SOLIDWORKS Composer Advanced Interactive Publications Webinar

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  • Опубліковано 15 жов 2024
  • Learn more about advanced documentation capabilities at mlc-cad.com/so...
    This SOLIDWORKS Composer event, presented by Elite Application Expert Kali, will cover how to create Interactive Content within Composer and several methods of publishing this content. We will show you:
    • ‘View’ Tips and Tricks
    • How to create High Quality ‘Detail’ Views
    • How to create Custom ‘Buttons’ to navigate your project
    • Ways to link Composer ‘Views’ together
    • Tips to publish Interactive Content using Composer Player, Technical Illustrations, and SVG output for web pages

КОМЕНТАРІ • 11

  • @AdamPNelson
    @AdamPNelson 3 місяці тому +2

    Very helpful. Thank you.

    • @MLCCADSystems
      @MLCCADSystems  3 місяці тому

      You're welcome! Glad you found it helpful.

  • @РаминРодионов
    @РаминРодионов 13 днів тому +1

    Nice work!

  • @sebas733
    @sebas733 3 роки тому +1

    excellent audiovisual content

  • @ctsugusergroup1397
    @ctsugusergroup1397 3 роки тому +1

    Outstanding, thanks a bunch

  • @joneljongzzabay1411
    @joneljongzzabay1411 2 роки тому

    Did you combine your published svg into 1 file?

    • @MLCCADSystems
      @MLCCADSystems  2 роки тому

      Composer creates a single SVG file for each view, and then the SVG files are setup to be linked in Composer after all of them have been published to create the navigation. If you want to create a single file with similar navigation consider using an SMG file. This can be viewed in Composer Player and will retain the interactivity and navigation capabilities of an SVG but also includes the ability to rotate and perform animations. I hope that helps!

  • @Vishpra8997
    @Vishpra8997 7 місяців тому

    How to make the bolt and nut thread visible in composer ??

    • @MLCCADSystems
      @MLCCADSystems  7 місяців тому

      Currently, this is a limitation (SPR557654). Composer can bring in either Decals or Textures (depending on the import settings). However, cosmetic thread appearances are neither decals nor textures in SOLIDWORKS CAD so they do not get translated by default.
      You would have to manually apply a decal to the hardware in SOLIDWORKS or use the ‘Thread’ tool to create actual geometry that would be visible in Composer.