1 Hour Version: ua-cam.com/video/k_zu0K9FcF4/v-deo.html Full Album Playlist: ua-cam.com/play/PLbNT78Q7M14wvk7L_owzjhAW8S_aIHkSR.html 1 Hour Version Mix Playlist ua-cam.com/play/PLbNT78Q7M14ztHq30ydKDJf7r6EN8_YwD.html
I wish more bosses instead of just appearing in the middle of the arena also had a similar entrance how putrescent knight comes out of the cave the moment the music starts, it’s so cool
personally i prefer to just roll them cuz thats how i did it the first time, just roll into them not away, but jumping is indeed a fun mechanic for a dodge
@@gats_uu4423 He's the skeleton of the own horse mutated, riding his flesh that's melting. The blue ball in the head is the horse's brain with St. Trina nectar.
Ths was actually my favourite boss in the whole dlc. I mean, the music is so dramatic and beautiful, the mystery of St.Trina finally getting revealed and the legacy dungeon before the boss. The fact, that Miquella seperates himself of LOVE here.. It was all jawdropping for me. And the music reflects on that
I'm a bit disappointed this boss did not have any sleep-based attacks, considering he is the knight of St. Trina, and especially with how calming this ost is.
As soon as I realized this was a very purple cave I stocked up on sleep prevention items and threw on the relevant horn charm... Only for nothing in the Fissure, not even the boss, to try putting me to sleep. Honestly I'm thankful and it was really funny.
@@GelyelFishok it’s not that they don’t use sleep, it’s that it’s super hard for them to proc the status before you kill them cuz I know the ogres have em when they hit me
@@MarwN1 this ost is calm only because you are facing death in he's horror. Putrecent cadavers so decomposed it doesn't look like anything alike anymore. Lore wise its because st trina gave them a form of peace that they became her knight.
@@Noel_TamuraHow? He had fun combos to dodge, plenty of jump attack openings and able to stagger. When he does blue flame just stand back and watch it coming then jump. It comes in waves. I thought this was a fantastic fight.
@@tyler547 I’m glad you enjoyed it, I just didn’t. In my opinion the boss (and most bosses in ER for that matter) is just very annoying to fight, has too much mobility and deals too much damage. The attack windows are too short and it’s another“the boss has fun while you dodge for 10 minutes” situation. I know I’m in the vast minority with this but I just don’t like ER bosses very much, it’s not challenging in a way I enjoy and borders on being frustrating for the sake of it (especially the final boss)
Oh Tsukasa Saitoh, you wonderful person you. first it was gherman and now this. You make wonderful pieces with rich melodies that are soaked in tragic emotions.
Did anyone notice how similar this theme is to the Garl Vinland/Maiden Astrea fight in Demons Souls? It may not be the biggest connection, but this fight is also a knight protecting a maiden.
@@lucassmith3790 funny you mention it because first phase actually has the same string progression as Maiden Astreas theme song from the Demons Souls (2009) OST. Listen for the sharp backing strings compared to the strings that lead the forefront of Maiden Astreas theme
@@thediabolicalraisin8953the biggest thing this dlc is teaching me is to not be greedy. They want you to stay up close to the boss and dodge all the combos and wait for the correct openings to attack. Greed killed me so many times against these fights
Such a satisfying boss! Not that hard compared to others, gives you room to breathe (but beware his jumping combo), very rewarding to learn and the OST slaps.
I figured out how to avoid the jump combo without taking damage. Before each charge it performs, run towards it and only roll forward (be as close as possible when it begins).
@@gabrielmartins2959 oh no he is, I just went in slightly under prepared, still only took me 30 or so minutes. Imo, final boss is also fair, just INCREDIBLY difficult... Excluding one move, side swipes into x slash is painfully annoying
Art team: "Okay so this boss is a rotting slime skeleton with googly eyes and it rides a melting slime horse." Composer: * creates one of the most beautiful and angelic boss themes in the entire game *
that phase change chord progression was really nice. Honestly thought the boss would be kinda bullshit at first but it's actually pretty fair and was a really fun challenge, even when I was a bit under leveled.
I think Saitoh is bringing a new type of energy to fromsoftware's bossfights. Don't get me wrong, Kitamura did a wonderful job in ER and all the previous games, but her ost are mostly centered to bring epicness inside the battle, but Saitoh is more moody, like seeing another face of the bosses outside their combat skills
yuka ain't even the one that is doing the loud epic osts you're talking about in elden ring in fact she did the most ethereal soothing ost in the game with ancestor spirit😂she only really did what you're talking for some of the dark souls 3 osts but besides that she's the calmest as shown by her few elden ring osts & sekiro
@@chrisgooden4684not really like her boss music are mostly all layers are active and they throw the female opera sound in pretty much all of her works but she has song I really like such as aldia theme which is really calm and Beautiful and also her sekiro work is definitely better then ds 3 but the thing with her work in elden ring is that she done the ambient and background kinda stuff so of course it's not gonna be epic
Wow. Instantly became my favourite souls ost. They're all great but this one is so unique amongst all of them, the tranquility of it despite the fight, and the mesmerising pattern of the boss to go with it.
After a month of elden ring dlc i say this is one of the best bosses. Cool design, fantastic boss move set and flow, easy to memorize, nice arena, lastly andrenaline and dread inducing music
during this fight my eyes were getting dry and I kept blinking and keeping my eyes closed for longer periods of time, like St Trina and her knight were trying to put me to sleep through the screen XD
0:50 This part sharing almost the same string melody as in Maiden Astraea's OST really puts the whole "tragic story about a knight protecting his abandoned lady" into perspective huh?
I haven't seen anyone say it, but the vocals and female lead make me think of Saint Trina, maybe singing a lullaby to soothe the knight. It makes complete sense considering the lore of the knight, along with how peaceful the singing actually is. It honestly makes me like this fight just that much more.
this skeleton man in a state of growing decay, aka putrescence, drank the nectar and found eternal rest as st trina's knight. no clue where the horse came from. watched my friend struggle to defeat this as he share screened while i had gotten to him and block-stabbed with Gaius's heavy sword lance and a fingerprint shield to get a kill on try 2. however, he gets the props for learning more about the fight while i held up the wall in easy mode. a somber track for a knight in eternal rest, no longer decaying into nothingness, that defends his savior
Very simple lore, but I genuinely love it a lot. Implies about how the putrescent blobs are in fact still living and in fact suffering, even after decaying so much after death. And the knight finally finding peaceful rest once it drank the nectar and becoming dedicated to protecting Trina is very wholesome.
the skeleton and the horse could actually be the same being, which is why the horse looks so droopy and the skeleton has such weird proportions. the skin and the skeleton separated after the big spinning attack, the skeleton kind of stands like a horse for a few seconds, and you can see how the skeleton matches a horse's skeleton more than a human's
This dude, this slimy, twisted skeleton, is the most heroic person in the entire game! He fights his own personal war, even after death... Not to gain power, not to become a lord, but to protect what brought him peace...
I really loved this fight! Probably my favourite out of the DLC, but to be frank, what elevates this fight is the build up to it, and how it is presented, in a way that feels like a meaningful fight, where you are uncovering what is exactly below, once the seal is broken. I also LOVE this theme! It feels emotional, sad, desperate... it feels someone is here to protect what has been left, and I like to imagine the female choir here, as St. Trina, where she is trying to ward you off, as she doesn't want to hurt you from her sorrowed sadness of Eternal Sleep. By far, my favourite boss, quest, as well as area and the NPCs tide to it! Masterclass!
Such a great theme. Prefectly mixes the allure of sleep with the danger of succumbing to it. The sweet sound of sleep being resisted by an energetic push to focus on the danger is a beautiful clash. If one were to give carbon monoxide suffication an ost, it would be this
This boss was the first boss i beat first try even with summons it still was fun jumping around its attacks and trying to find the openings, love its looks to wich includes its amezing weapon sadly it doesnt have the bomerang throw but its ash of war is so funny yet high damaging with the sudden frost build up amd the arcane dps boost on it one of my fav. Weapons by far, and this soundtrack is so calming yet gives the nerves the longer the fight goes for sure an boss i will revisit when on my next playthrough
I had a theory a while back about why the Putrescent Knight looks the way it does. The way it looks is similar to how I imagine a young child would draw a human skeleton (minus the horse), and reminds me of those photoshopped pictures that are child drawings made realistic looking. And since Miquella/Trina is cursed to forever be a child, maybe the Putrescent Knight is their vision of what a human skeleton looks like.
The soft voice, the harp and the haunting yet beautiful setting are all wonderfully put together into what was probably one of my most anticipated bosses in this DLC ever since the trailer released. The Gloam Eyed Knight (Or Putrescent Knight now) is like Maliketh an absolute glass cannon. I'm so mad we didn't get that boomerang throw for a strong attack tho. But both his weapon and sorcery are fun to use so this is definitely worth it on every playthrough for me.
God, i have a hard time deciding what'd be my most favourite music out of the dlc. The dlc has just soooo many breathtaking music man. But honestly... I think i choose to be this one. It's calm entrance of a resting loyal knight. I just love how soothing it is in the beginning, and then be more intense in second phase without any choir/chanting on top of the instrumentals. Just this one soothing singing. And i love that a lot. Not that it's bad that boss themes having choir/chanting. Complete opposite, it's super cool, but it's nice to have some variety! It fit's Putrescent Knight, considering it's given lore. Plus, the boss fight is so cool too! A bit frustrated in the beginning due to having trouble hitting him, but in the end, practice makes best. It's all about adapting to the attack patterns & positioning! He ended up being one of the most fun bosses! And the lore is also quite wholesome.
I had to come and listen to this piece in full because I faced this boss at a very high scadutree level and he died in like two minutes, just enough time to appreciate how great the soundtrack is but not enough to fully enjoy it.
I really like that the music starts as soon as you drop down the hole, and it doesn't pick up until about 13 seconds in when you've landed and see him run around the corner. Great fight.
The music and the boss feels like they should be in Castlevania. There are castles in ER and I really hope we fight this guy in one of those instead of Midir like cave.
It kinda sounds like a lullaby, but epic. It kinda fits the theme of "Sleep" and St. Trina But theres something of this song, that feels... nostalgic to me
This Ost is one of the most bloodbornesque track of the dlc, the solo female, the harmony giving both despair and dissonance as hinting monstrosity, and the classic horn counter melody really reminiscent of bloodborne track, and the small solo cello part in first phase. This track is so good (and the boss too)
1 Hour Version: ua-cam.com/video/k_zu0K9FcF4/v-deo.html
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This dudes horse was my biggest opp
Saw everyone making "scrawny" jokes about Leonard and was like "Don't worry, I gotchu fam"
very reassuring to hear i wasnt the only one getting domed by that fucking donkey
@@ATownCalledJake leonard and putrescent horse should have their own gank fight lmao
I wish more bosses instead of just appearing in the middle of the arena also had a similar entrance how putrescent knight comes out of the cave the moment the music starts, it’s so cool
yeah ngl the way he just charges at you from afar is unsettling, makes you spam summon, heal flask and wondrous physick super fast lol
He's terrifying cuz he runs to you before you can even process what your looking at
That combined with needing to fall all the way down to his arena every try did so much to make the fight feel even cooler
Commander Gaiuss and Gyoubu Masataka Oniwa
Same with Gaius giving me Gyoubu flashbacks or Bayle just exploding down from the sky
Fun boss, I like that fromsoft made more bosses that incentivice jumping instead of dodging
I didn't know you could jump the flames, so i just tanked them... Or more like blocked them using a hammer.
It is always pleasing when developpers implement a core gameplay mechanic of their game everywhere in the game, including during boss fights.
@@TrollusFlyingriffin Fromsoft really loves to experiment and be creative and smart with it..
i am really impressed about the bosses so far
personally i prefer to just roll them cuz thats how i did it the first time, just roll into them not away, but jumping is indeed a fun mechanic for a dodge
@@thegigachad5239 yeah but the roll timing is pretty tight
This guy is one of the most underrated bosses in the game. His moveset is fun, his design is sick, and his theme is hauntingly gorgeous
@@AtomicPineapple23 wym his design is fun, his design is literally orphan of kos on a horse lmao
@@gats_uu4423 uhhhh that’s probably why it’s fun dummy
@@gats_uu4423 To be fair, that does sound fun.
@@gats_uu4423 I think you mean his weapon, his weapon is the only similarity
@@gats_uu4423 He's the skeleton of the own horse mutated, riding his flesh that's melting. The blue ball in the head is the horse's brain with St. Trina nectar.
Ths was actually my favourite boss in the whole dlc. I mean, the music is so dramatic and beautiful, the mystery of St.Trina finally getting revealed and the legacy dungeon before the boss. The fact, that Miquella seperates himself of LOVE here.. It was all jawdropping for me. And the music reflects on that
I'm a bit disappointed this boss did not have any sleep-based attacks, considering he is the knight of St. Trina, and especially with how calming this ost is.
As soon as I realized this was a very purple cave I stocked up on sleep prevention items and threw on the relevant horn charm... Only for nothing in the Fissure, not even the boss, to try putting me to sleep. Honestly I'm thankful and it was really funny.
@@GelyelFishok it’s not that they don’t use sleep, it’s that it’s super hard for them to proc the status before you kill them cuz I know the ogres have em when they hit me
@@MarwN1 this ost is calm only because you are facing death in he's horror. Putrecent cadavers so decomposed it doesn't look like anything alike anymore. Lore wise its because st trina gave them a form of peace that they became her knight.
I HAD the boluses on deck & nothing happened 💀
Funny you mention, in the files his name states he's the Knight of another figure entirely...
Orphan of Kos in Midirs arena has been my favourite fight so far
with a very angry Leonard too
Music wise 100% but I really hated the mechanics of the fight
@@Noel_TamuraHow? He had fun combos to dodge, plenty of jump attack openings and able to stagger. When he does blue flame just stand back and watch it coming then jump. It comes in waves. I thought this was a fantastic fight.
@@tyler547 I’m glad you enjoyed it, I just didn’t. In my opinion the boss (and most bosses in ER for that matter) is just very annoying to fight, has too much mobility and deals too much damage. The attack windows are too short and it’s another“the boss has fun while you dodge for 10 minutes” situation. I know I’m in the vast minority with this but I just don’t like ER bosses very much, it’s not challenging in a way I enjoy and borders on being frustrating for the sake of it (especially the final boss)
@@Noel_Tamura I didn't hate the mechanics of the boss but I did hate how much I sucked ass
Man the boss music in this game is completely outta control. Absolute banger.
its better with this special mix ua-cam.com/video/k_zu0K9FcF4/v-deo.html
i think it's a step down from other souls games
@@Yive. disrespect
@@blazex224 they are right though the music in ER as a whole does not hold a candle to DS3 or BB
@@Yive. you shouldn't think, that doesn't seem like your strong suite
Spinning Guillotine is probably one of the most fun attacks to dodge.
A DESOLATE PLACE WITHOUT ANY TRACE
Felt like I was being lulled to sleep falling forever through the buildings before the boss with that music harp, kind of in theme with St. Trina
You can also spin like a helicopter while falling
See torrent. See what other people's horses do?
Torrent: "I'm gonna pretend I didn't hear that. Anyways, want to die from fall damage even though I can double jump to slow our descent?"
Both of you leave my boy torrent alone
@@frozen_potato6957 just like how Torrent leaves us alone in abyssal wood?
Torrent really is the most shit ass horse in the game. He literally has no upsides.
@@frozen_potato6957 Fuck torrent, all my homies hate torrent.
Oh Tsukasa Saitoh, you wonderful person you. first it was gherman and now this. You make wonderful pieces with rich melodies that are soaked in tragic emotions.
Close enough, welcome back Orphan of Kos
And you actually get his weapon now and it absolutely claps.
Did anyone notice how similar this theme is to the Garl Vinland/Maiden Astrea fight in Demons Souls? It may not be the biggest connection, but this fight is also a knight protecting a maiden.
@@lucassmith3790 funny you mention it because first phase actually has the same string progression as Maiden Astreas theme song from the Demons Souls (2009) OST. Listen for the sharp backing strings compared to the strings that lead the forefront of Maiden Astreas theme
@@literalcancer8810and check bonfire vns video, they already confirmed that this and many other themes have callbacks to previous souls themes
@@literalcancer8810Right, that's what I said that.
@@lucassmith3790 i know, I was just stating something specifically
Another amazing fight. Dancing Lion, Rellana, Messmer, Scadutree Avatar, and now this guy. Holy shit what a DLC and i’m not even done.
Rellana really ain't that great
@@thediabolicalraisin8953 I loved it. Got my adrenaline going lol
@@thediabolicalraisin8953 nah she is
@tyler547 must've been my experience then. But some of bosses people seem to like tick me off.
@@thediabolicalraisin8953the biggest thing this dlc is teaching me is to not be greedy. They want you to stay up close to the boss and dodge all the combos and wait for the correct openings to attack. Greed killed me so many times against these fights
Such a satisfying boss! Not that hard compared to others, gives you room to breathe (but beware his jumping combo), very rewarding to learn and the OST slaps.
I figured out how to avoid the jump combo without taking damage. Before each charge it performs, run towards it and only roll forward (be as close as possible when it begins).
A fun moveset to learn, no one-shot bullshit grab attacks and a great OST to go with it!
Check out the pinned comment for the 1 hour special mix
This smells like stuck on Messmer... (no hate I got stuck on him too, but scadutree 7+ and vigor ~70 helps you not get 1 shot)
@@sataniccereal nahh messmer is pretty fair in comparison to the final boss.. that is really BS
@@gabrielmartins2959 oh no he is, I just went in slightly under prepared, still only took me 30 or so minutes. Imo, final boss is also fair, just INCREDIBLY difficult... Excluding one move, side swipes into x slash is painfully annoying
@sataniccereal Hell no the final boss is not fair his attacks at phase 2 make you confused and blind
This fight was harder than it looked in the trailer lmao. The OST is also amazing ❤️
1:17 I love the strings slowly getting more intense
Art team: "Okay so this boss is a rotting slime skeleton with googly eyes and it rides a melting slime horse."
Composer: * creates one of the most beautiful and angelic boss themes in the entire game *
Right 😂
there is beauty in the bereft
@@adamnave1078Messmer dialouge if he was on our side
@@Gentapi5 tru
Makes some sense, seeing as this boss is named something like Knight of St. Trina in the files
I like when you land from jumping the music gets loud, and the knight comes running out god I love this fight
that phase change chord progression was really nice. Honestly thought the boss would be kinda bullshit at first but it's actually pretty fair and was a really fun challenge, even when I was a bit under leveled.
Yesterday I stuck at that boss for like 5 hours at ng7. Then I draw my sacred relic sword 😂 We also made 1 hour special mix in pinned comment
I think Saitoh is bringing a new type of energy to fromsoftware's bossfights. Don't get me wrong, Kitamura did a wonderful job in ER and all the previous games, but her ost are mostly centered to bring epicness inside the battle, but Saitoh is more moody, like seeing another face of the bosses outside their combat skills
@@LagunaKramer that's why I really like the Elden beast theme.. it's not some loud epic music
kitamura has never been about the epicness, her tracks are lush, tragic and ethereal, st trinas song is proof
yuka ain't even the one that is doing the loud epic osts you're talking about in elden ring in fact she did the most ethereal soothing ost in the game with ancestor spirit😂she only really did what you're talking for some of the dark souls 3 osts but besides that she's the calmest as shown by her few elden ring osts & sekiro
Saitoh was responsible for a pretty much a lot of bloodborne ost he is really great I love his work honestly
@@chrisgooden4684not really like her boss music are mostly all layers are active and they throw the female opera sound in pretty much all of her works but she has song I really like such as aldia theme which is really calm and Beautiful and also her sekiro work is definitely better then ds 3 but the thing with her work in elden ring is that she done the ambient and background kinda stuff so of course it's not gonna be epic
Wow. Instantly became my favourite souls ost. They're all great but this one is so unique amongst all of them, the tranquility of it despite the fight, and the mesmerising pattern of the boss to go with it.
@@P_Y_R Messmerising, indeed
@@047-j2y Mother, wouldst thou truly lor-
This guy is beating the shit of me but god his ost it has some bloodborne intro in it
After a month of elden ring dlc i say this is one of the best bosses. Cool design, fantastic boss move set and flow, easy to memorize, nice arena, lastly andrenaline and dread inducing music
Couldn't agree more!
so far my favorite fight in the dlc. Both the music and visual are amazing.
during this fight my eyes were getting dry and I kept blinking and keeping my eyes closed for longer periods of time, like St Trina and her knight were trying to put me to sleep through the screen XD
Check out the pinned comment for the 1 hour special mix
Damn, this song is just a whole Demon Souls reference. Main strings are just like Maiden Astreas, and at 3:07 is the main Flamelurker motif. Rad asf
0:50 This part sharing almost the same string melody as in Maiden Astraea's OST really puts the whole "tragic story about a knight protecting his abandoned lady" into perspective huh?
I haven't seen anyone say it, but the vocals and female lead make me think of Saint Trina, maybe singing a lullaby to soothe the knight.
It makes complete sense considering the lore of the knight, along with how peaceful the singing actually is. It honestly makes me like this fight just that much more.
For real. It’s so soothing but also gets you ready to fight
This and Romina are the most underrated boss fights in the dlc
Yeah Putrescent Knight is the most goated fight and ost in the DLC
them 2 were my favorite until i found bayle and midra
I love much variety there was with the bosses in the dlc
The ost absolutely made the fight super enjoyable!
I can't get over the similarity between this and maiden astraeas original theme
this skeleton man in a state of growing decay, aka putrescence, drank the nectar and found eternal rest as st trina's knight. no clue where the horse came from. watched my friend struggle to defeat this as he share screened while i had gotten to him and block-stabbed with Gaius's heavy sword lance and a fingerprint shield to get a kill on try 2. however, he gets the props for learning more about the fight while i held up the wall in easy mode.
a somber track for a knight in eternal rest, no longer decaying into nothingness, that defends his savior
Very simple lore, but I genuinely love it a lot. Implies about how the putrescent blobs are in fact still living and in fact suffering, even after decaying so much after death. And the knight finally finding peaceful rest once it drank the nectar and becoming dedicated to protecting Trina is very wholesome.
the knight is the horse. hes a horse skeleton with human hands
the skeleton and the horse could actually be the same being, which is why the horse looks so droopy and the skeleton has such weird proportions. the skin and the skeleton separated
after the big spinning attack, the skeleton kind of stands like a horse for a few seconds, and you can see how the skeleton matches a horse's skeleton more than a human's
@@Tulip_bip ye they're def one being
Easily the most underrated track in the entire DLC.
lets be real, the only thing that makes this boss hard is its mobility, pale rider gotta go fast
Those magic attacks messed me up quite a few times too. Felt pretty silly when I realized you can just jump them lol.
0:38 GOOSEBUMPS!! 🔥
Miyazaki really trolled hard having the putrescent knight named "gloam eyed knight" in the files lol
ngl the combo where he spins and his horse charges at you is one of my fav attacks
This dude, this slimy, twisted skeleton, is the most heroic person in the entire game! He fights his own personal war, even after death... Not to gain power, not to become a lord, but to protect what brought him peace...
Dodging that move where the horse charges at you and then he barrels towards you while spinning is so damn satisfying
I really loved this fight! Probably my favourite out of the DLC, but to be frank, what elevates this fight is the build up to it, and how it is presented, in a way that feels like a meaningful fight, where you are uncovering what is exactly below, once the seal is broken. I also LOVE this theme! It feels emotional, sad, desperate... it feels someone is here to protect what has been left, and I like to imagine the female choir here, as St. Trina, where she is trying to ward you off, as she doesn't want to hurt you from her sorrowed sadness of Eternal Sleep.
By far, my favourite boss, quest, as well as area and the NPCs tide to it! Masterclass!
Most underrated soundtrack of all elden ring.
Such a great theme. Prefectly mixes the allure of sleep with the danger of succumbing to it. The sweet sound of sleep being resisted by an energetic push to focus on the danger is a beautiful clash. If one were to give carbon monoxide suffication an ost, it would be this
One of my favorite bosses. Great arena, great design, hard but fun when you learn him. Atmospheric music.
This has some strong Demon Astraea vibes to it.
@@falloutghoul1 demon souls welcome back
Thank you for posting it so soon !
Of course!!
0:50 those strings are so good
This boss was the first boss i beat first try even with summons it still was fun jumping around its attacks and trying to find the openings, love its looks to wich includes its amezing weapon sadly it doesnt have the bomerang throw but its ash of war is so funny yet high damaging with the sudden frost build up amd the arcane dps boost on it one of my fav. Weapons by far, and this soundtrack is so calming yet gives the nerves the longer the fight goes for sure an boss i will revisit when on my next playthrough
Such a haunting song, the piece is not about the knight, is about what he is guarding, St Trina. Beautiful and haunting, reflecting her and her fate.
Skeleton with slime face on kelpie, with bigger Orphan of Kos weapon... This is very strange, but interesting design...
I couldn’t help but laugh seeing this scumbag skeletor thing prancing toward me while the music started over and over
Man that horse combo attack they do is so cool and satisfying to dodge. A chill boss after all the bs in this game lol.
maan this is one of my fav osts from dlc, why it's so unpopular
I wonder why I almost know this OST by heart lol. Finnaly got him after 50+ attempts!
The part that starts around 2:30 and ends around 3:00 is just divine.
*Slaps Commander Gaius other the head*
See? THAT'S HOW YOU DO AN ENJOYABLE BUT CHALLENGING RIDER TYPE BOSS!
I had a theory a while back about why the Putrescent Knight looks the way it does.
The way it looks is similar to how I imagine a young child would draw a human skeleton (minus the horse), and reminds me of those photoshopped pictures that are child drawings made realistic looking. And since Miquella/Trina is cursed to forever be a child, maybe the Putrescent Knight is their vision of what a human skeleton looks like.
interesting
The soft voice, the harp and the haunting yet beautiful setting are all wonderfully put together into what was probably one of my most anticipated bosses in this DLC ever since the trailer released.
The Gloam Eyed Knight (Or Putrescent Knight now) is like Maliketh an absolute glass cannon. I'm so mad we didn't get that boomerang throw for a strong attack tho. But both his weapon and sorcery are fun to use so this is definitely worth it on every playthrough for me.
such a underrated ost gives me strong final fantasy vibes
So soothing and peaceful despite the sense of urgency, amazing OST.
might be my favorite boss theme in the dlc. That violin and the singing are simply sublime
I was wondering why this boss's music was so sad, and after seeing who the NPC after him was, it makes perfect sense.
God, i have a hard time deciding what'd be my most favourite music out of the dlc.
The dlc has just soooo many breathtaking music man. But honestly... I think i choose to be this one.
It's calm entrance of a resting loyal knight.
I just love how soothing it is in the beginning, and then be more intense in second phase without any choir/chanting on top of the instrumentals.
Just this one soothing singing. And i love that a lot.
Not that it's bad that boss themes having choir/chanting.
Complete opposite, it's super cool, but it's nice to have some variety!
It fit's Putrescent Knight, considering it's given lore.
Plus, the boss fight is so cool too!
A bit frustrated in the beginning due to having trouble hitting him, but in the end, practice makes best.
It's all about adapting to the attack patterns & positioning!
He ended up being one of the most fun bosses!
And the lore is also quite wholesome.
Why so beautiful 🥺
they killed it with the DLC OSTs
I had to come and listen to this piece in full because I faced this boss at a very high scadutree level and he died in like two minutes, just enough time to appreciate how great the soundtrack is but not enough to fully enjoy it.
I really like that the music starts as soon as you drop down the hole, and it doesn't pick up until about 13 seconds in when you've landed and see him run around the corner. Great fight.
God man the build-up from 1:02 to 1:52 is amazing.
The music and the boss feels like they should be in Castlevania. There are castles in ER and I really hope we fight this guy in one of those instead of Midir like cave.
If you’re having trouble with this boss. Get a friend and both use fingerprint shield and sacred relic sword trust.
This fight makes me want to make a cool paladin build
I love this boss a lot, one of the coolest move sets and well balanced and fun to engage with.
i get so much studio ghibli vibes from this music and i dont quite know why
An interesting boss and an amazing looking one at that
My favorite OSt in the DLC very unique
The second phase is so good here. Reminds me a bit of the unused crimson bat theme from DS3.
Big fan of this guy and his funny little head.
This could be the perfect ost for The Gloam eyed Queen
Try the 1 hour special mix in pinned comment
This comment is so funny to me because I just recently learned that Putrescent Knight’s name in the game files is Knight of the Gloam Eyed Queen
@@pancakke08 actually it is gloam eyed knight
As I just discovered, a part of this song is a remake of the maiden astria theme from demon souls
00:50 my god this violin
I like how tragic this sounds. Really fits the theme of the whole area: pure despair.
I don't know what's harder...beating the boss, or having to beat the boss and ending the song.
i will never have this kind of DLC in my life, the best DLC i have in my life, this music was just so amazingly beautiful 😭😭❤❤
It's crazy how I feel drowsy while listening to this
Imbibed St. trina nectar type ahh
"Peter, the horse is here."
Soundtrack of ‘you’ve found something you shouldn’t have’
It sounds like opening the lost ark or something
I like how this soundtrack kicks in while you're falling into the boss arena.
sad this theme is slept on because it's fantastic
This genuinely a top 2 fromsoft boss theme
It kinda sounds like a lullaby, but epic. It kinda fits the theme of "Sleep" and St. Trina
But theres something of this song, that feels... nostalgic to me
0:50 sounds very similar to Maiden Astrea's theme from Demon Souls. Could be that
i need this on spotify
Bro every ost in the dlc is a banger even minor bosses have amazing ost
1:52 that sounds TOTALLY like demons souls
This ost is pinnacle
This Ost is one of the most bloodbornesque track of the dlc, the solo female, the harmony giving both despair and dissonance as hinting monstrosity, and the classic horn counter melody really reminiscent of bloodborne track, and the small solo cello part in first phase. This track is so good (and the boss too)
Congrats on making it here early friend! Not only are you good at this game, but you have impeccable taste in music!
Thanks tons man 🥳🥳