Thanks for stopping by! If you want to brush up on your game sense, check this out! Fundamentals are EVERYTHING! ua-cam.com/video/b4ERyL3SqNM/v-deo.htmlsi=L22KHWXUJZg9Ozmm
Playing non-meta brings out the core of Yugioh. Pulling off a crazy upset with a less powerful deck is a great feeling. It's honestly worth the 10 losses I took beforehand.
I'll take winning with my fine-tuned Mist Valley deck any day over winning with Branded Fusion. It proves you actually MADE your deck rather than just winning with the "Established strategy".
I have several different fiend deck builds since the classic days. Most notable, I play a Dark Necrofear control deck that up until recently could compete. It simply just stole the opposing monsters and used the lightsworn engine to fill the grave and pop cards.
I think a good short hand for fun deck building is the 28-12 card rule. 28 cards dedicated to the archetype or strategy that you wish to play (Red-Eyes and Ogdoadic in my case) and 12 cards that are non-engine to help the deck cope against common interruptions or play blocks; these being your hand traps and board breakers and such. Thinking of your deck this way allows for pretty concise structures that you can play around with.
I've been using Ogdoadic in the current format and it is very fun and way stronger than people give it credit for. It just goes through so much interruption going second, while going first your board is very hard to break (not to mention ludicrous follow up). I went to 50 cards as well and it actually made the deck more consistent, while letting it stay explosive too by diluting the bricks. And this is without the wanted package too.
@@adragonssoul5200 Thanks to a card like Serpent Strike you can always pitch cards you'd rather have in the GY from your hand and summon the ones that'll get your plays started. Experimented with Slash Draw to pitch extra cards from the Deck to get extra fodder in the GY while also recycling some one-off Spell cards, since Thrust can get to it quite easily. Zombie Vampire can also accomplish this but I always find my Spells going to GY instead of monsters so it's good that I can summon the opponents monsters too. xD Cards like Shadows Light and Duality also make it easier to extend into Rank 4/8 plays before we've even activated Ogdoadic effects in the GY. It's just such an underrated Archetype.
@@fruitybluieblue098 I don't prioritize Synchro with my deck, I go for all kind of Extra deck summons. Mainly fusion and ritual with a little bit of Synchro, Xyz, and Link
Here's a hypothetical way you brick: You open Alternative-Eyes, Jet, Consensus, True Light, and Ultimate Beast of Destruction on Turn 1. You can only set/pass from there as if you do set they activate duster off the top and combo off on you.
@@derekurbina7371miracle fusion is my best friend for that. But that said I’m so exhausted getting rescue aced and walked over by people that have money to burn on meta decklists instead of actually building a deck they enjoy I’m moving back to goat format. I still get my blue eyes and actually get to play the game again lol
It's so annoying when rouge archetype cards are generic enough to be splashed in meta decks, getting those cards banned and harming the original archetype that did nothing wrong. Mecha Phantom Beasts are one of the most memorable instances of this, but it happens literally every year. Recently my pet deck (pure Naturia) got one of their most important cards limited simply because Runick was abusing it.
So many examples of this. Honestly I feel like if a card is made with a specific archetype in mind, it should require this monsters to make it. Like access code should only be made with cyberse, verte should need 2 press plant monsters etc
I wanted to try crystrons and felt this because right before I built it. I dodged a bullet because halq got banned right before so thankfully I didn't buy in.
Sacred Tree (The trap) is at one, which would have been fine a few years ago but now is a key part of its playablity with the new support @@boredfangerrude8759
When I seriously got into YuGiOh all the way back in the GX era, I started with the Ancient Gear structure deck. Throughout all these years, I've been fine-tuning and upgrading that deck, adding in and testing legacy support, combining it with Machina and Infinitrack for XYZ and Link options, learning the meta monsters and handtraps, you name it. Now, all that's left of the Ancient Gear part of my deck is 3 Ancient Gear Boxes for searching other machines, and a single Ancient Gear Hunting Hound so I can fuse Chaos Ancient Gear Giant. But despite all of these changes, my deck is still pure Machines, including the Extra Deck, so I never forget where I started. I believe deckbuilding is a core part of any TCG experience and I will never give that up by netdecking.
Machine archetypes have ended up among some of my favourites, I wanted to build Ancient Gears as soon as I saw Chaos Giant summoned in the anime and just loved the support they received during that time.
I’m a little weird; I start by netdecking for ideas but then expand out with all of the other ideas I’ve picked up while doing research, meaning I do both netdecking and deckbuilding once I’ve decided to build a deck.
I stuck to kuriboh infused decks. Back in like 2013, I used to do crazy shit like baby tiragon plus berserker crush combo to troll. You could beat meta decks back then with troll decks if you knew what cards to combine into a deck. Most of my decks looked totally random but everything had a purpose....and kuribohs. They made great fuel for light/dark combo decks and I even combined them into shaddolls. They were versatile as hell and no one ever knew what the strat was once you pulled out random furry bois from no where. I miss when you could actually take random mixes and use them at a competitive level. Can't do that in modern yugioh. I quit about 6 months into link era. OTK decks became the norm. No more back and forth. Just whoever has the best starting hand negating the other players turn now. Games being decided in like 2 turns basically. It's not fun anymore. I like rush duels and hope that becomes the standard...or just reboot the whole game at this point.
You can techinically put a small Darklord engine in Branded Despia First Darklord requires 3 DARK fairies. Take a guess as to what kind of monster Despia cards are
Learning the popular handtraps and where to interrupt meta decks is extremely important. Unless you are playing a very demanding engine, you can probably fit 6-12 interruptions that aren't reliant on you having engine starters.
I will never give up Ghoti and Zombies, however many miserable losses and bricky hands I get. But I really did appreciate the period of tier 1 VS in MD. First time I genuinely enjoyed a meta deck.
Bruh this is so real 😭 Mathmech, @Ignister, and Code Talkers were my literal favorite decks; I have everything max rarity, and now they're all unplayable 💀
I recently took my favorite deck (Virtual World) to a regional and had a blast. Even though I didn’t top, I came pretty close and it was a wonderful experience to receive admiration from various people for playing a rogue deck.
Practice applies not just to testing combo lines and opening hands, but also in terms of deck building. If you want to play at an advanced level, you're going to have to innovate on your deck at some point. Netdecking will only get you so far, and while i think its great for people wanting to quickly learn a new archetype, it is still a crutch. Another thing left out in this video is that the status of whether or not a deck is considered rogue or even tier 2 typically is a result of match-up spreads among the top decks in the room. Floow and Kashtira for example are set up this format to have a decent match-up against the tier 0.5 deck Fire Kings, so many (including myself) are speculating that they'll be tier 2. The meta is always dictated by the tier 0-1 decks because they dictate what the other meta decks in the format will be which rogue and non-meta decks have to also contend with.
If you want to really hold your own playing rogue, you almost have to know the meta better than the meta players, and exactly which cards you wanna shoot down.
My pet deck is red-eyes. It's super bad, yes, unless you splash it in dlink, but dlink only uses 3 different cards, which I guess is understandable. The deck could REALLY benefit with more support, but it doesn't seem like it'll be getting any this year either.
red-eyes is unfortunately the hording ground of yugioh full of cards that aren't that good and all over the place but instead throwing it away or changing the card in anyway witch could literately be just not making a card a gemini or making one of their best cards searchable but they just cant
My pet deck is Sacred Beasts. I love it but it basically loses to a single imperm and ash. The best version of the deck I was able to make was a going second Kaiju version of it. I'm glad it's getting a little more support though
Playing with retrained Magnet Warriors is what got me back into casual YuGiOh. Currently trying to build an "animal kingdom chimera" deck that revolve around boss monsters like Alpha, Garura and of course Guardian Chimera.
Because they expect everyone to be playing the same deck😂 My Dinosaur Tearlaments deck confuses the crap out of meta players due to how not consistent it is with a single combo lol
@@fruitybluieblue098 I've thrown together some fun non-archetype ideas over the years. Modern formats make them kinda painful-- but for example, I run a stall deck based on monster removal with destroy effects like Man-eater bug, bounce effects like Penguin soldier, and enemy-card tributes like Lava golem and the Kaijus. It's surprisingly consistent, since there's only essentially 3 effects in the deck, but suffers from speed issues which hamper it against properly meta decks.
My pet deck and mains are madolches... got me into yugioh, and i seemed to have gotten lucky falling for this archtype. Like, no matter how the META shifts or creeps, it always maintains a solid rouge status. I get on OMEGA and Master duel and have no problems climbing with them. I even bought the cards to physically have, even though theres very little competition in the area. The Vernilizers gave it a solid boost so it could play through disruptions... it could use some more cards in the archtype, maybe a Rank5 like Chocolate to put more pressure on the board going first, and definatly main deck monsters in the archtype to help push through disruptions, but Ive been getting by.
I did this with fish and turns out fish specific support is so plentiful I was able to build a good fish XYZ deck almost purely from booster packs, apparently Konami loves Mako Tsunami more than Joey because his Legendary Duelist packs make a more consistent and powerful deck than anything Red-Eyes can do 😭(I've wasted so much money on Red-Eyes support only for it to be a confused unplayable mess 😭😭)
This is my opinion, but another thing that helps rogue and non-meta players growth a lot, is not only sheer practice, but practice against GOOD players, I've experienced this during 2017-2019, while starting to play Trickstar on 2017, I managed to win and making to top-cut at several locals, Regionals and Nationals, after a dissapointing 93th place playing Dark Magician at YCS Buenos Aires. A lot of this was that my locals had 5 of the best 10 players of Argentina, and having to play against them every weekend, and playtest several days a week, increased a lot my perception of the game, my think process of the game (either interactions or how to expect or play around some interruptions/negations, etc) and of course, my mental resistance. This is crucial, some good players can't stand a lose, having lost a game because they made a mistake or "bad luck" can break them and end up losing 2 or 3 games one after another because their mindstate is weakened knowing they lost that match because of a simple mistake. This is my opinion based on my experienced as a rogue player. Still playing Trickstar.
Another thing I’ve found is learn your deck’s weaknesses vs the common handtraps. For example: I run Amazoness as one of my pet decks and the two best searchers in the archetype are Princess and Call. If I activate either one, I have to consider the notion of my opponent having an Ash in hand to stop the search. If either one is negated, it isn’t the worst but it makes building the board significantly harder. Another weakness of the deck is non destruction removal. It shuts off the floating effects of Village and Empress, so things like Kaijus, Underworld Goddess, or any effect that just sends to the graveyard especially hurt
i wish super quant could get a crumb of new support.. and if konami is feeling uncharacteristically generous, I'd love it if it could have some kaiju synergy for the flavor
They got some barebones support with two monsters, a Spell and Trap, an Xyz and a Link since their initial release, but it's disappointing to see nothing new for such a cool archetype in forever.
Honestly, that's a good point: Why don't Super Quant and Kaijus have synergies? Super Quant are literally the Power Ranger archetype and they fight Kaiju all the time!
I saw N. As. H. Knight yesterday for the first time while scrolling cards in master duel and now I'm trying to build a shark deck for it. Are there any cards you would recommend?
Reptilianne Ogdoadic is my favorite deck. I have had some success against some of the meta with it in best of one on Omega. However, most of meta can set up 3 ~ 7 negates. Game has way too many "No" cards that really can't be interacted with beyond drawing Sphere Mode/Lava Golem and sometimes multiple still leaving 4 other negates.
My favorite deck is vehicroids and I recently won a game(not even match) against ninjas. That feeling is why I fell in love with the game in the first place, and something that makes all the frustrating losses worth it. Vehicroid best deck
Should make a mode where you can use 3 archetypes max for monsters. You wanna use generic meta staples? You can add your 3 ash blossom, that’s one. Add sp little knight that’s another. Better have a lot of bulk in that core.
I'm unfortunately the kind of person who can't really ever play physically since the 1 card shop in my town hosts everything but Yu-Gi-Oh, which makes me imagine playing the game instead of actually playing it. And the whole price point issue when I'm already not able to play irl makes Yu-Gi-Oh essentially pointless for ke to fully get into on the level i want to irl, because i can't Thanks for letting me let that out. I'ma go to bed now, its 3:26am
It's okay my friend it's the same way with me. I'd honestly rather be playing Magic the Gathering but no one in my area cares about it other than the Commander folks so I had to stop playing and pick up Yu-Gi-Oh instead. So while it's not exactly the same situation it's pretty close.
@@user-rw5zw9wi2q yeah basically it's either the Pokemon TCG or Commander MTG. Maybe I'll pick up the Pokemon TCG again, but right now I'd need a way to re-enter it.
@@Mimiyan_or_PikapikafanI feel for you I really do. I played Magic for over a decade and overnight basically had to stop cold turkey. It really sucks.
@@user-rw5zw9wi2q I think cold turkey is a good way to put it for me, although originally I don't think the turkey was fully cooked... Oh well. Maybe someday Yu-Gi-Oh will not only be more reasonable price wise, but also be accessible to me to actually play. Someday
Simple: Don’t play competitively and if you play with your Friends, use Decks of similar power levels. You can also make up your own Rules like: Banning all Handtraps. Allow some Cards from the Banlist or make sure that the Cards only support the Deck, instead of doing Combos that lead to an instant Win. If you play competitively however, you have to adapt constantly at any Event and buy relevant Cards to keep up, which will be very expensive in most cases. You also need to analyze all the possible Meta Decks and Test your Deck against them beforehand. The thing I hate most about playing competitively is that it doesn’t make fun. Your Deck looses your Soul with all the Handtraps, the Cards you choose as an engine to support your Deck from another Archetype and generic Boss Monsters, which everyone else is playing. You will see the same Boards over and over and over. Duels last only 1 to 3 Turns and are needed to be cut short because of the Time Limit, which could become a Problem given the circumstances. It is very stressful and not even worth it. It sucks the Fun out of the Game.
Exactly what I do. Solid Yugi-Boomers, my friend and I, no hand traps allowed, and generally playing within similar power ranges. It makes us both comfortable to try out a new deck without fear it’ll crash and burn by negation. We do battle practically every turn and use our favorites cards. It’s perfect.
My pet deck is Crusadia, but it's incredibly susceptible to hand traps, plus it is incredibly hard to set up a good board going first. Going to see if pairing the new Ashened cards with it might help make the deck better and more consistent, but for now it's just going to be an "OTK or bust" type of deck.
Somewhere on Invoked101's channel, about 5 years ago, I have a deck profile he filmed of me playing Crusadia OTK during Salad/Stirker format at Tulsa Regional. Such a fun deck!
side set cards are often more expensive past short printing as they are low competitive value most of the most time out side of a few high rarity cards in a game with only competitive areas. so all the value is in 1/2/3 high rarity cards instead of being spread out.
Orcust is my all time favourite deck since it first released. I am so glad that Harp came back (albeit way too damn late, Konami!). And yes, I shilled out the €200 to buy the Horus and Bystial cards. So far I have been having great success with my build albeit only at local level cause I don't have the resources nor time for big events. But it is true that a lot of rogue decks or just fun decks don't have what it takes to be meta, to beat meta, or to compete with rogue in the case of fun decks. I have about 17 decks with Labrynth and Horcust being the best decks I have. Other decks are things like Dark World Purrely, AIL Synchron, RDA Labrynth, Plant Compost Pile, T.G., and Vaylantz. I can do reasonably well at locals with most of the decks I own and that mostly comes down to what you said: Game knowledge. Knowing your own deck is one thing, but knowing the opponents deck is a whole different beast. Also knowing how to play around threats, having the best play direction to minimize damage from handtraps etc. But it also comes down to the archetype you play. Dark World Purrely will do a lot better than T.G. or Vaylantz, unless you get drolled. Fuck Droll. Practice makes perfect. If you aren't certain about your skills in the game, keep practicing! We all have been at points where we did not know a damned thing about the game and lost because of it. Just don't be like one of those guys that hears about X-deck being good, buying the deck, having 0 game knowledge nor deck knowledge, failing, blaming the deck, selling the deck, repeat.
My Pet deck is Scrap, my all time favorite. Crazy advantage and the possibility to get lots of synchros on board, but loses to ash the normal summon...
The advent of Discord has definitely been a huge boon, it’s not perfect. I’m part of a server for my pet deck (Neos and Neo-Spacian), but it’s a little bit frustrating when I’m trying to build for optimization but often have ideas dismissed or frowned up because most of the Discord is so adamant about keeping their builds pure.
I agree with you on how testing and understanding your deck is the key to victory as a duelist ! Meta is a term defining a deck that always wins because it's the easiest way to win , imo there is no such a thing as a powerful or a not powerful deck , rather it's a powerful or not powerful duelist ! Decks such as zodiac , spyral , etc were really easy to pull wins with but sometimes players can misplay , keep in mind nearly all FTK niche stratégies have been invented by skillful duelists ! So yeah , if you love a deck , even with a million hits on the banlist and broken stuff , you will always figure out ways to make it powerful !
Best way for this to work for fun/rogue/pet decks honestly is someone make a format with its own ban list that does 3 major things: 1 sets up rules to put stricter general limits on the game (like say no links or pends). 2. Ban use of historical or current top tier decks. And 3. Just have a community constantly test and play together to constantly refine this so they can add in cards from new sets. But that’s a lot of work that’d take a lot of people.
The worst feeling in the world is having the potential to defeat an optimal deck with your rogue deck but you don't top deck because you're not the Pharoah.
My pet deck (though I play it all the time in tournaments, so I guess it’s all my main deck) is Red-Eyes. Honestly splashing in a tiny bit of Kashtira and Dragon Link stuff and I’ve quite a bit of success. Though it helps that the stuff I needed aren’t very pricy
I would like to make a distinction. You can almost always play rogue. Any format that runs for long enough to get centralized is going to have decks that are at least almost as good as the popular ones, and their lack of representation and your fixation can result in the skill edge being more important that the inherent opportunity cost involved in playing non-meta. It helps if the deck you pick is strong (esp. if it has some favorable matchups against someone common decks), it helps if it is not well known and not obvious in its intentions, and it helps if the format isn't dominated by staples (the example about people knowing to Ash your Bonfire even though they've never seen your deck before is a good one). That being said, your pet deck probably isn't a viable rogue deck. If you start at some random buildaround, it's very possible you don't end up with a deck that checks the boxes. Rogue decks are those non-meta decks which have a meaningful niche in the metagame, something which not all pet decks cannot all achieve.
I’ve never played Meta and I usually win in master duel and sometimes in local tournaments. Just depends really what rouge deck your usually and most my decks don’t even use hand traps so just depends really what your using and how well you built your deck to counter meta format
One day.... The Spirit Charmers will rise and crush the Meta! .... not really, but a fun thought. Always had some version of this deck around in some form or another. Just loved the idea of their archatype. Always wanted to make it work.
*chuckles in "I just throw something together and see how it goes"* My logic is flawed as hell but it works See, how can they prepare for me if I can't prepare for me
I dont know if it is necessarily considered rogue or just lower tier, but i will never stop playing speedroids. Those little toys turning into a double crystal wing is great. I also love hitting a 6 on the big bike.
My pet deck hands down lightsworns. I find it fun because of the fun milling. The arts awesome and the monsters are great. I'm still trying to make it better. I'm running tearlaments-lightsworn and dropping JD feels great
I just play what looks cool to me and is fairly simple for me to grasp. This is why Noble and Infernoble Knights are the only decks I play in Master Duel. When the Flame Swordsman support comes out, please believe that it will be the third deck I play in MD.
Sometimes my Icebarriers just open a Stealth Kragan, and some times it's indestructible Swordsoul Cheng ying, General Rayo making opponent monster effects require a discard to resolve, and a Kaiju in hand or going second The Trishula Zero Dawn un-handtrap-able. Regardless of the changes from pure freezing chains to Toadally Awesome removal - Crystron Tech making White aura whale on their turn, there's always a need to improvise and adapt. And I learned that from being an OG Blackwing player. And it looks like the OCG is getting more Ice Barrier Support now. God speed duelists. You never know when they'll add the one card you were missing.
My favorite bad deck is Evil Eye and I just stomped my way into Diamond on Master Duel Feels good man Just the searchability of all the interaction, being able to play around handtraps if you open well, this is one of those decks where most hands dont need a Special at all, unless you want to go into Deviser King aka succ lord
I love Charmers with every fiber of my being, bought 3 of Spirit Charmers (plus a 4th I got as a gift) and eagerly await my Eria figure pre-order coming in. You could not pay me to play Charmers in MD or TCG.
Me: *Goes on a Yugioh simulator that’s not Master Duel. Blinks. My entire bird has been wiped.* “Yo, what just happened‽” *Spends longer than 5 seconds trying to figure out what happened.* My opponent: “Hey, stop slow playing. Do you have a response to my next move or not?” Me: “I don’t even know what your next move is! I’m still trying to figure out what your last move was!” Opponent: “I’m calling a judge.”
I've still loved playing Traptrix and seeing it actually become somewhat meta/strong a few times since I used to play it back when it was only had like 3 monsters and a single trap card during XYZ days. The idea of playing a deck built around trap holes is just kinda fun, though I can see people hating all the negates/lockdown. It's especially fun to try to OTK using Utopia Double into Utopia 39 which kinda just seems like a basic way for any deck to have OTK potential.
It is. Its how one builds their deck and if you believe in yourself and in your deck. I crush meta players with my Blue-Eyes deck and its because I believe and trust, following my heart.
Fortunately Master Duel overrides the expensive side of the game, as long as you’re willing to forgo having the physical aspect. I wonder what would happen if Konami experimented with different metas like MTG. Maybe they’d have the legacy meta (current game) ancient meta (before x mechanic was introduced), and gimmick meta (where the banlist circulates cards in and out to see how the meta is shaped. Kinda like how they did with Snatch Steal). I think it would benefit the health of the game. And it would give nostalgia players a way to enjoy their archetypes
My pet deck I 100% know sucked from day one. But I stuck with it because it’s extra deck monsters were just so cool. Ice barriers. Ice barriers new support especially made me over joyed as it meant we’d actually developed a better way of actually getting to them. Of course it’s not meta in ANY WAY. But trishula is by far my favorite monster of all time. It’s art is cool, it’s effect is simple but strong, and it’s beefy enough to ram through monsters with ease. When they freed him from the list I cried tears of joy.
my pet decks are naturia/vernusylph, ghoti, and s-force. ghoti is great but man, the other two lose to one well-timed disruption. also did y’all know that righty driver is full s-force engine? (in MD only, rip isolde)
@@BanishforCost nat runick is still great! i play it in MD from time to time. i was more so talking about going -2 if someone ashes your vernusylph name lol 😆
@@hololeaf or Belle, yeah, when Runick was expensive I played it for a while; I feel your pain lol I mean IRL, even with one Tree it isn’t the end of the world. Super cheap and pretty fun 👍🏻
As a Cyber Dragon player, the harsh reality that my deck has been completely power crept is apparent. But I will NOT give up on my rogue machines, they've been with me from the start!
I played kuribohs competitively like a fucking menace. Nothing felt better than trolling people with a kuriboh tiragon combo to slap you with 3000 points of damage directly or making them chaos variety to pull off BLS and shaddol mahem. No one ever knew wtf i was doing...but i sure did. It was glorious making people rage like hell the moment they realized i saw a potential they never did with those furry bastards. You could mix them into any deck and do crazy combos if you knew the correct sequence of plays to incorporate. God i miss the days i could do that and fuck with the meta
Forever going to be waiting for a Deskbot Link Monster so I can properly Pendulum Summon from the Extra Deck since Konami will never change that Master Rule - I guess I can just use Zefra Metaltron instead until then, but I just love my little school supply SD Gundams too much to ever not try and see what I can include with them. If it wasn't for the meta, I'd have actually been able to build a Salamangreat deck, too, simply because of their Reincarnation Summon gimmick, but that's never going to happen now, given the prices of their staples - at least @Ignister will be a little cheaper nowadays than it used to be, and Magikey looks interesting enough.
Decks I have enjoyed playing: peak Virtual World, Skull Servant, Fluffal, Toon World, Kuriboh (stall) 😂, Umi, and so far I like Evil Mathmech, (going to try the Evil Eye Gold Pride version) I also liked peak Ritual Beasts in Duel Links, peak Black Wings in DL, and peak Witchcrafters in DL.
Rogue decks are not playable because of hand traps, especially Maxx C in OCG and Master Duel, and Ash blossom everywhere. ESPECIALLY Ash Blossom. Screw that card.
A rouge deck is a deck that has the ability to compete a high level. Just less consistently because they either rely on going under certain top decks so not widely adaptable for other rouge or fringe meta picks or just do something a tier 1 deck already can do so is sided for. Hand traps like ash are an actual non issue.
Hey Farfa, Get quested 😎 you thought we forgot?! No, we were simply waiting to get enough clout to quest you again via react content 😏 Current progress: 1/2
Machina is an excellent starting archetype. They're generic so most other machines play fairly well with them, they're cheap due to how commonplace they are, on their own they hit like a truck with their bosses having solid stats, and their combo lines are fairly simple to understand (Normal Gearframe, search Unclaspare, Unclaspare summons itself, pitch Citadel/Fortress/Ruinforce, summon Gear Gigant X/Springans Merrymaker, etc).
My pet decks are Cyber Dragon and Dark Magician. While I am upset at how much I have to shell out for Magicians' Souls (I firmly believe no card should be more than $20 regardless of competitive viability), I love CD and DM in terms of design and lore. I do plan to take CyDra to a local tourney sometime in the near future, and as long as I can win at least one game, I'll be happy with the end result.
I stopped playing it a year or so ago but Branded Cydra is legitimately quite viable if your locals is decently competitive it might not win the entire thing but it can for sure from my experience do well.
If you play local or with friends best thing is to play certain format. That way everyone can play the decks they want in that format without losing hard against modern decks
And that is why i played invoked dogmatika for the last 4 years. The only deck that mantained most of its power, still does some stuff and can play cheap non-engine
I have beaten out some really good decks with traptrix. If you get the right start to atleast get to sera you should be able to bring out Arachnocampa to stop FD. I also have gotten slapped around with my Traptrix deck too T.T
Mikanko, Tri-Brigade and Insects are my pet decks and what im known for playing, really looking forward to Raika coming up in the near future that deck looks fire
I detest how expensive some things can be. I bought floowandereeze as it was super cheap and fun and everyone playing 200-300$ decks lose it because it's unfair. Play an expensive deck and people get mad because your deck is expensive. Legacy support should be cheaper but unfortunately we don't get to choose.
My pet deck is Aroma. I took it to my first national and second regional. Now I'm dead scared Jasmine could be banned due to Rikka Sunavalon And kinda sad the new cards I was hyped for are but a Rikka Sunavalon sidekick...
Wow! I would like to point out that master duel also has a hand simulator where you could practice opening hands. While I don't play to be the best I still wonder why they treated tearlament like a rouge deck, in master duel. They just banned the Ishizu cards and merly and the deck is unplayable without an engine that helps mill the deck.
True gold right here, excellent discussion of the current TCG yugioh problem. Stick it to Konami, do not give them the power -> start BOYCOTTING until Konami makes MEANINGFUL changes to their TCG distribution model. Their TCG distribution model is not necessary at all to maintain the bottom line. If more rarities of a certain card in a single set were printed for greater access… I would buy SO MUCH MORE….
Thanks for stopping by! If you want to brush up on your game sense, check this out! Fundamentals are EVERYTHING!
ua-cam.com/video/b4ERyL3SqNM/v-deo.htmlsi=L22KHWXUJZg9Ozmm
Playing non-meta brings out the core of Yugioh. Pulling off a crazy upset with a less powerful deck is a great feeling. It's honestly worth the 10 losses I took beforehand.
I'll take winning with my fine-tuned Mist Valley deck any day over winning with Branded Fusion. It proves you actually MADE your deck rather than just winning with the "Established strategy".
This is why people respect rogue players. We're the underdogs. We're the YuGiOh protagonists without plot armor.
I have several different fiend deck builds since the classic days. Most notable, I play a Dark Necrofear control deck that up until recently could compete. It simply just stole the opposing monsters and used the lightsworn engine to fill the grave and pop cards.
Beat Vanquished with Arcana Knights with25lp left
@@andrewshearsby8125 Solid
I think a good short hand for fun deck building is the 28-12 card rule.
28 cards dedicated to the archetype or strategy that you wish to play (Red-Eyes and Ogdoadic in my case) and 12 cards that are non-engine to help the deck cope against common interruptions or play blocks; these being your hand traps and board breakers and such.
Thinking of your deck this way allows for pretty concise structures that you can play around with.
I've been using Ogdoadic in the current format and it is very fun and way stronger than people give it credit for. It just goes through so much interruption going second, while going first your board is very hard to break (not to mention ludicrous follow up).
I went to 50 cards as well and it actually made the deck more consistent, while letting it stay explosive too by diluting the bricks. And this is without the wanted package too.
@@adragonssoul5200 Thanks to a card like Serpent Strike you can always pitch cards you'd rather have in the GY from your hand and summon the ones that'll get your plays started. Experimented with Slash Draw to pitch extra cards from the Deck to get extra fodder in the GY while also recycling some one-off Spell cards, since Thrust can get to it quite easily. Zombie Vampire can also accomplish this but I always find my Spells going to GY instead of monsters so it's good that I can summon the opponents monsters too. xD
Cards like Shadows Light and Duality also make it easier to extend into Rank 4/8 plays before we've even activated Ogdoadic effects in the GY. It's just such an underrated Archetype.
Me: "I don't appreciate the title of this video"
Also me: *Bricks with Blue-Eyes*
How? Blue-Eyes now days is very rare to brick. At least for me being a Synchro Blue-Eyes player
@@fruitybluieblue098 I don't prioritize Synchro with my deck, I go for all kind of Extra deck summons. Mainly fusion and ritual with a little bit of Synchro, Xyz, and Link
Here's a hypothetical way you brick: You open Alternative-Eyes, Jet, Consensus, True Light, and Ultimate Beast of Destruction on Turn 1. You can only set/pass from there as if you do set they activate duster off the top and combo off on you.
@@derekurbina7371miracle fusion is my best friend for that. But that said I’m so exhausted getting rescue aced and walked over by people that have money to burn on meta decklists instead of actually building a deck they enjoy I’m moving back to goat format. I still get my blue eyes and actually get to play the game again lol
They don't call it brick eyes white dragon for nothing
It's so annoying when rouge archetype cards are generic enough to be splashed in meta decks, getting those cards banned and harming the original archetype that did nothing wrong. Mecha Phantom Beasts are one of the most memorable instances of this, but it happens literally every year. Recently my pet deck (pure Naturia) got one of their most important cards limited simply because Runick was abusing it.
So many examples of this. Honestly I feel like if a card is made with a specific archetype in mind, it should require this monsters to make it. Like access code should only be made with cyberse, verte should need 2 press plant monsters etc
It would literally solve so many issues about the modern gamestate@@nuisancejones4908
I wanted to try crystrons and felt this because right before I built it. I dodged a bullet because halq got banned right before so thankfully I didn't buy in.
Wait, which Naruria card? I haven't played it in a while.
Sacred Tree (The trap) is at one, which would have been fine a few years ago but now is a key part of its playablity with the new support
@@boredfangerrude8759
When I seriously got into YuGiOh all the way back in the GX era, I started with the Ancient Gear structure deck. Throughout all these years, I've been fine-tuning and upgrading that deck, adding in and testing legacy support, combining it with Machina and Infinitrack for XYZ and Link options, learning the meta monsters and handtraps, you name it.
Now, all that's left of the Ancient Gear part of my deck is 3 Ancient Gear Boxes for searching other machines, and a single Ancient Gear Hunting Hound so I can fuse Chaos Ancient Gear Giant. But despite all of these changes, my deck is still pure Machines, including the Extra Deck, so I never forget where I started.
I believe deckbuilding is a core part of any TCG experience and I will never give that up by netdecking.
they gonna be meta when the support comes out
Machine archetypes have ended up among some of my favourites, I wanted to build Ancient Gears as soon as I saw Chaos Giant summoned in the anime and just loved the support they received during that time.
I’m a little weird; I start by netdecking for ideas but then expand out with all of the other ideas I’ve picked up while doing research, meaning I do both netdecking and deckbuilding once I’ve decided to build a deck.
most people gonna net deck cause yugioh players only play meta
You never know when your favorite deck will come back. I stuck by Fire King for a decade and look what happened!
I stuck to kuriboh infused decks. Back in like 2013, I used to do crazy shit like baby tiragon plus berserker crush combo to troll. You could beat meta decks back then with troll decks if you knew what cards to combine into a deck. Most of my decks looked totally random but everything had a purpose....and kuribohs. They made great fuel for light/dark combo decks and I even combined them into shaddolls. They were versatile as hell and no one ever knew what the strat was once you pulled out random furry bois from no where. I miss when you could actually take random mixes and use them at a competitive level. Can't do that in modern yugioh. I quit about 6 months into link era. OTK decks became the norm. No more back and forth. Just whoever has the best starting hand negating the other players turn now. Games being decided in like 2 turns basically. It's not fun anymore. I like rush duels and hope that becomes the standard...or just reboot the whole game at this point.
That’s why I stick with casual play, casual you can actually have a back and forth with your friends
They'll have to pry my elemental hero, fabled, darklords, and trickstars from my cold dead hands
You can techinically put a small Darklord engine in Branded Despia
First Darklord requires 3 DARK fairies. Take a guess as to what kind of monster Despia cards are
My pet deck is Ghoti and White Aura. My fish will live forever.
Fellow fish enjoyer. Together we will teach them how to synchro summon
I love merlantean I'm somewhat of a water creature connoisseur myself!
people with impeccable taste i see
Mu pet deck is like Z tier but i still adapt it to the meta. I love Fossils, best time i ever had was Fossil Tearlaments
with the new support both decks become significantly better I've picked up ghoti because of it and it's really fun
that transition from flame wingman to accesscode talker 💀 that should be its own meme
You can still play Flame Wingman, just update it with newer cards.
I will keep playing my pet decks and no one can stop me. Mokey Mokey, Skull Servants, Ojamas, E•Heros, etc. I love them all.
Ojamas are my favorite archtype. One day Konami will make them meta to troll the players with a busted link 1 and fusion from deck.
Heroes are dope.
Heroes are based, keep up the good fight my man/woman/non-binary lad.
I play Skull Servants too, for 13 years!
Hero's is cracked dude, there's a reason they randomly pop up in tournaments every few years!
Learning the popular handtraps and where to interrupt meta decks is extremely important. Unless you are playing a very demanding engine, you can probably fit 6-12 interruptions that aren't reliant on you having engine starters.
I will never give up Ghoti and Zombies, however many miserable losses and bricky hands I get.
But I really did appreciate the period of tier 1 VS in MD. First time I genuinely enjoyed a meta deck.
Ghoti and zombies in the same deck? Either way I respect it
I HAD a pet deck. R.I.P. Circular did nothing wrong
Bruh this is so real 😭 Mathmech, @Ignister, and Code Talkers were my literal favorite decks; I have everything max rarity, and now they're all unplayable 💀
I agree
Wdym pet deck? Mathmech released less than 2 years ago and was tier 1-2 for the whole duration, that's neither a rogue nor a pet deck
@@lasterman94100 Bystial format was heartbreaking tbh 🥹
@@lasterman94100 it’s just my fav deck, played it all thru tear and kash formats. Doesn’t have to be bad to be pet
I will still be playing my Alien Deck and no one can tell me otherwise. Now just need to wait for more reptile support.
I've always liked the Aliens. Mad respect.
I love Aliens as well considering I love reptiles in general. Much respect!!
I recently took my favorite deck (Virtual World) to a regional and had a blast.
Even though I didn’t top, I came pretty close and it was a wonderful experience to receive admiration from various people for playing a rogue deck.
R.I.P VFD
Practice applies not just to testing combo lines and opening hands, but also in terms of deck building. If you want to play at an advanced level, you're going to have to innovate on your deck at some point. Netdecking will only get you so far, and while i think its great for people wanting to quickly learn a new archetype, it is still a crutch.
Another thing left out in this video is that the status of whether or not a deck is considered rogue or even tier 2 typically is a result of match-up spreads among the top decks in the room. Floow and Kashtira for example are set up this format to have a decent match-up against the tier 0.5 deck Fire Kings, so many (including myself) are speculating that they'll be tier 2. The meta is always dictated by the tier 0-1 decks because they dictate what the other meta decks in the format will be which rogue and non-meta decks have to also contend with.
As a zombie pile lover I hate when meta decks get my deck hit😢
If you want to really hold your own playing rogue, you almost have to know the meta better than the meta players, and exactly which cards you wanna shoot down.
My pet deck is red-eyes. It's super bad, yes, unless you splash it in dlink, but dlink only uses 3 different cards, which I guess is understandable. The deck could REALLY benefit with more support, but it doesn't seem like it'll be getting any this year either.
We had dragoon for a good few days.
Then it got yoinked away
@@AdmiralAsBlast At least we've got Dragoon in the TCG.
@@Mr_Ozone And no good way to summon it unless you play Branded, feels bad
red-eyes is unfortunately the hording ground of yugioh full of cards that aren't that good and all over the place but instead throwing it away or changing the card in anyway witch could literately be just not making a card a gemini or making one of their best cards searchable but they just cant
My pet deck is Sacred Beasts. I love it but it basically loses to a single imperm and ash. The best version of the deck I was able to make was a going second Kaiju version of it. I'm glad it's getting a little more support though
Hey at least the yubel stuff actually help shore up that weakness
Playing with retrained Magnet Warriors is what got me back into casual YuGiOh. Currently trying to build an "animal kingdom chimera" deck that revolve around boss monsters like Alpha, Garura and of course Guardian Chimera.
It’s fun when your opponent doesn’t know how to interact with your deck.
Because they expect everyone to be playing the same deck😂 My Dinosaur Tearlaments deck confuses the crap out of meta players due to how not consistent it is with a single combo lol
@@fruitybluieblue098 I've thrown together some fun non-archetype ideas over the years. Modern formats make them kinda painful--
but for example, I run a stall deck based on monster removal with destroy effects like Man-eater bug, bounce effects like Penguin soldier, and enemy-card tributes like Lava golem and the Kaijus.
It's surprisingly consistent, since there's only essentially 3 effects in the deck, but suffers from speed issues which hamper it against properly meta decks.
Yes you can play your fav decks, if you have a normal playgroup
Exactly this
Meta obssessed people are out of touch with casual player
@@axelt6312 100% agreed
Casually forgetting most people don't have that lol
Man i had a lot of fun with Harpie Lady Dragunity when Master Duel first launched. Had a pretty good winrate against eldlich and tri lyril at the time
My pet deck and mains are madolches... got me into yugioh, and i seemed to have gotten lucky falling for this archtype.
Like, no matter how the META shifts or creeps, it always maintains a solid rouge status. I get on OMEGA and Master duel and have no problems climbing with them. I even bought the cards to physically have, even though theres very little competition in the area.
The Vernilizers gave it a solid boost so it could play through disruptions... it could use some more cards in the archtype, maybe a Rank5 like Chocolate to put more pressure on the board going first, and definatly main deck monsters in the archtype to help push through disruptions, but Ive been getting by.
My deck idea is trying to not rely on archetype but go with a type exclusively. Dragon and spellcasters for me.
I did this with fish and turns out fish specific support is so plentiful I was able to build a good fish XYZ deck almost purely from booster packs, apparently Konami loves Mako Tsunami more than Joey because his Legendary Duelist packs make a more consistent and powerful deck than anything Red-Eyes can do 😭(I've wasted so much money on Red-Eyes support only for it to be a confused unplayable mess 😭😭)
This is my opinion, but another thing that helps rogue and non-meta players growth a lot, is not only sheer practice, but practice against GOOD players, I've experienced this during 2017-2019, while starting to play Trickstar on 2017, I managed to win and making to top-cut at several locals, Regionals and Nationals, after a dissapointing 93th place playing Dark Magician at YCS Buenos Aires. A lot of this was that my locals had 5 of the best 10 players of Argentina, and having to play against them every weekend, and playtest several days a week, increased a lot my perception of the game, my think process of the game (either interactions or how to expect or play around some interruptions/negations, etc) and of course, my mental resistance. This is crucial, some good players can't stand a lose, having lost a game because they made a mistake or "bad luck" can break them and end up losing 2 or 3 games one after another because their mindstate is weakened knowing they lost that match because of a simple mistake. This is my opinion based on my experienced as a rogue player.
Still playing Trickstar.
Another thing I’ve found is learn your deck’s weaknesses vs the common handtraps. For example:
I run Amazoness as one of my pet decks and the two best searchers in the archetype are Princess and Call. If I activate either one, I have to consider the notion of my opponent having an Ash in hand to stop the search. If either one is negated, it isn’t the worst but it makes building the board significantly harder.
Another weakness of the deck is non destruction removal. It shuts off the floating effects of Village and Empress, so things like Kaijus, Underworld Goddess, or any effect that just sends to the graveyard especially hurt
i wish super quant could get a crumb of new support.. and if konami is feeling uncharacteristically generous, I'd love it if it could have some kaiju synergy for the flavor
They got some barebones support with two monsters, a Spell and Trap, an Xyz and a Link since their initial release, but it's disappointing to see nothing new for such a cool archetype in forever.
Honestly, that's a good point: Why don't Super Quant and Kaijus have synergies? Super Quant are literally the Power Ranger archetype and they fight Kaiju all the time!
My #1 pet deck is Utopia. With Sharks not far behind. I was a Zexal kid, what can I say?
I still have Utopia max rarity, outside of Astral. Such a fun deck that's one set away from being broken, I promise!
I saw N. As. H. Knight yesterday for the first time while scrolling cards in master duel and now I'm trying to build a shark deck for it. Are there any cards you would recommend?
Reptilianne Ogdoadic is my favorite deck. I have had some success against some of the meta with it in best of one on Omega. However, most of meta can set up 3 ~ 7 negates. Game has way too many "No" cards that really can't be interacted with beyond drawing Sphere Mode/Lava Golem and sometimes multiple still leaving 4 other negates.
That is a solid choice.
@@Merilirem Has so much gas if not denied the graveyard.
I feel the pain of getting your Chaos reptiles banished as QP... Fk Bystials
- From a Tindangle - Lab fan
Fortunately I play Endymions which is timeless.
Based pendulum enjoyer spotted. Performapal/mage stan here
My pet deck is the Egyptian God cards… I just love the concept
My favorite deck is vehicroids and I recently won a game(not even match) against ninjas. That feeling is why I fell in love with the game in the first place, and something that makes all the frustrating losses worth it. Vehicroid best deck
Should make a mode where you can use 3 archetypes max for monsters. You wanna use generic meta staples? You can add your 3 ash blossom, that’s one. Add sp little knight that’s another. Better have a lot of bulk in that core.
I'm unfortunately the kind of person who can't really ever play physically since the 1 card shop in my town hosts everything but Yu-Gi-Oh, which makes me imagine playing the game instead of actually playing it. And the whole price point issue when I'm already not able to play irl makes Yu-Gi-Oh essentially pointless for ke to fully get into on the level i want to irl, because i can't
Thanks for letting me let that out. I'ma go to bed now, its 3:26am
It's okay my friend it's the same way with me. I'd honestly rather be playing Magic the Gathering but no one in my area cares about it other than the Commander folks so I had to stop playing and pick up Yu-Gi-Oh instead. So while it's not exactly the same situation it's pretty close.
@@user-rw5zw9wi2q yeah basically it's either the Pokemon TCG or Commander MTG. Maybe I'll pick up the Pokemon TCG again, but right now I'd need a way to re-enter it.
@@Mimiyan_or_PikapikafanI feel for you I really do. I played Magic for over a decade and overnight basically had to stop cold turkey. It really sucks.
@@user-rw5zw9wi2q I think cold turkey is a good way to put it for me, although originally I don't think the turkey was fully cooked... Oh well. Maybe someday Yu-Gi-Oh will not only be more reasonable price wise, but also be accessible to me to actually play. Someday
@@Mimiyan_or_PikapikafanI feel that on a deep level.
Simple:
Don’t play competitively and if you play with your Friends, use Decks of similar power levels.
You can also make up your own Rules like:
Banning all Handtraps.
Allow some Cards from the Banlist or make sure that the Cards only support the Deck, instead of doing Combos that lead to an instant Win.
If you play competitively however, you have to adapt constantly at any Event and buy relevant Cards to keep up, which will be very expensive in most cases.
You also need to analyze all the possible Meta Decks and Test your Deck against them beforehand.
The thing I hate most about playing competitively is that it doesn’t make fun.
Your Deck looses your Soul with all the Handtraps, the Cards you choose as an engine to support your Deck from another Archetype and generic Boss Monsters, which everyone else is playing.
You will see the same Boards over and over and over.
Duels last only 1 to 3 Turns and are needed to be cut short because of the Time Limit, which could become a Problem given the circumstances.
It is very stressful and not even worth it.
It sucks the Fun out of the Game.
Exactly what I do. Solid Yugi-Boomers, my friend and I, no hand traps allowed, and generally playing within similar power ranges. It makes us both comfortable to try out a new deck without fear it’ll crash and burn by negation. We do battle practically every turn and use our favorites cards. It’s perfect.
i need that community for egyptian god decks and exodia. we MUST revive the gods.
It helps to take advantage of generic support that fits your theme. Also, Quite a few archetypes have a few cards that can help other strats.
My pet deck is frightfur fluffal. Pure. I love them so much and I don't wanna ever give them up. Same with counter fairy and flower cardian.
My pet deck is Crusadia, but it's incredibly susceptible to hand traps, plus it is incredibly hard to set up a good board going first. Going to see if pairing the new Ashened cards with it might help make the deck better and more consistent, but for now it's just going to be an "OTK or bust" type of deck.
Somewhere on Invoked101's channel, about 5 years ago, I have a deck profile he filmed of me playing Crusadia OTK during Salad/Stirker format at Tulsa Regional. Such a fun deck!
side set cards are often more expensive past short printing as they are low competitive value most of the most time out side of a few high rarity cards in a game with only competitive areas. so all the value is in 1/2/3 high rarity cards instead of being spread out.
Orcust is my all time favourite deck since it first released.
I am so glad that Harp came back (albeit way too damn late, Konami!).
And yes, I shilled out the €200 to buy the Horus and Bystial cards.
So far I have been having great success with my build albeit only at local level cause I don't have the resources nor time for big events.
But it is true that a lot of rogue decks or just fun decks don't have what it takes to be meta, to beat meta, or to compete with rogue in the case of fun decks. I have about 17 decks with Labrynth and Horcust being the best decks I have. Other decks are things like Dark World Purrely, AIL Synchron, RDA Labrynth, Plant Compost Pile, T.G., and Vaylantz.
I can do reasonably well at locals with most of the decks I own and that mostly comes down to what you said: Game knowledge. Knowing your own deck is one thing, but knowing the opponents deck is a whole different beast. Also knowing how to play around threats, having the best play direction to minimize damage from handtraps etc. But it also comes down to the archetype you play. Dark World Purrely will do a lot better than T.G. or Vaylantz, unless you get drolled. Fuck Droll.
Practice makes perfect.
If you aren't certain about your skills in the game, keep practicing! We all have been at points where we did not know a damned thing about the game and lost because of it. Just don't be like one of those guys that hears about X-deck being good, buying the deck, having 0 game knowledge nor deck knowledge, failing, blaming the deck, selling the deck, repeat.
My Pet deck is Scrap, my all time favorite. Crazy advantage and the possibility to get lots of synchros on board, but loses to ash the normal summon...
The battery statue fucking got me, good one
Wether mine is gonna be meta or not, doesn't really matter to me, I'm one of the sinful duelists who plays for fun.
The advent of Discord has definitely been a huge boon, it’s not perfect. I’m part of a server for my pet deck (Neos and Neo-Spacian), but it’s a little bit frustrating when I’m trying to build for optimization but often have ideas dismissed or frowned up because most of the Discord is so adamant about keeping their builds pure.
I agree with you on how testing and understanding your deck is the key to victory as a duelist ! Meta is a term defining a deck that always wins because it's the easiest way to win , imo there is no such a thing as a powerful or a not powerful deck , rather it's a powerful or not powerful duelist ! Decks such as zodiac , spyral , etc were really easy to pull wins with but sometimes players can misplay , keep in mind nearly all FTK niche stratégies have been invented by skillful duelists ! So yeah , if you love a deck , even with a million hits on the banlist and broken stuff , you will always figure out ways to make it powerful !
i was very confused, i thought battery of the storm winds was a real card for a second
Best way for this to work for fun/rogue/pet decks honestly is someone make a format with its own ban list that does 3 major things: 1 sets up rules to put stricter general limits on the game (like say no links or pends). 2. Ban use of historical or current top tier decks. And 3. Just have a community constantly test and play together to constantly refine this so they can add in cards from new sets. But that’s a lot of work that’d take a lot of people.
The worst feeling in the world is having the potential to defeat an optimal deck with your rogue deck but you don't top deck because you're not the Pharoah.
My pet deck (though I play it all the time in tournaments, so I guess it’s all my main deck) is Red-Eyes. Honestly splashing in a tiny bit of Kashtira and Dragon Link stuff and I’ve quite a bit of success. Though it helps that the stuff I needed aren’t very pricy
Remember when they hit stratos for YEARS. 5:58
I would like to make a distinction. You can almost always play rogue. Any format that runs for long enough to get centralized is going to have decks that are at least almost as good as the popular ones, and their lack of representation and your fixation can result in the skill edge being more important that the inherent opportunity cost involved in playing non-meta. It helps if the deck you pick is strong (esp. if it has some favorable matchups against someone common decks), it helps if it is not well known and not obvious in its intentions, and it helps if the format isn't dominated by staples (the example about people knowing to Ash your Bonfire even though they've never seen your deck before is a good one). That being said, your pet deck probably isn't a viable rogue deck. If you start at some random buildaround, it's very possible you don't end up with a deck that checks the boxes. Rogue decks are those non-meta decks which have a meaningful niche in the metagame, something which not all pet decks cannot all achieve.
Opponent: sets up a board of negates.
Me: 2 lava golems.
Me: Owners seal
Me: Harpies
Me: Summons Numeron.
Opponent: rage leaves
I’ve never played Meta and I usually win in master duel and sometimes in local tournaments. Just depends really what rouge deck your usually and most my decks don’t even use hand traps so just depends really what your using and how well you built your deck to counter meta format
One day.... The Spirit Charmers will rise and crush the Meta! .... not really, but a fun thought. Always had some version of this deck around in some form or another. Just loved the idea of their archatype. Always wanted to make it work.
*chuckles in "I just throw something together and see how it goes"*
My logic is flawed as hell but it works
See, how can they prepare for me if I can't prepare for me
I dont know if it is necessarily considered rogue or just lower tier, but i will never stop playing speedroids. Those little toys turning into a double crystal wing is great. I also love hitting a 6 on the big bike.
Hero is one of them that is just consistent in it's combos.
5:12 are we not gonna talk about the second tab u got there 😂
As a person who plays dragon link. Pure rokket always makes me smile when I get to use its intended playstyle
My pet deck hands down lightsworns. I find it fun because of the fun milling. The arts awesome and the monsters are great. I'm still trying to make it better. I'm running tearlaments-lightsworn and dropping JD feels great
I just play what looks cool to me and is fairly simple for me to grasp. This is why Noble and Infernoble Knights are the only decks I play in Master Duel. When the Flame Swordsman support comes out, please believe that it will be the third deck I play in MD.
lightsworn, batteryman, necrovalley, skull servant, assault mode, crystal beasts i always update those
Sometimes my Icebarriers just open a Stealth Kragan, and some times it's indestructible Swordsoul Cheng ying, General Rayo making opponent monster effects require a discard to resolve, and a Kaiju in hand or going second The Trishula Zero Dawn un-handtrap-able.
Regardless of the changes from pure freezing chains to Toadally Awesome removal - Crystron Tech making White aura whale on their turn, there's always a need to improvise and adapt.
And I learned that from being an OG Blackwing player.
And it looks like the OCG is getting more Ice Barrier Support now. God speed duelists. You never know when they'll add the one card you were missing.
My favorite bad deck is Evil Eye and I just stomped my way into Diamond on Master Duel
Feels good man
Just the searchability of all the interaction, being able to play around handtraps if you open well, this is one of those decks where most hands dont need a Special at all, unless you want to go into Deviser King aka succ lord
My all time favorite is Umi-Control. I almost always top locals with it
Stop calling Floodgates-turbo "control" decks
That’s just floodgate turbo just don’t lie and say it’s control it might as well be their can only be one
Thunder Dragon in MD is one of my favorite decks to date. Idk why, but it's fun.
I could never get my self to like this deck (as well as many other decks in all fairness)
I love Charmers with every fiber of my being, bought 3 of Spirit Charmers (plus a 4th I got as a gift) and eagerly await my Eria figure pre-order coming in.
You could not pay me to play Charmers in MD or TCG.
Ahhh 😫 as a buster blader fan , I completely understand this video
Me: *Goes on a Yugioh simulator that’s not Master Duel. Blinks. My entire bird has been wiped.* “Yo, what just happened‽” *Spends longer than 5 seconds trying to figure out what happened.*
My opponent: “Hey, stop slow playing. Do you have a response to my next move or not?”
Me: “I don’t even know what your next move is! I’m still trying to figure out what your last move was!”
Opponent: “I’m calling a judge.”
I've still loved playing Traptrix and seeing it actually become somewhat meta/strong a few times since I used to play it back when it was only had like 3 monsters and a single trap card during XYZ days. The idea of playing a deck built around trap holes is just kinda fun, though I can see people hating all the negates/lockdown. It's especially fun to try to OTK using Utopia Double into Utopia 39 which kinda just seems like a basic way for any deck to have OTK potential.
I just want a dark magician deck to eventually be meta competitive 😭
It is. Its how one builds their deck and if you believe in yourself and in your deck. I crush meta players with my Blue-Eyes deck and its because I believe and trust, following my heart.
Bro just play eldlich or any flavor of floodgate turbo I get liking the deck but if you want it to be good you should’ve just played lab tbh
@@fruitybluieblue098 Deck list, plz?
From a Blue-Eyes caveman to another
Fortunately Master Duel overrides the expensive side of the game, as long as you’re willing to forgo having the physical aspect.
I wonder what would happen if Konami experimented with different metas like MTG. Maybe they’d have the legacy meta (current game) ancient meta (before x mechanic was introduced), and gimmick meta (where the banlist circulates cards in and out to see how the meta is shaped. Kinda like how they did with Snatch Steal).
I think it would benefit the health of the game. And it would give nostalgia players a way to enjoy their archetypes
My pet deck I 100% know sucked from day one. But I stuck with it because it’s extra deck monsters were just so cool. Ice barriers. Ice barriers new support especially made me over joyed as it meant we’d actually developed a better way of actually getting to them. Of course it’s not meta in ANY WAY. But trishula is by far my favorite monster of all time. It’s art is cool, it’s effect is simple but strong, and it’s beefy enough to ram through monsters with ease. When they freed him from the list I cried tears of joy.
my pet decks are naturia/vernusylph, ghoti, and s-force. ghoti is great but man, the other two lose to one well-timed disruption. also did y’all know that righty driver is full s-force engine? (in MD only, rip isolde)
Ngl, I played Naturia Runick in late 2023 and it’s low key still good lol
@@BanishforCost nat runick is still great! i play it in MD from time to time. i was more so talking about going -2 if someone ashes your vernusylph name lol 😆
@@hololeaf or Belle, yeah, when Runick was expensive I played it for a while; I feel your pain lol I mean IRL, even with one Tree it isn’t the end of the world. Super cheap and pretty fun 👍🏻
As a Cyber Dragon player, the harsh reality that my deck has been completely power crept is apparent. But I will NOT give up on my rogue machines, they've been with me from the start!
I played kuribohs competitively like a fucking menace. Nothing felt better than trolling people with a kuriboh tiragon combo to slap you with 3000 points of damage directly or making them chaos variety to pull off BLS and shaddol mahem. No one ever knew wtf i was doing...but i sure did. It was glorious making people rage like hell the moment they realized i saw a potential they never did with those furry bastards. You could mix them into any deck and do crazy combos if you knew the correct sequence of plays to incorporate. God i miss the days i could do that and fuck with the meta
Forever going to be waiting for a Deskbot Link Monster so I can properly Pendulum Summon from the Extra Deck since Konami will never change that Master Rule - I guess I can just use Zefra Metaltron instead until then, but I just love my little school supply SD Gundams too much to ever not try and see what I can include with them.
If it wasn't for the meta, I'd have actually been able to build a Salamangreat deck, too, simply because of their Reincarnation Summon gimmick, but that's never going to happen now, given the prices of their staples - at least @Ignister will be a little cheaper nowadays than it used to be, and Magikey looks interesting enough.
I play dragon link till it's gonna be truly dead. It's the true one banlist can never truly stop it cooking
Decks I have enjoyed playing: peak Virtual World, Skull Servant, Fluffal, Toon World, Kuriboh (stall) 😂, Umi, and so far I like Evil Mathmech, (going to try the Evil Eye Gold Pride version) I also liked peak Ritual Beasts in Duel Links, peak Black Wings in DL, and peak Witchcrafters in DL.
Soon Ice barrier will be a good deck with the new support
Rogue decks are not playable because of hand traps, especially Maxx C in OCG and Master Duel, and Ash blossom everywhere.
ESPECIALLY Ash Blossom.
Screw that card.
A rouge deck is a deck that has the ability to compete a high level. Just less consistently because they either rely on going under certain top decks so not widely adaptable for other rouge or fringe meta picks or just do something a tier 1 deck already can do so is sided for.
Hand traps like ash are an actual non issue.
Like the other reply said if your rogue deck loses to a simple ash something tells me it ain't actually rogue
I currently have two pet decks: Slifer and Atlanteans. Though I play Atlanteans as a direct attack deck.
Hey Farfa,
Get quested 😎 you thought we forgot?! No, we were simply waiting to get enough clout to quest you again via react content 😏
Current progress: 1/2
I love how there are barely any comments adressing that google search tab on 0:06
Machina is an excellent starting archetype. They're generic so most other machines play fairly well with them, they're cheap due to how commonplace they are, on their own they hit like a truck with their bosses having solid stats, and their combo lines are fairly simple to understand (Normal Gearframe, search Unclaspare, Unclaspare summons itself, pitch Citadel/Fortress/Ruinforce, summon Gear Gigant X/Springans Merrymaker, etc).
My pet decks are Cyber Dragon and Dark Magician. While I am upset at how much I have to shell out for Magicians' Souls (I firmly believe no card should be more than $20 regardless of competitive viability), I love CD and DM in terms of design and lore. I do plan to take CyDra to a local tourney sometime in the near future, and as long as I can win at least one game, I'll be happy with the end result.
I stopped playing it a year or so ago but Branded Cydra is legitimately quite viable if your locals is decently competitive it might not win the entire thing but it can for sure from my experience do well.
It's a good thing they've just announced Magician's Souls and Soul Servant will be reprinted in Rarity Collection II
If you play local or with friends best thing is to play certain format. That way everyone can play the decks they want in that format without losing hard against modern decks
And that is why i played invoked dogmatika for the last 4 years. The only deck that mantained most of its power, still does some stuff and can play cheap non-engine
I'm playing Skull Servants for 13 years and it can beat metas sometimes, or at least gives a hard work.
I have beaten out some really good decks with traptrix. If you get the right start to atleast get to sera you should be able to bring out Arachnocampa to stop FD. I also have gotten slapped around with my Traptrix deck too T.T
Mikanko, Tri-Brigade and Insects are my pet decks and what im known for playing, really looking forward to Raika coming up in the near future that deck looks fire
You can play your favorite deck, as long as your favorite deck is meta 8D
I detest how expensive some things can be.
I bought floowandereeze as it was super cheap and fun and everyone playing 200-300$ decks lose it because it's unfair.
Play an expensive deck and people get mad because your deck is expensive.
Legacy support should be cheaper but unfortunately we don't get to choose.
My pet deck is Aroma. I took it to my first national and second regional.
Now I'm dead scared Jasmine could be banned due to Rikka Sunavalon
And kinda sad the new cards I was hyped for are but a Rikka Sunavalon sidekick...
Wow! I would like to point out that master duel also has a hand simulator where you could practice opening hands. While I don't play to be the best I still wonder why they treated tearlament like a rouge deck, in master duel. They just banned the Ishizu cards and merly and the deck is unplayable without an engine that helps mill the deck.
True gold right here, excellent discussion of the current TCG yugioh problem. Stick it to Konami, do not give them the power -> start BOYCOTTING until Konami makes MEANINGFUL changes to their TCG distribution model. Their TCG distribution model is not necessary at all to maintain the bottom line. If more rarities of a certain card in a single set were printed for greater access… I would buy SO MUCH MORE….