by not continuing in Ultra Mode. In Black Label, the second phase is replaced by Spiritual Larsa and you get there by not losing EVER in God Mode.
Ah. Well now I know.
These two probably have enough firepower to destroy the largest star in the galaxy.
What's the name of the OST at 3:18 ?
The song is the same as the boss theme for levels 1-4, but the official name is "Beast's Pulse"
Lowdog002
Oh my god, thank you SO MUCH!
+Taokaka No problem! ;3
Lowdog002
I found et, but it's called "Beastial Beat". >w< Thank you shrem!
I somehow find it more appropriate than the new song they replaced it with in Black Label...
You Sir,
ARE A GOD!
The entire Version? Supposedly the difficulty 'Hell' in the basic settings is EXACTLY the same as the console and arcade versions. Am I wrong?
It looked almost impossible to beat the boss until i watch this video
they told me that len'en was touhou but brutal
i assume this game is len'en 's AB-EX difficulty but brutal
I agree. With this, the patterns are a bit more predictable and even with all those bullets on screen there is usually a rather easy path to follow unlike Touhou where the attack patterns feel a bit more random.
come on gaint bugs we need more pourple bullets.
they really wanted to make the most difficult game in history
This is possible only if you have a good eye hand coordination and because the attacks go pretty slow
And people say Realm of the Mad God is hard.
Rotmg can definitely be very hard. Your comment is many years old, but in the time since they've added some gnarly bosses and events.
did not expect to see rotmg mentioned
If you can beat this game on that mode without any credits you are successfully one of the best players in the universe.
5:34 aw, shit. and what do you mean 1 credit? I count at least 2 times it died
It's not as clear cut as you're making it sound.
Stage 5 Ultra is essentially impossible on the iPad: point blanking the torches is just not a doable task when you essentially have to stay in place for a prolonged period of time and manually poke the corner of the screen every time you want to activate or deactivate your shot.
Patterns with odd arced/diagonal gaps (notably taisabachi's first pattern in DFK) are much easier to deal with, but streaming and micrododging segments are harder.
@Sasupoika2 i think that is the requirement to face the boss, i haven't played the game since i dont have an xbox, but from what i saw in the video from terryfuckwit, queen larsa has a hidden form.
Is it just me or was there one more phase of this fight.
If you can dodge a bullet, you can dodge a ball
_A_ bullet. Singular. Hundreds and hundreds is another story.
umm guys ive noticed tht cometimes tht the bullets would slow down making it dodging them easier is it a hack or an ability that you have as the main character and it has a cooldown time
Neither, it's hardcoded into the game to simulate the behaviour of the arcade machines. It was programmed specifically so gameplay would slow down during these parts; if it didn't, they would be practically impossible.
ohhh ok that makes sense thanks for the info. :)
I bought this game from playasia. I used to watch this exact replay from the leaderboards in hopes of learning how to beat ultra mode, but the gameplay is just impossible to copy. Game was just too difficult for me to beat.
U start from novice original and work your way up. Games like this require you to build skill like a muscle
I have the music that plays during this boss on my phone, and every time it comes on it scares me.
lol.
OH HO HO HO HO
Amazing skill :)
How does Queen Larsa has the same power as Reco?
There's a mame version that can emulate it.
mame = multiple arcade machine emulator, you will have to search for it and the rom yourself, but google should be able to help you there.
What's the difference between Ultra mode and God Mode?
Fun fact, this game was originally out on the Atari 2600, where it looked exactly the same.
A true pilot can fly in between the rain drops.
All hail the new king or queen!
@jimmykudo1
Incorrect. The requirement is 1cc. No continues.
i love the final form's music
Ikr. That soundtrack is amazing
@@julimarification I have a preference for the first one but this is still great. Shmup ost are often overlooked.
Toxik helgor has done all shmups hardest difficult without getting hit once, including dodonpachi dai fukkatsu. on xbox
...that ending CG always makes me giggle. :x
i was like omg wtf i can only survive for a second when see the ultra mode o-o
5:51, what is happening to the bullets? How are they behaving?
Basically, there are two waves. One wave rotating clockwise, and another counterclockwise so that they overlap. And there are small little bullets you can't see raining down as well beneath the overlapping waves.
This...is.... IMPOSSIBLE!
Nahhhh... This is not the worst of CAVE's danmaku tlb things.
The original mushihimesama's tlb literally forces you to Micrododge worse than anything else
You think this is bad? Play Dodonpachi Sai-Daioujou.
Inbachi is far more horrifying in her terms of how _fast_ she fires her bullets.
wait is ultra mode harder or is god mode harder
God is hardest of them all!
okay thanks i cant see the difference because both for the final boss its hard to find the difference cause OMG LOOK AT ALL THOSE BULLETS
ultra mode has less slowdown and the TLB pattern is much more difficult. God mode TLB is harder to reach, but can be trivialized rather easily.
Ultra mode is harder
What is the bosses name?
+Giga Phoenix Larsa
Queen Larsa, my good sir.
well... it's written ultra mode on the screen
Jesus! Futari WL Ultra really looks a lot harder than BL God. The speed alone!
Xbox 360, iOS, or get the actual arcade game. (On iOS it's called Bug Princess 2)
How do you unlock this true final boss?
Honestly, it could be any kind of criteria, but I believe that you have to make it all the way through Ultra Mode (or God Mode if you're playing Black Label), without using a continue. But that's just a guess.
Ouch, that's rough. I can't even make it past the third or fourth level without a continue in God Mode. I probably can't even get past the second level in Ultra, lol. I guess I need to practice.
Also on a side note... how the hell do you use a bomb? I'm using a mame emulator with default controls lol.
Also same with the slowdown, I've literally played the whole game at full speed with no bombs
+McNibbler For me, it's the space bar, but it may be different. I can't remember if I messed with the controls or not.
THIS... IS... SPARTA!
El juego es muy similar a Ketsui Dead Label para DS
Although I think spiritual larsa is harder due to health bar not dropping as fast as ultra mode, I can respect this boss being harder because of the 2 health bars given. At least it's not the BS the final boss of Espgaluda had and that was if you bomb the final form of the boss it regenerated its health back equal to the output of the bomb you charged.
how are you supposed to avoid that?
and how many layers does this boss have?!
What if he never got hit? Is there another boss after this?
is this even possible?
okay how can u touch the boss without dying
I'm gonna honest. The 2nd phase of Ultra Mode looks more challenging that God Mode
Well ultra mode is ridiculously harder than god mode anyway
From my understanding, Ultra Mode is generally considered to be significantly more difficult than God Mode, even though they're the same difficulty setting by equivalency. Kind of ironic, really...
you sir are one amazing dodger
I love Cave so much.
thanks bro! i want so badly fight larsa...sorry for the bad english
0:01 wonder what they are talking about?? Stupid Developer never added subtitles..
how man?
Dost abiden gelenler :D
gerçektende big boss :D
BOSS ULTRA HARD OMG!!!
+Mustafa Eren Kılıcı Hayvan gibi şapıyorlar yaw Dinime imanıma hepinize bir depik koysam burdan yuvarlarım... :D :D :D çok abartmışlar yaw
I was brought here by a link from someone in the Running in the 90's song
That last attack 0_0
Wow, that close to failure.