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this game is very awkward to talk about because of its inconsistent pacing, certain parts are fantastic and imaginative and incredibly unique even within this amazing series. Then other parts are the biggest slogs youll find in your life. Also the remake may be the first game ever where adding on screen encounters makes the encounter rate worse because you have fast monsters in tight hallways.
The story with the soup robot really hit me hard when I first experienced it, what with being somewhat of an antisocial recluse myself. It still makes me tear up a bit thinking about it.
I really like the "episodic" format. It almost feels like a series. Dragon Quest is really good at making each town feel like a mini quest of it's own, with the pieces leading up to a greater whole, and I think if VII did one thing well (at least in concept), it was this. It could have used a bit more character and a bit less plodding length, but the framework for a really great story is definitely there.
DQ7 is just a product of it's time. Back then there was a big demand for these long ass JRPGS. We didn't want our games to end, since most games were short, and we used to have to wait months or even years to get the next big game we really wanted. The fact that DQ7 took about 100 hours to beat, was pretty unheard of back then, and it was welcomed.
The PS1 version is actually my favorite Dragon Quest! Despite all of it's flaws, I enjoy the pacing and the job grind. I love the intro dungeon which is all puzzles. Such a cool, unique, slow burn experience imo. Though yes, it takes WAY too long to reach Dharma and the job system, and the event before Dharma where you get tricked and sent to Penal Town is the worst part of any Dragon Quest game I ever played lol
I actually really enjoyed the slow paced nature of 7. I played it at a time where I was starting to really get into adventure games where its all about going to places and unraveling a story through puzzles and interaction with character. In that way, that's how I approached DQ7: as a long adventure game that has fights thrown in. After a while it became less about building classes and parties and more about the exploration and story. (Also, my favorite story was the one where, over the course of a few years, you see a town's mayor find a worm, raise the worm, adopt the worm, get attacked, and then, in a moment of self-sacrifice, watch the worm fight an exploding boulder monster.)
I love how, at modern-day Nottagen, Wiggles is a respected and admired hero. A part of me wishes though that they still knew him as a monster worm, and not as just another human. The past residents of Nottagen persecuted the Mayor and his pet worm because they were afraid and judgmental of all monsters, so being aware that their hero Wiggles was a monster would be a vital lesson to Nottagen, past, present or future, to not be quick to judge a monster. But, a part of me likes it this way too, because I suppose it is realistic. In our real world, if monsters like the ones from the DQ universe were a thing, I can imagine that humanity as a whole can also never 100% accept and trust them, even if some or even many of them would actually help humanity, just like Wiggles did. So it does make sense that the story of Wiggles the worm's heroic sacrifice was, over time, "altered" and not fully remembered, and he just became another legendary heroic human in their eyes.
This game is a gem. I play through it usually once per year. Yes it's grindy and it's far from perfect. But there's something really relaxing about it for me.
@@LowCountryMatt I usually sit down and binge the shit out of it for awhile and dump 100+ hours into it. My job is pretty flexible so I can get some time in during the day.
I feel like vocation grinding and especially level caps are what make this game feel so grindy and slow. Both 7 and 6 need a rework to this system. Or at least remove level caps so we can level up without fear.
I've been subscribed for quite a while but I never comment, but I saw your 2022 wrap up after catching up on some of your newer videos, and then I watched one of your older ones. I just want to say I'm loving the new thumbnails and the new types of titles. You called them more clickbait-y and while they're definitely not the same straightforward titles as before I love that they're not anything ridiculous. Also that you keep the game title in the title. I've seen some clickbait titles that don't even tell you the game and it kills me lmao. But also you've grown so much in making videos, and I really hope 2023 is the year you need it to be! Loved this look into DQ7, it solidified my plan to never play it, but I adore hearing about JRPGs I'll never play.
I played this about 4 years ago and all I could tell you about the numerous villages you visit is that one has a volcano. I didn't even remember two of those party members, but I sure remember being mad at all the characters that suddenly leave.
I loved 7. I have been considering playing it again. it was easy for me to get through because of how it is all broken up into smaller bite size sections. It might be my favorite. Loved all the main characters.
The PSX one takes even longer! The game speed is slower and the opening tablet dungeon is an actual puzzle dungeon. To answer how we ps1 players played this originally: well, I didn't really have anything else to play back in 2001 (had already beaten my other games and money was tight) so it was easy to focus on this and work with others via the GameFAQs message boards.
@@newgameaaaa pretty similar to my experience. I bought it at launch. I wasn't really taking high school seriously at all so I'd just trudge through classes doing the bare minimum and then go home and stay up late playing. Back then, the advertised 100+ hours of gameplay was a relatively new, novel concept, and I was enthralled with it. Nowadays, I'd be intimidated to even start something like that.
My first play through was over 200 hrs when I was a kid. A lot of that was talking to townspeople people multiple times, hunting shards, and visiting old towns cause they have new stuff to say every so often. I’d visit all the fortune tellers cause they’d give you hints on where to go next. Only thing I never did was figure out how to open the two bonus dungeons. It’s my favorite Dragon Quest and I remember being really disappointed when I beat 8 in 45 hrs
I really disagree with you. I don't think a game being long is inherently a flaw. It's entirely subjective, so I do respect your opinion! But I think the only two major pacing flaws in this game are getting to the first battle and then unlocking the class sytem. Other than that, I was never bored, even getting to those landmarks. Each little vignette is paced perfectly, with some of the most genuinely profound and heartfelt stories in the entire series. I personally thought it was very rewarding to go to an island, solve the issues, go back to the present and see what changed, and get bits of dialogue and visual storytelling to show the player how things turned out. I find it INCREDIBLY effective and satisfying from beginning to end, never once being tired of it. I personally think 8 has far worse pacing despite being slower because the story essentially boils down to, "the villain is here, no he's there, no wait, he's THERE" with so little urgency outside of introductory character arcs. I also don't think the plot ever really progresses outside of the beginning, while 7 slowly unravels individual and overarching mysteries as time goes on. It also having little vignettes that are, imo, one, weaker, and 2 less justified because the game just insists there's ever looming danger you need to address. I hardly feel these stories justify themselves outside maybe the Charmles quest. That's just my opinion, I know I'm in the minority. I also played the PS2 version which may or may not have been the wrong choice for me personally. TL;DR my hot take is I like VII more than VIII.
This is the game that made me invested into DQ, where other rpgs mostly have story focus into main character & world lore. This one instead did differently by focusing on each of individual town story. I felt even more satisfied when at the end, all of the towns connected together.
@@firzaprama7 That's awesome! I agree, the game focusing more than ever on the individual stroies almost made the game feel more like a grand adventure to me. Because the game was basically able to tell two stories per arc; the past and then the present. And I agree, the end, seeing them all together, incredibly satisfying. I would much rather replay VII in a heartbeat over VIII, but that's just me.
@@KingOfHart34 I've never played VIII before, but that past & present of individual stories in VII that you've mentioned is definitely caught me off guard with the storytelling style and got me hooked to the end (even though I had to do many tedious grind). This is the only one DQ story to be done in such style isn't it?
Big time Dragon Quest fan here. Think 7 is one of the best. I agree the pacing stinks but feels so rewarding to finish. I'm a sucker for the job class system and building your own dream team. Hope you enjoy DQ3 remake and 10 offline if we ever get it
For everyone: If you really want to play (or replay) Dragon Quest, just go for the best games in the franchise: DQ 4 and 5. I'm not saying that the are bad games in Dragon Quest, just remember that they are formulaic, but IV and V just excels in every aspect. Here, your DQ fan❤
Fantastic review! I'm still super stoked to give this a chance one day though haha, not sure when I will but damn, I love me some DQ. I wonder what I'll think of it! It looks so good but the 100 hour beat time does sound pretty daunting...yikes. Great video as always dude!
This game is the essence of childhood innocence that in my mind is so closely related to JRPG (playing the genre since age 10). I can't explain it in terms of gameplay - this game has a certain magic like no other, it took me about 120 hours to complete and I've loved every minute of it. It's not the darkest, not the most innovative, and not the fastest JRPG for sure, but if you love the genre, it gives you an overdose of JRPG, pure old JRPG just like when you were an adolescent, and goes "over 9000" with it - dungeons, riddles, story, music, art, battles, class system, it's a celebration of the "old and simple" JRPG. Nowadays it seems that a JRPG is considered good only if it changes the formula. I can respect that, but personally, I don't like the genre because I think it needs changing. I like non-gimmicky turn-based JRPGs that take hundreds of hours to play, hell, five hours just to get to the first battle! This game is in love with the genre, and as an old time fan, I'm in love with it.
Im surprised, this is actually a well thoughtout review. And I believe Nobuo's music from FF is much more memorable. But I do love dq 2 and 3's music thou. Want to play through 4 and 5 before I decide which composer is better to me.
Ugh, the town name changes, accents type-written, and Gabo, I mean Ruff, killed the 3ds version for me. I'll go back and play the ps1 version anytime compared to this drek. Also, the enemies on-screen doesn't fit with job leveling. PS1 version had it perfect.
This is what a lot of developers got wrong in this genre of games. RPGs have to be a perfect mix of story telling and game play. Too much plot slows the game down. Too much game detaches you from the plot. DQ7 is an example of the writers not knowing how to proper load the front end of a story, so you aren't dragging. And as you pointed out, they may have abused the game cycle formula a tad.
yeah...never forget you are making a game first and a story second(with the exception being the niche genre of visual novels.) The purpose of story in a game should be to motivate you to see what happens next so you have a reason to keep playing. I feel like a lot of game developers have forgotten this and now they sometimes make story too much of the focus. If you go back to early Squaresoft games there was a really great level of story to gameplay.
I agree so hard with this lmao. I really wanted to like DQ7 but it was waaay too slow for me. And I like to think that I have a high tolerance for slow RPGs too. After spending 225 hours in DQ11 whenever I heard people say that 7 came with three hundred hours worth of content I got really excited, until I got far into it and found that it takes three hundred hours because it's just build to be a slow game in almost all aspects
Just absolutely disrespects the player’s time. I’ve tried a couple times with the same save file, but man. It seems to think taking forever is a feature. I’m impressed you powered through. This os where reviewing games is WORK.
I love what I’ve played of dragon quest 7 but completely agree with your review. As much as I enjoy the good, there’s still a lot of fluff to get to the good stuff. I really like the concept of traveling back and forth in time just because you literally see the impact the main character is making on the world.
"Don't forget to pick it up March 27th, before the 3DS shop closes." Yeah, I know time travel is a plot device in DQ7, but we very much can't go back in time here in reality.
I dropped it after finally getting the job system. Everything was just too much, too tedious. I pushed through to get the job system to see how it was when combat opened up but then being met with having to start from square one with the job and build up a team.. I was exhausted. Motivation dead. Great on you for powering through the entire game!
I disagree with you on the music of DQ, I personally love the music with all my heart, but I sometimes wish there was more variety. Like maybe some unique dungeon or town themes. Besides that, this was a nice review, and I'll be checking your other DQ reviews out very soon.
Nice review, covers well without going too much into it. I remember one review from a newspaper that came out a whole year after the 3ds release which makes me think they definitely beat it all. When I get to it I'm going to play a bit at a time.
re: the music. THANK YOU. DQ is the only RPG series I’ve ever played in which the music does absolutely nothing for me. I am not trying to admonish art but it feels so meandering and devoid of diversity and emotion. Maybe other RPGs spoiled me.
I just don´t get it, why DQ 8 and 7 3DS have orchestrial OST in Japan versions but in the EU / US, they use midis or something? I heard in PS2 days, DQ 8 had orchestra in EU / US and midis in Japan.
Oh, wow, yeah. I still can't believe I ever made it through the original PS1 version. I love Dragon Quest, truly. The original was my first RPG and 3, 4, 5, and 8 are some of my all-time favorites. 7, though? You really can have too much of a good thing.
That's crazy. I played a part of the PS1 version, specifically the intro that's heavily criticised. I loved it (no random encounters, just exploring and puzzling, very unique for a JRPG), but I can't speak of any other parts of the game. This intro was removed in this version and I heard pacing is a lot better, so I'm surprised the game's still soo slow. Also I also keep forgetting the party chat in these games 😅
Im very biased cause i played this game on the ps1 as a teenager in 2003-2004 when my family was broke and we didnt even have internet or phone for some time due to being broke (father losing job in a country with much sociopolitical turmoil). Lack of internet also meant i couldn't look anything up and had to be fully immersed. It was also the only game i was playing, borrowed indefinitely from a friend. That said, the slow pacing was a feature in these circumstances, i felt very immersed figuring things out and exploring the world my party kept rescuing and expanding. As i had no internet and was coming in blind, things like the class system appearing out of nowhere after hours playing came as a pleasant surprise (i was already a big fan of job systems after playing FF5 and FFT).... all that said, in the saturated fast paced infoexplosion condensed world we're in now, with everyone likely having extensive game backlogs (especially for people having real life adult jobs which i didn't have when i played DW7), i can imagine my perspective of this game would be quite different coming in fresh into it; but back in 2003, i freaking loved it and i still get quite nostalgic about it.
The only Dragon Quest I never finished. I attempted years ago on PSX and again on 3DS. I just couldn't do it. This game desperately needs a hard mode. It would be good if not for the fact that the battles have absolutely zero challenge.
I really don't like turn based boring rpgs games, but i do like button context & timed based rpgs like Legend of Dragoon and Grandia 2. You should review those classic underrated games, my dear. They both have excellent story, pacing, and vocals. ❤❤❤
It's also worth keeping in mind the context that the original came out. It came to the PSX during the absolute twilight of its lifespan. It literally came out the same year as Final Fantasy X (1 year before in Japan). People back then must have been really disappointed by it on a purely technical level. That combined with the game as a whole, it must have felt extremely dated.
That's true! But I love the franchise so much that I just don't care. I enjoy playing the game a lot, even when it becomes boring for many other people, so i just find it rewarding to go through every corner of the game.
I've played a lot of jrpgs from the snes era to the ps3 and this one take the cake for working against the player,is so slow and obtuse that become an insult to your free time
Dragon Quest 7 is by far the best game in the series imo. Its funny how someone can love everything someone else hates about a game hahaha. I loved, love, love the slooooow burn building up its crazy world.
Dragon Warrior 7 is my favorite game of all time. Dragon Quest 7 for 3ds definitely made the game alot more accessible to play. You can't beat that job class system either. The music in both versions is amazing too.
I've definitely tried to play through this a couple of times, but man, it's also like just so damn DEPRESSING. It's kind of jarring when you have a game with this cheery ass music, but just so many sad moments. Just kills the mood and it's hard to envelope yourself in that for multiple hours at a time haha. I really WANT to like this game, and there are times I really do, but like you said, it's a slough, unfortunately. But yeah, great review!
As a fan of DQ and someone who's always been interested in VII since I first read about it in a gaming mag, I was honestly pretty disappointed with it. It's got a really interesting premise, and I actually don't mind the long intro, but the different story vignettes just weren't all that captivating. The only ones that really stood out to me were the Alltrades Abbey story and the tragic romance once. The game felt very bland overall, and visually speaking there's not that many differences between the past and present time periods (something as simple as a different colour palette would've sufficed). I reached what was the disc 2 portion of the game in the original PS1 version and checked out. Played DQXI instead, which was so much more entertaining.
I've played all the main series Dragon Quest games (well, besides X), and VII is by far my favorite. I've beaten both the PS1 and 3DS versions (PS1 twice!) and it's because of the writing. I love the vignettes that cross over between islands. There's one where these two people who are clearly in love with each other have a series of bad things happen to them - and the player sees this over a long period of time playing the game, where you genuinely want to see what is going on in between visits into their lives. It's not a grand, "save the universe" story, it's a small story about two people who are fairly incidental to the main plot. That sort of thing is why I love the game. Although I also enjoyed breaking the game over my knee with the class system haha
I am not a fan of changing classes. Final fantasy tactics was the only game i liked it. Not only are the battles actually fun. But jobs are done better in that than any other game ive seen.
I remember playing this game on the PS1, I don't remember actually finishing it, but I do remember really enjoying it. It helped that I was like, 10 or so when I played it, so I had all the time in the world, and wasn't really all that bothered by games taking a lot time to beat, and I had just recently gotten into JRPGs after playing through FFVII and then FFVIII. I'm fairly sure the only reason I never actually finished it is because I got a mod-chip put in for Christmas the one year and started getting craploads of pirated games whenever I went up to Toronto to see my uncle and we went to (if I recall correctly) the Pacific Mall where they had multiple stores that would sell pirated games for like $5 Canadian a piece.
I loved the PS1 original, and the funny thing is that in the 3DS remake they shortened the beginning section. It was more of a slog on the PS1. I think my original playthrough on PS1 was around 120 hrs, and my time with the 3DS version was clocked around 80 hours. I didn't play the post game either time. For some reason I didn't like the 3DS remake as much as the original, even though it had a few quality of life improvements.
Im currently playing this game right now! Loving it so far! Im at the part where you fight Suifus gang (Strom in 3DS) after being tricked by the false priest in all trades, playing it on the ps1 loving the soundtrack and feel of this classic
I bought this Dragon Quest on 3DS years ago, and for as much as I enjoyed it, she's right. Getting through the story is quite a slog, not helped at all by the fact that how to progress it can be frequently vague (even with hints). Seriously, I had look through an entire video walkthrough to complete it. I was dreaded hearing the stories about the PSX version. You speak the truth girl. I still like DQVII but I'm so glad the games after are not like this at all.
Dragon Quest VII being such a slow game has a major advantage: it's very easy to pick up and play after setting it down for an extended period of time. I've managed to keep the same file going for years since the game came out, and I've never felt the need to have to restart from the beginning to get a feel for the game again.
I just finished my first DQ game, and I choose V. What a blast, it made me appreciate even more traditional JRPGs, as I played it after FF7 remake. The sense of adventure and wonder, the progression and pacing, everything just clicked and I understand why so many people love this game, it is a masterpiece and a very fun JRPG. I don’t think that we need our jrpgs to become half baked action rpgs, I’ve been busy playing classic games to wash off the bad taste that FF7r let in my mouth, and it has been a blast. I finished FFI, FFV, FFX, XII and Chrono Cross, and every single one of these games were better experiences to me, than the remake, and the older games were consistently better than the newer in most cases. FF I and V were fun adventures, with V being one game that I avoided for 2 decades and now that I’ve played, I think it is on par with 6 (7 is my favorite) similarly CC was difficult for me, I never “got it”, till now, and what beautiful game, I dare say as good as Trigger. And DQV was such a joy, an intricate story throughout the whole life of the protagonist, it really is a game that is easy to spend hours and hours just trying to capture the Metal Slime and having fun. FFX was a game that in the same manner as 5 and Chrono Cross, I was avoiding by prejudice, it was definitely a lesser game in my opinion, very linear and with many problems that lessens the experience to me. The combat is great, but you can’t do anything against the super bosses, because there is a “right way” to deal with then. The great thing about 10 was the sphere grid and how open to experimentation it is, but besides this, it is a “better FF13” with a way betraying ending. I truly loved 10, but it is below my favorite FF games. 12 was the opposite in terms of my expectations, I always loved its aesthetics and the world, but the game was too long, too boring at times, a combat tiresome that disengaged me, I dropped the game with 60+ hours on the ps2 and spent more 130+ hours now to finally finish it, it is another great game but deeply flawed as X before it and 13 after. In my opinion FF never reached the greatness after 9. All games from X onwards are flawed in one way or another, and now they completely abandoned the Jrpg to make bad action games, so I’m happy to have Dragon Quest XI (and the whole DQ back catalogue) to play, Persona and SMT and many classics in my backlog of jrpgs, now that FF is dead. I still will play rebirth, I hope it addresses many problems of the remake, such as the excessive artificial bloat, the lack of options in the combat and a true huge world to explore with meaningful side content.
One of my favourite games of all time. I skipped 3 months of school to finish it when it first came out in 00. I tried playing the 3ds remake but that just felt too fast and watered down : D
I played this back on the PSone and I was stoked when, a million hours in, a job system appeared. At the time my fav game was FF tactics. Anyway a hundred hours later I totally gave up. Slog indeed!
Every time I watch these videos of my favorite genre that I never got to play when they were new, I immediately look them up on wikipedia and realize that they usually were released very deep into a generation's lifecycle. For instance, this game came out in October 2001 and FFX was literally just around the corner in December 2001 (I didn't play it until March 2002 which is why I never realized this before). REMINDER, the PS2's launch was massive so adoption of the new Sony console was very healthy. So why was the game released like this and why so late into the PS1? Well, 100+ hours just for the main story probably meant a lot of time in development but I look at the reviews and scores and it's got high marks everywhere. It's too bad this game was not released to any other console other than the 3DS many years later because it makes me think of Vagrant Story, the action RPG from Squaresoft on PS1, and how that was supposed to be released for the PS2 and had about 50% of its content cut (or more, I can't recall but it's huge) and that's because they couldn't fit the original concept into a PS1's 700MB disc but I already digress too much n_n;;
i tried SO HARD to get into this game when it was one of the only games i had access to due to a hurricane wiping out the town's power for two weeks. even that didn't keep me interested, though. i got a good ways in, i think, but it was just so continuously exhausting
Love the art style / graphics in this game! 🎨🎨🎨 Same with the obscure (in the west) Dragon Quest XI for the 3DS. The more abstract and cartoony art style works so well with the dragon quest character designs.
I got it for PS1, Christmas 2001. Not only did my friends make fun of me for liking a game with terrible graphics (even for the time) but it was so damned slow and unforgiving at times that I gave up around half way through and never finished it. I have finished 1,2,3,4,5,6,8,11S But still, to this day, VII haunts me. I also have never played 9 that’s the next one for me.
The vocation system in this game is the perfect evolution of the Final Fantasy V job mastery system, especiallu with how skills and stats become retained
I tried starting this game 6 times but I never left the first town , now I know the reason . Thanks for the vídeo, hope you have a great time in your days
My favourite after DQV. I just love the cozy gameplay of the series. Finding a new village talking to all the NPCs, smashing pots & barrels, looting drawers & cupboards & the endless little vignettes. Its repetitiveness is what makes it the perfect Dragon Quest for me lol. Great content & very honest, even though I had to the opposite experience. Different people like different things after all. Perfect example Sugiyama is my favourite videogame composer & VII is my favourite soundtrack of the series too lol.
As a big time Dragon Warrior/Dragon Quest fan I sadly must agree on Dragon Quest 7. This game will put you to sleep. Especially if you played the PS1 version first. When I got the chance to play Dragon Quest 8 on PS2 it was the game that truly revitalized my passion for the series. The comparison between the two is easily night and day going to making it more simple in 8. Still if if it wasn't for the drag time on 7 this game would be another masterpiece in the franchise. If you plan on playing 7 go with the 3DS version. Thanks again. ( Just for the record I've played both 7 games and I didn't complete 7 on the 3DS since I already beat it once on the PS1. For what its worth the 3DS version is much faster. )
YO I ALMOST QUIT. I. REALLY. ALMOST. DID. I VIVIDLY REMEMBER BEING SO FUCKING EXCITED TO ***FINALLY** GET JOBS... ONLY TO BE TRICKED AND FUCKED. AND OMG....... BRUH I WAS SO OVER IT.
I remember playing DQVII and thinking the game looked extremely outdated for it's time. Looking back on it, those pixel graphics aged well. The original DQ7 game was the only rpg I ever dropped. I was learning English at the time and it really hurt my head reading through so much text.
I can't stand the Akira Toriyama artwork, it takes two hours to get into combat, and it has nothing really unique. Got it. I'll buy it immediately. 😜 This is why I watch Pelvic Gaming. You're totally honest with your audience, the realest mf'er on the internet. Keep up the good work!
I LOVE Dragon Quest VII. It's my favorite Dragon Quest After 8. I played the original on psx, and it's even slower than the 3DS remake. The 3DS remake is a masterpiece that speeds things up considerably
Dragon Quest VII is my favorite Dragon Quest! I played it first on PS1 as Dragon Warrior 7. And let me tell you, the older version is even harder because there are hints as to where the pieces are, sometimes... maybe... You may just have to go everywhere and talk to everyone multiple times... Anyway, I love the jobs system and the fact that there are monster classes is even better. I know, you're right, it's grindy as crap and I love it. I even love listening to people talk about it when they didn't enjoy it. I may actually play through it again.
You need to make a long form video where you compare and contrast the differences between the original PlayStation version and the 3D'S version. This would help your audience to make a much more informed choice on which version of the game to pick up and play.
This may be sound weird, but I have a lot of love for this game. I recognize it is not the best DQ or either a good JRPG to recommend to someone new to the genre. But it is kind of cozy, the slow pacing, and collecting islands and stories.
I played the PS1 version as a kid and made it about halfway through, but ultimately didn't finish it. In my college years, I picked the game back up, and was so excited to finish it. It was like my white whale lol. But with the benefit of age came the realization of how fucking grindy this shit was. The PS1 version, mind you. I pushed myself thru for 40 hours until I realized that my younger self had dodged a bullet by quitting all those years ago. I will give it credit for the concept. I really like the idea of going back to the past to restore the world, but structurally, the game doesn't work IMO.
Hello hello~! Thank you all so much for watching and supporting my videos! Don't forget to mosey on over to my Patreon and support me there too~ :D Appreciate cha! My next review is either Persona 4, Ni No Kuni II, and Eastward. In the meantime still enjoying Tears of the Kingdom baby~!
PATREON: www.patreon.com/PelvicGaming
Loved Eastward. Looking forward to the review
Ni No Kuni II is my vote.
Good to see you back making videos again
Are you still streaming? I didn’t see a schedule on that other streaming platform.
Persona 4, baby!! - (from the guy who told you Earthbound was bad on stream)
It took me 3 years to complete the game, but I think it was worth it
Y-You think?
You make me laugh. It took me 10 years!✌️
i drop it some time ago, and can't find in walkthrough moment on time i'm in xD i think i need to start over
Same
It took me about 3 months with 220 hours, but I didn't have a job at the time. So Dragon warrior 7 took up most of my days
There's slow burn rpgs, and there's the "Is the stove even turned on...?" rpgs
this game is very awkward to talk about because of its inconsistent pacing, certain parts are fantastic and imaginative and incredibly unique even within this amazing series. Then other parts are the biggest slogs youll find in your life. Also the remake may be the first game ever where adding on screen encounters makes the encounter rate worse because you have fast monsters in tight hallways.
Every part with Kiefer is fantastic. And then.. there is everything else.
The story with the soup robot really hit me hard when I first experienced it, what with being somewhat of an antisocial recluse myself. It still makes me tear up a bit thinking about it.
That and the REPEL spell or the THIEF job counter part version of it is NOT EVEN IN the 3DS version of it at all which doesn't help.
I really like the "episodic" format. It almost feels like a series. Dragon Quest is really good at making each town feel like a mini quest of it's own, with the pieces leading up to a greater whole, and I think if VII did one thing well (at least in concept), it was this.
It could have used a bit more character and a bit less plodding length, but the framework for a really great story is definitely there.
@@veghesther3204 3ds however does trim down the amount of battles to max out a vocation though
DQ7 is just a product of it's time. Back then there was a big demand for these long ass JRPGS. We didn't want our games to end, since most games were short, and we used to have to wait months or even years to get the next big game we really wanted. The fact that DQ7 took about 100 hours to beat, was pretty unheard of back then, and it was welcomed.
Even with all it's defects, DQ7 still is my favorite DQ world and lore.
And more power to ya!
Preach!
I beat it in two weeks. I got no sleep those weeks. My boss probably thought I was on a drug binge 😂
one of my favorites games of all time, the feeling adventure was something i have never felt again in other game
I'm glad you enjoyed it! ♡
"Pick up this gamebefore marc 27 023" This came out June 3rd XD
The PS1 version is actually my favorite Dragon Quest! Despite all of it's flaws, I enjoy the pacing and the job grind. I love the intro dungeon which is all puzzles. Such a cool, unique, slow burn experience imo.
Though yes, it takes WAY too long to reach Dharma and the job system, and the event before Dharma where you get tricked and sent to Penal Town is the worst part of any Dragon Quest game I ever played lol
I love the pacing!
I actually really enjoyed the slow paced nature of 7. I played it at a time where I was starting to really get into adventure games where its all about going to places and unraveling a story through puzzles and interaction with character. In that way, that's how I approached DQ7: as a long adventure game that has fights thrown in. After a while it became less about building classes and parties and more about the exploration and story.
(Also, my favorite story was the one where, over the course of a few years, you see a town's mayor find a worm, raise the worm, adopt the worm, get attacked, and then, in a moment of self-sacrifice, watch the worm fight an exploding boulder monster.)
I love how, at modern-day Nottagen, Wiggles is a respected and admired hero. A part of me wishes though that they still knew him as a monster worm, and not as just another human. The past residents of Nottagen persecuted the Mayor and his pet worm because they were afraid and judgmental of all monsters, so being aware that their hero Wiggles was a monster would be a vital lesson to Nottagen, past, present or future, to not be quick to judge a monster.
But, a part of me likes it this way too, because I suppose it is realistic. In our real world, if monsters like the ones from the DQ universe were a thing, I can imagine that humanity as a whole can also never 100% accept and trust them, even if some or even many of them would actually help humanity, just like Wiggles did. So it does make sense that the story of Wiggles the worm's heroic sacrifice was, over time, "altered" and not fully remembered, and he just became another legendary heroic human in their eyes.
Nottegen was my favorite arc! It cracked me up.
This game is a gem. I play through it usually once per year. Yes it's grindy and it's far from perfect. But there's something really relaxing about it for me.
You can complete a run in less than a year?
@@LowCountryMatt I usually sit down and binge the shit out of it for awhile and dump 100+ hours into it. My job is pretty flexible so I can get some time in during the day.
I used to play DQV yearly but I lost the cartridge 🫤
Damn... are y'all hiring? Haha. But yeah, i loved this game as a teenager and it hits me hard in the feels.
This game took me 100 hours, and that was just the main story. Good lord. I mean, I still had fun, but it LONG outstays its welcome.
I feel like vocation grinding and especially level caps are what make this game feel so grindy and slow.
Both 7 and 6 need a rework to this system.
Or at least remove level caps so we can level up without fear.
I've been subscribed for quite a while but I never comment, but I saw your 2022 wrap up after catching up on some of your newer videos, and then I watched one of your older ones.
I just want to say I'm loving the new thumbnails and the new types of titles. You called them more clickbait-y and while they're definitely not the same straightforward titles as before I love that they're not anything ridiculous. Also that you keep the game title in the title. I've seen some clickbait titles that don't even tell you the game and it kills me lmao.
But also you've grown so much in making videos, and I really hope 2023 is the year you need it to be! Loved this look into DQ7, it solidified my plan to never play it, but I adore hearing about JRPGs I'll never play.
I played this about 4 years ago and all I could tell you about the numerous villages you visit is that one has a volcano. I didn't even remember two of those party members, but I sure remember being mad at all the characters that suddenly leave.
I loved 7. I have been considering playing it again. it was easy for me to get through because of how it is all broken up into smaller bite size sections. It might be my favorite. Loved all the main characters.
Spoilers:
I just like how God is a good guy in this game. It's almost funny how much gods are bad in JRPG, so it was a nice little twist.
The PSX one takes even longer! The game speed is slower and the opening tablet dungeon is an actual puzzle dungeon.
To answer how we ps1 players played this originally: well, I didn't really have anything else to play back in 2001 (had already beaten my other games and money was tight) so it was easy to focus on this and work with others via the GameFAQs message boards.
I played it years later like somewhere in 2010-2012. I heard it was long and I didn't have a job at the time. That's why I decided to play it.
@@newgameaaaa pretty similar to my experience. I bought it at launch. I wasn't really taking high school seriously at all so I'd just trudge through classes doing the bare minimum and then go home and stay up late playing. Back then, the advertised 100+ hours of gameplay was a relatively new, novel concept, and I was enthralled with it. Nowadays, I'd be intimidated to even start something like that.
My first play through was over 200 hrs when I was a kid. A lot of that was talking to townspeople people multiple times, hunting shards, and visiting old towns cause they have new stuff to say every so often. I’d visit all the fortune tellers cause they’d give you hints on where to go next. Only thing I never did was figure out how to open the two bonus dungeons. It’s my favorite Dragon Quest and I remember being really disappointed when I beat 8 in 45 hrs
Can confirm. It's about 2 hours before you fight your first Slime. Definitely over 80 hours before I beat it.
Yup. Though I still have my original Brady Games strategy guide for it. Whoops! I mean Prima Guide.
I really disagree with you. I don't think a game being long is inherently a flaw. It's entirely subjective, so I do respect your opinion! But I think the only two major pacing flaws in this game are getting to the first battle and then unlocking the class sytem. Other than that, I was never bored, even getting to those landmarks. Each little vignette is paced perfectly, with some of the most genuinely profound and heartfelt stories in the entire series. I personally thought it was very rewarding to go to an island, solve the issues, go back to the present and see what changed, and get bits of dialogue and visual storytelling to show the player how things turned out. I find it INCREDIBLY effective and satisfying from beginning to end, never once being tired of it.
I personally think 8 has far worse pacing despite being slower because the story essentially boils down to, "the villain is here, no he's there, no wait, he's THERE" with so little urgency outside of introductory character arcs. I also don't think the plot ever really progresses outside of the beginning, while 7 slowly unravels individual and overarching mysteries as time goes on. It also having little vignettes that are, imo, one, weaker, and 2 less justified because the game just insists there's ever looming danger you need to address. I hardly feel these stories justify themselves outside maybe the Charmles quest. That's just my opinion, I know I'm in the minority. I also played the PS2 version which may or may not have been the wrong choice for me personally.
TL;DR my hot take is I like VII more than VIII.
This is the game that made me invested into DQ, where other rpgs mostly have story focus into main character & world lore. This one instead did differently by focusing on each of individual town story. I felt even more satisfied when at the end, all of the towns connected together.
@@firzaprama7 That's awesome! I agree, the game focusing more than ever on the individual stroies almost made the game feel more like a grand adventure to me. Because the game was basically able to tell two stories per arc; the past and then the present. And I agree, the end, seeing them all together, incredibly satisfying. I would much rather replay VII in a heartbeat over VIII, but that's just me.
@@KingOfHart34 I've never played VIII before, but that past & present of individual stories in VII that you've mentioned is definitely caught me off guard with the storytelling style and got me hooked to the end (even though I had to do many tedious grind).
This is the only one DQ story to be done in such style isn't it?
@@firzaprama7Yes, I think so!
I have finally found my people.
Big time Dragon Quest fan here. Think 7 is one of the best. I agree the pacing stinks but feels so rewarding to finish. I'm a sucker for the job class system and building your own dream team. Hope you enjoy DQ3 remake and 10 offline if we ever get it
my fav dq game by far, wish they'd bring the job system to the new games
For everyone: If you really want to play (or replay) Dragon Quest, just go for the best games in the franchise: DQ 4 and 5. I'm not saying that the are bad games in Dragon Quest, just remember that they are formulaic, but IV and V just excels in every aspect.
Here, your DQ fan❤
Fantastic review! I'm still super stoked to give this a chance one day though haha, not sure when I will but damn, I love me some DQ. I wonder what I'll think of it! It looks so good but the 100 hour beat time does sound pretty daunting...yikes. Great video as always dude!
I was like you once, excited to play dq7....then I played it. Couldn't wait for it to end haha. As always thank you so much for watching! ♡
This game is the essence of childhood innocence that in my mind is so closely related to JRPG (playing the genre since age 10). I can't explain it in terms of gameplay - this game has a certain magic like no other, it took me about 120 hours to complete and I've loved every minute of it. It's not the darkest, not the most innovative, and not the fastest JRPG for sure, but if you love the genre, it gives you an overdose of JRPG, pure old JRPG just like when you were an adolescent, and goes "over 9000" with it - dungeons, riddles, story, music, art, battles, class system, it's a celebration of the "old and simple" JRPG.
Nowadays it seems that a JRPG is considered good only if it changes the formula. I can respect that, but personally, I don't like the genre because I think it needs changing. I like non-gimmicky turn-based JRPGs that take hundreds of hours to play, hell, five hours just to get to the first battle! This game is in love with the genre, and as an old time fan, I'm in love with it.
Beautifully said.
Im surprised, this is actually a well thoughtout review. And I believe Nobuo's music from FF is much more memorable. But I do love dq 2 and 3's music thou. Want to play through 4 and 5 before I decide which composer is better to me.
DQ7 is the first DQ I enjoyed enough to get started let alone finish. Been a fan ever since! :D
I loved this game (on my PS1 as Dragon Warrior 7)
Once it gets going the side stories are so good and well written
Loved it too, but I ended up sending my copy to Jared.
Ugh, the town name changes, accents type-written, and Gabo, I mean Ruff, killed the 3ds version for me. I'll go back and play the ps1 version anytime compared to this drek. Also, the enemies on-screen doesn't fit with job leveling. PS1 version had it perfect.
Yes Dragon Quest VII has some of the best moments in RPGs period it is up there among the best games.
@@pharmcat8484 are we supposed to know who "Jared" is? Lol
@@dextersbeard3472 ProJared
This is what a lot of developers got wrong in this genre of games. RPGs have to be a perfect mix of story telling and game play. Too much plot slows the game down. Too much game detaches you from the plot. DQ7 is an example of the writers not knowing how to proper load the front end of a story, so you aren't dragging. And as you pointed out, they may have abused the game cycle formula a tad.
yeah...never forget you are making a game first and a story second(with the exception being the niche genre of visual novels.) The purpose of story in a game should be to motivate you to see what happens next so you have a reason to keep playing. I feel like a lot of game developers have forgotten this and now they sometimes make story too much of the focus. If you go back to early Squaresoft games there was a really great level of story to gameplay.
I think the Tales series always nails the perfect balance.
I agree so hard with this lmao. I really wanted to like DQ7 but it was waaay too slow for me. And I like to think that I have a high tolerance for slow RPGs too. After spending 225 hours in DQ11 whenever I heard people say that 7 came with three hundred hours worth of content I got really excited, until I got far into it and found that it takes three hundred hours because it's just build to be a slow game in almost all aspects
Dragon Quest XI isn’t slow. A long games doesn’t equal slow.
Just absolutely disrespects the player’s time. I’ve tried a couple times with the same save file, but man. It seems to think taking forever is a feature. I’m impressed you powered through. This os where reviewing games is WORK.
This game took my cousin and I a whole summer to get through when we were little. Great memories.
I love what I’ve played of dragon quest 7 but completely agree with your review. As much as I enjoy the good, there’s still a lot of fluff to get to the good stuff. I really like the concept of traveling back and forth in time just because you literally see the impact the main character is making on the world.
"Don't forget to pick it up March 27th, before the 3DS shop closes."
Yeah, I know time travel is a plot device in DQ7, but we very much can't go back in time here in reality.
I dropped it after finally getting the job system. Everything was just too much, too tedious. I pushed through to get the job system to see how it was when combat opened up but then being met with having to start from square one with the job and build up a team.. I was exhausted. Motivation dead. Great on you for powering through the entire game!
THe job system is getting to late and rise level demands a lot of grind. Yes is a rpg but the gameplay is basic and grind turn boring
Exactly what happened on my playthrough of the original version.
I disagree with you on the music of DQ, I personally love the music with all my heart, but I sometimes wish there was more variety. Like maybe some unique dungeon or town themes. Besides that, this was a nice review, and I'll be checking your other DQ reviews out very soon.
Nice review, covers well without going too much into it. I remember one review from a newspaper that came out a whole year after the 3ds release which makes me think they definitely beat it all. When I get to it I'm going to play a bit at a time.
You know at a point in time i did want to try playing every mainline dragon quest game...but every time i hear about VII it makes me reconsider 😅
All you need is 8 and 5. B)
And 11S, IMO. 8) Those 3 are my favorites
I think it's fine if you don't marathon it.
@@PelvicGaming 11 as well, it's imo better than 5 and 8 (tho I have not finished 8)
5, 6, and 7 is a rough patch. I love the series way more than most people and even I can't bring myself to finish any of those three.
re: the music. THANK YOU. DQ is the only RPG series I’ve ever played in which the music does absolutely nothing for me. I am not trying to admonish art but it feels so meandering and devoid of diversity and emotion. Maybe other RPGs spoiled me.
I just don´t get it, why DQ 8 and 7 3DS have orchestrial OST in Japan versions but in the EU / US, they use midis or something? I heard in PS2 days, DQ 8 had orchestra in EU / US and midis in Japan.
Oh, wow, yeah. I still can't believe I ever made it through the original PS1 version. I love Dragon Quest, truly. The original was my first RPG and 3, 4, 5, and 8 are some of my all-time favorites. 7, though? You really can have too much of a good thing.
I cannot believe you did either. Kudos to you.
I'm glad to see 5 and 8 love though!
@@PelvicGaming DQ 5 and 8 are incredible.
It's terrifying to think that the PS1 version had even worse pacing!
Great review as always, Pelvic!
That's crazy. I played a part of the PS1 version, specifically the intro that's heavily criticised. I loved it (no random encounters, just exploring and puzzling, very unique for a JRPG), but I can't speak of any other parts of the game. This intro was removed in this version and I heard pacing is a lot better, so I'm surprised the game's still soo slow.
Also I also keep forgetting the party chat in these games 😅
when I play the PSx version I really find every shard :)
Im very biased cause i played this game on the ps1 as a teenager in 2003-2004 when my family was broke and we didnt even have internet or phone for some time due to being broke (father losing job in a country with much sociopolitical turmoil). Lack of internet also meant i couldn't look anything up and had to be fully immersed. It was also the only game i was playing, borrowed indefinitely from a friend. That said, the slow pacing was a feature in these circumstances, i felt very immersed figuring things out and exploring the world my party kept rescuing and expanding. As i had no internet and was coming in blind, things like the class system appearing out of nowhere after hours playing came as a pleasant surprise (i was already a big fan of job systems after playing FF5 and FFT).... all that said, in the saturated fast paced infoexplosion condensed world we're in now, with everyone likely having extensive game backlogs (especially for people having real life adult jobs which i didn't have when i played DW7), i can imagine my perspective of this game would be quite different coming in fresh into it; but back in 2003, i freaking loved it and i still get quite nostalgic about it.
The only Dragon Quest I never finished. I attempted years ago on PSX and again on 3DS. I just couldn't do it. This game desperately needs a hard mode. It would be good if not for the fact that the battles have absolutely zero challenge.
I really don't like turn based boring rpgs games, but i do like button context & timed based rpgs like Legend of Dragoon and Grandia 2. You should review those classic underrated games, my dear. They both have excellent story, pacing, and vocals. ❤❤❤
I really think you should explore my channel. You'd discover I've reviewed both of those. :)
@PelvicGaming I'll do that! Cool! Also did you review Ape Escape and Baten Kratos for the Gamecube?
It's also worth keeping in mind the context that the original came out. It came to the PSX during the absolute twilight of its lifespan. It literally came out the same year as Final Fantasy X (1 year before in Japan). People back then must have been really disappointed by it on a purely technical level. That combined with the game as a whole, it must have felt extremely dated.
That's true! But I love the franchise so much that I just don't care. I enjoy playing the game a lot, even when it becomes boring for many other people, so i just find it rewarding to go through every corner of the game.
I must say my favorite part of your reviews is the music section. You have put me on tracks that are in my rotation now
Whoa really?!? Wow! Thank you so much!! That means a lot because every day I think about getting rid of that music section as its my weakest.
I've played a lot of jrpgs from the snes era to the ps3 and this one take the cake for working against the player,is so slow and obtuse that become an insult to your free time
Dragon Quest 7 is by far the best game in the series imo. Its funny how someone can love everything someone else hates about a game hahaha. I loved, love, love the slooooow burn building up its crazy world.
Dragon Warrior 7 is my favorite game of all time. Dragon Quest 7 for 3ds definitely made the game alot more accessible to play. You can't beat that job class system either. The music in both versions is amazing too.
Missed a perfect opportunity to caption this Drag on Quest 😂
I've definitely tried to play through this a couple of times, but man, it's also like just so damn DEPRESSING. It's kind of jarring when you have a game with this cheery ass music, but just so many sad moments. Just kills the mood and it's hard to envelope yourself in that for multiple hours at a time haha. I really WANT to like this game, and there are times I really do, but like you said, it's a slough, unfortunately. But yeah, great review!
As a fan of DQ and someone who's always been interested in VII since I first read about it in a gaming mag, I was honestly pretty disappointed with it. It's got a really interesting premise, and I actually don't mind the long intro, but the different story vignettes just weren't all that captivating. The only ones that really stood out to me were the Alltrades Abbey story and the tragic romance once. The game felt very bland overall, and visually speaking there's not that many differences between the past and present time periods (something as simple as a different colour palette would've sufficed). I reached what was the disc 2 portion of the game in the original PS1 version and checked out. Played DQXI instead, which was so much more entertaining.
I've played all the main series Dragon Quest games (well, besides X), and VII is by far my favorite. I've beaten both the PS1 and 3DS versions (PS1 twice!) and it's because of the writing. I love the vignettes that cross over between islands. There's one where these two people who are clearly in love with each other have a series of bad things happen to them - and the player sees this over a long period of time playing the game, where you genuinely want to see what is going on in between visits into their lives. It's not a grand, "save the universe" story, it's a small story about two people who are fairly incidental to the main plot. That sort of thing is why I love the game. Although I also enjoyed breaking the game over my knee with the class system haha
I am not a fan of changing classes.
Final fantasy tactics was the only game i liked it.
Not only are the battles actually fun.
But jobs are done better in that than any other game ive seen.
I remember playing this game on the PS1, I don't remember actually finishing it, but I do remember really enjoying it. It helped that I was like, 10 or so when I played it, so I had all the time in the world, and wasn't really all that bothered by games taking a lot time to beat, and I had just recently gotten into JRPGs after playing through FFVII and then FFVIII. I'm fairly sure the only reason I never actually finished it is because I got a mod-chip put in for Christmas the one year and started getting craploads of pirated games whenever I went up to Toronto to see my uncle and we went to (if I recall correctly) the Pacific Mall where they had multiple stores that would sell pirated games for like $5 Canadian a piece.
Only 2 hours to get to the first fight? It's so much longer in the original PSX. And the portal rooms? You're so right, the time wasting was insane.
About that its around 45 MINUTES on the 3DS version for the first fight a MINIMUM of 55 to 1 HOUR on the PS1 version.
I loved the PS1 original, and the funny thing is that in the 3DS remake they shortened the beginning section. It was more of a slog on the PS1. I think my original playthrough on PS1 was around 120 hrs, and my time with the 3DS version was clocked around 80 hours. I didn't play the post game either time. For some reason I didn't like the 3DS remake as much as the original, even though it had a few quality of life improvements.
If I recall correctly, it takes until halfway way through the game until you have access to dlc.
Im currently playing this game right now! Loving it so far! Im at the part where you fight Suifus gang (Strom in 3DS) after being tricked by the false priest in all trades, playing it on the ps1 loving the soundtrack and feel of this classic
I bought this Dragon Quest on 3DS years ago, and for as much as I enjoyed it, she's right. Getting through the story is quite a slog, not helped at all by the fact that how to progress it can be frequently vague (even with hints). Seriously, I had look through an entire video walkthrough to complete it. I was dreaded hearing the stories about the PSX version. You speak the truth girl. I still like DQVII but I'm so glad the games after are not like this at all.
Dragon Quest VII being such a slow game has a major advantage: it's very easy to pick up and play after setting it down for an extended period of time. I've managed to keep the same file going for years since the game came out, and I've never felt the need to have to restart from the beginning to get a feel for the game again.
I just finished my first DQ game, and I choose V. What a blast, it made me appreciate even more traditional JRPGs, as I played it after FF7 remake.
The sense of adventure and wonder, the progression and pacing, everything just clicked and I understand why so many people love this game, it is a masterpiece and a very fun JRPG. I don’t think that we need our jrpgs to become half baked action rpgs, I’ve been busy playing classic games to wash off the bad taste that FF7r let in my mouth, and it has been a blast. I finished FFI, FFV, FFX, XII and Chrono Cross, and every single one of these games were better experiences to me, than the remake, and the older games were consistently better than the newer in most cases.
FF I and V were fun adventures, with V being one game that I avoided for 2 decades and now that I’ve played, I think it is on par with 6 (7 is my favorite) similarly CC was difficult for me, I never “got it”, till now, and what beautiful game, I dare say as good as Trigger. And DQV was such a joy, an intricate story throughout the whole life of the protagonist, it really is a game that is easy to spend hours and hours just trying to capture the Metal Slime and having fun.
FFX was a game that in the same manner as 5 and Chrono Cross, I was avoiding by prejudice, it was definitely a lesser game in my opinion, very linear and with many problems that lessens the experience to me.
The combat is great, but you can’t do anything against the super bosses, because there is a “right way” to deal with then. The great thing about 10 was the sphere grid and how open to experimentation it is, but besides this, it is a “better FF13” with a way betraying ending. I truly loved 10, but it is below my favorite FF games.
12 was the opposite in terms of my expectations, I always loved its aesthetics and the world, but the game was too long, too boring at times, a combat tiresome that disengaged me, I dropped the game with 60+ hours on the ps2 and spent more 130+ hours now to finally finish it, it is another great game but deeply flawed as X before it and 13 after.
In my opinion FF never reached the greatness after 9. All games from X onwards are flawed in one way or another, and now they completely abandoned the Jrpg to make bad action games, so I’m happy to have Dragon Quest XI (and the whole DQ back catalogue) to play, Persona and SMT and many classics in my backlog of jrpgs, now that FF is dead.
I still will play rebirth, I hope it addresses many problems of the remake, such as the excessive artificial bloat, the lack of options in the combat and a true huge world to explore with meaningful side content.
Thanks for the review!
One of my favourite games of all time. I skipped 3 months of school to finish it when it first came out in 00.
I tried playing the 3ds remake but that just felt too fast and watered down : D
Whoaaa what a story! 3 months of school?! Hope you weren't paying for those classes haha
How long have you been sitting on this video? That warning about getting it on the eShop before it closed, almost 3 months ago. Man, sad times.
I love Dragon Quest music because I love classical music. You can tell that Sugiyama was classically trained before he wrote for video games.
I played this back on the PSone and I was stoked when, a million hours in, a job system appeared. At the time my fav game was FF tactics. Anyway a hundred hours later I totally gave up. Slog indeed!
I've started playing a few days ago, very good points! Oh, and your hair brings me light!
Every time I watch these videos of my favorite genre that I never got to play when they were new, I immediately look them up on wikipedia and realize that they usually were released very deep into a generation's lifecycle. For instance, this game came out in October 2001 and FFX was literally just around the corner in December 2001 (I didn't play it until March 2002 which is why I never realized this before). REMINDER, the PS2's launch was massive so adoption of the new Sony console was very healthy.
So why was the game released like this and why so late into the PS1? Well, 100+ hours just for the main story probably meant a lot of time in development but I look at the reviews and scores and it's got high marks everywhere. It's too bad this game was not released to any other console other than the 3DS many years later because it makes me think of Vagrant Story, the action RPG from Squaresoft on PS1, and how that was supposed to be released for the PS2 and had about 50% of its content cut (or more, I can't recall but it's huge) and that's because they couldn't fit the original concept into a PS1's 700MB disc but I already digress too much n_n;;
i tried SO HARD to get into this game when it was one of the only games i had access to due to a hurricane wiping out the town's power for two weeks. even that didn't keep me interested, though. i got a good ways in, i think, but it was just so continuously exhausting
Love the art style / graphics in this game! 🎨🎨🎨 Same with the obscure (in the west) Dragon Quest XI for the 3DS. The more abstract and cartoony art style works so well with the dragon quest character designs.
I'll never forget playing dragon quest 7 as a kid listening to back to back 2pac CDs. It was everything back then.
I got it for PS1, Christmas 2001. Not only did my friends make fun of me for liking a game with terrible graphics (even for the time) but it was so damned slow and unforgiving at times that I gave up around half way through and never finished it.
I have finished 1,2,3,4,5,6,8,11S
But still, to this day, VII haunts me. I also have never played 9 that’s the next one for me.
The vocation system in this game is the perfect evolution of the Final Fantasy V job mastery system, especiallu with how skills and stats become retained
this is easily the best game on the 3ds in my opinion, loved it.
Is this a re-upload? Or was the “pick it up before March 2023” a joke? Btw i always love your lipstick 🙏🏼
I have a backlog of videos this one had been done since Feb/March.
Thank you for watching!
I tried starting this game 6 times but I never left the first town , now I know the reason . Thanks for the vídeo, hope you have a great time in your days
Already, i want to play this game. It looks whimsical, yet adventurous.
I loved your vibe, lady. I'd subscribed after that. Kisses from Mexico City.
The job system is my favorite JRPG mechanic
My favourite after DQV. I just love the cozy gameplay of the series. Finding a new village talking to all the NPCs, smashing pots & barrels, looting drawers & cupboards & the endless little vignettes. Its repetitiveness is what makes it the perfect Dragon Quest for me lol. Great content & very honest, even though I had to the opposite experience. Different people like different things after all. Perfect example Sugiyama is my favourite videogame composer & VII is my favourite soundtrack of the series too lol.
I just wanna say, to all those pointing out my "March" comment, thanks for watching up to that point. Y'all the real ones. ;w;
im so glad i found ur channel
I'm glad you did too! Welcome!
As a big time Dragon Warrior/Dragon Quest fan I sadly must agree on Dragon Quest 7.
This game will put you to sleep. Especially if you played the PS1 version first.
When I got the chance to play Dragon Quest 8 on PS2 it was the game that truly revitalized my passion for the series.
The comparison between the two is easily night and day going to making it more simple in 8.
Still if if it wasn't for the drag time on 7 this game would be another masterpiece in the franchise.
If you plan on playing 7 go with the 3DS version. Thanks again.
( Just for the record I've played both 7 games and I didn't complete 7 on the 3DS since I already beat it once on the PS1.
For what its worth the 3DS version is much faster. )
I stopped playing after the 9th isle when instead of unlocking the job system they stole my weapons and spells.
I was just exhausted.
YO I ALMOST QUIT. I. REALLY. ALMOST. DID. I VIVIDLY REMEMBER BEING SO FUCKING EXCITED TO ***FINALLY** GET JOBS... ONLY TO BE TRICKED AND FUCKED. AND OMG....... BRUH I WAS SO OVER IT.
Not game related but Pelvic's face in the preview screenshot had me cackling
5:50
Yeah. It took me two years to beat DQ7 on PS1 because of that. And that was WITH a player's guide.
I remember playing DQVII and thinking the game looked extremely outdated for it's time. Looking back on it, those pixel graphics aged well. The original DQ7 game was the only rpg I ever dropped. I was learning English at the time and it really hurt my head reading through so much text.
Still like my third favourite in the series, right behind 8 and 6. I love the class system and the characters that much.
I can't stand the Akira Toriyama artwork, it takes two hours to get into combat, and it has nothing really unique. Got it. I'll buy it immediately. 😜
This is why I watch Pelvic Gaming. You're totally honest with your audience, the realest mf'er on the internet. Keep up the good work!
I LOVE Dragon Quest VII. It's my favorite Dragon Quest After 8. I played the original on psx, and it's even slower than the 3DS remake. The 3DS remake is a masterpiece that speeds things up considerably
I subbed and clicked the notification bell. This is amazing video! And we need more female gamers who do reviews and vids like you.
Dragon Quest VII is my favorite Dragon Quest! I played it first on PS1 as Dragon Warrior 7. And let me tell you, the older version is even harder because there are hints as to where the pieces are, sometimes... maybe... You may just have to go everywhere and talk to everyone multiple times... Anyway, I love the jobs system and the fact that there are monster classes is even better. I know, you're right, it's grindy as crap and I love it. I even love listening to people talk about it when they didn't enjoy it. I may actually play through it again.
I would love to see a Dragon Quest VIII review as well!!
You need to make a long form video where you compare and contrast the differences between the original PlayStation version and the 3D'S version. This would help your audience to make a much more informed choice on which version of the game to pick up and play.
This may be sound weird, but I have a lot of love for this game. I recognize it is not the best DQ or either a good JRPG to recommend to someone new to the genre. But it is kind of cozy, the slow pacing, and collecting islands and stories.
I played the PS1 version as a kid and made it about halfway through, but ultimately didn't finish it. In my college years, I picked the game back up, and was so excited to finish it. It was like my white whale lol.
But with the benefit of age came the realization of how fucking grindy this shit was. The PS1 version, mind you. I pushed myself thru for 40 hours until I realized that my younger self had dodged a bullet by quitting all those years ago.
I will give it credit for the concept. I really like the idea of going back to the past to restore the world, but structurally, the game doesn't work IMO.
I wonder why I just got notification of this video now. It says posted 23 seconds ago but there are comments 1 and 2 days old on it. Weird.
Early access on Patreon. ;)