@@FreedomFighterEx ...Jenkins. His vendetta against the Allied Commander has escalated to murdering one of Allied High Command's best. He needs to pay!
Then again, aren't Crazy Ivans bomb planters, not suicide bombers? Besides all this, this game actually has a lot of harsher in hindsight moments ever since 9/11...
Fun Fact : You can save the Eastern side of your allie base by sending all your troops there to defend. Then recall back to protect your main base once the Eastern Russian troops are defeated.
I just want to say, before I even watch. I'm enjoying that long play alot, and I appreciate the content you're putting out there! Keep it up, it's a pleasure to be here and watch your every vid!
Not exactly, if you approach them the right way, they can be run them through rather easily. Just pack abot eight Apocalypse tanks and approach in gropust of two from multiple directions. Done.
1:22 PrismSupportModifier bug, not design choice. 3:33 not quite. A SpySat forces them to spawn immediately, but the map editor tells me they'll spawn anyways at Elapsed Scenario Time 900 seconds at 15FPS. That'd be 450s or 7.5min in real-time at standard 30FPS speed after mission start. 4:09 ...how long have you been playing the game at this point..? Map mods: -Einstein lab can't be garrisoned. -standard halving of miner storage and doubling of resource worth. -Chronosphere SW won't show its timer, and has a recharge time of 60 minutes at 30FPS. -Unit crates will always give Chrono Miner and money crates will give $1500. -PrismSupportModifier has not been re-set, so Prism Support is OP here, again.
wait originally it can garrison building? (Einstein Lab) Yeah sure chronosphere still in progress. So it's still not ready. (In YR however it has 10 minutes cooldown) Oh boy, That mean it's good to leave your base there.(PrismSupport)
I enjoyed extra long playing this mission, way beyond par time. :) I love building overwhelming defenses and many structures as one enormous base, this map is just perfect for the purpose. Once the mission started, I would gather my forces to overrun the northern enemy base, eliminate any resistance and let engineer capture Con Yard as soon as MCV had been deployed. After soviet base has been constructed I let many war factories produce countless Apocalypse tanks (infiltrating enemy structures is obvious) and other vehicles with veteran rank and began promoting. I also trained Yuri Prime. Much fun here indeed.
Who told Einstein our radio frequency? This mission seems very hard to the inexperienced, mostly due to the fact that if you don't scout the map early on the Soviet V3s are going to start attacking you out of nowhere, which often destroys the forward base and most beginners use the undeployed MCV to retreat back to Einstein's lab (yes, I did do that, you probably did so as well) and then turtle it out before proceeding to slowly eliminate the Soviet bases. But once you realise that 3 Mirage or Grizzly tanks are all you need to get rid of the initial assault, the mission becomes far easier. All of the "strike forces" that the Soviets send directly towards Einstein are very small and a couple of Mirages will make short work of them, they aren't exactly a surprise either (Vhat does tzis button do?). ...and you can also just not bother building anything early on other than a couple of Seals and Grizzlies and rush the Soviet bases with them. The Grizzlies take care of anything the Seals can't, and considering that the Soviet bases won't have any buildings yet, all you have to do is take out the Con yards and then congrats - Soviet invasion halted! Really makes you wonder why they didn't just build a Nuke Silo and instead focus on the defensive. Now that would be a proper mission.
Heck, I still just immediately sell the initial base and take all the troops and other MCV down to Einstein's lab. I just enjoy it more that way. I suppose I like turtling.
I played all the command and conquers before Red Alert 2, Tiberian Sun was brutal with all the surprise attacks, and the v2 rockets in RA1 were more devastating than the V3 Rockets (as they are a flying/arcing entity that can be targetted.) I always trained rocketeers to stop the V3 rockets.
You can actually rush the enemy with some SEALs in IFVs to instakill their MCVs when they deploy. If you're very fast, you can even stop them from killing one of your allies, if you kill their V3 launchers before they fire! It's weird, as a kid I remember this mission being way harder, and the AI being more aggressive. They sent more waves, even Kirovs and everything. Maybe that was an earlier patch? I'm not sure, hmm!
Actually this mission is so easy that i only need 8 rocketeers then rush to their enemy bases the enemy base of this mission doesnt have anti-air so rocketeers are only needed
12?! bruh you can at least get 3 or 5 and mirage tanks that should end the mission without building spy sat sattelite you just have to deal with the the assault first
In this mission as a kid, used engineer to capture that unique building to the bottom left. Forgot if it did anything, some voice lines for sth maybe? But did it as a kid to like get the chance to build there
i miss that playfull feel the series had before ea(i enjoyed ra3 and c&c3, but aside from c&c 3 red alert 3 seemed to lack that spark during missions of extra fun and possibilities )
I have no idea why AI remains dormant after their initial “all-in” attack and very few clearly scripted (as in all AI behaviours lol) attack waves. Does WW really think this mission is so hard that allowing three AI’s to send waves towards player is kinda unfair lol? I was sorely disappointed and unimpressed on how inactive the AI actually is. 10:03 oh those ore miners XD
I'm not sure, but all campaign missions have the usual AI triggers disabled with [Basic]>IgnoreGlobalAITriggers=yes Einstein gets three assault squads, and they are made at specific Scenario Times, not Elapsed Times. The difference is that Scenario Time happens only once and counts from the start of the mission (think timer), Elapsed Time is more flexible and use to make specific delays in-between things happening. The first squad is formed at 600 Scenario Time (5min), squad two 2.5min after that and squad three 2.5min after that.
10:44: "All Soviet forces eliminated." "Sorry I didn't capture anything. I got carried away by some awesome techno-rock music or something...what do you mean you didn't play any music on our speakers?" "Ugh, I think I know who's responsible."
After i failed this mission 3 times, ive had the stupid idea moving all my troops inculing the second mcv at einstiens lab. Just before the first assault, i sold all my buildings there, and start over in tge lab. After my base is v3 rocket, rhino tank, and terroe drone proof, i farmed as many money i can get, then spam prism tanks. A bit overkill, but it gets the job done
As for as i can remember im not really sure i was a kid but if you had played this mission before the Dejavu mission in YR, in the mission Dejavu the allied commander will build the exact same base as you build in thls mission
I really like this game because its like the real thing, as Eva doesn't care about carvill's death to stay focused while the mission progresses but in the next mission, she does.
There's one thing I never got about the cutscene before the mission. Carville is based in The Pentagon which is supposed to be one of the most secure places on Earth so how did a Crazy Ivan sneak past all the security and get to Carville?
You can easily rename the videos titles to, walkthrough with tips and tricks. Nice tips and tricks. Great vid once again. Am I the only one who doesn't rember Einstein's voiceovers? Were there in any version of the game?
@@raymysterio3824 obviously the pirated ones back in the day. But my memory must be lacking, because I've relatively recently played the version from the complete C&C collection.
early on my childhood the version that my dad have voice over but not the cinematics, me and my brother remember it fondly and still play it to this very day, so i think there a some missing game assets/files
A while ago, when I played the game on friend's computer, I remember Kirovs had background chatter. I am still puzzled why I could not hear it on any other computer.
Even casual still want to end this mission quickly as possible. For easy and normal base looks like easy to kill but it take some time because AI didn't sell the base too fast For hard difficulty kill follow orders like skirmish MCV>>>> war factory and depot(if they have them) >>> barrack and ore refinery They sold everything real quick
if yall want to finish this mission fast then just defend with prism three prism towers can one-shot the apocalypse and then build 6 prism tanks and then rush em, I recommend blowing up the main building first cause they might construct a lighting tower thingy(yea sorry I don't remember the names of everything in Russian the only thing I know is apocalypse tank, desolator, conscript and Boris)
Spy for the war factory, then crank out 6 prism tanks and attack base 1 while leveling out all 6 prism tanks. Not even ore trucks are gonna mess with elite prism tanks!
I always just build the Deja Vu base or as close to it as possible in this mission, I know where to place everything for the forward base but the base around Einstein's lab I'm still unsure on how to build.
One time I was extremely lucky to have destroyed all the Soviet's MCV's with the already deployed tanks at the start along with some planes I've built and it was mission success already 😁
I am not going to use this stupid button prompt. I will just salute on his fictional funeral instead. Edit: Not a fan of Advanced Warfare. CoD peaked at Black Ops II.
Wish The lieutenant Eva Voice actor of RA2 and RA2 YR did the voice acting in RA3 I don't hate the Lieutenant Eva Actor of RA3 but Lieutenant Eva's Voice Actor of RA2 and RA2 YR just brings back nostalgia
5:17: "Building Spy Satellite." "So, they're sending in their monster tanks now, huh? Looks like I'll just demolish them and capture the rest later on. I just hope we don't use these things against future threats though, they're just impractical."
10:49: *sighs* "Looks like I'll be General from now on... still, no rest for the wicked." "The training for new German officers will have to wait as well. Sorry."
Me : Train 1 seal and 1 ifv, so bring them to 1/2 soviet mcv then denotate it with seal when there're many infantry around, FrY tHeM wITh SeaL InSiDE iFV
The first part of this fucking mission used to kick my ass it’s been a while but I got better at it when I was older, organic matter if that’s the case it could’ve been a person or soldier makes you wonder, Building another place that used to try and destroy that too and I just was pointless, because fuck you and your turrent at 8:21, 10:07 miners are just so oblivious to attack 10:07
Maybe not. It's something weird about this level. After several minutes of hard assault, the Soviets just stops or reduced their offense to a big degree. When I got the spy sattelite on, I noticed the slow down of activity.
Mission 11:
ua-cam.com/video/t8fb6G3feq0/v-deo.html
0:28 saddest anime death
Still wondering how the hell he managed to slip in the first place.
@@FreedomFighterEx ...Jenkins. His vendetta against the Allied Commander has escalated to murdering one of Allied High Command's best. He needs to pay!
Then again, aren't Crazy Ivans bomb planters, not suicide bombers?
Besides all this, this game actually has a lot of harsher in hindsight moments ever since 9/11...
*Bip Bip Bip!!!*
"WHAT THE FU...??!!!"
*BOOOM!!!*
Sm1 please make meme with skidibap m badap thinggsss XD
Fun Fact : You can save the Eastern side of your allie base by sending all your troops there to defend. Then recall back to protect your main base once the Eastern Russian troops are defeated.
The base which they got tanks destroyer I save it too and then I went bot to capture the ore refinery so it's a whole front
I just want to say, before I even watch. I'm enjoying that long play alot, and I appreciate the content you're putting out there! Keep it up, it's a pleasure to be here and watch your every vid!
Prism tanks were and will always be broken in my eyes, the go to strat for winning any allied mission is 10 prism tanks.
Winning any skirmish vs AI as well. Though bring a little bit of anti-air protection and some repair IFVs too
Theyneed support tho. Prism tanks are literallyglass cannons.
Not exactly, if you approach them the right way, they can be run them through rather easily. Just pack abot eight Apocalypse tanks and approach in gropust of two from multiple directions. Done.
@@marksayosmejia7251 Agreed, especially with those Kirovs.
Prisms are actually quite balanced but AI are stupid so you know, they would look OP,
Been loving these "longplays". The tips add a nice flavor to it as well. Keep it up man
I've always thought this mission was bugged. It's just so weird that they never attack after the first assault.
It's bugged.
@@harithzanitytufc8801 Proof?
They got miners, units, and buildings but for some reason, they won't charge. And they outnumber you.
1:22 PrismSupportModifier bug, not design choice.
3:33 not quite. A SpySat forces them to spawn immediately, but the map editor tells me they'll spawn anyways at Elapsed Scenario Time 900 seconds at 15FPS. That'd be 450s or 7.5min in real-time at standard 30FPS speed after mission start.
4:09 ...how long have you been playing the game at this point..?
Map mods:
-Einstein lab can't be garrisoned.
-standard halving of miner storage and doubling of resource worth.
-Chronosphere SW won't show its timer, and has a recharge time of 60 minutes at 30FPS.
-Unit crates will always give Chrono Miner and money crates will give $1500.
-PrismSupportModifier has not been re-set, so Prism Support is OP here, again.
You deserves more sub
@@juggernautx1779 You mean likes and a pin :P
@@CnCDune oh definitely. You have a mod on MODDB??
@@juggernautx1779 Yeah, but that one's in shambles. Ought to update it one day.
wait originally it can garrison building?
(Einstein Lab)
Yeah sure chronosphere still in progress. So it's still not ready.
(In YR however it has 10 minutes cooldown)
Oh boy, That mean it's good to leave your base there.(PrismSupport)
I enjoyed extra long playing this mission, way beyond par time. :) I love building overwhelming defenses and many structures as one enormous base, this map is just perfect for the purpose.
Once the mission started, I would gather my forces to overrun the northern enemy base, eliminate any resistance and let engineer capture Con Yard as soon as MCV had been deployed.
After soviet base has been constructed I let many war factories produce countless Apocalypse tanks (infiltrating enemy structures is obvious) and other vehicles with veteran rank and began promoting. I also trained Yuri Prime. Much fun here indeed.
Einstein’s camera move actually helped me when I was a kid playing this game
Who told Einstein our radio frequency?
This mission seems very hard to the inexperienced, mostly due to the fact that if you don't scout the map early on the Soviet V3s are going to start attacking you out of nowhere, which often destroys the forward base and most beginners use the undeployed MCV to retreat back to Einstein's lab (yes, I did do that, you probably did so as well) and then turtle it out before proceeding to slowly eliminate the Soviet bases. But once you realise that 3 Mirage or Grizzly tanks are all you need to get rid of the initial assault, the mission becomes far easier. All of the "strike forces" that the Soviets send directly towards Einstein are very small and a couple of Mirages will make short work of them, they aren't exactly a surprise either (Vhat does tzis button do?).
...and you can also just not bother building anything early on other than a couple of Seals and Grizzlies and rush the Soviet bases with them. The Grizzlies take care of anything the Seals can't, and considering that the Soviet bases won't have any buildings yet, all you have to do is take out the Con yards and then congrats - Soviet invasion halted! Really makes you wonder why they didn't just build a Nuke Silo and instead focus on the defensive. Now that would be a proper mission.
Heck, I still just immediately sell the initial base and take all the troops and other MCV down to Einstein's lab. I just enjoy it more that way. I suppose I like turtling.
Apparently, someone told him. Not sure who though.
I played all the command and conquers before Red Alert 2, Tiberian Sun was brutal with all the surprise attacks, and the v2 rockets in RA1 were more devastating than the V3 Rockets (as they are a flying/arcing entity that can be targetted.) I always trained rocketeers to stop the V3 rockets.
1:23: And remember, only nine Prism Towers can be linked together.
You can actually rush the enemy with some SEALs in IFVs to instakill their MCVs when they deploy. If you're very fast, you can even stop them from killing one of your allies, if you kill their V3 launchers before they fire!
It's weird, as a kid I remember this mission being way harder, and the AI being more aggressive. They sent more waves, even Kirovs and everything. Maybe that was an earlier patch? I'm not sure, hmm!
I remember 3 tank destroyers helping me.
Yh I remember this being a lot harder, I'm sure Kirovs and a few waves of tanks and infantry would attack you and Einstein
Actually this mission is so easy that i only need 8 rocketeers then rush to their enemy bases the enemy base of this mission doesnt have anti-air so rocketeers are only needed
German Leaders: Please, train us! Bitte!
tg: Um, build at least 2 prism towers, then rush your enemy with about twelve prism tanks.
12?! bruh you can at least get 3 or 5 and mirage tanks that should end the mission without building spy sat sattelite you just have to deal with the the assault first
In this mission as a kid, used engineer to capture that unique building to the bottom left. Forgot if it did anything, some voice lines for sth maybe? But did it as a kid to like get the chance to build there
0:54: "'Any organic object?!'"
"Mr. Einstein, I think we need to improve on the design sometime after this."
....Interesting ',¦-)
In the cannisrules mod they can be made to look like street lights
Finally we are here i was literally waiting for this one man ❤️❤️❤️❤️
i miss that playfull feel the series had before ea(i enjoyed ra3 and c&c3, but aside from c&c 3 red alert 3 seemed to lack that spark during missions of extra fun and possibilities )
But always remember up to 9 prism towers can be linked up
I have no idea why AI remains dormant after their initial “all-in” attack and very few clearly scripted (as in all AI behaviours lol) attack waves. Does WW really think this mission is so hard that allowing three AI’s to send waves towards player is kinda unfair lol? I was sorely disappointed and unimpressed on how inactive the AI actually is.
10:03 oh those ore miners XD
I'm not sure, but all campaign missions have the usual AI triggers disabled with [Basic]>IgnoreGlobalAITriggers=yes
Einstein gets three assault squads, and they are made at specific Scenario Times, not Elapsed Times. The difference is that Scenario Time happens only once and counts from the start of the mission (think timer), Elapsed Time is more flexible and use to make specific delays in-between things happening.
The first squad is formed at 600 Scenario Time (5min), squad two 2.5min after that and squad three 2.5min after that.
Ah My favourite mission.
I always deploy my mcv at the third german border. Because those Tank Destroyer.
3:45: "Apologies, Einstein. Eva is a bit strict lately..."
0:42: "Einstein, you need to evacuate now! Also, thanks, for the help, these stealth tanks are going to work wonders in the war effort."
Mirage tanks* Stealth tanks belong to the Brotherhood of Nod
@@Groza_Dallocort At this timeline they're basically the only stealth tanks around, so...
10:44: "All Soviet forces eliminated."
"Sorry I didn't capture anything. I got carried away by some awesome techno-rock music or something...what do you mean you didn't play any music on our speakers?"
"Ugh, I think I know who's responsible."
Welp. General Carvil's dead. And we don't even get a moment to grieve because we're excited about a damn tree tank. Thanks, Einstein.
Lvl 3 promotion prism tanks are so damaging
9:10: Aww, the music is gone...wait a minute.
9:20: It can't be...
9:35: Marching orders? You know what this means?
9:41: HELL MARCH 2, BABY!!!
Can't wait for the soviet campaign.
Yea. Allied campaign us trash in terms if balance. It does not need brain to win.
@@peasant7214 No, i love all of the game and everything about it.
After i failed this mission 3 times, ive had the stupid idea moving all my troops inculing the second mcv at einstiens lab. Just before the first assault, i sold all my buildings there, and start over in tge lab. After my base is v3 rocket, rhino tank, and terroe drone proof, i farmed as many money i can get, then spam prism tanks. A bit overkill, but it gets the job done
really love your content frfr. imma keep watching and liking.
As for as i can remember im not really sure i was a kid but if you had played this mission before the Dejavu mission in YR, in the mission Dejavu the allied commander will build the exact same base as you build in thls mission
I usually triggered apocs ASAP to make it more interesting
Mean green and unseen!
Weird, I always thought this mission was harder.
I really like this game because its like the real thing, as Eva doesn't care about carvill's death to stay focused while the mission progresses but in the next mission, she does.
Good job tg i like your video ill be watching soon your next mission in allied mission 11
If u have some prism tanks and your enemy does not have those big ballons u are the boss. For serious. xD
You can use spy on soviet battle lab to get psi commando for more fun
There's one thing I never got about the cutscene before the mission. Carville is based in The Pentagon which is supposed to be one of the most secure places on Earth so how did a Crazy Ivan sneak past all the security and get to Carville?
You can easily rename the videos titles to, walkthrough with tips and tricks. Nice tips and tricks. Great vid once again.
Am I the only one who doesn't rember Einstein's voiceovers? Were there in any version of the game?
there were versions that doesn't have it or incomplete assets, mainly pirated ones with the same activation key or cd key
@@raymysterio3824 obviously the pirated ones back in the day. But my memory must be lacking, because I've relatively recently played the version from the complete C&C collection.
early on my childhood the version that my dad have voice over but not the cinematics, me and my brother remember it fondly and still play it to this very day, so i think there a some missing game assets/files
A while ago, when I played the game on friend's computer, I remember Kirovs had background chatter. I am still puzzled why I could not hear it on any other computer.
@@JagtigerSA i Guess that even after such much time we still din something new about this game
I challenge you to pick an ally base to rescue in this campaign and defend it from the initial wave of Soviets.
I just subcribe cuz your gameplay is really fun to watch
Even casual still want to end this mission quickly as possible.
For easy and normal base looks like easy to kill but it take some time because AI didn't sell the base too fast
For hard difficulty kill follow orders like skirmish MCV>>>> war factory and depot(if they have them) >>> barrack and ore refinery
They sold everything real quick
Spies for Refinery!
I’m so excited for the Soviet missions!
"Operation Deja Vu" in Yuri's Revenge?
General Garville is dead
Commander neh no griefing lets proccede to the mission
"No rest for the wicked", as usual.
I don't know y did they program this mission and the mission after it to let the enemy only act in the very beginning only !!
if yall want to finish this mission fast then just defend with prism three prism towers can one-shot the apocalypse and then build 6 prism tanks and then rush em, I recommend blowing up the main building first cause they might construct a lighting tower thingy(yea sorry I don't remember the names of everything in Russian the only thing I know is apocalypse tank, desolator, conscript and Boris)
Gotta love Frank Klepacki's techno music in this mission.
Неплохо!
5:09: "Noted as well, Mr. Einstein. Eva, don't mind him, I've got my own emergency controls in my own position."
Spy for the war factory, then crank out 6 prism tanks and attack base 1 while leveling out all 6 prism tanks. Not even ore trucks are gonna mess with elite prism tanks!
ah i lioved this mission
Same here
11:05: *Meanwhile, in an alternate timeline...*
I always just build the Deja Vu base or as close to it as possible in this mission, I know where to place everything for the forward base but the base around Einstein's lab I'm still unsure on how to build.
One time I was extremely lucky to have destroyed all the Soviet's MCV's with the already deployed tanks at the start along with some planes I've built and it was mission success already 😁
I love this content
Press "F" to pay respect
F
I am not going to use this stupid button prompt. I will just salute on his fictional funeral instead.
Edit: Not a fan of Advanced Warfare. CoD peaked at Black Ops II.
Why is It so funny, too make jokes about the English with German Accent? 😅😅
Best wishes and merry christmas from Deutschland 🇩🇪😊
My condolences for general carville
Wish The lieutenant Eva Voice actor of RA2 and RA2 YR did the voice acting in RA3 I don't hate the Lieutenant Eva Actor of RA3 but Lieutenant Eva's Voice Actor of RA2 and RA2 YR just brings back nostalgia
isnt it great that carvills last words in german are "till we see again" and then in yuri revenge they undo his dead
6:49: "Taking care of them now, sir."
I wanted to save those allies 〒_〒
5:17: "Building Spy Satellite."
"So, they're sending in their monster tanks now, huh? Looks like I'll just demolish them and capture the rest later on. I just hope we don't use these things against future threats though, they're just impractical."
Very nice work. do yuri's revenge too.
Could you make a compilation of Easter Egg's in all missions after doing the soviet campaign?
I have made such videos already!
Where did those 3 Apocalypses disappear?
Outro: "I serve for the Soviet"
Well what?
Einstein: AAAAAAAAAAAAAAAAAAAAAAA
RA3 canon, lol
10:49: *sighs* "Looks like I'll be General from now on... still, no rest for the wicked."
"The training for new German officers will have to wait as well. Sorry."
4:10: "Noted, Eva."
Me : Train 1 seal and 1 ifv, so bring them to 1/2 soviet mcv then denotate it with seal when there're many infantry around, FrY tHeM wITh SeaL InSiDE iFV
İf you capture soviet you can build apocalypse and nuclear reactor.
But you can't build soviet MCV.
My fav cutscene, that toothpick baboon was so painfully obnoxious.
That's... one way to call Carville.
Meanwhile in Yuri's Revenge...
The first part of this fucking mission used to kick my ass it’s been a while but I got better at it when I was older, organic matter if that’s the case it could’ve been a person or soldier makes you wonder, Building another place that used to try and destroy that too and I just was pointless, because fuck you and your turrent at 8:21, 10:07 miners are just so oblivious to attack 10:07
Imba
The colours?
Ore purifier is good? i never felt it good o.o
For allies yes gives you 1000$ instead of 500 from ore and 2000$ instead of 1000 from gems
It increases income from all sources by 25%
Hayret bunda her yeri mühendis ile almadı. Bayağı kısa bir bölüm oldu🤔
Easy difficulty?
Easy is too hard. This is at extremely easy.
Basically, he's fibbing, and doing it on Hard.
Wait a minute, i don’t even remember commenting on this video at all..
Maybe not. It's something weird about this level. After several minutes of hard assault, the Soviets just stops or reduced their offense to a big degree. When I got the spy sattelite on, I noticed the slow down of activity.
jesus, prism tanks were so OP back then... why they become so weak in RA3 lol
Well on the goodside the planes become good
aren't tree's lovely?
why not try to capture a soviet base...
Can you please send me a link for the game with movie cutscenes please I miss this game very much 😭😢 I have Windows 10
Have you tried downloading the Origin version which is complete?
@@tsiripas Yes, I think but it came with no movie cutscenes could you give it to me to try again
@@tsiripas can you give me the original version link
mission failed